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-->'''Boy:''' Ah, George, where are you going? Eh, eh?

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* GirlishPigtails: Worn by Oppositio Senshi Sin.

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* GirlishPigtails: Worn by Oppositio Senshi Sin.Sin; fittingly, as she is Sailor Moon's counterpart.



* ImprobableAccessoryEffect: Wearing ''jewelry'' increases your stats.



* ImprobableAccessoryEffect: Wearing ''jewelry'' increases your stats.



* MightyGlacier: Sailor Mars, whose attack rivals that of the {{Glass Cannon}}s but is much slower.



* PsychoRangers: The Opposito Senshi are basically a Babylonian mythology theme named EvilKnockoff version of the Sailor Senshi (who are Roman theme named). Also, each character on the Opposito Senshi Team is a DarkerAndEdgier reprise of each member of the Inner Senshi team (save Ishtar, the Sailor Venus knockoff, though her outfit is just as dark as the other Opposito Senshi's).

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* PsychoRangers: ThePsychoRangers: The Opposito Senshi are basically a Babylonian mythology theme named EvilKnockoff version of the Sailor Senshi (who are Roman theme named). Also, each character on the Opposito Senshi Team is a DarkerAndEdgier reprise of each member of the Inner Senshi team (save Ishtar, the Sailor Venus knockoff, though her outfit is just as dark as the other Opposito Senshi's).



* SpottingTheThread: Chibi-Usa realizes that Pluto isn't who she appears because Pluto never called her "Princess."

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* SpottingTheThread: Chibi-Usa realizes that Pluto isn't who she appears because Pluto never called her "Princess.""Princess" (it's always "Small Lady", for the record).



%%* StoneWall: Sailor Mercury. Her skills will barely do above ScratchDamage even late in the game.
* SupportPartyMember: Ironically, Sailor Moon; her defense and attack make her a lesser StoneWall, and her link techs are geared towards healing and status buffs. And even upgrading her to Super Sailor Moon in battle doesn't change her stats much; the only large-scale change are new attacks that become available. Also Sailor Pluto, who has mediocre to terrible stats...and the Time Stop ability, which more than makes up for that. Finally, Sailor Chibi-Moon has some useful link techs with other characters despite her own attacks being completely worthless.



* MightyGlacier: Sailor Mars, whose attack rivals that of the {{Glass Cannon}}s but is much slower.
%%* StoneWall: Sailor Mercury. Her skills will barely do above ScratchDamage even late in the game.
* SupportPartyMember: Sailor Moon; her defense and attack make her a lesser StoneWall, and her link techs are geared towards healing and status buffs. Also Sailor Pluto, who has mediocre to terrible stats...and the Time Stop ability, which more than makes up for that. Finally, Sailor Chibi-Moon has some useful link techs with other characters despite her own attacks being completely worthless.

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* MightyGlacier: TooLongDidntDub: A ''lot'' of Japanese terms are left as-is in the fan translation, such as the Silver Crystal being constantly referred to by its name in Japanese, ''Ginzuishou''. They even go so far as to refer to the Hi and Kage Stones, when they are first mentioned by the Shitennou, as "Hi (light)"[[note]]literally "sun" or "fire"[[/note]] and "Kage (dark)"[[note]]literally "shadow"[[/note]].
* UnusuallyUninterestingSight: The bus line running through Juuban will allow you to proceed to Infinite Academy around the middle of the game (the chapter with
Sailor Mars, whose attack rivals that of the {{Glass Cannon}}s but is much slower.
%%* StoneWall: Sailor Mercury. Her skills will barely do above ScratchDamage even late in the game.
* SupportPartyMember: Sailor Moon; her defense and attack make her a lesser StoneWall, and her link techs are geared towards healing and status buffs. Also Sailor Pluto, who has mediocre to terrible stats...
Moon and the Time Stop ability, which more than makes up for that. Finally, Sailor Chibi-Moon has some useful link techs with other characters despite her own attacks being completely worthless.Outers). At this point, the Senshi will have started to appear transformed on the overworld map, and stay like this until the end of the game. The fact that you can have a group of magical girls riding an ordinary bus is never commented upon.
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** Many players get stuck in Sailor Jupiter's part of Chapter 2, because it isn't exactly obvious that you have to talk to a minor NPC (George's mother), probably ''again'' before you can advance the plot.

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** Many players get stuck in Sailor Jupiter's part of Chapter 2, because it isn't exactly obvious that you have to talk to a minor NPC (George's mother), sister), probably ''again'' before you can advance the plot.



%%* TimeTravel

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%%* TimeTravel* TimeTravel: Sailors Pluto and Chibi-Moon have this ability in-canon with the series. [[spoiler:Anshar]] is revealed to have this ability as well, according to Apsu.

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%%* DeadAllAlong: [[spoiler:Faregg.]]

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%%* * DeadAllAlong: [[spoiler:Faregg.]]At the end of Sailor Mars' POV, she finds out that [[spoiler:Fareg was made to resemble Jadeite because a long time ago, he often came to Kritayuga to pray]].



* GrowlingGut: When George first meets Sailor Jupiter as she was cooking some trout, his stomach growls. It's a little hard to hear at first since the background music slightly drowns it out.



%%* JadeColoredGlasses: Marduk.

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%%* * JadeColoredGlasses: Marduk.Marduk was quite angry when she calls out two people for praising the Silver Crystal's power bringing peace as she believed that the Crystal was the reason for all of the casualties.



* TakenForGranite: In Sailor Venus's side of the Hi stone search, [[spoiler: a curse turns the inhabitants of the village of Rias to stone]].

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* TakenForGranite: One of the status effects, which is strangely referred to as an "accident".
**
In Sailor Venus's side of the Hi stone search, [[spoiler: a curse turns the inhabitants of the village of Rias to stone]].

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Cut the Thread Mode going on and sticked to the relevant info.


* AlternateCompanyEquivalent: Apparently, Creator/SquareEnix was also playing this game, because they borrowed quite a few gameplay elements (so many, in fact, that one might have to wonder if they secretly owned Angel during this time).

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* AlternateCompanyEquivalent: Apparently, Creator/SquareEnix was also playing this game, because they borrowed quite a few gameplay elements (so many, in fact, that one might have to wonder if they secretly owned Angel during this time).AlternateCompanyEquivalent:



** VideoGame/FinalFantasyXIII, though, has at least three different elements that Square can thank to Another Story for implementing:

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** VideoGame/FinalFantasyXIII, though, VideoGame/FinalFantasyXIII has at least three four different elements that Square can thank to Another Story for implementing:



** Speaking of Final Fantasy, Apsu's main goal (to make time go in reverse) sounds an awful like a neutered form of time compression, which was what a [[VideoGame/FinalFantasyVIII Final Fantasy villain was trying to do]].
** Oh, and this was also one of the first [=RPGs=] to feature special victory poses for each character (as opposed to the "jumping jacks" that [=RPGs=] did up to this point), which a LOT of [=RPGs=] began to do after.
*** One of the first major [=RPGs=] to use those personal victory poses after SM:AS? [[VideoGame/FinalFantasyVII Some game on the PS1 that you might've heard about]]... and [[VideoGame/ChronoTrigger that other one involving time travel]]
** Actually, if you want to add the LevelGrinding trope in here, too, you can probably curse or thank this game, depending on how you feel about Blizzard and how they make you grind tirelessly for the rewards in ''WorldofWarcraft'' (where one piece of gear could make all the difference in some raid boss battles).

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** Speaking of Final Fantasy, Apsu's main goal (to make time go in reverse) sounds an awful like a neutered form of time compression, which was what a [[VideoGame/FinalFantasyVIII Final Fantasy villain was trying to do]].
** Oh, and this This was also one of the first [=RPGs=] (along with ''VideoGame/FinalFantasyVII'' and ''VideoGame/ChronoTrigger'') to feature special victory poses for each character (as opposed to the "jumping jacks" that [=RPGs=] did up to this point), which a LOT ''lot'' of [=RPGs=] began to do after.
*** One of the first major [=RPGs=] to use those personal victory poses after SM:AS? [[VideoGame/FinalFantasyVII Some game on the PS1 that you might've heard about]]... and [[VideoGame/ChronoTrigger that other one involving time travel]]
** Actually, if you want to add Regarding the LevelGrinding trope in here, too, you can probably curse or thank this game, depending on how you feel about trope, it's comparable to Blizzard and how they make you grind tirelessly for the rewards in ''WorldofWarcraft'' ''VideoGame/WorldOfWarcraft'' (where one piece of gear could make all the difference in some raid boss battles).

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Lost Forever is now called Permanently Missable Content. Commented out contextless examples and removed Word Cruft.


!!This Work Contains the Following Examples:

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!!This Work Contains work contains the Following Examples:following examples:



* AlternateCompanyEquivalent: Apparently, Creator/SquareEnix was also playing this game, because they borrowed quite a few game play elements (so much, in fact, that one might have to wonder if they secretly owned Angel during this time).
** Hard to say whether or not it was this game that came first or VideoGame/ChronoTrigger (both came out around the same time, but its tough to know which was in development first, last, or longest), but both games have a mechanic that lets a player use two or more characters for an attack.

to:

* AlternateCompanyEquivalent: Apparently, Creator/SquareEnix was also playing this game, because they borrowed quite a few game play gameplay elements (so much, many, in fact, that one might have to wonder if they secretly owned Angel during this time).
** Hard to say whether or not it was this game that came first or VideoGame/ChronoTrigger (both came out around the same time, but its it's tough to know which was in development first, last, or longest), but both games have a mechanic that lets a player use two or more characters for an attack.



* DeadAllAlong: [[spoiler:Faregg]]

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* %%* DeadAllAlong: [[spoiler:Faregg]][[spoiler:Faregg.]]



* [[DubInducedPlotHole Translation Induced Plot Hole]]: Darcy compares Minako to a goddess and refers to her as beautiful in almost every sentence he says to her, and she even says she's glad he thinks she's beautiful; eventually he calls her beautiful during that same exchange, and she has an embarrassed freak-out, flabbergasted that this guy who's been calling her beautiful... called her beautiful.

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* [[DubInducedPlotHole Translation Induced Plot Hole]]: DubInducedPlotHole: Darcy compares Minako to a goddess and refers to her as beautiful in almost every sentence he says to her, and she even says she's glad he thinks she's beautiful; eventually he calls her beautiful during that same exchange, and she has an embarrassed freak-out, flabbergasted that this guy who's been calling her beautiful... called her beautiful.



* FaceHeelTurn: [[spoiler: Sailor Saturn temporarily, but this is so the Season Three retraux can play out normally]])

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* FaceHeelTurn: [[spoiler: Sailor [[spoiler:Sailor Saturn temporarily, but this is so the Season Three retraux can play out normally]])normally.]])



* HeelFaceTurn:
** [[spoiler: The Opposito Senshi, towards the end]]. This is played straight.
** It's averted instead in Chapter 4. During the Sailor's visit to the North Pole Kingdom in the past, they discover Queen Beryl as the queen of the kingdom, but she has yet to do her FaceHeelTurn, instead showing signs of sadness and normality. Usagi is visibly upset that she is not allowed to change Beryl's destiny despite showing willingness to do so. [[note]] This wouldn't be the last time a Sailor Moon story line played with this trope for Beryl in an official setting; ''Series/PrettyGuardianSailorMoon'' played with the trope being used on Beryl, too.[[/note]]

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* HeelFaceTurn:
** [[spoiler: The Opposito Senshi, towards the end]]. This is played straight.
** It's averted instead
HeelFaceTurn: Averted in Chapter 4. During the Sailor's visit to the North Pole Kingdom in the past, they discover Queen Beryl as the queen of the kingdom, but she has yet to do her FaceHeelTurn, instead showing signs of sadness and normality. Usagi is visibly upset that she is not allowed to change Beryl's destiny despite showing willingness to do so. [[note]] This wouldn't be the last time a Sailor Moon story line played with this trope for Beryl in an official setting; ''Series/PrettyGuardianSailorMoon'' played with the trope being used on Beryl, too.[[/note]][[/note]]
%%** [[spoiler:The Opposito Senshi, towards the end]]. This is played straight.



* JadeColoredGlasses: Marduk.

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* %%* JadeColoredGlasses: Marduk.



* LevelUpFillUp
* LostForever: the best equipment in the game can be easily missed. You're also screwed if you happened to miss one hidden puzzle piece.

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* LevelUpFillUp
* LostForever: the best equipment in the game can be easily missed. You're also screwed if you happened to miss one hidden puzzle piece.
%%* LevelUpFillUp



* PermanentlyMissableContent: The best equipment in the game can be easily missed. You're also screwed if you happened to miss one hidden puzzle piece.



** [[spoiler: Anshar and Chibi-Usa, if you beat Sin with Chibimoon's team.]]
* StandardStatusEffect

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** [[spoiler: Anshar [[spoiler:Anshar and Chibi-Usa, if you beat Sin with Chibimoon's team.]]
* %%* StandardStatusEffect



* TimeTravel

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* %%* TimeTravel

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Badass is no longer a trope.


* {{Badass}}: Every fighting character.
** BadassCrew: The Sailor Senshi of course, and the Opposito Senshi.

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* {{Badass}}: Every fighting character.
**
BadassCrew: The Sailor Senshi of course, and the Opposito Senshi.
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*** One of the first major [=RPGs=] to use those personal victory poses after SM:AS? [[VideoGame/FinalFantasyVII Some game on the PS1 that you might've heard about]].

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*** One of the first major [=RPGs=] to use those personal victory poses after SM:AS? [[VideoGame/FinalFantasyVII Some game on the PS1 that you might've heard about]].about]]... and [[VideoGame/ChronoTrigger that other one involving time travel]]
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* AndThisIsFor: Opposite Sin, orphaned in the war between Crystal Tokyo and the Black Moon Clan, gets her chance to kill Prince Diamond personally after he leaves Hell Destiny's service for independent villainy.

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* AndThisIsFor: Opposite Oppositio Sin, orphaned in the war between Crystal Tokyo and the Black Moon Clan, gets her chance to kill Prince Diamond personally after he leaves Hell Destiny's service for independent villainy.



* ScrewDestiny: Opposite Senshi Team and Apsu's purpose on invading the past.

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* ScrewDestiny: Opposite Oppositio Senshi Team and Apsu's purpose on invading the past.
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** Hard to say whether or not it was this game that came first or ChronoTrigger (both came out around the same time, but its tough to know which was in development first, last, or longest), but both games have a mechanic that lets a player use two or more characters for an attack.

to:

** Hard to say whether or not it was this game that came first or ChronoTrigger VideoGame/ChronoTrigger (both came out around the same time, but its tough to know which was in development first, last, or longest), but both games have a mechanic that lets a player use two or more characters for an attack.

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* ContinuitySnarl: The game combines elements from the manga and anime seemingly at random. Possibly the worst case with this is the part with Professor Tomoe and Germatoid. In the anime, Professor Tomoe was a more-or-less innocent victim ''possessed'' by the evil Germatoid, who later left the professor's body to fight Neptune and Uranus. The professor, however, lives. In the manga, Professor Tomoe was an evil man who willingly transformed ''himself'' into his Germatoid form and gets KilledOffForReal. Sailor Moon: Another Story has Tomoe still alive, which means he should have been ''possessed'' by Germatoid, yet when you meet him later on, he ''transforms'' into Germatoid (and for extra snarl points, it's the plantlike anime Germatoid instead of the humanoid manga Germatoid.). Defeating Germatoid will result in Tomoe's permanent death, with the implication that it is his fate. Even the fact that the bad guys are messing with the timeline doesn't explain this blunder.
** There's also the Barasuishou (Rose Crystal), created before the Golden Crystal, but essentially the same thing except for the fact that the Rose Crystal is red and shaped like a rose.
** The Sailor Senshi's attacks are also a mix of the anime and the manga.
** A flashback about Marduk's motives reveals the battle against the Death Busters happened because of the ''Silver Crystal'', as in the manga. In the 90's anime, the battle happened because of the ''Holy Grail'' and ''Chibi-Usa's pure heart''.

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* ContinuitySnarl: The game combines elements uses anime-based sprites, including several characters that only appeared in that version, yet the majority of its backstory comes from the manga and anime seemingly at random. Possibly the worst case with this is the part with Professor Tomoe and Germatoid. manga, which leads to some storyline oddities.
**
In the anime, Professor Tomoe was is a more-or-less innocent victim ''possessed'' by the evil alien Germatoid, who later left the professor's body to fight Neptune and Uranus. The professor, however, lives. remains alive after Germatoid leaves his body. In the manga, Professor Tomoe was an is a genuinely evil man MadScientist who willingly transformed ''himself'' ''transforms himself'' into his Germatoid a form and gets KilledOffForReal. Sailor Moon: Another Story has Tomoe still alive, which means he should have been ''possessed'' by called Germatoid, yet when you meet which leads to him getting KilledOffForReal, leaving his daughter Hotaru in the care of Uranus, Neptune and Pluto. ''Another Story'' starts with Hotaru being looked after by Uranus and Neptune, implying that Tomoe died. However, he turns up alive later on, in the game, seemingly possessed. The first time he is fought, he ''transforms'' into Germatoid (and (who, for the extra snarl points, it's is the plantlike anime plant-like Germatoid from the anime instead of the humanoid manga Germatoid.). Defeating Germatoid will result in Tomoe's permanent death, one from the manga), but trying to reason with him after the fight reveals that he has indeed been possessed... by an entity that resembles a generic daimon from the manga. And no matter how that part is handled, Tomoe dies, with the implication that it is his fate. Even the fact that the bad guys are messing with the timeline doesn't explain this blunder.
** There's also the Barasuishou (Rose Crystal), created before the Golden Crystal, but essentially the same thing except for the fact that the Rose Crystal is red and shaped like a rose.
fate.
** The Sailor Senshi's attacks are also attack lists contain both a mix set of moves they got in the anime-exclusive Makaiju arc, and a set of moves provided by their Planet Power transformations which the Inner Senshi only had in the manga (in the game, they keep using the Star Power transformations like in the anime).
** Mamoru's Barasuishou/Rose Crystal is basically an anime-flavored version
of the anime and the manga.
** A flashback about Marduk's motives reveals the battle against the Death Busters happened because of the ''Silver Crystal'', as
Golden Crystal he had in the manga. In the 90's anime, the battle happened because of the ''Holy Grail'' and ''Chibi-Usa's pure heart''.manga (although SMAS was created before its introduction).



* FindTheCure: When Mamoru is injured, the Senshi search the world for the Shitennou's Hi stones, which have the power to bring forth the Barasuishou, which can cure him. Also, while in Switzerland, Mercury must find some halyomoss to cure a character's mother of a rare illness.
* GameplayAndStorySegregation: The climax of ''Sailor Moon S'' reveals Pluto will either lose her life or face severe consequences for stopping time. Well, that doesn't hold much importance here, as you can use this ability as much as you want as long as you have MP for it.

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* FindTheCure: When FindTheCure:
** At the end of the first chapter,
Mamoru is injured, hit by an enemy attack which leaves him in a coma; a good portion of the game plot concerns the Senshi search searching the world for the Shitennou's Hi stones, which have the power to bring forth the Barasuishou, which can cure him. Also, while him.
** Mercury's quest
in Switzerland, Mercury must find Switzerland involves finding some halyomoss to cure a character's mother of a rare illness.
* GameplayAndStorySegregation: The climax of ''Sailor Moon S'' reveals Pluto will either lose her life or face severe consequences for stopping time. Well, that doesn't hold much importance here, as you can use this GameplayAndStorySegregation:
** In both the manga and the anime, Sailor Pluto's
ability as much as you want to stop time is a forbidden power that she can only activate at the cost of her life. In the game, it's just a normal technique that can be used multiple times as long as you have she has enough MP to cast it.
** Super Sailor Moon loses her attack set in exchange
for it.her Rainbow Moon Heartache move, even though nothing would prevent her from using Moon Tiara Action in that form (which she actually does in one of the later anime movies and at least once during the ''[=SuperS=]'' series).



* GuideDangIt: Many players get stuck in Medias Village/Mishii Village because it isn't exactly obvious that you have to talk to a minor NPC (George's mother), probably ''again'' before you can advance the plot.
** The game features a sort of quest where you pick up puzzle pieces around the world and from defeating monsters as you play through. Completing the puzzle will get you a reward later on. What they don't bother to tell you is that some puzzle pieces are "hidden" in normally-uninteractable scenery sprites like barrels and jugs.
* HopelessBossFight: Super Beryl initially before weakened in the cutscene. Before, her offense and defense stats are actually higher than Demon Apsu's, and her speed stat means that she'll attack first and wipe your party before gets the chance to attack.

to:

* GuideDangIt: GuideDangIt:
**
Many players get stuck in Medias Village/Mishii Village Sailor Jupiter's part of Chapter 2, because it isn't exactly obvious that you have to talk to a minor NPC (George's mother), probably ''again'' before you can advance the plot.
** The game features a sort of quest where you pick up puzzle sidequest. The pieces around the world and from defeating monsters as you play through. Completing the puzzle will get you a reward later on. What they don't bother to tell you is that some puzzle are randomly awarded for winning battles are picked up automatically, but there's little indication that there are other ways to obtain them. Several pieces are "hidden" hidden in normally-uninteractable scenery sprites like such as barrels and jugs.
* HopelessBossFight: Super Beryl initially before weakened in
jugs, and missing too many of those renders the cutscene. Before, her offense and defense stats puzzle unfinished regardless of how many enemies are actually higher than Demon Apsu's, and her speed stat means that she'll attack first and wipe your party before gets the chance to attack.killed afterwards.



* MinionWithAnFInEvil: Anshar. Of course, he was technically just tagging along with his big sister.
** Ishtar might qualify too.

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* MinionWithAnFInEvil: MinionWithAnFInEvil:
**
Anshar. Of course, he was technically just tagging along with his big sister.
** Ishtar might qualify too.as well; she only became one of the Oppositio Senshi because she followed Nabu when the latter was being transported to Apsu, and is even more of an airhead than her counterpart, Minako.



* NintendoHard: The game has several instances where you're so weak a 1-hit attack from a random monster is enough to kill you. The bosses are so hard you'll be forced to wander around and spend some time battling monsters just to level up in order to beat them, and they still take ''hours'' to beat. Made even worse by the fact that once you reach a new area, you'll be forced to play with a new character and have to level her up all over again. Oh, and don't even ask about Sailor Mercury's chapter.

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* NintendoHard: The game has several instances where Wandering into new areas before you're so weak a 1-hit attack from a random monster is enough supposed to kill you. The bosses are so hard you'll be forced to wander around and spend some time battling led there by the plot without grinding a handful of levels on weaker monsters just to level up in order to beat them, and they still take ''hours'' to beat. Made ''will'' land you into encounters where a generic enemy will kill your party before you even worse by get to attack it. Some of the fact that once boss battles can last for hours even with grinding. The worst instance of this is Chapter 2, where the story requires you reach a new area, you'll be forced to play with each of the four Inner Senshi solo; Mercury in particular, despite being a new character and have more geared for support than direct offense, has to level beat her up all over again. Oh, and don't even ask about Sailor Mercury's chapter.EvilCounterpart ''twice''.


Added DiffLines:

* SeeminglyHopelessBossFight: Super Beryl. Before she is weakened in a cutscene, her offense and defense stats are actually higher than Demon Apsu's, and her speed stat means that she'll attack first and wipe out your party before it gets the chance to attack. After that, she is fought as a normal boss.

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* GameplayAndStorySegregation: The climax of ''Sailor Moon S'' reveals Pluto will either lose her life or face severe consequences for stopping time. Well, that doesn't hold much importance here, as you can use this ability as much as you want as long as you have MP for it.



* NintendoHard: The game has several instances where you're so weak a 1-hit attack from a random monster is enough to kill you. The bosses are so hard you'll be forced to wander around and spend some time battling monsters just to level up in order to beat them, and they still take ''hours'' to beat. Made even worse by the fact that once you reach a new area, you'll be forced to play with a new character and have to level her up all over again. Oh, and don't even get me started on Sailor Mercury's chapter.

to:

* NintendoHard: The game has several instances where you're so weak a 1-hit attack from a random monster is enough to kill you. The bosses are so hard you'll be forced to wander around and spend some time battling monsters just to level up in order to beat them, and they still take ''hours'' to beat. Made even worse by the fact that once you reach a new area, you'll be forced to play with a new character and have to level her up all over again. Oh, and don't even get me started on ask about Sailor Mercury's chapter.
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* GratuitousJapanese: The Ginzuishou and Barazuishou are used for majority of the game (yet get 'properly' translated as the Silver Crystal and Rose Crystal, respectively, in Chapter 5) and Nergal's 'Ma...' is kept. During the end of Mars' adventure in Nepal, her text says 'Sonna...' (No way).
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* PreAssKickingOneLiner: The InTheNameOfTheMoon speech gets used twice in this game, being used the first time as just a MythologyGag. The second time, however, it is used as this as Sailor Moon cannot hold her anger back any longer.

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* PreAssKickingOneLiner: The InTheNameOfTheMoon speech gets used twice very few times in this game, being used the first time game as just nothing but a MythologyGag. The second last time, however, it is used as this as Sailor Moon cannot hold her anger back any longer.longer towards the Final Boss.
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* PreAssKickingOneLiner: The InTheNameOfTheMoon speech gets used twice in this game, being used the first time as just a MythologyGag. The second time, however, it is used as this.

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* PreAssKickingOneLiner: The InTheNameOfTheMoon speech gets used twice in this game, being used the first time as just a MythologyGag. The second time, however, it is used as this.this as Sailor Moon cannot hold her anger back any longer.
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* PreAssKickingOneLiner: The InTheNameOfTheMoon speech gets used twice in this game, being used the first time as just a MythologyGag. The second time, however, it is used as this.
--> '''Sailor Moon:''' "Trying to take away everyone's happy endings like that, I- I-... In the name of the Moon, I'll punish you!"
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* AlternateCompanyEquivalent: Apparently, SquareEnix was also playing this game, because they borrowed quite a few game play elements (so much, in fact, that one might have to wonder if they secretly owned Angel during this time).

to:

* AlternateCompanyEquivalent: Apparently, SquareEnix Creator/SquareEnix was also playing this game, because they borrowed quite a few game play elements (so much, in fact, that one might have to wonder if they secretly owned Angel during this time).
Is there an issue? Send a MessageReason:
None


** FinalFantasyXIII, though, has at least three different elements that Square can thank to Another Story for implementing:

to:

** FinalFantasyXIII, VideoGame/FinalFantasyXIII, though, has at least three different elements that Square can thank to Another Story for implementing:
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* ContinuitySnarl: The game combines elements from the manga and anime seemingly at random. Possibly the worst case with this is the part with Professor Tomoe and Germatoid. In the anime, Professor Tomoe was a more-or-less innocent victim ''possessed'' by the evil Germatoid, who later left the professor's body to fight Neptune and Uranus. The professor, however, lives. In the manga, Professor Tomoe was an evil man who willingly transformed ''himself'' into his Germatoid form and gets KilledOffForReal. Sailor Moon: Another Story has Tomoe still alive, which means he should have been ''possessed'' by Germatoid, yet when you meet him later on, he ''transforms'' into Germatoid. Defeating Germatoid will result in Tomoe's permanent death, with the implication that it is his fate. Even the fact that the bad guys are messing with the timeline doesn't explain this blunder.

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* ContinuitySnarl: The game combines elements from the manga and anime seemingly at random. Possibly the worst case with this is the part with Professor Tomoe and Germatoid. In the anime, Professor Tomoe was a more-or-less innocent victim ''possessed'' by the evil Germatoid, who later left the professor's body to fight Neptune and Uranus. The professor, however, lives. In the manga, Professor Tomoe was an evil man who willingly transformed ''himself'' into his Germatoid form and gets KilledOffForReal. Sailor Moon: Another Story has Tomoe still alive, which means he should have been ''possessed'' by Germatoid, yet when you meet him later on, he ''transforms'' into Germatoid (and for extra snarl points, it's the plantlike anime Germatoid instead of the humanoid manga Germatoid.). Defeating Germatoid will result in Tomoe's permanent death, with the implication that it is his fate. Even the fact that the bad guys are messing with the timeline doesn't explain this blunder.

Added: 189

Changed: 77

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* ArtifactMook: The game uses as {{Random Encounter}}s monsters that were originally monsters of the week in the show. Some of the monsters in the show were either transformed people (Phages, some Youma) or transformed objects (Daimons), so it doesn't make sense that there would be armies of them.

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* ArtifactMook: The game uses as {{Random Encounter}}s monsters that were originally monsters of the week in the show. Some of the monsters in the show were either transformed people (Phages, some (some Youma) or transformed objects (Daimons), so it doesn't make sense that there would be armies of them.them. One of the random encounters is even the BigBad of the second movie!


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* FakeDifficulty: The final Oppositio Senshi fight, where they seem to be able to detect your best attackers and automatically OneHitKill them if they try to do anything other than block.
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* AndThatWasFor: Opposite Sin, orphaned in the war between Crystal Tokyo and the Black Moon Clan, gets her chance to kill Prince Diamond personally after he leaves Hell Destiny's service for independent villainy.

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* AndThatWasFor: AndThisIsFor: Opposite Sin, orphaned in the war between Crystal Tokyo and the Black Moon Clan, gets her chance to kill Prince Diamond personally after he leaves Hell Destiny's service for independent villainy.

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Changed: 87

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* AndThatWasFor: Opposite Sin, orphaned in the war between Crystal Tokyo and the Black Moon Clan, gets her chance to kill Prince Diamond personally after he leaves Hell Destiny's service for independent villainy.



* ClassicCheatCode: Can be used to start the game with everyone at noticeably increased levels and having modified stats. [[note]]However, it BARELY matters by the time you get to chapter 5.[[/note]]

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* ClassicCheatCode: Can be used to start the game with everyone at noticeably increased levels and having modified stats. (Notably, it advances their movesets to the point that they should be at the end of S) [[note]]However, it BARELY matters by the time you get to chapter 5.[[/note]]
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* ArtifactMook: The game uses as {{Random Encounter}}s monsters that were originally monsters of the week in the show. The monsters in the show were either transformed people or transformed objects, so it doesn't make sense that there would be armies of them.

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* ArtifactMook: The game uses as {{Random Encounter}}s monsters that were originally monsters of the week in the show. The Some of the monsters in the show were either transformed people (Phages, some Youma) or transformed objects, objects (Daimons), so it doesn't make sense that there would be armies of them.
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Changed: 744

Removed: 776

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* VideoGameCharacters: With a playable cast of ten, all the RPG character types are represented.
** FragileSpeedster: Sailor Chibi-Moon, whose other stats and single technique are so sub-par that she almost qualifies as a JokeCharacter. Oh, and she ''has'' Pink Sugar Heart Attack, before you ask.
** GlassCannon: Sailor Jupiter, Sailor Uranus, and especially Sailor Venus.
** LightningBruiser: Sailor Saturn is a borderline example. She's medium speed, but with very high attack and defense.
** MasterOfNone: Sailor Neptune is all-around average.
** MightyGlacier: Sailor Mars, whose attack rivals those of the above three Glass Cannons but is much slower.
** StoneWall: Sailor Mercury. Her skills will barely do above ScratchDamage even late in the game.
** SupportPartyMember: Sailor Moon; her defense and attack make her a lesser StoneWall, and her link techs are geared towards healing and status buffs. Also Sailor Pluto, who has mediocre to terrible stats...and the Time Stop ability, which more than makes up for that. Finally, Sailor Chibi-Moon has some useful link techs with other characters despite her own attacks being completely worthless.

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* VideoGameCharacters: With a playable cast of ten, all the RPG character types are represented.
** FragileSpeedster: Sailor Chibi-Moon, whose other stats and single technique are so sub-par that she almost qualifies as a JokeCharacter. Oh, and she ''has'' Pink Sugar Heart Attack, before you ask.
** GlassCannon: Sailor Jupiter, Sailor Uranus, and especially Sailor Venus.
** LightningBruiser: Sailor Saturn is a borderline example. She's medium speed, but with very high attack and defense.
** MasterOfNone: Sailor Neptune is all-around average.
**
MightyGlacier: Sailor Mars, whose attack rivals those that of the above three Glass Cannons {{Glass Cannon}}s but is much slower.
** %%* StoneWall: Sailor Mercury. Her skills will barely do above ScratchDamage even late in the game.
** * SupportPartyMember: Sailor Moon; her defense and attack make her a lesser StoneWall, and her link techs are geared towards healing and status buffs. Also Sailor Pluto, who has mediocre to terrible stats...and the Time Stop ability, which more than makes up for that. Finally, Sailor Chibi-Moon has some useful link techs with other characters despite her own attacks being completely worthless.
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* AbortedArc: The comet plot point. Nothing about the "light and darkness" story found in the intro is really explained in the game, and the comet itself gets completely ignored in favor of Hell Destiny until the last moments of the game, where it gets "purified" for apparently no reason.
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** A flashback about Marduk's motives reveals the battle against the Death Busters happened because of the ''Silver Crystal'', as in the manga. In the 90's anime, the battle happened because of the ''Holy Grail''.

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** A flashback about Marduk's motives reveals the battle against the Death Busters happened because of the ''Silver Crystal'', as in the manga. In the 90's anime, the battle happened because of the ''Holy Grail''.Grail'' and ''Chibi-Usa's pure heart''.
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** A flashback about Marduk's motives reveals the battle against the Death Busters happened because of the ''Silver Crystal'', as in the manga. In the 90's anime, the battle happened because of the ''Holy Grail''.
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* ClassicCheatCode: Can be used to start the game with everyone at noticeably increased levels.

to:

* ClassicCheatCode: Can be used to start the game with everyone at noticeably increased levels.levels and having modified stats. [[note]]However, it BARELY matters by the time you get to chapter 5.[[/note]]
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Added \"Nintendo Hard\"

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* NintendoHard: The game has several instances where you're so weak a 1-hit attack from a random monster is enough to kill you. The bosses are so hard you'll be forced to wander around and spend some time battling monsters just to level up in order to beat them, and they still take ''hours'' to beat. Made even worse by the fact that once you reach a new area, you'll be forced to play with a new character and have to level her up all over again. Oh, and don't even get me started on Sailor Mercury's chapter.

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