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A sequel called ''Veritus'', taking place several years later, is currently in the works.

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A sequel called ''Veritus'', ''VideoGame/{{Veritus}}'', taking place several years later, is currently in the works.
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''Prodigal'' is a top-down dungeon crawler inspired by the classic ''Franchise/TheLegendOfZelda'' games, using a color palette similar to that of UsefulNotes/GameBoyColor games, and is part of the ''VideoGame/ColorgraveUniverse''. It was developed by [[https://store.steampowered.com/developer/colorgrave Colorgrave]] and released on Steam on October 16th, 2020.

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''Prodigal'' is a top-down dungeon crawler inspired by the classic ''Franchise/TheLegendOfZelda'' games, using a color palette similar to that of UsefulNotes/GameBoyColor Platform/GameBoyColor games, and is part of the ''VideoGame/ColorgraveUniverse''. It was developed by [[https://store.steampowered.com/developer/colorgrave Colorgrave]] and released on Steam on October 16th, 2020.



* GenreThrowback: The game is a throwback to top-down dungeon crawlers like the classic ''Franchise/TheLegendOfZelda'' games, specifically on the UsefulNotes/GameBoy consoles.

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* GenreThrowback: The game is a throwback to top-down dungeon crawlers like the classic ''Franchise/TheLegendOfZelda'' games, specifically on the UsefulNotes/GameBoy Platform/GameBoy consoles.

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* {{Antepiece}}:
** The room where you first find the Dread Hand has a button that puts up a wall when you walk over it in order to reach the chest. Acquiring the item [[PlayerNudge has Oran say that he can reset his position in the room with it]], indicating that you need to do so to leave. Similarly, the rooms where you find the Lariat and the Rust Knuckle have features that you can use them on to leave the room, but you can still just use the Dread Hand instead.
** Downplayed with Tara's quest, which is designed to teach you that certain [=NPCs=] can be found in different places during different times of the day, as they will change positions at least once during the quest. While it's not important for the main story, it can be important for marriages and the post-game quest as you will need to remember where to find the people involved.



* NintendoHard: While the game does have many ways to make it easier, you will often have to pay for them. All dungeon rooms reset upon exit (except for locked doors), quitting the game starts you back in the overworld, and losing all your HP sends you to the church, so unless you've already found the second statue you'll have to travel all the way through the dungeon again. And that's not even getting into the post-game stuff, with more difficult dungeons and the inclusion of Crystal Keys, which break upon taking damage, forcing you to go back and get another to try again. Completing the game at least once also allows you to make the game even more difficult by breaking an Altar to one of the gods (or even breaking all of them), and if that's not enough, completing the game with the four main Altars broken ''and'' doing the BrutalBonusLevel gives you access to Curses [[HarderThanHard for an even greater challenge]].
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* InexplicableTreasureChests: To be expected from a dungeon crawler, with there being chests all over the places like old mines, a graveyard, an icy cave, and an abandoned castle. Some chests will even drop out of nowhere after completing a puzzle, or defeating a miniboss in one case. Interestingly, some areas have chests that were already opened (although one of them does still have something inside).
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** There's a building on the south east of the overworld with a hole in the floor filled with water, which will normally damage you (unless you have the Fall Feather) if you fall into it. However, you can safely go down it and discover a hidden area if you're wearing the Anchor Greaves or Boots of Graile. There's no in-game indication of this, though.

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* StealthBasedMission: The Crocasino Vault features quite a bit of this, as you have to make your way past statues and guards without getting in their line of sight or you'll be sent to a prison cell. There's also some optional ones as part of a quest involving the Gravedigger, and Oakley's marriage path. Pirate's Pier is perhaps the biggest one, where there are two different types of guards as well as moving statues.

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* SpeedrunReward: One of the ways to access the Crocasino VIP Lounge (and possibly the least difficult way) is to defeat [[spoiler:Bolivar]] in under an hour. This can easily be done with Story Skip or a Randomizer seed, though some players enjoy the challenge of doing it without.
* StealthBasedMission: The Crocasino Vault features quite a bit of this, as you have to make your way past statues and guards without getting in their line of sight or you'll be sent to a prison cell. There's also some optional ones as part of a quest involving the Gravedigger, and Oakley's marriage path. Pirate's Pier is perhaps the biggest one, where there are two different types of guards as well as moving statues. And if that's not enough, there's a particularly hard one in Daemon's Dive (unless you have the Illusory Ring equipped).
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* GenreThrowback: The game is a throwback to top-down dungeon crawlers like the classic ''Franchise/TheLegendOfZelda'' games, specifically on the UsefulNotes/GameBoy consoles.
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** If you're having too much trouble moving a Crystal Key without taking damage, you can buy an Ice Key from Zaegul's secret shop and use that instead.

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** If you're having too much trouble moving a Crystal Key without taking damage, you can buy an Ice Key from Zaegul's secret shop and use that instead. They can also be found in a chest in the Crystal Caves, and a few chests in Enlightenment.

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* TheComputerShallTauntYou: If you're playing with Curses (and by extension, the four Altars), Lynn's usual dialogue after a knockout where she suggests using buffs to help will be replaced with her saying "You should try getting good," since some of the curses make buffs or upgrades unavailable.

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* TheComputerShallTauntYou: If you're playing with Curses (and by extension, the four Altars), Lynn's usual dialogue after a knockout where she suggests using buffs to help will be replaced with her saying "You should try getting good," since some of the curses Curses make buffs or upgrades unavailable.



** If you complete the Gravedigger's sidequest, you'll earn the Cleated Boots, which allow you to walk across [[FrictionlessIce ice]] normally. This makes any dungeons with ice in them extremely easy, most notably the last stage of the Reflective Crypt.

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** If you complete the Gravedigger's sidequest, you'll earn the Cleated Boots, which allow you to walk across [[FrictionlessIce ice]] normally. This makes any dungeons with ice in them extremely easy, most notably the last stage of the Reflective Crypt. You can even get it before you go to the Howling Bjerg if you unlock the sidequest before starting Act 2.



** The Illusory Ring, an item which first-time players won't be able to get until the post-game, can turn you invisible either when you're standing still or not running, making the stealth rooms in the Pirate's Pier and the fourth stage of Daemon's Dive much easier.



** There are many things revealed about the Dread Hand, where it is said to be [[spoiler:a part of Veritus, the God of Shadow]], and a few characters are unnerved by Oran's possession and use of it. Even [[spoiler:Shadow Oran]] tells him not to trust it. This will be expanded on more in the upcoming sequel, ''Veritus''.



* TrueFinalBoss: [[spoiler:If you've repaid your debt and gotten married, or if you have the Curses of Crowns and Horns active, then after defeating Bolivar's second form, he'll transform into his true form of Var, and you can defeat him for good (or rather, much longer than if you'd defeated him normally). This gets you an additional cutscene with Oran and whoever he has married, and another involving Amadeus and Colorgrave]].

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* TrueFinalBoss: [[spoiler:If you've repaid your debt and gotten married, or if you have the Curses of Crowns and Horns active, then after defeating Bolivar's second form, he'll transform fully into his true form of Var, and you can defeat him for good (or rather, much longer than if you'd defeated him normally). This gets you an additional cutscene with Oran and whoever he has married, and another involving Amadeus and Colorgrave]].

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* CutscenePowerToTheMax: After completeing a dungeon, Oran will use the Dread Hand to leave, despite the fact that in gameplay all it does is reset your position in the room (and when upgraded, saves a position in the room to reset to). One notable instance has him using it to not only teleport himself out of the Pirate's Pier, but also Hugh and Caroline. This creates a case of CutsceneIncompetence earlier in the game when Oran doesn't think to use it to escape the Howling Bjerg's boss room when the path at the entrance doesn't come back, and the Dread Hand doesn't act on its own either, though at that point it hadn't yet recieved the upgrade.

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* CutscenePowerToTheMax: After completeing a dungeon, Oran will use the Dread Hand to leave, despite the fact that in gameplay all it does is reset your position in the room (and when upgraded, saves a position in the room to reset to). One notable instance has him using it to not only teleport himself out of the Pirate's Pier, but also Hugh and Caroline. This creates a case of CutsceneIncompetence earlier in the game when Oran doesn't think to use it to escape the Howling Bjerg's boss room when the path at the entrance doesn't come back, and the Dread Hand doesn't act on its own either, though at that point it hadn't yet recieved the upgrade.either despite doing so upon being knocked out in gameplay.



* EvilAllAlong: [[spoiler: Bolivar is revealed to be evil at the end of Act 1, killing Pa and Sheriff Vann, and wounding Oran. It's shown from reading various texts throughout the game and the True Ending that he is actually Var, the god of Dark, who was cursed into a mortal form with his power sealed in the sword he wanted to repair]].

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* EvilAllAlong: [[spoiler: Bolivar is revealed to be evil at the end of Act 1, killing Pa and Sheriff Vann, and wounding Oran. It's shown from reading various texts throughout the game and the True Ending that he is actually Var, the Estarosan god of Dark, who was cursed into a mortal form with his power sealed in the sword he wanted to repair]].



* FinalDeathMode: Breaking the Altar of Hate not only removes all the Heart Ores in the game but also makes it so that losing all your HP results in a permanent death. And we ''mean'' permanent, as your save file is also deleted.

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* FinalDeathMode: Breaking the Altar of to Hate not only removes all the Heart Ores in the game but also makes it so that losing all your HP results in a permanent death. And we ''mean'' permanent, as your save file is also deleted.



** The Dread Hand is used in gamepay to teleport you to the start of the room (from the direction you came in), yet Oran is able to use it to go home after finishing a dungeon, and it also acts on its own if you lose all your HP. Oran also doesn't think to use it to escape from prisons, or from an icy cave where he almost freezes to death before Amadeus shows up.

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** The Dread Hand is used in gamepay gameplay to teleport you to the start of the room (from the direction you came in), room, yet Oran is able to use it to go home after finishing a dungeon, and it also acts on its own if you lose all your HP. Oran also doesn't think to use it to escape from prisons, or from an icy cave where he almost freezes to death before Amadeus shows up.


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* InvincibleMinorMinion: Several of them:
** Turtles will move in straight lines, sometimes back and forth and sometimes in a square or rectangle. They cannot be damaged, but they will not directly hurt you if you're not in their line of movement.
** Yhotes move quickly towards you as soon as you are in their line of sight, and they don't take damage.
** Helmed Nippers also don't take any damage; the only way to defeat them is to push them into pitfalls.
** Mecha Vanns will teleport near you in order to attack, and can't be damaged.
** Stealth-related enemies (Golems and Bandits) can't be defeated in any way - attempting to do so will just get you captured.
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** When meeting Zaegul for the first time, he'll call Oran "Urn" if his name was left unchanged. If you change it to something else, though, he'll decide to just call him "Human" instead. There's an easter egg or two related to this as well; [[Franchise/TheLegendOfZelda having the name as "Zelda" will have him say "Link"]] and vice versa, and having the name as one of the Gods will have him say what that God is related to. [[spoiler:Most notably, he has no reaction for "Raem", "Var", or "Zolei", indicating that they are not true Gods. This can also be used to reveal that Revulan is a God, specifically the God of Storm]].

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** When meeting Zaegul for the first time, he'll call Oran "Urn" if his name was left unchanged. If you change it to something else, though, he'll decide to just call him "Human" instead. There's an easter egg or two related to this as well; [[Franchise/TheLegendOfZelda having the name as "Zelda" will have him say "Link"]] and vice versa, and having the name as one of the Gods will have him say what that God is related to. [[spoiler:Most notably, he has no reaction for "Raem", "Var", or "Zolei", indicating that they are not true Gods. This can also be used to reveal that Revulan is a God, specifically the God of Storm]].
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''Prodigal'' is a top-down dungeon crawler inspired by the classic ''Franchise/TheLegendOfZelda'' games, using a color palette similar to that of UsefulNotes/GameBoyColor games. It was developed by [[https://colorgrave.carrd.co/ Colorgrave]] and released on Steam on October 16th, 2020.

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''Prodigal'' is a top-down dungeon crawler inspired by the classic ''Franchise/TheLegendOfZelda'' games, using a color palette similar to that of UsefulNotes/GameBoyColor games. games, and is part of the ''VideoGame/ColorgraveUniverse''. It was developed by [[https://colorgrave.carrd.co/ [[https://store.steampowered.com/developer/colorgrave Colorgrave]] and released on Steam on October 16th, 2020.



A sequel taking place several years later is currently in the works.

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A sequel called ''Veritus'', taking place several years later later, is currently in the works.

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* BrutalBonusLevel: Daemon's Dive, which is only available after finishing the main story, as well as acquiring equipment upgrades and the key (which itself is difficult to get). There are 9 different stages based on previous dungeons, 8 of which have a harder version of a previous boss, and at the end is one very difficult boss for you to fight. Your reward is a special ring that surrounds you with a barrier that can repair itself shortly after taking damage.

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* BrutalBonusLevel: BrutalBonusLevel:
**
Daemon's Dive, which is only available after finishing the main story, as well as acquiring equipment upgrades and the key (which itself is difficult to get). There are 9 different stages based on previous dungeons, 8 of which have a harder version of a previous boss, and at the end is one very difficult boss for you to fight. Your reward is a special ring that surrounds you with a barrier that can repair itself shortly after taking damage.damage.
** There's also Enlightenment, which has harder versions of the post-game dungeons and bosses, with another difficult boss at the end, and a secret puzzle involving hidden rooms. To even be able to get there, you have to have done almost all of the post-game quests in order to obtain the Hero's soul, and even then you have to [[spoiler:examine the pool of black stuff in the hidden room at the Crocasino dungeon, then go up to your old house]], [[GuideDangIt and there are no hints at this whatsoever]].



** There are no hints at how to access the Enlightenment dungeon. You have to [[spoiler:get all the blessings and obtain Torran's soul, then go to the hidden room in the Crocasino dungeon and examine the pool of black stuff, and finally go to your old house where you will see an image of the God of Light]]. Most players wouldn't think to [[spoiler:go back to the hidden room]], especially not after [[spoiler:acquiring the soul]].



* MarathonLevel: Two become available after finishing the game:

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* MarathonLevel: Two Three become available after finishing the game:


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** Enlightenment has less stages, but each of them are quite long and not only have harder enemies but also more difficult puzzles that can take several tries to solve.

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** There's also a randomizer option, which items found in various places random depending on the level you decide. However, this can actually be more helpful in some instances, and if you're unlucky enough not to get the Lariat or Rust Knuckle before the dungeons where you need them then you can just buy them from Zaegul's hidden shop instead.

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** There's also a randomizer option, which randomizes items found in various places random depending on the level you decide. However, this can actually be more helpful in some instances, and if you're unlucky enough not to get the Lariat or Rust Knuckle before the dungeons where you need them then you can just buy them from Zaegul's hidden shop instead.


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** Warping with the statues uses the same animation as the Dread Hand. This is because it actually makes use of the Dread Hand; if you manage to reach the linked statue without it, you won't be able to use it to go back to the first one. And if you manage to defeat a boss before finding the Dread Hand, Oran won't teleport back home like he normally does.
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Might need a bit more info about the climbing gear, I saw someone on stream use it with 8 curses but I don't know if they got it automatically or if they got it for free from the NPC you normally buy it from, or if they did story skip


** Each dungeon has a statue near the entrance and near the boss room so that you don't have to travel through the whole dungeon again once you reach there. This is especially useful if you lose all your HP and have to travel back. Some dungeons that are longer or have extra areas also have statues, most notably Crocasino Vault, which has a statue near a lengthy stealth section and the cell you get sent to if you're caught so you don't have to travel all the way back to try again.

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** Each dungeon has a statue near the entrance and near the boss room so that you don't have to travel through the whole dungeon again once you reach there. This is especially useful if you lose all your HP and have to travel back. Some dungeons that are longer or have extra areas also have statues, more than one statue, most notably Crocasino Vault, which has a statue one near a lengthy stealth section and in the cell you get sent to if you're caught so you don't have to travel all the way back to try again.



** [[HarderThanHard Activating a Curse will automatically break all the Altars except the Chaos one]] (and this is only available after completing the game with them already broken, as well as clearing the BrutalBonusLevel). However, the Curse of Fraility, which turns all damage except falling into a OneHitKill, disables the permanent death that you would normally get from the Altar to Hate. Additionally, the Curse of Rust, which makes upgrades, rings, and boots ineffective, does not work on the [[SprintShoes Winged Boots]] as it would be annoying to be forced to walk everywhere slowly.
* AutoRevive: Buying a Frostberry Cobbler from Red's Inn will allow you to automatically revive upon losing all your HP, although it uses up the item so you will have to buy another one after that. The same goes for the Lovely Meal, an item that's only available if you marry Keaton.

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** [[HarderThanHard Activating a Curse will automatically break all the Altars except the Chaos one]] (and this is only available after completing the game with them already broken, as well as clearing the BrutalBonusLevel). However, the Curse of Fraility, which turns all damage except falling into a OneHitKill, disables the permanent death that you would normally get from the Altar to Hate. Additionally, the Curse of Rust, which makes upgrades, rings, and boots ineffective, does not work on the [[SprintShoes Winged Boots]] as it would be annoying to be forced to walk everywhere slowly.
slowly. The Curse of Horns also gives you the Climbing Gear so you can still access the places you need it for since you won't be able to buy it.
* AutoRevive: Buying a Frostberry Cobbler from Red's Inn will allow you to automatically revive upon losing all your HP, although it uses up the item so you will have to buy another one after that. The same goes for the Lovely Meal, an item that's only available if you marry Keaton.Keaton, or the Boon, which you can trade some Rare seeds to Aoife for after completing her sidequest.



** After finishing the main story, you'll be able to access the Color Vault, where you can unlock different color palettes for the protagonist by meeting certain requirements.

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** After finishing the main story, you'll be able to access the Color Vault, where you can unlock different color palettes for the protagonist by meeting certain requirements.requirements at varying levels of difficulty.



** The Flare Knuckle becomes this in the NewGamePlus; you can get it as early as Act 1 since the Crystal Caves will be available at any time, and you can even get it as soon as you open the Tidal Mines and obtain the Lariat if you find the Harmonica and use it to access Zaegul's shop to buy the Rust Knuckle rather than find it in the Dry Fountain.

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** The Flare Knuckle becomes this in the NewGamePlus; you can get it as early as Act 1 since the Crystal Caves will be available at any time, and you can even get it as soon as you open the Tidal Mines and obtain the Lariat if Mines; you just need to find the Harmonica and use it to access Zaegul's shop to shop, where you can buy the Lariat and Rust Knuckle rather than so you don't have to find it the latter in the Dry Fountain.



** Having the [[AutoRevive Frostberry Cobbler or Lovely Meal]] buffs won't work if Oran is knocked out during a cutscene, or in certain instances where making the wrong decision results in a knockout. In addition, any buffs won't clear on occasions where it can't be avoided (except for the Smoked Salmon since cutscene knockouts still deplete the HP meter).

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** Having the [[AutoRevive Frostberry Cobbler or Cobbler, Lovely Meal]] Meal, or Boon]] buffs won't work if Oran is knocked out during a cutscene, or in certain instances where making the wrong decision results in a knockout. In addition, any buffs won't clear on occasions where it can't be avoided (except for the Smoked Salmon and Lovely Meal since cutscene knockouts still deplete the HP meter).



** The number of statues seen in the Reflective Crypt are a good indication of how long this level is going to be. While it's a puzzle-only dungeon, and the only threat to your health is pitfalls (which can easily be negated with the Fall Feather), said puzzles can take a while to complete.

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** The number of statues seen in the Reflective Crypt are a good indication of how long this level is going to be. While it's a puzzle-only dungeon, and the only threat to your health is pitfalls (which can easily be negated with the Fall Feather), or the Altars and Curses, said puzzles can take a while to complete.



* PlotlineDeath: [[spoiler:Pa and Sheriff Vann get killed by Bolivar at the end of Act 1]]. The post-game also has [[spoiler:Ashwood's maid, who is murdered by the butler]].

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* PlotlineDeath: [[spoiler:Pa and Sheriff Vann get killed by Bolivar at the end of Act 1]]. The post-game also has [[spoiler:Ashwood's maid, who is murdered by the butler]].Butler]].
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* TheComputerShallTauntYou: If you're playing with the four Curses (and by extension, the four Altars), Lynn's usual dialogue after a knockout where she suggests using buffs to help will be replaced with her saying "You should try getting good," since one of the Curses makes buffs unavailable.

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* TheComputerShallTauntYou: If you're playing with the four Curses (and by extension, the four Altars), Lynn's usual dialogue after a knockout where she suggests using buffs to help will be replaced with her saying "You should try getting good," since one some of the Curses makes curses make buffs or upgrades unavailable.

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** If you end up fighting the TrueFinalBoss, your HP is automatically replenished since there's no option to backtrack and heal beforehand. This includes the buff that gives you extra vitality if you have it active.

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** If you end up fighting the TrueFinalBoss, your HP is automatically replenished since there's no option to backtrack and heal beforehand. This includes the buff that gives you You also get extra vitality if vitality, effectively doubling your HP.
** If you're having too much trouble moving a Crystal Key without taking damage,
you have it active.can buy an Ice Key from Zaegul's secret shop and use that instead.
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* AllYourPowersCombined: The Boots of Graile have all the abilities of each of the other pairs of boots, which you will have to obtain (as well as complete a dungeon) in order to receive them.

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* AllYourPowersCombined: The Boots of Graile have all the abilities of each of the other pairs of boots, boots accessed from Tess' shop, which you will have to obtain (as well as complete a dungeon) in order to receive them.



* AutoRevive: Buying a Frostberry Cobbler from Red's Inn will allow you to automatically revive upon losing all your HP, although it uses up the item so you will have to buy another one after that.

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* AutoRevive: Buying a Frostberry Cobbler from Red's Inn will allow you to automatically revive upon losing all your HP, although it uses up the item so you will have to buy another one after that. The same goes for the Lovely Meal, an item that's only available if you marry Keaton.



** Having the [[AutoRevive Frostberry Cobbler]] buff won't work if Oran is knocked out during a cutscene, or in certain instances where making the wrong decision results in a knockout. In addition, any buffs won't clear on occasions where it can't be avoided (except for the Smoked Salmon since cutscene knockouts still deplete the HP meter).

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** Having the [[AutoRevive Frostberry Cobbler]] buff Cobbler or Lovely Meal]] buffs won't work if Oran is knocked out during a cutscene, or in certain instances where making the wrong decision results in a knockout. In addition, any buffs won't clear on occasions where it can't be avoided (except for the Smoked Salmon since cutscene knockouts still deplete the HP meter).
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** When meeting Zaegul for the first time, he'll call Oran "Urn" if his name was left unchanged. If you change it to something else, though, he'll decide to just call him "Human" instead. There's an easter egg or two related to this as well; [[Franchise/TheLegendOfZelda having the name as "Zelda" will have him say "Link"]] and vice versa, and having the name as one of the Gods will have him say what that God is related to. [[spoiler:Most notably, he has no reacion for "Raem", "Var", or "Zolei", indicating that they are not true Gods. This can also be used to reveal that Revulan is a God, specifically the God of Storm]].

to:

** When meeting Zaegul for the first time, he'll call Oran "Urn" if his name was left unchanged. If you change it to something else, though, he'll decide to just call him "Human" instead. There's an easter egg or two related to this as well; [[Franchise/TheLegendOfZelda having the name as "Zelda" will have him say "Link"]] and vice versa, and having the name as one of the Gods will have him say what that God is related to. [[spoiler:Most notably, he has no reacion reaction for "Raem", "Var", or "Zolei", indicating that they are not true Gods. This can also be used to reveal that Revulan is a God, specifically the God of Storm]].

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** If that's not enough, getting the Feat for finishing the game with all the Altars except Chaos broken and the Feat for beating Daemon's Dive will unlock Curses, which also breaks the four main Altars. These include things like making you able to die in one hit (though it disables permanent death), making certain buffs and upgrades unavailable or ineffective, or giving even more extra attacks to avoid.

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** If that's not enough, getting the Feat for finishing the game with all the Altars except Chaos broken and the Feat for beating Daemon's Dive will unlock Curses, which also breaks the four main Altars. These include things like making you able to die in one hit (though it disables permanent death), making certain buffs and upgrades unavailable or ineffective, making you unable to get married or obtain money, or giving even more extra attacks to avoid.



* CutscenePowerToTheMax: After completeing a dungeon, Oran will use the Dread Hand to leave, despite the fact that in gameplay all it does is reset your position in the room (and when upgraded, saves a position in the room to reset to). One notable instance has him using it to not only teleport himself out of the Pirate's Pier, but also Hugh and Caroline. This also leads to CutsceneIncompetence earlier in the game when Oran doesn't think to use it to escape the Howling Bjerg's boss room when the path at the entrance doesn't come back, though at that point the Dread Hand hadn't yet recieved the upgrade.

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* CutscenePowerToTheMax: After completeing a dungeon, Oran will use the Dread Hand to leave, despite the fact that in gameplay all it does is reset your position in the room (and when upgraded, saves a position in the room to reset to). One notable instance has him using it to not only teleport himself out of the Pirate's Pier, but also Hugh and Caroline. This also leads to creates a case of CutsceneIncompetence earlier in the game when Oran doesn't think to use it to escape the Howling Bjerg's boss room when the path at the entrance doesn't come back, and the Dread Hand doesn't act on its own either, though at that point the Dread Hand it hadn't yet recieved the upgrade.



** It's hinted a few times that Amadeus made a deal with Colorgrave, giving her some of his color in exchange for power so he could protect Vann's Point. [[spoiler:This doesn't turn out too well for him, because after Oran defeats Bolivar, Colorgrave decides Amadeus isn't needed as a protector anymore, and she takes away the rest of his color while planning to use him for something else]].

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** It's hinted a few times that Amadeus made a deal with Colorgrave, giving her some of his color in exchange for power so he could protect Vann's Point.the North. [[spoiler:This doesn't turn out too well for him, because after Oran defeats Bolivar, Colorgrave decides Amadeus isn't needed as a protector anymore, and she takes away the rest of his color while planning to use him for something else]].



** If you get knocked out, the Dread Hand will teleport you to safety, but if this happens before you get that item then Sheriff Vann will come for you instead.



** Unlike the other dungeons, Oran doesn't get teleported out after defeating the boss at the Howling Bjerg, instead almost freezing to death before being rescued. This could be justified, however, as the platform where the entrance of the room was didn't come back and there was no item to retrieve.

to:

** Unlike The Dread Hand is used in gamepay to teleport you to the other dungeons, start of the room (from the direction you came in), yet Oran is able to use it to go home after finishing a dungeon, and it also acts on its own if you lose all your HP. Oran also doesn't get teleported out after defeating the boss at the Howling Bjerg, instead think to use it to escape from prisons, or from an icy cave where he almost freezing freezes to death before being rescued. This could be justified, however, as the platform where the entrance of the room was didn't come back and there was no item to retrieve.Amadeus shows up.



* TakeYourTime: In Act 2, even though [[spoiler:Bolivar]] is currently reclaiming his power in the Lighthouse, you can take as long as you like to meet the requirements to enter it without anything bad happening. It's not until after defeating his first phase that he becomes more powerful, and even then the only thing that will make him return to his full power is [[spoiler:repaying your debt and getting married]], no matter how much or how little time that takes.

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* TakeYourTime: In Act 2, even though [[spoiler:Bolivar]] is currently reclaiming his power in the Lighthouse, you can take as long as you like to meet the requirements to enter it without anything bad happening. It's not until after defeating his first phase that he becomes more powerful, and even then the only thing that will make him return to his full power is [[spoiler:repaying your debt and getting married]], married, or having both the Curse of Crowns and the Curse of Horns active]], no matter how much or how little time that takes.



* TrueFinalBoss: [[spoiler:If you've repaid your debt and gotten married, then after defeating Bolivar's second form, he'll transform into his true form of Var, and you can defeat him for good (or rather, much longer than if you'd defeated him normally). This gets you an additional cutscene with Oran and whoever he has married, and another involving Amadeus and Colorgrave]].

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* TrueFinalBoss: [[spoiler:If you've repaid your debt and gotten married, or if you have the Curses of Crowns and Horns active, then after defeating Bolivar's second form, he'll transform into his true form of Var, and you can defeat him for good (or rather, much longer than if you'd defeated him normally). This gets you an additional cutscene with Oran and whoever he has married, and another involving Amadeus and Colorgrave]].

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** In the Crystal Caves, there's an area that's blocked off by Hugh which you're not meant to visit until he gets taken by the pirates, but you can go there while he's kidnapped by Siska.

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** In the Crystal Caves, there's an area that's blocked off by Hugh which you're not meant to visit until he gets taken by the pirates, but you can go there while he's kidnapped by Siska.Siska, you just won't be able to reach a certain room until later. In the NewGamePlus, if you open the Crystal Caves during Act 1, you'll find Sheriff Vann blocking the way instead of Hugh.



* NewGamePlus: After you've defeated the boss at the Lighthouse, you are able to access most post-game content from the beginning on a new save file, and all the post-game marriage quests become available in Act 2. You also have the option to make the game more difficult or skip straight to Act 2.

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* NewGamePlus: After you've defeated the boss at the Lighthouse, you are able to access most post-game content from the beginning on a new save file, and all the post-game marriage quests become available in Act 2. 2, as well as certain items. You also have the option to make the game more difficult or skip straight to Act 2.2 with most of the dungeons unlocked.



* NonLethalKO: Whenever your HP runs out, you wake up at the church (or in one case, the dungeon entrance). However, after completing the game, you have the option to start a new game where you can permanently die.

to:

* NonLethalKO: Whenever your HP runs out, the Dread Hand teleports you out and you wake up at the church (or in one case, the dungeon entrance). However, after completing the game, you have the option to start a new game where you can permanently die.



* PlayboyBunny: The female staff at the Crocasino wear outfits like this.
* PlotlineDeath: [[spoiler: Pa and Sheriff Vann get killed by Bolivar at the end of Act 1]]. The post-game also has [[spoiler:Ashwood's maid, who is murdered by the butler]].

to:

* PlayboyBunny: The female staff at the Crocasino wear outfits like this.
this, although their neckwear varies.
* PlotlineDeath: [[spoiler: Pa [[spoiler:Pa and Sheriff Vann get killed by Bolivar at the end of Act 1]]. The post-game also has [[spoiler:Ashwood's maid, who is murdered by the butler]].



* TakeYourTime: In Act 2, even though [[spoiler:Bolivar]] is currently reclaiming his power in the Lighthouse, you can take as long as you like to meet the requirements to enter it without anything bad happening. It's not until after defeating his first phase that he becomes more powerful, and even then the only thing that will make him return to his full power is [[spoiler:repaying your debt and getting married]], no matter how much or how little time that takes.



* TrueFinalBoss: [[spoiler:If you've repaid your debt and gotten married, then after defeating Bolivar's second form, he'll transform into his true form of Var, and you can defeat him for good. This gets you an additional cutscene with Oran and whoever he has married, and another involving Amadeus and Colorgrave]].

to:

* TrueFinalBoss: [[spoiler:If you've repaid your debt and gotten married, then after defeating Bolivar's second form, he'll transform into his true form of Var, and you can defeat him for good.good (or rather, much longer than if you'd defeated him normally). This gets you an additional cutscene with Oran and whoever he has married, and another involving Amadeus and Colorgrave]].



** A non-lethal variant happens after the TrueFinalBoss. [[spoiler:Colorgrave takes away the color from Amadeus, deciding that Oran is powerful enough to defend Vann's Point and that Amadeus is no longer needed as its protector. Downplayed as she intends to use him for some other purpose]].

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** A non-lethal variant happens Zig-zagged after the TrueFinalBoss. [[spoiler:Colorgrave takes away the rest of the color from Amadeus, deciding that Oran is powerful enough to defend Vann's Point the North and that Amadeus is no longer needed as its protector. Downplayed as protector; however she intends to use him for some other purpose]].purpose and tells him that he will be useful to her]].

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New update changed some things. Also, the girl in the library was a dev cameo and they removed all of those. I also removed some tropes I'm planning to add to a page about the game's universe in general since some characters cross over and stuff.


%%* AbandonedMine: The mine you visit at the start of the game in order to obtain the Pickaxe is one. ("Is one" doesn't mean anything.) The Tidal Mines also appear to be abandoned.



* AllYourPowersCombined: The Graile Boots have all the abilities of each of the other pairs of boots, which you will have to obtain (as well as complete a dungeon) in order to receive them.

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* AllYourPowersCombined: The Boots of Graile Boots have all the abilities of each of the other pairs of boots, which you will have to obtain (as well as complete a dungeon) in order to receive them.



** The game doesn't auto-save, so you don't have to start a new save file for each girl you want to marry, you can just reload a save after marrying one and then go for another. While there are three characters who can't be married until after you've completed the game, you'll have the ability to in Act 2 on a new save file if you're already married by the post-game, and there's even the option to skip straight to Act 2 so you don't have to play through all the cutscenes again.

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** The game doesn't auto-save, so you don't have to start a new save file for each girl you want to marry, you can just reload a save after marrying one and then go for another. While there are three characters who can't be married until after you've completed the game, you'll have the ability to in Act 2 on a new save file if you're already married by the post-game, and there's even the option to skip straight to Act 2 with almost all the dungeons being being unlocked so you don't have to play through all the cutscenes again.again. You also automatically get the Winged Boots equipped.



** [[HarderThanHard Activating a Curse will automatically break all the Altars except the Chaos one]] (and this is only available after completing the game with them already broken, as well as clearing the BrutalBonusLevel). However, the Curse of Fraility, which turns all damage except falling into a OneHitKill, disables the permanent death that you would normally get from the Altar of Hate. Additionally, the Curse of Rust, which makes upgrades, rings, and boots ineffective, does not work on the [[SprintShoes Winged Boots]] as it would be annoying to be forced to walk everywhere slowly.

to:

** [[HarderThanHard Activating a Curse will automatically break all the Altars except the Chaos one]] (and this is only available after completing the game with them already broken, as well as clearing the BrutalBonusLevel). However, the Curse of Fraility, which turns all damage except falling into a OneHitKill, disables the permanent death that you would normally get from the Altar of to Hate. Additionally, the Curse of Rust, which makes upgrades, rings, and boots ineffective, does not work on the [[SprintShoes Winged Boots]] as it would be annoying to be forced to walk everywhere slowly.



** At the Crocasino, Tara asks you to retrieve some birth records from the library for her. You then end up being directed to specific [=NPCs=] who will request something in exchange, until finally, much to Oran and the player's relief, someone doesn't ask for something in return. The reward at the end is [[spoiler:only 10 gold... at first. Seeing how annoyed Oran is, Tara decides to give him the Winged Boots, which allow you to move faster]].

to:

** At the Crocasino, Tara asks you to retrieve some birth records from the library for her. You then end up being directed to specific [=NPCs=] who will request something in exchange, until finally, much to Oran and the player's relief, someone doesn't ask for something in return. The reward at the end is [[spoiler:only 10 gold... at first. Seeing how annoyed Oran is, Tara decides to give him the Winged Boots, which allow you to move faster]].faster movement]].



** The Altar to Chaos makes the items found in chests random (except for items needed to progress). However, this can actually be more helpful in some instances, and if you're unlucky enough not to get the Lariat or Rust Knuckle before the dungeons where you need them then you can just buy them from Zaegul's hidden shop instead.
** If that's not enough, getting the Feat for finishing the game with all the Altars except Chaos broken and the Feat for beating Daemon's Dive will unlock Curses, which also breaks the four main Altars. The Curse of Fraility makes you lose all HP from any attacks except pitfalls, the Curse of Famine removes all available buffs, the Curse of Rust makes nearly all accessories and upgrades ineffective, and the Curse of Wind makes projectile attacks faster.

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** The Altar to Chaos makes the There's also a randomizer option, which items found in chests various places random (except for items needed to progress).depending on the level you decide. However, this can actually be more helpful in some instances, and if you're unlucky enough not to get the Lariat or Rust Knuckle before the dungeons where you need them then you can just buy them from Zaegul's hidden shop instead.
** If that's not enough, getting the Feat for finishing the game with all the Altars except Chaos broken and the Feat for beating Daemon's Dive will unlock Curses, which also breaks the four main Altars. The Curse of Fraility makes These include things like making you lose all HP from any attacks except pitfalls, the Curse of Famine removes all available buffs, the Curse of Rust makes nearly all accessories able to die in one hit (though it disables permanent death), making certain buffs and upgrades unavailable or ineffective, and the Curse of Wind makes projectile or giving even more extra attacks faster.to avoid.



* DevelopersForesight:
** When meeting Zaegul for the first time, he'll call Oran "Urn" if his name was left unchanged. If you change it to something else, though, he'll decide to just call him "Human" instead. There's an easter egg or two related to this as well; [[Franchise/TheLegendOfZelda having the name as "Zelda" will have him say "Link"]] and vice versa, and having the name as one of the Gods will have him say what that God is related to. [[spoiler:Most notably, he has no reacion for "Raem", "Var", or "Zolei", indicating that they are not true Gods. This can also be used to reveal that Revulan is a God, specifically the God of Storm]].
** In the Crystal Caves, there's an area that's blocked off by Hugh which you're not meant to visit until he gets taken by the pirates, but you can go there while he's kidnapped by Siska.



* EarlyInstallmentWeirdness: The residents of the Colorless Void refer to themselves as monsters, which fits their different appearances well enough, but ''VideoGame/CurseCrackersForWhomTheBelleToils'' reveals that they are one of the races gifted by the Scales and known as the Graven, after their Scale Colorgrave. Unlike the other races, the Graven don't follow any specific rules when it comes to their appearances or abilities, but it's still odd to see them call themselves monsters in this game, which is probably down to the developers not having finalized their origins or even come up with the other Scales and races just yet. In addition, the way some of them talk to Oran make it sound as if mages are ordinary humans, while ''Curse Crackers'' establishes that only those gifted by the Scales can be mages, while anyone with a normal human appearance can't.



** During a cutscene involving Amadeus and Caroline, she wonders why he was looking at her so strangely. Later on, a pirate shows her a secret dock that she and Oran can sail from to reach where Hugh has been taken, and says [[spoiler:it was her father's]]. The "Hero's Rest" ending tells us that [[spoiler:Caroline eventualy found out that Amadeus is her father]].



* IncompatibleOrientation: Kayla, an NPC in the library, has this in one of her possible dialogues - she'll say that you can't date her because she's only interested in Oakley.



* NotCompletelyUseless: The Spiced Ham, which allows faster movement, is often overlooked in favour of the Winged Boots in order to leave a free space for another buff. However, it's useful in [[ChainOfDeals the quest to acquire said boots]], and it's good to use so you can still move fast with a different pair of boots until you get the [[AllYourPowersCombined Graile Boots]].
* NPCRoadblock: Happens at the start of the game with various [=NPCs=] blocking you from exploring more of Vann's Point before progressing the game.

to:

* NotCompletelyUseless: The Spiced Ham, which allows faster movement, is often overlooked in favour of the Winged Boots in order to leave a free space for another buff. However, it's useful in [[ChainOfDeals the quest to acquire said boots]], and it's good to use so you can still move fast with a different pair of boots until you get the [[AllYourPowersCombined Graile Boots]].
Boots of Graile]].
* NPCRoadblock: Happens at the start of the game with various [=NPCs=] blocking you from exploring more of Vann's Point before progressing the game. There's also a few other areas that will have a charcter standing in front of them until a certain condition is met.
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Added DiffLines:

A sequel taking place several years later is currently in the works.
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* EarlyInstallmentWeirdness: The residents of the Colorless Void refer to themselves as monsters, which fits their different appearances well enough, but ''VideoGame/CurseCrackersForWhomTheBelleToils'' reveals that they are one of the races gifted by the Scales and known as the Graven, after their Scale Colorgrave. Unlike the other races, the Graven don't follow any specific rules when it comes to their appearances or abilities, but it's still odd to see them call themselves monsters in this game, which is probably down to the developers not having finalized their origins or even come up with the other Scales and races just yet. The way some of them talk to Oran make it sound as if mages are ordinary humans, while ''Curse Crackers'' establishes that only those gifted by the Scales can be mages, while anyone with a normal human appearance can't.

to:

* EarlyInstallmentWeirdness: The residents of the Colorless Void refer to themselves as monsters, which fits their different appearances well enough, but ''VideoGame/CurseCrackersForWhomTheBelleToils'' reveals that they are one of the races gifted by the Scales and known as the Graven, after their Scale Colorgrave. Unlike the other races, the Graven don't follow any specific rules when it comes to their appearances or abilities, but it's still odd to see them call themselves monsters in this game, which is probably down to the developers not having finalized their origins or even come up with the other Scales and races just yet. The In addition, the way some of them talk to Oran make it sound as if mages are ordinary humans, while ''Curse Crackers'' establishes that only those gifted by the Scales can be mages, while anyone with a normal human appearance can't.
Is there an issue? Send a MessageReason:
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* EarlyInstallmentWeirdness: The residents of the Colorless Void refer to themselves as monsters, which fits their different appearances well enough, but ''VideoGame/CurseCrackersForWhomTheBelleToils'' reveals that they are one of the races gifted by the Scales and known as the Graven, after their Scale Colorgrave. Unlike the other races, the Graven don't follow any specific rules when it comes to their appearances or abilities, but it's still odd to see them call themselves monsters in this game, which is probably down to the developers not having finalized their origins or even come up with the other Scales and races just yet. The way some of them talk to oran make it sound as if mages are ordinary humans, while ''Curse Crackers'' establishes that only those gifted by the Scales can be mages, while anyone with a normal human appearance can't.

to:

* EarlyInstallmentWeirdness: The residents of the Colorless Void refer to themselves as monsters, which fits their different appearances well enough, but ''VideoGame/CurseCrackersForWhomTheBelleToils'' reveals that they are one of the races gifted by the Scales and known as the Graven, after their Scale Colorgrave. Unlike the other races, the Graven don't follow any specific rules when it comes to their appearances or abilities, but it's still odd to see them call themselves monsters in this game, which is probably down to the developers not having finalized their origins or even come up with the other Scales and races just yet. The way some of them talk to oran Oran make it sound as if mages are ordinary humans, while ''Curse Crackers'' establishes that only those gifted by the Scales can be mages, while anyone with a normal human appearance can't.
Is there an issue? Send a MessageReason:
None


* EarlyInstallmentWeirdness: The residents of the Colorless Void refer to themselves as monsters, which fits their different appearances well enough, but ''VideoGame/CurseCrackersForWhomTheBelleToils'' reveals that they are one of the races gifted by the Scales and known as the Graven, after their Scale Colorgrave. Unlike the other races, the Graven don't follow any specific rules when it comes to their appearances or abilities, but it's still odd to see them call themselves monsters in this game, which is probably down to the developers not having finalized their origins or even come up with the other Scales and races just yet. They also make it sound as if mages are ordinary humans, while ''Curse Crackers'' establishes that only those gifted by the Scales can be Mages, while anyone with a normal human appearance can't.

to:

* EarlyInstallmentWeirdness: The residents of the Colorless Void refer to themselves as monsters, which fits their different appearances well enough, but ''VideoGame/CurseCrackersForWhomTheBelleToils'' reveals that they are one of the races gifted by the Scales and known as the Graven, after their Scale Colorgrave. Unlike the other races, the Graven don't follow any specific rules when it comes to their appearances or abilities, but it's still odd to see them call themselves monsters in this game, which is probably down to the developers not having finalized their origins or even come up with the other Scales and races just yet. They also The way some of them talk to oran make it sound as if mages are ordinary humans, while ''Curse Crackers'' establishes that only those gifted by the Scales can be Mages, mages, while anyone with a normal human appearance can't.

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* EarlyInstallmentWeirdness: The residents of the Colorless Void refer to themselves as monsters, which fits their different appearances well enough, but ''VideoGame/CurseCrackersForWhomTheBelleToils'' reveals that they are one of the races gifted by the Scales and known as the Graven, after their Scale Colorgrave. Unlike the other races, the Graven don't follow any specific rules when it comes to their appearances or abilities, but it's still odd to see them call themselves monsters in this game, which is probably down to the developers not having finalized their origins or even come up with the other Scales and races just yet. They also make it sound as if mages are ordinary humans, while ''Curse Crackers'' establishes that only those gifted by the Scales can be Mages, while anyone with a normal human appearance can't.



* EvilAllAlong: [[spoiler: Bolivar is revealed to be evil at the end of Act 1, killing Pa Darrow and Sheriff Vann, and wounding Oran. It's shown from reading various texts throughout the game and the True Ending that he is actually Var, the god of Dark, who was cursed into a mortal form with his power sealed in the sword he wanted to repair]].

to:

* EvilAllAlong: [[spoiler: Bolivar is revealed to be evil at the end of Act 1, killing Pa Darrow and Sheriff Vann, and wounding Oran. It's shown from reading various texts throughout the game and the True Ending that he is actually Var, the god of Dark, who was cursed into a mortal form with his power sealed in the sword he wanted to repair]].



** Having the [[AutoRevive Frostberry Cobbler]] buff won't work if Oran is knocked out during a cutscene, or on two different occasions where making the wrong decision results in a knockout. In addition, any buffs won't clear on occasions where it can't be avoided (except for the Smoked Salmon since cutscene knockouts still deplete the HP meter).

to:

** Having the [[AutoRevive Frostberry Cobbler]] buff won't work if Oran is knocked out during a cutscene, or on two different occasions in certain instances where making the wrong decision results in a knockout. In addition, any buffs won't clear on occasions where it can't be avoided (except for the Smoked Salmon since cutscene knockouts still deplete the HP meter).



* PlotlineDeath: [[spoiler: Pa Darrow and Sheriff Vann get killed by Bolivar at the end of Act 1]]. The post-game also has [[spoiler:Ashwood's maid, who is murdered by the butler]].

to:

* PlotlineDeath: [[spoiler: Pa Darrow and Sheriff Vann get killed by Bolivar at the end of Act 1]]. The post-game also has [[spoiler:Ashwood's maid, who is murdered by the butler]].



* ThePowerOfLove / ThePowerOfFamily: [[spoiler:In the second fight against Bolivar, he takes no damage from your attacks until an image of Pa Darrow or whoever you have married appears with some encouraging words; you then have to move into this image to make him vulnerable to your attacks]].

to:

* ThePowerOfLove / ThePowerOfFamily: [[spoiler:In the second fight against Bolivar, he takes no damage from your attacks until an image of Pa Darrow or whoever you have married appears with some encouraging words; you then have to move into this image to make him vulnerable to your attacks]].



** [[spoiler:Once Bolivar has finished the sword he's working on, he kills Pa Darrow and Sheriff Vann, and wounds Oran as well while thanking him for the help, though he survives]].

to:

** [[spoiler:Once Bolivar has finished the sword he's working on, he kills Pa Darrow and Sheriff Vann, the Sheriff, and wounds Oran as well while thanking him for the help, though he survives]].
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* BabiesEverAfter: [[spoiler:Implied by some versions of the "Hero's Rest" ending where Oran is married; the last shot will be of a sleeping baby with what is presumed to be Oran and his chosen wife in the background]].

to:

* BabiesEverAfter: [[spoiler:Implied by some versions of the "Hero's Rest" ending where Oran is married; the last shot will be of a sleeping baby with what is presumed to be Oran and his chosen wife in the background]].background. This is further backed up by [[https://twitter.com/HonestZaegul/status/1621336269161697281 a tweet on Zaegul's]] CharacterBlog]].



** The Altar to Chaos makes the items found in chests random (except for items needed to progress).

to:

** The Altar to Chaos makes the items found in chests random (except for items needed to progress). However, this can actually be more helpful in some instances, and if you're unlucky enough not to get the Lariat or Rust Knuckle before the dungeons where you need them then you can just buy them from Zaegul's hidden shop instead.
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* MonsterTown: The Colorless Void, a place where a several different types of monsters live, including one you fought earlier. ''VideoGame/CurseCrackersForWhomeTheBelleToils'' reveals that they are known as the Graven.

to:

* MonsterTown: The Colorless Void, a place where a several different types of monsters live, including one you fought earlier. ''VideoGame/CurseCrackersForWhomeTheBelleToils'' ''VideoGame/CurseCrackersForWhomTheBelleToils'' reveals that they are known as the Graven.
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* MonsterTown: The Colorless Void, a place where some of the game's monsters come from, and return to after being "killed".

to:

* MonsterTown: The Colorless Void, a place where some a several different types of the game's monsters come from, and return to after being "killed".live, including one you fought earlier. ''VideoGame/CurseCrackersForWhomeTheBelleToils'' reveals that they are known as the Graven.

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