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The series also produced two SpinOff: ''Purikura Daisakusen'', an {{Isometric|Projection}} ActionGame released for arcade and UsefulNotes/SegaSaturn in 1996, and ''CR Goketsuji Ichizoku'', a card-reader pachinko game in 2010.

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The series also produced two SpinOff: ''Purikura Daisakusen'', an {{Isometric|Projection}} ActionGame released for arcade and UsefulNotes/SegaSaturn Platform/SegaSaturn in 1996, and ''CR Goketsuji Ichizoku'', a card-reader pachinko game in 2010.



* {{Crossover}}: The {{guest fighter}}s from ''VideoGame/RageOfTheDragons'' appeared in ''Matrimelee''. On the other hand, Kurara appeared in a ''VideoGame/VirtuaFighter''-esque UsefulNotes/PlayStation game, ''Heaven's Gate'', while the song ''Let's Go! Onmyouji'' (and its corresponding stage) appeared in ''VideoGame/OnTaMaRaMa''.

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* {{Crossover}}: The {{guest fighter}}s from ''VideoGame/RageOfTheDragons'' appeared in ''Matrimelee''. On the other hand, Kurara appeared in a ''VideoGame/VirtuaFighter''-esque UsefulNotes/PlayStation Platform/PlayStation game, ''Heaven's Gate'', while the song ''Let's Go! Onmyouji'' (and its corresponding stage) appeared in ''VideoGame/OnTaMaRaMa''.



%% ** So did Bobby Strong in the UsefulNotes/PlayStation2 semi-sequel ''Bonnou no Kaihou'', though the ROTD characters did not return, sadly.

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%% ** So did Bobby Strong in the UsefulNotes/PlayStation2 Platform/PlayStation2 semi-sequel ''Bonnou no Kaihou'', though the ROTD characters did not return, sadly.

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Per TRS. Bishonen is a Definition-Only fan-speak term used only for Japanese/East-Asian media. Examples or audience reactions are not allowed. Moving In Universe acknowledgements/relevance to Pretty Boy. Removing any ZCE or misuse.


* {{Bishonen}}: Several during the series:
** First [[AllGirlsWantBadBoys Keith Wayne]] and [[ArabianNightsDays Sahad Asram Ryuto]] in the first three games, both being handsome and posing as TheCasanova, using the tournaments to get into women.
** ''VideoGame/GrooveOnFight'' got the ActionDuo of [[HotTeacher Larry Light]] and [[LikeFatherLikeSon Keith Wayne]], both also [[WalkingShirtlessScene being shirtless in the game]].
** Intetrestingly, [[{{Gonk}} Prince]]'s alternate form in ''Matsuri Senzo Kuyou'' thanks to Belti sisters that gave him a magic potion that makes him handsome for a short time.


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* PrettyBoy: Several during the series:
** First [[AllGirlsWantBadBoys Keith Wayne]] and [[ArabianNightsDays Sahad Asram Ryuto]] in the first three games, both being handsome and posing as TheCasanova, using the tournaments to get into women.
** ''VideoGame/GrooveOnFight'' got the ActionDuo of [[HotTeacher Larry Light]] and [[LikeFatherLikeSon Keith Wayne]], both also [[WalkingShirtlessScene being shirtless in the game]].
** Intetrestingly, [[{{Gonk}} Prince]]'s alternate form in ''Matsuri Senzo Kuyou'' thanks to Belti sisters that gave him a magic potion that makes him handsome for a short time.
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Widget Series has been renamed to Quirky Work as per TRS (it's also YMMV).


* WidgetSeries: This series takes itself way less seriously than other fighting game series. The main characters are elderly ladies who use dentures as projectiles, the quiet ninja is just extremely shy and speaks in a cipher language called "Pepopepa", one of the clan member's a magical girl, and another fighter is a naked five year old kid who can transform into a man in a dog suit.
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* {{Animorphism}}: The Apricot sisters' projectile attacks, many which turns enemies into animals instead of destroying them outright. THe transformed onscreen enemies can even be collected for points.

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* {{Animorphism}}: The Apricot sisters' projectile attacks, many which turns enemies into animals instead of destroying them outright. THe The transformed onscreen enemies can even be collected for points.



* WeakTurretGun: The Scrap Empire have plenty of mechanical turrets which activates instantly

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* WeakTurretGun: The Scrap Empire have plenty of mechanical turrets which activates instantly and fires on the players, but they go down really easily in just a couple of shots. They're even easier to beat compared to the robot mooks due to being immobile.
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!! ''Purikura Daisakusen'', the RunAndGun-esque spin-off, contain examples of:
* AlliterativeFamily: The Apricot sisters, Ku''rara'' Apricot, Ki''rara'' Apricot and U''rara'' Apricot.
* {{Animorphism}}: The Apricot sisters' projectile attacks, many which turns enemies into animals instead of destroying them outright. THe transformed onscreen enemies can even be collected for points.
* ArtificialStupidity: It's either a programming flaw, or deliberately coded since your enemies are "mindless" robots...
** When facing enemies in narrow bridges and railings, expect enemy robots to randomly walk off the sides and falling to their deaths.
** The second stage has an area where you face those red hopping mecha enemies while trying to cross between two platforms via a bridge, and with some nice timing (getting on the bridge and then backtracking) you can actually trick those robots to jump forward... never mind the distance being far too wide for them. You'll convince most of the robots to jump to their quick demise immediately.
* AttackDrone: Many of the Scrap Empire robots are hovering drones who can blast the players while floating everywhere.
* BeastMan: Grey O'Brien, the only playable character who's a dog-man, owing to the Scrap Empire's conversion on him being incomplete. When executing his special attacks, Grey can [[HumanityEnsues momentarily revert back to his human form]], just for a short while.
* BreakoutCharacter: Kurara from this game is none other than Clara Hananokoji from the ''Power Instinct'' series, now a protagonist headlining her own game.
* FlashOfPain: Visible on all the bosses, as indicator that the player's hitting the right spot.
* FloatingContinent: The entire game is set on a floating fortress, with an entire city below in the background.
* GiantCrab: Death Scissor, a huge crab mecha which attacks the main characters with it's PowerPincers. It's main claw is also invincible, deflecting all your shots, and it's only vulnerable when it raises it's claws to smash you down (allowing you to target it's front).
* TheGreatSerpent: The second-to-last boss fought by the players is a gigantic mechanical serpent, with it's sole weakness being it's head.
* HomingProjectile: In the form of magically-summoned stars that chases after enemies, since the game is set in a fantasy world without firearms.
* HoppingMachine: Another minor mook enemy, red robots on spring-loaded legs which it uses to hop around the area.
* MagicWand: The Apricot sisters uses magic wands capable of blasting energy bolts as their weapons, instead of firearms seen in similar RunAndGun-type games.
* MechaMooks: All the onscreen enemies sent by the Scrap Empire are robotic, and comes in a variety of sizes.
* SmartBomb: The Apricot sisters and Grey O'Brien all have a special attack that damages all onscreen enemies, clearing the screen of robots in an instant. It deals plenty of damage on bosses too.
* SmashedEggsHatching: Very frequently, the players will come across gigantic, human-sized eggs in the game. Which breaks open immediately after being shot or smashed - and releasing several chicks, that can be collected for points.
* SpreadShot: A power-up available for all players, which turns their energy bolts into spreads covering an arc.
* WeakTurretGun: The Scrap Empire have plenty of mechanical turrets which activates instantly

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* ''Power Instinct 2'' / ''Gōketsuji Ichizoku 2'' (1994; Arcade/[=PlayStation=])

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* ''Power Instinct 2'' / ''Gōketsuji Ichizoku 2'' (1994; Arcade/[=PlayStation=])Arcade/[=PlayStation=][[note]]this console version is a mixture between this game and ''Legends''[[/note]])



** ''[[https://youtu.be/bOKYUK0cZkM Kintaro's theme]] in ''Matsuri Senzo Kuyou'' (a remix of his theme in the second game), is a cheerful children song about aliens who love war and violence and is planning to attack humans.

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** ''[[https://youtu.be/bOKYUK0cZkM Kintaro's theme]] theme]]'' in ''Matsuri Senzo Kuyou'' (a remix of his theme in the second game), is a cheerful children song about aliens who love war and violence and is planning to attack humans.


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** A game example is ''Matrimelee'', which is the name more known for this title, especially between Neo Geo fans who don't know about the series or previous titles.

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** ''Groove on Fight'' got the ActionDuo of [[HotTeacher Larry Light]] and [[LikeFatherLikeSon Keith Wayne]], both also [[WalkingShirtlessScene being shirtless in the game]].

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** ''Groove on Fight'' ''VideoGame/GrooveOnFight'' got the ActionDuo of [[HotTeacher Larry Light]] and [[LikeFatherLikeSon Keith Wayne]], both also [[WalkingShirtlessScene being shirtless in the game]].
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* EarlyInstallmentWeirdness: The first game is missing several series staples that are introduced in the second game, such as the [[SourceMusic BGM performers in the background]], the [[FaceDoodling face doodles]] on the losers, and the lack of [[ManaMeter Stress Meter]] and [[LimitBreak Stress Shots]].
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* AnswerSong: Reiji's theme, ''[[https://youtu.be/BdM13GSBdMI Otoko no Karate Michi]]'', is about how he became strong by following a thorny path and training endlessly. Rin's theme, ''[https://youtu.be/FJ02xQX7Ir0 Otome no Karate Do]]'', starts with how the thorny path can screw off as she wants to be strong while also enjoying the schoolgirl life.

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* AnswerSong: Reiji's theme, ''[[https://youtu.be/BdM13GSBdMI Otoko no Karate Michi]]'', is about how he became strong by following a thorny path and training endlessly. Rin's theme, ''[https://youtu.''[[https://youtu.be/FJ02xQX7Ir0 Otome no Karate Do]]'', starts with how the thorny path can screw off as she wants to be strong while also enjoying the schoolgirl life.

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