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split trope


** In Episode 4 there's a single note on the bulletin board on the first floor of the apartments that says [[Film/TheCrow "it can't rain all the time"]].

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** In Episode 4 there's a single note on the bulletin board on the first floor of the apartments that says [[Film/TheCrow [[Film/TheCrow1994 "it can't rain all the time"]].
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** If you go to the left at the start of the sewer section of episode two, you can see LetsPlay/JackSepticEye's mascot Sam in the bottom left corner.

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** If you go to the left at the start of the sewer section of episode two, you can see LetsPlay/JackSepticEye's WebVideo/JackSepticEye's mascot Sam in the bottom left corner.
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* GuideDangIt: Played with when you are trying to get certain achievements outside of the main plot. Most of the time the clues ''are'' present, you just have to be observant or use your regular brand of logic. Sometimes, however, there's no apparent link between the action and the result. Like the case mentioned below: [[spoiler:the code lock in the Episode 1 nightmare. You can get the correct code with mild difficulty - the trickiest number is the first one, which is written on the key and easy to miss if you simply unlocked the door without looking at the key closer, while the other ones are written in the backgrounds. However, there is ''no'' explanation for why entering the correct code causes the Gear Boy batteries to appear among Henry's purchases on the kitchen counter. It's even worse if you bypass the door without the correct code and later find the Gear Boy in your room. The description says that Gear Boy needs batteries, but aside from vague "batteries not included" written near the code lock, you will get no hint whatsoever about what you're supposed to do to get them.]] A more classic GuideDangIt example is the ''Clumpy'' achievement (one of the rares among Steam players), which requires, among other things, that you get a certain item and ''not'' use it when it would be perfectly logical to.[[note]]However, it is entirely possible to stumble upon this one through pure dumb luck.[[/note]]

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* GuideDangIt: Played with when you are trying to get certain achievements outside of the main plot. Most of the time the clues ''are'' present, you just have to be observant or use your regular brand of logic. Sometimes, however, there's no apparent link between the action and the result. Like the case mentioned below: [[spoiler:the code lock in the Episode 1 nightmare. You can get the correct code with mild difficulty - the trickiest number is the first one, which is written on the key and easy to miss if you simply unlocked the door without looking at the key closer, while the other ones are written in the backgrounds. However, there is ''no'' explanation for why entering the correct code causes the Gear Boy batteries to appear among Henry's purchases on the kitchen counter. It's even worse if you bypass the door without the correct code and later find the Gear Boy in your room. The description says that Gear Boy needs batteries, but aside from vague "batteries not included" "UsefulNotes/BatteriesNotIncluded" written near the code lock, you will get no hint whatsoever about what you're supposed to do to get them.]] A more classic GuideDangIt example is the ''Clumpy'' achievement (one of the rares among Steam players), which requires, among other things, that you get a certain item and ''not'' use it when it would be perfectly logical to.[[note]]However, it is entirely possible to stumble upon this one through pure dumb luck.[[/note]]
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Removing link to cut page.


* TakeThat: The news station interviewing adult Sal is called "Faux News", a reference to the conservative Creator/FoxNewsChannel. Given that the game expresses some liberal viewpoints and that the news station is implied to be another puppet of the cult, the comparison is not intended to be flattering.

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* TakeThat: The news station interviewing adult Sal is called "Faux News", a reference to the conservative Creator/FoxNewsChannel.Fox News. Given that the game expresses some liberal viewpoints and that the news station is implied to be another puppet of the cult, the comparison is not intended to be flattering.
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* CrypticConversation: Seems to be Mrs.Rosenberg's specialty. While you ''might'' at first write off her words as old lady's ramblings, it gradually becomes apparent that her words hold much more meaning than it initially seems.

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* CrypticConversation: Seems to be Mrs. Rosenberg's specialty. While you ''might'' at first write off her words as old lady's ramblings, it gradually becomes apparent that her words hold much more meaning than it initially seems.
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* AllGuitarsAreStratocasters: Like the one Sal wields in Episode 4.
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Up To Eleven is a defunct trope


** Episode 4 turns this UpToEleven, both in the past and present day segments - [[spoiler: in the past, we see that Sal's best friend and brother Larry killed himself, that Todd is kidnapped by the cult and possessed by the Red-Eyed Demon, that the entire apartment has become overrun with the evil presence of the cult, and that Sal has no choice but to kill everyone inside to prevent the spread of the infection, including his friends and family. In the present day, Sal is given the death penalty, and Ash's attempt to save him with proof of the ghost of Larry comes too late - she arrives in time to see Sal executed by electric chair.]]

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** Episode 4 turns this UpToEleven, up to eleven, both in the past and present day segments - [[spoiler: in the past, we see that Sal's best friend and brother Larry killed himself, that Todd is kidnapped by the cult and possessed by the Red-Eyed Demon, that the entire apartment has become overrun with the evil presence of the cult, and that Sal has no choice but to kill everyone inside to prevent the spread of the infection, including his friends and family. In the present day, Sal is given the death penalty, and Ash's attempt to save him with proof of the ghost of Larry comes too late - she arrives in time to see Sal executed by electric chair.]]

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Disambiged


* BlindingBangs: When Sal wakes up from his CatapultNightmare at the start of episode 2, his face is entirely covered by his hair.



* TheFaceless: Sal is always depicted either with his prosthetic face on, or with BlindingBangs covering it, with the exception of the dream/flashback at the start of episode two, as it's set before his face injury. However, it is still too shadowed to make out features, and in the latter section, his face is covered with copious amounts of dripping blood. The closest we get to seeing his face is a quick shot of its lower half at the end of Episode 4 - it looks like Sal [[spoiler:lacks a nose and a part of chin]].

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* TheFaceless: Sal is always depicted either with his prosthetic face on, or with BlindingBangs covering it, his EyesOutOfSight, with the exception of the dream/flashback at the start of episode two, as it's set before his face injury. However, it is still too shadowed to make out features, and in the latter section, his face is covered with copious amounts of dripping blood. The closest we get to seeing his face is a quick shot of its lower half at the end of Episode 4 - it looks like Sal [[spoiler:lacks a nose and a part of chin]].
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* TransitionTrack: A non-musical one is used for a jarring effect in the beginning of Episode 4. Sal is waiting for Larry to come to his place and hears knocking on the front door. While he approaches the door the knocking turns into a progressively louder banging. When Sal is about to open the door, the scene abruptly switches to the judge's gavel banging against the sound block.
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* GhostlyDeathReveal: The end of Chapter 2 has [[spoiler:Larry's ghost appear to Dr. Enon in the present when he visits the treehouse, while Sally's recollection of the past had yet to reveal that Larry ever died.]] Chapter 4's events of the past show [[spoiler:Sally texting Larry [[DrivenToSuicide in his final moments]] before running to the treehouse to confirm the worst, but we never see the body, despite Larry being able to help from the other side.]]
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cut trope


* YouGottaHaveBlueHair: Many characters. Some of the plot-important examples are Sal and his dad (blue), Chug and Mrs. Sanderson (green) and Megan and Stacy (purple).

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* AdultFear: Imagine [[spoiler:coming home only to find out your husband and baby daughter were killed by your mutual friend]]. Poor Maple.


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* OutlivingOnesOffspring: Imagine [[spoiler:coming home only to find out your husband and baby daughter were killed by your mutual friend]]. Poor Maple.
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* ThePastorsQueerKid: Travis Phelps is a school bully who flings homophobic remarks at protagonist Sal Fisher and his friends, but Sal easily sees through it, realizing Travis is deeply closeted due to his preacher father.

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* DeathOfAChild: Megan is a ghost of 7-year-old girl who was killed prior to the events of the game, and in Episode 4, [[spoiler: one of the people you have to kill is Soda, Chug's baby daughter]].



* InfantImmortality: Averted. Megan is a ghost of 7-year-old girl who was killed prior to the events of the game, and in Episode 4, [[spoiler: one of the people you have to kill is Soda, Chug's baby daughter]].
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* EverybodysDeadDave: [[spoiler: Everyone in Addison Apartments is dead by the end of Episode 4, with the exception of Sal, who killed almost all of them, and Todd, who was possessed by the Red-Eyed Demon and escaped. And by the very end of the chapter, only Ash, Todd, Neil, and Maple seem to still be alive among the established cast.]]

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* EverybodysDeadDave: [[spoiler: Everyone in Addison Apartments is dead by the end of Episode 4, with the exception of Sal, who killed almost all of them, and Todd, who was possessed by the Red-Eyed Demon and escaped. And by the very end of the chapter, only Ash, Todd, Neil, and Maple seem to still be alive among the established cast. And in Episode 5, Neil and Maple are murdered by the cult while Sal stays dead.]]
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*BigNo: Sal, upon finding [[spoiler:Larry’s suicide note.]]
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*HonoraryUncle: Sal is this to Chug and Maple's baby daughter, Soda.

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Fixing spoiler tags and some grammatical issues.


* FuzzTherapy: A more literal example - episode 5 reveals that Gizmo was assigned to Sal as an emotional support animal following his mom's death.



* FuzzTherapy: Episode 5 reaveals that Gizmo was assigned to Sal as an emotional support animal following his mom's death.



* HoistByHisOwnPetard: [[spoiler: The cult’s attempt to kill Sal]] is what caused him to move to Addison Apartments and meet Larry, therefore setting in motion the [[spoiler: prophecy they were trying to prevent.]]

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* HoistByHisOwnPetard: [[spoiler: The cult’s attempt to kill Sal]] Sal is what caused him to move to Addison Apartments and meet Larry, therefore setting in motion the [[spoiler: prophecy they were trying to prevent.prevent in the first place.]]



* MadnessMantra: See “I did what I had to do” above.

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* MadnessMantra: [[spoiler: What Sal is doing when Ash finds him in Episode 4. See “I did what I had to do” above. IDidWhatIHadToDo above.]]



** Happens again in Episode 4 when Ash [[spoiler: testifies against]] Sal, believing him to have [[spoiler: been driven insane by Larry’s suicide]]. Her [[spoiler: testimony]] is ultimately part of what [[spoiler: leads to his execution.]]

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** Happens again in Episode 4 when Ash [[spoiler: testifies against]] against Sal, believing him to have [[spoiler: been driven insane by Larry’s suicide]]. suicide. Her [[spoiler: testimony]] is ultimately testimony ends up being a major part of what [[spoiler: leads to his execution.]]
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*FuzzTherapy: Episode 5 reaveals that Gizmo was assigned to Sal as an emotional support animal following his mom's death.
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* MadnessMantra: Sal is repeating [[IdidwhatIhadtodo:“I did what I had to to,”]]to himself when Ash arrives at the apartments in Episode 4.

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* MadnessMantra: Sal is repeating [[IdidwhatIhadtodo:“I See “I did what I had to to,”]]to himself when Ash arrives at the apartments in Episode 4.do” above.
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* HeroicSacrifice: [[Spoiler: Travis]], of all people, gets one in episode 5.

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* HeroicSacrifice: [[Spoiler: Travis]], [[spoiler:Travis]], of all people, gets one in episode 5.



* MadnessMantra: Sal is repeating [[IdidwhatIhadtodo: “I did what I had to to,”]]to himself when Ash arrives at the apartments in Episode 4.

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* MadnessMantra: Sal is repeating [[IdidwhatIhadtodo: “I [[IdidwhatIhadtodo:“I did what I had to to,”]]to himself when Ash arrives at the apartments in Episode 4.
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*HeroicSacrifice: [[Spoiler: Travis]], of all people, gets one in episode 5.


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*InsistentTerminology: Sal wears a prosthetic, not a mask.


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*MadnessMantra: Sal is repeating [[IdidwhatIhadtodo: “I did what I had to to,”]]to himself when Ash arrives at the apartments in Episode 4.

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* HoistByHisOwnPetard: [[spoiler: The cults killing of children]] is what caused Sal to move to Addison Apartments and meet Larry, therefore setting in motion the [[spoiler: prophecy they were trying to prevent.]]

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* HoistByHisOwnPetard: [[spoiler: The cults killing of children]] cult’s attempt to kill Sal]] is what caused Sal him to move to Addison Apartments and meet Larry, therefore setting in motion the [[spoiler: prophecy they were trying to prevent.]]


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**Happens again in Episode 4 when Ash [[spoiler: testifies against]] Sal, believing him to have [[spoiler: been driven insane by Larry’s suicide]]. Her [[spoiler: testimony]] is ultimately part of what [[spoiler: leads to his execution.]]
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* HoistByHisOwnPertard: [[spoiler: The cults killing of children]] is what caused Sal to move to Addison Apartments and meet Larry, therefore setting in motion the [[spoiler: prophecy they were trying to prevent]]

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* HoistByHisOwnPertard: HoistByHisOwnPetard: [[spoiler: The cults killing of children]] is what caused Sal to move to Addison Apartments and meet Larry, therefore setting in motion the [[spoiler: prophecy they were trying to prevent]]prevent.]]

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