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* CrutchCharacter: Amongst some of the Pokémon that some warriors have early on is Carnivine, which has higher stats than anything that everyone else starts with unevolved mons only. It also has the ability Levitate which allows it to bypass obstacles, however the move that it uses is Vine Whip, which has lower power than any of the other moves that other mons will eventually have when fully evolved.

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* AdaptationalBadass: Yoshimoto goes from Samurai Warriors' JokeCharacter and flat-out worst character to coming with a Pineco, the best unevolved Bug-type available at that point. Sadly this pairing doesn't last long, since while Yoshimoto gets slightly better after transforming (Grace is possibly worth using if you have a teammate with Shout, whereas Deep Breath is almost never worth using), Forretress is a StoneWall in a game that focuses heavily on the offensive roles. Ultimately, however, Yoshimoto still ends up much better than he was in Samurai Warriors, since there's no rule saying that he has to use Forretress.

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* AdaptationalBadass: AdaptationalBadass:
**
Yoshimoto goes from Samurai Warriors' JokeCharacter and flat-out worst character to coming with a Pineco, the best unevolved Bug-type available at that point. Sadly this pairing doesn't last long, since while Yoshimoto gets slightly better after transforming (Grace is possibly worth using if you have a teammate with Shout, whereas Deep Breath is almost never worth using), Forretress is a StoneWall in a game that focuses heavily on the offensive roles. Ultimately, however, Yoshimoto still ends up much better than he was in Samurai Warriors, since there's no rule saying that he has to use Forretress.Forretress.
** On the Pokémon side, plenty of moves that are single-target in the core series are able to hit multiple Pokémon in Conquest. Furthermore, multi-turn moves (like Fire Spin and Outrage) are changed to deal multiple hits during one turn (a la Fury Swipes). Finally, moves with recoil (like Volt Tackle) now have temporary stat-reduction effects on the user instead, as do moves that inflict confusion on the user (like Outrage).
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* NonLethalWarfare: In contrast to the darker implications the main series games suggest about Pokémon warfare, no one ever dies or is in any serious danger during Ransei's wars. Pokémon simply experience a NonLethalKO when defeated just like in the main series, at which point the corresponding warrior withdraws from the battlefield. There's also no collateral damage (or deliberate attacks) to civilians or any other third parties.
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** When Keiji's Warrior Skill is activated his dialogue comes up 'Set your faces to stunned!' [[JustForPun Pretty funny,]] but then you realise that this samurai warrior from Sengoku Period pre-unification Japan ''has just made a Franchise/StarTrek reference.''

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** When Keiji's Warrior Skill is activated his dialogue comes up 'Set your faces to stunned!' [[JustForPun Pretty funny,]] funny, but then you realise that this samurai warrior from Sengoku Period pre-unification Japan ''has just made a Franchise/StarTrek reference.''
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** Much like the main series, many powerful moves have lower accuracy or negative side effects when compared to weaker moves. For example, Rhyperior's "Rock Wrecker" can one-shot just about anything, but cannot be used two consecutive turns in a row if it hits. Many of these show up after Pokémon evolution--see PowerupLetdown for more examples.

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** Much like the main series, many powerful moves have lower accuracy or negative side effects when compared to weaker moves. For example, Rhyperior's "Rock Wrecker" can one-shot just about anything, but cannot be used two consecutive turns in a row if it hits. Many of these show up after Pokémon evolution--see PowerupLetdown for more examples.



* BagOfSpilling: Your link level and finances are reset to a default level (usually around 10-20% and 1800 gold) in every post-game episode; likewise with any upgraded locations in your kingdoms. You do at least get to keep your actual Pokémon (including evolved Pokémon), provided that they've been saved to the gallery (see DiscOneNuke below).

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* BagOfSpilling: Your link level and finances are reset to a default level (usually around 10-20% and 1800 gold) in every post-game episode; likewise with any upgraded locations in your kingdoms. You do at least get to keep your actual Pokémon (including evolved Pokémon), provided that they've been saved to the gallery (see DiscOneNuke below).gallery.



*** Dialga, Registeel, and Zekrom are the worst offenders, as they need specific Crystals: the Warrior Crystal for Tadakatsu, the Unifier Crystal for Ieyasu, and the Conqueror Crystal for Nobunaga. To get them, each of their owners must first achieve their Rank II transformation, which entails attaining Link percentages of 70–'''80%''' with their Perfect Links (Metagross, Aggron, and Hydreigon), whose obtainment range from a little frustrating to outright [[LuckBasedMission luck-based.]] After that, you need to control 12 kingdoms with Nobunaga, Mitsuhide, and Ranmaru in the same place for the Conqueror Crystal, have at least 50 Warriors plus Rank II Ina (65% Link with Prinplup) for the Warrior Crystal, and the Unifier Crystal needs Tadakatsu and Ieyasu to be in Valora, at least 15 Warriors to be in your army, and at least half of them has to have found their Perfect Link (see below), ''in Ieyasu’s story only.'' Once you clear the absurd amount of hoops that the game expects you to jump through and equip the Crystals to their owners, the Legendary Pokémon will appear the following month.

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*** Dialga, Registeel, and Zekrom are the worst offenders, as they need specific Crystals: the Warrior Crystal for Tadakatsu, the Unifier Crystal for Ieyasu, and the Conqueror Crystal for Nobunaga. To get them, each of their owners must first achieve their Rank II transformation, which entails attaining Link percentages of 70–'''80%''' with their Perfect Links (Metagross, Aggron, and Hydreigon), whose obtainment range from a little frustrating to outright [[LuckBasedMission luck-based.]] After that, you need to control 12 kingdoms with Nobunaga, Mitsuhide, and Ranmaru in the same place for the Conqueror Crystal, have at least 50 Warriors plus Rank II Ina (65% Link with Prinplup) for the Warrior Crystal, and the Unifier Crystal needs Tadakatsu and Ieyasu to be in Valora, at least 15 Warriors to be in your army, and at least half of them has to have found their Perfect Link (see below), Link, ''in Ieyasu’s story only.'' Once you clear the absurd amount of hoops that the game expects you to jump through and equip the Crystals to their owners, the Legendary Pokémon will appear the following month.



** Zigzagged, surprisingly for this series. Evolved Pokémon have much higher stats than their unevolved forms and usually have better attacks, but at the trade-off of lower Range. This means evolved Pokémon tend to be {{Mighty Glacier}}s while unevolved Pokémon are {{Fragile Speedster}}s. There are exceptions of course both ways, but in general you'll find there are plenty of times when an unevolved Pokémon is preferable to its evolved form. See PowerUpLetdown further down the page for specific examples.

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** Zigzagged, surprisingly for this series. Evolved Pokémon have much higher stats than their unevolved forms and usually have better attacks, but at the trade-off of lower Range. This means evolved Pokémon tend to be {{Mighty Glacier}}s while unevolved Pokémon are {{Fragile Speedster}}s. There are exceptions of course both ways, but in general you'll find there are plenty of times when an unevolved Pokémon is preferable to its evolved form. See PowerUpLetdown further down the page for specific examples.

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* AdaptationalBadass:
** Yoshimoto goes from Samurai Warriors' JokeCharacter and flat-out worst character to coming with a Pineco, the best unevolved Bug-type available at that point. Sadly this pairing doesn't last long, since while Yoshimoto gets slightly better after transforming (Grace is possibly worth using if you have a teammate with Shout, whereas Deep Breath is almost never worth using), Forretress is a StoneWall in a game that focuses heavily on the offensive roles. Ultimately, however, Yoshimoto still ends up much better than he was in Samurai Warriors, since there's no rule saying that he has to use Forretress.
** On the ''Pokémon'' side of things, Fire Spin is one of a selection of moves in the core series with relatively low damage in exchange for preventing the victim from switching out and taking 1/16th of their HP at the end of the next two-to-five turns. In ''Conquest'', it instead deals four to five hits in ''one'' turn, each with the power of the initial blow instead of being fractional.

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* AdaptationalBadass:
**
AdaptationalBadass: Yoshimoto goes from Samurai Warriors' JokeCharacter and flat-out worst character to coming with a Pineco, the best unevolved Bug-type available at that point. Sadly this pairing doesn't last long, since while Yoshimoto gets slightly better after transforming (Grace is possibly worth using if you have a teammate with Shout, whereas Deep Breath is almost never worth using), Forretress is a StoneWall in a game that focuses heavily on the offensive roles. Ultimately, however, Yoshimoto still ends up much better than he was in Samurai Warriors, since there's no rule saying that he has to use Forretress.
** On the ''Pokémon'' side of things, Fire Spin is one of a selection of moves in the core series with relatively low damage in exchange for preventing the victim from switching out and taking 1/16th of their HP at the end of the next two-to-five turns. In ''Conquest'', it instead deals four to five hits in ''one'' turn, each with the power of the initial blow instead of being fractional.
Forretress.
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%% * GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.
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There is a six-chapter manga adaptation named ''Pokémon + Nobunaga's Ambition: ~ Ranse's Color Picture Scroll ~'' that began on March 16, 2012 and is hosted on [[http://seiga.nicovideo.jp/comic/48?list Niconico Seiga]]. In 2016, the game received a Japan-only SpiritualSuccessor ''Yo-kai Three Kingdoms'', featuring rival franchises ''VideoGame/YokaiWatch'' and ''VideoGame/RomanceOfTheThreeKingdoms''.

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There is a six-chapter manga adaptation named ''Pokémon + Nobunaga's Ambition: ~ Ranse's Color Picture Scroll ~'' that began on March 16, 2012 and is hosted on [[http://seiga.nicovideo.jp/comic/48?list Niconico Seiga]]. In 2016, the game received a Japan-only SpiritualSuccessor ''Yo-kai Three Kingdoms'', featuring rival franchises ''VideoGame/YokaiWatch'' and ''VideoGame/RomanceOfTheThreeKingdoms''.
''VideoGame/{{Romance of the Three Kingdoms|Koei}}''.
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* NonStandardGameOver: As one would expect, losing all your kingdoms results in you failing the story and having to either quit or reload from the previous save. Running out of time in the "defeat Nobunaga before Year 4" stories or losing 5 battles in the "win 5 battles before your foe does" stories also results in a loss. However, what many players won't expect is that in the "collect 100 Pokémon" or "recruit 40 warriors" stories, if an opposing army gets 100 Pokémon or recruits 40 warriors before you do, you automatically lose.

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