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* [[spoiler: SuddenDownerEnding]]: [[spoiler: The Alchemist appears one last time at the end of the game, glowing red instead of his usual blue; and explains that he is some kind of AI, that it was he that "dreamed" of everything you saw, and you are some sort of test subject being put through it. The reason people know you is because this wasn't the first time, and the only reason you don't know them is because the Alchemist wipes your memory at each restart. He caps it off by saying that he'll keep repeating this experiment as many times as he sees fit, then you're slapped with a big, fat "GAME OVER". There is no HappyEnding, if you were wondering.]]

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* [[spoiler: SuddenDownerEnding]]: [[spoiler: The Alchemist appears one last time at the end of the game, glowing red instead of his usual blue; and explains that he is some kind of AI, that it was he that "dreamed" of everything you saw, and you are some sort of test subject being put through it. The reason people know you is because this wasn't the first time, and the only reason you don't know them is because the Alchemist wipes your memory at each restart. He caps it off by saying that he'll keep repeating this experiment as many times as he sees fit, then you're slapped with a big, fat "GAME OVER". There is no HappyEnding, if you were wondering.]]]]
* VoiceoverLetter: The last page of a couple of Reahan books is read by the Alchemist for you, which helps, considering your character can't read their language.

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* OnlySmartPeopleMayPass: After breaking into the Desert City's temple, the Alchemist forces you to solve a number of puzzles, one of which includes beating him four times at a game of stones, which rewards you with a PhilosophersStone, which in turn can help you buy water that can get you through the desert.

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* OnlySmartPeopleMayPass: After breaking into the Desert City's temple, the Alchemist forces you to solve a number of puzzles, one of which includes beating him four times at a game of stones, which rewards you with a PhilosophersStone, which in turn can help you buy water that can get you through the desert.just because he says so.


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* PhilosophersStone: You can win one by beating the Alchemist four times in a row at a game of stones. [[spoiler: It's useful for turning a lead weight to gold, as a flask of water you need is worth its weight in that metal.]]
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''Reah: Face the Unknown'' is a first-person prerendered adventure game, the first game developed by Detalion and LK Avalon, released in 1998.

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''Reah: Face the Unknown'' is a first-person prerendered adventure game, one of the first game games developed by Detalion and LK Avalon, released in 1998.
1998. Having fallen out of print for years and its only known CD and DVD copies having been released in Polish with audio-only English dubs, Reah is now available on [[https://www.gog.com/game/reah_face_the_unknown GOG.com]]
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* NpcRoadblock: A phantom guard won't let you leave the Desert City without a source of water, due to the drought that increased after you entered.
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* AbandonedArea: The only place in the game that fits this tripe, near the end of the game. [[spoiler: The research base set up by the team who first went through the portal before you.]]

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* AbandonedArea: The only place in the game that fits this tripe, trope, near the end of the game. [[spoiler: The research base set up by the team who first went through the portal before you.]]
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* HopeSpot: Solving a puzzle in the desert's oasis brings up what the people said was the return portal, but it instead simply sends you to a jungle, still on the same world.

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* GoingNative: How the scout team from the original version of Reah conducts their research. You even meet a few of them along the way.



* GoingNative: How the scout team from the original version of Reah conducts their research. You even meet a few of them along the way.
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* GoingNative: How the scout team from the original version of Reah conducts their research. You even meet a few of them along the way.


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* SpeakingSimlish: The native language of Reah apparently sounds like English, only jumbled and randomly edited.
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** Another uses an inverted form of ''Towers of Hanoi'', and each round has more pieces to stack.

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** Another uses an inverted form of ''Towers of Hanoi'', ''TowersOfHanoi'', and each round has more pieces to stack.

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* [[spoiler: DownerEnding]]: [[spoiler: The Alchemist appears one last time at the end of the game, glowing red instead of his usual blue; and explains that he is some kind of AI, that it was he that "dreamed" of everything you saw, and you are some sort of test subject being put through it. The reason people know you is because this wasn't the first time, and the only reason you don't know them is because the Alchemist wipes your memory at each restart. He caps it off by saying that he'll keep repeating this experiment as many times as he sees fit, then you're slapped with a big, fat "GAME OVER". There is no HappyEnding, if you were wondering.]]



** Another uses an inverted form of ''Towers of Hanoi'', and each round has more pieces to stack.

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** Another uses an inverted form of ''Towers of Hanoi'', and each round has more pieces to stack.stack.
* [[spoiler: SuddenDownerEnding]]: [[spoiler: The Alchemist appears one last time at the end of the game, glowing red instead of his usual blue; and explains that he is some kind of AI, that it was he that "dreamed" of everything you saw, and you are some sort of test subject being put through it. The reason people know you is because this wasn't the first time, and the only reason you don't know them is because the Alchemist wipes your memory at each restart. He caps it off by saying that he'll keep repeating this experiment as many times as he sees fit, then you're slapped with a big, fat "GAME OVER". There is no HappyEnding, if you were wondering.]]
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* FeaturelessProtagonist: Subverted. While your character has dialogue and works as a journalist, according to the intro, he can't see his body.

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* FeaturelessProtagonist: Subverted. FirstPersonGhost: While your character has dialogue and works as a journalist, according to the intro, he can't see his body.
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Journalists have been flocking to the planet Reah to discover how, despite its lack of resources and inhospitable climate, a massive [[BlackSite top secret base]] had been established there. You are the last and [[IntrepidReporter most persistent of them]], and the base's commander finally revealed that it was all part of a research mission surrounding a teleportation gateway. It connected with an alternate version of Reah in [[AnotherDimension another dimension]], one inhabited by strange humanoid beings, and full of bizarre technology and structures. Because this dimension somehow prohibited advanced technology from working, a small outpost for the research team was set up on the other side, where they could observe the inhabitants first-hand. Now the commander has allowed you to see this version of Reah for yourself. Despite the return connection becoming increasingly unstable, your [[GoingForTheBigScoop desire to be famous]] didn't let this deter you. With the return portal gone, now you simply must [[TitleDrop face the unknown]].

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Journalists have been flocking to the planet Reah to discover how, despite its lack of resources and inhospitable climate, a massive [[BlackSite top secret base]] had been established there. You are the last and [[IntrepidReporter most persistent of them]], and the base's commander finally revealed that it was all part of a research mission surrounding a teleportation gateway. It connected with an alternate version of Reah in [[AnotherDimension another dimension]], one inhabited by strange humanoid beings, and full of bizarre technology and structures. Because this dimension somehow prohibited advanced human technology from working, a small outpost for the research team was set up on the other side, where they could observe the inhabitants first-hand. Now the commander has allowed you to see this version of Reah for yourself. Despite the return connection becoming increasingly unstable, your [[GoingForTheBigScoop desire to be famous]] didn't let this deter you. With the return portal gone, now you simply must [[TitleDrop face the unknown]].
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* [[spoiler: DownerEnding: The Alchemist appears one last time at the end of the game, glowing red instead of his usual blue; and explains that he is some kind of AI, that it was he that "dreamed" of everything you saw, and you are some sort of test subject being put through it. The reason people know you is because this wasn't the first time, and the only reason you don't know them is because the Alchemist wipes your memory at each restart. He caps it off by saying that he'll keep repeating this experiment as many times as he sees fit, then you're slapped with a big, fat "GAME OVER". There is no HappyEnding, if you were wondering.]]

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* [[spoiler: DownerEnding: DownerEnding]]: [[spoiler: The Alchemist appears one last time at the end of the game, glowing red instead of his usual blue; and explains that he is some kind of AI, that it was he that "dreamed" of everything you saw, and you are some sort of test subject being put through it. The reason people know you is because this wasn't the first time, and the only reason you don't know them is because the Alchemist wipes your memory at each restart. He caps it off by saying that he'll keep repeating this experiment as many times as he sees fit, then you're slapped with a big, fat "GAME OVER". There is no HappyEnding, if you were wondering.]]
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* [[spoiler: DownerEnding: The Alchemist appears one last time at the end of the game, glowing red instead of his usual blue; and explains that he is some kind of AI, that it was he that "dreamed" of everything you saw, and you are some sort of test subject being put through it. The reason people know you is because this wasn't the first time, and the only reason you don't know them is because the Alchemist wipes your memory at each restart. He caps it off by saying that he'll keep repeating this experiment as many times as he sees fit, then you're slapped with a big, fat "GAME OVER". There is no HappyEnding, if you were wondering.]]
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** One is a [[SimonSaysPuzzle memory game]] with various symbols, each new round has twice as many symbols to remember, and runs faster than the previous round.

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** One is a [[SimonSaysPuzzle [[SimonSaysMiniGame memory game]] with various symbols, where each new round has twice as many symbols to remember, and runs faster than the previous round.
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** Another uses an inverted form of ''Towers of Hanoi''.

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** Another uses an inverted form of ''Towers of Hanoi''.Hanoi'', and each round has more pieces to stack.
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* NoteToSelf: [[spoiler: A valuable clue that unlocks the final area of the game is attached to a partial recording of ''the main character's own voice''. He reacts to this with speculation that he's suffering from [[AmnesiacHero amnesia]].]]
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* TheCity: The game features multiple cities, each of them rife with activity. In some places you can see inhabitants doing things in the background, some come out and talk to you, and you can even knock on the doors of various houses, even if most of them won't have an answer.

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* TheCity: The game features multiple cities, each of them rife with activity. In some places you can see inhabitants doing things in the background, some come out and talk to you, and you can even knock on the doors of various houses, even if most of them won't have an answer. [[spoiler: Another, more modern one shows up visible through a fan duct near the end, strangely out of place.]]
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* AbandonedArea: The only place in the game that fits this tripe, near the end of the game. [[The research base set up by the team who first went through the portal before you.]]

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* AbandonedArea: The only place in the game that fits this tripe, near the end of the game. [[The [[spoiler: The research base set up by the team who first went through the portal before you.]]
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* AbandonedArea: The only place in the game that fits this tripe, near the end of the game. [[The research base set up by the team who first went through the portal before you.]]
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* TheCity: The game features multiple cities, each of them rife with activity. In some places you can see inhabitants doing things in the background, some come out and talk to you, and you can even knock on the doors of various houses, even if most of them won't have an answer.
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* GenreSavvy: At one point, your character refuses to cross a large body of water, saying "I'm not ''Film/IndianaJones''."

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* FeaturelessProtagonist: Subverted. While your character has dialogue and works as a journalist, according to the intro, he can't see his body. Lampshaded in a LightAndMirrorsPuzzle.

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* FeaturelessProtagonist: Subverted. While your character has dialogue and works as a journalist, according to the intro, he can't see his body. Lampshaded in a LightAndMirrorsPuzzle.


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* LightAndMirrorsPuzzle: Where you have to use sunlight bounced off a number of mirrors and through a lens to light the wood under a vat of dye. The journalist also [[LampshadeHanging lampshades]] how he can't see his reflection.
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* FishOutOfWater: Your character often reacts to his surroundings in a very confused manner, like a regular person probably would in a game like this; and sometimes has conversations with people about this. Strangely, they all claim to have seen him before.

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* FishOutOfWater: Your character often reacts to his surroundings in a very confused manner, like a regular person probably would in a game like this; and sometimes has conversations with people about this. Strangely, they all claim to have seen him before.



* OntologicalMystery

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* OntologicalMysteryOntologicalMystery: For some reason, everyone claims to have seen you before, but you don't remember them.
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-> '''Alchemist:''' I've prepared some more tests for you, and I expect you to put your ''thinking cap'' on.

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-> --> '''Alchemist:''' I've prepared some more tests for you, and I expect you to put your ''thinking cap'' on.

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* OnlySmartPeopleMayPass: After breaking into the Desert City's temple, the Alchemist forces you to solve a number of puzzles, one of which includes beating him four times at a game of stones, which rewards you with a PhilosophersStone, which in turn can help you buy water that can get you through the desert.
-> '''Alchemist:''' I've prepared some more tests for you, and I expect you to put your ''thinking cap'' on.



* {{Railroading}}: After breaking into the Desert City's temple, the Alchemist forces you to solve a number of puzzles, one of which includes beating him four times at a game of stones, which rewards you with a PhilosophersStone, which in turn can help you buy water that can get you through the desert.
* SongsInTheKeyOfLock: One of the first puzzles of the game, to [[TranslatorMicrobes understand Reah's native tongue]], is solved by synchronizing three talking faces on a fountain with various sounds in their vicinity.

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* {{Railroading}}: After breaking into RecycledPremise: [[spoiler: TheReveal at the Desert City's temple, the Alchemist forces you end would come around to solve a number of puzzles, one of which includes beating him four times at a game of stones, which rewards you with a PhilosophersStone, which in turn can help you buy water be just as ambiguous as that can get you through the desert.
of ''Sentinel: Descendants in time'', ironically Detalion's last game.]]
* SongsInTheKeyOfLock: One of the first puzzles of the game, to [[TranslatorMicrobes understand Reah's native tongue]], is solved by synchronizing three talking faces on a fountain with various sounds in their vicinity.vicinity.
* StockVideoGamePuzzle: The final 3 puzzles in the game, each of which must be beaten ''[[RuleOfThree three times]]''. Fail, and the puzzle resets.
** One is a [[SimonSaysPuzzle memory game]] with various symbols, each new round has twice as many symbols to remember, and runs faster than the previous round.
** Another uses an inverted form of ''Towers of Hanoi''.
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* OurGhostsAreDifferent: The first person you'll likely meet is a [[InTheHood hooded]] phantom who used to be an alchemist, capable of appearing at will. Later in the game, after you leave the desert, he follows you through the rest of the game as a SpiritAdvisor.
* {{Railroading}}: After breaking into the Desert City's temple, the Alchemist forces you to solve a number of puzzles, one of which includes beating him four times at a game of stones, which rewards you with a PhilosophersStone, which in turn can help you buy water that can get you through the desert.

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Journalists have been flocking to the planet Reah to discover how, despite its lack of resources and inhospitable climate, a massive [[BlackSite top secret base]] had been established there. You are the last and most persistent of them, and the base's commander finally revealed that it was all part of a research mission surrounding a teleportation gateway. It connected with an alternate version of Reah in [[AnotherDimension another dimension]], one inhabited by strange humanoid beings, and full of bizarre technology and structures. Because this dimension somehow prohibited advanced technology from working, a small outpost for the research team was set up on the other side, where they could observe the inhabitants first-hand. Now the commander has allowed you to see this version of Reah for yourself. Despite the return connection becoming increasingly unstable, your [[GoingForTheBigScoop desire to be famous]] didn't let this deter you. With the return portal gone, now you simply must [[TitleDrop face the unknown]].

to:

Journalists have been flocking to the planet Reah to discover how, despite its lack of resources and inhospitable climate, a massive [[BlackSite top secret base]] had been established there. You are the last and [[IntrepidReporter most persistent of them, them]], and the base's commander finally revealed that it was all part of a research mission surrounding a teleportation gateway. It connected with an alternate version of Reah in [[AnotherDimension another dimension]], one inhabited by strange humanoid beings, and full of bizarre technology and structures. Because this dimension somehow prohibited advanced technology from working, a small outpost for the research team was set up on the other side, where they could observe the inhabitants first-hand. Now the commander has allowed you to see this version of Reah for yourself. Despite the return connection becoming increasingly unstable, your [[GoingForTheBigScoop desire to be famous]] didn't let this deter you. With the return portal gone, now you simply must [[TitleDrop face the unknown]].



* FeaturelessProtagonist

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* FeaturelessProtagonistFeaturelessProtagonist: Subverted. While your character has dialogue and works as a journalist, according to the intro, he can't see his body. Lampshaded in a LightAndMirrorsPuzzle.
* FishOutOfWater: Your character often reacts to his surroundings in a very confused manner, like a regular person probably would in a game like this; and sometimes has conversations with people about this. Strangely, they all claim to have seen him before.



* SongsInTheKeyOfLock

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* SongsInTheKeyOfLockSongsInTheKeyOfLock: One of the first puzzles of the game, to [[TranslatorMicrobes understand Reah's native tongue]], is solved by synchronizing three talking faces on a fountain with various sounds in their vicinity.

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Journalists have been flocking to the planet Reah to discover how, despite its lack of resources and inhospitable climate, a massive [[BlackSite top secret base]] had been established there. You are the last and most persistent of them, and the base's commander finally revealed that it was all part of a research mission surrounding a teleportation gateway. It connected with an alternate version of Reah in [[AnotherDimension another dimension]], one that was inhabited by strange humanoid beings, and full of bizarre technology and structures. Because this dimension somehow prohibited advanced technology from working, a small outpost for the research team was set up on the other side, where they could observe the inhabitants first-hand. Now the commander has allowed you to see this version of Reah for yourself. Despite the return connection becoming increasingly unstable, your [[GoingForTheBigScoop desire to be famous]] didn't let this deter you. With the return portal gone, now you simply must [[TitleDrop face the unknown]].

to:

Journalists have been flocking to the planet Reah to discover how, despite its lack of resources and inhospitable climate, a massive [[BlackSite top secret base]] had been established there. You are the last and most persistent of them, and the base's commander finally revealed that it was all part of a research mission surrounding a teleportation gateway. It connected with an alternate version of Reah in [[AnotherDimension another dimension]], one that was inhabited by strange humanoid beings, and full of bizarre technology and structures. Because this dimension somehow prohibited advanced technology from working, a small outpost for the research team was set up on the other side, where they could observe the inhabitants first-hand. Now the commander has allowed you to see this version of Reah for yourself. Despite the return connection becoming increasingly unstable, your [[GoingForTheBigScoop desire to be famous]] didn't let this deter you. With the return portal gone, now you simply must [[TitleDrop face the unknown]].


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* OntologicalMystery
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''Reah: Face the Unknown'' is a first-person prerendered adventure game, the first game developed by Detalion and LK Avalon, released in 1998.

Journalists have been flocking to the planet Reah to discover how, despite its lack of resources and inhospitable climate, a massive [[BlackSite top secret base]] had been established there. You are the last and most persistent of them, and the base's commander finally revealed that it was all part of a research mission surrounding a teleportation gateway. It connected with an alternate version of Reah in [[AnotherDimension another dimension]], one that was inhabited by strange humanoid beings, and full of bizarre technology and structures. Because this dimension somehow prohibited advanced technology from working, a small outpost for the research team was set up on the other side, where they could observe the inhabitants first-hand. Now the commander has allowed you to see this version of Reah for yourself. Despite the return connection becoming increasingly unstable, your [[GoingForTheBigScoop desire to be famous]] didn't let this deter you. With the return portal gone, now you simply must [[TitleDrop face the unknown]].
----
!!''Reah'' contains examples of:
* FeaturelessProtagonist
* SongsInTheKeyOfLock

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