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''Sakura Wars'' was shortly thereafter ported to the {{Platform/Dreamcast}}, Microsoft Windows computers and the Platform/PlaystationPortable (alongside its sequel). Eventually, in 2003, a VideoGameRemake, titled ''Sakura Wars: To My Heating Blood'' was released for the Platform/PlayStation2 which adds the ARMS system from the Dreamcast-era games, new cutscenes from Creator/ProductionIG, additional scenarios and a redesigned LIPS system which would become the norm for the franchise's [=PS2=] era.
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''Sakura Wars'' was shortly thereafter ported to the {{Platform/Dreamcast}}, Microsoft Windows computers and the Platform/PlaystationPortable Platform/PlayStationPortable (alongside its sequel). Eventually, in 2003, a VideoGameRemake, titled ''Sakura Wars: To My Heating Blood'' was released for the Platform/PlayStation2 which adds the ARMS system from the Dreamcast-era games, new cutscenes from Creator/ProductionIG, additional scenarios and a redesigned LIPS system which would become the norm for the franchise's [=PS2=] era.
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''Sakura Wars'' was shortly thereafter ported to the {{Platform/Dreamcast}}, Microsoft Windows computers and the Platform/PlaystationPortable (alongside its sequel). Eventually, in 2003,a VideoGameRemake, titled ''Sakura Wars: To My Heating Blood'' was released for the Platform/PlayStation2 which adds the ARMS system from the Dreamcast-era games, new cutscenes from Creator/ProductionIG, additional scenarios and a redesigned LIPS system which would become the norm for the franchise's [=PS2=] era.
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''Sakura Wars'' was shortly thereafter ported to the {{Platform/Dreamcast}}, Microsoft Windows computers and the Platform/PlaystationPortable (alongside its sequel). Eventually, in 2003,a 2003, a VideoGameRemake, titled ''Sakura Wars: To My Heating Blood'' was released for the Platform/PlayStation2 which adds the ARMS system from the Dreamcast-era games, new cutscenes from Creator/ProductionIG, additional scenarios and a redesigned LIPS system which would become the norm for the franchise's [=PS2=] era.
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''Sakura Wars'' was shortly thereafter ported to the {{Platform/Dreamcast}}, Microsoft Windows computers and the Platform/PlaystationPortable (alongside its sequel). Eventually, in 2003, a VideoGameRemake, titled ''In Hot Blood'', was released for the Platform/PlayStation2.
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''Sakura Wars'' was shortly thereafter ported to the {{Platform/Dreamcast}}, Microsoft Windows computers and the Platform/PlaystationPortable (alongside its sequel). Eventually, in 2003, a 2003,a VideoGameRemake, titled ''In Hot Blood'', ''Sakura Wars: To My Heating Blood'' was released for the Platform/PlayStation2.
Platform/PlayStation2 which adds the ARMS system from the Dreamcast-era games, new cutscenes from Creator/ProductionIG, additional scenarios and a redesigned LIPS system which would become the norm for the franchise's [=PS2=] era.
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* AdaptationExpansion: ''In Hot Blood'' has the updated LIPS and battle systems from ''Is Paris Burning?'' and ''Fall in Love, Maidens''. It also has an exclusive chapter that was added on for the sole purpose of 1) providing a Kohran-centered chapter which the original version of the game lacked and 2) to provide the Three Star Division pilots who appear in later sequels with an early cameo to keep their fans happy. Though this addition proved to be controversial, see {{Flanderization}} below.
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* AdaptationExpansion: ''In Hot ''To My Heating Blood'' has the updated LIPS and battle systems from ''Is Paris Burning?'' and ''Fall in Love, Maidens''. It also has an exclusive chapter that was added on for the sole purpose of 1) providing a Kohran-centered chapter which the original version of the game lacked and 2) to provide the Three Star Division pilots who appear in later sequels with an early cameo to keep their fans happy. Though this addition proved to be controversial, see {{Flanderization}} below.
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* {{Flanderization}}: The Kohran scenario from ''In Hot Blood'' proved to be controversial among fans for taking Kohran's love for machines too far. In this scenario, she gets upset at the rest of the Revue for treating machines as disposable. However, the things she's upset with (the Koubu having to be deployed before the maintenance is finished due to an attack, Ogami taking a blow meant for her with his Koubu and destroying an immobilized ''enemy'' mech) makes her seem completely unreasonable. What's worse, Kohran's inventions blow up all the time, so the idea that she hates her machines being destroyed seems to come out of nowhere, not to mention she has no problem with destroying enemy mechs in all scenarios before this one.
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* {{Flanderization}}: The Kohran scenario from ''In Hot ''To My Heating Blood'' proved to be controversial among fans for taking Kohran's love for machines too far. In this scenario, she gets upset at the rest of the Revue for treating machines as disposable. However, the things she's upset with (the Koubu having to be deployed before the maintenance is finished due to an attack, Ogami taking a blow meant for her with his Koubu and destroying an immobilized ''enemy'' mech) makes her seem completely unreasonable. What's worse, Kohran's inventions blow up all the time, so the idea that she hates her machines being destroyed seems to come out of nowhere, not to mention she has no problem with destroying enemy mechs in all scenarios before this one.
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''Sakura Wars'' is a video game released for the UsefulNotes/SegaSaturn in 1996. One of the most successful games in Japan developed and published by Creator/{{Sega}} and the first chapter of the ''VideoGame/SakuraWars'' series, this marked [[WhereItAllBegan the beginning of the titular franchise]]. The animation sequences were produced by Creator/TMSEntertainment, which is also owned by Sega.
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''Sakura Wars'' is a video game released for the UsefulNotes/SegaSaturn Platform/SegaSaturn in 1996. One of the most successful games in Japan developed and published by Creator/{{Sega}} and the first chapter of the ''VideoGame/SakuraWars'' series, this marked [[WhereItAllBegan the beginning of the titular franchise]]. The animation sequences were produced by Creator/TMSEntertainment, which is also owned by Sega.
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''Sakura Wars'' was shortly thereafter ported to the UsefulNotes/SegaDreamcast, Microsoft Windows computers and the UsefulNotes/PlaystationPortable. Eventually, in 2003, a VideoGameRemake, titled ''In Hot Blood'', was released for the UsefulNotes/PlayStation2.
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''Sakura Wars'' was shortly thereafter ported to the UsefulNotes/SegaDreamcast, {{Platform/Dreamcast}}, Microsoft Windows computers and the UsefulNotes/PlaystationPortable. Platform/PlaystationPortable (alongside its sequel). Eventually, in 2003, a VideoGameRemake, titled ''In Hot Blood'', was released for the UsefulNotes/PlayStation2.
Platform/PlayStation2.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/swacn_cover.jpg]]
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%% Image kept on page with upgrade per Image Pickin thread: https://tvtropes.org/pmwiki/posts.php?discussion=17014817720.58042200
%% Please don't change or remove without starting a new thread.
%%
[[quoteright:350:https://static.tvtropes.
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''Sakura Wars'' is a video game released for the UsefulNotes/SegaSaturn in 1996. One of the most successful games in Japan developed by Creator/{{Sega}} and the first chapter of the ''VideoGame/SakuraWars'' series, this marked [[WhereItAllBegan the beginning of the titular franchise]]. The animation sequences were produced by Creator/TMSEntertainment, which is also owned by Sega.
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''Sakura Wars'' is a video game released for the UsefulNotes/SegaSaturn in 1996. One of the most successful games in Japan developed and published by Creator/{{Sega}} and the first chapter of the ''VideoGame/SakuraWars'' series, this marked [[WhereItAllBegan the beginning of the titular franchise]]. The animation sequences were produced by Creator/TMSEntertainment, which is also owned by Sega.
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On reflection, removing.
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JustForFun/{{The one|With}} that started it all.
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''Sakura Wars'' is a video game released for the UsefulNotes/SegaSaturn in 1996. One of the most successful games in Japan developed by Creator/{{Sega}} and the first chapter of the ''VideoGame/SakuraWars'' series, this marked [[WhereItallBegan the beginning of the titular franchise]]. The animation sequences were produced by Creator/TMSEntertainment, which is also owned by Sega.
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''Sakura Wars'' is a video game released for the UsefulNotes/SegaSaturn in 1996. One of the most successful games in Japan developed by Creator/{{Sega}} and the first chapter of the ''VideoGame/SakuraWars'' series, this marked [[WhereItallBegan [[WhereItAllBegan the beginning of the titular franchise]]. The animation sequences were produced by Creator/TMSEntertainment, which is also owned by Sega.
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''Sakura Wars'' is a video game released for the UsefulNotes/SegaSaturn in 1996. One of the most successful games in Japan developed by Creator/{{Sega}} and the first chapter of the ''VideoGame/SakuraWars'' series, this marked the beginning of the titular franchise. The animation sequences were produced by Creator/TMSEntertainment, which is also owned by Sega.
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''Sakura Wars'' is a video game released for the UsefulNotes/SegaSaturn in 1996. One of the most successful games in Japan developed by Creator/{{Sega}} and the first chapter of the ''VideoGame/SakuraWars'' series, this marked [[WhereItallBegan the beginning of the titular franchise.franchise]]. The animation sequences were produced by Creator/TMSEntertainment, which is also owned by Sega.
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Tweaked opening.
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[[WhereItAllBegan The one that started it all.]]
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[[WhereItAllBegan The one that started]] [[VideoGame/SakuraWars it all.]]
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[[WhereItAllBegan The one that started]] [[VideoGame/SakuraWars started it all.]]
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Dewicked trope
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* CastingGag: Kohran Li is voiced by Creator/YurikoFuchizaki, who frequently played {{Meganekko}} characters such as Kimiko Higuchi in ''Anime/{{Gunbuster}}''.
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* CastingGag: Kohran Li is voiced by Creator/YurikoFuchizaki, who frequently played {{Meganekko}} Meganekko characters such as Kimiko Higuchi in ''Anime/{{Gunbuster}}''.