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''Planet Zoo'' is a zoo simulation game by Creator/FrontierDevelopments. The title was initially announced in April 2019, with a beta publicly accessible by pre-ordering the deluxe version of the game. It was released on PC in November 5, 2019. Platform/PlayStation5 and Platform/XboxSeriesXS versions will be released on March 26 2024.

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''Planet Zoo'' is a zoo simulation game by Creator/FrontierDevelopments. The title was initially announced in April 2019, with a beta publicly accessible by pre-ordering the deluxe version of the game. It was released on PC in November 5, 2019. Platform/PlayStation5 and Platform/XboxSeriesXS Platform/XboxSeriesXAndS versions will be released on March 26 2024.
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''Planet Zoo'' is a zoo simulation game by Creator/FrontierDevelopments. The title was initially announced in April 2019, with a beta publicly accessible by pre-ordering the deluxe version of the game. It was released on PC in November 5, 2019.

to:

''Planet Zoo'' is a zoo simulation game by Creator/FrontierDevelopments. The title was initially announced in April 2019, with a beta publicly accessible by pre-ordering the deluxe version of the game. It was released on PC in November 5, 2019.
2019. Platform/PlayStation5 and Platform/XboxSeriesXS versions will be released on March 26 2024.
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* DontLookAtMe / ShrinkingViolet: Animals classified as "Shy" get stressed after being viewed by too many guests. To deal with this problem, players have to install venice glass in glass barriers so animals can't see the guests, and use a lot of plants to silence the noises the guests make.

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* DontLookAtMe / ShrinkingViolet: DontLookAtMe: Animals classified as "Shy" get stressed after being viewed by too many guests. To deal with this problem, players have to install venice one-way glass in glass barriers so animals can't see the guests, and use a lot of plants to silence the noises the guests make.
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** The players can also invoke this trope by building nation-themed habitats for their animals, like for example building the dromadery camel habitat featuring Egyptian pyramids, or [[https://steamcommunity.com/sharedfiles/filedetails/?id=2685242816&searchtext=badger English country cottage]] for european badgers.

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** The players can also invoke this trope by building nation-themed habitats for their animals, like for example building the dromadery dromedary camel habitat featuring Egyptian pyramids, or [[https://steamcommunity.com/sharedfiles/filedetails/?id=2685242816&searchtext=badger English country cottage]] for european European badgers.

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* VideoGameCrueltyPotential: The game's sandbox mode allowed for infinite possibilities, some of which are a zoo where the animals or guests are treated cruelly. There are even Website/YouTube videos about this. However, unlike the ''Videogame/ZooTycoon'' series you cannot sic animals on guests.

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* VideoGameCrueltyPotential: VideoGameCrueltyPotential:
**
The game's sandbox mode allowed for infinite possibilities, some of which are a zoo where the animals or guests are treated cruelly. There are even Website/YouTube videos about this. However, unlike the ''Videogame/ZooTycoon'' series you cannot sic animals on guests.
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** The game's Malayan tapir was initially smaller than in real life, almost the size of the Baird's tapir, despite the info article correctly stating it's the largest living tapir. It also had an incorrect back and a far shorter trunk than real life animal. This is finally fixed in the 1.16 update.

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** The game's Malayan tapir was initially smaller than in real life, almost the size of the Baird's tapir, despite the info article correctly stating it's the largest living tapir. It also had an incorrect back and a far shorter trunk than real life the real-life animal. This is finally fixed in the 1.16 update.

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* NationalAnimalStereotypes: The animals have names common in countries and regions where they occur: deers, swans, badgers and red foxes have British names, wisents have Slavic names, reindeer have Norse names, polar bears and arctic foxes have Inuit names, African animals like lions or elephants have African names, cougars and prairie dogs have Native American names etc. The interesting example of this trope are king penguins who have English/British names, due to Antarctica not being owned by any nation.

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* NationalAnimalStereotypes: NationalAnimalStereotypes:
**
The animals have names common in countries and regions where they occur: deers, swans, badgers and red foxes have British names, wisents have Slavic names, reindeer have Norse names, polar bears and arctic foxes have Inuit names, African animals like lions or elephants have African names, cougars and prairie dogs have Native American names etc. The interesting example of this trope are king penguins who have English/British names, due to Antarctica not being owned by any nation.

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* AwesomeButImpractical: Elephants. Sure, they are an immense draw, and will net you an enormous amount of money and Conservation Points if you manage to get a breeding program running, but they also require a huge habitat with a large amount of water, large quantities of food, and since they can smash down glass barriers they need a non-transparent enclosure with a viewing platform, which is a pain to build.

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* AwesomeButImpractical: AwesomeButImpractical:
**
Elephants. Sure, they are an immense draw, and will net you an enormous amount of money and Conservation Points if you manage to get a breeding program running, but they also require a huge habitat with a large amount of water, large quantities of food, and since they can smash down glass barriers they need a non-transparent enclosure with a viewing platform, which is a pain to build.
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** The game's Malayan tapir was initially smaller than in real life, almost the size of the Baird's tapir, despite the info article correctly stating it's the largest living tapir. It also had incorrect back and far shorter trunk than real life animal. This is finally fixed in the 1.16 update.

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** The game's Malayan tapir was initially smaller than in real life, almost the size of the Baird's tapir, despite the info article correctly stating it's the largest living tapir. It also had an incorrect back and a far shorter trunk than real life animal. This is finally fixed in the 1.16 update.
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added example(s)

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** Polar bears count too. One of the most popular animals in the game - right up there with lions, elephants, and gorillas - and unlike them, they don't have any social requirements, so just getting one is fine. That said, they have absolutely GIGANTIC space requirements (far larger than any other animal, even after a couple updates that reduced this requirement somewhat), have aquatic needs as well, and need to be kept constantly cold so they don't overheat (and they overheat at anything above 10 degrees Celsius). Consequently, most players find them more trouble than they're worth.

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added example(s), fixing indentation


** The game's Malayan tapir was initially smaller than in real life, almost the size of the Baird's tapir, despite the info article correctly stating it's the largest living tapir. This is finally fixed in the 1.16 update.

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** The game's Malayan tapir was initially smaller than in real life, almost the size of the Baird's tapir, despite the info article correctly stating it's the largest living tapir. It also had incorrect back and far shorter trunk than real life animal. This is finally fixed in the 1.16 update.



* DiscOneNuke: The game has animals that breed fast and are cheap to easily rack up Conservation Credits for more expensive species. In particular, fennec foxes and the exhibit reptiles don't require too much room and their requirements are easy to fulfill, but fennecs and the pythons will give 40CC each upon release and will very quickly produce more offspring. This explosive breeding strategy is useful for gaining better quality animals.



* KangaroosRepresentAustralia: Red kangaroos are all over the decorations and marketing to an even greater extent than the other Australian animals. Ironically, they're not actually particularly popular with guests in-game.

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* KangaroosRepresentAustralia: Red kangaroos are The red kangaroo is all over the decorations and marketing in Australia Pack to an even greater extent than the other Australian animals. Ironically, they're not actually particularly popular with guests in-game.



* NationalAnimalStereotypes: The animals have names from the countries where they occur: deers, swans, badgers and red foxes have British names, wisents have Slavic names, reindeer have Norse names, polar bears and arctic foxes have Inuit names, African animals like lions or elephants have African names, cougars and prairie dogs have Native American names etc. The interesting example of this trope are king penguins who have English/British names, due to Antarctica not being owned by any nation.

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* NationalAnimalStereotypes: The animals have names from the common in countries and regions where they occur: deers, swans, badgers and red foxes have British names, wisents have Slavic names, reindeer have Norse names, polar bears and arctic foxes have Inuit names, African animals like lions or elephants have African names, cougars and prairie dogs have Native American names etc. The interesting example of this trope are king penguins who have English/British names, due to Antarctica not being owned by any nation.


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* RealisticSpeciesCartoonySpecies: In this zoo simulator, the animals look extremely photorealistic and as anatomically accurate as possible, whereas the humans are cartoonish-looking with BlackBeadEyes.
* RewardForRemoval: As you're managing a zoo, animals will begin to complain if there's too many in an exhibit or habitat space. While you could theoretically just move some to another exhibit, the game offers two forms of selling overcrowded animals: a standard cash sell or releasing them into the wild for Conservation Credits. While cash is important to keep the zoo growing and maintained, Conservation Credits let you purchase more impressive specimens. And the higher rated your specimens, the better donations you get and the better the offspring, so the more cash or Conservation Credits you get from the sale or release. A frequent strategy in the game is actually to find either cheap-but-explosive breeders or high-magnet animals that require a high price and then milk them for Conservation Credits to fund the best animals.
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spelling/grammar fix(es), fixing indentation


* SwansASwimming: Eurasia Animal Pack adds mute swans, who are safe enough for guests to enter their habitats.

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* SwansASwimming: Eurasia Animal The Eurasian Animals Pack adds mute swans, who are safe enough for guests to enter their habitats.

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added example(s)


* NationalAnimalStereotypes: The animals have names from the countries where they occur: badgers and red foxes have British names, reindeer have Norse names, polar bears and arctic foxes have Inuit names, African animals like lions or elephants have African names, cougars and prairie dogs have Native American names etc. The interesting example of this trope are king penguins who have English/British names, due to Antarctica not being owned by any nation.

to:

* NationalAnimalStereotypes: The animals have names from the countries where they occur: deers, swans, badgers and red foxes have British names, wisents have Slavic names, reindeer have Norse names, polar bears and arctic foxes have Inuit names, African animals like lions or elephants have African names, cougars and prairie dogs have Native American names etc. The interesting example of this trope are king penguins who have English/British names, due to Antarctica not being owned by any nation.


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* SwansASwimming: Eurasia Animal Pack adds mute swans, who are safe enough for guests to enter their habitats.
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** Every animal in the game will happily mate with their relatives, and the player is encouraged to strategically use contraceptives to prevent inbreeding. In real life around 20% of animals display "inbreeding avoidance" and will refuse to mate with parents or siblings if it can be avoided, including ones featured in the game such as meerkats and wolves.
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Outdated.


* LighterAndSofter: Animals aren't able to attack guests unlike the ''VideoGame/ZooTycoon'' series, specifically because the game is intended to be family friendly. Guests will still react badly to animals being outside of their exhibit, so the player is discouraged from letting them out to roam (barring speculation you will be able to do this with peafowl without any complaint, like real zoos often do.)

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* LighterAndSofter: Animals aren't able to attack guests unlike the ''VideoGame/ZooTycoon'' series, specifically because the game is intended to be family friendly. Guests will still react badly to animals being outside of their exhibit, so the player is discouraged from letting them out to roam (barring speculation you will be able to do this with peafowl without any complaint, like real zoos often do.)roam.
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* TimePassesMontage: Invoked in [[https://www.youtube.com/watch?v=jKhVOfDC-LI Eurasia Animal Pack trailer]] which gives a impression that the seasons are passing during it - it starts in early spring when snow starts melting, [[BookEnds before ending during winter]]. This is achieved by use of autumn looking foliage and Sandbox weather mechanics.
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** The game's Malayan tapir is smaller than in real life, almost the size of the Baird's tapir, despite the info article correctly stating it's the largest living tapir.

to:

** The game's Malayan tapir is was initially smaller than in real life, almost the size of the Baird's tapir, despite the info article correctly stating it's the largest living tapir.tapir. This is finally fixed in the 1.16 update.
Is there an issue? Send a MessageReason:
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/planet_zoo.jpg]]

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%% Image selected per Image Pickin thread: https://tvtropes.org/pmwiki/posts.php?discussion=17018022510.54016200
%% Please don't change or remove without starting a new thread.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/planet_zoo.jpg]] org/pmwiki/pub/images/planet_zoo_poster.jpg]]

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* DontLookAtMe / ShrinkingViolet: Animals classified as "Shy" get stressed after being viewed by too many guests. To deal with this problem, players have to install venice glass in glass barriers so animals can't see the guests, and use a lot of plants to silence the noises the guests make.



* KangaroosRepresentAustralia: Red kangaroos are all over the decorations and marketing to an even greater extent than the other Australian animals. Ironically, they're not actually particularly popular with guests in-game.



* NationalAnimalStereotypes: The animals have names from the countries where they occur: badgers and red foxes have British names, reindeer have Norse names, polar bears and arctic foxes have Inuit names, African animals like lions or elephants have African names, etc. The interesting example of this trope are king penguins who have English/British names, due to Antarctica not being owned by any nation.

to:

* NationalAnimalStereotypes: The animals have names from the countries where they occur: badgers and red foxes have British names, reindeer have Norse names, polar bears and arctic foxes have Inuit names, African animals like lions or elephants have African names, cougars and prairie dogs have Native American names etc. The interesting example of this trope are king penguins who have English/British names, due to Antarctica not being owned by any nation.



* ThePowerOfFriendship: Many social animals like penguins, capybaras, prairie dogs or some ungulates like red river hogs or wildebeest live in huge groups, and have cohabitation bonus with other animals.



* YouAreNumberSix: Unlike the game's [[VideoGame/ZooTycoon spirutual predecessor]] this trope gets averted, due to animals having names [[NationalAnimalStereotypes common in countries in which they occur]].

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* YouAreNumberSix: Unlike the game's [[VideoGame/ZooTycoon spirutual spiritual predecessor]] this trope gets averted, due to animals having names [[NationalAnimalStereotypes common in countries in which they occur]].
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* NationalAnimalStereotypes: The animals have names from the countries where they occur: badgers and red foxes have British names, reindeer have Norse names, polar bears and arctic foxes have Inuit names, african animals like lions or elephants have African names, etc. The interesting example of this trope are king penguins who have English/British names, due to Antarctica not being owned by any nation.

to:

* NationalAnimalStereotypes: The animals have names from the countries where they occur: badgers and red foxes have British names, reindeer have Norse names, polar bears and arctic foxes have Inuit names, african African animals like lions or elephants have African names, etc. The interesting example of this trope are king penguins who have English/British names, due to Antarctica not being owned by any nation.



Polar Bears and Penguins: You can create a habitat like this in-game, but unless you turn predation off in Sandbox mode, it's... not a good idea.

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Polar Bears and Penguins: * PolarBearsAndPenguins: You can create a habitat like this in-game, but unless you turn predation off in Sandbox mode, it's... not a good idea.
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Oops.


'''Planet Zoo''' is a zoo simulation game by Creator/FrontierDevelopments. The title was initially announced in April 2019, with a beta publicly accessible by pre-ordering the deluxe version of the game. It was released on PC in November 5, 2019.

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'''Planet Zoo''' ''Planet Zoo'' is a zoo simulation game by Creator/FrontierDevelopments. The title was initially announced in April 2019, with a beta publicly accessible by pre-ordering the deluxe version of the game. It was released on PC in November 5, 2019.

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'''''Planet Zoo''''' is a zoo simulation game by Creator/FrontierDevelopments. The title was initially announced in April 2019, with a beta publicly accessible by pre-ordering the deluxe version of the game. It was released on PC in November 5, 2019.

The trailer can be found [[https://www.youtube.com/watch?v=naQ0acqONwg here,]] and the website [[https://www.planetzoogame.com/ here]].

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'''''Planet Zoo''''' '''Planet Zoo''' is a zoo simulation game by Creator/FrontierDevelopments. The title was initially announced in April 2019, with a beta publicly accessible by pre-ordering the deluxe version of the game. It was released on PC in November 5, 2019.

It tasks the player with creating realistic zoos with a focus on conservation; an important factor in gaining reputation is educating guests and releasing endangered species into the wild. Unlike most games of its genre, building isn't restricted to a grid.

The trailer website can be found [[https://www.youtube.com/watch?v=naQ0acqONwg here,]] and the website [[https://www.planetzoogame.com/ here]].
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* NationalAnimalStereotypes: The animals have names from the countries where they occur: badgers and red foxes have British names, reindeer have Norse names, polar bears and arctic foxes have Inuit names, african animals like lions or elephants have African names, etc. The interesting example of this trope are king penguins who have English/British names, due to Antarctica not being owned by any nation.
** The players can also invoke this trope by building nation-themed habitats for their animals, like for example building the dromadery camel habitat featuring Egyptian pyramids, or [[https://steamcommunity.com/sharedfiles/filedetails/?id=2685242816&searchtext=badger English country cottage]] for european badgers.


Added DiffLines:

Polar Bears and Penguins: You can create a habitat like this in-game, but unless you turn predation off in Sandbox mode, it's... not a good idea.


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* YouAreNumberSix: Unlike the game's [[VideoGame/ZooTycoon spirutual predecessor]] this trope gets averted, due to animals having names [[NationalAnimalStereotypes common in countries in which they occur]].
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Added DiffLines:

* AllDesertsHaveCacti: Surprisingly, several default building templates in the Australia pack have cacti as decorative plants, despite cacti not being native to Australia. While this can be mitigated by the player simply deleting the plants after putting the building down, the habitat for the Australian Blue-tongued Lizard also has cacti in it – and they cannot be removed.
Tabs MOD

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* NotTheIntendedUse: The object of the game is obviously to make a normal zoo, but it's more than easily possible to do an endless amount of ridiculous stuff in-game. There is even a [[LetsPlay/LetsGameItOut famous player]] that has made money on Youtube by making comedic videos of himself playing the game in the most hilariously ridiculous manner possible, including by:

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* NotTheIntendedUse: The object of the game is obviously to make a normal zoo, but it's more than easily possible to do an endless amount of ridiculous stuff in-game. There is even a [[LetsPlay/LetsGameItOut [[WebVideo/LetsGameItOut famous player]] that has made money on Youtube by making comedic videos of himself playing the game in the most hilariously ridiculous manner possible, including by:
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Added DiffLines:

** The enrichment for sloths includes a heater more commonly associated with reptiles, as sloths are one of the few mammals to be poikilothermic and need to bask in the sunlight to warm up.
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** Giant anteaters can be placed in walkabout exhibits, despite them being potentially dangerous and aggressive towards humans.

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** Giant anteaters can be placed in walkabout exhibits, habitats, despite them being potentially dangerous and aggressive towards humans.

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