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* MultipleEndings: The ending is determined by which pair of characters you picked and how much you raised their RelationshipValues with skilled play. A low performance will led to them parting ways at the end, and a high one will award scenes of the cast being still close together after the war.

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* MultipleEndings: The first loop ends with the BigBad proclaiming he will return. The second loop's ending is determined by which pair of characters you picked and how much you raised their RelationshipValues with skilled play. A low performance will led to them parting ways at the end, and a high one will award scenes of the cast being still close together after the war.
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* MultipleEndings: The ending is determined by which pair of characters you picked and how much you raised their RelationshipValues with skilled play. A low performance will led to them parting ways at the end, and a high one will award scenes of the cast being still close together after the war.
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[[caption-width-right:341:All that stands between the GovernmentConspiracy and freedom]]

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[[caption-width-right:341:All that stands between the GovernmentConspiracy and freedom]]
freedom.]]

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* BabiesEverAfter: [[spoiler: Rivet's ending]]

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* BabiesEverAfter: [[spoiler: Rivet's ending]][[spoiler:In the ending, Rivet gives birth to twins from a deceased unnamed colonel. In the standard variant, she's said to live happily as a single mother. The special endings either show Chain being troubled over falling in love with her despite her circumstances or him, Bolt and the other two girls promising to help Rivet look after the children.]]


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* {{Bookends}}: The game begins with the heroes taking off from an exploding hangar as people cheer them on. It ends with the heroes [[spoiler:being guided out of the floating island's collapsing core by the spirits of their beloved ones]].


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* EarnYourBadEnding: You can earn special endings by raising the RelationshipValues with the gunners high enough. However, [[spoiler:while Ring's ending with Chain is them getting HappilyMarried, his ending with Nail is him thinking she's a spoiled brat for misbehaving at a hospital. With Rivet, he laments how he's fallen in love with a woman who gave birth to someone else's children. Now compare that with [[EarnYourHappyEnding Bolt's endings]] where he either befriends Chain or resolves to take care of Nail or Rivet out of the kindness of his heart...]]


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* MeaningfulBackgroundEvent: The Stage 1 boss can be seen flying on the background seconds after the game starts.


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* SmartBomb: You can fire a limited-use powerful bomb that grants invincibility while it is exploding.
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YMMV


* SpiritualSuccessor: To ''Creator/DataEast's obscure shmup ''Boogie Wings'', which features similar DieselPunk aesthetics, and a first level of the plane escaping a burning hanger.
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* SpiritualSuccessor: To ''Creator/DataEast's obscure shmup ''Boogie Wings'', which features similar DieselPunk aesthetics, and a first level of the plane escaping a burning hanger.
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* DieselPunk: The game's setting has technology roughly equivalent to about 5 to 10 years after WorldWarOne.

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* DieselPunk: The game's setting has technology roughly equivalent to about 5 to 10 years after WorldWarOne.UsefulNotes/WorldWarI.
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* BabiesEverAfter -- [[spoiler: Rivet's ending]]
* BittersweetEnding -- [[spoiler: The war is lost, at least in the sense of the Parts Kingdom no longer existing, even though the Motorouin leaders have been quashed. But the characters survive and move on to other things, or get married and prepare for the next war.]]
* ChildSoldiers -- Rivet is the oldest player character by a whole three years, and she is only 18 years old. Then again, the very theme of the game is the conflict between the vital, change-capable youths on the one hand, and the immortal, stasis-craving elders of the Motorouin on the other.
* DemonicDummy -- The boss of stage 3. "Hey! Stop trying to hide behind me!"
* DieselPunk -- The game's setting has technology roughly equivalent to about 5 to 10 years after WorldWarOne.
* FaceDeathWithDignity -- The final boss shouts, "I do not fear death!" [[spoiler: In the first loop, anyway, and that's probably a reference to his wired-in immortality. When felled in the second loop, he just screams in horror and pain as Volvox blows up around him.]]
* GovernmentConspiracy -- The plot of the game.
* {{Immortality}} -- The technology exists, but it's so difficult to implement that only the wealthiest denizens of the Parts Kingdom can even ''consider'' partaking of it. Only the five leaders of Motorouin are known to have done this, and it looks like their immortality [[AGodAmI has made them decide that they're the only ones fit to determine how the people shall live]].
* OurPresidentsAreDifferent -- The president is a lion. [[spoiler: Actually, he has a lion's ''mask'', to conceal his actual wired-up face, which you'll see on the second loop. Drill must have had problems getting the immortality tech to properly take.]]
* RelationshipValues -- Part of the game's ranking system.
* ThemeNaming -- All of the player characters are named after components that are used to hold things together: Ring, Bolt, Chain, Nail, and Rivet. The bosses are named after tools. This also extends to the organization the bosses comprise, Motorouin. "Motor", but it's also Japanese for "senate". And then there's the name of the game--"gear", but with the "pro" at the beginning it sounds a lot like "progeria", a medical condition in which the victim ages particularly quickly. This is probably meant to evoke the game's theme of youths being forced to adopt mental maturity ''much'' earlier than usual.
* ThisCannotBe -- "How could I have lost to a mere child!"
* TrueFinalBoss -- President Leonard Drill's sphere thing has one last layer in the second loop.
* WhereAreTheyNowEpilogue -- The ending [[spoiler: ten years after the war has been lost.]]
* WhoWantsToLiveForever -- [[spoiler: On the second loop, the 4th boss screams, "I never knew that living forever would be so painful!" when you defeat her.]]

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* BabiesEverAfter -- BabiesEverAfter: [[spoiler: Rivet's ending]]
* BittersweetEnding -- BittersweetEnding: [[spoiler: The war is lost, at least in the sense of the Parts Kingdom no longer existing, even though the Motorouin leaders have been quashed. But the characters survive and move on to other things, or get married and prepare for the next war.]]
* ChildSoldiers -- ChildSoldiers: Rivet is the oldest player character by a whole three years, and she is only 18 years old. Then again, the very theme of the game is the conflict between the vital, change-capable youths on the one hand, and the immortal, stasis-craving elders of the Motorouin on the other.
* DemonicDummy -- DemonicDummy: The boss of stage 3. "Hey! Stop trying to hide behind me!"
* DieselPunk -- DieselPunk: The game's setting has technology roughly equivalent to about 5 to 10 years after WorldWarOne.
* FaceDeathWithDignity -- FaceDeathWithDignity: The final boss shouts, "I do not fear death!" [[spoiler: In the first loop, anyway, and that's probably a reference to his wired-in immortality. When felled in the second loop, he just screams in horror and pain as Volvox blows up around him.]]
* GovernmentConspiracy -- GovernmentConspiracy: The plot of the game.
* {{Immortality}} -- {{Immortality}}: The technology exists, but it's so difficult to implement that only the wealthiest denizens of the Parts Kingdom can even ''consider'' partaking of it. Only the five leaders of Motorouin are known to have done this, and it looks like their immortality [[AGodAmI has made them decide that they're the only ones fit to determine how the people shall live]].
* OurPresidentsAreDifferent -- OurPresidentsAreDifferent: The president is a lion. [[spoiler: Actually, he has a lion's ''mask'', to conceal his actual wired-up face, which you'll see on the second loop. Drill must have had problems getting the immortality tech to properly take.]]
* RelationshipValues -- RelationshipValues: Part of the game's ranking system.
* ThemeNaming -- ThemeNaming: All of the player characters are named after components that are used to hold things together: Ring, Bolt, Chain, Nail, and Rivet. The bosses are named after tools. This also extends to the organization the bosses comprise, Motorouin. "Motor", but it's also Japanese for "senate". And then there's the name of the game--"gear", but with the "pro" at the beginning it sounds a lot like "progeria", a medical condition in which the victim ages particularly quickly. This is probably meant to evoke the game's theme of youths being forced to adopt mental maturity ''much'' earlier than usual.
* ThisCannotBe -- ThisCannotBe: "How could I have lost to a mere child!"
* TrueFinalBoss -- TrueFinalBoss: President Leonard Drill's sphere thing has one last layer in the second loop.
* WhereAreTheyNowEpilogue -- WhereAreTheyNowEpilogue: The ending [[spoiler: ten years after the war has been lost.]]
* WhoWantsToLiveForever -- WhoWantsToLiveForever: [[spoiler: On the second loop, the 4th boss screams, "I never knew that living forever would be so painful!" when you defeat her.]]
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''Progear'' (2001) is a BulletHell ShootEmUp by {{Cave}} with artwork by "Joker" Creator/JunyaInoue. It is most notable for being Cave's first HorizontalScrollingShooter.

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''Progear'' (2001) is a BulletHell ShootEmUp by {{Cave}} Creator/{{Cave}} with artwork by "Joker" Creator/JunyaInoue. It is most notable for being Cave's first HorizontalScrollingShooter.
HorizontalScrollingShooter, and one of three Creator/{{Capcom}}-distributed BulletHell games to be programmed on the venerable CP System II hardware (the other two being Takumi's ''VideoGame/GigaWing'' and ''VideoGame/MarsMatrix'').
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* ScrewedByTheNetwork -- The rights to this game and all related assets are owned by {{Capcom}}. This means that {{Cave}} cannot make any updates, re-releases, ports, or otherwise.
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''Progear'' (2001) is a BulletHell ShootEmUp by {{Cave}} with artwork by "Joker" JunyaInoue. It is most notable for being Cave's first HorizontalScrollingShooter.

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''Progear'' (2001) is a BulletHell ShootEmUp by {{Cave}} with artwork by "Joker" JunyaInoue.Creator/JunyaInoue. It is most notable for being Cave's first HorizontalScrollingShooter.
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''Progear'' is a BulletHell ShootEmUp by {{Cave}} with artwork by "Joker" JunyaInoue. It is most notable for being Cave's first HorizontalScrollingShooter.

to:

''Progear'' (2001) is a BulletHell ShootEmUp by {{Cave}} with artwork by "Joker" JunyaInoue. It is most notable for being Cave's first HorizontalScrollingShooter.
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[[quoteright:341:http://static.tvtropes.org/pmwiki/pub/images/Progear_Characters_Group_4134.JPG]]
[[caption-width-right:341:All that stands between the GovernmentConspiracy and freedom]]

''Progear'' is a BulletHell ShootEmUp by {{Cave}} with artwork by "Joker" JunyaInoue. It is most notable for being Cave's first HorizontalScrollingShooter.

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!!''Progear'' contains examples of:

* BabiesEverAfter -- [[spoiler: Rivet's ending]]
* BittersweetEnding -- [[spoiler: The war is lost, at least in the sense of the Parts Kingdom no longer existing, even though the Motorouin leaders have been quashed. But the characters survive and move on to other things, or get married and prepare for the next war.]]
* ChildSoldiers -- Rivet is the oldest player character by a whole three years, and she is only 18 years old. Then again, the very theme of the game is the conflict between the vital, change-capable youths on the one hand, and the immortal, stasis-craving elders of the Motorouin on the other.
* DemonicDummy -- The boss of stage 3. "Hey! Stop trying to hide behind me!"
* DieselPunk -- The game's setting has technology roughly equivalent to about 5 to 10 years after WorldWarOne.
* FaceDeathWithDignity -- The final boss shouts, "I do not fear death!" [[spoiler: In the first loop, anyway, and that's probably a reference to his wired-in immortality. When felled in the second loop, he just screams in horror and pain as Volvox blows up around him.]]
* GovernmentConspiracy -- The plot of the game.
* {{Immortality}} -- The technology exists, but it's so difficult to implement that only the wealthiest denizens of the Parts Kingdom can even ''consider'' partaking of it. Only the five leaders of Motorouin are known to have done this, and it looks like their immortality [[AGodAmI has made them decide that they're the only ones fit to determine how the people shall live]].
* OurPresidentsAreDifferent -- The president is a lion. [[spoiler: Actually, he has a lion's ''mask'', to conceal his actual wired-up face, which you'll see on the second loop. Drill must have had problems getting the immortality tech to properly take.]]
* RelationshipValues -- Part of the game's ranking system.
* ScrewedByTheNetwork -- The rights to this game and all related assets are owned by {{Capcom}}. This means that {{Cave}} cannot make any updates, re-releases, ports, or otherwise.
* ThemeNaming -- All of the player characters are named after components that are used to hold things together: Ring, Bolt, Chain, Nail, and Rivet. The bosses are named after tools. This also extends to the organization the bosses comprise, Motorouin. "Motor", but it's also Japanese for "senate". And then there's the name of the game--"gear", but with the "pro" at the beginning it sounds a lot like "progeria", a medical condition in which the victim ages particularly quickly. This is probably meant to evoke the game's theme of youths being forced to adopt mental maturity ''much'' earlier than usual.
* ThisCannotBe -- "How could I have lost to a mere child!"
* TrueFinalBoss -- President Leonard Drill's sphere thing has one last layer in the second loop.
* WhereAreTheyNowEpilogue -- The ending [[spoiler: ten years after the war has been lost.]]
* WhoWantsToLiveForever -- [[spoiler: On the second loop, the 4th boss screams, "I never knew that living forever would be so painful!" when you defeat her.]]
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