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* CreatorCameo: Zipper's default skin has Re-Volt publisher Acclaim decals on it.
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* CreatorCameo: Zipper's Humma's default skin has Re-Volt publisher Acclaim decals on it.
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* ProductPlacement: Basketballs have "''VideoGame/NBAJam''" written on them. Acclaim was in charge of the franchise at the time.
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* UpdatedRerelease: The fanmade 1.2 version adds certified compatibility with Windows XP, Vista, 7 and 8, as well as major graphical improvement and more customization than before.
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* UpdatedRerelease: The fanmade 1.2 version adds certified compatibility with Windows XP, Vista, 7 7, 8 and 8, 10, as well as major graphical improvement and more customization than before.
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* WakeUpCallBoss: While the prior tracks were somewhat tough but manageable, the museum stage really ups the difficulty with winding and tight turns and vicious blind spots that can put you back severely.
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* AnachronismStew: RC cars in TheWildWest? Who could have imagined...
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* EvilCounterpart: There are three unused cars that are the Phat Slug, Candy Pebbles and Toyeca, except with an EvilMakeover and a higher top speed. They are appropriately named "Evil Phat", "Evil Candy", and "Evil Toyeca", respectively.
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* EvilCounterpart: There are three unused cars that are the Phat Slug, Candy Pebbles and Toyeca, except with an EvilMakeover EvilCostumeSwitch and a higher top speed. They are appropriately named "Evil Phat", "Evil Candy", and "Evil Toyeca", respectively.
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Dummied Out is now trivia. Moving examples accordingly.
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* EvilCounterpart: There are three DummiedOut cars that are the Phat Slug, Candy Pebbles and Toyeca, except with an EvilMakeover and a higher top speed. They are appropriately named "Evil Phat", "Evil Candy", and "Evil Toyeca", respectively.
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* EvilCounterpart: There are three DummiedOut unused cars that are the Phat Slug, Candy Pebbles and Toyeca, except with an EvilMakeover and a higher top speed. They are appropriately named "Evil Phat", "Evil Candy", and "Evil Toyeca", respectively.
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''Re-Volt'', released in 1999 by the now-defunct Acclaim Entertainment on the PC, Nintendo 64, [=PlayStation=] and Dreamcast, is a unique approach to the racing genre. It pits radio-controlled cars against each other in a series of realistic and not-so-realistic tracks while using ''VideoGame/MarioKart''-style pickups. The gameplay is unique due to the physics engine that successfully emulated RC car movement. It has a related game titled ''RC Revenge'' which is its SpiritualSuccessor.
The game itself wasn't a big hit on the market (to the point of being classified as abandonware until its digital UpdatedRerelease), but it has given way to a cult following that exists to this very day. Eleven years from when it was first released, new cars, new tracks and even an online multiplayer client have been developed, and the ''Re-Volt'' community brought new life to ''Re-Volt'' with the fanmade 1.2 patch. Big Bit Interactive then bought the rights of ''Re-Volt'', and made an iOS port of it, but then, later, a Korean company they call themselves "[=WeGo=] Interactive" bought the ''Re-Volt'' rights from Big Bit, and they developed an Android version. Little did the ''Re-Volt'' community know [=WeGo=] was planning on a ''Re-Volt'' "sequel", also for Android... however, it is literally the same game, but with {{Freemium}} content and annoying english voices with korean accents playing while you race. The ''Re-Volt'' community now treats [=WeGo=] as a threat to them, as [=WeGo=] has already made a lot of stupidities like ''stealing the community's fanmade 1.2 patch'', and it sending to Website/GOGDotCom. Luckily, GOG has listened to the RV community, and took down ''Re-Volt''. In 2017, [=WeGo=] silently went defunct along with all their games.
The game itself wasn't a big hit on the market (to the point of being classified as abandonware until its digital UpdatedRerelease), but it has given way to a cult following that exists to this very day. Eleven years from when it was first released, new cars, new tracks and even an online multiplayer client have been developed, and the ''Re-Volt'' community brought new life to ''Re-Volt'' with the fanmade 1.2 patch. Big Bit Interactive then bought the rights of ''Re-Volt'', and made an iOS port of it, but then, later, a Korean company they call themselves "[=WeGo=] Interactive" bought the ''Re-Volt'' rights from Big Bit, and they developed an Android version. Little did the ''Re-Volt'' community know [=WeGo=] was planning on a ''Re-Volt'' "sequel", also for Android... however, it is literally the same game, but with {{Freemium}} content and annoying english voices with korean accents playing while you race. The ''Re-Volt'' community now treats [=WeGo=] as a threat to them, as [=WeGo=] has already made a lot of stupidities like ''stealing the community's fanmade 1.2 patch'', and it sending to Website/GOGDotCom. Luckily, GOG has listened to the RV community, and took down ''Re-Volt''. In 2017, [=WeGo=] silently went defunct along with all their games.
to:
''Re-Volt'', released in 1999 by the now-defunct Acclaim Creator/{{Acclaim}} Entertainment on the PC, Nintendo 64, [=PlayStation=] UsefulNotes/{{Nintendo 64}}, UsefulNotes/PlayStation and Dreamcast, UsefulNotes/{{Dreamcast}}, is a unique approach to the racing genre. It pits radio-controlled cars against each other in a series of realistic and not-so-realistic tracks while using ''VideoGame/MarioKart''-style pickups. The gameplay is unique due to the physics engine that successfully emulated RC car movement. It has a related game titled ''RC Revenge'' which is its SpiritualSuccessor.
The game itself wasn't a big hit on the market (to the point of being classified as abandonware until its digital UpdatedRerelease), but it has given way to a cult following that exists to this very day. Eleven years from when it was first released, new cars, new tracks and even an online multiplayer client have been developed, and the ''Re-Volt'' community brought new life to ''Re-Volt'' with the fanmade 1.2 patch. Big Bit Interactive then bought the rights of ''Re-Volt'', and made an iOS port of it, but then, later, a Korean company they call themselves "[=WeGo=] Interactive" bought the ''Re-Volt'' rights from Big Bit, and they developed an Android version. Little did the ''Re-Volt'' community know [=WeGo=] was planning on a ''Re-Volt'' "sequel", also for Android... however, it is literally the same game, but with {{Freemium}} content and annoyingenglish English voices with korean Korean accents playing while you race. The ''Re-Volt'' community now treats [=WeGo=] as a threat to them, as [=WeGo=] has already made a lot of stupidities stupid mistakes like ''stealing the community's fanmade 1.2 patch'', and it sending to it Website/GOGDotCom. Luckily, GOG has listened to the RV community, and took down ''Re-Volt''. In 2017, [=WeGo=] silently went defunct along with all their games.
The game itself wasn't a big hit on the market (to the point of being classified as abandonware until its digital UpdatedRerelease), but it has given way to a cult following that exists to this very day. Eleven years from when it was first released, new cars, new tracks and even an online multiplayer client have been developed, and the ''Re-Volt'' community brought new life to ''Re-Volt'' with the fanmade 1.2 patch. Big Bit Interactive then bought the rights of ''Re-Volt'', and made an iOS port of it, but then, later, a Korean company they call themselves "[=WeGo=] Interactive" bought the ''Re-Volt'' rights from Big Bit, and they developed an Android version. Little did the ''Re-Volt'' community know [=WeGo=] was planning on a ''Re-Volt'' "sequel", also for Android... however, it is literally the same game, but with {{Freemium}} content and annoying
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* [[CharacterTiers Car Tiers]]: Rookie, Amateur, Advanced, Semi-Pro and Pro. [[invoked]]
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* [[CharacterTiers Car Tiers]]: CharacterTiers: Rookie, Amateur, Advanced, Semi-Pro and Pro. [[invoked]]
* CreatorCameo: Zipper's default skin has Re-Volt publisher Acclaim decals on it.
* EvilCounterpart: There are three DummiedOut cars that are the Phat Slug, Candy Pebbles and Toyeca, except with an EvilMakeover and a higher top speed. They are appropriately named "Evil Phat", "Evil Candy", and "Evil Toyeca", respectively.
* EvilCounterpart: There are three DummiedOut cars that are the Phat Slug, Candy Pebbles and Toyeca, except with an EvilMakeover and a higher top speed. They are appropriately named "Evil Phat", "Evil Candy", and "Evil Toyeca", respectively.
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* IdiosyncraticDifficultyLevels: From easiest to hardest: Junior RC, Console, Arcade and Simulation. This affects how the cars handle, as well as how accurate the game's collision detection is.
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* IdiosyncraticDifficultyLevels: From easiest to hardest: Junior RC, Console, Arcade and Simulation. This affects how modifies the cars handle, as well as how accurate the game's collision detection is.model, from fully realistic for both walls and cars (Simulation), simplified for cars and realistic for walls (Arcade), fully simplified (Console), and fully simplified with a reduced top speed for all cars (Junior RC)
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* JokeCharacter[[note]]Or rather Joke Car[[/note]]: The Phat Slug vehicle, which has the lowest speed and acceleration of any car in the game.
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* JokeCharacter[[note]]Or rather Joke Car[[/note]]: JokeCharacter:
** The Phat Slug vehicle, which has the lowest speed and acceleration of any car in the game.
** The Phat Slug vehicle, which has the lowest speed and acceleration of any car in the game.
* LightningBruiser: Bertha Ballistics and the console-exclusive [=BossVolt=] are the heaviest cars in the game, easily tanking most weapons (at worst fearing a spin-out), but they boast surprisingly good top speed and acceleration, and while their handling is their weaker point, it's still fairly decent.
* MightyGlacier:
** Pest Control is quite heavy and has exceptional top speed for its Semi-Pro rating, but its acceleration is very poor.
** Rotor is the second-heaviest car in the game (tied with Bertha Ballistics), and has a very high speed as well as the unique ability to not being stopped by being flipped over. On the other hand, its acceleration is even worse than Pest Control's, its cornering abilities are weak (being incapable of powersliding) and greatly struggles on irregular terrain.
** Pest Control is quite heavy and has exceptional top speed for its Semi-Pro rating, but its acceleration is very poor.
** Rotor is the second-heaviest car in the game (tied with Bertha Ballistics), and has a very high speed as well as the unique ability to not being stopped by being flipped over. On the other hand, its acceleration is even worse than Pest Control's, its cornering abilities are weak (being incapable of powersliding) and greatly struggles on irregular terrain.
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* NitroBoost: The battery pickup, which speeds up your car and increases their grip for about ten seconds.
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* NitroBoost: The battery pickup, which speeds up your car and increases their grip for about ten seconds. It also prevents the car from being shorted out by the Lightning pikcup.
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* SmartBomb: The Star powerup, which can either be obtained by finding it hidden somewhere in a given track, or on rare occasions, through a regular powerup.
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* SmartBomb: The Star powerup, which can either be obtained by finding it hidden somewhere in a given track, or on rare occasions, through a regular powerup. It disables every other car for a few seconds.
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* TheVirus: Any car affected by the Bomb powerup can transfer the effect to any opponent by touching them.
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The game itself wasn't a big hit on the market (to the point of being classified as abandonware until its digital UpdatedRerelease), but it has given way to a cult following that exists to this very day. Eleven years from when it was first released, new cars, new tracks and even an online multiplayer client have been developed, and the ''Re-Volt'' community brought new life to ''Re-Volt'' with the fanmade 1.2 patch. Big Bit Interactive then bought the rights of ''Re-Volt'', and made an iOS port of it, but then, later, a Korean company they call themselves "[=WeGo=] Interactive" bought the ''Re-Volt'' rights from Big Bit, and they developed an Android version. Little did the ''Re-Volt'' community know [=WeGo=] was planning on a ''Re-Volt'' "sequel", also for Android... however, it is literally the same game, but with {{Freemium}} content and annoying english voices with korean accents playing while you race. The ''Re-Volt'' community now treats [=WeGo=] as a threat to them, as [=WeGo=] has already made a lot of stupidities like ''stealing the community's fanmade 1.2 patch'', and it sending to Website/GOGDotCom. Luckily, GOG has listened to the RV community, and took down ''Re-Volt''.
to:
The game itself wasn't a big hit on the market (to the point of being classified as abandonware until its digital UpdatedRerelease), but it has given way to a cult following that exists to this very day. Eleven years from when it was first released, new cars, new tracks and even an online multiplayer client have been developed, and the ''Re-Volt'' community brought new life to ''Re-Volt'' with the fanmade 1.2 patch. Big Bit Interactive then bought the rights of ''Re-Volt'', and made an iOS port of it, but then, later, a Korean company they call themselves "[=WeGo=] Interactive" bought the ''Re-Volt'' rights from Big Bit, and they developed an Android version. Little did the ''Re-Volt'' community know [=WeGo=] was planning on a ''Re-Volt'' "sequel", also for Android... however, it is literally the same game, but with {{Freemium}} content and annoying english voices with korean accents playing while you race. The ''Re-Volt'' community now treats [=WeGo=] as a threat to them, as [=WeGo=] has already made a lot of stupidities like ''stealing the community's fanmade 1.2 patch'', and it sending to Website/GOGDotCom. Luckily, GOG has listened to the RV community, and took down ''Re-Volt''.
''Re-Volt''. In 2017, [=WeGo=] silently went defunct along with all their games.
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* GameMod:
to:
* GameMod:GameMod: In no small part due to the game's fans.
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* HumblePie: If you fail to qualify for the podium in Championship mode, or lose all of your tries, the 3 winning cars get to watch as your car has a bomb strapped to it, dumped underneath them, and is blown up. Your car survives, but it's still pretty humiliating.
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* NonFatalExplosions: Any bombs that blow up your RC car won't actually damage it, just send it flying, tumbling, and probably landing upside down, but no worse for wear. Of course, this is a racing game, so it will still slow you down significantly.
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** As v1.2 has since long been abandoned, the people behind it have since created the [[http://rv12.revoltzone.net/rvgl.php RVGL]] "patch" to further allow Re-Volt to natively run on modern systems, as well as completely replace the game's original codebase.
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If that last link shouldn't be shown (since it does have download links for Re-Volt, though it seems somewhat legal since We Go have done nothing about it, thank god), then you can remove it if you want to.
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As of currently, Re-Volt is being further updated with [[http://rv12.revoltzone.net/rvgl.php "RVGL"]], an open source, cross-platform re-written codebase meant to supersede v1.2, allowing for modern systems to have easy compatibility with the game.
Many details and resources can be accessed on the [[http://re-volt.io/ Re-Volt.io]] community portal.
Many details and resources can be accessed on the [[http://re-volt.io/ Re-Volt.io]] community portal.
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* LevelInReverse: Not only are there reverse versions of the standard tracks (With tracks designed to go through different parts of the area when played in reverse), but there are also mirrored versions, flipped left-to-right. As if that wasn't enough, there are also reverse versions of these mirrored versions.
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* LevelInReverse: Not only are there reverse versions of the standard tracks (With tracks designed to go through different parts of the area when played in reverse), but there are also mirrored versions, flipped left-to-right. As if that wasn't enough, [[BreadEggsBreadedEggs there are also reverse versions of these mirrored versions.]]
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* ShoutOut: The [[BoyzNTheHood "Toys in the Hood"]] track.
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* ShoutOut: The [[BoyzNTheHood [[Film/BoyzNTheHood "Toys in the Hood"]] track.
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* MovesetClone: The Dreamcast port adds seventeen new vehicles to the lineup. Only two of them, BigVolt and BossVolt, use new models. The rest are repaints of the original cars with small changes to their speed and handling properties.
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* MovesetClone: The Dreamcast port adds seventeen new vehicles to the lineup. Only two of them, BigVolt [=BigVolt=] and BossVolt, [=BossVolt=], use new models. The rest are repaints of the original cars with small changes to their speed and handling properties.
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* MovesetClone: The Dreamcast port adds seventeen new vehicles to the lineup. Only two of them, BigVolt and BossVolt, use new models. The rest are repaints of the original cars with small changes to their speed and handling properties.
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* CoolCar: Many, many cool cars.
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* GlassCannon: The RV Loco car, introduced in the Dreamcast port of the game. It can travel much faster than any other car in the game, but it's poor steering and extreme top-heaviness means it will flip over if you even look at it wrong.
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* JungleJapes: A [[DownplayedTrope downplayed]] example. The Botanical Garden level features tropical greenery almost exclusively.
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* FantasticFireworks: Fireworks are this game's equivalents of homing missiles.
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* IdiosyncraticDifficultyLevels: From easiest to hardest: Junior RC, Console, Arcade and Simulation. Needless to say, this affects how the cars handle.
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* GameMod:
** The Re-Volt community is still creating custom vehicles and levels to this day. A repository of these add-ons can be found at [[http://revoltzone.net/ Re-Volt Zone.]]
** The fan-made [[http://rv12.revoltzone.net/ Re-Volt 1.2 Patch]], which allows the game to run on modern computers and adds widescreen support, among other optimizations.
* IdiosyncraticDifficultyLevels: From easiest to hardest: Junior RC, Console, Arcade and Simulation.Needless to say, this This affects how the cars handle.handle, as well as how accurate the game's collision detection is.
** The Re-Volt community is still creating custom vehicles and levels to this day. A repository of these add-ons can be found at [[http://revoltzone.net/ Re-Volt Zone.]]
** The fan-made [[http://rv12.revoltzone.net/ Re-Volt 1.2 Patch]], which allows the game to run on modern computers and adds widescreen support, among other optimizations.
* IdiosyncraticDifficultyLevels: From easiest to hardest: Junior RC, Console, Arcade and Simulation.
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** A built-in level editor allows you to create tracks using predesigned pieces on a grid. Most versions of the game give these levels a kid's bedroom aesthetic.
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** A built-in level editor allows you to create tracks using predesigned pieces on a grid. Most versions of the game give these levels a kid's bedroom aesthetic.[[note]] The Dreamcast version puts the levels in a grassy field instead.[[/note]]
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* TheWildWest: A few of the game's levels are set in a western American ghost town, complete with tumbleweeds and wanted posters.
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The game itself wasn't a big hit on the market (to the point of being classified as abandonware until its digital UpdatedRerelease), but it has given way to a cult following that exists to this very day. Eleven years from when it was first released, new cars, new tracks and even an online multiplayer client have been developed, and the ''Re-Volt'' community brought new life to ''Re-Volt'' with the fanmade 1.2 patch. Big Bit Interactive then bought the rights of ''Re-Volt'', and made an iOS port of it, but then, later, a Korean company they call themselves "[=WeGo=] Interactive" bought the ''Re-Volt'' rights from Big Bit, and they developed an Android version. Little did the ''Re-Volt'' community know [=WeGo=] was planning on a ''Re-Volt'' "sequel", also for Android... and well, it is literally the same game, but with {{Freemium}} content and annoying english voices with korean accent playing while you race. The ''Re-Volt'' community now treats [=WeGo=] as a threat to them, as [=WeGo=] has already made a lot of stupidities like literally stealing the community's fanmade 1.2 patch, and sending to Website/GOGDotCom, luckily, GOG has listened to the RV community, and took down ''Re-Volt''.
to:
The game itself wasn't a big hit on the market (to the point of being classified as abandonware until its digital UpdatedRerelease), but it has given way to a cult following that exists to this very day. Eleven years from when it was first released, new cars, new tracks and even an online multiplayer client have been developed, and the ''Re-Volt'' community brought new life to ''Re-Volt'' with the fanmade 1.2 patch. Big Bit Interactive then bought the rights of ''Re-Volt'', and made an iOS port of it, but then, later, a Korean company they call themselves "[=WeGo=] Interactive" bought the ''Re-Volt'' rights from Big Bit, and they developed an Android version. Little did the ''Re-Volt'' community know [=WeGo=] was planning on a ''Re-Volt'' "sequel", also for Android... and well, however, it is literally the same game, but with {{Freemium}} content and annoying english voices with korean accent accents playing while you race. The ''Re-Volt'' community now treats [=WeGo=] as a threat to them, as [=WeGo=] has already made a lot of stupidities like literally stealing ''stealing the community's fanmade 1.2 patch, patch'', and it sending to Website/GOGDotCom, luckily, Website/GOGDotCom. Luckily, GOG has listened to the RV community, and took down ''Re-Volt''.
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* CartoonBomb: A variation -- when the [[PoisonMushroom bomb powerup]] is collected, the entire car turns black, becoming the body of the bomb. The aerial becomes the fuse.
* ChainLightning: [[CaptainObvious The Lightning powerup]].
* ChainLightning: [[CaptainObvious The Lightning powerup]].
to:
* BedsheetGhost: The secret Mystery car, which is just a sheet with some question marks written on it. Flipping it over reveals that there isn't actually a car underneath the sheet.
* CartoonBomb: A variation -- when the [[PoisonMushroom bomb powerup]] is collected, the entire car turns black, becoming the body of the bomb. The aerial becomes thefuse.
fuse. The bomb can be passed off to another driver by bumping into them.
* ChainLightning:[[CaptainObvious The Lightning powerup]].lightning powerup will zap nearby opponents and short them out for a few seconds.
* CartoonBomb: A variation -- when the [[PoisonMushroom bomb powerup]] is collected, the entire car turns black, becoming the body of the bomb. The aerial becomes the
* ChainLightning:
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* FlyingSaucer: The Probe UFO "car".
to:
* FlyingSaucer: The Probe UFO "car". It can only be unlocked by entering a cheat code, and can hover through the air.
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* JokeCharacter[[note]]Or rather Joke Car[[/note]]: The Phat Slug.
to:
* JokeCharacter[[note]]Or rather Joke Car[[/note]]: The Phat Slug.Slug vehicle, which has the lowest speed and acceleration of any car in the game.
**Cheats allow the player to play as the shopping carts seen in the Supermarket levels. It's even ''slower'' than Phat Slug, and it will tip over when taking nearly any turns.
**Cheats allow the player to play as the shopping carts seen in the Supermarket levels. It's even ''slower'' than Phat Slug, and it will tip over when taking nearly any turns.
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* LevelEditor: You're free to make a level out of pre-set pieces, taking place in a bedroom of sorts.
to:
* LevelEditor: You're free to make a LevelEditor:
**A built-in levelout editor allows you to create tracks using predesigned pieces on a grid. Most versions of pre-set pieces, taking place in the game give these levels a kid's bedroom aesthetic.
**A hidden game mode in the PC version called "makeitgood" allows users to modify the placement ofsorts.objects and other track elements. Clever modders have imported their own models into this game mode to create original tracks from scratch.
**A built-in level
**A hidden game mode in the PC version called "makeitgood" allows users to modify the placement of
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* NitroBoost: The battery pickup, which speeds up your car for a bit.
* NotQuiteFlight: The Probe UFO (available through cheats only) can hover for a while after leaping off a ramp.
* NotQuiteFlight: The Probe UFO (available through cheats only) can hover for a while after leaping off a ramp.
to:
* NitroBoost: The battery pickup, which speeds up your car and increases their grip for a bit.about ten seconds.
* NotQuiteFlight: The Probe UFO (available through cheats only) can hover for a while after leaping off a ramp. It's fully steerable and has an infinite speed limit while airborne.
* NotQuiteFlight: The Probe UFO (available through cheats only) can hover for a while after leaping off a ramp. It's fully steerable and has an infinite speed limit while airborne.
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* SmartBomb: The star powerup, which can either be obtained by finding it hidden somewhere in a given track, or on rare occasions, through a regular powerup.
to:
* SmartBomb: The star Star powerup, which can either be obtained by finding it hidden somewhere in a given track, or on rare occasions, through a regular powerup.
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* WaterGunsAndBalloons: A water balloon is one of the powerups -- it can be shot at opponents, which shorts them out for a short amount of time.
to:
* WaterGunsAndBalloons: A three-pack water balloon balloons is one of the powerups -- it can be shot at opponents, which shorts knocks them out for a short amount of time.off course and spins them out.
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Colon Cancer chemotherapy
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* JokeCharacter: Or rather Joke Car: The Phat Slug.
to:
* JokeCharacter: Or JokeCharacter[[note]]Or rather Joke Car: Car[[/note]]: The Phat Slug.
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moderator restored to earlier version
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!!Tropes:
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* JokeCharacter: Or rather Joke Car: The Phat Slug.
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* JokeCharacter: Or JokeCharacter, or rather Joke Car: The Phat Slug.
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moderator restored to earlier version
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!!Tropes:
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* JokeCharacter: Or rather Joke Car: The Phat Slug.
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* JokeCharacter: Or JokeCharacter, or rather Joke Car: The Phat Slug.
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moderator restored to earlier version
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Changed line(s) 1,3 (click to see context) from:
''Re-Volt'', released in 1999 by the now-defunct Acclaim Entertainment on the PC, Nintendo 64, [=PlayStation=] and Dreamcast, is a unique approach to the racing genre. It pits radio-controlled cars against each other in a series of realistic and not-so-realistic tracks while using ''VideoGame/MarioKart''–style pickups. The gameplay is unique due to the physics engine that successfully emulated RC car movement.
The game itself wasn't a big hit on the market (now classified as abandonware), but it has given way to a cult following that exists to this very day. Eleven years from when it was first released, new cars, new tracks and even an online multiplayer client have been developed.
The game itself wasn't a big hit on the market (now classified as abandonware), but it has given way to a cult following that exists to this very day. Eleven years from when it was first released, new cars, new tracks and even an online multiplayer client have been developed.
to:
[[quoteright:256:http://static.tvtropes.org/pmwiki/pub/images/re-volt_7757.png]]
''Re-Volt'', released in 1999 by the now-defunct Acclaim Entertainment on the PC, Nintendo 64, [=PlayStation=] and Dreamcast, is a unique approach to the racing genre. It pits radio-controlled cars against each other in a series of realistic and not-so-realistic tracks while using''VideoGame/MarioKart''–style ''VideoGame/MarioKart''-style pickups. The gameplay is unique due to the physics engine that successfully emulated RC car movement. \n\n It has a related game titled ''RC Revenge'' which is its SpiritualSuccessor.
The game itself wasn't a big hit on the market(now (to the point of being classified as abandonware), abandonware until its digital UpdatedRerelease), but it has given way to a cult following that exists to this very day. Eleven years from when it was first released, new cars, new tracks and even an online multiplayer client have been developed.developed, and the ''Re-Volt'' community brought new life to ''Re-Volt'' with the fanmade 1.2 patch. Big Bit Interactive then bought the rights of ''Re-Volt'', and made an iOS port of it, but then, later, a Korean company they call themselves "[=WeGo=] Interactive" bought the ''Re-Volt'' rights from Big Bit, and they developed an Android version. Little did the ''Re-Volt'' community know [=WeGo=] was planning on a ''Re-Volt'' "sequel", also for Android... and well, it is literally the same game, but with {{Freemium}} content and annoying english voices with korean accent playing while you race. The ''Re-Volt'' community now treats [=WeGo=] as a threat to them, as [=WeGo=] has already made a lot of stupidities like literally stealing the community's fanmade 1.2 patch, and sending to Website/GOGDotCom, luckily, GOG has listened to the RV community, and took down ''Re-Volt''.
''Re-Volt'', released in 1999 by the now-defunct Acclaim Entertainment on the PC, Nintendo 64, [=PlayStation=] and Dreamcast, is a unique approach to the racing genre. It pits radio-controlled cars against each other in a series of realistic and not-so-realistic tracks while using
The game itself wasn't a big hit on the market
Changed line(s) 5 (click to see context) from:
!!Distinct tropes of this game:
to:
!!Distinct tropes of this game: game:
* CartoonBomb: A variation -- when the [[PoisonMushroom bomb powerup]] is collected, the entire car turns black, becoming the body of the bomb. The aerial becomes the fuse.
* ChainLightning: [[CaptainObvious The Lightning powerup]].
* CartoonBomb: A variation -- when the [[PoisonMushroom bomb powerup]] is collected, the entire car turns black, becoming the body of the bomb. The aerial becomes the fuse.
* ChainLightning: [[CaptainObvious The Lightning powerup]].
Changed line(s) 7 (click to see context) from:
* FlyingSaucer: The Probe UFO "car".
to:
* ExcusePlot: See the LivingToys example below.
* FlyingSaucer: The Probe UFO"car". "car".
* {{Foreshadowing}}: User-created levels have the bedroom's walls pasted posters of the unlockable cars.
* FlyingSaucer: The Probe UFO
* {{Foreshadowing}}: User-created levels have the bedroom's walls pasted posters of the unlockable cars.
Changed line(s) 9 (click to see context) from:
* [[JokeCharacter Joke Car]]: The Phat Slug
to:
* [[JokeCharacter JokeCharacter, or rather Joke Car]]: Car: The Phat SlugSlug.
* LaserHallway: A miniaturised, [[DeconstructedTrope more plausible]] version of this appears in the Museum track, triggering an alarm in the background as cars pass through it.
* LevelEditor: You're free to make a level out of pre-set pieces, taking place in a bedroom of sorts.
* LevelInReverse: Not only are there reverse versions of the standard tracks (With tracks designed to go through different parts of the area when played in reverse), but there are also mirrored versions, flipped left-to-right. As if that wasn't enough, there are also reverse versions of these mirrored versions.
* LaserHallway: A miniaturised, [[DeconstructedTrope more plausible]] version of this appears in the Museum track, triggering an alarm in the background as cars pass through it.
* LevelEditor: You're free to make a level out of pre-set pieces, taking place in a bedroom of sorts.
* LevelInReverse: Not only are there reverse versions of the standard tracks (With tracks designed to go through different parts of the area when played in reverse), but there are also mirrored versions, flipped left-to-right. As if that wasn't enough, there are also reverse versions of these mirrored versions.
* NintendoHard: Even on the Console setting, the second lowest handling setting, getting first place in a race isn't easy.
Changed line(s) 13 (click to see context) from:
* OilSlick: One of the powerups.
to:
* OilSlick: One of the powerups.
Changed line(s) 15,18 (click to see context) from:
* ShoutOut: The [[BoyzNTheHood "Toys in the Hood"]] track.
* ToyTime: The Toy World tracks.
* [[LevelEditor Track Editor]]
* WaterGunsAndBalloons: A water balloon is one of the powerups - it can be shot at opponents.
* ToyTime: The Toy World tracks.
* [[LevelEditor Track Editor]]
* WaterGunsAndBalloons: A water balloon is one of the powerups - it can be shot at opponents.
to:
* ShoutOut: The [[BoyzNTheHood "Toys in the Hood"]] track.
track.
* SmartBomb: The star powerup, which can either be obtained by finding it hidden somewhere in a given track, or on rare occasions, through a regular powerup.
* StealthPun: One of the cars is a car whose body resembles a black-and-white bear with black patches around the eyes. In other words, a [[http://en.wikipedia.org/wiki/Panda_car panda car]].
* ToyTime: The Toy Worldtracks.
tracks.
*[[LevelEditor Track Editor]]
UpdatedRerelease: The fanmade 1.2 version adds certified compatibility with Windows XP, Vista, 7 and 8, as well as major graphical improvement and more customization than before.
* WaterGunsAndBalloons: A water balloon is one of the powerups- -- it can be shot at opponents. opponents, which shorts them out for a short amount of time.
* XtremeKoolLetterz: [[JokeCharacter The Phat Slug]].
* SmartBomb: The star powerup, which can either be obtained by finding it hidden somewhere in a given track, or on rare occasions, through a regular powerup.
* StealthPun: One of the cars is a car whose body resembles a black-and-white bear with black patches around the eyes. In other words, a [[http://en.wikipedia.org/wiki/Panda_car panda car]].
* ToyTime: The Toy World
*
* WaterGunsAndBalloons: A water balloon is one of the powerups
* XtremeKoolLetterz: [[JokeCharacter The Phat Slug]].
Is there an issue? Send a MessageReason:
None
Changed line(s) 1,6 (click to see context) from:
[[quoteright:256:http://static.tvtropes.org/pmwiki/pub/images/re-volt_7757.png]]
''Re-Volt'', released in 1999 by the now-defunct Acclaim Entertainment on the PC, Nintendo 64, [=PlayStation=] and Dreamcast, is a unique approach to the racing genre. It pits radio-controlled cars against each other in a series of realistic and not-so-realistic tracks while using ''VideoGame/MarioKart''-style pickups. The gameplay is unique due to the physics engine that successfully emulated RC car movement. It has a related game titled ''RC Revenge'' which is its SpiritualSuccessor.
The game itself wasn't a big hit on the market (to the point of being classified as abandonware until its digital UpdatedRerelease), but it has given way to a cult following that exists to this very day. Eleven years from when it was first released, new cars, new tracks and even an online multiplayer client have been developed, and the ''Re-Volt'' community brought new life to ''Re-Volt'' with the fanmade 1.2 patch. Big Bit Interactive then bought the rights of ''Re-Volt'', and made an iOS port of it, but then, later, a Korean company they call themselves "[=WeGo=] Interactive" bought the ''Re-Volt'' rights from Big Bit, and they developed an Android version. Little did the ''Re-Volt'' community know [=WeGo=] was planning on a ''Re-Volt'' "sequel", also for Android... and well, it is literally the same game, but with {{Freemium}} content and annoying english voices with korean accent playing while you race. The ''Re-Volt'' community now treats [=WeGo=] as a threat to them, as [=WeGo=] has already made a lot of stupidities like literally stealing the community's fanmade 1.2 patch, and sending to Website/GOGDotCom, luckily, GOG has listened to the RV community, and took down ''Re-Volt''.
''Re-Volt'', released in 1999 by the now-defunct Acclaim Entertainment on the PC, Nintendo 64, [=PlayStation=] and Dreamcast, is a unique approach to the racing genre. It pits radio-controlled cars against each other in a series of realistic and not-so-realistic tracks while using ''VideoGame/MarioKart''-style pickups. The gameplay is unique due to the physics engine that successfully emulated RC car movement. It has a related game titled ''RC Revenge'' which is its SpiritualSuccessor.
The game itself wasn't a big hit on the market (to the point of being classified as abandonware until its digital UpdatedRerelease), but it has given way to a cult following that exists to this very day. Eleven years from when it was first released, new cars, new tracks and even an online multiplayer client have been developed, and the ''Re-Volt'' community brought new life to ''Re-Volt'' with the fanmade 1.2 patch. Big Bit Interactive then bought the rights of ''Re-Volt'', and made an iOS port of it, but then, later, a Korean company they call themselves "[=WeGo=] Interactive" bought the ''Re-Volt'' rights from Big Bit, and they developed an Android version. Little did the ''Re-Volt'' community know [=WeGo=] was planning on a ''Re-Volt'' "sequel", also for Android... and well, it is literally the same game, but with {{Freemium}} content and annoying english voices with korean accent playing while you race. The ''Re-Volt'' community now treats [=WeGo=] as a threat to them, as [=WeGo=] has already made a lot of stupidities like literally stealing the community's fanmade 1.2 patch, and sending to Website/GOGDotCom, luckily, GOG has listened to the RV community, and took down ''Re-Volt''.
to:
The game itself wasn't a big hit on the market
Changed line(s) 8,11 (click to see context) from:
!!Tropes:
* CartoonBomb: A variation -- when the [[PoisonMushroom bomb powerup]] is collected, the entire car turns black, becoming the body of the bomb. The aerial becomes the fuse.
* ChainLightning: [[CaptainObvious The Lightning powerup]].
* CartoonBomb: A variation -- when the [[PoisonMushroom bomb powerup]] is collected, the entire car turns black, becoming the body of the bomb. The aerial becomes the fuse.
* ChainLightning: [[CaptainObvious The Lightning powerup]].
to:
* CartoonBomb: A variation -- when the [[PoisonMushroom bomb powerup]] is collected, the entire car turns black, becoming the body
* ChainLightning: [[CaptainObvious The Lightning powerup]].
Changed line(s) 13,15 (click to see context) from:
* ExcusePlot: See the LivingToys example below.
* FlyingSaucer: The Probe UFO "car".
* {{Foreshadowing}}: User-created levels have the bedroom's walls pasted posters of the unlockable cars.
* FlyingSaucer: The Probe UFO "car".
* {{Foreshadowing}}: User-created levels have the bedroom's walls pasted posters of the unlockable cars.
to:
* {{Foreshadowing}}: User-created levels have the bedroom's walls pasted posters of the unlockable cars.
Changed line(s) 17,20 (click to see context) from:
* JokeCharacter: Or rather Joke Car: The Phat Slug.
* LaserHallway: A miniaturised, [[DeconstructedTrope more plausible]] version of this appears in the Museum track, triggering an alarm in the background as cars pass through it.
* LevelEditor: You're free to make a level out of pre-set pieces, taking place in a bedroom of sorts.
* LevelInReverse: Not only are there reverse versions of the standard tracks (With tracks designed to go through different parts of the area when played in reverse), but there are also mirrored versions, flipped left-to-right. As if that wasn't enough, there are also reverse versions of these mirrored versions.
* LaserHallway: A miniaturised, [[DeconstructedTrope more plausible]] version of this appears in the Museum track, triggering an alarm in the background as cars pass through it.
* LevelEditor: You're free to make a level out of pre-set pieces, taking place in a bedroom of sorts.
* LevelInReverse: Not only are there reverse versions of the standard tracks (With tracks designed to go through different parts of the area when played in reverse), but there are also mirrored versions, flipped left-to-right. As if that wasn't enough, there are also reverse versions of these mirrored versions.
to:
* JokeCharacter: Or rather [[JokeCharacter Joke Car: Car]]: The Phat Slug.
* LaserHallway: A miniaturised, [[DeconstructedTrope more plausible]] version of this appears in the Museum track, triggering an alarm in the background as cars pass through it.
* LevelEditor: You're free to make a level out of pre-set pieces, taking place in a bedroom of sorts.
* LevelInReverse: Not only are there reverse versions of the standard tracks (With tracks designed to go through different parts of the area when played in reverse), but there are also mirrored versions, flipped left-to-right. As if that wasn't enough, there are also reverse versions of these mirrored versions.Slug
* LaserHallway: A miniaturised, [[DeconstructedTrope more plausible]] version of this appears in the Museum track, triggering an alarm in the background as cars pass through it.
* LevelEditor: You're free to make a level out of pre-set pieces, taking place in a bedroom of sorts.
* LevelInReverse: Not only are there reverse versions of the standard tracks (With tracks designed to go through different parts of the area when played in reverse), but there are also mirrored versions, flipped left-to-right. As if that wasn't enough, there are also reverse versions of these mirrored versions.
Deleted line(s) 22 (click to see context) :
* NintendoHard: Even on the Console setting, the second lowest handling setting, getting first place in a race isn't easy.
Changed line(s) 25 (click to see context) from:
* OilSlick: One of the powerups.
to:
* OilSlick: One of the powerups.
Changed line(s) 27,34 (click to see context) from:
* ShoutOut: The [[BoyzNTheHood "Toys in the Hood"]] track.
* SmartBomb: The star powerup, which can either be obtained by finding it hidden somewhere in a given track, or on rare occasions, through a regular powerup.
* StealthPun: One of the cars is a car whose body resembles a black-and-white bear with black patches around the eyes. In other words, a [[http://en.wikipedia.org/wiki/Panda_car panda car]].
* ToyTime: The Toy World tracks.
* UpdatedRerelease: The fanmade 1.2 version adds certified compatibility with Windows XP, Vista, 7 and 8, as well as major graphical improvement and more customization than before.
* WaterGunsAndBalloons: A water balloon is one of the powerups -- it can be shot at opponents, which shorts them out for a short amount of time.
* XtremeKoolLetterz: [[JokeCharacter The Phat Slug]].
* SmartBomb: The star powerup, which can either be obtained by finding it hidden somewhere in a given track, or on rare occasions, through a regular powerup.
* StealthPun: One of the cars is a car whose body resembles a black-and-white bear with black patches around the eyes. In other words, a [[http://en.wikipedia.org/wiki/Panda_car panda car]].
* ToyTime: The Toy World tracks.
* UpdatedRerelease: The fanmade 1.2 version adds certified compatibility with Windows XP, Vista, 7 and 8, as well as major graphical improvement and more customization than before.
* WaterGunsAndBalloons: A water balloon is one of the powerups -- it can be shot at opponents, which shorts them out for a short amount of time.
* XtremeKoolLetterz: [[JokeCharacter The Phat Slug]].
to:
* ShoutOut: The [[BoyzNTheHood "Toys in the Hood"]] track.
* SmartBomb: The star powerup, which can either be obtained by finding it hidden somewhere in a given track, or on rare occasions, through a regular powerup.
* StealthPun: One of the cars is a car whose body resembles a black-and-white bear with black patches around the eyes. In other words, a [[http://en.wikipedia.org/wiki/Panda_car panda car]].
track.
* ToyTime: The Toy Worldtracks.
tracks.
*UpdatedRerelease: The fanmade 1.2 version adds certified compatibility with Windows XP, Vista, 7 and 8, as well as major graphical improvement and more customization than before.
[[LevelEditor Track Editor]]
* WaterGunsAndBalloons: A water balloon is one of the powerups-- - it can be shot at opponents, which shorts them out for a short amount of time.
* XtremeKoolLetterz: [[JokeCharacter The Phat Slug]].
opponents.
* SmartBomb: The star powerup, which can either be obtained by finding it hidden somewhere in a given track, or on rare occasions, through a regular powerup.
* StealthPun: One of the cars is a car whose body resembles a black-and-white bear with black patches around the eyes. In other words, a [[http://en.wikipedia.org/wiki/Panda_car panda car]].
* ToyTime: The Toy World
*
* WaterGunsAndBalloons: A water balloon is one of the powerups
* XtremeKoolLetterz: [[JokeCharacter The Phat Slug]].
Is there an issue? Send a MessageReason:
Moving to un-hyphenated title.
Changed line(s) 1 (click to see context) from:
[[redirect:VideoGame/{{Re-Volt}}]]
to:
''Re-Volt'', released in 1999 by the now-defunct Acclaim Entertainment on the PC, Nintendo 64, [=PlayStation=] and Dreamcast, is a unique approach to the racing genre. It pits radio-controlled cars against each other in a series of realistic and not-so-realistic tracks while using ''VideoGame/MarioKart''-style pickups. The gameplay is unique due to the physics engine that successfully emulated RC car movement. It has a related game titled ''RC Revenge'' which is its SpiritualSuccessor.
The game itself wasn't a big hit on the market (to the point of being classified as abandonware until its digital UpdatedRerelease), but it has given way to a cult following that exists to this very day. Eleven years from when it was first released, new cars, new tracks and even an online multiplayer client have been developed, and the ''Re-Volt'' community brought new life to ''Re-Volt'' with the fanmade 1.2 patch. Big Bit Interactive then bought the rights of ''Re-Volt'', and made an iOS port of it, but then, later, a Korean company they call themselves "[=WeGo=] Interactive" bought the ''Re-Volt'' rights from Big Bit, and they developed an Android version. Little did the ''Re-Volt'' community know [=WeGo=] was planning on a ''Re-Volt'' "sequel", also for Android... and well, it is literally the same game, but with {{Freemium}} content and annoying english voices with korean accent playing while you race. The ''Re-Volt'' community now treats [=WeGo=] as a threat to them, as [=WeGo=] has already made a lot of stupidities like literally stealing the community's fanmade 1.2 patch, and sending to Website/GOGDotCom, luckily, GOG has listened to the RV community, and took down ''Re-Volt''.
----
!!Tropes:
* CartoonBomb: A variation -- when the [[PoisonMushroom bomb powerup]] is collected, the entire car turns black, becoming the body of the bomb. The aerial becomes the fuse.
* ChainLightning: [[CaptainObvious The Lightning powerup]].
* [[CharacterTiers Car Tiers]]: Rookie, Amateur, Advanced, Semi-Pro and Pro. [[invoked]]
* ExcusePlot: See the LivingToys example below.
* FlyingSaucer: The Probe UFO "car".
* {{Foreshadowing}}: User-created levels have the bedroom's walls pasted posters of the unlockable cars.
* IdiosyncraticDifficultyLevels: From easiest to hardest: Junior RC, Console, Arcade and Simulation. Needless to say, this affects how the cars handle.
* JokeCharacter: Or rather Joke Car: The Phat Slug.
* LaserHallway: A miniaturised, [[DeconstructedTrope more plausible]] version of this appears in the Museum track, triggering an alarm in the background as cars pass through it.
* LevelEditor: You're free to make a level out of pre-set pieces, taking place in a bedroom of sorts.
* LevelInReverse: Not only are there reverse versions of the standard tracks (With tracks designed to go through different parts of the area when played in reverse), but there are also mirrored versions, flipped left-to-right. As if that wasn't enough, there are also reverse versions of these mirrored versions.
* LivingToys: [[ExcusePlot The guy who made these RCs put a bit too much of their magic spark in them. They race for no reason.]] Have fun.
* NintendoHard: Even on the Console setting, the second lowest handling setting, getting first place in a race isn't easy.
* NitroBoost: The battery pickup, which speeds up your car for a bit.
* NotQuiteFlight: The Probe UFO (available through cheats only) can hover for a while after leaping off a ramp.
* OilSlick: One of the powerups.
* PoisonMushroom: Pickups come with the added risk of getting the bomb, which sets your car on a timer and you have to pass the bomb to other cars before you explode.
* ShoutOut: The [[BoyzNTheHood "Toys in the Hood"]] track.
* SmartBomb: The star powerup, which can either be obtained by finding it hidden somewhere in a given track, or on rare occasions, through a regular powerup.
* StealthPun: One of the cars is a car whose body resembles a black-and-white bear with black patches around the eyes. In other words, a [[http://en.wikipedia.org/wiki/Panda_car panda car]].
* ToyTime: The Toy World tracks.
* UpdatedRerelease: The fanmade 1.2 version adds certified compatibility with Windows XP, Vista, 7 and 8, as well as major graphical improvement and more customization than before.
* WaterGunsAndBalloons: A water balloon is one of the powerups -- it can be shot at opponents, which shorts them out for a short amount of time.
* XtremeKoolLetterz: [[JokeCharacter The Phat Slug]].
----