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* BreakableWeapons: All your tools will eventually break the more you use then. They deteriorate slower if you use them for their intended purpose.
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* MouthFlap: Whenever players speak through their microphones.
* NoPlotNoProblem: ''Rust'' stands out among the many ''DayZ''-like games on Steam in that it feels no need to explain the game world or why it is the way it is, without even the usual perfunctory "Zombie apocalypse, go out there and kill stuff". You're simply dropped into the wilderness naked and are expected to progress at your own pace from caveman to hunter-gatherer to modern survivalist[=/=]U.S. Marine.
* NoPlotNoProblem: ''Rust'' stands out among the many ''DayZ''-like games on Steam in that it feels no need to explain the game world or why it is the way it is, without even the usual perfunctory "Zombie apocalypse, go out there and kill stuff". You're simply dropped into the wilderness naked and are expected to progress at your own pace from caveman to hunter-gatherer to modern survivalist[=/=]U.S. Marine.
to:
* MouthFlap: MouthFlaps: Whenever players speak through their microphones.
* NoPlotNoProblem: ''Rust'' stands out among the many ''DayZ''-like games on Steam in that it feels no need to explain the game world or why it is the way it is, without even the usual perfunctory "Zombie apocalypse, go out there and kill stuff". You're simply dropped into the wilderness naked and are expected to progress at your own pace from caveman to hunter-gatherer to modern survivalist[=/=]U.S.Marine. Marine.
* RealityEnsures: You will eventually die in the cold environment if you don't wear any clothes or stay near any places of warmth.
* NoPlotNoProblem: ''Rust'' stands out among the many ''DayZ''-like games on Steam in that it feels no need to explain the game world or why it is the way it is, without even the usual perfunctory "Zombie apocalypse, go out there and kill stuff". You're simply dropped into the wilderness naked and are expected to progress at your own pace from caveman to hunter-gatherer to modern survivalist[=/=]U.S.
* RealityEnsures: You will eventually die in the cold environment if you don't wear any clothes or stay near any places of warmth.
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Fixed in the latest versions.
Deleted line(s) 17 (click to see context) :
* ImpossibleItemDrop: This is obviously just an alpha place holder, but no matter what animal you kill: wolf, deer, boar or bear? They all drop ''human'' meat. Only Chickens drop a different meat.
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* NoPlotNoProblem: ''Rust'' stands out among the many ''DayZ''-like games on Steam in that it feels no need to explain the game world or why it is the way it is, without even the usual perfunctory "Zombie apocalypse, go out there and kill stuff". You're simply dropped into the wilderness naked and are expected to progress at your own pace from caveman to hunter-gather to modern survivalist[=/=]U.S. Marine.
to:
* MouthFlap: Whenever players speak through their microphones.
* NoPlotNoProblem: ''Rust'' stands out among the many ''DayZ''-like games on Steam in that it feels no need to explain the game world or why it is the way it is, without even the usual perfunctory "Zombie apocalypse, go out there and kill stuff". You're simply dropped into the wilderness naked and are expected to progress at your own pace from caveman tohunter-gather hunter-gatherer to modern survivalist[=/=]U.S. Marine.
* NoPlotNoProblem: ''Rust'' stands out among the many ''DayZ''-like games on Steam in that it feels no need to explain the game world or why it is the way it is, without even the usual perfunctory "Zombie apocalypse, go out there and kill stuff". You're simply dropped into the wilderness naked and are expected to progress at your own pace from caveman to
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Update
Changed line(s) 16 (click to see context) from:
* ImpossibleItemDrop:This is obviously just an alpha place holder, but no matter what animal you kill: wolf, deer, boar or bear? They all drop ''chicken'' meat.
to:
* ImpossibleItemDrop:This ImAHumanitarian: You if you decide to kill humans and eat their meat. You can also use their bones to craft stuff.
* ImpossibleItemDrop: This is obviously just an alpha place holder, but no matter what animal you kill: wolf, deer, boar or bear? They all drop''chicken'' ''human'' meat. Only Chickens drop a different meat.
* ImpossibleItemDrop: This is obviously just an alpha place holder, but no matter what animal you kill: wolf, deer, boar or bear? They all drop
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None
Changed line(s) 3,4 (click to see context) from:
''Rust'' is a first-person, multiplayer-only, persistant-world, SurvivalSandbox game. Perhaps unsurprisingly from that description, it started (by the creators' admission) as a ''VideoGame/DayZ'' clone, complete with zombies. It's developed into its own thing, though. Rather, maybe one should say it is develop''ing'' into its own thing; even though {{Steam}} "Early Access" sales have made it one of the most popular indie games around, its makers consider it to still be in an ''early alpha'' stage.
to:
''Rust'' is a first-person, multiplayer-only, persistant-world, persistent-world, SurvivalSandbox game. Perhaps unsurprisingly from that description, it started (by the creators' admission) as a ''VideoGame/DayZ'' clone, complete with zombies. It's developed into its own thing, though. Rather, maybe one should say it is develop''ing'' into its own thing; even though {{Steam}} "Early Access" sales have made it one of the most popular indie games around, its makers consider it to still be in an ''early alpha'' stage.
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Changed line(s) 15 (click to see context) from:
** There have been a lot of angry accusations made against Chinese players who are said to be "going around and having fun with killing anyone who is NOT Chinese".
to:
** There have been a lot of angry accusations made against Chinese players (possibly from the [=SEA=] servers) who are said to be "going around and having fun with killing anyone who is NOT Chinese".
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Changed line(s) 3,4 (click to see context) from:
''Rust'' is a first-person, multiplayer-only, persistant-world, permadeath survival game. Perhaps unsurprisingly from that description, it started (by the creators' admission) as a ''VideoGame/DayZ'' clone, complete with zombies. It's developed into its own thing, though. Rather, maybe one should say it is develop''ing'' into its own thing; even though {{Steam}} "Early Access" sales have made it one of the most popular indie games around, its makers consider it to still be in an ''early alpha'' stage.
to:
''Rust'' is a first-person, multiplayer-only, persistant-world, permadeath survival SurvivalSandbox game. Perhaps unsurprisingly from that description, it started (by the creators' admission) as a ''VideoGame/DayZ'' clone, complete with zombies. It's developed into its own thing, though. Rather, maybe one should say it is develop''ing'' into its own thing; even though {{Steam}} "Early Access" sales have made it one of the most popular indie games around, its makers consider it to still be in an ''early alpha'' stage.
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* FromClonesToGenre: Well, so far Rust, ''VideoGame/TheForest'', and ''VideoGame/TheStompingLand'' are really the only well known "clones" of ''VideoGame/DayZ'' that aren't outright ''copyright violations'', but it already looks like there's a new genre in the process...
to:
* FromClonesToGenre: Well, so far Rust, ''VideoGame/TheForest'', and ''VideoGame/TheStompingLand'' are really One of the only well known "clones" of first ''VideoGame/DayZ'' clones that aren't outright ''copyright violations'', but it already looks like there's a new genre in would eventually become the process...SurvivalSandbox genre.
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* SurvivalSandbox
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Changed line(s) 11 (click to see context) from:
* FromClonesToGenre: Well, so far Rust and ''VideoGame/TheStompingLand'' are really the only well known "clones" of ''VideoGame/DayZ'' that aren't outright ''copyright violations'', but it already looks like there's a new genre in the process...
to:
* FromClonesToGenre: Well, so far Rust Rust, ''VideoGame/TheForest'', and ''VideoGame/TheStompingLand'' are really the only well known "clones" of ''VideoGame/DayZ'' that aren't outright ''copyright violations'', but it already looks like there's a new genre in the process...
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None
Changed line(s) 11 (click to see context) from:
* FromClonesToGenre: Well, so far Rust and ''Main/TheStompingLand'' are really the only well known "clones" of ''VideoGame/DayZ'' that aren't outright ''copyright violations'', but it already looks like there's a new genre in the process...
to:
* FromClonesToGenre: Well, so far Rust and ''Main/TheStompingLand'' ''VideoGame/TheStompingLand'' are really the only well known "clones" of ''VideoGame/DayZ'' that aren't outright ''copyright violations'', but it already looks like there's a new genre in the process...
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Changed line(s) 11 (click to see context) from:
* FromClonesToGenre: Well, so far Rust is really the only well known "clone" of ''VideoGame/DayZ'' that's not an outright ''copyright violation'', but it already looks like there's a new genre in the process...
to:
* FromClonesToGenre: Well, so far Rust is and ''Main/TheStompingLand'' are really the only well known "clone" "clones" of ''VideoGame/DayZ'' that's not an that aren't outright ''copyright violation'', violations'', but it already looks like there's a new genre in the process...
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None
Changed line(s) 3,4 (click to see context) from:
''Rust'' is a first-person, multiplayer-only, persistant-world, permadeath survival game. Perhaps unsurprisingly from that description, it started (by the creators' admission) as a ''VideoGame/DayZ'' clone, complete with zombies. It's developed into its own thing, though. Rather, maybe one should say ''it is developing'' into its own thing; even though {{Steam}} "Early Access" sales have made it one of the most popular indie games around, its makers consider it to still be in an ''early alpha'' stage.
to:
''Rust'' is a first-person, multiplayer-only, persistant-world, permadeath survival game. Perhaps unsurprisingly from that description, it started (by the creators' admission) as a ''VideoGame/DayZ'' clone, complete with zombies. It's developed into its own thing, though. Rather, maybe one should say ''it it is developing'' develop''ing'' into its own thing; even though {{Steam}} "Early Access" sales have made it one of the most popular indie games around, its makers consider it to still be in an ''early alpha'' stage.
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Changed line(s) 5,6 (click to see context) from:
In ''Rust'', you start alone and naked in a vast wilderness (Seriously. [[NintendoHard Bare-ass naked.]] Depending on the server, you might not get ''[[NintendoHard anything]].''), doing whatever it takes to survive. Aside from killer bears and wolves wanting to eat you, cold, starvation, and radiation will all kill you. You need to gather materials, craft them into tools, and hopefully scavenge some weapons; then you can make fire to keep warm and cook the game you kill.
to:
In ''Rust'', you start alone and naked in a vast wilderness (Seriously. [[NintendoHard [[WithThisHerring Bare-ass naked.]] Depending on the server, you might not get ''[[NintendoHard anything]].''), doing whatever it takes to survive. Aside from killer bears and wolves wanting to eat you, cold, starvation, and radiation will all kill you. You need to gather materials, craft them into tools, and hopefully scavenge some weapons; then you can make fire to keep warm and cook the game you kill.
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None
Changed line(s) 5,8 (click to see context) from:
In ''Rust'', you start alone and naked in a vast wilderness. (Seriously. [[NintendoHard Bare-ass naked. You don't get]] ''[[NintendoHard anything]].'') Aside from killer bears and wolves wanting to eat you, cold, starvation, and radiation will all kill you. You need to gather materials, craft them into tools, and hopefully scavenge some weapons; then you can make fire to keep warm and cook the game you kill.
Then you will probably get murdered, because everyone else in the game world is on the knife edge of survival too, and they want your stuff.
Then you will probably get murdered, because everyone else in the game world is on the knife edge of survival too, and they want your stuff.
to:
In ''Rust'', you start alone and naked in a vast wilderness. wilderness (Seriously. [[NintendoHard Bare-ass naked. You don't get]] ]] Depending on the server, you might not get ''[[NintendoHard anything]].'') ''), doing whatever it takes to survive. Aside from killer bears and wolves wanting to eat you, cold, starvation, and radiation will all kill you. You need to gather materials, craft them into tools, and hopefully scavenge some weapons; then you can make fire to keep warm and cook the game you kill.
Then you will probably get murdered, because everyone else in the game world is on the knife edge of survival too, and they all want yourstuff.
stuff.
Then you will probably get murdered, because everyone else in the game world is on the knife edge of survival too, and they all want your
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None
Added DiffLines:
* BambooTechnology: Bashing animals, rocks and piles of wood using a hatchet for supplies can ultimately lead to players decked out in Kevlar body armor and carrying military-grade weapons with laser sights.
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Changed line(s) 3,6 (click to see context) from:
Rust is a first-person, multiplayer-only, persistant-world, permadeath survival game. Perhaps unsurprisingly from that description, it started (by the creators' admission) as a VideoGame/DayZ clone, complete with zombies. It's developed into its own thing, though. Rather, maybe one should say ''it is developing'' into its own thing; even though Steam "Early Access" sales have made it one of the most popular indie games around, its makers consider it to still be in an ''early alpha'' stage.
In Rust, you start alone and naked in a vast wilderness. (Seriously. [[NintendoHard Bare-ass naked. You don't get]] ''[[NintendoHard anything]].'') Aside from killer bears and wolves wanting to eat you, cold, starvation, and radiation will all kill you. You need to gather materials, craft them into tools, and hopefully scavenge some weapons; then you can make fire to keep warm and cook the game you kill.
In Rust, you start alone and naked in a vast wilderness. (Seriously. [[NintendoHard Bare-ass naked. You don't get]] ''[[NintendoHard anything]].'') Aside from killer bears and wolves wanting to eat you, cold, starvation, and radiation will all kill you. You need to gather materials, craft them into tools, and hopefully scavenge some weapons; then you can make fire to keep warm and cook the game you kill.
to:
In
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Changed line(s) 23 (click to see context) from:
* VideoGamePerversityPotential: Thanks to the option of being butt naked and the alpha stage of the game, players have become quite creative with the bodies. An example is reenacting ''Film/TheHumanCentipede''.
to:
* VideoGamePerversityPotential: Thanks to the option of being butt naked and the alpha stage of the game, players have become quite creative with the their bodies. An example is reenacting ''Film/TheHumanCentipede''.
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Changed line(s) 22 (click to see context) from:
* VideoGameCrueltyPotential: ... you can also be an absolute ''asshole'' to people. From picking you off at a distance for no reason, holding you up for your items and then killing you anyway, or finding yourself waking up in the middle of nowhere instead of where you signed off safely ''because your shelter just got ruined, all your hard-earned stuff taken away and your respawn point destroyed.''
to:
* VideoGameCrueltyPotential: ... you can also be an absolute ''asshole'' to people. From picking you off at a distance for no reason, holding you up for your items and then killing you anyway, or finding yourself waking up in the middle of nowhere instead of where you signed off safely ''because your shelter just got ruined, all your hard-earned stuff taken away and your respawn point destroyed.''''
* VideoGamePerversityPotential: Thanks to the option of being butt naked and the alpha stage of the game, players have become quite creative with the bodies. An example is reenacting ''Film/TheHumanCentipede''.
* VideoGamePerversityPotential: Thanks to the option of being butt naked and the alpha stage of the game, players have become quite creative with the bodies. An example is reenacting ''Film/TheHumanCentipede''.
Is there an issue? Send a MessageReason:
None
Changed line(s) 19 (click to see context) from:
* NoPlotNoProblem: ''Rust'' stands out among the many ''DayZ''-like games on Steam in that it feels no need to explain the game world or why it is the way it is. You're simply dropped into the wilderness naked and are expected to progress at your own pace from caveman to hunter-gather to modern survivalist[=/=]U.S. Marine.
to:
* NoPlotNoProblem: ''Rust'' stands out among the many ''DayZ''-like games on Steam in that it feels no need to explain the game world or why it is the way it is.is, without even the usual perfunctory "Zombie apocalypse, go out there and kill stuff". You're simply dropped into the wilderness naked and are expected to progress at your own pace from caveman to hunter-gather to modern survivalist[=/=]U.S. Marine.
Is there an issue? Send a MessageReason:
None
Changed line(s) 14 (click to see context) from:
* {{Griefer}} - There have been a lot of angry accusations made against Chinese players who are said to be "going around and having fun with killing anyone who is NOT Chinese".
to:
* {{Griefer}} - Like most other games in the genre, the primary appeal for most players seems to be dicking with other players.
** There have been a lot of angry accusations made against Chinese players who are said to be "going around and having fun with killing anyone who is NOT Chinese".
** There have been a lot of angry accusations made against Chinese players who are said to be "going around and having fun with killing anyone who is NOT Chinese".
Added DiffLines:
* NoPlotNoProblem: ''Rust'' stands out among the many ''DayZ''-like games on Steam in that it feels no need to explain the game world or why it is the way it is. You're simply dropped into the wilderness naked and are expected to progress at your own pace from caveman to hunter-gather to modern survivalist[=/=]U.S. Marine.
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Added DiffLines:
* {{Griefer}} - There have been a lot of angry accusations made against Chinese players who are said to be "going around and having fun with killing anyone who is NOT Chinese".
Is there an issue? Send a MessageReason:
None
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* FromClonesToGenre: Well, so far Rust is really the only well known "clone" of VideoGame/DayZ that's not an outright ''copyright violation'', but it already looks like there's a new genre in the offing.
to:
* FromClonesToGenre: Well, so far Rust is really the only well known "clone" of VideoGame/DayZ ''VideoGame/DayZ'' that's not an outright ''copyright violation'', but it already looks like there's a new genre in the offing.process...
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* FullFrontalAssault: You can go around killing people and animals[[note]]And zombies before they were removed.[[/note]] with absolutely no clothes on and suffer nonetheless.
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* MaleFrontalNudity: You start out the game butt-naked with nothing in your inventory. Pants can be collected to cover your junk, however.
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Changed line(s) 5,6 (click to see context) from:
In Rust, you start alone and naked in a vast wilderness. (Seriously. [[NintendoHard Bare-ass naked. You don't get]] ''[[NintendoHard anything]].'') Aside from killer bears, wolves and zombies wanting to eat you, cold, starvation, and radiation will all kill you. You need to gather materials, craft them into tools, and hopefully scavenge some weapons; then you can make fire to keep warm and cook the game you kill.
to:
In Rust, you start alone and naked in a vast wilderness. (Seriously. [[NintendoHard Bare-ass naked. You don't get]] ''[[NintendoHard anything]].'') Aside from killer bears, bears and wolves and zombies wanting to eat you, cold, starvation, and radiation will all kill you. You need to gather materials, craft them into tools, and hopefully scavenge some weapons; then you can make fire to keep warm and cook the game you kill.
Is there an issue? Send a MessageReason:
The zombies are still there.
Changed line(s) 3,6 (click to see context) from:
Rust is a first-person, multiplayer-only, persistant-world, permadeath survival game. Perhaps unsurprisingly from that description, it started (by the creators' admission) as a VideoGame/DayZ clone, complete with zombies. It's developed into its own thing, though. (They patched out the zombies.) Rather, maybe one should say ''it is developing'' into its own thing; even though Steam "Early Access" sales have made it one of the most popular indie games around, its makers consider it to still be in an ''early alpha'' stage.
In Rust, you start alone and naked in a vast wilderness. (Seriously. [[NintendoHard Bare-ass naked. You don't get]] ''[[NintendoHard anything]].'') Aside from killer bears and wolves wanting to eat you, cold, starvation, and radiation will all kill you. You need to gather materials, craft them into tools, and hopefully scavenge some weapons; then you can make fire to keep warm and cook the game you kill.
In Rust, you start alone and naked in a vast wilderness. (Seriously. [[NintendoHard Bare-ass naked. You don't get]] ''[[NintendoHard anything]].'') Aside from killer bears and wolves wanting to eat you, cold, starvation, and radiation will all kill you. You need to gather materials, craft them into tools, and hopefully scavenge some weapons; then you can make fire to keep warm and cook the game you kill.
to:
Rust is a first-person, multiplayer-only, persistant-world, permadeath survival game. Perhaps unsurprisingly from that description, it started (by the creators' admission) as a VideoGame/DayZ clone, complete with zombies. It's developed into its own thing, though. (They patched out the zombies.) Rather, maybe one should say ''it is developing'' into its own thing; even though Steam "Early Access" sales have made it one of the most popular indie games around, its makers consider it to still be in an ''early alpha'' stage.
In Rust, you start alone and naked in a vast wilderness. (Seriously. [[NintendoHard Bare-ass naked. You don't get]] ''[[NintendoHard anything]].'') Aside from killerbears and bears, wolves and zombies wanting to eat you, cold, starvation, and radiation will all kill you. You need to gather materials, craft them into tools, and hopefully scavenge some weapons; then you can make fire to keep warm and cook the game you kill.
In Rust, you start alone and naked in a vast wilderness. (Seriously. [[NintendoHard Bare-ass naked. You don't get]] ''[[NintendoHard anything]].'') Aside from killer
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Added DiffLines:
* StupidEvil: Often players will outright kill other players on sight, using up all the time, effort and materials it took to make the ammo in the first place, even if the dead players had absolutely ''nothing'' of value worth killing them over.
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Added DiffLines:
[[quoteright:329:http://static.tvtropes.org/pmwiki/pub/images/rust-img-6_5052.jpg]]
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Changed line(s) 10 (click to see context) from:
* FinalDeath: Watch out!
to:
* FinalDeath: Watch out!out! When you die, all your stuff drops right where you are and you have to somehow navigate back to it if you wanna get it back. And that's if someone else hasn't already picked it up. So far the only thing you get to keep whenever you die is every blueprint you've studied. Even then, you don't keep those if you switch servers.
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None
* ImpossibleItemDrop:This is obviously just an alpha place holder, but no matter what animal you kill: wolf, deer, boar or bear? They all drop ''chicken'' meat.
Changed line(s) 12 (click to see context) from:
* VideoGameCaringPotential: If there was ever a game where you could honestly help people out, this is definitely one. From simple things as killing azombie chasing you or handing a newbie some clothes or a hatchet. Any measure of help can be provided. That being said however...
to:
* VideoGameCaringPotential: If there was ever a game where you could honestly help people out, this is definitely one. From simple things as killing azombie a zombie chasing you or handing a newbie some clothes or a hatchet. Any measure of help can be provided. That being said however...
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Changed line(s) 12 (click to see context) from:
* VideoGameCrueltyPotential: By reputation at least, it's basically ''Literature/LordOfTheFlies'': The video game.
to:
* VideoGameCrueltyPotential: By reputation VideoGameCaringPotential: If there was ever a game where you could honestly help people out, this is definitely one. From simple things as killing azombie chasing you or handing a newbie some clothes or a hatchet. Any measure of help can be provided. That being said however...
* VideoGameCrueltyPotential: ... you can also be an absolute ''asshole'' to people. From picking you off atleast, it's basically ''Literature/LordOfTheFlies'': The video game.a distance for no reason, holding you up for your items and then killing you anyway, or finding yourself waking up in the middle of nowhere instead of where you signed off safely ''because your shelter just got ruined, all your hard-earned stuff taken away and your respawn point destroyed.''
* VideoGameCrueltyPotential: ... you can also be an absolute ''asshole'' to people. From picking you off at
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Added DiffLines:
* MacGyvering: With just wood, rocks and animal carcasses, the player characters can make houses, clothes, furniture, various guns and ''explosives.''
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Deleted line(s) 9 (click to see context) :
* BestKnownForTheFanservice: Inverted, since it's [[DoubleStandard male frontal nudity]], but yeah-- you start balls-out naked, and that's about what half the internet knows about the game. There's a mosaic by default, but it can be disabled. Pants are a highly treasured bit of loot.
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None
Added DiffLines:
Rust is a first-person, multiplayer-only, persistant-world, permadeath survival game. Perhaps unsurprisingly from that description, it started (by the creators' admission) as a VideoGame/DayZ clone, complete with zombies. It's developed into its own thing, though. (They patched out the zombies.) Rather, maybe one should say ''it is developing'' into its own thing; even though Steam "Early Access" sales have made it one of the most popular indie games around, its makers consider it to still be in an ''early alpha'' stage.
In Rust, you start alone and naked in a vast wilderness. (Seriously. [[NintendoHard Bare-ass naked. You don't get]] ''[[NintendoHard anything]].'') Aside from killer bears and wolves wanting to eat you, cold, starvation, and radiation will all kill you. You need to gather materials, craft them into tools, and hopefully scavenge some weapons; then you can make fire to keep warm and cook the game you kill.
Then you will probably get murdered, because everyone else in the game world is on the knife edge of survival too, and they want your stuff.
----
!!Provides Examples Of:
*BestKnownForTheFanservice: Inverted, since it's [[DoubleStandard male frontal nudity]], but yeah-- you start balls-out naked, and that's about what half the internet knows about the game. There's a mosaic by default, but it can be disabled. Pants are a highly treasured bit of loot.
*FromClonesToGenre: Well, so far Rust is really the only well known "clone" of VideoGame/DayZ that's not an outright ''copyright violation'', but it already looks like there's a new genre in the offing.
*FinalDeath: Watch out!
*VideoGameCrueltyPotential: By reputation at least, it's basically ''Literature/LordOfTheFlies'': The video game.
In Rust, you start alone and naked in a vast wilderness. (Seriously. [[NintendoHard Bare-ass naked. You don't get]] ''[[NintendoHard anything]].'') Aside from killer bears and wolves wanting to eat you, cold, starvation, and radiation will all kill you. You need to gather materials, craft them into tools, and hopefully scavenge some weapons; then you can make fire to keep warm and cook the game you kill.
Then you will probably get murdered, because everyone else in the game world is on the knife edge of survival too, and they want your stuff.
----
!!Provides Examples Of:
*BestKnownForTheFanservice: Inverted, since it's [[DoubleStandard male frontal nudity]], but yeah-- you start balls-out naked, and that's about what half the internet knows about the game. There's a mosaic by default, but it can be disabled. Pants are a highly treasured bit of loot.
*FromClonesToGenre: Well, so far Rust is really the only well known "clone" of VideoGame/DayZ that's not an outright ''copyright violation'', but it already looks like there's a new genre in the offing.
*FinalDeath: Watch out!
*VideoGameCrueltyPotential: By reputation at least, it's basically ''Literature/LordOfTheFlies'': The video game.