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* CaptainSpaceDefenderOfEarth: Astronots is an astronaut clearly based on ''Franchise/BuckRogers'' and uses a RayGun.

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* CaptainSpaceDefenderOfEarth: Astronots is an astronaut clearly based on ''Franchise/BuckRogers'' ''ComicStrip/BuckRogers'' and uses a RayGun.
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* CaptainSpaceDefenderOfEarth: Astronots is an astronaut clearly based on ''Franchise/BuckRogers'' and uses a RayGun.

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* AnimalMotifs: Technically {{downplayed|Trope}}(?) -- Marsa is a little witch who wears a chicken for a hat. She's also the only character who has her tease animation being her combing her own hair, uses regular household items for her attacks, and does relatively normal things for her Magic.



** And another is where smacks the opponent with a large frying pan, serves them in a giant sandwich, eats them and farts them out the other end across the screen... ''yeah.''

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** And another is where smacks the opponent with a large frying pan, serves them in a giant sandwich, eats them and farts them out the other end across the screen... ''yeah.''''yeah''.
* AnimalMotifs: Technically {{downplayed|Trope}}(?) -- Marsa is a little witch who wears a chicken for a hat. She's also the only character who has her tease animation being her combing her own hair, uses regular household items for her attacks, and does relatively normal things for her Magic.



* BonusBoss: [[spoiler: Win the game without losing a single round and Inuzo will appear to challenge your fighter after Darkness.]]



* TokenMinority: D.D.J. is the only character of the cast of artistic kids who is black.

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* TokenMinority: D.D.J. is the only character of the cast of artistic kids who is black.black.
* TrueFinalBoss: [[spoiler: Win the game without losing a single round and Inuzo will appear to challenge your fighter after Darkness.]]
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* AmusingInjuries: Darkness's Magic abilities.

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* AmusingInjuries: Darkness's Darkness' Magic abilities.
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* SequelHook: [[spoiler: Following the staff roll, an unnamed boy moves into town alongside a pair of twins. What follows is a skateboarder and an alien riding a four-legged UFO in the same style of the playable fighters creating and erasing ToBeContinued from the screen respectively]].
* {{Sleepyhead}}: Beartank's idle animation is of him just sitting there and dozing off. One of his win poses even has him pull out a fancy pink bed to take a victory nap in!

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* SequelHook: [[spoiler: Following the staff roll, an unnamed boy moves into town alongside a pair of twins. What follows is animated drawings of a skateboarder and an alien riding a four-legged UFO in the same style of the playable fighters creating and erasing ToBeContinued from the screen respectively]].
* {{Sleepyhead}}: Beartank's idle animation is of him just sitting there and dozing off. One of his win poses even has him pull out a fancy pink bed to take a victory nap in!
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** Every fighter gets eight color palettes along with their base palette, each palette corresponding to the six main attacking buttons, the Start button, and a mirror palette if two players attempt to pick the same color on the same character. The "Drawing" visual style uses its own pool of palette swaps.

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** Every fighter gets eight seven additional color palettes along with their base palette, each palette. Each palette corresponding corresponds to the six main attacking buttons, the Start button, and a mirror palette if two players attempt to pick the same color on the same character. The "Drawing" visual style uses its own pool of palette swaps.
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** Every fighter gets eight color palettes along with their base palette, each palette corresponding to the six main attacking buttons, the Start button, and a mirror palette if two players attempt to pick the same color on the same character. The "Drawing" visual style uses its own pool of colors
** For full characters, we have Inuzo. He's essentially Mamezo but with gray skin, a blue cape and different idle and walking animations. He also gets his own set of color palettes that are much darker than Mamezo's. To drive the point home, they even share the same slot on the CSS.

to:

** Every fighter gets eight color palettes along with their base palette, each palette corresponding to the six main attacking buttons, the Start button, and a mirror palette if two players attempt to pick the same color on the same character. The "Drawing" visual style uses its own pool of colors
palette swaps.
** For full characters, we have Inuzo. He's essentially Mamezo but with gray skin, a blue cape and different idle and walking animations.animations, alongside different A.I when out into the hands of the computer. He also gets his own set of color palettes that are much darker than Mamezo's. To drive the point home, they even share the same slot on the CSS.



* TheSmurfettePrinciple: Altough there are two girls in the group of kids, Marsa's the only playable female character.

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* TheSmurfettePrinciple: Altough Although there are two girls in the group of kids, Marsa's the only playable female character.
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* BigBadEnsemble: While Val and George (and by extent, Mamezo and Darkness) are both antagonists, they don't really interact much with each other, unless you [[VillainProtagonist choose to play with either one of their creations]].
* BonusBoss: [[spoiler: Win the game without continuing and Inuzo will appear to challenge your fighter.]]
* BreakoutCharacter: Of all the characters present in the game, only the Bear Tank has any significance outside of this game of origin, making appearances in VideoGame/CastlevaniaCircleOfTheMoon, VideoGame/KonamiKrazyRacers, and VideoGame/PopnMusic!

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* BigBadEnsemble: While Val and George (and by extent, Mamezo and Darkness) are both antagonists, they don't really interact much with each other, other unless you [[VillainProtagonist choose to play with either one of their creations]].
* BonusBoss: [[spoiler: Win the game without continuing losing a single round and Inuzo will appear to challenge your fighter.fighter after Darkness.]]
* BreakoutCharacter: Of all the characters present in the game, only the Bear Tank has any significance outside of this game of origin, making appearances in VideoGame/CastlevaniaCircleOfTheMoon, VideoGame/KonamiKrazyRacers, ''VideoGame/CastlevaniaCircleOfTheMoon'', ''VideoGame/KonamiKrazyRacers'', and VideoGame/PopnMusic!''VideoGame/PopnMusic''!



* IronicName: Darkness is a ghost-dog creature who is pure white in color and doesn't have any moves related to darkness. He gets a line of bright pastel alternate colors with only one fitting his name: a charcoal black alt.

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* IronicName: Darkness is a ghost-dog creature who is pure white in color and doesn't have any moves related to darkness. He gets a line of bright pastel alternate colors with only one fitting his name: a charcoal black alt.alt only accessible if two Darkness try to pick the same palette.



* SequelHook: [[spoiler: Following the staff roll, an unnamed boy moves into town alongside a pair of twins. What follows is a skateboarder and an alien riding a four-legged UFO creating and erasing ToBeContinued from the screen]].

to:

* SequelHook: [[spoiler: Following the staff roll, an unnamed boy moves into town alongside a pair of twins. What follows is a skateboarder and an alien riding a four-legged UFO in the same style of the playable fighters creating and erasing ToBeContinued from the screen]].screen respectively]].

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* BigBadEnsemble: While Val and George are both antagonists, they don't really interact much with each other.

to:

* BigBadEnsemble: While Val and George (and by extent, Mamezo and Darkness) are both antagonists, they don't really interact much with each other.other, unless you [[VillainProtagonist choose to play with either one of their creations]].
* BonusBoss: [[spoiler: Win the game without continuing and Inuzo will appear to challenge your fighter.]]



** Every fighter gets eight color palettes along with their base palette, each palette corresponding to the six main attacking buttons, the Start button, and a mirror palette if two players attempt to pick the same color on the same character. On top of that, there is an equivalent set of "Drawing" palettes that uses only two colors total if that visual mode is chosen in the Options mode.

to:

** Every fighter gets eight color palettes along with their base palette, each palette corresponding to the six main attacking buttons, the Start button, and a mirror palette if two players attempt to pick the same color on the same character. On top of that, there is an equivalent set of The "Drawing" palettes that uses only two colors total if that visual mode is chosen in the Options mode.style uses its own pool of colors



** Darkness, the game's FinalBoss, is unlocked [[spoiler:after [[DefeatMeansPlayable finishing the game]] or playing the game for five hours total.]]

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** Darkness, the game's FinalBoss, is unlocked [[spoiler:after [[DefeatMeansPlayable finishing the game]] or playing the game for five hours total.]]]]
* SequelHook: [[spoiler: Following the staff roll, an unnamed boy moves into town alongside a pair of twins. What follows is a skateboarder and an alien riding a four-legged UFO creating and erasing ToBeContinued from the screen]].
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** One is where he calls out for other dogs to come up. They technically pretty much clutter and harm the opponent.

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** One is where he calls out for other dogs to come up. They technically pretty much clutter builds a giant bone and harm uses it to summon a herd of ghost dogs, hoping to catch the opponent.opponent in the herd and trample them.



** And another is where he serves the opponent in a sandwich, eats them and farts them out... ''yeah.''

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** And another is where he serves smacks the opponent with a large frying pan, serves them in a giant sandwich, eats them and farts them out...out the other end across the screen... ''yeah.''



* OddNameOut: Out of the group of children, D.D.J. is the only one whose name seems to be an acronym. On the other end, we have Darkness -- while he ''is'' unlockable [[spoiler:once the game is completed or after five hours of total palytime]], he's the only playable character whose name is a word!

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* OddNameOut: Out of the group of children, D.D.J. is the only one whose name seems to be an acronym. On the other end, we have Darkness -- while he ''is'' unlockable [[spoiler:once the game is completed or after five hours of total palytime]], he's the only playable character fighter in the cast whose name is a word!



** Every fighter gets a set number of color palettes along with their base palette, each corresponding to a different button. On top of that, for every palette they have, there is an equivalent "Drawing" palette that uses only two colors total if that visual mode is chosen in the Options mode.

to:

** Every fighter gets a set number of eight color palettes along with their base palette, each palette corresponding to the six main attacking buttons, the Start button, and a different button. mirror palette if two players attempt to pick the same color on the same character. On top of that, for every palette they have, there is an equivalent set of "Drawing" palette palettes that uses only two colors total if that visual mode is chosen in the Options mode.



** Inuzo, a PaletteSwap of Mamezo controlled by Val's dog Mudgas, is unlocked [[spoiler:after two hours of playing the game.]]

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** Inuzo, a PaletteSwap of Mamezo controlled by Val's dog Mudgas, is unlocked [[spoiler:after two hours of playing the game.game, then holding L while selecting Mamezo.]]
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Quick fix


* InterferenceSpoiler: The game's two secret characters can still be drawn from the random character select option even before they become directly selectable.

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* InterferenceSpoiler: InterfaceSpoiler: The game's two secret characters can still be drawn from the random character select option even before they become directly selectable.

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* InterferenceSpoiler: The game's two secret characters can still be drawn from the random character select option even before they become directly selectable.



** For full characters, we have Inuzo. He's essentially Mamezo but with gray skin, a blue cape and different idle and walking animations. He also gets his own set of color palettes that are much darker than Mamezo's.

to:

** For full characters, we have Inuzo. He's essentially Mamezo but with gray skin, a blue cape and different idle and walking animations. He also gets his own set of color palettes that are much darker than Mamezo's. To drive the point home, they even share the same slot on the CSS.
Is there an issue? Send a MessageReason:
None


** Every fighter gets a set number of color palettes along with their base palette. On top of that, for every palette they have, there is an equivalent "Drawing" palette that uses only two colors total.

to:

** Every fighter gets a set number of color palettes along with their base palette. palette, each corresponding to a different button. On top of that, for every palette they have, there is an equivalent "Drawing" palette that uses only two colors total.total if that visual mode is chosen in the Options mode.

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* IronicName: Darkness is a ghost-dog creature who is pure white (for his default appearance) in color and doesn't really have any moves related to darkness.

to:

* IronicName: Darkness is a ghost-dog creature who is pure white (for his default appearance) in color and doesn't really have any moves related to darkness.darkness. He gets a line of bright pastel alternate colors with only one fitting his name: a charcoal black alt.



* PaletteSwap: Inuzo, even if he's secret. He's essentially Mamezo but with gray skin and a blue cape.. even then, some of his animations are different, but especially the ones when he walks (where he walks on all fours and acts like he's a dog).

to:

* PaletteSwap: Inuzo, even if he's secret. PaletteSwap:
** Every fighter gets a set number of color palettes along with their base palette. On top of that, for every palette they have, there is an equivalent "Drawing" palette that uses only two colors total.
** For full characters, we have Inuzo.
He's essentially Mamezo but with gray skin and skin, a blue cape.. even then, some of cape and different idle and walking animations. He also gets his animations own set of color palettes that are different, but especially the ones when he walks (where he walks on all fours and acts like he's a dog).much darker than Mamezo's.



* {{Sleepyhead}}: Beartank's idle animation is of him just sitting there and dozing off. Oh, and one of his win animations is when he goes into bed!

to:

* SecretCharacter:
** Inuzo, a PaletteSwap of Mamezo controlled by Val's dog Mudgas, is unlocked [[spoiler:after two hours of playing the game.]]
** Darkness, the game's FinalBoss, is unlocked [[spoiler:after [[DefeatMeansPlayable finishing the game]] or playing the game for five hours total.]]
* {{Sleepyhead}}: Beartank's idle animation is of him just sitting there and dozing off. Oh, and one One of his win animations is when he goes into bed!poses even has him pull out a fancy pink bed to take a victory nap in!
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Given the Bear Tank's apperances in other Konami Games, and the other Rakuga Kids characters lack thereof, this is appropriate!

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* BreakoutCharacter: Of all the characters present in the game, only the Bear Tank has any significance outside of this game of origin, making appearances in VideoGame/CastlevaniaCircleOfTheMoon, VideoGame/KonamiKrazyRacers, and VideoGame/PopnMusic!
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* MagicSkirt: Averted, as Marsa holds her dress down when descending from a jump.
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* {{Portmantitle}}: The title is a portmanteau of the Japanese word "rakugaki" (meaning doodle) and the English word "kids".
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* TheSmurfettePrinciple: Out of the playable roster, Marsa's the only girl in it.

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* TheSmurfettePrinciple: Out of Altough there are two girls in the playable roster, group of kids, Marsa's the only girl in it.playable female character.
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* {{Expy}}: Captain.Cat.Kit is an obvious '"VideoGame/ParappaTheRapper'' reference.

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* {{Expy}}: Captain.Cat.Kit is an obvious '"VideoGame/ParappaTheRapper'' VideoGame/ParappaTheRapper reference.
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* {{Expy}}: Captain.Cat.Kit is an obvious '"VideoGame/ParappaTheRapper'' reference.
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* BigBadEnsemble: While Val and George are both antagonists, they don't really interact much with each other.
Is there an issue? Send a MessageReason:
None


* Sleepyhead: Beartank's idle animation is of him just sitting there and dozing off. Oh, and one of his win animations is when he goes into bed!

to:

* Sleepyhead: {{Sleepyhead}}: Beartank's idle animation is of him just sitting there and dozing off. Oh, and one of his win animations is when he goes into bed!
Is there an issue? Send a MessageReason:
None


* OddNameOut: Out of the group of children, D.D.J. is the only one whose name seems to be an acronym. On the other end, we have Darkness -- while he ''is'' unlockable [[spoiler:once the game is completed]], he's the only playable character whose name is a word!

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* OddNameOut: Out of the group of children, D.D.J. is the only one whose name seems to be an acronym. On the other end, we have Darkness -- while he ''is'' unlockable [[spoiler:once the game is completed]], completed or after five hours of total palytime]], he's the only playable character whose name is a word!
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created this page

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''Rakugakids'', a [[TwoAndAHalfD 2.5D]] fighting game for the Nintendo 64, was created by Creator/{{Konami}} and released in Japan on July 23, 1998 (and strangely enough, December 4 on the same year for Europe, translated into English). That's right, only one international release!

The game's plot is simple: a group of 6 kids - Andy, Nola, Clione, Roy, Jerry and D.D.J. - travel for the summer holidays. When they visit a cave they end up getting interested seeing a crayon box, a rather intriguing find... until Jerry's brother, Val, decides to steal it. Eventually, he draws a character on a wall -- revealing that whoever's drawn with those specific crayons will come to life.

As said drawing later causes trouble for the town, the kids then pretty much try to combat against Val and his doodle with their own characters. [[spoiler:Eventually they also encounter George, who gets a hold of the crayons as well and serves as the game's final boss.]] That's how simple it is once you play the story mode.

Despite the small character roster and amount of locations, there may be a big reason behind all of this; because of the fact the drawn characters are traditionally animated, all of them have a wide arrange of sprites, that even then with such a console like the N64, it's still quite a bundle of frame-by-frame content.

!This game has drawn the following tropes:
* AerithAndBob: Clione and D.D.J.'s names noticeably stick out of the other four. ''Meanwhile,'' the playable roster just really didn't care about a consistent naming convention, so we have names like Marsa, Astronots, and Beartank.
* AnimalMotifs: Technically {{downplayed|Trope}}(?) -- Marsa is a little witch who wears a chicken for a hat. She's also the only character who has her tease animation being her combing her own hair, uses regular household items for her attacks, and does relatively normal things for her Magic.
* AmusingInjuries: Darkness's Magic abilities.
** One is where he calls out for other dogs to come up. They technically pretty much clutter and harm the opponent.
** Another is where he literally blends up an opponent, with several other inedible ingredients.
** And another is where he serves the opponent in a sandwich, eats them and farts them out... ''yeah.''
* BedsheetGhost: Darkness, the dog.
* CallARabbitASmeerp: Special attacks are referred to as Magic attacks.
* {{Cowboy}}: Cools. Roy is themed as such.
* IronicName: Darkness is a ghost-dog creature who is pure white (for his default appearance) in color and doesn't really have any moves related to darkness.
* {{Jerkass}}: Val is described as a bully when he gets introduced in the story mode's intro. His drawing, Mamezo, ain't spared from being mean either, and they sure are having fun with it!
* MediumBlending: The very core of this game's style is that it places 2D characters in 3D environments, a la ''VideoGame/PaperMario''.
* OddNameOut: Out of the group of children, D.D.J. is the only one whose name seems to be an acronym. On the other end, we have Darkness -- while he ''is'' unlockable [[spoiler:once the game is completed]], he's the only playable character whose name is a word!
* PaletteSwap: Inuzo, even if he's secret. He's essentially Mamezo but with gray skin and a blue cape.. even then, some of his animations are different, but especially the ones when he walks (where he walks on all fours and acts like he's a dog).
* Sleepyhead: Beartank's idle animation is of him just sitting there and dozing off. Oh, and one of his win animations is when he goes into bed!
* TheSmurfettePrinciple: Out of the playable roster, Marsa's the only girl in it.
* TokenMinority: D.D.J. is the only character of the cast of artistic kids who is black.

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