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* HoistByHisOwnPetard: Bomber Man is not immune to his own bombs, as per [[VideoGame/{{Bomberman}} his originating franchise]]. Naturally, it's possible to win the fight in this fashion.


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* KaizoTrap: [[spoiler:The ending credits has [[PlayableEpilogue you navigating a simple stage as Quick Man]]. While there are no enemies to fight, there is one section where you have to make a few difficult wall jumps across a chasm, which can lead to this]].
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** The [[spoiler:Dr. Right 1 boss is Ultraman]] a reference to [[https://www.youtube.com/watch?v=Dz4giR9Ru10 Omoide Wa Okkusenman.]]

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** The [[spoiler:Dr. Right 1 boss is Ultraman]] Ultraman,]] a reference to [[https://www.youtube.com/watch?v=Dz4giR9Ru10 Omoide Wa Okkusenman.]]
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** The [[spoiler:Dr. Right 1 boss is Ultraman]] a reference to [[https://www.youtube.com/watch?v=Dz4giR9Ru10 Omoide Wa Okkusenman.]]

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How To Create A Works Page explicitly says "No bolding is used for work titles."


'''[=Rockman CX=]''' is a [[GameMod ROM hack]] of ''[[VideoGame/MegaMan2 Rockman 2]]'' by Zenkaku Himajin, completed on August 23rd, 2016. Compared to other ''Rockman 2'' hacks such as ''RockmanNoConstancy'', ''[=CX=]'' is a much larger project, reskinning the entire game into something that closely resembles the ''VideoGame/MegaManX'' series, complete with an intro stage, a [=MMX=]-styled [[VideoGameDashing dash]] ability, and an entirely different plot, starring EvilCounterpart [=Rockman CX=] as the game's VillainProtagonist battling Dr. Light's army of robots. Like many of the ROM hacks that preceded it, it's not without it's share of NintendoHard PlatformHell moments.

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'''[=Rockman CX=]'''
''[=Rockman CX=]''
is a [[GameMod ROM hack]] of ''[[VideoGame/MegaMan2 Rockman 2]]'' by Zenkaku Himajin, completed on August 23rd, 2016. Compared to other ''Rockman 2'' hacks such as ''RockmanNoConstancy'', ''[=CX=]'' is a much larger project, reskinning the entire game into something that closely resembles the ''VideoGame/MegaManX'' series, complete with an intro stage, a [=MMX=]-styled [[VideoGameDashing dash]] ability, and an entirely different plot, starring EvilCounterpart [=Rockman CX=] as the game's VillainProtagonist battling Dr. Light's army of robots. Like many of the ROM hacks that preceded it, it's not without it's share of NintendoHard PlatformHell moments.
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* ThisLooksLikeAJobForAquaman: [[spoiler: After spending most of the game as an arguably sub-par weapon compared to the likes of Ringo Shield, Rider Kick, and Print Cutter, Bomber Man's Power Bomb weapon becomes the only weapon able to damage Giant Dr. Light in the final showdown.]]

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* ThisLooksLikeAJobForAquaman: [[spoiler: After spending most of the game as an arguably sub-par weapon compared to the likes of Ringo Shield, Rider Kick, and Print Cutter, Bomber Man's Power Bomb weapon becomes the only weapon (aside form the Print Cutter) able to damage Giant Dr. Light in the final showdown.]]



** [[spoiler:''Rush'' of all characters is the first boss of Light 5 following the BossRush, and he's a surprisingly capable fighter.]]
* UnwinnableByDesign: [[spoiler:A variation: It's impossible to do a full no-death run since suicide is required to get back ammunition for the only weapon able to hit and damage the final boss.]]

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** [[spoiler:''Rush'' of all characters is the first boss of Light 5 following the BossRush, and he's a surprisingly capable fighter.fighter even equipped with a dive-bomb attack that can one-shot you.]]
* UnwinnableByDesign: [[spoiler:A variation: It's impossible to do a full no-death run since suicide is required to get back ammunition for the only weapon two weapons able to hit and damage the final boss.]]
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* NotHisSled: Fire Mario's boss room looks exactly like Bowser's room from Super Mario Bros, including the familiar axe. Touching it causes a OneHitKill... for you.

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* NotHisSled: Fire Mario's boss room looks exactly like Bowser's room from Super Mario Bros, including the familiar axe. Touching it causes a OneHitKill... for to you.
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* NotHisSled: Fire Mario's boss room looks exactly like Bowser's room from Super Mario Bros, including the familiar axe. Touching it instantly kills... Rockman CX.

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* NotHisSled: Fire Mario's boss room looks exactly like Bowser's room from Super Mario Bros, including the familiar axe. Touching it instantly kills... Rockman CX.causes a OneHitKill... for you.

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* NoEnding: In Beta 5, the game ends after the BossRush, giving the player some dialogue before the victory theme plays and the game reboots to the title.

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* NoEnding: In Beta 5, the game ends after the BossRush, giving Right appears and congratulates Rockman CX for trashing his lab so quickly... Before telling him that he has [[BreakingTheFourthWall outpaced the player some dialogue before developer's progress]], then the victory theme plays and the game reboots to the title.title.
* NotHisSled: Fire Mario's boss room looks exactly like Bowser's room from Super Mario Bros, including the familiar axe. Touching it instantly kills... Rockman CX.
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* EscapeSequence: After [[spoiler: Quick Man is defeated without the use of Cheat Saber]], Rockman CX tells him to get back to the lab for repairs, but his teleporter malfunctions due to the damage he's taken, forcing him to escape the stage the good old fashioned way... Except his health bar is completely empty from the earlier fight. Fortunately, you can quickly pick up some health items.
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** Cheat Ringer. See OneHitKill below.

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** Cheat Ringer.Saber. See OneHitKill below.
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* Cheat Man, gives [[OneHitKill Cheat Servel]]

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* Cheat Man, gives [[OneHitKill Cheat Servel]]Saber]]



* FightingYourFriend: [[spoiler:In the optional Dr. Right Stage 2, you fight Quickman as a boss. Defeat him without using the Cheat Servel (which would cause a KilledOffForReal) and he will turn back to normal.]]

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* FightingYourFriend: [[spoiler:In the optional Dr. Right Stage 2, you fight Quickman Quick Man as a boss. Defeat him without using the Cheat Servel (which Saber(which would cause a KilledOffForReal) and he will turn back to normal.]]



* HeartContainer: Half of the main stages contain several severed bars that add 4 additionalpoints to your HP bar. Only one of them (the one in Bomber Man's Stage) requires using a specific weapon to reach it.

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* HeartContainer: Half of the main stages contain several severed bars that add 4 additionalpoints additional points to your HP bar. Only one of them (the one in Bomber Man's Stage) requires using a specific weapon to reach it.



* OneHitKill: The Cheat Servel allows you to down any enemy or boss (there are exceptions) that makes direct contact with it, [[spoiler:except Cheat Man, who will intentionally glitch the game to have it [[HoistByHisOwnPetard backfire on you]]]].

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* OneHitKill: The Cheat Servel Saber allows you to down any enemy or boss (there are exceptions) that makes direct contact with it, [[spoiler:except Cheat Man, who will intentionally glitch the game to have it [[HoistByHisOwnPetard backfire on you]]]].
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* {{Expy}} In the hack, Quick Man plays a role similar to Zero from the ''X'' series, namely as he is depicted in ''[[VideoGame/MegaManX3 X3]]''.

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* {{Expy}} {{Expy}}: In the hack, Quick Man plays a role similar to Zero from the ''X'' series, namely as he is depicted in ''[[VideoGame/MegaManX3 X3]]''.
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** Rock Man's boss fight exemplifies this. When the fight starts, Rock Man enters the boss room through the door on the left, just like a regular Mega Man boss battle, while Rockman CX enters the boss room by dropping in from above like a Robot Master. Heck, CX even strikes a pose before the fighting starts like a Robot Master!

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** Rock Man's boss fight exemplifies this. When the fight starts, Rock Man enters the boss room through the door on the left, just like a regular Mega Man boss battle, while Rockman CX enters the boss room by dropping in from above like a Robot Master. Heck, CX even strikes a pose before the fighting starts like a Robot Master!starts!
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* PerspectiveFlip: The entire premise of this game.
** Rock Man's boss fight exemplifies this. When the fight starts, Rock Man enters the boss room through the door on the left, just like a regular Mega Man boss battle, while Rockman CX enters the boss room by dropping in from above like a Robot Master. Heck, CX even strikes a pose before the fighting starts like a Robot Master!
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* {{Expy}} In the hack, Quick Man is plays a role similar to Zero from the ''X'' series, namely as he is depicted in ''[[VideoGame/MegaManX3 X3]]''.

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* {{Expy}} In the hack, Quick Man is plays a role similar to Zero from the ''X'' series, namely as he is depicted in ''[[VideoGame/MegaManX3 X3]]''.
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* ChestMonster: [[spoiler:Two of the E-Tanks right before the Guts Dozer contain enemies inside that stun you and breathe poison gas, dropping your HpToOne. It is possible to kill the enemies while they're still inside the tanks before they have a chance to stun you, becoming regular E-Tanks.]]

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* ChestMonster: [[spoiler:Two of the E-Tanks right before the Guts Dozer in Dr. Right 3 contain enemies inside that stun you and breathe poison gas, dropping your HpToOne. It is possible to kill the enemies while they're still inside the tanks before they have a chance to stun you, becoming regular E-Tanks.]]

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* TimedMission: The battle against the giant Ultraman in Dr. Right 1. Take too long to kill him and he'll fire a giant laser beam that will OneHitKill you. If you dodge it with 1.Floor, he'll pull a VillainExitStageLeft, forcing you to commit suicide via the BottomlessPit.

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* TimedMission: TimedMission:
**
The battle against the giant Ultraman in Dr. Right 1. Take too long to kill him and he'll fire a giant laser beam that will OneHitKill you. If you dodge it with 1.Floor, he'll pull a VillainExitStageLeft, forcing you to commit suicide via the BottomlessPit.BottomlessPit.
** Thankfully averted with [[spoiler:Giant Dr. Light. Unlike [[Videogame/YoshisIsland the battle he's based on]], Dr. Light can never destroy the whole ledge you're on to end the battle instantly.]]
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* UnwinnableByDesign: [[spoiler:It's impossible to do a full no-death run since suicide is required to get back ammunition for the only weapon able to hit and damage the final boss.]]

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* UnwinnableByDesign: [[spoiler:It's [[spoiler:A variation: It's impossible to do a full no-death run since suicide is required to get back ammunition for the only weapon able to hit and damage the final boss.]]
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* RareRandomDrop: E-Tanks take the place of extra lives as the game's rare defeated enemy drop.
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* UnwinnableByDesign: [[spoiler:It's impossible to do a full no-death run since suicide is required to get back ammunition for the only weapon able to hit and damage the final boss.]]

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* [[Franchise/{{Kirby}} Whispy Woods]], gives [[ProducePelting Ringo Shield]]

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* [[Franchise/{{Kirby}} Whispy Woods]], gives [[ProducePelting Ringo Ringo]] [[LuckilyMyShieldWillProtectMe Shield]]


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* ThisLooksLikeAJobForAquaman: [[spoiler: After spending most of the game as an arguably sub-par weapon compared to the likes of Ringo Shield, Rider Kick, and Print Cutter, Bomber Man's Power Bomb weapon becomes the only weapon able to damage Giant Dr. Light in the final showdown.]]
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* PowerupLetdown: The upgrades you can receive for 1.Floor and 2.Subtank. The former shortens the time each Floor you place is on-screen due to the {{Cap}} of three Floors on screen- thus giving you less time to jump off, while with the latter, instead of pressing B once to restore one unit of health or Weapon Energy at a time (allowing you to fill up more than just your health or one weapon), pressing B now uses all of it's energy on only what you pick to restore; continuing to empty off the Subtank even when you're fully healed or the selected weapon has max energy.

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* PowerupLetdown: The upgrades upgrade you can receive for 1.Floor and 2.Subtank. The former shortens the time each Floor you place is on-screen due to the {{Cap}} of three Floors on screen- thus giving you less time to jump off, while with the latter, instead Instead of pressing B once to restore one unit of health or Weapon Energy at a time (allowing you to fill up more than just your health or one weapon), pressing B now uses all of it's energy on only what you pick to restore; continuing to empty off the Subtank even when you're fully healed or the selected weapon has max energy.
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* OriginalCharacter: Cheat, Yoshino, and this game's incarnation of Air Man.

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* [[Franchise/{{Kirby}} Whispy Woods]], gives [[ProducePelting Ringo Shield]]



* Air Man[[note]]A ''literal'' Air Man, not the one from Videogame/MegaMan2[[/note]], gives [[FakingTheDead Dead Ringer]]

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* Air Man[[note]]A ''literal'' Air Man, not the one from Videogame/MegaMan2[[/note]], [[VideoGame/{{Bomberman}} Bomber Man]], gives [[FakingTheDead Dead Ringer]][[HavingABlast Power Bomb]]



* [[Franchise/{{Kirby}} Whispy Woods]], gives [[ProducePelting Ringo Shield]]



* [[VideoGame/{{Bomberman}} Bomber Man]], gives [[HavingABlast Power Bomb]]

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* [[VideoGame/{{Bomberman}} Bomber Man]], Air Man[[note]]A ''literal'' Air Man, not the one from Videogame/MegaMan2[[/note]], gives [[HavingABlast Power Bomb]]
[[FakingTheDead Dead Ringer]]
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* BossBonanza: [[spoiler:Dr. Right 5, with the either Robot Master rematches, then Rush, then two different forms of Dr. Light.]]

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* BossBonanza: [[spoiler:Dr. Right 5, with the either eight Robot Master rematches, then Rush, then two different forms of Dr. Light.]]
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* BossBonanza: [[spoiler:Dr. Right 5, with the either Robot Master rematches, then Rush, then two different forms of Dr. Light.

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* BossBonanza: [[spoiler:Dr. Right 5, with the either Robot Master rematches, then Rush, then two different forms of Dr. Light.]]
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* BossBonanza: [[spoiler:Dr. Right 5, with the either Robot Master rematches, then Rush, then two different forms of Dr. Light.
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** [[spoiler: The Guts Tank at the end of Dr. Right 3, now operated by Gutsman himself. Not only is it now much more mobile compared to it's appearance in ''Videogame/MegaMan2'', but it's attacks are much more fierce, and it gets a second phase ala a Wily Machine.

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** [[spoiler: The Guts Tank at the end of Dr. Right 3, now operated by Gutsman himself. Not only is it now much more mobile compared to it's appearance in ''Videogame/MegaMan2'', but it's attacks are much more fierce, and it gets a second phase ala a Wily Machine.]]

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