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** This is the first game since 20th Anniversary (As that game, Tetris 1, Champions, and Chronicle maintained) to feature a larger roster to have more than 24 playable characters even at the game's base content across all modes. Chronicles did subvert this with 29, but 5 of them are skill battle exclusive.

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** This is the first game since 20th Anniversary (As that game, Tetris 1, Champions, and Chronicle maintained) to feature a larger roster to have more than 24 playable characters even at the game's base content across all modes. Chronicles Chronicle did subvert this with 29, but 5 of them are skill battle exclusive.
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** This is the first game since 20th Anniversary (As that game, Tetris 1, Champions, and Chronicle maintained) to feature more than 24 playable characters even at the game's base content across all modes. Chronicles did subvert this with 29, but 5 of them are skill battle exclusive.

to:

** This is the first game since 20th Anniversary (As that game, Tetris 1, Champions, and Chronicle maintained) to feature a larger roster to have more than 24 playable characters even at the game's base content across all modes. Chronicles did subvert this with 29, but 5 of them are skill battle exclusive.
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** This is the first game since 20th Anniversary (As that game, Tetris 1, Champions, and Chronicle maintained) to feature more than 24 playable characters even at the game's base content across all modes. Chronicles did subvert this with 29, but 5 of them are skill battle exclusive.
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''Puyo Puyo Tetris 2'', direct sequel of the first ''VideoGame/PuyoPuyoTetris'', is a crossover FallingBlocks puzzle game developed by Creator/SonicTeam and published by Creator/{{Sega}}; it released for the UsefulNotes/NintendoSwitch, UsefulNotes/PlayStation4, UsefulNotes/PlayStation5, UsefulNotes/XboxOne, UsefulNotes/XboxSeriesXAndS, and UsefulNotes/{{Steam}}.

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''Puyo Puyo Tetris 2'', direct sequel of the first ''VideoGame/PuyoPuyoTetris'', is a crossover FallingBlocks puzzle game developed by Creator/SonicTeam and published by Creator/{{Sega}}; it released for the UsefulNotes/NintendoSwitch, UsefulNotes/PlayStation4, UsefulNotes/PlayStation5, UsefulNotes/XboxOne, UsefulNotes/XboxSeriesXAndS, Platform/NintendoSwitch, Platform/PlayStation4, Platform/PlayStation5, Platform/XboxOne, Platform/XboxSeriesXAndS, and UsefulNotes/{{Steam}}.Platform/{{Steam}}.
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* DoWellButNotPerfect: Some of the adventure modes grade you by how fast you defeat an opponent, but others go by final score instead. For those last ones, you actually have to pace your game so that you don't accidentally defeat the AI before you can accumulate enough points to get 3 or 4 stars. This is particularly noticeable in the "Fever" levels, where a skilled player can easily accumulate enough clears in one round to knock out their opponent, but not enough to actually meet the score goals of the level.
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* YouAreInCommandNow: After Ex transports Tee away, Ess has to take command of the Tetra in order to find him.

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