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* GameMod: ''[[https://newchallenger.net/w/index.php/Sailor_Moon_Fighter_S Sailor Moon Fighter S]]'' is a hack of ''[=SuperS=]'' that translates all the text into English while also providing gameplay tweaks, a few more alternate colors for each character, and even a few new characters such as...uh...[[spoiler: Raphael from ''VideoGame/TeenageMutantNinjaTurtlesTournamentFighters'']], for some reason...

to:

* GameMod: ''[[https://newchallenger.net/w/index.php/Sailor_Moon_Fighter_S Sailor Moon Fighter S]]'' is a hack of ''[=SuperS=]'' that translates all the text into English while also providing gameplay tweaks, a few more alternate colors for each character, and even a few new characters two {{guest fighter}}s such as...uh... Aoki Marin from Creator/{{Genki}}'s ''Seifuku Densetsu Pretty Fighter'' and [[spoiler: Raphael from ''VideoGame/TeenageMutantNinjaTurtlesTournamentFighters'']], for some reason...


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* TheOneGuy: In the hack, ''Sailor Moon Fighter S'', the single male character isn't even Tuxedo Mask, but [[spoiler: Raphael from ''VideoGame/TeenageMutantNinjaTurtlesTournamentFighters'', of all people! He's also the TokenNonHuman, the only male mutant turtle.]]

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''Bishoujo Senshi Sailor Moon S: Jougai Rantou!? Shuyaku Soudatsusen'' or simply ''Sailor Moon S'', is a 1994 FightingGame based on the ''Franchise/SailorMoon'' franchise for the [[Platform/SuperNintendoEntertainmentSystem Super Famicom]]. The game was published by Angel with the development work secretly done by a then unknown developer named Creator/ArcSystemWorks.

to:

''Bishoujo Senshi [[Recap/SailorMoonInfinityArc Sailor Moon S: S]]: Jougai Rantou!? Shuyaku Soudatsusen'' or simply ''Sailor Moon S'', is a 1994 FightingGame based on the ''Franchise/SailorMoon'' franchise for the [[Platform/SuperNintendoEntertainmentSystem Super Famicom]]. The game was published by Angel with the development work secretly done by a then unknown developer named Creator/ArcSystemWorks.



The video game gives some of the Sailor Senshi original attacks not seen in the manga or anime - for example, Sailor Mars' Fire Heel Drop and Sailor Jupiter's Double Axel. Some of these attacks would carry over to future ''BSSM'' fighting games. Naturally, the characters are all voiced by the original Japanese seiyuu as well.



Finally, at the Evo 2018 tournament, Arc System Works eventually admitted to having developed the game after years of not saying anything.

Today, thanks to word of mouth and the efforts of the game's fans, ''Sailor Moon S'' now has a decent sized tournament scene and is a staple side tournament in many fighting game competitions, including Evo.

The video game gives some of the Sailor Senshi original attacks not seen in the manga or anime - for example, Sailor Mars' Fire Heel Drop and Sailor Jupiter's Double Axel. Some of these attacks would carry over to future ''BSSM'' fighting games. Naturally, the characters are all voiced by the original Japanese seiyuu as well.

to:

Finally, at the Evo 2018 tournament, Arc System Works eventually admitted to having developed the game after years of not saying anything.

Today, thanks
anything.Thanks to word of mouth and the efforts of the game's fans, the tournament scene around ''Sailor Moon S'' now has become a decent rather decently sized tournament scene one by the 2020s and is a staple side tournament in many fighting game competitions, including Evo.

The video game gives some of the Sailor Senshi original attacks not seen in the manga or anime - for example, Sailor Mars' Fire Heel Drop and Sailor Jupiter's Double Axel. Some of these attacks would carry over to future ''BSSM'' fighting games. Naturally, the characters are all voiced by the original Japanese seiyuu as well.
Evo.



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!!InTheNameOfTheMoon, these tropes will punish you!:



* DifficultButAwesome: Sailor Uranus's infinite combo, which requires the player to quickly forward dash in between her attacks.

to:

* DifficultButAwesome: DifficultButAwesome:
**
Sailor Uranus's infinite combo, which combo requires the player to quickly forward dash in between her attacks.



* GameMod: ''Sailor Moon Fighter S'' is a hack of ''[=SuperS=]'' that translates all the text into English while also providing gameplay tweaks, a few more alternate colors for each character, and even a few new characters such as...uh...[[spoiler: Raphael from ''VideoGame/TeenageMutantNinjaTurtlesTournamentFighters'']], for some reason...

to:

* GameMod: ''Sailor ''[[https://newchallenger.net/w/index.php/Sailor_Moon_Fighter_S Sailor Moon Fighter S'' S]]'' is a hack of ''[=SuperS=]'' that translates all the text into English while also providing gameplay tweaks, a few more alternate colors for each character, and even a few new characters such as...uh...[[spoiler: Raphael from ''VideoGame/TeenageMutantNinjaTurtlesTournamentFighters'']], for some reason...



* LethalJokeCharacter: Chibi Moon. While most of her attacks are quite weak, the little spore can dodge most projectile attacks easily, and her ''[=SuperS=]'' desperation move - Twinkle Yell, in which she summons Pegasus to attack her adversary - is pretty powerful. She is also the only character that can make herself completely invincible [[DifficultButAwesome albeit through the use of a frame perfect back dash.]]

to:

* LethalJokeCharacter: Chibi Moon. While most of her Chibi Moon's attacks are quite weak, the little spore can dodge most projectile attacks easily, and her ''[=SuperS=]'' desperation move - Twinkle Yell, in which she summons Pegasus to attack her adversary - is pretty powerful. She is also the only character that can make herself completely invincible [[DifficultButAwesome albeit through the use of a frame perfect back dash.]]



* TheOneGuy: In the hack, ''Sailor Moon Fighter S'', the single male character isn't even Tuxedo Mask, but [[spoiler: Raphael from ''VideoGame/TeenageMutantNinjaTurtlesTournamentFighters'', of all people! He's also the TokenNonHuman, the only male mutant turtle.]]



* {{Shoryuken}}: Sailor Neptune's uppercut as stated above. Also happens to be her defining attack for players of the game, thanks to how safe it is on block.

to:

* {{Shoryuken}}: Sailor Neptune's uppercut as stated above. Also uppercut, which also happens to be her defining attack for players of the game, thanks to how safe it is on block.
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''Bishoujo Senshi Sailor Moon S: Jougai Rantou!? Shuyaku Soudatsusen'' or simply ''Sailor Moon S'', is a 1994 FightingGame based on the ''Franchise/SailorMoon'' franchise for the [[UsefulNotes/SuperNintendoEntertainmentSystem Super Famicom]]. The game was published by Angel with the development work secretly done by a then unknown developer named Creator/ArcSystemWorks.

to:

''Bishoujo Senshi Sailor Moon S: Jougai Rantou!? Shuyaku Soudatsusen'' or simply ''Sailor Moon S'', is a 1994 FightingGame based on the ''Franchise/SailorMoon'' franchise for the [[UsefulNotes/SuperNintendoEntertainmentSystem [[Platform/SuperNintendoEntertainmentSystem Super Famicom]]. The game was published by Angel with the development work secretly done by a then unknown developer named Creator/ArcSystemWorks.



During the 2000s, import copies of the game made their way to the west and into the hands of the UsefulNotes/FightingGameCommunity. This resulted in the game getting played in gatherings and [[TournamentPlay tournaments]].

to:

During the 2000s, import copies of the game made their way to the west and into the hands of the UsefulNotes/FightingGameCommunity.MediaNotes/FightingGameCommunity. This resulted in the game getting played in gatherings and [[TournamentPlay tournaments]].
Is there an issue? Send a MessageReason:
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* TheOneGuy: In the hack, ''Sailor Moon Fighter S'', the single male character isn't even Tuxedo Mask, but [[spoiler: Raphael from ''VideoGame/TeenageMutantNinjaTurtlesTournamentFighters'', of all people! He's also the TokenNonHuman, the only male mutant turtle.]]
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None


A follow up game exists called ''Sailor Moon [=SuperS=] Shin Shuyaku Soudatsusen'' for the Super Famicom, and later Sega Saturn, which adds Sailor Saturn as a playable character. However, this version is generally seen as inferior to the original due to a number of gameplay changes.

to:

A follow up game exists called ''Sailor Moon [=SuperS=] Shin Shuyaku Soudatsusen'' for the Super Famicom, and later Sega Saturn, which adds Sailor Saturn as a playable character. However, this version is generally seen as inferior to the original due to a number of gameplay changes. This game is also not to be confused with the [[VideoGame/SailorMoonSGameGear Game Gear version]], while it shares the exact same name, is a very different game in a different genre.
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Panty Shot is definition only.


* MagicSkirt: Mostly played straight (the intended audience ''is'' young girls, after all), but a few attacks do provide some [[PantyShot Panty Shots]], such as Sailor Moon's HK or Mercury's desperation move.

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* MagicSkirt: Mostly played straight (the intended audience ''is'' young girls, after all), but a few attacks do provide some [[PantyShot Panty Shots]], panty shots, such as Sailor Moon's HK or Mercury's desperation move.
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%%Image kept on page per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=1651066610079274300
%%Please don't change or remove without starting a new thread.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/arcsyssms.jpg]]

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/arcsyssms.org/pmwiki/pub/images/sailormoongames02.jpg]]

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* GameMod: ''Sailor Moon Fighter S'' is a hack of ''[=SuperS=]'' that translates all the text into English while also providing gameplay tweaks, a few more alternate colors for each character, and even a few new characters such as...uh...[[spoiler: Raphael from ''VideoGame/TeenageMutantNinjaTurtlesTournamentFighters''...]]

to:

* GameMod: ''Sailor Moon Fighter S'' is a hack of ''[=SuperS=]'' that translates all the text into English while also providing gameplay tweaks, a few more alternate colors for each character, and even a few new characters such as...uh...[[spoiler: Raphael from ''VideoGame/TeenageMutantNinjaTurtlesTournamentFighters''...]]''VideoGame/TeenageMutantNinjaTurtlesTournamentFighters'']], for some reason...



* MagicSkirt: Mostly played straight (the intended audience ''is'' young girls, after all), but a few attacks do provide some [[PantyShot Panty Shots]], such as Sailor Moon's HK or Mercury's [=SuperS=] desperation move.

to:

* MagicSkirt: Mostly played straight (the intended audience ''is'' young girls, after all), but a few attacks do provide some [[PantyShot Panty Shots]], such as Sailor Moon's HK or Mercury's [=SuperS=] desperation move.


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* ShoutOut: Several special moves are inspired ones from other fighting games, such as Mercury's Reverse Break Step basically being [[Franchise/StreetFighter Chun Li's]] Spinning Bird Kick (minus the "Bird" part, since she does a hand-stand), and Mars's Mars Snake Fire and Fire Heel Drop being [[VideoGame/FatalFury Terry Bogard's]] Power Wave and Crack Shoot, respectively.
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Added DiffLines:

* GameMod: ''Sailor Moon Fighter S'' is a hack of ''[=SuperS=]'' that translates all the text into English while also providing gameplay tweaks, a few more alternate colors for each character, and even a few new characters such as...uh...[[spoiler: Raphael from ''VideoGame/TeenageMutantNinjaTurtlesTournamentFighters''...]]

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* ExcusePlot: Why are the Sailor Senshi fighting each other? Because each of them thinks that they'd be a much better leader than Usagi. [[AWinnerIsYou They don't really follow up on this, of course...]]



* LethalJokeCharacter: Chibi Moon. While most of her attacks are quite weak, the little spore can dodge most projectile attacks easily, and her ''[=SuperS=]'' desperation move - Twinkle Yell, in which she summons Pegasus to attack her adversary - is pretty powerful. She is also the only character that can make herself completely invincible, [[DifficultButAwesome albeit through the use of a frame perfect back dash.]]

to:

* LethalJokeCharacter: Chibi Moon. While most of her attacks are quite weak, the little spore can dodge most projectile attacks easily, and her ''[=SuperS=]'' desperation move - Twinkle Yell, in which she summons Pegasus to attack her adversary - is pretty powerful. She is also the only character that can make herself completely invincible, invincible [[DifficultButAwesome albeit through the use of a frame perfect back dash.]]]]
* MagicSkirt: Mostly played straight (the intended audience ''is'' young girls, after all), but a few attacks do provide some [[PantyShot Panty Shots]], such as Sailor Moon's HK or Mercury's [=SuperS=] desperation move.
Is there an issue? Send a MessageReason:
None


->''This is the resulting anarchy that forms when there's no-one to listen to what the "zoning is cheating" guy has to say. ''Sailor Moon S'' is the pre-John [=McCain=] MMA of fighting games: Adapt, or get your eyes gouged out. It's amazing how the Toronto 'Sailor Moon'' community can endure such unregulated waifu cockfighting. It's almost as if they're part of a community that celebrates salt as a driver of adaptation, instead of a means to strongarm game developers into patching out anything that seems remotely good.''

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->''This is the resulting anarchy that forms when there's no-one to listen to what the "zoning is cheating" guy has to say. ''Sailor Moon S'' is the pre-John [=McCain=] MMA of fighting games: Adapt, or get your eyes gouged out. It's amazing how the Toronto 'Sailor ''Sailor Moon'' community can endure such unregulated waifu cockfighting. It's almost as if they're part of a community that celebrates salt as a driver of adaptation, instead of a means to strongarm game developers into patching out anything that seems remotely good.''
Is there an issue? Send a MessageReason:
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-->-- '''WebVideo/CoreAGaming''', [[url=https://youtu.be/ZbjSeBOP-MA "Analysis: The Effects of Salt"]]

to:

-->-- '''WebVideo/CoreAGaming''', [[url=https://youtu.[[https://youtu.be/ZbjSeBOP-MA "Analysis: The Effects of Salt"]]
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->''This is the resulting anarchy that forms when there's no-one to listen to what the "zoning is cheating" guy has to say. ''Sailor Moon S'' is the pre-John [=McCain=] MMA of fighting games: Adapt, or get your eyes gouged out. It's amazing how the Toronto 'Sailor Moon'' community can endure such unregulated waifu cockfighting. It's almost as if they're part of a community that celebrates salt as a driver of adaptation, instead of a means to strongarm game developers into patching out anything that seems remotely good.''
-->-- '''WebVideo/CoreAGaming''', [[url=https://youtu.be/ZbjSeBOP-MA "Analysis: The Effects of Salt"]]

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** Chibi Moon can make herself completely invincible through the use of a frame perfect back dash, making her unable to be hit with any attack in the game.



* JokeCharacter: Chibi Moon
** On the other hand, the little spore can dodge most projectile attacks easily, and her ''[=SuperS=]'' desperation move - Twinkle Yell, in which she summons Pegasus to attack her adversary - is pretty powerful.

to:

* JokeCharacter: LethalJokeCharacter: Chibi Moon
** On the other hand,
Moon. While most of her attacks are quite weak, the little spore can dodge most projectile attacks easily, and her ''[=SuperS=]'' desperation move - Twinkle Yell, in which she summons Pegasus to attack her adversary - is pretty powerful.powerful. She is also the only character that can make herself completely invincible, [[DifficultButAwesome albeit through the use of a frame perfect back dash.]]
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None

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* ApologeticAttacker: Sailor Mercury's reaction to defeating an opponent is to bow with her hands folded, as if to apologize. Some later fighting games even add a voice clip: "''Gomen nasai.''"


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* EnergyBall: Each of the Senshi has at least one projectile attack, and some have more than one - i.e. Sailor Moon has both Moon Tiara Action and Moon Spiral Heart Attack, which was replaced by Moon Gorgeous Meditation in the ''[=SuperS=]'' sequel. The sequel kept some of them (i.e. Sailor Moon's Moon Tiara Action and Sailor Neptune's Deep Submerge) and replaced most of the rest (i.e. Mars Flame Sniper replaces Fire Soul Bird, Venus Love and Beauty Shock replaces Crescent Beam, and so on).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

The video game gives some of the Sailor Senshi original attacks not seen in the manga or anime - for example, Sailor Mars' Fire Heel Drop and Sailor Jupiter's Double Axel. Some of these attacks would carry over to future ''BSSM'' fighting games. Naturally, the characters are all voiced by the original Japanese seiyuu as well.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** NOTE: The Outer Senshi (Uranus, Neptune and Pluto, plus Saturn in the ''[=SuperS=]'' version) are playable only in versus mode. In story mode, they serve as boss characters.


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** On the other hand, the little spore can dodge most projectile attacks easily, and her ''[=SuperS=]'' desperation move - Twinkle Yell, in which she summons Pegasus to attack her adversary - is pretty powerful.
Is there an issue? Send a MessageReason:
None


Released only in Japan, the game was one of a number of fighting games based on licensed properties that was released during the genre's golden age in [[TheNineties 90's]]. However, unlike [[TheProblemWithLicensedGames most of these]], it turned out that ''Sailor Moon S'' was actually a pretty good game. Partly helped by the fact that it was one of the first fighting games to come with an honest to goodness training mode.

to:

Released only in Japan, the game was one of a number of fighting games based on licensed properties that was released during the genre's golden age in [[TheNineties 90's]]. However, unlike [[TheProblemWithLicensedGames most of these]], it turned out that ''Sailor Moon S'' was actually a pretty good game. Partly helped by the fact that because it was one of the first fighting games to come with an honest to goodness training mode.
mode, but mostly because it was just that good (this was Arc System Works after all).
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* HitStop: Standard for any fighting game. However, like most nineties fighter, it doesn't really have a lot of this.

to:

* HitStop: Standard for any fighting game. However, like most nineties fighter, fighters, it doesn't really have a lot of this.
Is there an issue? Send a MessageReason:
None


Finally, at the Evo 2018 tournament,Arc System Works eventually admitted to having developed the game after years of not saying anything.

to:

Finally, at the Evo 2018 tournament,Arc tournament, Arc System Works eventually admitted to having developed the game after years of not saying anything.
Is there an issue? Send a MessageReason:
None


** Sailor Moon's fireball cross up mix up. This requires that the player backdash to get her in the air low enough so she can throw her air fireball close to the ground. This allows her to land and then immediately do her long range forward dash to overtake her fireball and cross up her opponent.

to:

** Sailor Moon's full screen fireball cross up mix up. This requires that the player backdash to get her in just ever so slightly into the air low enough so she can throw her air fireball close to the ground. This allows her to land and then immediately do her long range forward dash to overtake her fireball and cross up her opponent.
Is there an issue? Send a MessageReason:
None


''Bishoujo Senshi Sailor Moon S: Jougai Rantou!? Shuyaku Soudatsusen'' or simply ''Sailor Moon S'', is a 1994 FightingGame based on the Franchise/SailorMoon franchise for the [[UsefulNotes/SuperNintendoEntertainmentSystem Super Famicom]]. The game was published by Angel with the development work secretly done by a then unknown developer named Creator/ArcSystemWorks.

to:

''Bishoujo Senshi Sailor Moon S: Jougai Rantou!? Shuyaku Soudatsusen'' or simply ''Sailor Moon S'', is a 1994 FightingGame based on the Franchise/SailorMoon ''Franchise/SailorMoon'' franchise for the [[UsefulNotes/SuperNintendoEntertainmentSystem Super Famicom]]. The game was published by Angel with the development work secretly done by a then unknown developer named Creator/ArcSystemWorks.
Is there an issue? Send a MessageReason:
None


''Bishoujo Senshi Sailor Moon S: Jougai Rantou!? Shuyaku Soudatsusen'' or simply ''Sailor Moon S'', is a 1994 FightingGame for the [[UsefulNotes/SuperNintendoEntertainmentSystem Super Famicom]]. The game was published by Angel with the development work secretly done by a then unknown developer named Creator/ArcSystemWorks.

to:

''Bishoujo Senshi Sailor Moon S: Jougai Rantou!? Shuyaku Soudatsusen'' or simply ''Sailor Moon S'', is a 1994 FightingGame based on the Franchise/SailorMoon franchise for the [[UsefulNotes/SuperNintendoEntertainmentSystem Super Famicom]]. The game was published by Angel with the development work secretly done by a then unknown developer named Creator/ArcSystemWorks.

Changed: 4

Removed: 211

Is there an issue? Send a MessageReason:
None


A follow up game exists called ''Sailor Moon SuperS Shin Shuyaku Soudatsusen'' for the Super Famicom, and later Sega Saturn, which adds Sailor Saturn as a playable character. However, this version is generally seen as inferior to the original due to a number of gameplay changes.

to:

A follow up game exists called ''Sailor Moon SuperS [=SuperS=] Shin Shuyaku Soudatsusen'' for the Super Famicom, and later Sega Saturn, which adds Sailor Saturn as a playable character. However, this version is generally seen as inferior to the original due to a number of gameplay changes.



* TheProblemWithLicensedGames: Averted. ''Sailor Moon S'' is now considered to be one of the best fighting games released during that period and has developed a significantly sized competitive scene as a result.
Is there an issue? Send a MessageReason:
None


''Bishoujo Senshi Sailor Moon S: Jougai Rantou!? Shuyaku Soudatsusen'' or simply ''Sailor Moon S'', is a 1994 FightingGame for the UsefulNote/SuperNintendoEntertainmentSystem. The game was published by Angel with the development work secretly done by a then unknown developer named Creator/ArcSystemWorks.

to:

''Bishoujo Senshi Sailor Moon S: Jougai Rantou!? Shuyaku Soudatsusen'' or simply ''Sailor Moon S'', is a 1994 FightingGame for the UsefulNote/SuperNintendoEntertainmentSystem.[[UsefulNotes/SuperNintendoEntertainmentSystem Super Famicom]]. The game was published by Angel with the development work secretly done by a then unknown developer named Creator/ArcSystemWorks.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/arcsyssms.jpg]]

''Bishoujo Senshi Sailor Moon S: Jougai Rantou!? Shuyaku Soudatsusen'' or simply ''Sailor Moon S'', is a 1994 FightingGame for the UsefulNote/SuperNintendoEntertainmentSystem. The game was published by Angel with the development work secretly done by a then unknown developer named Creator/ArcSystemWorks.

Released only in Japan, the game was one of a number of fighting games based on licensed properties that was released during the genre's golden age in [[TheNineties 90's]]. However, unlike [[TheProblemWithLicensedGames most of these]], it turned out that ''Sailor Moon S'' was actually a pretty good game. Partly helped by the fact that it was one of the first fighting games to come with an honest to goodness training mode.

During the 2000s, import copies of the game made their way to the west and into the hands of the UsefulNotes/FightingGameCommunity. This resulted in the game getting played in gatherings and [[TournamentPlay tournaments]].

Finally, at the Evo 2018 tournament,Arc System Works eventually admitted to having developed the game after years of not saying anything.

Today, thanks to word of mouth and the efforts of the game's fans, ''Sailor Moon S'' now has a decent sized tournament scene and is a staple side tournament in many fighting game competitions, including Evo.

A follow up game exists called ''Sailor Moon SuperS Shin Shuyaku Soudatsusen'' for the Super Famicom, and later Sega Saturn, which adds Sailor Saturn as a playable character. However, this version is generally seen as inferior to the original due to a number of gameplay changes.
----
[[folder:Playable Roster]]
* Sailor Moon
* Sailor Mercury
* Sailor Mars
* Sailor Venus
* Sailor Jupiter
* Sailor Neptune
* Sailor Uranus
* Sailor Pluto
* Sailor Chibi Moon
[[/folder]]

* DesperationAttack: Each of the senshi has a super move they can only pull off when they're low on life.
* DifficultButAwesome: Sailor Uranus's infinite combo, which requires the player to quickly forward dash in between her attacks.
** Sailor Moon's fireball cross up mix up. This requires that the player backdash to get her in the air low enough so she can throw her air fireball close to the ground. This allows her to land and then immediately do her long range forward dash to overtake her fireball and cross up her opponent.
* HitStop: Standard for any fighting game. However, like most nineties fighter, it doesn't really have a lot of this.
* JokeCharacter: Chibi Moon
* TheProblemWithLicensedGames: Averted. ''Sailor Moon S'' is now considered to be one of the best fighting games released during that period and has developed a significantly sized competitive scene as a result.
* {{Shotoclone}}: Surprisingly enough, not Sailor Moon, but Sailor Neptune who has a projectile (her Deep Submerge) and a "Shoryuken" style uppercut.
* {{Shoryuken}}: Sailor Neptune's uppercut as stated above. Also happens to be her defining attack for players of the game, thanks to how safe it is on block.

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