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* ExtremelyShortTimespan: Compared to the main series ''Ace Attorney'' games. Not counting the special episodes, the whole game takes place within less than five days, whereas in a main series game, several weeks or even months usually pass in between cases. The duration of the cases themselves is also this to an extent; barring tutorial cases and very few other exceptions, a main series case generally lasts two days, except in the first game, where the third through fifth cases lasted three days each. In this game, all cases happen within a single day each, even the finale, which merely lasts from dusk until dawn despite being a three chapter long MarathonLevel.

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* ExtremelyShortTimespan: Compared to the main series ''Ace Attorney'' games. Not counting the special episodes, the whole game takes place within less than five days, whereas in a main series game, several weeks or even months usually pass in between cases. The duration of the cases themselves is also this to an extent; barring tutorial cases and very few other exceptions, a main series case generally lasts two days, except in the first game, where the third through fifth cases lasted three days each. In this game, all cases happen within a single day each, even the finale, which merely lasts from dusk until dawn despite being a three chapter chapters long MarathonLevel.
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* ExtremelyShortTimespan: Compared to the main series ''Ace Attorney'' games. Not counting the special episodes, the whole game takes place within less than five days, whereas in a main series game, several weeks or even months usually pass in between cases. The duration of the cases themselves is also this to an extent; barring tutorial cases and very few other exceptions, a main series case generally lasts two days, except in the first game, where the third through fifth cases lasted three days each. In this game, all cases happen within a single day each, even the finale, which 'merely' lasts from dusk until dawn despite being a three chapter long MarathonLevel.

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* ExtremelyShortTimespan: Compared to the main series ''Ace Attorney'' games. Not counting the special episodes, the whole game takes place within less than five days, whereas in a main series game, several weeks or even months usually pass in between cases. The duration of the cases themselves is also this to an extent; barring tutorial cases and very few other exceptions, a main series case generally lasts two days, except in the first game, where the third through fifth cases lasted three days each. In this game, all cases happen within a single day each, even the finale, which 'merely' merely lasts from dusk until dawn despite being a three chapter long MarathonLevel.
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* ExtremelyShortTimespan: Compared to the main series ''Ace Attorney'' games. Not counting the special episodes, the whole game takes place within less than five days, whereas in a main series game, several weeks or even months usually pass in between cases. The duration of the cases themselves is also this to an extent; barring tutorial cases and very few other exceptions, a main series case generally lasts two days, except in the first game, where the third through fifth cases lasted three days each. In this game, all cases happen within a single day each, even the finale, which 'merely' lasts from dusk until dawn despite being a three chapter long MarathonLevel.


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* MarathonLevel: Whereas all other trials take up a single chapter, the final trial spans across a full ''three'' of them, with each being about as long as any other chapter in terms of playtime.

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* RearrangeTheSong: Several bits of music from ''VideoGame/ProfessorLaytonAndTheDiabolicalBox'' are re-used and updated in this game, which is quite thematically appropriate seeing as [[spoiler:both games deal with towns where the occupants are under the influence of hypnotic chemicals]].

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* RearrangeTheSong: RearrangeTheSong:
**
Several bits of music from ''VideoGame/ProfessorLaytonAndTheDiabolicalBox'' are re-used and updated in this game, which is quite thematically appropriate seeing as [[spoiler:both games deal with towns where the occupants are under the influence of hypnotic chemicals]].chemicals]].
** The prologue trial features arrangements of the courtroom themes from the [[VisualNovel/PhoenixWrightAceAttorney first]] ''Ace Attorney'' game.



* RewatchBonus: Replaying the first witch trial and getting to the part where one of the witnesses claims to have heard a "sploosh" sound; at the time the characters think this refers to [[spoiler: the lantern falling into the mud]] and it's never brought up again, but knowing how the case ends you realize [[spoiler: it was the sound of the culprit's glasses falling into the bucket of milk]]. Maya references this matter in Special Episode 5.

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* RewatchBonus: Replaying the first witch trial and getting to the part where one of the witnesses claims to have heard a "sploosh" sound; at the time the characters think this refers to [[spoiler: the lantern falling into the mud]] and it's never brought up again, but knowing how the case ends you realize [[spoiler: it was the sound of the culprit's glasses falling into the bucket of milk]]. Maya references this matter in Special Episode 5.5, asking [[spoiler:Kira if her glasses fell into Mary's bucket again. They did, by the way]].
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** In Special Episode 8, Barnham tells the story of how he met Constantine. Then he gets to tje part about him identifying [[spoiler:the dead dog [[PleaseWakeUp Constantine was trying to feed]]]]. Players who paid attention during a previous special episode will immediately know where things are headed:

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** In Special Episode 8, Barnham tells the story of how he met Constantine. Then he gets to tje the part about him identifying [[spoiler:the dead dog [[PleaseWakeUp Constantine was trying to feed]]]]. Players who paid attention during a previous special episode will immediately know where things are headed:

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* FightingYourFriend: The main story's final case pits you as Phoenix against [[spoiler:Professor Layton as the prosecutor against Espella. But it's not because Layton actually believes such; the case would've ended against Espella's favor if there was no inquisitor, so Layton filled that role in addition to using the case to uncover Labyrinthia's masquerade.]]
** In the third case, [[spoiler: Luke]] takes the stand as one of the Inquisition's witnesses [[spoiler: against Maya because he is so upset about Layton's apparent death.]]

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* FightingYourFriend: FightingYourFriend:
**
The main story's final case pits you as Phoenix against [[spoiler:Professor Layton as the prosecutor against Espella. But it's not because Layton actually believes such; the case would've ended against Espella's favor if there was no inquisitor, so Layton filled that role in addition to using the case to uncover Labyrinthia's masquerade.]]
** In the third case, [[spoiler: Luke]] Luke Triton]] takes the stand as one of the Inquisition's witnesses [[spoiler: against [[spoiler:against Maya because he is so upset about Layton's apparent death.]]death]]. It's {{downplayed|Trope}} in that [[spoiler:he spends more of the trial arguing with Primstone for claiming Layton was pointing a knife (he wasn't, he was just pointing his finger) than arguing with the defense]], a fact Phoenix points out early on:
--->'''Phoenix''': [[spoiler:(At least Luke's found someone else to antagonise...)]]
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* PleaseKillMeIfItSatisfiesYou: In chapter 5, Barnham feels responsible for [[spoiler:Maya being accidentally sent to the flames]] and presents his sword to [[spoiler:Phoenix Wright]], giving permission to cut him down. He's not taken up on it.

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* PleaseKillMeIfItSatisfiesYou: In chapter 5, Barnham feels responsible for [[spoiler:Maya being accidentally sent to the flames]] and presents his sword to [[spoiler:Phoenix Wright]], giving permission to cut him down. He's not taken up on it.it, and instead the offer just makes the person in question feel even worse.
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* PlausibleDeniability: In the finale, [[spoiler:Maya puts on Barnham's helmet as a disguise because she's supposed to be dead]]. When Darklaw recognizes it and asks where it came from, the helmet-wearer replies that it was found lying in the woods and went "finders keepers", despite the fact [[spoiler:Barnham seems to never even wear the thing]].

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* PlausibleDeniability: In the finale, [[spoiler:Maya puts on Barnham's helmet as a disguise because she's supposed to be dead]]. When Darklaw recognizes it and asks where it came from, the helmet-wearer replies that it was found lying in the woods woods, and went that "finders keepers", an explanation Darklaw seems to accept despite the fact [[spoiler:Barnham seems to never even wear the thing]].
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** In Special Episode 8, Barnham tells the story of how he met Constantine. Then he gets to tje part about him identifying [[spoiler:the dead dog [[PleaseWakeUp Constantine was trying to feed]]]]. Players who paid attention during a previous special episode will immediately know where things are headed:
---> '''Barnham:''' [[spoiler:It had a scar above its left eye, a tail that looked as if it were singed by the Legendary Fire itself, and black and white coloured fur.]]
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rewrite to avoid awkward pronouns


* PlausibleDeniability: In the finale, [[spoiler:Maya puts on Barnham's helmet as a disguise because she's supposed to be dead]]. When Darklaw recognizes it and asks how they got it, they reply that they found it lying in the woods and went "finders keepers", which she apparently believes, despite the fact [[spoiler:Barnham seems to never even wear the thing]].
* PleaseKillMeIfItSatisfiesYou: In chapter 5, Barnham feels responsible for [[spoiler:Maya being accidentally sent to the flames]] and presents his sword to [[spoiler:Phoenix Wright]], giving them the choice to cut him down. They don't take him up on it, albeit the offer makes them feel even worse.

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* PlausibleDeniability: In the finale, [[spoiler:Maya puts on Barnham's helmet as a disguise because she's supposed to be dead]]. When Darklaw recognizes it and asks how they got it, they reply where it came from, the helmet-wearer replies that they it was found it lying in the woods and went "finders keepers", which she apparently believes, despite the fact [[spoiler:Barnham seems to never even wear the thing]].
* PleaseKillMeIfItSatisfiesYou: In chapter 5, Barnham feels responsible for [[spoiler:Maya being accidentally sent to the flames]] and presents his sword to [[spoiler:Phoenix Wright]], giving them the choice permission to cut him down. They don't take him He's not taken up on it, albeit the offer makes them feel even worse.it.
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add to "Going through the motions"


** A few of the Vigilantes' animations were made with the witness's stand in front of them in mind. They weren't changed when they reappeared during a special episode - Shakey apparently leans on nothing when he gets up and Foxy's animations still depict her in a sitting pose. The latter's {{Handwaved}} to her sitting on Treddon when [[LampshadeHanging Professor Layton points it out]].

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** A few of the Vigilantes' animations were made with the witness's stand in front of them in mind. They weren't changed when they reappeared during a special episode - Shakey apparently leans on nothing when he gets up and Foxy's animations still depict her in a sitting pose. The latter's {{Handwaved}} to her sitting on Treddon when [[LampshadeHanging Professor Layton points it out]]. However, her hand still rests on thin air.
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** PlayedForDrama in the second witch trial. Phoenix has figured out who the actual witch that framed the accused is, and must call her as a witness to keep his case afloat, but he's reluctant to accuse her because he doesn't want ''anyone'' to be executed for witchcraft after seeing [[BurnTheWitch the previous trial's outcome]]. His co-counsel persuades him to continue by pointing out that even if he doesn't agree with witchcraft being considered a crime, the case is still a murder.
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** Layton's theme plays during the game's final testimony.
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* PlotHole: {{Discussed|Trope}} in Special Episode 2, where the characters question how the magic during the prologue was pulled off if the machines and other elements present in Labyrinthia aren't in place in London. Inspector Chelmey proceeds to HandWave the statue at the park flinging the car into the tree by saying it was a robot set up by Labrelum all along, but everything else remains unaccounted for.

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* PlotHole: {{Discussed|Trope}} in Special Episode 2, where the characters question how the [[spoiler:the magic during the prologue was pulled off if the machines and other elements present in Labyrinthia aren't in place in London. London]]. Inspector Chelmey proceeds to HandWave the [[spoiler:the statue at the park flinging the car into the tree by saying it was a robot set up by Labrelum all along, along]], but everything else remains unaccounted for.
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* AbsurdlySharpBlade: [[spoiler: The swords used in the fight atop the Storyteller's tower can cut [[ArmorIsUseless through plate armor]] and into stone.]]

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* DenserAndWackier: The special episodes. They're loaded with NoFourthWall humor and self-aware jokes, and between that and the fact that there's no real conflict left, it quickly gets much sillier than the main story. The exception is Special Episode 8, which has no fourth wall breaks and deals with Constantine's backstory, [[spoiler:which can be quite sad given the circumstances in which Barnham met him]].

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* DenserAndWackier: The special episodes. They're loaded with NoFourthWall humor and self-aware jokes, and between that and the fact that there's no real conflict left, it quickly gets much sillier than the main story. The only exception is Special Episode 8, which has no fourth wall breaks and deals with Constantine's backstory, [[spoiler:which can be quite sad given the circumstances in which Barnham met him]].


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* FormulaBreakingEpisode: Special Episode 8. While the other special episodes have NoFourthWall, are DenserAndWackier than the main story and focus on the main characters paying another visit to the game's various locations and supporting cast, the eighth one doesn't break or lean on the fourth wall at all, [[ADayInTheLimelight focuses on Barnham, Rouge and Constantine]] and has a more serious tone due to telling the story of how Barnham met Constantine, [[spoiler:which can be very sad since he found him [[PleaseWakeUp trying to feed his dead parent]]; said parent had been fatally wounded in the "Barnham's Wild Ride" incident, [[ItsAllMyFault causing Barnham to feel responsible]]]].
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* TooAwesomeToUse: [[LampshadeHanging Lampshaded]] in Special Episode 10. Phoenix admits that while he goes out of his way to collect all the hint coins, he winds up never using them because he doesn't want to see the coin counter go down.


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* TrialAndErrorGameplay: [[LampshadeHanging Lampshaded]] in Special Episode 10. The episode's puzzle only has two answers, and Maya points out after solving it that you can simply brute force it because if you choose wrong, the only thing left to do is to pick the other option.
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* AnachronisticClue: As you explore the storyteller's tower, you find a photo. Up to this point, everything has been medieval in technology level.

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* AnachronisticClue: As you explore the storyteller's Storyteller's tower, you find a photo. Up to this point, everything has been medieval in technology level.
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* AngstWhatAngst: InUniverse. Special Episode 9 reveals that the residents of Labyrinthia still hold the fire festival, and that they're now running a "Miss Bezella" pageant as well, despite [[spoiler:how the background for both the fire festival and the concept of Bezella would normally reopen old wounds]], causing Layton to comment that "Labyrinthians really are quite resilient".
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* DenserAndWackier: The special episodes. They're loaded with NoFourthWall humor and self-aware jokes, and between that and the fact that there's no real conflict left, it quickly gets much sillier than the main story.

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* DenserAndWackier: The special episodes. They're loaded with NoFourthWall humor and self-aware jokes, and between that and the fact that there's no real conflict left, it quickly gets much sillier than the main story. The exception is Special Episode 8, which has no fourth wall breaks and deals with Constantine's backstory, [[spoiler:which can be quite sad given the circumstances in which Barnham met him]].
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* ADayInTheLimelight: Special Episode 8 is entirely focused on Barnham and Rouge, and tells the story of how the former met Constantine. In fact, none of the main cast appear. [[spoiler:Until the very end, when Layton shows up and admits to overhearing the story. The rest of the main cast remain absent, though]].
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** {{Subverted|Trope}} in Special Episode 8, where [[spoiler:Barnham solves a puzzle during a flashback, but the victory animation shows Layton instead; except it is revealed immediately afterwards that Layton solved the puzzle again in the present day, and has been listening in to Barnham and Rouge's reminiscing]].


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* WholeEpisodeFlashback: Special Episode 8 is made up almost entirely of a flashback to the day Barnham met Constantine.
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* OneSteveLimit: {{Subverted|Trope}}, which turns out to be critical to the plot: [[spoiler:Espella remembers going to the belfry with Eve on the night of the Legendary Fire. However, Phoenix points out that the second pendant needed to access the belfry is too big for a cat to carry. As it turns out, Espella ''did'' go there with Eve... that is, Eve Belduke, better known as Darklaw]].
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* NonIndicativeName: The "epilogue" chapter is not the denouement, but the climax of the game.

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* NonIndicativeName: The "epilogue" chapter is not the denouement, but the climax of the game. Interestingly, this is actually {{justified|Trope}}; [[spoiler:the Storyteller has already written an ending to his story, namely his own [[DisneyDeath (staged)]] death at the hands of the Great Witch Bezella. The chapter is an epilogue not to the game's story, but ''the Storyteller's'']].
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* ThatOneCase: There is a case that the inquisition has been struggling with for three months: during a thunderstorm, a bell tower suddenly appeared in flames at the town square; a few days later, the alchemist Sir Newton Belduke, who had shown extreme concern at the tower's appearance, was found dead in his own room. These two events were notorious for being the only major incidents in Labyrinthia not to have been foretold by the Storyteller. [[spoiler:The former is solved in the second witch trial, where Phoenix discovers that Sir Belduke died by his own hand due to despair, while the latter is solved in the final trial, where Phoenix and Layton figure out that Labyrinthia's magic isn't real, but an elaborately crafted illusion; the bell tower was always there, just concealed by a giant cloth made of invisible material, and when the tower was struck by lightning, the cloth burned away revealing it; Belduke was in on the ruse, whose purpose was to help Espella recover from repressed trauma, and the tower being uncovered made him despair by realizing that they couldn't shield Espella forever and that Project Labyrinthia had taken things way too far]].

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* ThatOneCase: There is a case that the inquisition has been struggling with for three months: during a thunderstorm, a bell tower suddenly appeared in flames at the town square; a few days later, the alchemist Sir Newton Belduke, who had shown extreme concern at the tower's appearance, was found dead in his own room. These two events were notorious for being the only major incidents in Labyrinthia not to have been foretold by the Storyteller. [[spoiler:The former is solved in the second witch trial, where Phoenix discovers that Sir Belduke died by his own hand due to despair, while the latter is solved in the final trial, where Phoenix and Layton figure out that Labyrinthia's magic isn't real, but an elaborately crafted illusion; the bell tower was always there, just concealed by a giant cloth made of invisible material, and when the tower was struck by lightning, the cloth burned away revealing it; Sir Belduke was in on the ruse, whose purpose was to help Espella recover from repressed trauma, and the tower being uncovered made him despair by realizing that they couldn't shield Espella forever and that Project Labyrinthia had taken things way too far]].
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* ThatOneCase: There is a case that the inquisition has been struggling with for three months: during a thunderstorm, a bell tower suddenly appeared in flames at the town square; a few days later, the alchemist Sir Newton Belduke, who had shown extreme concern at the tower's appearance, was found dead in his own room. These two events were notorious for being the only major incidents in Labyrinthia not to have been foretold by the Storyteller. [[spoiler:The former is solved in the second witch trial, where Phoenix discovers that Sir Belduke died by his own hand due to despair, while the latter is solved in the final trial, where Phoenix and Layton figure out that Labyrinthia's magic isn't real, but an elaborately crafted illusion; the bell tower was always there, just concealed by a giant cloth made of invisible material, and when the tower was struck by lightning, the cloth burned away revealing it; Belduke was in on the ruse, whose purpose was to help Espella recover from repressed trauma, and the tower being uncovered made him despair by realizing that they couldn't shield Espella forever and that Project Labyrinthia had taken things way too far]].
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* OnceAnEpisode: The special episodes always have a puzzle towards the end. Since they have NoFourthWall, the first one even has the characters let it slip that they're puzzles that were dropped from the main game.
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* PlausibleDeniability: In the finale, [[spoiler:Maya puts on Barnham's helmet as a disguise because she's supposed to be dead]]. When Darklaw recognizes it and asks how they got it, they reply that they found it lying in the woods and went "finders keepers", which she apparently believes, despite the fact Barnham seems to never even wear the thing.

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* PlausibleDeniability: In the finale, [[spoiler:Maya puts on Barnham's helmet as a disguise because she's supposed to be dead]]. When Darklaw recognizes it and asks how they got it, they reply that they found it lying in the woods and went "finders keepers", which she apparently believes, despite the fact Barnham [[spoiler:Barnham seems to never even wear the thing.thing]].
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* PlausibleDeniability: In the finale, [[spoiler:Maya puts on Barnham's helmet as a disguise because she's supposed to be dead]]. When Darklaw recognizes it and asks how they got it, they reply that they found it lying in the woods and went "finders keepers", which she apparently believes, despite the fact Barnham seems to never even wear the thing.

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This is not a ZCE, it's just an example of the wrong trope altogether; rather than Phrase Catcher, it's Borrowed Catchphrase


* BorrowedCatchphrase: The first person to say [[CharacterCatchphrase Layton's catchphrase]], "that reminds me of a puzzle", is actually Phoenix, who ironically hasn't solved any puzzles at that point.[[note]]Unless you happened to find one optional puzzle for him by that point.[[/note]]

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* BorrowedCatchphrase: BorrowedCatchphrase:
**
The first person to say [[CharacterCatchphrase Layton's catchphrase]], "that reminds me of a puzzle", is actually Phoenix, who ironically hasn't solved any puzzles at that point.[[note]]Unless you happened to find one optional puzzle for him by that point.[[/note]][[/note]]
** A lot of people pick up on Layton's "that's what a gentleman does" and start using it themselves with their profession of choice in place of 'gentleman'.



%%* PhraseCatcher: A lot of people pick up on Layton's "that's what a gentleman does" and start using it themselves with their profession of choice in place of 'gentleman'.

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