Follow TV Tropes

Following

History VideoGame / Pikmin3

Go To

OR

Is there an issue? Send a MessageReason:
None


* AlphabeticalThemeNaming: The game's playable characters are '''A'''lph, '''B'''rittany and '''C'''harlie, the three playable characters. Also a potential ShoutOut, as Alph and Charlie's names are derived from the [[MilitaryAlphabet NATO alphabet]].

to:

* AlphabeticalThemeNaming: The game's playable characters are '''A'''lph, '''B'''rittany and '''C'''harlie, the three playable characters.'''C'''harlie. Also a potential ShoutOut, as Alph and Charlie's names are derived from the [[MilitaryAlphabet NATO alphabet]].
Is there an issue? Send a MessageReason:
Added example(s)

Added DiffLines:

* GelatinousEncasement: [[spoiler:The Plasm Wraith absorbs Olimar into itself and you need to knock it out with your Pikmin to get him back.]]
Is there an issue? Send a MessageReason:
None


-> ''Galatic date: 20XX. At the far reaches of space lies a planet at the brink of ruin... The planet's name: Koppai.''\\\

to:

-> ''Galatic date: 20XX. At the far reaches of space lies a planet at the brink of ruin...ruin. The planet's name: Koppai.''\\\



''They mobilize to investigate the planet, which they name PNF-404. Koppai's last hope tests on three intrepid explorers.''\\\

to:

''They mobilize to investigate the planet, which they name PNF-404. Koppai's last hope tests rests on three intrepid explorers.''\\\
Is there an issue? Send a MessageReason:
None


->-- Intro

to:

->-- Intro
'''Intro'''
Is there an issue? Send a MessageReason:
None


''Due to a booming population, booming appetites, and a basic lack of planning, Koppai's inhabitants have all but exhausted their food supply. Their only hope is to find another planet with edible matter.\\\
''Accordingly, they send unmanned scout vessels called "SPEROS" out into space. To their dismay, the search is proving fruitless.\\\
''Just as they're about to give up, the final vessel reports back with news of a miraculous discovery!\\\
''They mobilize to investigate the planet, which they name PNF-404. Koppai's last hope tests on three intrepid explorers.\\\

to:

''Due to a booming population, booming appetites, and a basic lack of planning, Koppai's inhabitants have all but exhausted their food supply. Their only hope is to find another planet with edible matter.\\\
''\\\
''Accordingly, they send unmanned scout vessels called "SPEROS" out into space. To their dismay, the search is proving fruitless.\\\
''\\\
''Just as they're about to give up, the final vessel reports back with news of a miraculous discovery!\\\
discovery!''\\\
''They mobilize to investigate the planet, which they name PNF-404. Koppai's last hope tests on three intrepid explorers.\\\''\\\
Is there an issue? Send a MessageReason:
None


''Accordingly, they send unmanned scout vessels called "SPEROs" out into space. To their dismay, the search is proving fruitless.\\\

to:

''Accordingly, they send unmanned scout vessels called "SPEROs" "SPEROS" out into space. To their dismay, the search is proving fruitless.\\\

Changed: 911

Removed: 360

Is there an issue? Send a MessageReason:
None


-> ''Galatic date: 20XX. At the far reaches of space lies a planet at the brink of ruin... The planet's name: Koppai.

Due to a booming population, booming appetites, and a basic lack of planning, Koppai's inhabitants have all but exhausted their food supply. Their only hope is to find another planet with edible matter.

Accordingly, they send unmanned scout vessels called "SPEROs" out into space. To their dismay, the search is proving fruitless.

Just as they're about to give up, the final vessel reports back with news of a miraculous discovery!

They mobilize to investigate the planet, which they name PNF-404. Koppai's last hope tests on three intrepid explorers.

At last the explorers' 279,000-light-year voyage nears it's end. But as they initiate the landing sequence...something goes horribly wrong.''

to:

-> ''Galatic date: 20XX. At the far reaches of space lies a planet at the brink of ruin... The planet's name: Koppai.

Due
Koppai.''\\\
''Due
to a booming population, booming appetites, and a basic lack of planning, Koppai's inhabitants have all but exhausted their food supply. Their only hope is to find another planet with edible matter.

Accordingly,
matter.\\\
''Accordingly,
they send unmanned scout vessels called "SPEROs" out into space. To their dismay, the search is proving fruitless.

Just
fruitless.\\\
''Just
as they're about to give up, the final vessel reports back with news of a miraculous discovery!

They
discovery!\\\
''They
mobilize to investigate the planet, which they name PNF-404. Koppai's last hope tests on three intrepid explorers.

At
explorers.\\\
''At
last the explorers' 279,000-light-year voyage nears it's end. But as they initiate the landing sequence...something goes horribly wrong.''

Added: 689

Changed: 307

Is there an issue? Send a MessageReason:
None


[[caption-width-right:350:[[TagLine Explore an alien world with the help of your Pikmin squad!]]]]

-> ''Galatic date: 20XX. At the far reaches of space lies a planet at the brink of ruin...''

to:

[[caption-width-right:350:[[TagLine Explore an alien world with the help of your Pikmin squad!]]]]


-> ''Galatic date: 20XX. At the far reaches of space lies a planet at the brink of ruin... The planet's name: Koppai.

Due to a booming population, booming appetites, and a basic lack of planning, Koppai's inhabitants have all but exhausted their food supply. Their only hope is to find another planet with edible matter.

Accordingly, they send unmanned scout vessels called "SPEROs" out into space. To their dismay, the search is proving fruitless.

Just as they're about to give up, the final vessel reports back with news of a miraculous discovery!

They mobilize to investigate the planet, which they name PNF-404. Koppai's last hope tests on three intrepid explorers.

At last the explorers' 279,000-light-year voyage nears it's end. But as they initiate the landing sequence...something goes horribly wrong.
''
Is there an issue? Send a MessageReason:
None


''Pikmin 3'' is the third installment in the ''VideoGame/{{Pikmin}}'' series, released for the UsefulNotes/WiiU. Its existence was revealed at ''E3'' 2011, following nine years of near-total silence since the release of ''VideoGame/Pikmin2''. Gameplay was first shown at E3 2012, and the game was launched on July 13th, 2013 in Japan, followed by releases on July 26th in Europe, July 27th in Australia, and August 4th in North America.

to:

''Pikmin 3'' is the third installment in the ''VideoGame/{{Pikmin}}'' series, released for the UsefulNotes/WiiU.Platform/WiiU. Its existence was revealed at ''E3'' 2011, following nine years of near-total silence since the release of ''VideoGame/Pikmin2''. Gameplay was first shown at E3 2012, and the game was launched on July 13th, 2013 in Japan, followed by releases on July 26th in Europe, July 27th in Australia, and August 4th in North America.



A number of DLC packs were released for the game, consisting chiefly of collections of one-short mission scenarios. The Collect Treasure pack, released on October 1, 2013, added four stages themed around collecting large quantities of items. The Battle Enemies pack, released on November 6, 2013, instead has four stages focused on killing monsters. A third DLC, released on December 2, 2013, adds eight new stages (the previous DLC remixed preexisting ones instead), four being Collect Treasure missions and four being Battle Enemies ones. A port for the UsefulNotes/NintendoSwitch, titled ''Pikmin 3 Deluxe'', was released on October 30, 2020 and developed by Creator/{{Eighting}}. The port incorporates all DLC from the Wii U version and adds a number of features to the base game -- a prologue and epilogue starring Olimar and Louie, selectable difficulty modes, cooperative play, the ability to call all Pikmin not into a captain's squad to the landing area, and the return of the Piklopedia from ''Pikmin 2''.

to:

A number of DLC packs were released for the game, consisting chiefly of collections of one-short mission scenarios. The Collect Treasure pack, released on October 1, 2013, added four stages themed around collecting large quantities of items. The Battle Enemies pack, released on November 6, 2013, instead has four stages focused on killing monsters. A third DLC, released on December 2, 2013, adds eight new stages (the previous DLC remixed preexisting ones instead), four being Collect Treasure missions and four being Battle Enemies ones. A port for the UsefulNotes/NintendoSwitch, Platform/NintendoSwitch, titled ''Pikmin 3 Deluxe'', was released on October 30, 2020 and developed by Creator/{{Eighting}}. The port incorporates all DLC from the Wii U version and adds a number of features to the base game -- a prologue and epilogue starring Olimar and Louie, selectable difficulty modes, cooperative play, the ability to call all Pikmin not into a captain's squad to the landing area, and the return of the Piklopedia from ''Pikmin 2''.



* ConsoleCameo: Each member of the crew carries a Kopad which in-universe has all the non-character control functions the UsefulNotes/WiiU Game Pad has. When playing on the TV with the game pad, cut scenes featuring the characters using their pads as communication devices show them holding their pad (as seen from their point of view) and the other character appears on the screen of said pad, along with their dialogue boxes, much too small to read. A message tells players to look down at their [=GamePad=], which now shows the same scenes as the Kopads. When using just the [=GamePad=] or one of the alternate control schemes, the cutscene doesn't feature the hands and pad border.

to:

* ConsoleCameo: Each member of the crew carries a Kopad which in-universe has all the non-character control functions the UsefulNotes/WiiU Platform/WiiU Game Pad has. When playing on the TV with the game pad, cut scenes featuring the characters using their pads as communication devices show them holding their pad (as seen from their point of view) and the other character appears on the screen of said pad, along with their dialogue boxes, much too small to read. A message tells players to look down at their [=GamePad=], which now shows the same scenes as the Kopads. When using just the [=GamePad=] or one of the alternate control schemes, the cutscene doesn't feature the hands and pad border.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

-> ''Galatic date: 20XX. At the far reaches of space lies a planet at the brink of ruin...''
->-- Intro
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Enemy corpses which aren't delivered to the Onion before sunset will usually disappear the next day, but a defeated boss will persist for one extra day, giving you a chance to receive a massive boost to your Pikmin numbers.

Top