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Not a trope. May have been cut a long while back.


* XMarksTheSpot: Literally. After you get a hold of a treasure map, location of the treasure will be marked with large X on the ground.
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* SequelDifficultyDrop: By far the easiest game in the ''Risen'' (and also ''Gothic'') series. ''Risen 3'' is vastly more generous to the player in terms of both EXP and money rewards, has easier combat mechanics than all its predecessors, and even gives the player an AI-companion with a potent healing spell in the first hour of the game, making it the by far most forgiving game in this franchise.
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Removal of a hyperbole


Developed by German developer Piranha Bytes, ''Risen'' is a third-person WesternRPG released in 2009. It is '''very''' similar to the games of the ''VideoGame/{{Gothic}}'' series made by the developers before they left their former publisher and lost the rights to the franchises name. One of its signature elements is the combat system: You can parry weapons, dodge, and break the enemy's guard, similar to a fighting game. The game is somewhat similar in nature to that of ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'', but instead of everything being randomly generated (leaving you to the mercy of [[DynamicDifficulty level scaling]]), everything is hand-placed by the developers, and leveling is accomplished by paying trainers to slowly raise your stats. This approach in execution makes leveling up feel more like a real accomplishment rather than flipping a flag that gives you [[PossessionImpliesMastery instant mastery]] over all types of weapons, as is usual in this genre.

The sequel, titled ''Risen 2: Dark Waters'' continues a story from the first game with the same protagonist. This time he tries to stop Titan Lords from awakening Titans who lay the world to waste. It takes place in a tropical setting (read:WelcomeToTheCaribbeanMon) and introduces several new elements, like firearms. ''Risen 3: Titan Lords'' was released in 2014, starring a new protagonist.

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Developed by German developer Piranha Bytes, ''Risen'' is a third-person WesternRPG released in 2009. It is '''very''' similar to the games of the ''VideoGame/{{Gothic}}'' series made by the developers before they left their former publisher and lost the rights to the franchises name. One of its signature elements is the combat system: You can parry weapons, dodge, and break the enemy's guard, similar to a fighting game. guard. The game is somewhat similar in nature to that of ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'', but instead of everything being randomly generated (leaving you to the mercy of using [[DynamicDifficulty level scaling]]), everything every enemy is hand-placed by the developers, and leveling is accomplished by paying trainers to slowly raise your stats. This approach in execution makes leveling up feel more like a real accomplishment rather than flipping a flag that gives you [[PossessionImpliesMastery instant mastery]] over all types of weapons, as is usual in this genre.

The sequel, titled ''Risen 2: Dark Waters'' continues a the story from the first game with the same protagonist. This time he tries to stop Titan Lords from awakening Titans who lay the world to waste. It takes place in a tropical setting (read:WelcomeToTheCaribbeanMon) and introduces several new elements, like firearms. ''Risen 3: Titan Lords'' was released in 2014, starring a new protagonist.
protagonist.
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* TakeYourTime: Common in all three ''Risen'' games, but especially {{egregious}} here because your companions will tell you all day how important it is for you to quickly gain back your soul unless you wanna end up as a mindless minion. [[GameplayAndStorySegregation There's never any real urgency to your quest, might as well idle and complete all the optional side content]].

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* TakeYourTime: Common in all three ''Risen'' games, but especially {{egregious}} JustForFun/{{egregious}} here because your companions will tell you all day how important it is for you to quickly gain back your soul unless you wanna end up as a mindless minion. [[GameplayAndStorySegregation There's never any real urgency to your quest, might as well idle and complete all the optional side content]].
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* MoneyForNothing: While all the ''Risen'' (and ''Gothic'') games eventually get you to a place where money no longer serves a purpose, ''Risen 3'' is notable for practically starting at that point. The tutorial quest alone showers the player in cash, and while there's {{Money Sink}}s everywhere (training your skills is expensive), even the most minor sidequest usually awards you with hundreds of gold, making the high vendor prices meaningless.
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** [[AvertedTrope Averted]] in the third game, where you can swim to your heart's content, the only limitations being that you will be bounced back if you go a certain distance from the shore, and you can't dive.

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** This would only be [[AvertedTrope Averted]] averted]] in the third game, where you can swim to your heart's content, the only limitations being that you will be bounced back if you go a certain distance from the shore, and you can't dive.
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** [[AvertedTrope Averted]] in the third game, where you can swim to your heart's content, the only limitations being that you will be bounced back if you go a certain distance from the shore, and you can't dive.
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* MoneySink: Notably absent. While you can splurge on the better equipment pieces, you can also skip and save the money. By joining the Inquisition or Mage factions, you get your armor for free; the best weapons can be found or crafted. However, in the end, you will end up with tens of thousands of gold coins with nothing to spend on, [[spoiler:unless you exploit a [[GoodBadBugs|GoodBadBug]] and use them to buy experience points.]]

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* MoneySink: Notably absent. While you can splurge on the better equipment pieces, you can also skip and save the money. By joining the Inquisition or Mage factions, you get your armor for free; the best weapons can be found or crafted. However, in the end, you will end up with tens of thousands of gold coins with nothing to spend on, [[spoiler:unless you exploit a [[GoodBadBugs|GoodBadBug]] [[GoodBadBugs GoodBadBug]] and use them to buy experience points.]]



* SpiritualSequel: ''Risen'' is essentially ''Gothic IV'' with all the names changed thanks to some (now resolved) legal shenanigans between developer Piranha Bytes and publisher [=JoWood=].[[labelnote:some explanation]] After the lackluster reception of Gothic 3, Piranha Bytes and [=JoWood=] decided to split up and go seperate ways. The contract between them specified that [=JoWood=] had the rights to ''Gothic''.[[/labelnote]]

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* SpiritualSequel: ''Risen'' is essentially ''Gothic IV'' with all the names changed thanks to some (now resolved) legal shenanigans between developer Piranha Bytes and publisher [=JoWood=].[[labelnote:some explanation]] After the lackluster reception of Gothic 3, Piranha Bytes and [=JoWood=] decided to split up and go seperate ways. The contract between them specified that [=JoWood=] had the rights to ''Gothic''.''Gothic'', but only for two more games (including expansions), after which the rights would revert to Piranha Bytes.[[/labelnote]]
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The sequel, titled ''Risen 2: Dark Waters'' continues a story from the first game with the same protagonist. This time he tries to stop Titan Lords from awakening Titans who lay the world to waste. It takes place in a tropical setting (read:WelcomeToTheCaribbeanMon) and introduces several new elements, like firearms. ''Risen 3: Titan Lords'' was released in 2014..

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The sequel, titled ''Risen 2: Dark Waters'' continues a story from the first game with the same protagonist. This time he tries to stop Titan Lords from awakening Titans who lay the world to waste. It takes place in a tropical setting (read:WelcomeToTheCaribbeanMon) and introduces several new elements, like firearms. ''Risen 3: Titan Lords'' was released in 2014..
2014, starring a new protagonist.

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* AllMonksKnowKungFu: There's even a clifftop monastery, where... well, you get the idea.

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* AllMonksKnowKungFu: Subverted. There's even a clifftop monastery, where... well, you get but the idea.staff-wielding recruits are trained by the Inquisition coming from mainland. The original inhabitants, the Mages, are mostly concerned with studying magic.



* BeefGate: You can generally get a good idea of where you're ''not'' supposed to be on the island by whether or not the enemies in the area can one-shot you.

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* BeefGate: You can generally get a good idea of where that you're ''not'' supposed to be on certain parts of the island by whether or not the if enemies in the area these areas can one-shot you.



*** Technically you can explore 90% of the island before joining any faction and clear out all monsters and loot (including weapons) from there, you don't have acces to advanced training (which is crucial) and armor (even more so) though so accomplishing this requires exploting all the tricks you can think of and even then it is a trully masochistic task.

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*** Technically you can explore 90% of the island before joining any faction and clear out all monsters and loot (including weapons) from there, you don't have acces access to advanced training (which is crucial) and armor (even more so) though so accomplishing this requires exploting all the tricks you can think of and even then it is a trully truly masochistic task.



* CharacterClassSystem: Each of the three factions fill one of the traditional fantasy class niches. The [[GoodIsNotNice Bandits]] represent warriors, the [[TakeAThirdOption Order of the Holy Flame]] represents mages, and [[KnightTemplar the Inquisition]] is a mix of the two.

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* CharacterClassSystem: Each Notably averted. It's true that each of the three factions fill sort of fills one of the traditional fantasy class niches. The [[GoodIsNotNice Bandits]] represent warriors, warriors (or thieves), the [[TakeAThirdOption Order of the Holy Flame]] represents mages, and [[KnightTemplar the Inquisition]] is a mix of the two.two. However, most of the abilities you can learn are class-independent. The exception is the "Seal" skill, which allows characters to cast spells directly from Runes and is exclusive to Mages (everyone else needs to copy Runes into scrolls first, so technically everyone can still cast spells). Crystal Magic skills, which allow characters to fire magical bolts, are not taught to Bandits, but you can craft an amulet that lets you use them.



* GiveMeYourInventoryItem: Played straight. If you go the Bandit route, early on you will be asked to hand over a very decent sword. You can keep it, but at the cost of seriously pissing off several important [=NPCs=] (hint: it's not worth it).
** Elaborating on the "it's not worth it", the sword is of little use in combat, as it can quickly be replaced by better weapons. Despite being made of gold, it can't be sold because of its SwordOfPlotAdvancement status, and so you'll end up angering [=NPCs=] for nothing.
* GogglesDoSomethingUnusual: Actually, one of the central premises of the game. [[spoiler:Mendoza's Ocular enables its wearer to ''see'' (and thus fight) the Titans]].

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* GiveMeYourInventoryItem: Played straight. If you go the Bandit route, early on you will be asked to hand over a very decent sword. SwordOfPlotAdvancement. You can keep it, but at the cost of seriously pissing off several important [=NPCs=] (hint: it's not worth it).
** Elaborating on the "it's not worth it", the sword is of little use in combat, as it can quickly be replaced by better weapons. Despite being made of gold, it can't be sold because of its SwordOfPlotAdvancement status, and so you'll end up angering [=NPCs=] for nothing.
some [=NPCs=].
* GogglesDoSomethingUnusual: Actually, one of Comes into play near the central premises end of the game. [[spoiler:Mendoza's Ocular enables its wearer to ''see'' (and thus fight) the Titans]].



* GraveRobbing: Annoyingly, you need to do it to advance the main questline and most graves contain nothing but deathtraps.

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* GraveRobbing: Annoyingly, you need to do it to advance One of the main questline and quests requires digging up [[spoiler:pirates' graves, most graves of which contain nothing but deathtraps.deathtraps]].



** There is the chance to [[TakeAThirdOption join a third faction]], but it requires earning enough favor with both of the previous factions to enter the main city undetected, and then prove your worthiness to the third faction before UsefulNotes/TheKnightsTemplar faction forces you to join them.

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** There is the chance to [[TakeAThirdOption join a third faction]], but it requires earning enough favor with both of the previous factions to enter the main city undetected, and then prove your worthiness to the third faction before to prevent UsefulNotes/TheKnightsTemplar faction forces you to join them.from drafting you.



* HyperactiveMetabolism: Various types of food instantly heals you.



* InfinityMinusOneSword: Several, actually (i.e. the Titan weapons). There's one for every possible weapon spec.

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* InfinityMinusOneSword: Several, actually (i.e. the Titan weapons). There's one or even two for every possible weapon spec.type.



* ItemCrafting: You can craft your own weapons and jewelry.

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* ItemCrafting: You can craft your own weapons and jewelry.jewelry if you have the Smithing skills. You don't need skill to cook, only recipes.



* MoneySink: Some of the better equipment pieces and high-level skills can burn quite a hole in your pocket unless you're very compulsive about hoarding treasure.

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* MoneySink: Some of Notably absent. While you can splurge on the better equipment pieces pieces, you can also skip and high-level skills can burn quite a hole in save the money. By joining the Inquisition or Mage factions, you get your pocket unless you're very compulsive about hoarding treasure.armor for free; the best weapons can be found or crafted. However, in the end, you will end up with tens of thousands of gold coins with nothing to spend on, [[spoiler:unless you exploit a [[GoodBadBugs|GoodBadBug]] and use them to buy experience points.]]



* OurGnomesAreWeirder: Small, funny UglyCute creatures, who love nothing more than taking things, wether it's by scavenging, theft or by force. When they attack you they throw random things, including fish.
* OurOgresAreHungrier: Big and strong, speak slowly, claim to have no real interest in gold [[GameplayAndStorySegregation while charging the player a fortune for training.]]
** It's justified, though. They need to pay the butcher's shop.
* PunchPunchPunchUhOh: The only way to determine that a given enemy is way beyond your level is to start hacking away and monitor its healthbar. Unless it drops noticeably, you now have a life expectancy of about 1.2 seconds.

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* OurGnomesAreWeirder: Small, funny UglyCute creatures, who love nothing more than taking things, wether whether it's by scavenging, theft or by force. When they attack you they throw random things, including fish.
* OurOgresAreHungrier: Big and strong, speak slowly, claim to have no real interest in gold [[GameplayAndStorySegregation while charging but one [[GameplayAndStoryIntegration charges the player a fortune for training.]]
** It's justified, though. They need
training]] because he needs to pay the butcher's shop.
buy food.
* PunchPunchPunchUhOh: The only way to determine that a given enemy is way beyond your level is to start hacking away and monitor its healthbar. Unless it drops noticeably, you now have will need to spend a life expectancy of about 1.2 seconds.good five minutes to kill it, unless you give up and run away first.



* SpiritualSequel: ''Risen'' is essentially ''Gothic IV'' with all the names changed thanks to some (now resolved) legal shenanigans between developer Piranha Bytes and publisher [=JoWood=].[[labelnote:some explanation]] After the lackluster reception of Gothic 3, Piranha Bytes and [=JoWood=] decided to split up and go their seperate ways. The contract between them specified that [=JoWood=] had the rights to ''Gothic''.[[/labelnote]]

to:

* SpiritualSequel: ''Risen'' is essentially ''Gothic IV'' with all the names changed thanks to some (now resolved) legal shenanigans between developer Piranha Bytes and publisher [=JoWood=].[[labelnote:some explanation]] After the lackluster reception of Gothic 3, Piranha Bytes and [=JoWood=] decided to split up and go their seperate ways. The contract between them specified that [=JoWood=] had the rights to ''Gothic''.[[/labelnote]]



* UnusableEnemyEquipment: Justified. You cannot wield ogre clubs (too big), and Saurian swords (also not meant for humans) require a strength level disproportionate to their effectiveness.

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* UnusableEnemyEquipment: Justified. You cannot wield ogre clubs (too big), and big). Saurian swords (also not meant for humans) humans), while usable, require a strength level disproportionate to their effectiveness.
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Dunno how I ever forgot adding this to the article. Hopefully I'll not make such a mistake again. ^^

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* LowFantasy: Like the ''Gothic'' games before, the ''Risen'' series generally fits this trope nicely. Magic exists, but is not available to the public and, in later games, openly hated by the Inquisition and related factions for its ties to the gods and titans, there's generally only one other vaguely humanoid race of importance (Saurians in ''Risen 1'', the Gnomes in the sequels) and even though you may end up saving the world in the process, your main goal is more along the lines of survival and other personal quests. There may be some more HighFantasy elements at place depending on the game, but the general tone is squarely Low Fantasy, with characters being jaded and snarky, and dark humour being the norm.
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Ahh, forgot to add this one, my bad.

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* BeeBeeGun: The main combat spell for Voodoo Pirates is a swarm of wasps you throw at enemies.

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Recently replayed Risen 3 and there is A LOT f stuff I noticed that could be added to this article. So I did. Btw., that Ursegor part, I am actually unsure about, but I THINK it counts as a Fourth Wall Observer moment. it's hard to tell. Very vague and all that. Also expanded one spoiler just to make it even less self-fulfilling.


* ChargedAttack: Melee attacks can be charged for a really long time, which makes the fights look like BulletTime sometimes.

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* AuraVision: Astral Vision, a special ability the player character gains as a side effect from almost dying. Interestingly, it's an upgradeable skill and your chosen faction determines which kinds of upgrades are available to you.
* BoobsOfSteel: Patty's a much more capable fighter than she's been in the previous games, and [[BreastExpansion her breasts grew accordingly]].
* ButThouMust: A minor sidequest actually [[InvertedTrope inverts]] this; no matter how much you want to, the player character will ''not'' agree to sweep the entire storehouse. A "But Thou Can't", if you will.
* ChargedAttack: Melee attacks (including combat magic) can be charged for a really long time, which makes the fights look like BulletTime sometimes.



* ElementalPunch: The main spells cost nothing and can be chained in combos like melee attacks. The only difference to melee is that they can hit multiple targets.
* FlunkyBoss: The Shadow Lords, [[spoiler:Nekroloth]].

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* ElementalPunch: The main spells cost nothing and can be chained in combos like melee attacks. The only difference to melee is that they can you can't block but hit multiple targets.
* ExperienceBooster: Freddie's Shackles. They're DLC items, so this counts as a mild form of BribingYourWayToVictory.
* FlashStep: Demon Hunters, including the player character if he joins them, have access to a short-range teleport that replaces their dodge roll.
* FlunkyBoss: The Shadow Lords, [[spoiler:Nekroloth]].[[spoiler:Nekroloth, the Titan Lord of Death]].
* FourthWallObserver: Titan Lord Ursegor, in a blink-and-you-miss-it moment, directly refers to a dimension outside the ''Risen'' universe. When the main character asks questions about it, Ursegor merely replies that a mortal couldn't comprehend it anyway.
* HowWeGotHere: In a variation of this trope, the game does not start InMediasRes and then explains itself. Instead, the vision / DreamSequence of the tutorial level later plays out for real, and you get to see how exactly it ends and concludes.



* MagicKnight: Guardians

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* LoadsAndLoadsOfSidequests: There is ''a lot'' of stuff to do in this game, to the point where the optional sidequests might actually be seen as the main appeal of this game.
* MagicKnight: GuardiansIn contrast to the other ''Risen'' (and ''Gothic'') games, this is a playstyle viable to every guild now, not just the pure Mages / Paladins. That being said, the Mage Guardians are the only guild with access to multiple unique magical skills and upgrades, emphasizing this trope.


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* {{Mordor}}: Skull Island, with all its lava and swamps and hellish landscapes.


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* NotAsYouKnowThem: The Nameless Hero, former main character of the series, appears as a somewhat somber cameo that explains how it's "Not his job" to save the world this time. Quite a departure from the {{Determinator}} he was in the previous games.
* TheOlderImmortal: [[GiantSpider Margoloth]] is the first (and therefore oldest) living being in the ''Risen'' world, which makes her at least older than the titular Titan Lords, and maybe even older than the titans and gods themselves.


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* SameCharacterButDifferent: Happens to basically all returning characters, with the exception of Patty. Bones, once quiet and melancholy, became an outrageous and boisterous caricature, Inquisitor Mendoza went from WellIntentionedExtremist to CardCarryingVillain...
* ShoutOut: In addition to the above-mentioned ''Gothic'' allusions, there also the BuriedTreasure of a certain "Captain Morgan". It's a treasure chest filled with booze, which your main character promptly [[LampshadeHanging lampshades]].
* StealthBasedMission: The Isle of Thieves has a few of them.
* TakeYourTime: Common in all three ''Risen'' games, but especially {{egregious}} here because your companions will tell you all day how important it is for you to quickly gain back your soul unless you wanna end up as a mindless minion. [[GameplayAndStorySegregation There's never any real urgency to your quest, might as well idle and complete all the optional side content]].


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* TimeAbyss: Margoloth, the first living being that ever existed in the entire ''Risen'' universe.
* YourSoulIsMine: The game starts with the player character losing most of his soul and humanity to [[spoiler: Nekroloth, the Titan Lord of Death]]. Your main motivation in this game is to gain them back.
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* CallAHitPointASmeerp: From this game onwards, ExperiencePoints in the ''Risen'' series are referred to as "Glory" instead.

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No, he isn't. It's explained that the Don took over the island some time before the inquisition's arrival, so he couldn't have been the rightful ruler. The island vas governed by the mainland, and the Don rebelled. He was probably the leader of a criminal syndicate before that.


* GreyAndGreyMorality: The two main factions are a group of fanatical KnightTemplar and a bandit clan. You ''have'' to side with one of them. Though the Bandits have a bit of a moral edge due to the fact that [[spoiler:the Bandit leader is the rightful ruler of the island who was ousted by the {{Knight Templar}}s.]]

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* GreyAndGreyMorality: The two main factions are a group of fanatical KnightTemplar and a bandit clan. You ''have'' to side with one of them. Though the Bandits have a bit of a moral edge due to the fact that [[spoiler:the Bandit leader is the rightful ruler of the island who was ousted by the {{Knight Templar}}s.]]
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YMMV


* GoodBadBugs: Due to the way the game is programmed, [=NPCs=] can kill a defeated enemy while yelling "You die!", and moments later claim that they'll find the one responsible for the murder.
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!! Sequel contains examples of:

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!! Sequel Risen 2 contains examples of:
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* YouHaveResearchedBreathing: You need experience points and training just to learn how to kick people
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** There is the chance to [[TakeAThirdOption join a third faction]], but it requires earning enough favor with both of the previous factions to enter the main city undetected, and then prove your worthiness to the third faction before the KnightsTemplar faction forces you to join them.

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** There is the chance to [[TakeAThirdOption join a third faction]], but it requires earning enough favor with both of the previous factions to enter the main city undetected, and then prove your worthiness to the third faction before the KnightsTemplar UsefulNotes/TheKnightsTemplar faction forces you to join them.
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Typo.


Developed by German developer Pirahna Bytes, ''Risen'' is a third-person WesternRPG released in 2009. It is '''very''' similar to the games of the ''VideoGame/{{Gothic}}'' series made by the developers before they left their former publisher and lost the rights to the franchises name. One of its signature elements is the combat system: You can parry weapons, dodge, and break the enemy's guard, similar to a fighting game. The game is somewhat similar in nature to that of ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'', but instead of everything being randomly generated (leaving you to the mercy of [[DynamicDifficulty level scaling]]), everything is hand-placed by the developers, and leveling is accomplished by paying trainers to slowly raise your stats. This approach in execution makes leveling up feel more like a real accomplishment rather than flipping a flag that gives you [[PossessionImpliesMastery instant mastery]] over all types of weapons, as is usual in this genre.

to:

Developed by German developer Pirahna Piranha Bytes, ''Risen'' is a third-person WesternRPG released in 2009. It is '''very''' similar to the games of the ''VideoGame/{{Gothic}}'' series made by the developers before they left their former publisher and lost the rights to the franchises name. One of its signature elements is the combat system: You can parry weapons, dodge, and break the enemy's guard, similar to a fighting game. The game is somewhat similar in nature to that of ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'', but instead of everything being randomly generated (leaving you to the mercy of [[DynamicDifficulty level scaling]]), everything is hand-placed by the developers, and leveling is accomplished by paying trainers to slowly raise your stats. This approach in execution makes leveling up feel more like a real accomplishment rather than flipping a flag that gives you [[PossessionImpliesMastery instant mastery]] over all types of weapons, as is usual in this genre.

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The Inquistion as a whole isn\'t really evil


* BlackAndGreyMorality: The two main factions are a group of fanatical KnightTemplar and a bandit clan. You ''have'' to side with one of them. Though the Bandits have a bit of a moral edge due to the fact that [[spoiler:the Bandit leader is the rightful ruler of the island who was ousted by the {{Knight Templar}}s.]]
** There is the chance to [[TakeAThirdOption join a third faction]], but it requires earning enough favor with both of the previous factions to enter the main city undetected, and then prove your worthiness to the third faction before the KnightsTemplar faction forces you to join them.


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* GreyAndGreyMorality: The two main factions are a group of fanatical KnightTemplar and a bandit clan. You ''have'' to side with one of them. Though the Bandits have a bit of a moral edge due to the fact that [[spoiler:the Bandit leader is the rightful ruler of the island who was ousted by the {{Knight Templar}}s.]]
** There is the chance to [[TakeAThirdOption join a third faction]], but it requires earning enough favor with both of the previous factions to enter the main city undetected, and then prove your worthiness to the third faction before the KnightsTemplar faction forces you to join them.
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** Elaborating on the "it's not worth it", the sword is of little use in combat, as it can quickly be replaced by better weapons. Despite being made of gold, it can't be sold because of its SwordOfPlotAdvancement status, and so you'll end up pissing NPCs for nothing.

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** Elaborating on the "it's not worth it", the sword is of little use in combat, as it can quickly be replaced by better weapons. Despite being made of gold, it can't be sold because of its SwordOfPlotAdvancement status, and so you'll end up pissing NPCs angering [=NPCs=] for nothing.

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* AcrophobicBird: The Sea Vultures. Incidentally, there aren't really flying enemies in the game, just giant moths that hover above the ground.

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* AcrophobicBird: The Sea Vultures. Incidentally, there aren't really flying enemies in the game, just giant moths that hover just above the ground.



** Most two handed swords count, but the absolute king of this trope in Risen is Titanwing, the best sword in the game, which is hinted to be ForgedByTheGods before they forcefully left the planet.

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** Most two handed swords count, but the absolute king of this trope in Risen is Titanwing, the best sword in the game, which is hinted to be ForgedByTheGods [[spoiler: before they forcefully left the planet.planet]].



* GoodBadBugs: Due to the way the game is programmed, [=NPCs=] can kill a defeated enemy while yelling "You die!", and moments later claim that they'll find the one responsible for the murder.



* SuperDrowningSkills: Anything beyond waist-deep water, and you either sink and wash over to the nearest shore, or get swallowed by a giant worm-thing [[DepartmentOfRedundancyDepartmentand wash over to the nearest shore]]. Really more of a sandboxing mechanism.

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* SuperDrowningSkills: Anything beyond waist-deep water, and you either sink and wash over to the nearest shore, or get swallowed by a giant worm-thing [[DepartmentOfRedundancyDepartmentand [[DepartmentOfRedundancyDepartment and wash over to the nearest shore]]. Really more of a sandboxing mechanism.

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**Most two handed swords count, but the absolute king of this trope in Risen is Titanwing, the best sword in the game, which is hinted to be ForgedByTheGods before they forcefully left the planet.



*** Tevhnically you can explore 90% of the island before joining any faction and clear out all monsters and loot (including weapons) from there, you don't have acces to advanced training (which is crucial) and armor (even more so) though so accomplishing this requires exploting all the tricks you can think of and even then it is a trully masochistic task.

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*** Tevhnically Technically you can explore 90% of the island before joining any faction and clear out all monsters and loot (including weapons) from there, you don't have acces to advanced training (which is crucial) and armor (even more so) though so accomplishing this requires exploting all the tricks you can think of and even then it is a trully masochistic task.



**Elaborating on the "it's not worth it", the sword is of little use in combat, as it can quickly be replaced by better weapons. Despite being made of gold, it can't be sold because of its SwordOfPlotAdvancement status, and so you'll end up pissing NPCs for nothing.



* InfinityPlusOneSword: You need it to damage the BigBad.
* InWorkingOrder: All the levers, buttons, drawbridges and ''especially'' deathtraps function perfectly despite the dilapidated and partially collapsed state of the underground temples in which they're found.

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* InfinityPlusOneSword: [[spoiler:A hammer, actually.]] You need it to damage the BigBad.
* InWorkingOrder: All the levers, buttons, drawbridges and ''especially'' deathtraps function perfectly despite the dilapidated and partially collapsed state of the underground temples in which they're found. No exceptions.



**It's justified, though. They need to pay the butcher's shop.



* SuperDrowningSkills: Anything beyond waist-deep water, and you either sink and wash over to the nearest shore, or get swallowed by a giant worm-thing and wash over to the nearest shore. Really more of a sandboxing mechanism.

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* SuperDrowningSkills: Anything beyond waist-deep water, and you either sink and wash over to the nearest shore, or get swallowed by a giant worm-thing and [[DepartmentOfRedundancyDepartmentand wash over to the nearest shore.shore]]. Really more of a sandboxing mechanism.



* TooAwesomeToUse: Most potent magic scrolls, if you don't actually level magic. [[spoiler:TheDragon is pathetically weak and the BigBad is immune to magic anyway so you're quite likely to never use those Inferno scrolls you've hoarded...]]

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* TooAwesomeToUse: Most potent magic scrolls, if you don't actually level magic. [[spoiler:TheDragon TheDragon is pathetically weak and the BigBad is immune to magic anyway so you're quite likely to never use those Inferno scrolls you've hoarded...]]



**Using console commands to give normal weaponry to Lizards, though, will increase their damage output significantly.



* WeBuyAnything: And I do mean ''anything''! The poorest peasant can and will take any amount of treasure off your hands. Unlike in early ''Gothic'', no NPC ever runs out of money.

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* WeBuyAnything: And I do mean ''anything''! The poorest peasant trader can and will take any amount of treasure off your hands. Unlike in early ''Gothic'', no NPC ever runs out of money.
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reception is irrelevant. do not talk about it.


Developed by German developer Pirahna Bytes, ''Risen'' is a third-person WesternRPG released in 2009. It is '''very''' similar to the games of the ''VideoGame/{{Gothic}}'' series made by the developers before they left their former publisher and lost the rights to the franchises name. One of its signature elements is the combat system: You can parry weapons, dodge, and break the enemy's guard, similar to a fighting game. The game is somewhat similar in nature to that of ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'', but instead of everything being randomly generated (leaving you to the mercy of [[DynamicDifficulty level scaling]]), everything is hand-placed by the developers, and leveling is accomplished by paying trainers to slowly raise your stats. This approach in execution makes leveling up feel more like a real accomplishment rather than flipping a flag that gives you [[PossessionImpliesMastery instant mastery]] over all types of weapons, as is usual in this genre. Reviews for this game were generally positive for the PC, but the Xbox360 port received mixed reviews.

The sequel, titled ''Risen 2: Dark Waters'' continues a story from the first game with the same protagonist. This time he tries to stop Titan Lords from awakening Titans who lay the world to waste. It takes place in a tropical setting (read:WelcomeToTheCaribbeanMon) and introduces several new elements, like firearms. The reception, from both critics and fans, for the PC release was not as positive as with the original, and the console ports received a much more negative reaction. ''Risen 3: Titan Lords'' was released in 2014 and had a similarly mixed reception, albeit it was much better received than Dark Waters.

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Developed by German developer Pirahna Bytes, ''Risen'' is a third-person WesternRPG released in 2009. It is '''very''' similar to the games of the ''VideoGame/{{Gothic}}'' series made by the developers before they left their former publisher and lost the rights to the franchises name. One of its signature elements is the combat system: You can parry weapons, dodge, and break the enemy's guard, similar to a fighting game. The game is somewhat similar in nature to that of ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'', but instead of everything being randomly generated (leaving you to the mercy of [[DynamicDifficulty level scaling]]), everything is hand-placed by the developers, and leveling is accomplished by paying trainers to slowly raise your stats. This approach in execution makes leveling up feel more like a real accomplishment rather than flipping a flag that gives you [[PossessionImpliesMastery instant mastery]] over all types of weapons, as is usual in this genre. Reviews for this game were generally positive for the PC, but the Xbox360 port received mixed reviews.

genre.

The sequel, titled ''Risen 2: Dark Waters'' continues a story from the first game with the same protagonist. This time he tries to stop Titan Lords from awakening Titans who lay the world to waste. It takes place in a tropical setting (read:WelcomeToTheCaribbeanMon) and introduces several new elements, like firearms. The reception, from both critics and fans, for the PC release was not as positive as with the original, and the console ports received a much more negative reaction. ''Risen 3: Titan Lords'' was released in 2014 and had a similarly mixed reception, albeit it was much better received than Dark Waters.
2014..

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** Take a stroll along a beach and you'll soon run into some [[GiantEnemyCrab Giant Enemy Crabs]]. You can indeed flip them over (by kicking them) to [[AttackItsWeakPoint attack their weak points]] [[ForMassiveDamage for massive damage]].

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** Take a stroll along a beach and you'll soon run into some [[GiantEnemyCrab Giant {{Giant Enemy Crabs]]. Crab}}s. You can indeed flip them over (by kicking them) to [[AttackItsWeakPoint attack their weak points]] [[ForMassiveDamage for massive damage]].damage.

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* CaptainErsatz: ''The entire game world'' is ''Gothic'' with the serial numbers filed off. This is taken to the point where there is ''nothing'' stopping it from taking place in the same world beyond ([[http://www.gothicz.net/serie-gothic/mike-hoge-talks-about-gothic/ now non-existent]]) legal reasons. [[spoiler: The backstory of the game is also very similar to one of the endings of ''Gothic 3''.]]

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* CaptainErsatz: ''The entire game world'' is ''Gothic'' with the serial numbers filed off. This is taken to the point where there is ''nothing'' stopping it from taking place in the same world beyond ([[http://www.gothicz.net/serie-gothic/mike-hoge-talks-about-gothic/ now non-existent]]) legal reasons. [[spoiler: The backstory of the game is also very similar to one of the endings of ''Gothic 3''.3'', strongly implying that this ''is'' the same world set some time in the future.]]

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Conversation In The Main Page, Justifying Edits and other kinds of Natter that could\'ve been put into a single paragraph or should\'ve been left out altogether. Tried to cut those down.


* CaptainErsatz: ''The entire game world'' is ''Gothic'' with the serial numbers filed off. This is taken to the point where there is ''nothing'' stopping it from taking place in the same world beyond ([[http://www.gothicz.net/serie-gothic/mike-hoge-talks-about-gothic/ now non-existent]]) legal reasons.
** [[spoiler: The backstory of the game is similar to one of the endings of ''Gothic 3''.]]

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* CaptainErsatz: ''The entire game world'' is ''Gothic'' with the serial numbers filed off. This is taken to the point where there is ''nothing'' stopping it from taking place in the same world beyond ([[http://www.gothicz.net/serie-gothic/mike-hoge-talks-about-gothic/ now non-existent]]) legal reasons. \n** [[spoiler: The backstory of the game is also very similar to one of the endings of ''Gothic 3''.]]



* SpiritualSequel: ''Risen'' is essentially ''Gothic IV'' with all the names changed thanks to the developers getting ScrewedByTheNetwork.
** There was no network Screw. At one point, Piranha Bytes and [=JoWood=] were practically the same company, but [=JoWood=] was unhappy at the bad release version of ''Gothic 3''. They apparently decided to go their seperate ways at least politely, if not happily. The contract between them specified that [=JoWood=] had the rights to ''Gothic''.

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* SpiritualSequel: ''Risen'' is essentially ''Gothic IV'' with all the names changed thanks to some (now resolved) legal shenanigans between developer Piranha Bytes and publisher [=JoWood=].[[labelnote:some explanation]] After the developers getting ScrewedByTheNetwork.
** There was no network Screw. At one point,
lackluster reception of Gothic 3, Piranha Bytes and [=JoWood=] were practically the same company, but [=JoWood=] was unhappy at the bad release version of ''Gothic 3''. They apparently decided to split up and go their seperate ways at least politely, if not happily.ways. The contract between them specified that [=JoWood=] had the rights to ''Gothic''.[[/labelnote]]



* EyepatchOfPower: The protagonist sports one. [[spoiler: It hides the Mendoza's Ocular]]. Also Steelbeard.
** Actually the ocular had to be removed (along with the hero eye) because of the curse that was on it, still when people comment about it they seem to think that is a sgn of a true badass rather than a handicap.

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* EyepatchOfPower: The protagonist sports one. [[spoiler: It hides the Mendoza's Ocular]]. Also Steelbeard.
** Actually the ocular had to be removed (along with the hero eye) because of the curse that was on it, still when people comment about it they seem to think that is a sgn of a true badass rather than a handicap.
Steelbeard.



* Shout Out: Cassandra says that archivist's job is boring, but the [[Series/TheXFiles 'X Section']] of the Caldera archive provides a interesting read.

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* Shout Out: ShoutOut: Cassandra says that archivist's job is boring, but the [[Series/TheXFiles 'X Section']] of the Caldera archive provides a interesting read.



** A borderline example, as he is a brother of an important NPC from the previous two games and a son of a famous pirate leader that plays an important role in the second installment, so players who played 'Risen' and 'Riosen 2' are familiar with at least his family.
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* KarmaMeter: The Soul meter, which determines how various [=NPCs=] react to you, how loyal your crew will be, and [[spoiler:what ending you'll get]].
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[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/7e27bc89e348b28619f07b80da591574.jpg]]

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