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Added example(s)
* CastFromHitPoints: Several moves are edited to be recoil moves.
** Water Spout, which used to have [[InjuredVulnerability more power based on how much HP the user has.]]
** Sky Attack, which used to be a ChargedAttack.
** Superpower, Overheat, and Draco Meteor, which used to debuff the user after use.
** Water Spout, which used to have [[InjuredVulnerability more power based on how much HP the user has.]]
** Sky Attack, which used to be a ChargedAttack.
** Superpower, Overheat, and Draco Meteor, which used to debuff the user after use.
* TheComputerIsACheatingBastard: Quite a few moves and items are only available on the enemy side. In the case of items, Thief can't even be used to get them because its secondary effect is removed.
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** Sunflora is a particularly enforced example. Sunkern is the most common ecounter in an early route. Every wild Sunkern had Sun Stone as a held item, letting it to evolve immediately into Sunflora. This gives Sunflora a statistical advantage relative to its unevolved peers and opposing trainers Pokémon in the early game. Its one of few Pokémon with access to a set-up move in Growth, learns Synthesis at level 16, and its Grass typing gave it a good match up against Roxanne, and a favorable one against Watson and Brawly's Poliwrath to lesser extent. Used properly, Sunflora is able to sweep the first 3 Gyms in the game until its mediocre stats caught up to it making Sunflora sweep much harder to pull off. Contrary to its reputation in mainline games, Sunflora is considered one of the strongest ecounter in the game.
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** Sunflora is a particularly enforced example. Sunkern is the most common ecounter in an early route. Every wild Sunkern had Sun Stone as a held item, letting it to evolve immediately into Sunflora. This gives Sunflora a statistical advantage relative to its unevolved peers and opposing trainers Pokémon in the early game. Its one of few Pokémon with access to a set-up move in Growth, learns Synthesis at level 16, and its Grass typing gave it a good match up against Roxanne, and a favorable one against Watson Wattson and Brawly's Poliwrath to lesser extent. Used properly, Sunflora is able to sweep the first 3 Gyms in the game until its mediocre stats caught up to it making Sunflora sweep much harder to pull off. Contrary to its reputation in mainline games, Sunflora is considered one of the strongest ecounter in the game.
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* InfinityMinusOneSword: While every Pseudo-Legendaries line counts, Salamence particularly stands out with its high power, durability, speed, and having Intimidate. It is alvailable just after Flannery in the Mirage Tower as a ''guaranteed'' encounter Bagon. Similarly the buffed Dusclops are available on Cave of Origin as a Duskull. Worth noting that the area with easy access to Bagon and Duskull are only available until their respective storyline are dealt with and are locked until the post game after that point.
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* InfinityMinusOneSword: While every Pseudo-Legendaries Pseudo-Legendary line counts, Salamence particularly stands out with its high power, durability, speed, and having Intimidate. It is alvailable just after Flannery in the Mirage Tower as a ''guaranteed'' encounter Bagon. Similarly the buffed Dusclops are available on Cave of Origin as a Duskull. Worth noting that the area with easy access to Bagon and Duskull are only available until their respective storyline are dealt with and are locked until the post game after that point.
* ResourceManagementGameplay: Amped up a bit. There's more incentive to delay evolutions for early access to stronger moves, and Heart Scales are now a finite resource.
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* StatusBuff: Drake uses Dragon Dance to buff his attack and speed, while using Calm Mind to buff his dangerous Soul Dew Latias.
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* StatusBuff: Almost entirely averted on the player's side, but not on the enemy's. A part of the reason for Sunflora's value is that its Growth, one of the weakest buffing moves in the series, is one of the only buffing moves you have access to.
** Rage is the only other move that you can use for buffs, and even then only by proxy. The only mons that can learn it are Spearow, Mankey, Doduo, and Bagon - if you drop the moves in their evolved forms, that's it.
** Using Taunt to suppress enemy buffs or Snatch to take them isn't even an option - they now do absolutely nothing.
** Drake uses Dragon Dance to buff his attack and speed, while using Calm Mind to buff his dangerous Soul Dew Latias.
** Rage is the only other move that you can use for buffs, and even then only by proxy. The only mons that can learn it are Spearow, Mankey, Doduo, and Bagon - if you drop the moves in their evolved forms, that's it.
** Using Taunt to suppress enemy buffs or Snatch to take them isn't even an option - they now do absolutely nothing.
** Drake uses Dragon Dance to buff his attack and speed, while using Calm Mind to buff his dangerous Soul Dew Latias.
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* ActionBomb: As with all Pokémon Kaizo games, if there is a Pokémon that can potentially learn Self-Destruct or Explosion in their learnset, expect them to know it as a wild Pokémon. Unfortunately, the ability Damp [[labelnote:*]]Prevents any Pokémon on the field from using Self-Destruct or Explosion[[/labelnote]] has been removed from Emerald Kaizo. Using a Ghost-type Pokémon might help with wild encounters as they are immune to the attacks..... Until it is revealed that Regirock, Regice and Registeel know Explosion ''and'' Self-Destruct, giving them a 50% chance of destroying themselves during their battle to be captured.
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* DiscOneNuke: Omanyte and Kabuto returns as a strong early game pokemon, being alvailable at route 115 to the north of Rustboro City by Fishing. Both have fantastic base stats for an unevolved Pokémon, potential ability in Shell Armor, and a strong starting movepool with a 60 Base Power Water move and Rock Tomb. They would eventually fall off owing to their unevolved base stats until their evolution at Level 40.
** Sunflora is a particularly enforced example. Sunkern is the most common ecounter in an early route. Every wild Sunkern had Sun Stone as a held item, letting it to evolve immediately into Sunflora. This gives Sunflora a statistical advantage relative to its unevolved peers and opposing trainers Pokémon in the early game. Its one of few Pokémon with access to a set-up move in Growth, learns Synthesis at level 16, and its Grass typing gave it a good match up against Roxanne, and a favorable one against Watson and Brawly's Poliwrath to lesser extent. Used properly, Sunflora is able to sweep the first 3 Gyms in the game until its mediocre stats caught up to it making Sunflora sweep much harder to pull off. Contrary to its reputation in mainline games, Sunflora is considered one of the strongest ecounter in the game.
** Sunflora is a particularly enforced example. Sunkern is the most common ecounter in an early route. Every wild Sunkern had Sun Stone as a held item, letting it to evolve immediately into Sunflora. This gives Sunflora a statistical advantage relative to its unevolved peers and opposing trainers Pokémon in the early game. Its one of few Pokémon with access to a set-up move in Growth, learns Synthesis at level 16, and its Grass typing gave it a good match up against Roxanne, and a favorable one against Watson and Brawly's Poliwrath to lesser extent. Used properly, Sunflora is able to sweep the first 3 Gyms in the game until its mediocre stats caught up to it making Sunflora sweep much harder to pull off. Contrary to its reputation in mainline games, Sunflora is considered one of the strongest ecounter in the game.
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[[quoteright:240:https://static.tvtropes.org/pmwiki/pub/images/60c2e8c8_5e7f_4e2b_a1d1_1c6d27a00d48.png]]
[[caption-width-right:240: The third in the series of Pokémon Kaizo games, and just as difficult as any other.]]
[[caption-width-right:240: The third in the series of Pokémon Kaizo games, and just as difficult as any other.]]
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%%Image selected per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=16742660490.32196500
%%Please don't change or remove without starting a new thread.
%%
[[quoteright:350:https://static.tvtropes.
[[caption-width-right:240: The third in the series of Pokémon Kaizo games, and just as difficult as any other.]]
%%
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* HundredPercentCompletion: You can obtain all 386 Pokémon in the game, although just like in vanilla Emerald, some are reserved for the post game only, such as Groudon, Kyogre, Rayquaza, and more, after meeting certain criteria. Usually by the Sootopolis City gym, you'll have seen 330+ Pokémon, and by the time you reach the Elite Four in Ever Grande City, assuming you haven't missed any Pokémon Trainer battles (in most routes, nigh impossible due to Kaizo), you'll have maybe 10 Pokémon remaining (376/386), all of them special legendaries. Unlike ''Blue Kaizo'' or ''Crystal Kaizo'', you most likely will have to play in the post-game to see & have a chance to encounter all 386 Pokémon. Certain Legendary Pokémon can be obtained in ''Emerald Kaizo'' by trading one of those exclusive Pokémon. As for the roaming Legendaries (such as Latios & Latias & a few others), all of them are level 100, which in theory, should not be an issue in post game since by then, you should have a team that can easily handle them.
* AdaptationalBadass: One of the signature changes in ''Crystal'' & ''Blue Kaizo'', and ''Emerald Kaizo'' doesn't disappoint as well. Even the very first Pokémon you'll encounter, a level 2 Zigzagoon, was given a significant buff with a more competitive moveset.
* AdaptationalBadass: One of the signature changes in ''Crystal'' & ''Blue Kaizo'', and ''Emerald Kaizo'' doesn't disappoint as well. Even the very first Pokémon you'll encounter, a level 2 Zigzagoon, was given a significant buff with a more competitive moveset.
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* HundredPercentCompletion: You can obtain all 386 Pokémon in the game, although although, just like in vanilla Emerald, ''Emerald'', some are reserved for the post game only, such as Groudon, Kyogre, Rayquaza, and more, after meeting certain criteria. Usually by the Sootopolis City gym, you'll have seen 330+ Pokémon, and by the time you reach the Elite Four in Ever Grande City, assuming you haven't missed any Pokémon Trainer battles (in most routes, nigh impossible due to Kaizo), you'll have maybe 10 Pokémon remaining (376/386), all of them special legendaries. Unlike ''Blue Kaizo'' or ''Crystal Kaizo'', you most likely will have to play in the post-game to see & have a chance to encounter all 386 Pokémon. Certain Legendary Pokémon can be obtained in ''Emerald Kaizo'' by trading one of those exclusive Pokémon. As for the roaming Legendaries (such as Latios & Latios, Latias & and a few others), all of them are level 100, which in theory, should not be an issue in post game since by then, you should have a team that can easily handle them.
* AdaptationalBadass: One of the signature changes in ''Crystal'' & ''Blue Kaizo'', and ''Emerald Kaizo''doesn't disappoint as well.follows suit. Even the very first Pokémon you'll encounter, a level 2 Zigzagoon, was given a significant buff with a more competitive moveset.
* AdaptationalBadass: One of the signature changes in ''Crystal'' & ''Blue Kaizo'', and ''Emerald Kaizo''
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** You can catch the first three generations of Pokémon all in the wild, allowing a better variety of choices for your team, and the option to recruit powerful Pokémon that weren’t obtainable in the vanilla game, such as the original starters.
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** You can catch the first three generations of Pokémon all in the wild, allowing a better variety of choices for your team, and the option to recruit powerful Pokémon that weren’t weren't obtainable in the vanilla game, such as the original starters.
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** Even though you can’t use items in battle, enemy trainers won’t use them either.
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** Even though you can’t can't use items in battle, enemy trainers won’t use them either.
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* InfinityMinusOneSword: While every Pseudo-Legendaries line counts, Salamence particularly stands out with its high power, durability, speed, and having Intimidate. It is alvailable just after Flannery in the Mirage Tower as a ''guaranteed'' encounter Bagon.
** Similarly the buffed Dusclops are available on Cave of Origin as a Duskull. Worth noting that the area with easy access to Bagon and Duskull are only available until their respective storyline are dealt with and are locked until the post game after that point.
** Similarly the buffed Dusclops are available on Cave of Origin as a Duskull. Worth noting that the area with easy access to Bagon and Duskull are only available until their respective storyline are dealt with and are locked until the post game after that point.
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* InfinityMinusOneSword: While every Pseudo-Legendaries line counts, Salamence particularly stands out with its high power, durability, speed, and having Intimidate. It is alvailable just after Flannery in the Mirage Tower as a ''guaranteed'' encounter Bagon. \n** Similarly the buffed Dusclops are available on Cave of Origin as a Duskull. Worth noting that the area with easy access to Bagon and Duskull are only available until their respective storyline are dealt with and are locked until the post game after that point.
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If there is pokemons that know Explosion or Self-Destruct, then it's not subverted at all.
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* ActionBomb: {{Subverted}}, to a certain degree. Fortunately, it's not as common as it is in ''Crystal Kaizo'' or ''Blue Kaizo''. Sure, Pokémon that know Explosion or Self-Destruct do exist in the game (Electrode, Golem, and in the late game, Wailord), but it's usually not a common sight in enemy team/encounters.
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Bonus Boss has been split. Removing example that doesn't fit anything else.
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* BonusBoss: The Gym Leaders have boss rematch fights, but when searching for Groudon and Kyogre, there is one boss fight before them that you must engage in.
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** Tailow and Swellow are this, thanks to their Guts ability combined with the move Facade making them one of the strongest possible attackers in the game. However their bulk is poor and a player using nuzlocke rules will have to be careful to protect them. To compensate for this power, they are no longer ComMons, but a rare encounter.
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* InfinityMinusOneSword: While every Pseudo-Legendaries line counts, Salamence particularly stands out with its high power, durability, speed, and having Intimidate. It is alvailable just after Flannery in the Mirage Tower as a guaranteed ecounter Bagon.
** Similarly the buffed Dusclops are alvailable on Cave of Origin as a Duskull. Worth noting that the area with easy access to Bagon and Duskull are only alvailable until their respective storyline are dealt with and are locked until the post game after that point.
* LethalLavaLand: Magma Hideout. In addition to lava, the dungeon has permanent sunlight and heat, and the Magma grunts have full teams of sun abusers, in addition to exploders, status users, and setup. This is regarded as one of the hardest dungeons in ''Emerald Kaizo''.
** Similarly the buffed Dusclops are alvailable on Cave of Origin as a Duskull. Worth noting that the area with easy access to Bagon and Duskull are only alvailable until their respective storyline are dealt with and are locked until the post game after that point.
* LethalLavaLand: Magma Hideout. In addition to lava, the dungeon has permanent sunlight and heat, and the Magma grunts have full teams of sun abusers, in addition to exploders, status users, and setup. This is regarded as one of the hardest dungeons in ''Emerald Kaizo''.
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* InfinityMinusOneSword: While every Pseudo-Legendaries line counts, Salamence particularly stands out with its high power, durability, speed, and having Intimidate. It is alvailable just after Flannery in the Mirage Tower as a guaranteed ecounter ''guaranteed'' encounter Bagon.
** Similarly the buffed Dusclops arealvailable available on Cave of Origin as a Duskull. Worth noting that the area with easy access to Bagon and Duskull are only alvailable available until their respective storyline are dealt with and are locked until the post game after that point.
* LethalLavaLand: Magma Hideout. In addition to lava, the dungeon has permanent sunlight and heat, and the Magma grunts have full teams of sun abusers, in addition to exploders, status users, and setup. This is regarded as one of the hardest dungeons in ''EmeraldKaizo''.Kaizo'', second only to the Elite Four.
** Similarly the buffed Dusclops are
* LethalLavaLand: Magma Hideout. In addition to lava, the dungeon has permanent sunlight and heat, and the Magma grunts have full teams of sun abusers, in addition to exploders, status users, and setup. This is regarded as one of the hardest dungeons in ''Emerald
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%%* WakeUpCallBoss: There are various points in the game. Magma Leader Maxie, Norman with the Double-Battles.
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* HostileWeather: The Weather Teams are very threatening. Lavaridge Gym, Sootopolis Gym, Magma Hideout, Seafloor Cavern, and Glacia's room have permanent sun and permanent rain.
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* HostileWeather: The Weather Teams are very threatening. Lavaridge Gym, Sootopolis Gym, Magma Hideout, Seafloor Cavern, and Glacia's room have permanent sun and permanent rain. Unlike the game it's based on, Emeral Kaizo gives you ''zero'' weather manipulating moves for your own use, the weather you encounter is the weather you get.
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* InfinityMinusOneSword: While every Pseudo-Legendaries line counts, Salamence particularly stands out with its high power, durability, speed, and having Intimidate. It is alvailable just after Flannery in the Mirage Tower as a guaranteed ecounter Bagon.
** Similarly the buffed Dusclops are alvailable on Cave of Origin as a Duskull. Worth noting that the area with easy access to Bagon and Duskull are only alvailable until their respective storyline are dealt with and are locked until the post game after that point.
** Similarly the buffed Dusclops are alvailable on Cave of Origin as a Duskull. Worth noting that the area with easy access to Bagon and Duskull are only alvailable until their respective storyline are dealt with and are locked until the post game after that point.
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* HostileWeather: The Weather Teams are very threatening. Lavaridge Gym, Sootopolis Gym, Magma Hideout, and Seafloor Cavern have permanent sun and permanent rain.
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* HostileWeather: The Weather Teams are very threatening. Lavaridge Gym, Sootopolis Gym, Magma Hideout, and Seafloor Cavern Cavern, and Glacia's room have permanent sun and permanent rain.
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* StatusAilment: Many trainers, but Phoebe is a notable abuser of sleep and paralysis moves.
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* StatusInflictionAttack: Many trainers, but Phoebe is a notable abuser of sleep and paralysis moves.
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* MisplacedWildlife: A fantasy variant. The game contains the first three generations of Pokémon all crammed into the Hoenn region. In addition to a lot of these Pokemon not being canonically native to the Hoenn region, also expect a lot of them to show up in weird locations, such as the Fire-type, mountain-dwelling Numel near your wooded hometown.
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* MisplacedWildlife: A fantasy variant. The game contains the first three generations of Pokémon all crammed into the Hoenn region. In addition to a lot of these Pokemon not being canonically native to the Hoenn region, also expect a lot of them to show up in weird locations, such as the Fire-type, mountain-dwelling Numel near your wooded hometown.
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** You can buy an unlimited supply of evolution stones from Fallarbor Town.
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** You can buy an unlimited supply of evolution stones from the Fallarbor Town.Town shop.
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* AntiFrustrationFeatures:
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* AntiFrustrationFeatures:AntiFrustrationFeatures: The game is friendly to players on occasions:
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** You can buy an unlimited supply of evolution stones from Fallarbor Town.
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** Pokéballs are very cheap, allowing for easier catching of Pokémon.
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** Rare candies can be bought at the Pokémon League for a cheap price.
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* HundredPercentCompletion: You can obtain all 386 Pokémon in the game, although just like in vanilla Emerald, some are reserved for the post game only, such as Groudon, Kyogre, Rayquaza, and more, after meeting certain criteria. Usually by the Sootopolis City gym, you'll have seen 330+ Pokémon, and by the time you reach the Elite Four in Ever Grande City, assuming you haven't missed any Pokémon Trainer battles (in most routes, nigh impossible due to Kaizo), you'll have maybe 10 Pokémon remaining (376/386), all of them special legendaries. Unlike ''Blue Kaizo'' or ''Crystal Kaizo'', you most likely will have to play in the post-game to see & have a chance to encounter all 386 Pokémon. Certain Legendary Pokémon can be obtained in ''Emerald Kaizo'' by trading one of those exclusive Pokeémon. As for the roaming Legendaries (such as Latios & Latias & a few others), all of them are level 100, which in theory, should not be an issue in post game since by then, you should have a team that can easily handle them.
to:
* HundredPercentCompletion: You can obtain all 386 Pokémon in the game, although just like in vanilla Emerald, some are reserved for the post game only, such as Groudon, Kyogre, Rayquaza, and more, after meeting certain criteria. Usually by the Sootopolis City gym, you'll have seen 330+ Pokémon, and by the time you reach the Elite Four in Ever Grande City, assuming you haven't missed any Pokémon Trainer battles (in most routes, nigh impossible due to Kaizo), you'll have maybe 10 Pokémon remaining (376/386), all of them special legendaries. Unlike ''Blue Kaizo'' or ''Crystal Kaizo'', you most likely will have to play in the post-game to see & have a chance to encounter all 386 Pokémon. Certain Legendary Pokémon can be obtained in ''Emerald Kaizo'' by trading one of those exclusive Pokeémon.Pokémon. As for the roaming Legendaries (such as Latios & Latias & a few others), all of them are level 100, which in theory, should not be an issue in post game since by then, you should have a team that can easily handle them.
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* ComboPlatterPowers: Every Pokemon is [[AdaptationalBadass buffed up]] to have a much more varied and higher-quality moveset, which means you have Pokemon being able to learn moves that they couldn't in the vanilla game or are otherwise outside of their typing.
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* ComboPlatterPowers: Every Pokemon Pokémon is [[AdaptationalBadass buffed up]] to have a much more varied and higher-quality moveset, which means you have Pokemon Pokémon being able to learn moves that they couldn't in the vanilla game or are otherwise outside of their typing.
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* LethalLavaLand: Magma Hideout. In addition to lava, the dungeon has permanent sunlight and heat, and the Magma grunts have full teams of sun abusers, in addition to exploders, status users, and setup. This is regarded as one of the hardest dungeons in Emerald Kaizo.
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* LethalLavaLand: Magma Hideout. In addition to lava, the dungeon has permanent sunlight and heat, and the Magma grunts have full teams of sun abusers, in addition to exploders, status users, and setup. This is regarded as one of the hardest dungeons in Emerald Kaizo.''Emerald Kaizo''.
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* ManaBurn: Pheobe upgrades this with Double Teaming ghosts with presure, and recovery moves.
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* ManaBurn: Pheobe Phoebe upgrades this with Double Teaming ghosts Ghosts with presure, Pressure, and recovery moves.
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* MisplacedWildlife: A fantasy variant. The game contains the first three generations of Pokemon all crammed into the Hoenn region. In addition to a lot of these Pokemon not being canonically native to the Hoenn region, also expect a lot of them to show up in weird locations, such as the fire-type mountainous Numel near your wooded hometown.
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* MisplacedWildlife: A fantasy variant. The game contains the first three generations of Pokemon Pokémon all crammed into the Hoenn region. In addition to a lot of these Pokemon not being canonically native to the Hoenn region, also expect a lot of them to show up in weird locations, such as the fire-type mountainous Fire-type, mountain-dwelling Numel near your wooded hometown.
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* OurDragonsAreDifferent: The Dragon Tamer in the Fortree Gym, and Drake in the Elite 4 have powerful Dragon Types, but also some dragon-like Pokemon.
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* OurDragonsAreDifferent: The Dragon Tamer in the Fortree Gym, Gym and Drake in the Elite 4 Four have powerful Dragon Types, Dragon-types, but also some dragon-like Pokemon.Pokémon.
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* StatusAilment: Many trainers, but Pheobe is a notable abuser of sleep and paralysis moves.
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* StatusAilment: Many trainers, but Pheobe Phoebe is a notable abuser of sleep and paralysis moves.
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** You can catch the first three generations of Pokémon all in the wild, allowing a better variety of choices for your team, and the option to recruit powerful Pokémon that weren’t obtainable in the previous game, such as the original starters.
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** You can catch the first three generations of Pokémon all in the wild, allowing a better variety of choices for your team, and the option to recruit powerful Pokémon that weren’t obtainable in the previous vanilla game, such as the original starters.
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* AntiFrustrationFeatures:
** You can catch the first three generations of Pokémon all in the wild, allowing a better variety of choices for your team, and the option to recruit powerful Pokémon that weren’t obtainable in the previous game, such as the original starters.
** Even though you can’t use items in battle, enemy trainers won’t use them either.
** You can catch the first three generations of Pokémon all in the wild, allowing a better variety of choices for your team, and the option to recruit powerful Pokémon that weren’t obtainable in the previous game, such as the original starters.
** Even though you can’t use items in battle, enemy trainers won’t use them either.
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Fails to explain how boring.
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* BoringButPractical: Lanturn has solid bulk, great typing, available as soon as you step into Slateport City, and the only Pokémon in the game with Volt Absorb. The enemy AI would have their check for Volt Absorb reset every time it's switched out, making it able to repeatedly heal itself by switching into Electric-type attacks.