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----
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** DeathMountain: The Ancient Bridge (2nd stage) is set on a mountain, while Cloud Canyon is at the side and over a [[CaptainObvious canyon]]
to:
** DeathMountain: The Ancient Bridge (2nd stage) is set on a mountain, while Cloud Canyon is at the side and over a [[CaptainObvious canyon]]canyon
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Changed line(s) 6,7 (click to see context) from:
The sequel was later remade on the UsefulNotes/SuperNintendoEntertainmentSystem and the UsefulNotes/GameBoy under the name ''Prehistorik Man''. In this one, a bunch of dinosaurs stole the village's food supplies. Having no way to replenish them before the winter strikes, the village Elder sends Sam into a quest to find the fabled Dinosaur Graveyard, so they can get enough [[WeirdCurrency bones]] [[BellisariosMaxim to buy a new supply]]. As an extra motivator, Sam also gets the beautiful Elder's daughter's hand if successful. This version was later re-released on the UsefulNotes/GameBoyAdvance.
to:
The sequel was later remade on the UsefulNotes/SuperNintendoEntertainmentSystem and the UsefulNotes/GameBoy under the name ''Prehistorik Man''. In this one, a bunch of dinosaurs stole the village's food supplies. Having no way to replenish them before the winter strikes, the village Elder sends Sam into on a quest to find the fabled Dinosaur Graveyard, so they can get enough [[WeirdCurrency bones]] [[BellisariosMaxim to buy a new supply]]. As an extra motivator, Sam also gets the beautiful Elder's daughter's hand if successful. This version was later re-released on the UsefulNotes/GameBoyAdvance.
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* GameGourmet: Four food groups: Dairy, fruits, junk, and big foods.
to:
* GameGourmet: Four The object is to gather food for the tribe. Said food comes in four groups: Dairy, junk, fruits, junk, and big foods.
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Fixed trope indentation
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* [[AnIcePerson An Ice Monster]]: ''Prehistorik Man'''s third boss has a freezing breath.
to:
* [[AnIcePerson An Ice Monster]]: AnAxeToGrind: Stone handaxes that are thrown at an arc can be obtained from the blacksmith in ''Prehistorik Man''.
* AnIcePerson: ''Prehistorik Man'''s third boss has a freezing breath.
* AnIcePerson: ''Prehistorik Man'''s third boss has a freezing breath.
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** TennisBoss: A way to damage him is to club back the spiked balls he throws.
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** AnAxeToGrind: Stone handaxes thrown at an arc.
** BladeOnAStick: Spears that also work as bouncing platforms.
** BladeOnAStick: Spears that also work as bouncing platforms.
to:
**
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** DropTheHammer: In ''Prehistorik 2'', Sam can upgrade it into a big wooden mallet.
* DinosaursAreDragons: Some dinosaurs in ''Prehistorik Man'' can breathe fire.
* DropTheHammer: In ''Prehistorik 2'', Sam can upgrade his club into a big wooden mallet.
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* EveryoneCallsHimBarkeep: All characters but Sam in ''Prehistorik Man'' are called by their profession (Hunter, Metalsmith, Inventor...).
** Averted in the French version, where the Hunter is called "T-Rex Jack". Others still have only titles, though (though the chief and his daughter are named in the manual)
** Averted in the French version, where the Hunter is called "T-Rex Jack". Others still have only titles, though (though the chief and his daughter are named in the manual)
to:
* EveryoneCallsHimBarkeep: EveryoneCallsHimBarkeep:
** All characters but Sam in ''Prehistorik Man'' are called by their profession (Hunter, Metalsmith, Inventor...).
**). Averted in the French version, where the Hunter is called "T-Rex Jack". Others still have only titles, though (though the chief and his daughter are named in the manual)
** All characters but Sam in ''Prehistorik Man'' are called by their profession (Hunter, Metalsmith, Inventor...
**
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** GoombaSpringboard: Most enemies who don't work as a CraniumRide.
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** HeartContainer: ''Prehistorik Man'' has 4 of these hidden in the stages, that increase Sam's health by one.
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* MarketBasedTitle: In Japan, the SNES game is called ''P-Man''.
** OfficiallyShortenedTitle
** OfficiallyShortenedTitle
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* OrganDrops: Enemies aren't killed, but rather turned into meat drops temporarily (they're still animated and start walking again after a few seconds). By walking over the body, you EAT THEM ALIVE, producing a giant bone (that rise into the air with points written on it). In the last level, your enemies are [[ImAHumanitarian other cavemen]]. (Also, everything seems to just contain one big bone... including cookies and ice cream... which can be found underwater... in a game taking place in the stone age.)
** Averted in ''Prehistorik Man'', where all defeated enemies drop bones, the setting's equivalent of money.
** Averted in ''Prehistorik Man'', where all defeated enemies drop bones, the setting's equivalent of money.
to:
* OfficiallyShortenedTitle: In Japan, the SNES game is called ''P-Man''.
* OrganDrops: Enemies aren't killed, but rather turned into meat drops temporarily (they're still animated and start walking again after a few seconds). By walking over the body, you EAT THEM ALIVE, producing a giant bone (that rise into the air with points written on it). In the last level, your enemies are [[ImAHumanitarian other cavemen]]. (Also, everything seems to just contain one big bone... including cookies and ice cream... which can be found underwater... in a game taking place in the stone age.)
**) Averted in ''Prehistorik Man'', where all defeated enemies drop bones, the setting's equivalent of money.
* OrganDrops: Enemies aren't killed, but rather turned into meat drops temporarily (they're still animated and start walking again after a few seconds). By walking over the body, you EAT THEM ALIVE, producing a giant bone (that rise into the air with points written on it). In the last level, your enemies are [[ImAHumanitarian other cavemen]]. (Also, everything seems to just contain one big bone... including cookies and ice cream... which can be found underwater... in a game taking place in the stone age.
**
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** DinosaursAreDragons
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** SteppingStoneSword
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* SteppingStoneSword: Thrown spears can be used as platforms.
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* TennisBoss: A way to damage the second boss is to club back the spiked balls he throws.
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The sequel was later remade on the SuperNintendoEntertainmentSystem and the UsefulNotes/GameBoy under the name ''Prehistorik Man''. In this one, a bunch of dinosaurs stole the village's food supplies. Having no way to replenish them before the winter strikes, the village Elder sends Sam into a quest to find the fabled Dinosaur Graveyard, so they can get enough [[WeirdCurrency bones]] [[BellisariosMaxim to buy a new supply]]. As an extra motivator, Sam also gets the beautiful Elder's daughter's hand if successful. This version was later re-released on the UsefulNotes/GameBoyAdvance.
to:
The sequel was later remade on the SuperNintendoEntertainmentSystem UsefulNotes/SuperNintendoEntertainmentSystem and the UsefulNotes/GameBoy under the name ''Prehistorik Man''. In this one, a bunch of dinosaurs stole the village's food supplies. Having no way to replenish them before the winter strikes, the village Elder sends Sam into a quest to find the fabled Dinosaur Graveyard, so they can get enough [[WeirdCurrency bones]] [[BellisariosMaxim to buy a new supply]]. As an extra motivator, Sam also gets the beautiful Elder's daughter's hand if successful. This version was later re-released on the UsefulNotes/GameBoyAdvance.
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''Prehistorik'' is a 19[[TheNineties 91]] VideoGame by TitusSoftware, with a sequel, ''Prehistorik 2'', released in 1993. They are both {{Platform Game}}s where you control caveman Sam in his search for food (for himself and his family), killing wild animals and other cavemen in order to gain points and complete levels.
to:
''Prehistorik'' is a 19[[TheNineties 91]] VideoGame by TitusSoftware, Creator/TitusSoftware, with a sequel, ''Prehistorik 2'', released in 1993. They are both {{Platform Game}}s where you control caveman Sam in his search for food (for himself and his family), killing wild animals and other cavemen in order to gain points and complete levels.
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* GameGourmet: Four food groups: Dairy, fruits, junk, and big foods.
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Changed line(s) 6,7 (click to see context) from:
The sequel was later remade on the SuperNintendoEntertainmentSystem and the GameBoy under the name ''Prehistorik Man''. In this one, a bunch of dinosaurs stole the village's food supplies. Having no way to replenish them before the winter strikes, the village Elder sends Sam into a quest to find the fabled Dinosaur Graveyard, so they can get enough [[WeirdCurrency bones]] [[BellisariosMaxim to buy a new supply]]. As an extra motivator, Sam also gets the beautiful Elder's daughter's hand if successful. This version was later re-released on the GameBoyAdvance.
to:
The sequel was later remade on the SuperNintendoEntertainmentSystem and the GameBoy UsefulNotes/GameBoy under the name ''Prehistorik Man''. In this one, a bunch of dinosaurs stole the village's food supplies. Having no way to replenish them before the winter strikes, the village Elder sends Sam into a quest to find the fabled Dinosaur Graveyard, so they can get enough [[WeirdCurrency bones]] [[BellisariosMaxim to buy a new supply]]. As an extra motivator, Sam also gets the beautiful Elder's daughter's hand if successful. This version was later re-released on the GameBoyAdvance.
UsefulNotes/GameBoyAdvance.
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Added trope Im A Humanitarian
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* ImAHumanitarian: You defeat stunned enemies by eating them (illustrated by them turning into a bone with score points written on it). This can be done to caveman enemies as well.
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* TheDevTeamThinksOfEverything: Attempting to play the game after the date on the computer surpasses the year 1996 makes a message from the developers appear, surprised that their game has stood the test of time well enough to still be played.
to:
* TheDevTeamThinksOfEverything: DevelopersForesight: Attempting to play the game after the date on the computer surpasses the year 1996 makes a message from the developers appear, surprised that their game has stood the test of time well enough to still be played.
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* AttackItsWeakPoint: All bosses in ''Prehistorik'' have a specific one: the toes for the large dinosaur, the tail for the triceratops and the face for the huge caveman.
** The manual for the Japanese version, instead, calls the Inventor "[[DepartmentOfRedundancyDepartment Doctor Hakase]]" and the chief's daughter "Lady June".
* FallingChandelierOfDoom: The FinalBoss in ''Prehistorik 2'' throws these alongside rocks, for some reason.
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* HappilyMarried: As seen in the ending of ''Prehistorik 2''.
to:
* HappilyMarried: As seen in the ending of ''Prehistorik 2''.the first two games.
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* KillerGorilla: The first boss in ''Prehistorik 2'' is a large gorila wearing a [[InTheHood hooded jacket]]. For some reason.
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* LivingStatue: The FinalBoss in ''Prehistorik 2'' is a giant [[ALoadOfBull minotaur]] statue trapped in a wall. [[RuleOfThree For some reason]].
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* MookMaker: The large dinosaur boss in ''Prehistorik'' releases smaller dinosaurs mooks as its only attack; while the living tree in ''Prehistorik 2'' sends bugs at Sam instead.
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* OurGiantsAreBigger: The final boss in the original ''Prehistorik'' is a '''really huge''' caveman, big enough Sam needs a catapult to reach and [[AttackItsWeakPoint hit his face]].
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* {{Prequel}}: The logic assumption for ''Prehistorik Man'', given the first two games shows Sam HappilyMarried, while this one shows how he got his girl.
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* WhenTreesAttack: The second boss in ''Prehistorik 2'', a demonic tree stump with hands.
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* AdvancingWallOfDoom: In ''Prehistorik 2'', one level has you platforming your way down a giant hollow tree. The screen steadily goes down and if you go completely off the top, or fall to the bottom before another platform appears, you die.
** ''Prehistorik Man'' has no slow-descending level, but it has the [[RiseToTheChallenge tree on fire level]].
** ''Prehistorik Man'' has no slow-descending level, but it has the [[RiseToTheChallenge tree on fire level]].
to:
* AdvancingWallOfDoom: In ''Prehistorik 2'', one level has you platforming your way down a giant hollow tree. The screen steadily goes down and if you go completely off the top, or fall to the bottom before another platform appears, you die.
**''Prehistorik Man'' has no slow-descending level, but it has the [[RiseToTheChallenge tree on fire level]]. level]].
**
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* AutoScrollingLevel: In ''Prehistorik 2'', one level has you platforming your way down a giant hollow tree. The screen steadily goes down and if you go completely off the top, or fall to the bottom before another platform appears, you die.
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Changed line(s) 6,7 (click to see context) from:
The sequel was later remade on the SuperNintendoEntertainmentSystem and the GameBoy under the name ''Prehistorik Man''. In this one, a bunch of dinosaurs stole the village's food supplies. Having no way to replenish them before the winter strikes, the village Elder sends Sam into a quest to find the fabled Dinosaur Graveyard, so they can get enough [[WeirdCurrency bones]] to buy a new supply. As an extra motivator, Sam also gets the beautiful Elder's daughter's hand if successful. This version was later re-released on the GameBoyAdvance.
to:
The sequel was later remade on the SuperNintendoEntertainmentSystem and the GameBoy under the name ''Prehistorik Man''. In this one, a bunch of dinosaurs stole the village's food supplies. Having no way to replenish them before the winter strikes, the village Elder sends Sam into a quest to find the fabled Dinosaur Graveyard, so they can get enough [[WeirdCurrency bones]] [[BellisariosMaxim to buy a new supply.supply]]. As an extra motivator, Sam also gets the beautiful Elder's daughter's hand if successful. This version was later re-released on the GameBoyAdvance.
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* TheDevTeamThinksOfEverything: Attempting to play the game after the date on the computer surpasses the year 2000 makes a message from the developers appear, surprised that their game has stood the test of time well enough to still be played.
to:
* TheDevTeamThinksOfEverything: Attempting to play the game after the date on the computer surpasses the year 2000 1996 makes a message from the developers appear, surprised that their game has stood the test of time well enough to still be played.
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* EnemyRollCall: In the normal ending of ''Prehistorik Man''.
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** Averted in the French version, where the Hunter is called "T-Rex Jack". Others still have only titles, though (though the chief and his daughter are named in the manual)
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* SuperDrowningSkills: Lampshaded in ''Prehistorik Man'': the death animation actually changes from "{{Bottomless Pit|s}} with water in it" to "drowning" after the character is told you can't breathe in water.
to:
* SuperDrowningSkills: Lampshaded in ''Prehistorik Man'': the death animation actually changes from "{{Bottomless Pit|s}} with water in it" to "drowning" after the character is told told, late in the game,[[note]]Really, it's in stage 20 of 23[[/note]] you can't breathe in water.water. Which means, in this game you actually learn to drown.
-->'''Metalsmith:''' Be careful of that water stuff, you can drink it, but you can't breathe it.
-->'''Metalsmith:''' Be careful of that water stuff, you can drink it, but you can't breathe it.
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Changed line(s) 6,7 (click to see context) from:
The sequel was later remade on the SuperNintendoEntertainmentSystem and the GameBoy under the name ''Prehistorik Man''. In this one, a bunch of dinosaurs stole the village's food supplies. Having no way to replenish them before the winter strikes, the village Elder sends Sam into a quest to find the fabled Dinosaur Graveyard, so they can get enough [[WeirdCurrency bones]] to buy a new supply. As an extra motivator, Sam also gets the beautiful Elder's daughter's hand if successful. This game version was laster re-released on the GameBoyAdvance.
to:
The sequel was later remade on the SuperNintendoEntertainmentSystem and the GameBoy under the name ''Prehistorik Man''. In this one, a bunch of dinosaurs stole the village's food supplies. Having no way to replenish them before the winter strikes, the village Elder sends Sam into a quest to find the fabled Dinosaur Graveyard, so they can get enough [[WeirdCurrency bones]] to buy a new supply. As an extra motivator, Sam also gets the beautiful Elder's daughter's hand if successful. This game version was laster later re-released on the GameBoyAdvance.
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Somewhere A Palaeontologist Is Crying is now Artistic License Paleontology. Bad examples and ZCE are being removed.
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* [[AnIcePerson An Ice Monster]]: ''Prehistorik Man'''s third boss has a freezing breath.
to:
* [[AnIcePerson An Ice Monster]]: ''Prehistorik Man'''s third boss has a freezing breath. breath.
* ArtisticLicensePaleontology: As typical, dinosaurs and cavemen.
* ArtisticLicensePaleontology: As typical, dinosaurs and cavemen.
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* SomewhereAPalaeontologistIsCrying: As typical, dinosaurs and cavemen.
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Yes, it sounds kind of dull but the games are a lot better than they sound.
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The sequel was later remade on the SuperNintendoEntertainmentSystem and the GameBoy under the name ''Prehistorik Man''. In this one, a bunch of dinosaurs stole the village's food supplies. Having no way to replenish them before the winter strikes, the village Elder sends Sam into a quest to find the fabled Dinosaur Graveyard, so they can get enough [[WeirdCurrency bones]] to buy a new supply. As an extra motivator, Sam also gets the beautiful Elder's daughter's hand if succesful. This game version was laster re-released on the GameBoyAdvance.
to:
The sequel was later remade on the SuperNintendoEntertainmentSystem and the GameBoy under the name ''Prehistorik Man''. In this one, a bunch of dinosaurs stole the village's food supplies. Having no way to replenish them before the winter strikes, the village Elder sends Sam into a quest to find the fabled Dinosaur Graveyard, so they can get enough [[WeirdCurrency bones]] to buy a new supply. As an extra motivator, Sam also gets the beautiful Elder's daughter's hand if succesful.successful. This game version was laster re-released on the GameBoyAdvance.
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* CanisLatinicus: ''Prehistorik Man'''s ending credits lists all level enemies with a latin-esque humorous "scientific name". For example, the sliding penguins are "Freising Mybutoff".
to:
* CanisLatinicus: ''Prehistorik Man'''s ending credits lists all level enemies with a latin-esque Latin-esque humorous "scientific name". For example, the sliding penguins are "Freising Mybutoff".
* TheDevTeamThinksOfEverything: Attempting to play the game after the date on the computer surpasses the year 2000 makes a message from the developers appear, surprised that their game has stood the test of time well enough to still be played.
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* IdiotHero: Sam isn't particulary bright, and needs to be explained all sort of stuff...like that he can't ''breath underwater''.
to:
* IdiotHero: Sam isn't particulary particularly bright, and needs to be explained all sort of stuff...like that he can't ''breath underwater''.
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* TheDevTeamThinksOfEverything: Attempting to play the game after the date on the computer surpasses the year 2000 makes a message from the developers appear, surprised that their game has stood the test of time well enough to still be played.
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* TurnsRed: The small dinosaur {{mook}}s go from yellow/brownish to red and become much more agressive when hit.
to:
* TurnsRed: The small dinosaur {{mook}}s go from yellow/brownish to red and become much more agressive aggressive when hit.
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Changed line(s) 99 (click to see context) from:
* TemporaryPlatform
to:
* TemporaryPlatformTemporaryPlatform: Devious ones: they fall instead of disappearing, but fall ''faster than you'', meaning it's too late to jump away, just as if they had disappeared.
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* SpellingBonus: BONUS warps you to a bonus stage.
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''Prehistorik'' is a 19[[TheNineties 91]] VideoGame by TitusSoftware, with a sequel, ''Prehistorik 2'', released in 1993. They are both {{Platform Game}}s where you control caveman Sam and must kill wild animals in order to gain points and complete levels.
to:
''Prehistorik'' is a 19[[TheNineties 91]] VideoGame by TitusSoftware, with a sequel, ''Prehistorik 2'', released in 1993. They are both {{Platform Game}}s where you control caveman Sam in his search for food (for himself and must kill his family), killing wild animals and other cavemen in order to gain points and complete levels.
levels.
* AdaptationExpansion: ''Prehistorik Man'' greatly expands on ''Prehistorik 2'', introducing new locations and settings, and even creating a small world with the inclusion of other characters, tribes, towns and even mythology as explained by the Elder.
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* [[AnIcePerson An Ice Monster]]: The third boss has a freezing breath.
to:
* [[AnIcePerson An Ice Monster]]: The ''Prehistorik Man'''s third boss has a freezing breath.
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* BackgroundBoss: The 2nd boss.
to:
* BackgroundBoss: The 2nd boss. boss in ''Prehistorik Man''.
* BlindingBangs: Sam.
* BlobMonster: Mucus monsters in ''Prehistorik Man'''s Slimeville stages
* BlobMonster: Mucus monsters in ''Prehistorik Man'''s Slimeville stages
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* CanisLatinicus: The ending credits lists all level enemies with a latin-esque humorous "scientific name". For example, the sliding penguins are "Freising Mybutoff".
to:
* CanisLatinicus: The ''Prehistorik Man'''s ending credits lists all level enemies with a latin-esque humorous "scientific name". For example, the sliding penguins are "Freising Mybutoff".
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* CheckpointStarvation: The original Prehistorik (as well as its predecessor VideoGame/TitusTheFox) gives you a code for each level that lets you continue from that level. However, it doesn't give you that code at the beginning of the level: instead, you have to find it, somewhere in the middle, and quite often hidden in some hard-to-find area. If you almost complete level 4 without finding its code, well, back to level 3 for you.
* CraniumRide: Turtles.
* CraniumRide: Turtles.
to:
** DropTheHammer: In ''Prehistorik 2'', Sam can upgrade it into a big wooden mallet.
* CheckpointStarvation: The originalPrehistorik ''Prehistorik'' (as well as its predecessor VideoGame/TitusTheFox) ''VideoGame/TitusTheFox'') gives you a code for each level that lets you continue from that level. However, it doesn't give you that code at the beginning of the level: instead, you have to find it, somewhere in the middle, and quite often hidden in some hard-to-find area. If you almost complete level 4 without finding its code, well, back to level 3 for you.
* CraniumRide:Turtles.Turtles and spiders (''Prehistorik Man'' only)
* CheckpointStarvation: The original
* CraniumRide:
* FiveManBand:
** TheLeader: Sam
** TheLancer: The Hunter
** TheSmartGuy: Inventor
** TheBigGuy: Blacksmith
** TheChick: The Elder's Daughter
** {{Mentors}}: The Elder
** TheLeader: Sam
** TheLancer: The Hunter
** TheSmartGuy: Inventor
** TheBigGuy: Blacksmith
** TheChick: The Elder's Daughter
** {{Mentors}}: The Elder
* GoombaStomp: Enemies can actually survive up to 4 stomps, but doing this nets 4 bones instead of just one.
** GoombaSpringboard: Most enemies who don't work as a CraniumRide.
* HappilyMarried: As seen in the ending of ''Prehistorik 2''.
** GoombaSpringboard: Most enemies who don't work as a CraniumRide.
* HappilyMarried: As seen in the ending of ''Prehistorik 2''.
** HeartContainer: ''Prehistorik Man'' has 4 of these hidden in the stages, that increase Sam's health by one.
* IdiotHero: Sam isn't particulary bright, and needs to be explained all sort of stuff...like that he can't ''breath underwater''.
* IdleAnimation: Sam has a few, including falling asleep and [[LeaningOnTheFourthWall waving at the player]].
* IdiotHero: Sam isn't particulary bright, and needs to be explained all sort of stuff...like that he can't ''breath underwater''.
* IdleAnimation: Sam has a few, including falling asleep and [[LeaningOnTheFourthWall waving at the player]].
* LoinCloth
* MiniatureSeniorCitizens: The Elder.
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** Averted in ''Prehistorik Man'', where all defeated enemies drop bones directly, the setting's equivalent of money.
* PlayingWithFire: The first boss is a fire dinosaur. A subtype of Dinosaur {{mook}}s also have a fire BreathWeapon.
* PlayingWithFire: The first boss is a fire dinosaur. A subtype of Dinosaur {{mook}}s also have a fire BreathWeapon.
to:
** Averted in ''Prehistorik Man'', where all defeated enemies drop bones directly, bones, the setting's equivalent of money.
* PlayingWithFire:The ''Prehistorik Man'''s first boss is a fire dinosaur. A subtype of Dinosaur {{mook}}s also have a fire BreathWeapon.
** DinosaursAreDragons
* PoisonMushroom: A skull item that kills Sam if he touches it.
* PlayingWithFire:
** DinosaursAreDragons
* PoisonMushroom: A skull item that kills Sam if he touches it.
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* SeaMonster: The boss in Stage 21 is a giant ice serpent.
to:
* SeaMonster: The boss in ''Prehistorik Man'''s Stage 21 is a giant ice serpent.
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* VideogameSettings: In ''Prehistorik Man'':
** AutoScrollingLevel: The Crystal Lake, with Sam traveling by raft.
** AutoScrollingLevel: The Crystal Lake, with Sam traveling by raft.
to:
* VideogameSettings: In Mostly from ''Prehistorik Man'':
** AutoScrollingLevel: The Crystal Lake, with Sam traveling byraft. raft
** AutoScrollingLevel: The Crystal Lake, with Sam traveling by
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** GreenHillZone: The first and fourth stage
to:
** GreenHillZone: The first and fourth stagestage, which are inspired by the early stages in ''Prehistorik 2''.
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** JungleJapes: All stages set in the Ape Man Village
to:
** HauntedCastle: Final areas in ''Prehistorik 2''
** JungleJapes: All stages set in the Ape ManVillage Village
** JungleJapes: All stages set in the Ape Man
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** TheLostWoods: The Dark Forest
** SlippySlideyIceWorld: The late stages Icebergs and Ice Wastes.
** SlippySlideyIceWorld: The late stages Icebergs and Ice Wastes.
to:
** TheLostWoods: The Dark Forest
Forest, also seen in ''Prehistorik 2''
** SlippySlideyIceWorld: The late stages Icebergs and IceWastes. Wastes, as well as the second-to-last setting area in ''Prehistorik 2''
** SlippySlideyIceWorld: The late stages Icebergs and Ice
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* HarmlessFreezing: The Sea Serpent's ice breath freezes Sam upon contact.
to:
* HarmlessFreezing: The Sea Serpent's ice breath freezes Sam upon contact. If Sam manages to unfreeze before falling off the iceberg, he's no worse for wear (unfreeze too late however, and you drown).
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* [[AnIcePerson An Ice Monster]]: The third boss has a freezing breath.
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* BattleBoomerang: Used by the stronger Ape Men.
* BeastMan: The Ape Men.
* BeastMan: The Ape Men.
to:
* BattleBoomerang: Used by the stronger Ape Men.BackgroundBoss: The 2nd boss.
** TennisBoss: A way to damage him is to club back the spiked balls he throws.
* BattleBoomerang: Used by the stronger Apemen.
* BeastMan: TheApe Men. Apemen.
* BearsAreBadNews: Grizzly Bears early on, and [[PaletteSwap Polar Bears]] in the last stages.
** TennisBoss: A way to damage him is to club back the spiked balls he throws.
* BattleBoomerang: Used by the stronger Apemen.
* BeastMan: The
* BearsAreBadNews: Grizzly Bears early on, and [[PaletteSwap Polar Bears]] in the last stages.
* CanisLatinicus: The ending credits lists all level enemies with a latin-esque humorous "scientific name". For example, the sliding penguins are "Freising Mybutoff".
* CoolOldGuy: The Village Elder.
* DeathFromAbove: Giant boulders in the Old Volcano level.
* DepartmentOfRedundancyDepartment: In the Japanese ''P-Man'', Inventor is called "Doctor Hakase"...or "Doctor Doctor".
* DepartmentOfRedundancyDepartment: In the Japanese ''P-Man'', Inventor is called "Doctor Hakase"...or "Doctor Doctor".
* EverythingsBetterWithPenguins: Sliding penguins are mooks in the ice stages.
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* FetchQuest: Several in ''Prehistorik Man''. In the 4th level, the High Jungle, Sam needs to find and retrieve 3 gems. In the 16th level, Slimeville Town, he instead needs to find 4 pieces of a book. Others include a spotted lion's skin (level 2), a torc (5) and a firefly (13).
to:
* FetchQuest: Several in ''Prehistorik Man''. In the 4th level, the High Jungle, Sam needs to find and retrieve 3 gems. In the 16th level, Slimeville Town, he instead needs to find 4 pieces of a book. Others include a spotted lion's skin (level 2), a torc (5) (5), three keys (12) and a firefly (13).
* HarmlessFreezing: The Sea Serpent's ice breath freezes Sam upon contact.
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* MakesMeWannaShout: Sam's got a pretty strong shout in ''Prehistorik Ma'', it serves as a [[SmartBomb screen-clearing attack]].
to:
* MakesMeWannaShout: MakeMeWannaShout: Sam's got a pretty strong shout in ''Prehistorik Ma'', Man'', it serves as a [[SmartBomb screen-clearing attack]].
* PlayingWithFire: The first boss is a fire dinosaur. A subtype of Dinosaur {{mook}}s also have a fire BreathWeapon.
* SeaMonster: The boss in Stage 21 is a giant ice serpent.
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* AutoScrollingLevel: The Crystal Lake, with Sam traveling by raft.
to:
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''Prehistorik'' is a 19[[TheNineties 91]] VideoGame by TitusSoftware, with a sequel, ''Prehistorik 2'', released in 1993. They are both {{Platform Game}}s where you control a caveman and must kill wild animals in order to gain points and complete levels.
to:
''Prehistorik'' is a 19[[TheNineties 91]] VideoGame by TitusSoftware, with a sequel, ''Prehistorik 2'', released in 1993. They are both {{Platform Game}}s where you control a caveman Sam and must kill wild animals in order to gain points and complete levels.
Changed line(s) 8 (click to see context) from:
The sequel was later remade on the SuperNintendoEntertainmentSystem and the GameBoy under the name ''Prehistorik Man''. The former version was also re-released on the GameBoyAdvance.
to:
The sequel was later remade on the SuperNintendoEntertainmentSystem and the GameBoy under the name ''Prehistorik Man''. The former In this one, a bunch of dinosaurs stole the village's food supplies. Having no way to replenish them before the winter strikes, the village Elder sends Sam into a quest to find the fabled Dinosaur Graveyard, so they can get enough [[WeirdCurrency bones]] to buy a new supply. As an extra motivator, Sam also gets the beautiful Elder's daughter's hand if succesful. This game version was also laster re-released on the GameBoyAdvance.GameBoyAdvance.
* AdvancingWallOfDoom: In ''Prehistorik 2'', one level has you platforming your way down a giant hollow tree. The screen steadily goes down and if you go completely off the top, or fall to the bottom before another platform appears, you die.
** ''Prehistorik Man'' has no slow-descending level, but it has the [[RiseToTheChallenge tree on fire level]].
** ''Prehistorik Man'' has no slow-descending level, but it has the [[RiseToTheChallenge tree on fire level]].
* BambooTechnology: Slimeville has working elevators and transporters out of rocks, vines and bamboo.
* BattleBoomerang: Used by the stronger Ape Men.
* BeastMan: The Ape Men.
* BattleBoomerang: Used by the stronger Ape Men.
* BeastMan: The Ape Men.
* TheBlacksmith: One of Sam's team members in ''Prehistorik Man'', who creates weapons for Sam.
** AnAxeToGrind: Stone handaxes thrown at an arc.
** BladeOnAStick: Spears that also work as bouncing platforms.
** AnAxeToGrind: Stone handaxes thrown at an arc.
** BladeOnAStick: Spears that also work as bouncing platforms.
* CarryABigStick: Sam's WeaponOfChoice, a club.
* CheckpointStarvation: The original Prehistorik (as well as its predecessor VideoGame/TitusTheFox) gives you a code for each level that lets you continue from that level. However, it doesn't give you that code at the beginning of the level: instead, you have to find it, somewhere in the middle, and quite often hidden in some hard-to-find area. If you almost complete level 4 without finding its code, well, back to level 3 for you.
* CheckpointStarvation: The original Prehistorik (as well as its predecessor VideoGame/TitusTheFox) gives you a code for each level that lets you continue from that level. However, it doesn't give you that code at the beginning of the level: instead, you have to find it, somewhere in the middle, and quite often hidden in some hard-to-find area. If you almost complete level 4 without finding its code, well, back to level 3 for you.
* DamselInDistress: The Elder's Daughter in the Crystal Caves stage.
* DeathThrows: Used in ''Prehistorik Man'' for Sam and the mooks. Interestingly, the way drowning is handled changes late in the game: Initially the character is thrown when he hits the bottom (once you've hit the surface you can't swim or jump out anyway), but after being told water makes you drown, the death animation is changed to drowning.
* DistressedDude: The Hunter in the Ape Man Village stage.
* DirtyCop: The officer at the end of every vehicle-based GimmickLevel in ''Prehistorik Man'' will always threaten Sam with arrest for having no license to use the gadgets, but will let it slide after Sam gets enough diamonds from the stage.
* DungeonShop: The merchant in ''Prehistorik Man'' sets up shop in pretty much any non-friendly territory...though he'd not get close to the haunted Dinosaur Graveyard.
* EasyModeMockery: When played on Easy, ''Prehistorik Man'' ends in level 14 out of 23, right after the second boss.
* EveryoneCallsHimBarkeep: All characters but Sam in ''Prehistorik Man'' are called by their profession (Hunter, Metalsmith, Inventor...).
* DeathThrows: Used in ''Prehistorik Man'' for Sam and the mooks. Interestingly, the way drowning is handled changes late in the game: Initially the character is thrown when he hits the bottom (once you've hit the surface you can't swim or jump out anyway), but after being told water makes you drown, the death animation is changed to drowning.
* DistressedDude: The Hunter in the Ape Man Village stage.
* DirtyCop: The officer at the end of every vehicle-based GimmickLevel in ''Prehistorik Man'' will always threaten Sam with arrest for having no license to use the gadgets, but will let it slide after Sam gets enough diamonds from the stage.
* DungeonShop: The merchant in ''Prehistorik Man'' sets up shop in pretty much any non-friendly territory...though he'd not get close to the haunted Dinosaur Graveyard.
* EasyModeMockery: When played on Easy, ''Prehistorik Man'' ends in level 14 out of 23, right after the second boss.
* EveryoneCallsHimBarkeep: All characters but Sam in ''Prehistorik Man'' are called by their profession (Hunter, Metalsmith, Inventor...).
* FetchQuest: Several in ''Prehistorik Man''. In the 4th level, the High Jungle, Sam needs to find and retrieve 3 gems. In the 16th level, Slimeville Town, he instead needs to find 4 pieces of a book. Others include a spotted lion's skin (level 2), a torc (5) and a firefly (13).
* FossilRevival: The final boss is a giant Tyrannosaurus skeleton.
* FossilRevival: The final boss is a giant Tyrannosaurus skeleton.
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* GoddamnBats
to:
* GoddamnBatsGadgeteerGenius: The Inventor in ''Prehistorik Man'', who creates vehicles for Sam to use:
** a [[{{Flight}} Hang Glider]] to pass over a canyon.
** a [[InASingleBound Pogo Stick]] to reach the treetops.
** a [[MonowheelMayhem Sports Wheel]], an unicycle to escape from an hostile tribe.
* HeartsAreHealth
* LevelAte: Present in ''Prehistorik 2''. The BonusStage from ''Prehistorik Man'' as well.
* MakesMeWannaShout: Sam's got a pretty strong shout in ''Prehistorik Ma'', it serves as a [[SmartBomb screen-clearing attack]].
* MarketBasedTitle: In Japan, the SNES game is called ''P-Man''.
** OfficiallyShortenedTitle
* MeaningfulName: The little checkpoint animal in ''Prehistorik Man'' is called "Rees-Tartah".
* MrExposition: Seemingly the Elder's only reason to exist is to explain to Sam the location and objectives.
* NothingButSkulls: The Dinosaur Graveyard.
* NubileSavage: The Elder's Daughter.
* OrganDrops: Enemies aren't killed, but rather turned into meat drops temporarily (they're still animated and start walking again after a few seconds). By walking over the body, you EAT THEM ALIVE, producing a giant bone (that rise into the air with points written on it). In the last level, your enemies are [[ImAHumanitarian other cavemen]]. (Also, everything seems to just contain one big bone... including cookies and ice cream... which can be found underwater... in a game taking place in the stone age.)
** Averted in ''Prehistorik Man'', where all defeated enemies drop bones directly, the setting's equivalent of money.
** a [[{{Flight}} Hang Glider]] to pass over a canyon.
** a [[InASingleBound Pogo Stick]] to reach the treetops.
** a [[MonowheelMayhem Sports Wheel]], an unicycle to escape from an hostile tribe.
* HeartsAreHealth
* LevelAte: Present in ''Prehistorik 2''. The BonusStage from ''Prehistorik Man'' as well.
* MakesMeWannaShout: Sam's got a pretty strong shout in ''Prehistorik Ma'', it serves as a [[SmartBomb screen-clearing attack]].
* MarketBasedTitle: In Japan, the SNES game is called ''P-Man''.
** OfficiallyShortenedTitle
* MeaningfulName: The little checkpoint animal in ''Prehistorik Man'' is called "Rees-Tartah".
* MrExposition: Seemingly the Elder's only reason to exist is to explain to Sam the location and objectives.
* NothingButSkulls: The Dinosaur Graveyard.
* NubileSavage: The Elder's Daughter.
* OrganDrops: Enemies aren't killed, but rather turned into meat drops temporarily (they're still animated and start walking again after a few seconds). By walking over the body, you EAT THEM ALIVE, producing a giant bone (that rise into the air with points written on it). In the last level, your enemies are [[ImAHumanitarian other cavemen]]. (Also, everything seems to just contain one big bone... including cookies and ice cream... which can be found underwater... in a game taking place in the stone age.)
** Averted in ''Prehistorik Man'', where all defeated enemies drop bones directly, the setting's equivalent of money.
** SteppingStoneSword
* RagtagBunchOfMisfits: The group formed in ''Prehistorik Man''.
* RagtagBunchOfMisfits: The group formed in ''Prehistorik Man''.
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* RiseToTheChallenge
to:
* RiseToTheChallengeRiseToTheChallenge: In ''Prehistorik Man'', the "Burning Tree" level has Sam running up a hollow tree as a ''blaze of fire'' quickly raises below him.
* RunningOnAllFours: Sam's running animation on ''Prehistorik Man''.
* RunningOnAllFours: Sam's running animation on ''Prehistorik Man''.
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* SmartPeopleWearGlasses: The Inventor.
* SomewhereAPalaeontologistIsCrying: As typical, dinosaurs and cavemen.
* SomewhereAPalaeontologistIsCrying: As typical, dinosaurs and cavemen.
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* TreeTopTown: The Ape Man Village.
* TurnsRed: The small dinosaur {{mook}}s go from yellow/brownish to red and become much more agressive when hit.
* VideogameSettings: In ''Prehistorik Man'':
* AutoScrollingLevel: The Crystal Lake, with Sam traveling by raft.
** BigBoosHaunt: The Dinosaur Graveyard
** BlackoutBasement: The Dark Tree level, where Sam is guided by a tamed firefly.
** DeathMountain: The Ancient Bridge (2nd stage) is set on a mountain, while Cloud Canyon is at the side and over a [[CaptainObvious canyon]]
** GreenHillZone: The first and fourth stage
** GustyGlade: The Windy Tree
** JungleJapes: All stages set in the Ape Man Village
** LethalLavaLand: The Old Volcano
** LevelsTakeFlight: The Cloud Canyon, which introduces the Hang Glider
** TheLostWoods: The Dark Forest
** SlippySlideyIceWorld: The late stages Icebergs and Ice Wastes.
** UndergroundLevel: While not entirely, the Crystal Caves force the player through several underground tunnels and areas.
* WeirdCurrency: Bones. They can buy food, information and services.
* WingedSoulFliesOffAtDeath: The original game has your character first turn into a skeleton, then fly away, winged, white-skinned and with a halo, into heaven.
* TurnsRed: The small dinosaur {{mook}}s go from yellow/brownish to red and become much more agressive when hit.
* VideogameSettings: In ''Prehistorik Man'':
* AutoScrollingLevel: The Crystal Lake, with Sam traveling by raft.
** BigBoosHaunt: The Dinosaur Graveyard
** BlackoutBasement: The Dark Tree level, where Sam is guided by a tamed firefly.
** DeathMountain: The Ancient Bridge (2nd stage) is set on a mountain, while Cloud Canyon is at the side and over a [[CaptainObvious canyon]]
** GreenHillZone: The first and fourth stage
** GustyGlade: The Windy Tree
** JungleJapes: All stages set in the Ape Man Village
** LethalLavaLand: The Old Volcano
** LevelsTakeFlight: The Cloud Canyon, which introduces the Hang Glider
** TheLostWoods: The Dark Forest
** SlippySlideyIceWorld: The late stages Icebergs and Ice Wastes.
** UndergroundLevel: While not entirely, the Crystal Caves force the player through several underground tunnels and areas.
* WeirdCurrency: Bones. They can buy food, information and services.
* WingedSoulFliesOffAtDeath: The original game has your character first turn into a skeleton, then fly away, winged, white-skinned and with a halo, into heaven.
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Added DiffLines:
* TheDevTeamThinksOfEverything: Attempting to play the game after the date on the computer surpasses the year 2000 makes a message from the developers appear, surprised that their game has stood the test of time well enough to still be played.
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Added DiffLines:
[[quoteright:320:http://static.tvtropes.org/pmwiki/pub/images/prehistorik04_7174.gif]]
[[caption-width-right:320:[[NostalgiaFilter If you think this looks sweet, you should have played it back in 1993]]]]
''Prehistorik'' is a 19[[TheNineties 91]] VideoGame by TitusSoftware, with a sequel, ''Prehistorik 2'', released in 1993. They are both {{Platform Game}}s where you control a caveman and must kill wild animals in order to gain points and complete levels.
Yes, it sounds kind of dull but the games are a lot better than they sound.
The sequel was later remade on the SuperNintendoEntertainmentSystem and the GameBoy under the name ''Prehistorik Man''. The former version was also re-released on the GameBoyAdvance.
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!!This game provide examples of:
* AirAidedAcrobatics: The Windy Tree level.
* BlandNameProduct: [=WcDonald's=] fries and sodas.
* BottomlessPits
* CraniumRide: Turtles.
* EverythingTryingToKillYou: Spiders? Check. Werewolves[=/=]Bigfoot? Check. Some random moving floor taking you to your doom? Check.
* EyesAreUnbreakable: When burned to ashes.
* GimmickLevel
* {{Prehistoria}}
* ProjectilePlatforms: Spears.
* ReformulatedGame: ''Prehistorik Man'' is very different from ''Prehistorik 2'', retaining only the basics of the gameplay and most of the graphics. The layout of the levels is all new and there are several characters giving advice and help; among them, an inventor providing the player several gizmos.
** ''Prehistorik 2'' had a LevelAte that is absent from ''Prehistorik Man''.
* RiseToTheChallenge
* SceneryPorn
* SuperDrowningSkills: Lampshaded in ''Prehistorik Man'': the death animation actually changes from "{{Bottomless Pit|s}} with water in it" to "drowning" after the character is told you can't breathe in water.
* TemporaryPlatform
* XtremeKoolLetterz: ''"Prehistori'''k'''"''
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[[caption-width-right:320:[[NostalgiaFilter If you think this looks sweet, you should have played it back in 1993]]]]
''Prehistorik'' is a 19[[TheNineties 91]] VideoGame by TitusSoftware, with a sequel, ''Prehistorik 2'', released in 1993. They are both {{Platform Game}}s where you control a caveman and must kill wild animals in order to gain points and complete levels.
Yes, it sounds kind of dull but the games are a lot better than they sound.
The sequel was later remade on the SuperNintendoEntertainmentSystem and the GameBoy under the name ''Prehistorik Man''. The former version was also re-released on the GameBoyAdvance.
----
!!This game provide examples of:
* AirAidedAcrobatics: The Windy Tree level.
* BlandNameProduct: [=WcDonald's=] fries and sodas.
* BottomlessPits
* CraniumRide: Turtles.
* EverythingTryingToKillYou: Spiders? Check. Werewolves[=/=]Bigfoot? Check. Some random moving floor taking you to your doom? Check.
* EyesAreUnbreakable: When burned to ashes.
* GimmickLevel
* {{Prehistoria}}
* ProjectilePlatforms: Spears.
* ReformulatedGame: ''Prehistorik Man'' is very different from ''Prehistorik 2'', retaining only the basics of the gameplay and most of the graphics. The layout of the levels is all new and there are several characters giving advice and help; among them, an inventor providing the player several gizmos.
** ''Prehistorik 2'' had a LevelAte that is absent from ''Prehistorik Man''.
* RiseToTheChallenge
* SceneryPorn
* SuperDrowningSkills: Lampshaded in ''Prehistorik Man'': the death animation actually changes from "{{Bottomless Pit|s}} with water in it" to "drowning" after the character is told you can't breathe in water.
* TemporaryPlatform
* XtremeKoolLetterz: ''"Prehistori'''k'''"''
----