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** In ''2'', the rubber duck treasure was called the Rubber Ugly, and the gag around it revolved around Hocotatians seeing an ordinary rubber duck as a hideous beast [[HumansThroughAlienEyes from their perspective.]] In ''4'', the rubber duck treasures are called Rubber ''Cuties,'' with the characters complimenting them rather than insulting them. Olimar's notes on the Universal Rubber Cutie is even an alteration of his notes on the Rubber Ugly, but with calling it an ugly statue replaced with him saying that he would be too attracted to its beauty to attack it.
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* ATasteOfPower: The prologue as Olimar features three Onions [[MythologyGag of the original three types]] fused together, a [[PaletteSwap green Rescue Pup]] at full size, and a large enemy of complex physiology who you can more-or-less easily defeat. [[spoiler:None of the Pikmin are needed for their specific types, but the Yellow and Blue Pikmin aren't discovered by the player character until ''way'' later. (Way Later can mean the first area, as a Blue Onion is in fact obtainable with sufficient Ice Pikmin and clever puzzle solving. A Yellow Onion is far easier to obtain, being behind a cryshable bag.)]]

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* ATasteOfPower: The prologue as Olimar features three Onions [[MythologyGag of the original three types]] fused together, a [[PaletteSwap green Rescue Pup]] at full size, and a large enemy of complex physiology who you can more-or-less easily defeat. [[spoiler:None of the Pikmin are needed for their specific types, but the Yellow and Blue Pikmin aren't discovered by the player character until ''way'' later. (Way Later later can mean the first area, as a Blue Onion is in fact obtainable with sufficient Ice Pikmin and clever puzzle solving. A Yellow Onion is far easier to obtain, being behind a cryshable crushable bag.)]]
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* ATasteOfPower: The prologue as Olimar features three Onions [[MythologyGag of the original three types]] fused together, a [[PaletteSwap green Rescue Pup]] at full size, and a large enemy of complex physiology who you can more-or-less easily defeat. [[spoiler:None of the Pikmin are needed for their specific types, but the Yellow and Blue Pikmin aren't discovered by the player character until ''way'' later.]]

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* ATasteOfPower: The prologue as Olimar features three Onions [[MythologyGag of the original three types]] fused together, a [[PaletteSwap green Rescue Pup]] at full size, and a large enemy of complex physiology who you can more-or-less easily defeat. [[spoiler:None of the Pikmin are needed for their specific types, but the Yellow and Blue Pikmin aren't discovered by the player character until ''way'' later.]] (Way Later can mean the first area, as a Blue Onion is in fact obtainable with sufficient Ice Pikmin and clever puzzle solving. A Yellow Onion is far easier to obtain, being behind a cryshable bag.)]]
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* AllTheWorldsAreAStage: [[spoiler:Cavern for a King takes after the Wistful Wild caves in ''2'' by having its theme change over the course of its many floors. Most floors are the standard dirt cave, but it has some metal sublevels, some toybox sublevels, some "swamp" sublevels otherwise exclusive to the Mud Pit, and so on.]]
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** Unlike in ''Pikmin 2'', Candypop Buds respawn every time you visit a cave. [[spoiler:That, alongside how you can select which specific floor to enter, makes the process of obtaining 100 Purple Pikmin for the Golden Vaulting Table much less painful than the similar grind for the Doomsday Apparatus in ''Pikmin 2''.]]
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** The game's art style as a whole is more colorful and cartoony than the previous games, especially the relatively dark and realism-leaning style of ''3''.
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Not really a spoiler.


* LevelOfTediousEnemies: [[spoiler:The seventh Trial of the Sage Leaf, One Fell Jump,]] consists of nothing but a room with nine Shearfleas and a whopping ninety Bulborb Larvae. The goal of this challenge is to kill them all in a tight time limit, taking advantage of Purple Pikmin shockwaves to do so. In this case, the difficulty comes from their sheer numbers, and not the nature of the enemies themselves.

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* LevelOfTediousEnemies: [[spoiler:The The seventh Trial of the Sage Leaf, One Fell Jump,]] Jump, consists of nothing but a room with nine Shearfleas and a whopping ninety Bulborb Larvae. The goal of this challenge is to kill them all in a tight time limit, taking advantage of Purple Pikmin shockwaves to do so. In this case, the difficulty comes from their sheer numbers, and not the nature of the enemies themselves.
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Found out about Level Of Tedious Enemies through Pikmin 2's page. Figured that it at least applies here as well.

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* LevelOfTediousEnemies: [[spoiler:The seventh Trial of the Sage Leaf, One Fell Jump,]] consists of nothing but a room with nine Shearfleas and a whopping ninety Bulborb Larvae. The goal of this challenge is to kill them all in a tight time limit, taking advantage of Purple Pikmin shockwaves to do so. In this case, the difficulty comes from their sheer numbers, and not the nature of the enemies themselves.
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** The castaway Sammy comes from a planet where the weather is almost perpetually stormy, only recieving about a day of sunlight a year. This may be a reference to the short story ''Literature/AllSummerInADay''.

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** The castaway Sammy comes from a planet where the weather is almost perpetually stormy, only recieving receiving about a day of sunlight a year. This may be a reference to the short story ''Literature/AllSummerInADay''.

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* SuddenNameChange: The frog-like enemies now use their British names, Wollyhop and Wolpole, in both English translations; they were previously called Wollywog and Wogpole in the North American English versions of prior titles. This is due to "wog" -- which is derived from "polliwog", an American slang term for frogs -- being [[DidNotDoTheBloodyResearch a racial slur in British and Australian English.]]

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* SuddenNameChange: SuddenNameChange:
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The frog-like enemies now use their British names, Wollyhop and Wolpole, in both English translations; they were previously called Wollywog and Wogpole in the North American English versions of prior titles. This is due to "wog" -- which is derived from "polliwog", an American slang term for frogs -- being [[DidNotDoTheBloodyResearch a racial slur in British and Australian English.]]]]
** The blue Dweevil enemy was originally called a Caustic Dweevil, but it has been changed to Hydro Dweevil in this game and the Switch re-release of ''2''. The notes still mention that it is acidic, but the rename downplays this to put more emphasis on being the Dweevil associated with the aquatic Blue Pikmin.
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Spelling/grammar fix(es)


* AntiHoarding: Failing a Dandori Challenge will still give you 10 raw materials for trying, so your effort isn't wasted. Trying to abuse this by intentionally failing over and over again will make the game give you a single raw material instead.

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* AntiHoarding: Failing a Dandori Challenge will still give you 10 raw materials for trying, so your effort isn't wasted. Trying to abuse this by intentionally failing over and over again will make the game eventually give you a single raw material instead.
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Added example(s): Anti-Hoarding

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* AntiHoarding: Failing a Dandori Challenge will still give you 10 raw materials for trying, so your effort isn't wasted. Trying to abuse this by intentionally failing over and over again will make the game give you a single raw material instead.
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Crosswicking new trope.

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* PreEndingCredits: The first part is about the Rescue Corp trying to rescue Olimar as well as collect treasure to get enough sparklium to power the S.S. Beagle in order to get home. Once Olimar is rescued [[spoiler:and cured of being a leafling, the Rescue Corp and Olimar travel home]] and the credits roll, but they show that [[spoiler:Louie has tamed Moss, hinting more to come]]. Indeed, right after the credits, it's revealed that, somewhere along the lines, [[spoiler:Oatchi has mutated and now has a leaf on his tail like Moss. This means that he cannot leave PNF-404 without getting horribly sick. The second part is then about trying to find a cure for Oatchi and rescuing remaining castaways as well as collecting the rest of the treasure]].
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Don’t list YMMV tropes on the main page


* CheeseStrategy: Most enemies, including bosses, are completely helpless to being bombarded with Purple Pikmin.

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