Follow TV Tropes

Following

History VideoGame / Propagation

Go To

OR

Is there an issue? Send a MessageReason:
None


''Propagation: Paradise Hotel'', presumably set in the same universe (they even recycled the same logo!) features the twin sisters Emily and Ashley Diaz, who works as chambermaids in Paradise Hotel. Inevitably separated in the original game's outbreak, the players are in control of Emily, alongside policeman Owen, trapped in the basement. Emily needs to navigate her way to the seventh floor to find her sister, but there are creatures far ''scarier'' than zombies on the hotel's upper floors.

to:

''Propagation: Paradise Hotel'', presumably set in the same universe (they even recycled the same logo!) features the twin sisters Emily and Ashley Diaz, who works work as chambermaids in at the Paradise Hotel. Inevitably separated in the original game's outbreak, the players are in control of player takes the role Emily, trapped inside the kitchen alongside policeman Owen, trapped in police officer Owen with dwindling food supplies. When the basement. army announces over the radio that rescue is coming, Emily needs to navigate her way to the seventh floor to find her sister, sister and make it out alive - but there are creatures far ''scarier'' than zombies on the hotel's upper floors.
Is there an issue? Send a MessageReason:
None


--> "Dissappeared to date... Isabella Navarro, Kai Wong, Vanessa Hopkins, Trevis Martin, Colton Smith, Mr. and Mrs. Durand, and undoubtly many more... may their souls rest in peace."\\

to:

--> "Dissappeared "Disappeared to date... Isabella Navarro, Kai Wong, Vanessa Hopkins, Trevis Martin, Colton Smith, Mr. and Mrs. Durand, and undoubtly undoubtedly many more... may their souls rest in peace."\\
Is there an issue? Send a MessageReason:
None



to:

----
Is there an issue? Send a MessageReason:
None

Added DiffLines:

Unrelated to the [[Fanfic/{{Propagation}} fanfic]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/capsule_main.jpg]]

''Propagation'' is a series of VR-based SurvivalHorror games made by indie French company [=WanadevStudio=].

Playable from a first-person perspective, the original ''Propagation'' is a wave-based shooter set after a ZombieApocalypse of unknown origin (how original), you're single-handedly fending off the undead, as well as giant monsters inexplicably spawned by the same zombie virus, in a subway. Luckily, you're armed with your firearm of choice (shotgun, pistols, machine-guns) right from the start, with enough ammunition to last you for a day as you try surviving while waiting for a rescue team.

A reasonably short game (it can be finished in 30 minutes max) that managed to put Wanadev on the map among horror-themed VR developers (it helps that the game is quite affordable - it's ''free''), they managed to produce a sequel two years later.

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ph_8.png]]


''Propagation: Paradise Hotel'', presumably set in the same universe (they even recycled the same logo!) features the twin sisters Emily and Ashley Diaz, who works as chambermaids in Paradise Hotel. Inevitably separated in the original game's outbreak, the players are in control of Emily, alongside policeman Owen, trapped in the basement. Emily needs to navigate her way to the seventh floor to find her sister, but there are creatures far ''scarier'' than zombies on the hotel's upper floors.

----
!! The '' Propagation'' series contains examples of:
* ActionSurvivor: Emily went from a hotel chambermaid to a zombie-killing badass. It helps that the sight of her protector, Owen, being mauled to death, makes her realize she'll ''need'' to stand on her own feet.
* AirVentPassageway: Emily needs to navigate her way through rat-infested vents while exploring Paradise Hotel. All those vents are bolted shut, however, requiring Emily to find a cordless power screwdriver from the maintenance room.
* AliceAllusion: The sequel revolves around Emily's efforts to locate her missing sister, Ashley, where she can collect toy rabbits as tokens to unlock bonuses and there's a pair of giant zombies called Tweedledee and Tweedledum.
* AnArmAndALeg:
** Zombies in both games lose limbs when being shot in the arms, and there's even a "Severed Arms" bonus.
** ''Propagation'': [[spoiler:The spider-zombie boss lose an arm after being [[RailroadTracksOfDoom hit by a subway train]]. Somehow it's still alive after that]].
** ''Paradise Hotel'':
*** After splitting up with Owen, Emily explores the basement area, realize something is hiding in the vents, and quickly rendezvous with Owen... only to find him dead, with both legs chewed off. It turns out it was the Brute who killed him off-camera.
*** ''Legless'' zombies are a common sight throughout the game.
** Slicer, one of the undead monsters, doesn't have legs, instead using it's scythe-like arms for dragging itself all over the place.
* AndThisIsFor: Emily dedicates one for Owen [[spoiler:after killing the Brute, the last monster in Paradise Hotel]].
--> '''Emily''': "This is for Owen."
* ApocalypticLog: ''Paradise Hotel'' contains plenty of notes from survivors' final moments.
--> "Dissappeared to date... Isabella Navarro, Kai Wong, Vanessa Hopkins, Trevis Martin, Colton Smith, Mr. and Mrs. Durand, and undoubtly many more... may their souls rest in peace."\\
"Dad, Mom, Emma and Ben, I love you very much."\\
"I've been barricaded for two weeks now. Help will not come. I'm starving. It's that or end up on the chopping block for these things. I'm not complaining, many don't get to choose their own end."
* BigSisterInstinct: Emily and Ashley Diaz are twin sisters, and Emily is presumably the elder one who's fighting through the hordes of undead and monsters to retrieve Ashley.
* BlackoutBasement: Both games respectively takes place in a subway and the bowels of a hotel, where the lights are out and zombies are all over the place. Keep the flashlight on to avoid an ambush!
* BottomlessMagazines: Your firearms carried unlimited ammunition in the first game. Averted in the sequel.
* DeadWeight: ''Paradise Hotel'' has the MiniBoss, two grossly overweight zombies (called Tweedledee and Tweedledum) who can tank plenty of hits thanks to their {{kevlard}}.
* DeadlyRotaryFan: One of the vents Emily crosses have these, and she needs to be wary not to move too much to the left or right or be chewed to shreds. There's an unfortunate zombie who tries attacking her only to be dragged in, resulting in a glorious red spray.
* TheDeterminator: The {{Final Boss}}es of both games simply ''refuse'' to give up, to absurd proportions.
** ''Propagation'''s spider-zombie monster tanks maybe a hundred rounds before it's pushed to a subway track and subsequently run over by a passing train, after a lengthy boss fight. Just as you try approaching the train, it suddenly emerges from the tracks, sans an arm, and ''continues'' crawling at your direction... until you pump a few more shells into it's face.
** ''Paradise Hotel'' have the abomination called The Brute, who chases Emily throughout the lobby, up the second and third floor, absorbing plenty of damage along the way including multiple shotgun blasts into it's ''skinless' face. Expectedly for a MarathonBoss, the whole battle can last for around ten minutes.
* ExcusePlot: ''Propagation'' sees you killing zombies in a subway for 30 minutes, with occasional moments for pausing in-between, for no reason other than ''of course''. ''Paradise Hotel'' averts the trope (well, mostly) with a plot revolving around the player character trying to retrieve her sister.
* EyelessFace: Crawling zombies in ''Propagation'', where the virus somehow caused their eyelids to fuse together. It's especially evident when they managed to get the drop on you and begin chewing your face up-close.
* FacialHorror: Whoo boy.
** The last boss of ''Propagation'' is a human-spider hybrid whose face literally splits open, revealing a flesh-coated skull. That it bares in full glory while chasing after you!
** The Brute from ''Paradise Hotel'' can be damaged by shooting it's head, causing it's facial skin to peel off. It doesn't stop the monster from trying to chomp on Emily.
* FirstPersonGhost: From a first-person POV, the player's arms in both games are a floating pair of limbs.
* FlashOfPain: The screen of both games flashes red when you're hit.
* GiantSpider: The original game have oversized arachnids infesting the subways. They don't show up at first, but when the train starts moving you saw a cobweb ''wall'' on the track's other sides, and dozens of these creatures scurrying at your direction...
* HealingPotion: Both games uses disinfectant sprays for restoring health.
* HellHotel: Paradise Hotel, where every single tourist, guests and employees are converted into the undead save for a few survivors. Emily knew her sister Ashley is somewhere on the seventh floor, and needs to locate her.
* MakeSureHesDead: An early cutscene in ''Paradise Hotel'', shortly after the first zombie appears, have Emily and Owen (still alive) fleeing to another area. They then come across a corpse, which Emily quickly walks past, but Owen shoots the corpse a few times "just to be sure".
--> '''Emily''': Hey stop it, they'll hear us! It's clear he's already dead!\\
'''Owen''': I thought it moved. Sorry.
* MeanBoss: Paradise Hotel's manager, David, seems to be one. Emily shows some minor degree of guilt when shooting zombified humans, but when she realize David was also infected by the virus...
--> '''Emily''': Okay, I just killed my boss. It's all good, everything's fine.
* NamelessNarrative: The player character of the original ''Propagation'' doesn't have a name. Averted in ''Paradise Hotel'', the player is a chambermaid named Emily Diaz and most prominent characters ''do'' have names as well.
* NoGoodDeedGoesUnpunished: Owen, the tough policeman who accompanies Emily early on, who helpfully offers to train her into becoming an ActionSurvivor, watches her back in the game's early parts before Emily has access to firearms, and agrees to help Emily locate her missing sister Sarah. It gets him killed half an hour in.
* PeekABooCorpse: All over the place in ''Paradise Hotel''. The first air vent Emily enters have her flashing her torch, and immediately peeking into a decayed body hanging on the ceiling two feet in front of her. And then there are bodies behind doors and whatnot.
* {{Redshirt}}: The original ''Propagation'' sees you rescued by a team of Special Forces soldiers who refills your ammunition, but just then some screeching in the dark causes them to leave and investigate. Take a wild guess if ''anyone'' of them comes back after that.
* SceneryGorn: Both games are ''loaded'' with plenty of onscreen gore, from rotting, decayed corpses in full display to ruined interiors of the subway and hotel, bloodstains on the walls and rubble everywhere. The zombie outbreak's aftermath isn't a pretty sight.
* SinisterSubway: The entirety of the original game takes place in a zombie-infested subway.
* SpiderPeople: ''Propagation'' ends with you fighting a zombie-spider humanoid in the last phase. You managed to kill all the giant spiders, including the largest of the bunch which is supposedly the queen, but just then the queen's gigantic abdomen (taller than a human) splits open and something crawls out...
* UndeadChild: Some zombies in ''Paradise Hotel'' are adolscents or teenagers, which Emily notes when she encounters one the first time.
--> '''Emily''': Oh my god, even the children...
* WeHardlyKnewYe: ''Paradise Hotel'' begins with two characters, hotel maid Emily (the PC) and policeman Owen, deciding to leave the hotel's kitchen in order to locate Emily's sister Ashley. Five minutes into gameplay, they're forced to pull a LetsSplitUpGang... and Emily finds Owen's body moments later [[AnArmAndALeg with both his legs chewed off by the Brute]].
----

Top