Follow TV Tropes

Following

History VideoGame / PowerRangersLightspeedRescue

Go To

OR

Is there an issue? Send a MessageReason:
None


!Tropes relating to the Playstation/[=N64=] game:

to:

!Tropes relating to the Playstation/[=N64=] [=PlayStation=]/[=N64=] game:
Is there an issue? Send a MessageReason:
None


''Power Rangers: Lightspeed Rescue'' is a 2000 action game made for the UsefulNotes/PlayStation and UsefulNotes/Nintendo64, loosely based off [[Series/PowerRangersLightspeedRescue the TV series of the same name]]. It was developed by Climax Studios (Playstation) and Mass Media ([=N64=]) and published by Creator/{{THQ}}.

to:

''Power Rangers: Lightspeed Rescue'' is a 2000 action game made for the UsefulNotes/PlayStation Platform/PlayStation and UsefulNotes/Nintendo64, Platform/Nintendo64, loosely based off [[Series/PowerRangersLightspeedRescue the TV series of the same name]]. It was developed by Climax Studios (Playstation) ([=PlayStation=]) and Mass Media ([=N64=]) and published by Creator/{{THQ}}.



There was also a UsefulNotes/GameBoyColor game, developed by Creator/{{Natsume}} but still published by THQ. In this game, there are three different missions in each level. The first has you rescue civilians, the second to take out all the Batlings, and the third to defeat the monster using the Lightspeed Megazord.

to:

There was also a UsefulNotes/GameBoyColor Platform/GameBoyColor game, developed by Creator/{{Natsume}} but still published by THQ. In this game, there are three different missions in each level. The first has you rescue civilians, the second to take out all the Batlings, and the third to defeat the monster using the Lightspeed Megazord.
Is there an issue? Send a MessageReason:
None


* DemotedToExtra: '''ALL''' the named villains of the TV series makes a comeback in video game form... as one-shot bosses. Who only exists to fight the Rangers at the end of a level, and leave before getting defeated.

to:

* DemotedToExtra: '''ALL''' the named villains of the TV series makes a comeback in video game form... as one-shot bosses. Who only exists to fight the Rangers at the end of a level, and leave before after getting defeated.
Is there an issue? Send a MessageReason:
None


* Finishing Move:

to:

* Finishing Move:FinishingMove:

Added: 1352

Changed: 564

Is there an issue? Send a MessageReason:
None


* ActionBasedLevel: The Battle and Megazord missions focus on battling Batlings and demons.

to:

* ActionBasedLevel: ActionBasedMission: The Battle and Megazord missions focus on battling Batlings and demons.



* AscendedExtra: Fireor, Magmavore, Smogger, Whirlin, and Treevill are the regular level bosses.

to:

* AscendedExtra: Fireor, Magmavore, Smogger, Whirlin, and Treevill are the regular level bosses.area bosses, though all of them just go by the generic title of "Monster" in-game.



* ChargeAttack: You can break down steel walls by charging your punch.

to:

* BossOnlyLevel: Area 6 only consists of two boss fights, both against Diabolico. First you fight it as the Lightspeed Megazord, then as the Supertrain Megazord.
* ChargeAttack: You can break down steel walls by charging your punch. punch in Rescue missions. However, you cannot use this attack in Battle missions.
* DeathFromAbove: Treevill will send a branch up into the air, eventually coming down as multiple wooden daggers falling from the ceiling.
* DigitizedSprites: The results screen, the character select screen portraits, as well as the FinishingMove cutscenes all use these, mostly taken from promotional screenshots.



* ElectrifiedBathtub: Not a bathtub, but the Dam level has pools of water that are electrified and will hurt you if you step in them.

to:

* ElectrifiedBathtub: Not a bathtub, but the Dam level has and Bay areas have pools of water that are electrified and will hurt you if you step in them.them while they are flashing yellow.



** In Megazord missions, the Lightspeed Megazord swings its sword around, forming a flaming circle, then a splash screen of the Ranger slashing the monster is shown. Afterwards, a close-up shot of the Megazord's head appears while the monster explodes in the background.

to:

** In Megazord missions, the Lightspeed Megazord swings its sword around, forming a flaming circle, then a splash screen of the Ranger slashing the monster is shown. The Supertrain Megazord fires both its Turbine Supercharge attack instead. Afterwards, a close-up shot of the Megazord's head appears while the monster explodes in the background.



* GroundWave: Many of the giant monsters use these during the Megazord fights.



** In Rescue and Battle missions, this is represented by lightning bolts under the mission timer. These power your secondary items, such as the fire extinguisher, cable cutter, your baton sword, etc. Each bolt is worth two uses, so you have ten uses overall. Unlike future games, this does not refill automatically.

to:

** In Rescue and Battle missions, this is represented by lightning bolts under the mission timer. These power your secondary items, such as the fire extinguisher, cable cutter, your baton sword, etc. Each bolt is worth two uses, so you have ten uses overall.and your maximum capacity depends on the Ranger chosen. Unlike future games, this does not refill automatically.



* NegatedMomentOfAwesome: When the Lightspeed Megazord drains all of Diabolico's health, it begins to use its standard FinishingMove. However, Diabolico blocks the attack and wrecks the mecha, forcing you to summon the Supertrain Megazord to take care of him instead.



* PortTown: One of the areas is the Bay level.

to:

* PortTown: One PlayerInventory:
** In Rescue missions, you can switch between Punch, Rescue Drill, Rescue Blaster, Wire Cutters, Medicine, and Grappler Hook through a sub-menu. Everything except Punch costs energy to use.
** In Battle missions, you can grab a Rescue Sword to enhance your attack, but it too costs energy to use.
* RollingAttack: Smogger's main form
of the areas is the Bay level.attack during his Battle mission boss battle.



* SinkingShipScenario: The Bay area focuses on a tanker that has been wrecked by a tornado.



* TimedMission: You only have 8 in-game minutes to complete the Rescue and Battle missions.

to:

* TimedMission: You only have 8 9 in-game minutes to complete the Rescue and missions, 8 for the Battle missions.missions, and 5 minutes to complete the Megazord battle.
* TornadoMove: Whirlin, the boss of the Bay area, attacks using one of these.

Added: 4933

Changed: 191

Is there an issue? Send a MessageReason:
None


''Power Rangers: Lightspeed Rescue'' is a 2000 action game made for the UsefulNotes/PlayStation, loosely based off [[Series/PowerRangersLightspeedRescue the TV series of the same name]].

to:

''Power Rangers: Lightspeed Rescue'' is a 2000 action game made for the UsefulNotes/PlayStation, UsefulNotes/PlayStation and UsefulNotes/Nintendo64, loosely based off [[Series/PowerRangersLightspeedRescue the TV series of the same name]].
name]]. It was developed by Climax Studios (Playstation) and Mass Media ([=N64=]) and published by Creator/{{THQ}}.



There was also a UsefulNotes/GameBoyColor game, developed by Creator/{{Natsume}} but still published by THQ. In this game, there are three different missions in each level. The first has you rescue civilians, the second to take out all the Batlings, and the third to defeat the monster using the Lightspeed Megazord.



!! "Lightspeed Rescue!"

to:

!! "Lightspeed Rescue!" !Tropes relating to the Playstation/[=N64=] game:


Added DiffLines:


!Tropes relating to the Game Boy Color version:
* EleventhHourSuperpower: Diabolico is too strong for the Lightspeed Megazord, so you fight him as the Supertrain Megazord instead.
* OneHundredPercentCompletion: You need this in all five regular areas in order to fight Diobolico.
* AbsurdlySharpBlade: In Rescue missions, you can get massive shears that can cut through extremely thick metal cables easily.
* ActionBasedLevel: The Battle and Megazord missions focus on battling Batlings and demons.
* AdaptationDyeJob: The Batlings appear in the splash screen in their black outfits, but in-game they are purple instead.
* AdaptationNameChange: Smogger is called Aquafiend in this game,
* AdaptedOut: On the heroes' side, Captain Mitchell, Miss Fairweather, the Titanium Ranger, the Lifeforce Megazord, the Omega Megazord, and the Rangers' V-Lancers and Mega Battle Armors are gone. On the villains' side, Queen Bansheera, Olympus, Loki, Vypra, and Jinxer are missing in action.
* AscendedExtra: Fireor, Magmavore, Smogger, Whirlin, and Treevill are the regular level bosses.
* BagOfSpilling: You can't take any of your items into other levels.
* ChargeAttack: You can break down steel walls by charging your punch.
* DownTheDrain: One of the areas is the Dam level. Guess where it takes place.
* EarlyBirdCameo: Treevill appeared in this game before its debut episode had aired on TV.
* ElectrifiedBathtub: Not a bathtub, but the Dam level has pools of water that are electrified and will hurt you if you step in them.
* EternalEngine: The Plant level takes place at a power plant that's been attacked.
* FinalBoss: Diabolico, who can only be fought by saving every civilian and defeating every Batling.
* Finishing Move:
** In Battle missions, it ends with the Rangers using the Rescue Bird to finish off the demon. The camera then shows the Red Ranger saluting while the monster explosion is reflected off his visor.
** In Megazord missions, the Lightspeed Megazord swings its sword around, forming a flaming circle, then a splash screen of the Ranger slashing the monster is shown. Afterwards, a close-up shot of the Megazord's head appears while the monster explodes in the background.
* GoldenEnding: You can only access this by rescuing all civilians and defeating all the Batlings before tackling the Megazord level in each Area.
* GrapplingHookPistol: You can gain one of these to reach areas where the ladders or ropes have been burned away.
* HangingByTheFingers: You can grab edges to pull yourself up.
* HeroicFireRescue: Most of the Rescue missions take place in areas that are actively burning down.
* InconvenientlyPlacedConveyorBelt: One is the main floor of the Plant Battle mission.
* JackOfAllStats: The Red Ranger has equal stats in all three categories: Life, Energy, and Power.
* LethalLavaLand: Every Area in the game has been devastated by Diabolico and his demons, so there are plenty of places where the floor is on fire or fire/steam jets are spouting out.
* MagicAntidote: Some civilians are injured or sick. You need to find and administer a syringe full of healing juice to them before they can be rescued.
* ManaMeter:
** In Rescue and Battle missions, this is represented by lightning bolts under the mission timer. These power your secondary items, such as the fire extinguisher, cable cutter, your baton sword, etc. Each bolt is worth two uses, so you have ten uses overall. Unlike future games, this does not refill automatically.
** Megazord fights have a standard meter, separated into three bars. You can use up one bar to fire a projectile from your arms.
* MetropolisLevel: The City area takes place in Mariner Bay.
* NewGamePlus: Not entirely, but if you beat the game, you'll get a password that will allow you to use the Supertrain Megazord in every level, not just the final one.
* PaletteSwap: The Rangers, as usual. Averted for the Batlings, though. Only one variety shows up in the game.
* PasswordSave: The first of many Natsume ''Power Rangers'' games to save progress this way.
* PortTown: One of the areas is the Bay level.
* SecretLevel: You can only access Area 6 by rescuing all the civilians, defeating all the Batlings, and destroying all the giant monsters. Failing any of those locks you out of the GoldenEnding.
* SinisterSubway: The Subway area itself isn't that sinister, but it is being attacked by demons.
* ThisIsADrill: You can find drill items that allow you to destroy thick walls your punch can't go through.
* TimedMission: You only have 8 in-game minutes to complete the Rescue and Battle missions.
* UnderwaterBase: The final level takes place in the Aquabase.

Added: 154

Changed: 12

Is there an issue? Send a MessageReason:
None


* BossBonanza: "Go Volcanic" ends with your Ranger fighting Fireor, Magmavore and Darebolico, all three of them showing up near the end of the stage with increasing difficulty. And Darebolico even turns kaiju-sized to fight your TrainMegazord.

to:

* BossBonanza: "Go Volcanic" ends with your Ranger fighting Fireor, Magmavore and Darebolico, all three of them showing up near the end of the stage with increasing difficulty. And Darebolico even turns kaiju-sized to fight your TrainMegazord.Train Megazord.



* ChestCannon: The Supertrain Megazord have one built in it's chest for dealing extra damage to it's kaiju-sized foes.

to:

* ChestCannon: ChestBlaster: The Supertrain Megazord have one built in it's chest for dealing extra damage to it's kaiju-sized foes.


Added DiffLines:

* HumongousMecha: The Train Megazord, who shows up when needed. And by that, means "if the defeated bosses can supersize themselves after their defeat"...
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/lightspeed_rescue_1_500x445.jpg]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

''Power Rangers: Lightspeed Rescue'' is a 2000 action game made for the UsefulNotes/PlayStation, loosely based off [[Series/PowerRangersLightspeedRescue the TV series of the same name]].

A BeatEmUp-style action game by nature, the player assumes one of the five Rangers and battles their way through hordes and hordes of Queen Bansheera's underlings and her Batling army, through levels set in offices, waterfronts, a partially-destroyed city wrecked by an active volcano, and their own underwater base before confronting Bansheera in her hideout.

----
!! "Lightspeed Rescue!"
* AllYourBaseAreBelongToUs: "Lightspeed Rescue!" sees the Ranger's base being captured by Queen Bansheera herself, just as the Rangers defeat Olympius. The next level have them attempting to infiltrate their own base to rescue Captain Mitchell, Miss Fairweather, and a number of civilians trapped in there while defeating Bansheera's forces.
* TheBattleDidntCount: Jinxer, which you fought on the Lightspeed Supertrain, will repeatedly menace you on each and every carriage. You need to defeat Jinxer at the back of the train, proceed to the next carriage, only for Jinxer to return and your battle to replay, again and again until you reached the Supertrain's front.
* BehemothBattle: When you get to pilot the Supertrain Megazord against bosses who has MakeMyMonsterGrow abilities. Notably when you fight Loki, Darebolico, Olympius, and Queen Bansheera who grows giant-sized after their initial defeat.
* BossBonanza: "Go Volcanic" ends with your Ranger fighting Fireor, Magmavore and Darebolico, all three of them showing up near the end of the stage with increasing difficulty. And Darebolico even turns kaiju-sized to fight your TrainMegazord.
* BossRush: Before facing Queen Bansheera, you'll need to enter a room full of portals, which can summon previous bosses to re-fight you, in order; Vypra, Loki, Jinxer, Darebolico, and Olympius before facing Bansheera herself. Luckily, Loki and Darebolico who had the ability to supersize themselves after their defeat (as seen in their previous battles) somehow lose this ability in the rematch.
* ChestCannon: The Supertrain Megazord have one built in it's chest for dealing extra damage to it's kaiju-sized foes.
* CompressedAdaptation: The video game can be finished in less than two hours (one for ''expert'' speedrunners). The TV series, on the other hand...
* DemotedToExtra: '''ALL''' the named villains of the TV series makes a comeback in video game form... as one-shot bosses. Who only exists to fight the Rangers at the end of a level, and leave before getting defeated.
* EarthquakeMachine: The Quake Spikes in "Lightspeed Teamwork", artificial earthquake generators planted into the soil by Loki in order to trigger a massive quake to destroy the city. You spend the entire level hunting down all fifteen Spikes before fighting Loki.
* FlunkyBoss: More than one of the bosses...
** Vypra literally starts her battle by summoning a quartet of Batlings after you landed a few hits on her. You defeat her flunkies, before she tries attacking you from up close and as you deal damage to her health, she will periodically call in more Batlings, again and again. Depending on how quickly you managed to take her down, expect her to summon between 4 to 6 waves of flunkies (which comes in fours).
** Jinxer will surround himself with mooks in each and every single one of his boss fights. Except the last one during the BossRush.
* GottaRescueThemAll: The game doesn't allowed to proceed to the following area without rescuing all the hostages present, constantly forcing you to backtrack again and again to recover missing captives.
* TheGroundIsLava: "Go Volcanic!" have a meteorite sent by Diabolico hitting the city and spawning an active volcano in it's center, turning the streets into rivers of lava. The whole stage have you beating up Batlings while trying to cross the lava via floating platforms or collapsed structures without falling in, losing a life if you do.
* HenchmenRace: The Batlings from the show makes a comeback as mooks of Queen Bansheera's army, and nothing else; to the point where ''every non-boss'' enemies are Batlings!
* InvisibleWall: Attempting to exit an area without completing a required objective (saving hostages, destroying the Quake Spikes, hitting switches or levers etc.) and you'll bounce off an invisible wall as the game reminds you, "'''SECTOR NOT CLEARED!'''"
* MiniBoss: Demon Monsters and one-shot enemies from the show usually serves this role in video game form, appearing in-between levels as a stronger-than-average enemy before you face the level's boss. Notably, Shockatron is fought a few areas before Vypra, Smogger appears before Loki, while you'll need to face two easier bosses before fighting Darebolico.
* MissionControl: Captain Mitchell and Miss Fairweather will occasionally drop hints during gameplay advising you on how to proceed, though around half of their advices borders on unnecessary due to being CaptainObvious.
--> '''Captain Mitchell''': [''before you fight Darebolico, the boss at the end of "Go Volcanic!"''] Rangers, you ''must'' defeat Darebolico!
* MonstrousScenery: "Lightspeed Teamwork" is set near a coastline where in the waters, you can see numerous SharkFinOfDoom circling all around. But none of the sharks will even attempt leaping onto dry land, let alone attacking you.
* PhantomZone: Whenever the boss have the ability to grow kaiju-sized, and you're given access to the Train Megazord, the game then teleports both of you to an ethereal world made of purple and blue aura to prevent collateral damage in civilian areas.
* {{Roofhopping}}: In "Go Volcanic!", owing to the city being half-sunken in volcanic lava.
* SecretCharacter: The Titanium Ranger, who can be unlocked after beating the game at it's hardest level.
* TraintopBattle: "Rail Rescue" is set atop the out-of-control Train Megazord, and you need to fight your way from the back carriage to the front via traintop while Jinxer and several Batlings attempt to stop you.
----

Top