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History VideoGame / ScoobyDooMysteryMayhem

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* ShoutOut: Scooby and Shaggy crash a model rocket on a science-fiction set—[[Film/ATripToTheMoon right into the eye of a prop moon]].

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Fixed a couple of greenlinks.


''Scooby-Doo: Mystery Mayhem'' was a video game based on ''Franchise/ScoobyDoo'' released in 2003 for the UsefulNotes/GameBoyAdvance and in 2004 for the UsefulNotes/PlayStation2, UsefulNotes/NintendoGameCube and UsefulNotes/{{Xbox}}.

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''Scooby-Doo: Mystery Mayhem'' was a video game based on ''Franchise/ScoobyDoo'' released in 2003 for the UsefulNotes/GameBoyAdvance Platform/GameBoyAdvance and in 2004 for the UsefulNotes/PlayStation2, UsefulNotes/NintendoGameCube Platform/PlayStation2, Platform/NintendoGameCube and UsefulNotes/{{Xbox}}.
Platform/{{Xbox}}.









* WolfpackBoss: The boss fight of the penultimate level has Shaggy and Scooby using the Tome of Doom to capture a bunch of zombie enemies.

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* WolfpackBoss: The boss fight of the penultimate level has Shaggy and Scooby using the Tome of Doom to capture a bunch of zombie enemies.enemies.

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* ScrewThisImOuttaHere: Losing all your cool (the equivalent of health in this game) results in either Scooby or Shaggy jumping into the other's arms before running at high speed. Taking damage during this mode results in a short cutscene of them running off-screen, sending you back to your last checkpoint.
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* DamselInDistress: Daphne gets captured by the Red Knight in "Mayhem at the Movies", stuck on the merry-go-round in "Weird Wild West", captured once more by soldiers in "Bad Juju in the Bayou" (the third and fourth only in the console version) and BrainwashedAndCrazy at one point in "High-Tech Terror".

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* DamselInDistress: Daphne gets captured by the Red Knight in "Mayhem at the Movies", stuck on the merry-go-round in "Weird Wild West", captured once more by soldiers in "Bad Juju in the Bayou" (the second and third and fourth only in the console version) and BrainwashedAndCrazy at one point in "High-Tech Terror".
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* EleventhHourSuperpower: Subverted with the fire ghost page. You'd think you'd get it to fight fire ghosts without needing to douse them in water first at some point, but Shaggy and Scooby only get in a cutscene after they've already defeated the FinalBoss.

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* EleventhHourSuperpower: Subverted with the fire ghost page.page in the console version. You'd think you'd get it to fight fire ghosts without needing to douse them in water first at some point, but Shaggy and Scooby only get in a cutscene after they've already defeated the FinalBoss.



* DamselInDistress: Daphne gets captured by the Red Knight in "Mayhem at the Movies", stuck on the merry-go-round in "Weird Wild West" (only in the console version), captured once more by soldiers in "Bad Juju in the Bayou" and BrainwashedAndCrazy at one point in "High-Tech Terror".

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* DamselInDistress: Daphne gets captured by the Red Knight in "Mayhem at the Movies", stuck on the merry-go-round in "Weird Wild West" (only in the console version), West", captured once more by soldiers in "Bad Juju in the Bayou" (the third and fourth only in the console version) and BrainwashedAndCrazy at one point in "High-Tech Terror".



* GuestStarPartyMember: Due to Shaggy being captured by soldiers in "Bad Juju in the Bayou", Scooby is instead occupied in one segment by Billy Bob, a redneck farmer from the bayou.

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* GuestStarPartyMember: Due to Shaggy being captured by soldiers in "Bad Juju in the Bayou", Bayou" in the console version, Scooby is instead occupied in one segment by Billy Bob, a redneck farmer from the bayou.



* MookMaker: The portals in the Game Boy Advance version, which keep spitting out enemies unless the Tome of Doom is used to neutralize them.

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* MookMaker: The portals in the Game Boy Advance version, which keep spitting out enemies unless the Tome of Doom is used to neutralize them. In the episode 4 boss, the player must use the Tome to first disable the portals and then capture each zombie.

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