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*StylisticSuck: The ExcusePlot for the game's single player mode uses RubberForeheadAliens invading the earth and threatening humanity with hostile take over. This is intentionally presented like the Godzilla B-movies of old, complete with corny dialogue, stilted line reads and tacky, garish outfits.
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* TheWrestlerInAllOfUs: Some Kaiju can perform some awfully human looking fighting moves like flying kicks or body slams, but Orga takes the cake by performing Press Slams and Elbow Drops on opponents, with a couple of other flashy grappling moves he can pull off thanks to his giant hands.

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* TheWrestlerInAllOfUs: WrestlerInAllOfUs: Some Kaiju can perform some awfully human looking fighting moves like flying kicks or body slams, but Orga takes the cake by performing Press Slams and Elbow Drops on opponents, with a couple of other flashy grappling moves he can pull off thanks to his giant hands.

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''Unleashed''[='=]s Wii version contained novel features such as a lengthy modular story mode with multiple endings, improved destruction physics with buildings, a large character roster, and a Wiimote control system that was met with mixed receptions. The [PlayStation=] 2 version was largely a upgraded port of ''Save the Earth'', featuring the same roster with only a couple of new additions that were moveset clones of existing characters. Both versions replaced the Rage attack mechanic with Power Surges, powerful attacks that could be utilized once per battle; and [[SuperMode Critical Mass]], where monsters supercharged with crystal radiation would grow in size, turn black and glowing red, and deal increased damage at the price of decreased defence.

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''Unleashed''[='=]s Wii version contained novel features such as a lengthy modular story mode with multiple endings, improved destruction physics with buildings, a large character roster, and a Wiimote control system that was met with mixed receptions. The [PlayStation=] [=PlayStation=] 2 version was largely a upgraded port of ''Save the Earth'', featuring the same roster with only a couple of new additions that were moveset clones of existing characters. Both versions replaced the Rage attack mechanic with Power Surges, powerful attacks that could be utilized once per battle; and [[SuperMode Critical Mass]], where monsters supercharged with crystal radiation would grow in size, turn black and glowing red, and deal increased damage at the price of decreased defence.



* AdaptationalBadass: [=MechaGodzilla=] 2 was in its film of origin built as a LongRangeFighter that suffered from CripplingOverspecialization to point where it struggled in close quarters with Rodan, and was no match for Godzilla when he managed to get in close. In this game it is just as capable in a fist fight as any other monster.

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* AdaptationalBadass: [=MechaGodzilla=] 2 was in its film of origin built as a LongRangeFighter that suffered from CripplingOverspecialization to point where it struggled in close quarters with Rodan, and was no match for Godzilla when he managed to get in close. In this game series, it is just as capable in a fist fight as any other monster.



** Biollante in ''Unleashed'' is one of the evil Mutations, in sharp contrast to her canon self, who was largely passive towards humanity and even fought Godzilla in their defense.
** Titanosuarus in the same game is also in the mutant faction, the only reason he fought Godzilla in Film/TerrorOfMechagodzilla was do to being under MindControl and was stated to be unusually [[GentleGiant peaceful]] for a giant monster when not under anyone's influence, in fact some fans argued that he should have been an earth defender.
** [[spoiler:Mecha-King Ghidorah]] is the BigBad of ''Domination'' despite being a heroic character in canon.

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** Biollante in ''Unleashed'' is one of the evil Mutations, Mutants, in sharp contrast to her canon self, who was largely passive towards humanity and even fought Godzilla in their defense.
** Titanosuarus Titanosaurus in the same game is also in the mutant Mutant faction, the only reason he fought Godzilla in Film/TerrorOfMechagodzilla was do due to being under MindControl and was stated to be unusually [[GentleGiant peaceful]] for a giant monster when not under anyone's influence, in fact some fans argued that he should have been an earth defender.
** [[spoiler:Mecha-King Ghidorah]] is the BigBad of ''Domination'' despite being a heroic character in canon. He's also much bigger -- the final boss having originally planned to be Biollante.



* AgonyOfTheFeet: Some attacks will have the monster stomp on the foot of their opponent, causing them to become helpless as they humorously hop around in pain with their injured foot raised.

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* AgonyOfTheFeet: AgonyOfTheFeet:
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Some attacks will have the monster stomp on the foot of their opponent, causing them to become helpless as they humorously hop around in pain with their injured foot raised.



** If a monster strikes an enemy's spikes with their hands or feet, they will react in pain.



* ArtisticLicensePhysics: Square cube law violation aside, one of the games' features that raised the eyebrows of critics was the ability for monsters to "moon jump", stated by the developer to have been a necessary concession to facilitate melee combat between airborne and terrestrial kaiju.

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* ArtisticLicensePhysics: Square cube Square-cube law violation aside, one of the games' features that raised the eyebrows of critics was the ability for monsters to "moon jump", "[[InASingleBound moon jump]]", stated by the developer to have been a necessary concession to facilitate melee combat between airborne and terrestrial kaiju.



* BeamOWar: Starting from ''Save the Earth'', two Kaiju that fire their beam attacks at each other at the same time will enter a battle to try and push the beam into the opponents face. Losers gets blown up for a chunk of their health and blown away from the explosion.

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* BeamOWar: Starting from ''Save the Earth'', two Kaiju that fire their beam attacks at each other at the same time will enter a battle to try and push the beam into the opponents face. Losers gets blown up for get a chunk of their health blasted away and blown away from the explosion.



* FinalBoss: Mechagodzilla (Or Mecha King Ghidorah if you ''are'' Mechagodzilla) in ''Destroy All Monsters Melee'', Orga on Easy and Normal and [=SpaceGodzilla=] on Hard in ''Save the Earth'', and [=SpaceGodzilla=] again in ''Unleashed'''s regular ending. [[spoiler:Mecha-King Ghidorah]] is this for ''Domination''.
* {{Flight}}: Almost any monster who could do this in the films can do so here, Destroyah, Gigan and MOGUERA being the only exception, except for a shoot em up level in ''Save The Earth''. Adult Mothra and Megaguirus are technically always flying.

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* FinalBoss: Mechagodzilla (Or Mecha King Ghidorah if you ''are'' Mechagodzilla) in ''Destroy All Monsters Melee'', Orga on Easy and Normal and [=SpaceGodzilla=] on Hard in ''Save the Earth'', and [=SpaceGodzilla=] again in ''Unleashed'''s ''Unleashed''[='=]s regular ending. [[spoiler:Mecha-King Ghidorah]] is this for ''Domination''.
* {{Flight}}: Almost any monster who could do this in the films can do so here, here; Destroyah, Gigan and MOGUERA being the only exception, exceptions, except for a shoot em shoot'em up level in ''Save The Earth''. Adult Mothra and Megaguirus are technically always flying.



* MightyGlacier: King Ghidorah and Mecha-King Ghidorah are both slow, but powerful and have long reach as well as higher than normal health. In ''Domination'' King Ghidorah is a JackOfAllStats instead,

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* MightyGlacier: King Ghidorah and Mecha-King Ghidorah are both slow, but powerful and have long reach as well as higher than normal health. In ''Domination'' King Ghidorah is a JackOfAllStats instead,instead.



** Destroyah is follows a similar pattern, but is more geared to towards close range thanks to his short range BreathWeapon, land mine like move that pulls enemies in closer, and unblockable LaserBlade.

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** Destroyah is follows a similar pattern, but is more geared to towards close range thanks to his short range BreathWeapon, land mine like move that pulls enemies in closer, and unblockable LaserBlade.



* MotherShip: A recurring level is the one the Vortaak launch their invasions from. Its so big that the inside is basically a city.

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* MotherShip: A recurring level is the one the Vortaak launch their invasions from. Its It's so big that the inside is basically a city.



** Subverted with Mechagodzilla and Mechagodzilla 2 in the Wii version of ''Unleashed''. While they have similar movesets, Mechagodzilla 2 can fly, is noticeably more agile, and can fire a plasma grenade from its chest. Mechagodzilla, meanwhile, can't fly, has a clunky style of moving (using the basic kick multiple times makes Mechagodzilla look like it's doing the Nazi Goose Step), and can shoot flames from its nose, putting an emphasis on close quarters combat compared to Mechagodzilla 2s preference of ranged attacks.

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** Subverted with Mechagodzilla and Mechagodzilla 2 in the Wii version of ''Unleashed''. While they have similar movesets, Mechagodzilla 2 can fly, is noticeably more agile, and can fire a plasma grenade from its chest. Mechagodzilla, meanwhile, can't fly, has a clunky style of moving (using the basic kick multiple times makes Mechagodzilla look like it's doing the Nazi Goose Step), and can shoot flames from its nose, putting an emphasis on close quarters close-quarters combat compared to Mechagodzilla 2s 2's preference of for ranged attacks.



* ObviousBeta: ''Godzilla Unleashed'' was criticized for motion control issues, and Godzilla 1954 in particular is unpolished in comparison to the other monsters -- the camera goes above his head in his introductory cutscene, and he lacks a proper roar taunt.



** The Earth Defenders generally consist of natural monsters concerned with destroying the crystals to save the environment and as such are mainly opposed to the Mutants, but don't go out of their way to avoid destroying human buildings should they get in their way, except King Caesar, whose bio mentions as going out of his way to protect humans.
** The Global Defence Force generally consist of human-alligned mechs and cyborgs, and aims to protect mankind first and foremost. As such they are mainly opposed to the Aliens - though they'll go after any monster who isn't careful around human structures.

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** The Earth Defenders generally consist of natural monsters concerned with destroying the crystals to save the environment and as such are mainly opposed to the Mutants, but don't go out of their way to avoid destroying human buildings should they get in their way, way -- except King Caesar, whose bio mentions as going out of his way to protect humans.
** The Global Defence Force generally consist of human-alligned human-aligned mechs and cyborgs, and aims to protect mankind first and foremost. As such they are mainly opposed to the Aliens - though they'll go after any monster who isn't careful around human structures.



* UnitsNotToScale: All the monsters are depicted as being relatively close in size, even though the Heisei era monsters should for the most part be the largest. On an individual level, some of the monsters are also smaller than in the movies. [=MechaGodzilla=] 2 for example was bigger than Godzilla, but in this game is roughly the same size. Destroyah is both shorter and less bulkier than in his movie. Averted for Biollante for the most part, who isn't quite the behemoth she was in the film but still towers over the entire cast in size, to the point where her grab is her using her maw to bite down on a Kaijus entire upper body and hoist them up.

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* UnitsNotToScale: All the monsters are depicted as being relatively close in size, even though the Heisei era monsters should for the most part be the largest. On an individual level, some of the monsters are also smaller than in the movies. [=MechaGodzilla=] 2 2, for example example, was bigger than Godzilla, but in this game is roughly the same size. Destroyah is both shorter and less bulkier bulky than in his movie. Averted for Biollante for the most part, who isn't quite the behemoth she was in the film but still towers over the entire cast in size, to the point where her grab is her using her maw to bite down on a Kaijus Kaiju's entire upper body and hoist them up.

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* FastTunneling: Megalons main schtick, which allows him to burrow into the ground either avoid attacks or appear right below the opponent for a grab. Larva-Mothra is also capable of burrowing, but to lesser effect. Biollante and MOGUERA also tunnel out of the ground in their intro animations.

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* FastTunneling: Originally was Megalons main schtick, which allows him to burrow into the ground either avoid attacks or appear right below the opponent for a grab.grab. Then Baragon got in on it by being able to do the same, albeit more slowly. Larva-Mothra is also capable of burrowing, but to lesser effect. Biollante and MOGUERA also tunnel out of the ground in their intro animations.



* VideoGameCrueltyPunishment: The army will start attacking whichever monster does more damage, and while army vehicles can be destroyed simply by walking into them, unlike in movies, they can hurt you, and the Mazers with the freezing beams can also freeze you in place and render you an easy target for your opponents. Fights will do damage, but the army is still something to take into account.

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* VideoGameCrueltyPunishment: The army will start attacking whichever monster does more damage, and while army vehicles can be destroyed simply by walking into them, unlike in movies, they can hurt you, and the Mazers with the freezing beams can also freeze you in place and render you an easy target for your opponents. Fights against monster will do most of the damage, but the army is still something to take into account.


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* TheWrestlerInAllOfUs: Some Kaiju can perform some awfully human looking fighting moves like flying kicks or body slams, but Orga takes the cake by performing Press Slams and Elbow Drops on opponents, with a couple of other flashy grappling moves he can pull off thanks to his giant hands.

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* AIIsACrapshoot: Rather than being piloted by human/alien operators like in the films, all of the HumongousMecha Kaiju were upgraded with their own AI to give them relative freedom of thought. Said switch from operator to AI allows the robots to be corrupted by the crystals and even defect from their faction.



* DeathFromAbove: Rodan, King Ghidorah, Mecha-King Ghidorah, Mothra, and Mechagodzilla are capable of flight. Also Mothra or Battra as an [[AssistCharacter air-strike character]].

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* DeathFromAbove: Rodan, King Ghidorah, Mecha-King Ghidorah, Mothra, Megaguirus, and Mechagodzilla are capable of flight. Also Mothra or Battra as an [[AssistCharacter air-strike character]].



** Subverted with Mechagodzilla and Mechagodzilla 2 in the Wii version of ''Unleashed''. While they have similar movesets, Mechagodzilla 2 can fly, is noticeably more agile, and can fire a plasma grenade from its chest. Mechagodzilla, meanwhile, can't fly, has a clunky style of moving (using the basic kick multiple times makes Mechagodzilla look like it's doing the Nazi Goose Step), and can shoot flames from its nose.

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** Subverted with Mechagodzilla and Mechagodzilla 2 in the Wii version of ''Unleashed''. While they have similar movesets, Mechagodzilla 2 can fly, is noticeably more agile, and can fire a plasma grenade from its chest. Mechagodzilla, meanwhile, can't fly, has a clunky style of moving (using the basic kick multiple times makes Mechagodzilla look like it's doing the Nazi Goose Step), and can shoot flames from its nose.nose, putting an emphasis on close quarters combat compared to Mechagodzilla 2s preference of ranged attacks.



* MightyGlacier: Applies to monsters such as Destoroyah, Mechagodzilla 1 and King Ghidorah who trade mobility for raw power, but is especially apparent in Biollante: she's painfully slow, is a massive target and only has either a quick tunnel maneuver to jump a short distance or a 'sprint' that's barely faster than her normal speed, but she hits like a tank and can have deceptively long range for her attacks thanks to her sheer size.



* SeriousBusiness: The story is about the monsters saving the world. Doesn't mean you can't have a little fun smashing stuff first.

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* SeriousBusiness: The story is about the monsters saving saving/destroying the world. Doesn't mean you can't have a little fun smashing stuff first.



* UnitsNotToScale: All the monsters are depicted as being relatively close in size, even though the Heisei era monsters should for the most part be the largest. On an individual level, some of the monsters are also smaller than in the movies. [=MechaGodzilla=] 2 for example was bigger than Godzilla, but in this game is roughly the same size. Destroyah is both shorter and less bulkier than in his movie.
* VictoryPose: Typically with an epic roar and everything. Although, some monsters will have a pose that deviates from the norm: [[OmnicidalManiac Destoroyah]] in ''Unleashed'' will begin laughing maniacally into the sky, [[UnwillingRoboticisation Kiryu will look at his hands and then clutch his head to [[WhatHaveIBecome roar in despair over what he's become]], and MOGUERA will begin raising and lowering its arms in a celebratory dance while chanting its name.

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* UnitsNotToScale: All the monsters are depicted as being relatively close in size, even though the Heisei era monsters should for the most part be the largest. On an individual level, some of the monsters are also smaller than in the movies. [=MechaGodzilla=] 2 for example was bigger than Godzilla, but in this game is roughly the same size. Destroyah is both shorter and less bulkier than in his movie.
movie. Averted for Biollante for the most part, who isn't quite the behemoth she was in the film but still towers over the entire cast in size, to the point where her grab is her using her maw to bite down on a Kaijus entire upper body and hoist them up.
* VictoryPose: Typically with an epic roar and everything. Although, some monsters will have a pose that deviates from the norm: [[OmnicidalManiac Destoroyah]] in ''Unleashed'' will begin laughing maniacally into the sky, [[UnwillingRoboticisation Kiryu Kiryu]] will look at his hands and then clutch his head to [[WhatHaveIBecome roar in despair over what he's become]], and MOGUERA will begin raising and lowering its arms in a celebratory dance while chanting its name.

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* AgonyOfTheFeet: Some attacks will have the monster stomp on the foot of their opponent, causing them to become helpless as they humorously hop around in pain with their injured foot raised.
** Megalon has an attack that has him shoot a patch of ignited napalm at the legs of his opponent, causing the same effect as above.



* BadVibrations: The opening cinematic for ''Save the Earth'' starts with a tremor that rattles manhole covers and sets off car alarms, causing people to look around in confusion before [[MassOhCrap someone spots Godzilla]].

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* BadVibrations: The opening cinematic for ''Save the Earth'' ''Destroy All Monsters'' starts with a tremor that rattles manhole covers and sets off car alarms, causing people to look around in confusion before [[MassOhCrap someone spots Godzilla]].Godzilla]].
* BeamOWar: Starting from ''Save the Earth'', two Kaiju that fire their beam attacks at each other at the same time will enter a battle to try and push the beam into the opponents face. Losers gets blown up for a chunk of their health and blown away from the explosion.



* FastTunneling: Megalons main schtick, which allows him to burrow into the ground either avoid attacks or appear right below the opponent for a grab. Larva-Mothra is also capable of burrowing, but to lesser effect. Biollante and MOGUERA also tunnel out of the ground in their intro animations.



** MOGUERA, Megaguirus and Mothra are quick and nimble, but their physical strength is lower than average. They make up for that with a fighting style that emphasizes either hit-and-run tactics or zoning via projectile and BeamSpam.



* VictoryPose: Typically with an epic roar and everything.

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* VictoryPose: Typically with an epic roar and everything. Although, some monsters will have a pose that deviates from the norm: [[OmnicidalManiac Destoroyah]] in ''Unleashed'' will begin laughing maniacally into the sky, [[UnwillingRoboticisation Kiryu will look at his hands and then clutch his head to [[WhatHaveIBecome roar in despair over what he's become]], and MOGUERA will begin raising and lowering its arms in a celebratory dance while chanting its name.


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* ZergRush: What the mission that leads to the 'Tyrant' ending in Unleashed amounts to: your monster has acquired all of the power crystals, and has become irredeemably corrupt and the strongest thing on the planet, resulting in them staying in a permanent state of [[SuperMode Critical Mass]]. The other Kaiju, even your former allies, take note of this and come in droves to try and stop you. You must defeat everyone who arrives to oppose you.
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* AttackOfTheFiftyFootWhatever: All the playable characters, but [[spoiler: Mecha-King Ghidorah]] in ''Domination'' is this [[TakenUpToEleven even compared other monsters]]. He's so big that playable characters don't even come up to his hips.

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* AttackOfTheFiftyFootWhatever: All the playable characters, but [[spoiler: Mecha-King Ghidorah]] in ''Domination'' is this [[TakenUpToEleven [[UpToEleven even compared other monsters]]. He's so big that playable characters don't even come up to his hips.



* CompositeCharacter: The [=MechaGodzilla=] in ''Destroy All Monsters Melee'' uses the appearance of [=MechaGodzilla=] 2 II, but being the FinalBoss and its ranged attack being EyeBeams instead of BreathWeapon draw influence from the original [=MechaGodzilla=], which was built by aliens to conquer Earth.
* CylceOfHurting: Destroyah can lock an opponent into this with his LaserBlade since once an opponent is knocked over, he can keep hitting them with it over and over with there being nothing to stop him until his energy runs out.

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* CompositeCharacter: The [=MechaGodzilla=] in ''Destroy All Monsters Melee'' uses the appearance of [=MechaGodzilla=] 2 II, but being the FinalBoss used by aliens as their ultimate weapon and firing missiles from its ranged attack being EyeBeams instead of BreathWeapon fingers draw influence from the original [=MechaGodzilla=], which was built by aliens to conquer Earth.
[=MechaGodzilla=].
* CylceOfHurting: CycleOfHurting: Destroyah in ''Destroy All Monsters Melee'' can lock an opponent into this with his LaserBlade since once an opponent is knocked over, he can keep hitting them with it over and over with there being nothing to stop him until his energy runs out.



* DifficultySpike: Taking the difficulty off the easy setting in ''Save the Earth'', which causes the AI to go from a pushover to being able to outright destroy you.

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* DifficultySpike: Taking the difficulty off the easy setting in ''Save the Earth'', which causes the AI to go from a pushover mild challenge to being able to outright destroy you.
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* AdaptationalBadass: [=MechaGodzilla=] 2 was in its film of origin built as a LongRangeFighter that suffered from CripplingOverspecialization to point where it struggled in close quarters with Rodan, and was no match for Godzilla when he managed to get in close. In this game it is just as capable in a fist fight as any other monster.


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* AttackOfTheFiftyFootWhatever: All the playable characters, but [[spoiler: Mecha-King Ghidorah]] in ''Domination'' is this [[TakenUpToEleven even compared other monsters]]. He's so big that playable characters don't even come up to his hips.


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* CompositeCharacter: The [=MechaGodzilla=] in ''Destroy All Monsters Melee'' uses the appearance of [=MechaGodzilla=] 2 II, but being the FinalBoss and its ranged attack being EyeBeams instead of BreathWeapon draw influence from the original [=MechaGodzilla=], which was built by aliens to conquer Earth.
* CylceOfHurting: Destroyah can lock an opponent into this with his LaserBlade since once an opponent is knocked over, he can keep hitting them with it over and over with there being nothing to stop him until his energy runs out.


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* DecompositeCharacter: King Ghidorah and Mecha-King Ghidorah are depicted as separate characters.


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* EyeBeams: For any monster without a BreathWeapon.


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* {{Flight}}: Almost any monster who could do this in the films can do so here, Destroyah, Gigan and MOGUERA being the only exception, except for a shoot em up level in ''Save The Earth''. Adult Mothra and Megaguirus are technically always flying.


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* FragileSpeedster: Rodan is much faster than most other characters, especially in flight where he moves very quickly instead of a slow pace like most characters.


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* GiantSpaceFleaFromNowhere: [[spoiler: Mecha-King Ghidorah]] in ''Domination''. The rest of the game is about a meteor that is projecting magnetic waves that are driving monsters insane. After seven stages fighting other monsters, you have a level on said meteor and where you fight [[spoiler: Mecha-King Ghidorah]].


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* MightyGlacier: King Ghidorah and Mecha-King Ghidorah are both slow, but powerful and have long reach as well as higher than normal health. In ''Domination'' King Ghidorah is a JackOfAllStats instead,
** [=MechaGodzilla=] 2 is below average in terms of speed, but very durable and hit very hard, especially with ranged attacks.
** Destroyah is follows a similar pattern, but is more geared to towards close range thanks to his short range BreathWeapon, land mine like move that pulls enemies in closer, and unblockable LaserBlade.
** Biollante is the biggest and slowest character in the entire series, and as such is the strongest and has the most health.


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* UnitsNotToScale: All the monsters are depicted as being relatively close in size, even though the Heisei era monsters should for the most part be the largest. On an individual level, some of the monsters are also smaller than in the movies. [=MechaGodzilla=] 2 for example was bigger than Godzilla, but in this game is roughly the same size. Destroyah is both shorter and less bulkier than in his movie.

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** [[spoiler:Mecha-King Ghidorah]] is the BigBad of ''Domination'' despite being a heroic character in canon.



** [[spoiler:Mecha-King Ghidorah]] in ''Domination'', who is the source of the waves driving monsters berserk.



* FinalBoss: Mechagodzilla (Or Mecha King Ghidorah if you ''are'' Mechagodzilla) in ''Destroy All Monsters Melee'', Orga on Easy and Normal and [=SpaceGodzilla=] on Hard in ''Save the Earth'', and [=SpaceGodzilla=] again in ''Unleashed'''s regular ending.

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* FinalBoss: Mechagodzilla (Or Mecha King Ghidorah if you ''are'' Mechagodzilla) in ''Destroy All Monsters Melee'', Orga on Easy and Normal and [=SpaceGodzilla=] on Hard in ''Save the Earth'', and [=SpaceGodzilla=] again in ''Unleashed'''s regular ending. [[spoiler:Mecha-King Ghidorah]] is this for ''Domination''.
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** ''Godzilla: Domination'' (2003 - Gameboy Advance)[[note]]Was developed by WayForward Technologies rather than Pipeworks, but uses the same cover artwork as ''Destroy All Monsters Melee'' and is considered part of the series by Atari.[[/note]]

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** ''Godzilla: Domination'' (2003 - Gameboy Advance)[[note]]Was developed by WayForward Technologies Creator/WayForwardTechnologies rather than Pipeworks, but uses the same cover artwork as ''Destroy All Monsters Melee'' and is considered part of the series by Atari.[[/note]]



In 2003, it recieved a spinoff of sorts, ''Godzilla: Domination'' for the Gameboy Advance, which was developed by WayForward Technologies rather than Pipeworks, but uses the same cover artwork as ''Destroy All Monsters Melee'' and is considered part of the series by Atari.

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In 2003, it recieved received a spinoff of sorts, ''Godzilla: Domination'' for the Gameboy Advance, which was developed by WayForward Technologies Creator/WayForwardTechnologies rather than Pipeworks, but uses the same cover artwork as ''Destroy All Monsters Melee'' and is considered part of the series by Atari.
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* PetTheDog: In ''Unleashed'' any kaiju or mecha who makes a point to protect the humans and minimize damage to the cities will be rewarded by the military pitching in to help them.
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Has nothing to do with familiarity with in-universe fiction.


** The Vortaak are [[GenreSavvy very aware of this]].

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** The Vortaak are [[GenreSavvy very aware of this]].this.
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* AttackBackfire: Punch, kick, or otherwise hit Anguirus when he's blocking will result in a strike to his spikes, damaging the attacker instead of him.


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* BadassBack: Starting in ''Save The Earth'', Anguirus's block consists of him turning away from his opponent and letting their melee attacks hit his spikes with an appropriately painful effect. For the same reason, he can't be punished when he's lying on his stomach.
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* GemTissue: SpaceGodzilla and Krystalak.

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* GemTissue: SpaceGodzilla [=SpaceGodzilla=] and Krystalak.
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* GemTissue: SpaceGodzilla and Krystalak.

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* Mechagodzilla 3 (Kiryu) - [[note]]Only playable on the X-Box and Japanese version of the [=GameCube=][[/note]] - Absolute Zero Cannon

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* Mechagodzilla 3 (Kiryu) - [[note]]Only playable on the X-Box and Japanese version of the [=GameCube=][[/note]] - Absolute Zero Cannon



''Godzilla: Save the Earth'' is the second game in the trilogy, in which the Vortaak return to harvest Godzilla's cells, but are driven off when [=SpaceGodzilla=] is sucked into a black hole. Plans were made for a full story mode in which the Vortaak return to steal Godzilla's G-Cells and empower their monsters, but these plans were ultimately scrapped save for the opening and ending cutscenes. Also included a series of mini games, including RailShooter segments played as Godzilla 2000 (vs. the Atragon and Ebirah) and M.O.G.U.E.R.A. (vs. [=SpaceGodzilla=].

to:

''Godzilla: Save the Earth'' is the second game in the trilogy, in which the Vortaak return to harvest Godzilla's cells, but are driven off when [=SpaceGodzilla=] is sucked into a black hole. Plans were made for a full story mode in which the Vortaak return to steal Godzilla's G-Cells and empower their monsters, but these plans were ultimately scrapped save for the opening and ending cutscenes. Also included a series of mini games, including RailShooter segments played as Godzilla 2000 (vs. the Atragon and Ebirah) and M.O.G.U.E.R.A. (vs. [=SpaceGodzilla=].
[=SpaceGodzilla=]. A rail shooter featuring Rodan was planned, but ultimately scrapped.



* Millennian

to:

* MillennianMillennian/Orga



''Godzilla: Unleashed'' takes place 20 years after the end of ''Save the Earth'', and possesses an in-depth and varied story mode. The Vortaak's second return is thrown awry by a meteor shower that causes the appearance of bizarre [[PowerCrystal crystals that emit a strange radiation]] that [[SuperMode powers monsters up]]. The crystals' radiation also causes a series of natural (and unnatural) disasters. The [[ChaoticEvil Mutant]] and Vortaak-allied [[LawfulEvil Alien]] monsters attempt to utilize these crystals to conquer the earth, while the [[ChaoticGood Earth Defender]] and [[LawfulGood Global Defense Force]] factions attempt to destroy them. The crystals are revealed to be created by [[BigBad [=SpaceGodzilla=]]], who is trying to escape the alternate dimension he was trapped in at the end of ''Save the Earth''.

to:

''Godzilla: Unleashed'' takes place 20 years after the end of ''Save the Earth'', and possesses an in-depth and varied story mode. The Vortaak's second return is thrown awry by a meteor shower that causes the appearance of bizarre [[PowerCrystal crystals that emit a strange radiation]] that which [[SuperMode powers monsters up]]. The crystals' radiation also causes a series of natural (and unnatural) disasters.disasters to occur around the world. The [[ChaoticEvil Mutant]] and Vortaak-allied [[LawfulEvil Alien]] monsters attempt to utilize these crystals to conquer the earth, while the [[ChaoticGood Earth Defender]] and [[LawfulGood Global Defense Force]] factions attempt to destroy them. The crystals are revealed to be created by [[BigBad [=SpaceGodzilla=]]], who is trying to escape the alternate dimension he was trapped in at the end of ''Save the Earth''.
Earth''.

''Unleashed''[='=]s Wii version contained novel features such as a lengthy modular story mode with multiple endings, improved destruction physics with buildings, a large character roster, and a Wiimote control system that was met with mixed receptions. The [PlayStation=] 2 version was largely a upgraded port of ''Save the Earth'', featuring the same roster with only a couple of new additions that were moveset clones of existing characters. Both versions replaced the Rage attack mechanic with Power Surges, powerful attacks that could be utilized once per battle; and [[SuperMode Critical Mass]], where monsters supercharged with crystal radiation would grow in size, turn black and glowing red, and deal increased damage at the price of decreased defence.




! Godzilla: Unleashed Double Smash

Developed and released concurrently to the Wii and [=PS2=] versions of the game, ''Double Smash'' for the Nintendo DS is a [=2.5D=] side-scoller that features its own roster of characters and bosses. Taking advantage of the split screen, characters are divided into two categories: Ground Characters on the bottom screen and Aerial Characters on the top screen.

to:

\n* King Ghidorah (Critical Mass)
* Biollante
* [=SpaceGodzilla=]
* Player Character (Critical Mass) - Tyrant Ending only

! Godzilla: ''Godzilla: Unleashed Double Smash

Developed and released concurrently to the Wii and [=PS2=] versions of the game, ''Double
Smash''

''Godzilla: Unleashed Double
Smash'' for the Nintendo DS is a [=2.5D=] side-scoller that was developed and released concurrently to the Wii and [=PS2=] versions of ''Godzilla: Unleashed'', and features its own roster of characters and bosses. Taking advantage of the DS's split screen, characters are divided into two categories: Ground Characters on the bottom screen and Aerial Characters on the top screen.



* AdaptationalVillainy: Biollante in ''Unleashed'' is one of the evil Mutations, in sharp contrast to her canon self, who was largely passive towards humanity and even fought Godzilla in their defense.
** Also Titanosuarus in the same game is also in the mutant faction, the only reason he fought Godzilla in Film/TerrorOfMechagodzilla was do to being under MindControl and was stated to be unusually [[GentleGiant peaceful]] for a giant monster when not under anyone's influence, in fact some fans argued that he should have been an earth defender.

to:

* AdaptationalVillainy: AdaptationalVillainy:
**
Biollante in ''Unleashed'' is one of the evil Mutations, in sharp contrast to her canon self, who was largely passive towards humanity and even fought Godzilla in their defense.
** Also Titanosuarus in the same game is also in the mutant faction, the only reason he fought Godzilla in Film/TerrorOfMechagodzilla was do to being under MindControl and was stated to be unusually [[GentleGiant peaceful]] for a giant monster when not under anyone's influence, in fact some fans argued that he should have been an earth defender.



* ArtisticLicensePhysics: Square cube law violation aside, one of the games' features that raised the eyebrows of critics was the ability for monsters to "moon jump", stated by the developer to have been a necessary concession to facilitate melee combat between airborne and terrestrial kaiju.



* BadassCrew: All of the monsters.
* BadVibrations: The opening cinematic for Save The Earth starts with a tremor that rattles manhole covers and sets off car alarms, causing people to look around in confusion before [[MassOhCrap someone spots Godzilla]].

to:

* BadassCrew: All of the monsters.
monsters, particularly in ''Unleashed'' where they organize into teams.
* BadVibrations: The opening cinematic for Save The Earth ''Save the Earth'' starts with a tremor that rattles manhole covers and sets off car alarms, causing people to look around in confusion before [[MassOhCrap someone spots Godzilla]].



** [=SpaceGodzilla=] pulls a HijackedByGanon in ''Unleashed''. Also a DragonAscendant.

to:

** [=SpaceGodzilla=] pulls a HijackedByGanon in ''Unleashed''. Also ''Unleashed'', making him a DragonAscendant.



* BreathWeapon: Even kaiju without a canonical one or EyeBeams get a MakeMeWannaShout variant. Anguirus, for example, has a Sonic Roar that makes stuns opponents.
* CanonImmigrant: Toho considers Krystalak and Obsidious to be official Monsters, though they have yet to appear in any movies (they're very popular in fanfictions and fangames, though). On the other hand, attacks developed for the series for Gigan and Anguirus both get used by their respective monsters in ''Film/GodzillaFinalWars''.

to:

* BreathWeapon: Even kaiju without a canonical one or EyeBeams get a MakeMeWannaShout variant. Anguirus, for example, has a Sonic Roar that makes stuns can stun opponents.
* CanonImmigrant: Toho considers Krystalak and Obsidious to be official Monsters, though they have yet to appear in any movies (they're very popular in fanfictions and fangames, though). On the other hand, attacks developed for the series for Gigan and Anguirus both get have been used by their respective monsters in ''Film/GodzillaFinalWars''.



* DinosaursAreDragons: All three Godzilla variations are gigantic fire-breathing dinosaurs.

to:

* DinosaursAreDragons: All three Godzilla variations are gigantic fire-breathing radioactive plasma-breathing dinosaurs.



* FireIceLightning: The game has these elemental damage types and many more.

to:

* FireIceLightning: The game has these elemental damage types and many more.more: Alien Energy, Blunt, Concussive, Edged, Electricity, Explosive, Heat, Freezing, Nuclear, and Poison.



** The Earth Defenders are concerned with destroying the crystals to save the environment and as such are mainly opposed to the Mutants, but don't go out of their way to avoid destroying human buildings should they get in their way, except King Caesar, whose bio mentions as going out of his way to protect humans.
** The Global Defence Force aims to protect mankind first and foremost, and as such are mainly opposed to the Aliens - though they'll go after any monster who isn't careful around human structures.
** The Aliens seek to use the crystals to conquer the Earth in the name of the Vortaak and go out of their way to destroy human structures and military vehicles.

to:

** The Earth Defenders are generally consist of natural monsters concerned with destroying the crystals to save the environment and as such are mainly opposed to the Mutants, but don't go out of their way to avoid destroying human buildings should they get in their way, except King Caesar, whose bio mentions as going out of his way to protect humans.
** The Global Defence Force generally consist of human-alligned mechs and cyborgs, and aims to protect mankind first and foremost, and as foremost. As such they are mainly opposed to the Aliens - though they'll go after any monster who isn't careful around human structures.
** The Aliens seek generally consist of extraterrestrial monsters seeking to use the crystals to conquer the Earth in the name of the Vortaak Vortaak, and go out of their way to destroy human structures and military vehicles.



* WingsDoNothing: Despite having wings, Destroyah is incapable of flight as a result of concerns that letting him fly would make him overpowered.

to:

* WingsDoNothing: Despite having wings, Destroyah is incapable of flight as in every game except ''Double Smash''. This, along with his vulnerability to Heat instead of Freezing, was a result of concerns that letting him fly would make him overpowered.
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! Godzilla: Destroy All Monsters Melee

to:

! Godzilla: ''Godzilla: Destroy All Monsters MeleeMelee''



! Godzilla: Save the Earth

to:

! Godzilla: ''Godzilla: Save the Earth
Earth''



! Godzilla: Unleashed

to:

! Godzilla: Unleashed
''Godzilla: Unleashed''
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** The Earth Defenders are concerned with destroying the crystals to save the environment and as such are mainly opposed to the Mutants, but don't go out of their way to avoid destroying human buildings should they get in their way.

to:

** The Earth Defenders are concerned with destroying the crystals to save the environment and as such are mainly opposed to the Mutants, but don't go out of their way to avoid destroying human buildings should they get in their way.way, except King Caesar, whose bio mentions as going out of his way to protect humans.



** The Aliens seek to use the crystals to conquer the Earth in the name of the Vortaak and go out of their way to destroy human structures.

to:

** The Aliens seek to use the crystals to conquer the Earth in the name of the Vortaak and go out of their way to destroy human structures. structures and military vehicles.
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Added DiffLines:

** Also Titanosuarus in the same game is also in the mutant faction, the only reason he fought Godzilla in Film/TerrorOfMechagodzilla was do to being under MindControl and was stated to be unusually [[GentleGiant peaceful]] for a giant monster when not under anyone's influence, in fact some fans argued that he should have been an earth defender.
Is there an issue? Send a MessageReason:
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Added DiffLines:

* AdaptationalVillainy: Biollante in ''Unleashed'' is one of the evil Mutations, in sharp contrast to her canon self, who was largely passive towards humanity and even fought Godzilla in their defense.
Is there an issue? Send a MessageReason:
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Added DiffLines:

* BadVibrations: The opening cinematic for Save The Earth starts with a tremor that rattles manhole covers and sets off car alarms, causing people to look around in confusion before [[MassOhCrap someone spots Godzilla]].
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Added DiffLines:

Plans were proposed for a fourth game, but Atari's license expired before development could begin. Some of Pipeworks staff, including developer Simon Strange, left to create their own company, Sunstone Games, and the idea for a fourth ''Godzilla'' fighting game evolved into the SpiritualSuccessor, ''VideoGame/ColossalKaijuCombat''.

----

Added: 915

Changed: 6

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* Mothra (Imago) Aerial Character

to:

* Mothra (Imago) - Aerial Character



* UnconventionalAlignment: ''Unleashed'' divides the monsters into four factions: the good-aligned Earth Defenders and Global Defence Forces, and the evil-aligned Aliens and Mutants.
** The Earth Defenders are concerned with destroying the crystals to save the environment and as such are mainly opposed to the Mutants, but don't go out of their way to avoid destroying human buildings should they get in their way.
** The Global Defence Force aims to protect mankind first and foremost, and as such are mainly opposed to the Aliens - though they'll go after any monster who isn't careful around human structures.
** The Aliens seek to use the crystals to conquer the Earth in the name of the Vortaak and go out of their way to destroy human structures.
** The Mutants simply want absolute power and seek to harvest the power surges and crystal energy for themselves, destroying anything and everything in their path.



* VideoGameCrueltyPotential: OH GOD YES! The developers knew how much causing damage to the cities would be so they included the "Destruction Mode" where two players compete to see how causes the most damage. The Xbox version of ''Destroy All Monsters Melee'' allows you to play this solo, like a classic ''Godzilla'' film.

to:

* VideoGameCrueltyPotential: OH GOD YES! The developers knew how much fun causing damage to the cities would be so they included the "Destruction Mode" where two players compete to see how causes the most damage. The Xbox version of ''Destroy All Monsters Melee'' allows you to play this solo, like a classic ''Godzilla'' film.

Added: 198

Changed: 171

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** In the Wii version of ''Unleashed'', Godzilla 90's and Godzilla 1954 share the exact same model from the head down and have the exact same moveset.

to:

** In ''Destroy All Monsters Melee'', Godzilla 90's and Godzilla 2000 had the same movesets, but underwent DivergentCharacterEvolution in ''Save the Earth''.
** In the Wii version of ''Unleashed'', Godzilla 90's and Godzilla 1954 share the exact same model from the head down and have the exact same moveset.moveset, due to the latter being a last-minute addition.

Added: 5353

Changed: 1257

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The Pipeworks ''Franchise/{{Godzilla}}'' trilogy is a 3D FightingGame series developed by Pipeworks Software, Inc. and published by Atari. It consists of three games and a few spinoff titles:
[[index]]
* ''VideoGame/GodzillaDestroyAllMonstersMelee'' (2002 - [=GameCube=])

to:

The Pipeworks ''Franchise/{{Godzilla}}'' trilogy is a 3D FightingGame series developed by Pipeworks Software, Inc. and published by Atari. Gameplay consists of an array of light and heavy attacks that can be altered with input from the directional buttons, as well as ranged attacks that consume energy. Health and energy can be regained with power-ups that sporadically appear, and energy can also be replenished slowly over time. It consists of three games and a few spinoff titles:
[[index]]
titles:

* ''VideoGame/GodzillaDestroyAllMonstersMelee'' ''Godzilla: Destroy All Monsters Melee'' (2002 - [=GameCube=])



* ''VideoGame/GodzillaSaveTheEarth'' (2004 - [=PlayStation=] 2, X-Box)
* ''VideoGame/GodzillaUnleashed'' (2007 - [=PlayStation=] 2, Wii)

to:

* ''VideoGame/GodzillaSaveTheEarth'' ''Godzilla: Save the Earth'' (2004 - [=PlayStation=] 2, X-Box)
* ''VideoGame/GodzillaUnleashed'' ''Godzilla: Unleashed'' (2007 - [=PlayStation=] 2, Wii)



[[/index]]

to:

[[/index]]
! Godzilla: Destroy All Monsters Melee
''Godzilla: Destroy All Monsters Melee'' is the first game in the trilogy. The game's plot involves an alien race known as the Vortaak invading the Earth and assuming control of the planet's giant monsters, sending them to attack cities across the globe. One monster breaks free from the Vortaak's control, and battles the other monsters in order to drive off the Vortaak.

In 2003, it recieved a spinoff of sorts, ''Godzilla: Domination'' for the Gameboy Advance, which was developed by WayForward Technologies rather than Pipeworks, but uses the same cover artwork as ''Destroy All Monsters Melee'' and is considered part of the series by Atari.

!! Playable Characters

* Anguirus - Energy Spikes
* Destoroyah - Oxygen Destroyer
* Gigan (Showa) - Whirlwind Assault, Aerial Twirling Power Blades
* Godzilla 90's (Heisei) - Atomic Shockwave
* Godzilla 2000 - Atomic Shockwave
* King Ghidorah - Deathstorm
* [=MechaGodzilla=] 2 (Heisei) - Full Weapon Strike
* Mechagodzilla 3 (Kiryu) - [[note]]Only playable on the X-Box and Japanese version of the [=GameCube=][[/note]] - Absolute Zero Cannon
* Mecha-King Ghidorah - Deathstorm
* Megalon - Magnetic Vortex
* Orga - Berserk, Special Throw
* Rodan - Heat Spiral

!! Support Characters

* Mothra (Imago)
* Hedorah (Flying form)




Gameplay consists of an array of light and heavy attacks that can be altered with input from the directional buttons, as well as ranged attacks that consume energy. Health and energy can be regained with power-ups that sporadically appear, and energy can also be replenished slowly over time.

to:

\nGameplay consists of an array of light ! Godzilla: Save the Earth

''Godzilla: Save the Earth'' is the second game in the trilogy, in which the Vortaak return to harvest Godzilla's cells, but are driven off when [=SpaceGodzilla=] is sucked into a black hole. Plans were made for a full story mode in which the Vortaak return to steal Godzilla's G-Cells
and heavy attacks that can be altered with input empower their monsters, but these plans were ultimately scrapped save for the opening and ending cutscenes. Also included a series of mini games, including RailShooter segments played as Godzilla 2000 (vs. the Atragon and Ebirah) and M.O.G.U.E.R.A. (vs. [=SpaceGodzilla=].

!! Playable Characters

* Anguirus - Thunder Ball
* Baragon - Lava Eruption
* Biollante [[note]]The only monster ever genuinely scrapped
from the directional buttons, as well as ranged attacks that consume energy. Health and energy can be regained with power-ups that sporadically appear, and energy can also be replenished slowly over time.
series. She is only playable in one version of the game, which according to Simon Strange has been misplaced for years.[[/note]]
* Destoroyah - Oxygen Destroyer
* Gigan (Showa) - Whirlwind Assault
* Godzilla 90's (Heisei) - Finishing Breath
* Godzilla 2000 - Nuclear Pulse
* Jet Jaguar - Tornado
* King Ghidorah - Deathstorm
* [=MechaGodzilla=] 2 (Heisei) - All-Weapon Strike
* Mechagodzilla 3 (Kiryu) - Absolute Zero Cannon
* Mecha-King Ghidorah - Invincibility
* Megaguirus - Meganulon Swarm
* Megalon - Magnetic Vortex
* M.O.G.U.E.R.A. - Photonic Storm
* Mothra (Larva) - Peaceful
* Mothra (Imago) - Peaceful
* Orga - Shoulder Cannon Overload
* Rodan - Heat Spiral
* [=SpaceGodzilla=] - Crystal Prison

!! Support Characters

* Battra (Imago)
* Super-X III

!! Bosses

* Atragon
* Ebirah
* Millennian
* [=SpaceGodzilla=]




to:

! Godzilla: Unleashed

''Godzilla: Unleashed'' takes place 20 years after the end of ''Save the Earth'', and possesses an in-depth and varied story mode. The Vortaak's second return is thrown awry by a meteor shower that causes the appearance of bizarre [[PowerCrystal crystals that emit a strange radiation]] that [[SuperMode powers monsters up]]. The crystals' radiation also causes a series of natural (and unnatural) disasters. The [[ChaoticEvil Mutant]] and Vortaak-allied [[LawfulEvil Alien]] monsters attempt to utilize these crystals to conquer the earth, while the [[ChaoticGood Earth Defender]] and [[LawfulGood Global Defense Force]] factions attempt to destroy them. The crystals are revealed to be created by [[BigBad [=SpaceGodzilla=]]], who is trying to escape the alternate dimension he was trapped in at the end of ''Save the Earth''.

!! Playable Characters

* Anguirus - Earth Defenders
* Baragon - Earth Defenders
* Battra - Mutants [[note]][=PlayStation=] 2 version exclusive[[/note]]
* Biollante - Mutants [[note]]Wii version exclusive[[/note]]
* Destoroyah - Mutants
* Fire Rodan - Earth Defenders
* Gigan (''Final Wars'') - Aliens [[note]]Wii version exclusive[[/note]]
* Gigan (Showa) - Aliens [[note]][=PlayStation=] 2 version exclusive[[/note]]
* Godzilla 1954 - Earth Defenders [[note]]Wii version exclusive[[/note]]
* Godzilla 90's (Heisei) - Earth Defenders
* Godzilla 2000 - Earth Defenders
* Jet Jaguar - Global Defense Force
* King Caesar - Earth Defenders [[note]]Wii version exclusive[[/note]]
* King Ghidorah - Aliens
* Kiryu - Global Defense Force
* Krystalak - Mutants [[note]]An original character created by Pipeworks for the game.[[/note]]
* Mechagodzilla (Showa) - Aliens [[note]]Wii version exclusive[[/note]]
* Mechagodzilla 2 (Heisei) - Global Defense Force
* Mecha-King Ghidorah - Global Defense Force
* Megaguirus - Mutants
* Megalon - Aliens
* M.O.G.U.E.R.A. - Global Defense Force
* Mothra (Larva) - Earth Defenders
* Mothra (Imago) - Earth Defenders
* Obsidius - Mutants [[note]]An original character created by Pipeworks for the game, chosen and named by fan-vote.[[/note]]
* Orga - Aliens
* [=SpaceGodzilla=] - Mutants
* Titanosaurus - Mutants
* Varan - Earth Defenders

!! Bosses

* Atragon

! Godzilla: Unleashed Double Smash

Developed and released concurrently to the Wii and [=PS2=] versions of the game, ''Double Smash'' for the Nintendo DS is a [=2.5D=] side-scoller that features its own roster of characters and bosses. Taking advantage of the split screen, characters are divided into two categories: Ground Characters on the bottom screen and Aerial Characters on the top screen.

!! Playable Characters

* Anguirus - Ground Character
* Battra (Imago) - Aerial Character
* Destroyah - Aerial Character
* Fire Rodan - Aerial Character
* Gigan (Showa) - Ground Character
* Godzilla - Ground Character
* King Ghidorah - Aerial Character
* Krystalak - Ground Character
* Megalon - Ground Character
* Mothra (Imago) Aerial Character

!! Bosses

* Atragon/Gotengo
* Baragon
* Biollante
* Destroyah
* Ebirah
* Hedorah
* Jet Jaguar
* Manda
* M.O.G.U.E.R.A.
* Mecha-King Ghidorah
* Mechagodzilla
* Megaguirus
* Orga
* [=SpaceGodzilla=]
* The Sphinx
* Titanosaurus
----

Changed: 49

Removed: 4641

Is there an issue? Send a MessageReason:
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! Godzilla: Save the Earth

''Godzilla: Save the Earth'' is the second game in the trilogy, in which the Vortaak return to harvest Godzilla's cells, but are driven off when [=SpaceGodzilla=] is sucked into a black hole. Plans were made for a full story mode in which the Vortaak return to steal Godzilla's G-Cells and empower their monsters, but these plans were ultimately scrapped save for the opening and ending cutscenes. Also included a series of mini games, including RailShooter segments played as Godzilla 2000 (vs. the Atragon and Ebirah) and M.O.G.U.E.R.A. (vs. [=SpaceGodzilla=].

!! Playable Characters

* Anguirus - Thunder Ball
* Baragon - Lava Eruption
* Biollante [[note]]The only monster ever genuinely scrapped from the series. She is only playable in one version of the game, which according to Simon Strange has been misplaced for years.[[/note]]
* Destoroyah - Oxygen Destroyer
* Gigan (Showa) - Whirlwind Assault
* Godzilla 90's (Heisei) - Finishing Breath
* Godzilla 2000 - Nuclear Pulse
* Jet Jaguar - Tornado
* King Ghidorah - Deathstorm
* [=MechaGodzilla=] 2 (Heisei) - All-Weapon Strike
* Mechagodzilla 3 (Kiryu) - Absolute Zero Cannon
* Mecha-King Ghidorah - Invincibility
* Megaguirus - Meganulon Swarm
* Megalon - Magnetic Vortex
* M.O.G.U.E.R.A. - Photonic Storm
* Mothra (Larva) - Peaceful
* Mothra (Imago) - Peaceful
* Orga - Shoulder Cannon Overload
* Rodan - Heat Spiral
* [=SpaceGodzilla=] - Crystal Prison

!! Support Characters

* Battra (Imago)
* Super-X III

!! Bosses

* Atragon
* Ebirah
* Millennian
* [=SpaceGodzilla=]

! Godzilla: Unleashed

''Godzilla: Unleashed'' takes place 20 years after the end of ''Save the Earth'', and possesses an in-depth and varied story mode. The Vortaak's second return is thrown awry by a meteor shower that causes the appearance of bizarre [[PowerCrystal crystals that emit a strange radiation]] that [[SuperMode powers monsters up]]. The crystals' radiation also causes a series of natural (and unnatural) disasters. The [[ChaoticEvil Mutant]] and Vortaak-allied [[LawfulEvil Alien]] monsters attempt to utilize these crystals to conquer the earth, while the [[ChaoticGood Earth Defender]] and [[LawfulGood Global Defense Force]] factions attempt to destroy them. The crystals are revealed to be created by [[BigBad [=SpaceGodzilla=]]], who is trying to escape the alternate dimension he was trapped in at the end of ''Save the Earth''.

!! Playable Characters

* Anguirus - Earth Defenders
* Baragon - Earth Defenders
* Battra - Mutants [[note]][=PlayStation=] 2 version exclusive[[/note]]
* Biollante - Mutants [[note]]Wii version exclusive[[/note]]
* Destoroyah - Mutants
* Fire Rodan - Earth Defenders
* Gigan (''Final Wars'') - Aliens [[note]]Wii version exclusive[[/note]]
* Gigan (Showa) - Aliens [[note]][=PlayStation=] 2 version exclusive[[/note]]
* Godzilla 1954 - Earth Defenders [[note]]Wii version exclusive[[/note]]
* Godzilla 90's (Heisei) - Earth Defenders
* Godzilla 2000 - Earth Defenders
* Jet Jaguar - Global Defense Force
* King Caesar - Earth Defenders [[note]]Wii version exclusive[[/note]]
* King Ghidorah - Aliens
* Kiryu - Global Defense Force
* Krystalak - Mutants [[note]]An original character created by Pipeworks for the game.[[/note]]
* Mechagodzilla (Showa) - Aliens [[note]]Wii version exclusive[[/note]]
* Mechagodzilla 2 (Heisei) - Global Defense Force
* Mecha-King Ghidorah - Global Defense Force
* Megaguirus - Mutants
* Megalon - Aliens
* M.O.G.U.E.R.A. - Global Defense Force
* Mothra (Larva) - Earth Defenders
* Mothra (Imago) - Earth Defenders
* Obsidius - Mutants [[note]]An original character created by Pipeworks for the game, chosen and named by fan-vote.[[/note]]
* Orga - Aliens
* [=SpaceGodzilla=] - Mutants
* Titanosaurus - Mutants
* Varan - Earth Defenders

!! Bosses

* Atragon

! Godzilla: Unleashed Double Smash

Developed and released concurrently to the Wii and [=PS2=] versions of the game, ''Double Smash'' for the Nintendo DS is a [=2.5D=] side-scoller that features its own roster of characters and bosses. Taking advantage of the split screen, characters are divided into two categories: Ground Characters on the bottom screen and Aerial Characters on the top screen.

!! Playable Characters

* Anguirus - Ground Character
* Battra (Imago) - Aerial Character
* Destroyah - Aerial Character
* Fire Rodan - Aerial Character
* Gigan (Showa) - Ground Character
* Godzilla - Ground Character
* King Ghidorah - Aerial Character
* Krystalak - Ground Character
* Megalon - Ground Character
* Mothra (Imago) Aerial Character

!! Bosses

* Atragon/Gotengo
* Baragon
* Biollante
* Destroyah
* Ebirah
* Hedorah
* Jet Jaguar
* Manda
* M.O.G.U.E.R.A.
* Mecha-King Ghidorah
* Mechagodzilla
* Megaguirus
* Orga
* [=SpaceGodzilla=]
* The Sphinx
* Titanosaurus


to:

! Godzilla: Save the Earth

''Godzilla: Save the Earth'' is the second game in the trilogy, in which the Vortaak return to harvest Godzilla's cells, but are driven off when [=SpaceGodzilla=] is sucked into a black hole. Plans were made for a full story mode in which the Vortaak return to steal Godzilla's G-Cells and empower their monsters, but these plans were ultimately scrapped save for the opening and ending cutscenes. Also included a
!!This series of mini games, including RailShooter segments played as Godzilla 2000 (vs. the Atragon and Ebirah) and M.O.G.U.E.R.A. (vs. [=SpaceGodzilla=].

!! Playable Characters

* Anguirus - Thunder Ball
* Baragon - Lava Eruption
* Biollante [[note]]The only monster ever genuinely scrapped from the series. She is only playable in one version of the game, which according to Simon Strange has been misplaced for years.[[/note]]
* Destoroyah - Oxygen Destroyer
* Gigan (Showa) - Whirlwind Assault
* Godzilla 90's (Heisei) - Finishing Breath
* Godzilla 2000 - Nuclear Pulse
* Jet Jaguar - Tornado
* King Ghidorah - Deathstorm
* [=MechaGodzilla=] 2 (Heisei) - All-Weapon Strike
* Mechagodzilla 3 (Kiryu) - Absolute Zero Cannon
* Mecha-King Ghidorah - Invincibility
* Megaguirus - Meganulon Swarm
* Megalon - Magnetic Vortex
* M.O.G.U.E.R.A. - Photonic Storm
* Mothra (Larva) - Peaceful
* Mothra (Imago) - Peaceful
* Orga - Shoulder Cannon Overload
* Rodan - Heat Spiral
* [=SpaceGodzilla=] - Crystal Prison

!! Support Characters

* Battra (Imago)
* Super-X III

!! Bosses

* Atragon
* Ebirah
* Millennian
* [=SpaceGodzilla=]

! Godzilla: Unleashed

''Godzilla: Unleashed'' takes place 20 years after the end of ''Save the Earth'', and possesses an in-depth and varied story mode. The Vortaak's second return is thrown awry by a meteor shower that causes the appearance of bizarre [[PowerCrystal crystals that emit a strange radiation]] that [[SuperMode powers monsters up]]. The crystals' radiation also causes a series of natural (and unnatural) disasters. The [[ChaoticEvil Mutant]] and Vortaak-allied [[LawfulEvil Alien]] monsters attempt to utilize these crystals to conquer the earth, while the [[ChaoticGood Earth Defender]] and [[LawfulGood Global Defense Force]] factions attempt to destroy them. The crystals are revealed to be created by [[BigBad [=SpaceGodzilla=]]], who is trying to escape the alternate dimension he was trapped in at the end of ''Save the Earth''.

!! Playable Characters

* Anguirus - Earth Defenders
* Baragon - Earth Defenders
* Battra - Mutants [[note]][=PlayStation=] 2 version exclusive[[/note]]
* Biollante - Mutants [[note]]Wii version exclusive[[/note]]
* Destoroyah - Mutants
* Fire Rodan - Earth Defenders
* Gigan (''Final Wars'') - Aliens [[note]]Wii version exclusive[[/note]]
* Gigan (Showa) - Aliens [[note]][=PlayStation=] 2 version exclusive[[/note]]
* Godzilla 1954 - Earth Defenders [[note]]Wii version exclusive[[/note]]
* Godzilla 90's (Heisei) - Earth Defenders
* Godzilla 2000 - Earth Defenders
* Jet Jaguar - Global Defense Force
* King Caesar - Earth Defenders [[note]]Wii version exclusive[[/note]]
* King Ghidorah - Aliens
* Kiryu - Global Defense Force
* Krystalak - Mutants [[note]]An original character created by Pipeworks for the game.[[/note]]
* Mechagodzilla (Showa) - Aliens [[note]]Wii version exclusive[[/note]]
* Mechagodzilla 2 (Heisei) - Global Defense Force
* Mecha-King Ghidorah - Global Defense Force
* Megaguirus - Mutants
* Megalon - Aliens
* M.O.G.U.E.R.A. - Global Defense Force
* Mothra (Larva) - Earth Defenders
* Mothra (Imago) - Earth Defenders
* Obsidius - Mutants [[note]]An original character created by Pipeworks for the game, chosen and named by fan-vote.[[/note]]
* Orga - Aliens
* [=SpaceGodzilla=] - Mutants
* Titanosaurus - Mutants
* Varan - Earth Defenders

!! Bosses

* Atragon

! Godzilla: Unleashed Double Smash

Developed and released concurrently to the Wii and [=PS2=] versions of the game, ''Double Smash'' for the Nintendo DS is a [=2.5D=] side-scoller that features its own roster of characters and bosses. Taking advantage of the split screen, characters are divided into two categories: Ground Characters on the bottom screen and Aerial Characters on the top screen.

!! Playable Characters

* Anguirus - Ground Character
* Battra (Imago) - Aerial Character
* Destroyah - Aerial Character
* Fire Rodan - Aerial Character
* Gigan (Showa) - Ground Character
* Godzilla - Ground Character
* King Ghidorah - Aerial Character
* Krystalak - Ground Character
* Megalon - Ground Character
* Mothra (Imago) Aerial Character

!! Bosses

* Atragon/Gotengo
* Baragon
* Biollante
* Destroyah
* Ebirah
* Hedorah
* Jet Jaguar
* Manda
* M.O.G.U.E.R.A.
* Mecha-King Ghidorah
* Mechagodzilla
* Megaguirus
* Orga
* [=SpaceGodzilla=]
* The Sphinx
* Titanosaurus

provides examples of:
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! Godzilla: Save the Earth

''Godzilla: Save the Earth'' is the second game in the trilogy, in which the Vortaak return to harvest Godzilla's cells, but are driven off when [=SpaceGodzilla=] is sucked into a black hole. Plans were made for a full story mode in which the Vortaak return to steal Godzilla's G-Cells and empower their monsters, but these plans were ultimately scrapped save for the opening and ending cutscenes. Also included a series of mini games, including RailShooter segments played as Godzilla 2000 (vs. the Atragon and Ebirah) and M.O.G.U.E.R.A. (vs. [=SpaceGodzilla=].

!! Playable Characters

* Anguirus - Thunder Ball
* Baragon - Lava Eruption
* Biollante [[note]]The only monster ever genuinely scrapped from the series. She is only playable in one version of the game, which according to Simon Strange has been misplaced for years.[[/note]]
* Destoroyah - Oxygen Destroyer
* Gigan (Showa) - Whirlwind Assault
* Godzilla 90's (Heisei) - Finishing Breath
* Godzilla 2000 - Nuclear Pulse
* Jet Jaguar - Tornado
* King Ghidorah - Deathstorm
* [=MechaGodzilla=] 2 (Heisei) - All-Weapon Strike
* Mechagodzilla 3 (Kiryu) - Absolute Zero Cannon
* Mecha-King Ghidorah - Invincibility
* Megaguirus - Meganulon Swarm
* Megalon - Magnetic Vortex
* M.O.G.U.E.R.A. - Photonic Storm
* Mothra (Larva) - Peaceful
* Mothra (Imago) - Peaceful
* Orga - Shoulder Cannon Overload
* Rodan - Heat Spiral
* [=SpaceGodzilla=] - Crystal Prison

!! Support Characters

* Battra (Imago)
* Super-X III

!! Bosses

* Atragon
* Ebirah
* Millennian
* [=SpaceGodzilla=]

! Godzilla: Unleashed

''Godzilla: Unleashed'' takes place 20 years after the end of ''Save the Earth'', and possesses an in-depth and varied story mode. The Vortaak's second return is thrown awry by a meteor shower that causes the appearance of bizarre [[PowerCrystal crystals that emit a strange radiation]] that [[SuperMode powers monsters up]]. The crystals' radiation also causes a series of natural (and unnatural) disasters. The [[ChaoticEvil Mutant]] and Vortaak-allied [[LawfulEvil Alien]] monsters attempt to utilize these crystals to conquer the earth, while the [[ChaoticGood Earth Defender]] and [[LawfulGood Global Defense Force]] factions attempt to destroy them. The crystals are revealed to be created by [[BigBad [=SpaceGodzilla=]]], who is trying to escape the alternate dimension he was trapped in at the end of ''Save the Earth''.

!! Playable Characters

* Anguirus - Earth Defenders
* Baragon - Earth Defenders
* Battra - Mutants [[note]][=PlayStation=] 2 version exclusive[[/note]]
* Biollante - Mutants [[note]]Wii version exclusive[[/note]]
* Destoroyah - Mutants
* Fire Rodan - Earth Defenders
* Gigan (''Final Wars'') - Aliens [[note]]Wii version exclusive[[/note]]
* Gigan (Showa) - Aliens [[note]][=PlayStation=] 2 version exclusive[[/note]]
* Godzilla 1954 - Earth Defenders [[note]]Wii version exclusive[[/note]]
* Godzilla 90's (Heisei) - Earth Defenders
* Godzilla 2000 - Earth Defenders
* Jet Jaguar - Global Defense Force
* King Caesar - Earth Defenders [[note]]Wii version exclusive[[/note]]
* King Ghidorah - Aliens
* Kiryu - Global Defense Force
* Krystalak - Mutants [[note]]An original character created by Pipeworks for the game.[[/note]]
* Mechagodzilla (Showa) - Aliens [[note]]Wii version exclusive[[/note]]
* Mechagodzilla 2 (Heisei) - Global Defense Force
* Mecha-King Ghidorah - Global Defense Force
* Megaguirus - Mutants
* Megalon - Aliens
* M.O.G.U.E.R.A. - Global Defense Force
* Mothra (Larva) - Earth Defenders
* Mothra (Imago) - Earth Defenders
* Obsidius - Mutants [[note]]An original character created by Pipeworks for the game, chosen and named by fan-vote.[[/note]]
* Orga - Aliens
* [=SpaceGodzilla=] - Mutants
* Titanosaurus - Mutants
* Varan - Earth Defenders

!! Bosses

* Atragon

! Godzilla: Unleashed Double Smash

Developed and released concurrently to the Wii and [=PS2=] versions of the game, ''Double Smash'' for the Nintendo DS is a [=2.5D=] side-scoller that features its own roster of characters and bosses. Taking advantage of the split screen, characters are divided into two categories: Ground Characters on the bottom screen and Aerial Characters on the top screen.

!! Playable Characters

* Anguirus - Ground Character
* Battra (Imago) - Aerial Character
* Destroyah - Aerial Character
* Fire Rodan - Aerial Character
* Gigan (Showa) - Ground Character
* Godzilla - Ground Character
* King Ghidorah - Aerial Character
* Krystalak - Ground Character
* Megalon - Ground Character
* Mothra (Imago) Aerial Character

!! Bosses

* Atragon/Gotengo
* Baragon
* Biollante
* Destroyah
* Ebirah
* Hedorah
* Jet Jaguar
* Manda
* M.O.G.U.E.R.A.
* Mecha-King Ghidorah
* Mechagodzilla
* Megaguirus
* Orga
* [=SpaceGodzilla=]
* The Sphinx
* Titanosaurus


* AdaptationalWimp: Mothra is simply an assist character in ''Destroy All Monsters Melee'', and when she gets PromotedToPlayable she's the weakest monster in the game due to having weak attacks and less defensive power. Not helped by the fact that you start out in her larvae stage. ''Unleashed'' gives her some more useful abilities, such as a pulse beam, a "rainbow" of sorts that absorbs beams and causes damage, and a shockwave. Players have since figured out that Mothra is designed around long-range and hit-and-run attacks.
* AlienInvasion: The Vortaak invasion sets the backdrop of the series.
* AssKickingPose: All monsters start out with one, including the flying bug monsters - or at least their equivalent.
* AssistCharacter: Mothra in ''Destroy All Monsters'', Battra and the Super-X III for ''Save The Earth''.
* TheBadGuyWins: If a villainous monster wins in ''Unleashed'', then the ending has them destroying the world or helping the Vortaak conquer it.
* BadassCrew: All of the monsters.
* BigBad:
** The Vortaak Queen, Vorticia, who tries to invade and conquer Earth multiple times.
** [=SpaceGodzilla=] pulls a HijackedByGanon in ''Unleashed''. Also a DragonAscendant.
* BlowYouAway: King Ghidorah, Mecha-King Ghidorah, Mothra, and Rodan have attacks that send powerful gusts of wind at opponents, damaging them and pushing them back.
* BreathWeapon: Even kaiju without a canonical one or EyeBeams get a MakeMeWannaShout variant. Anguirus, for example, has a Sonic Roar that makes stuns opponents.
* CanonImmigrant: Toho considers Krystalak and Obsidious to be official Monsters, though they have yet to appear in any movies (they're very popular in fanfictions and fangames, though). On the other hand, attacks developed for the series for Gigan and Anguirus both get used by their respective monsters in ''Film/GodzillaFinalWars''.
* ClimaxBoss: Critical Mass King Ghidorah in ''Unleashed'', unless of course you're playing on the Alien side. The Atragon is also this unless you're allied the GDF. To a lesser extent, Biollante, despite being a normal foe, often winds up with her own boss mission simply titled "Biollante".
* DarkIsNotEvil: Any monster you pick will be the hero at the end of the game. Played straight, inverted, ''and'' averted in ''Unleashed''; "Alien" monsters can do a HeelFaceTurn (though the Vortaak still win), the "Earth Defender" and "Global Defence Force" monsters can become corrupted, and "Mutant" monsters are locked into being evil at the end even if you try to ally yourself with the Earth Defenders or GDF.
* DeathFromAbove: Rodan, King Ghidorah, Mecha-King Ghidorah, Mothra, and Mechagodzilla are capable of flight. Also Mothra or Battra as an [[AssistCharacter air-strike character]].
* DestructiveSavior: Whoever you use in the first two games, and if you don't get the "Tyrant" ending in ''Unleashed'', you will also play this as a monster from the "Earth Defender" and "GDF" factions. In all the above, you're trying to thwart the AlienInvasion, and in ''Unleashed'' also prevent TheEndoftheWorldasWeKnowIt, but since the game revolves around fights between giant monsters, you are inevitably going to be causing a lot of collateral damage and destroy a number of buildings.
* DifficultySpike: Taking the difficulty off the easy setting in ''Save the Earth'', which causes the AI to go from a pushover to being able to outright destroy you.
* DinosaursAreDragons: All three Godzilla variations are gigantic fire-breathing dinosaurs.
* DoNotAdjustYourSet: The intro movie for the first two games has the Vortaak doing this.
* ExcusePlot:
** The Vortaak are [[GenreSavvy very aware of this]].
--->'''Vortaak Controller:''' We will conquer your planet and harvest your resources! It's what we do...
** Averted in ''Unleashed'', whose main game mode deals a global catastrophe being dealt with/exploited by multiple factions over two or so weeks.
* FireIceLightning: The game has these elemental damage types and many more.
* FightingSeries: ''Godzilla: Destroy All Monsters Melee'' was followed by ''Godzilla: Save the Earth'' and ''Godzilla: Unleashed''.
* FinalBoss: Mechagodzilla (Or Mecha King Ghidorah if you ''are'' Mechagodzilla) in ''Destroy All Monsters Melee'', Orga on Easy and Normal and [=SpaceGodzilla=] on Hard in ''Save the Earth'', and [=SpaceGodzilla=] again in ''Unleashed'''s regular ending.
* FlyingSaucer: Vortaak ships are designed this way.
* {{Foreshadowing}}: Vorticia, the queen of the Vortaak, warns that they will be back, and she wasn't lying...
* FunWithAcronyms: Most notably MOGUERA, although [[AllThereInTheManual the acronym isn't explained in-game]].
* GenericDoomsdayVillain: The Vortaak. The game even lampshades their PlanetLooters hat by saying "It's what we do..."
* GiantFlyer: Quite a few of the monsters, both organic and mechanical, are capable of flight. [[SubvertedTrope Subverted]] with several monsters who could fly in the films but can't fly in the games (Gigan, Destoroyah, MOGUERA).
* GoodOldFisticuffs: When you aren't using ranged attacks, odds are you're punching or kicking your opponent into submission.
* HumongousMecha: The GDF faction in ''Unleashed'' consists of Mechagodzilla (2), Kiryu (Mechagodzilla 3), MOGUERA, Mecha-King Ghidorah, and Jet Jaguar. The Aliens get Mechagodzilla (1).
* InASingleBound: The monsters are capable of jumping as though they're on the moon. While critics complain that this breaks immersion, WordOfGod is that this was necessary to make melee combat between terrestrial and airborne monsters viable.
* InsaneTrollLogic:
** The army will attack which monster is doing the most damage, and when a building is brought down by a monster getting thrown into it, they count the monster that hit the building as doing the damage, not the monster that threw it into the building.
** In ''Unleashed'', destroying the rock formations and boulders on Monster Island will cause the military to turn on you. Let me repeat: ''they treat rocks and boulders as human-built structures''.
* InstantAwesomeJustAddDragons: King Ghidorah is a three-headed draconic Kaiju, alongside his cyborg incarnation Mecha-King Ghidorah.
* KillAllHumans: You can use your monster to smash up anything you want.
* LauncherMove: In addition to the usual variety, recovery attacks generally act as this.
* LifeMeter: The first two have standard variations, while ''Unleashed'' mixes things up with multiple smaller bars that follow after each other.
* LimitBreak: The Rage Attacks in the first and second games are unique attacks that deal enormous amounts of damage.
* LoadsAndLoadsOfCharacters: Less so in the first game, though more kaiju appear in the sequels.
* MeleeATrois: Like in any 4-player fighting game, this can happen if all 4 available monsters are set against each other. On top of that, the military will sometimes join in to attack whichever monster is causing the most damage.
* MotherShip: A recurring level is the one the Vortaak launch their invasions from. Its so big that the inside is basically a city.
* MovesetClone:
** In the Wii version of ''Unleashed'', Godzilla 90's and Godzilla 1954 share the exact same model from the head down and have the exact same moveset.
** Obsidius and Battra in the Playstation 2 version of ''Unleashed'', with Obsidius being a clone of Orga and Battra being a clone of Mothra. In the Wii version, Obsidious has a unique moveset, while Battra is outright omitted.
** Subverted with Mechagodzilla and Mechagodzilla 2 in the Wii version of ''Unleashed''. While they have similar movesets, Mechagodzilla 2 can fly, is noticeably more agile, and can fire a plasma grenade from its chest. Mechagodzilla, meanwhile, can't fly, has a clunky style of moving (using the basic kick multiple times makes Mechagodzilla look like it's doing the Nazi Goose Step), and can shoot flames from its nose.
* MythologyGag: Godzilla 90's Critical Mass form in ''Unleashed'' is his Burning form from ''Godzilla vs. Destroyah''.
* OmnicidalManiac: Any monster in the "Mutants" faction in ''Unleashed'', with their ending leading to the extinction of humanity and likely most other life on the planet.
* OurDragonsAreDifferent: Even within the same setting - just compare Godzilla and King Ghidorah.
* PlayingWithFire: Several of the monsters use fire attacks.
* PromotedToPlayable: Mothra went from being an AssistCharacter to playable between ''Destroy All Monsters Melee'' and ''Save The Earth'', and her replacement Battra made the same transition in the [=PS2=] version of ''Unleashed''.
* SeriousBusiness: The story is about the monsters saving the world. Doesn't mean you can't have a little fun smashing stuff first.
* SuperpoweredEvilSide: Critical Mass in ''Unleashed'' doubles the character's height and turns them RedAndBlackAndEvilAllOver. Getting all the Power Surges in Story mode also counts, as that results in the Tyrant ending regardless of allegiance.
* TailSlap: Most monsters with long tails use them for at least a couple of attacks, especially those with [[BewareMyStingerTail stingers, clubs, and tail-blades]].
* TemptingFate: The Vortaak announcer in the original game, where after pointing the Vortaak have mind-controlled Earth's giant monsters and turned them loose to threaten humans into surrendering, boasts that "Not even your strongest monster can break free and defeat the others." Later in the "Aliens" opening of ''Unleashed'', Vorticia is seen presiding over a new invasion fleet and boasts NothingCanStopUsNow, only for her fleet to be hit by an asteroid.
* ThereIsNoKillLikeOverkill: You can easily end a match with a fully-charged BreathWeapon or a toss into/of a building... [[FingerPokeOfDoom or you can just use a light jab]]. Averted in ''Unleashed'', where finishing blows must at least be strong enough to knock the foe over.
* VictoryPose: Typically with an epic roar and everything.
* VideoGameCrueltyPotential: OH GOD YES! The developers knew how much causing damage to the cities would be so they included the "Destruction Mode" where two players compete to see how causes the most damage. The Xbox version of ''Destroy All Monsters Melee'' allows you to play this solo, like a classic ''Godzilla'' film.
* VideoGameCrueltyPunishment: The army will start attacking whichever monster does more damage, and while army vehicles can be destroyed simply by walking into them, unlike in movies, they can hurt you, and the Mazers with the freezing beams can also freeze you in place and render you an easy target for your opponents. Fights will do damage, but the army is still something to take into account.
* VolcanicVeins: The Critical Mass forms in ''Unleashed'' turn the monsters black with glowing red markings.
* WingsDoNothing: Despite having wings, Destroyah is incapable of flight as a result of concerns that letting him fly would make him overpowered.
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* ''Godzilla: Destroy All Monsters Melee'' (2002 - [=GameCube=])

to:

\n[[index]]
* ''Godzilla: Destroy All Monsters Melee'' ''VideoGame/GodzillaDestroyAllMonstersMelee'' (2002 - [=GameCube=])



* ''Godzilla: Save the Earth'' (2004 - [=PlayStation=] 2, X-Box)
* ''Godzilla: Unleashed'' (2007 - [=PlayStation=] 2, Wii)

to:

* ''Godzilla: Save the Earth'' ''VideoGame/GodzillaSaveTheEarth'' (2004 - [=PlayStation=] 2, X-Box)
* ''Godzilla: Unleashed'' ''VideoGame/GodzillaUnleashed'' (2007 - [=PlayStation=] 2, Wii)




to:

[[/index]]
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The Pipeworks ''Franchise/{{Godzilla}}'' trilogy is a 3D FightingGame series developed by Pipeworks Software, Inc. and published by Atari. It consists of three games and a few spinoff titles:

* ''Godzilla: Destroy All Monsters Melee'' (2002 - [=GameCube=])
** ''Godzilla: Domination'' (2003 - Gameboy Advance)[[note]]Was developed by WayForward Technologies rather than Pipeworks, but uses the same cover artwork as ''Destroy All Monsters Melee'' and is considered part of the series by Atari.[[/note]]
* ''Godzilla: Save the Earth'' (2004 - [=PlayStation=] 2, X-Box)
* ''Godzilla: Unleashed'' (2007 - [=PlayStation=] 2, Wii)
** ''Godzilla: Unleashed Double Smash'' (2007 - Nintendo DS)

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Gameplay consists of an array of light and heavy attacks that can be altered with input from the directional buttons, as well as ranged attacks that consume energy. Health and energy can be regained with power-ups that sporadically appear, and energy can also be replenished slowly over time.

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