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* VideoGameCaringPotential: Un order to progress, you have to take the bombs from Adar's house after getting Garnet to unlock the door for you. However, there is an option to leave some money behind in the nearby bank as a payment. Unlike most instances of you giving away your money, you don't get anything out of this except for the "Good Deed" badge.

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* FightWoosh: The screen zooms in and spins around if you get into a fight while travelling through the overworld.

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* FightWoosh: The screen zooms in and spins around if you get run into a fight enemies while travelling through the overworld.



* MirrorBoss: [[spoiler:Towards the end of the game, you have to fight a shadow version of Gail who can use all the same items and attacks, the only difference being that she can duplicate herself]].



* MonsterTown: [[spoiler: The hidden village of Terrelum is inhabited by friendly Trolls and Harpies.]]

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* MonsterTown: [[spoiler: The [[spoiler:The hidden village of Terrelum is inhabited by friendly Trolls and Harpies.]]



* MundaneMadeAwesome: The Light Casters are a cult-like group who "turn darkness into light"... by fixing the lights in the sewers.



* PaperThinDisguise: Thomas doesn't seem to realise that [[SdrawkcabAlias "Narf"]] is actually just Fran wearing a pair of disguise glasses. Not even when she [[SuspiciouslySpecificDenial denies having not met Gail before]].



* PretendToBeBrainwashed: One of the sidequests involving a character named Ruby has her doing this when she tries to become a guard, only to end up being caught by the Kobolds and having to avoid being mind controlled by pretending she already is.



* SidequestSidestory: Some of the sidequests you can do have their own storylines, the most notable one being the "Trading Sequence" which has a part where two people scam money out of you that they claimed would be for repairing a bridge, and you having to help the guards catch them, with an optional scene later on that reveals that one of them is Garnet's brother.



* StealthBasedMission: One of the trials you have to do in the Ouroboros hideout involves sneaking past enemies without letting them see you.



* TakeYourTime: Despite being told that there isn't much time left before the world gets invaded or destoryed, there is no time limit and you can take as long as you like to complete all the sidequests and find all of the game's secrets before facing the final boss.



* ThereAreNoAdults: In Panselo after the abduction.

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* ThereAreNoAdults: In Panselo after the abduction. After rescuing Prince Leo, Thomas and some of the guards from Daea come to stay (Lisa also returns before then, although it's unclear how old she is).



* VagueAge: Gail is likely one of the oldest orphans in the Panselo orphanage alongside her twin Kitt, but she still lives in the orphanage. She has several close friends who were old enough to leave and travel the world. One of the older ladies in Panselo teases her about when she'd find a boyfriend/husband. She needs Lisa's ID to buy alcohol at the bar in Atai. All of this seems to imply that she's somewhere in her mid to late teens, but nothing certain.

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* VagueAge: Gail is likely one of the oldest orphans in the Panselo orphanage alongside her twin Kitt, but she still lives in the orphanage. She has several close friends who were old enough to leave and travel the world. One of the older ladies in Panselo teases her about when she'd find a boyfriend/husband. She needs Lisa's ID to buy alcohol at the bar in Atai.Atai, however Lisa says she is old enough and only lets Gail use hers because she would have to wait months for it to be ready otherwise. All of this seems to imply that she's somewhere in her mid to late teens, but nothing certain.


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* WhereAreTheyNowEpilogue: The ending scene shows what's going on in Daea, Atai, and Panselo, with appearances from certain NPCs depending on if you completed their sidequests or not.

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* AdaptationNameChange: Some of the items and locations have had their names changed, as have some of the characters.
** Gale is now called Gail.
** Ruth is now called Rutea. This is referenced at one point when an NPC forgets her name and thinks it's Ruth.
** Subverted with Billy's counterpart who is called Bart, [[spoiler:it's mentioned by an NPC late in the game that Bart has a brother called Bill, implying that this is a case of DecompositeCharacter]].
* AdaptationalHeroism: [[spoiler:In the original game, Billy was trying to take over the world. In this game, his counterpart Bart is genuinely helping to save it. Although it's implied that Billy still exists as Bart's brother]].



* AntiFrustrationFeatures:
** There are settings to make combat slightly easier, such as reducing the time it takes to recharge stamina, or to eat food.
** After you make it through the Mul Caves, you'll find an area with a teleporter that takes you back to the lake in Daea without having to give away any Moonstones in case you don't have enough of them.



* BewareTheNiceOnes: Gail is nice to people most of the time, but when she has Birdy cornered after defeating her sand drake, Birdy is scared enough to try and pass off the fight as a test. Gail has none of it and beats her up offscreen before tying her up and taking her to Atai city.



* BrainwashedAndCrazy: Many of the guards at the castle in Daea and in the overworld are under mind control from the Kobolds.



* CatsHaveNineLives: Not directly referenced, but there are 9 pettable cats found throughout the game's world.
* ChainOfDeals: The "Trading Sequence" sidequest.



* DarkReprise: When you return to Panselo village after everyone except for Gail and the children are taken by aliens, a minor version of the usual theme plays.



** Smaller version of the Slargummy can be found all over the game.

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** Smaller version versions of the Slargummy can be found all over the game.



* FeedItABomb: Dragon Snares can be defeated by throwing bombs at them so that they'll fall in; it usually takes two bombs to kill them if successfully aimed.
* FightWoosh: The screen zooms in and spins around if you get into a fight while travelling through the overworld.



* HeKnowsTooMuch: Thomas, when you first meet him, thinks you are a Peace Minister and are there to silence him because of his scientific work.
* HelpfulMook: The Drakesnare plants will chomp on Gail until you [[SmashingSurvival mash Attack enough to break free.]] However, when they ''do'' let go, they spit you high in the air. This can be useful for reaching high places. [[spoiler: If you have Stinkroot in your inventory, they'll spit you out right away, meaning you'll take minimal damage, too.]]

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* HeKnowsTooMuch: Thomas, when you first meet him, thinks you are a Peace Minister and are there to silence him because of his scientific work.
work going against their rules, and gets the robot he was working on to fight you.
* HelpfulMook: The Drakesnare Dragon Snare plants will chomp on Gail until you [[SmashingSurvival mash Attack enough to break free.]] However, when they ''do'' let go, they spit you high in the air. This can be useful for reaching high places. [[spoiler: If you have Stinkroot in your inventory, they'll spit you out right away, meaning you'll take minimal damage, too.]]



* HisNameReallyIsBarkeep: The Mayor of Atai is actually called Mayor.



* IntrovertedCatPerson: Implied with Thomas, whose staff consists of golems (although he was said to be looking for a human intern) and who has several cats throughout his lab (including one of the pettable ones). He's also the character featured on the "Cat Petter" badge.



* JumpScare: [[spoiler: An empty room in the Scorched Lands will have a ghoul sprint at you from beyond the screen and attack you. This room has no other purpose.]]

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* JumpScare: JumpScare:
** Dragon Snares come up out of the ground very suddenly, which can surprise you if you don't pay attention to the flowers that signal their presence.
**
[[spoiler: An empty room in the Scorched Lands will have a ghoul sprint at you from beyond the screen and attack you. This room has no other purpose.]]



* LoadsAndLoadsOfSidequests: There are sidequests everywhere, usually in the form of characters asking you to bring them certain items. There's even a ChainOfDeals quest that ends with you getting a powerful weapon.



* MythologyGag: In the original game, the Ghouls were extremely fast-moving and deadly enemies that mercilessly pursued Gail. In this game, however, they're much slower and easier to beat. However: [[spoiler: In one room in the Scorched Lands, a fast-moving Ghoul jumps out of a box to attack you, in reference to a notorious JumpScare from the original.]]

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* MythologyGag: MythologyGag:
**
In the original game, the Ghouls were extremely fast-moving and deadly enemies that mercilessly pursued Gail. In this game, however, they're much slower and easier to beat. However: [[spoiler: In one room in the Scorched Lands, a fast-moving Ghoul jumps out of a box to attack you, in reference to a notorious JumpScare from the original.]] ]]
** There's a secret area in the Mul Caves taht resembles how said caved looked in the original game.
* NintendoHard: The game has quite difficult combat, especially in the beginning, and many of the puzzles are also difficult to solve.
* NoFairCheating:
** The game autosaves whenever you pay the Oracle to give you hints about where to find certain items, preventing you from saving your money by reloading. It doesn't stop you from using a different save file, though...
** Downplayed with the cheat mod on the PC version, which disables the ability to earn achievements on Steam, however you can still earn the badges in-game.



** [[spoiler: The invaders were repelled, but they now seek the power of the Phoenixes for themselves. There is still no sign of the missing villagers.]]

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** [[spoiler: The invaders were repelled, but they now seek the power of the Phoenixes for themselves. There Additionally, there is still no sign of the missing villagers.]]

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* GuideDangIt: Several of the song stone puzzles have answers that aren't intuitive at all, to say the least.

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* GuideDangIt: GuideDangIt:
** Several sidequests are very well hidden. Many require you to talk to one NPC multiple times in a row to activate the quest, with no indication that you can do this.
**
Several of the song stone puzzles have answers that aren't intuitive at all, to say the least.
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* InstantRoast: If you kill a small critter (like a lizard or rat) with a bomb or exploding spear, they drop Cooked Mystery Meat instead of the usual Mystery Meat.
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I've known I derped by writing "strongest" when the Happy Mushroom was stronger for ages, but I finally got around to fixing it.


* BlackComedyBurst: After helping out a young couple in Cosette, the girl's grandfather states that he has to plan their wedding. And after that, the next big event in his grandchildren's lives: His funeral. (He then clarifies that he's just joking, and doesn't plan on dying until [[IWantGrandkids he's met his great-grandkids.]]

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* BlackComedyBurst: After helping out a young couple in Cosette, the girl's grandfather states that he has to plan their wedding. And after that, the next big event in his grandchildren's lives: His funeral. (He then clarifies that he's just joking, and doesn't plan on dying until [[IWantGrandkids he's met his great-grandkids.]]]])



** The second you go to Cosette--which can even be earlier than intended due to the way the Franways work--you have access to a (somewhat hidden) sidequest that lets you fight an Arboar. [[spoiler: If you use SaveScumming to ensure you get Arboar Meat from it, you can very quickly finish the chef's quest in Daea that unlocks the Elixir--the game's most powerful healing item. Arboar Meat is otherwise only available from a secret endgame dungeon.]]

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** The second you go to Cosette--which can even be earlier than intended due to the way the Franways work--you have access to a (somewhat hidden) sidequest that lets you fight an Arboar. [[spoiler: If you use SaveScumming to ensure you get Arboar Meat from it, you can very quickly finish the chef's quest in Daea that unlocks the Elixir--the game's most second-most powerful healing item. Arboar Meat is otherwise only available from a secret endgame dungeon.]]
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* ActionGirl: [[TheHero Gail]], [[FriendlyRival Aella]], [[OldSoldier Hilde]], [[HeKnowsAboutTimedHits Kiyoshi]], [[OldMaster Atri]] and about half of all the humanoid enemies you can encounter.

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* ActionGirl: [[TheHero Gail]], [[FriendlyRival Aella]], [[OldSoldier Hilde]], [[HeKnowsAboutTimedHits Kiyoshi]], [[OldMaster Atri]] Atri]], [[ProudWarriorRaceGuy Pelna]] and about half of all the humanoid enemies you can encounter.
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* YouALLLookFamiliar: There are several identical little girls, old men, old ladies, guards, men in turbans, and innkeepers. There are also a few identical merchant NPCs where you can actually select "You look familiar..." as a dialogue option when speaking to them.

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* YouALLLookFamiliar: There are several identical little girls, old men, old ladies, guards, men in turbans, and innkeepers. There are also a few identical merchant NPCs [=NPCs=] where you can actually select "You look familiar..." as a dialogue option when speaking to them.

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* ActionGirl: [[TheHero Gail]], [[FriendlyRival Aella]], [[OldSoldier Hilde]], Kiyoshi, [[OldMaster Atri]] and about half of all the humanoid enemies you can encounter.

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* ActionGirl: [[TheHero Gail]], [[FriendlyRival Aella]], [[OldSoldier Hilde]], Kiyoshi, [[HeKnowsAboutTimedHits Kiyoshi]], [[OldMaster Atri]] and about half of all the humanoid enemies you can encounter.



* BadassAdorable: Gail is a small, unassuming RoseHairedSweetie. Over the course of the game, she defeats several foes several times her size and eventually [[spoiler: repeals an AlienInvasion after being revealed to be a genetically-engineered SuperSoldier]]

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* BadassAdorable: Gail is a small, unassuming RoseHairedSweetie. Over the course of the game, she defeats several foes several times her size and is eventually [[spoiler: repeals an AlienInvasion after being revealed to be a genetically-engineered SuperSoldier]]SuperSoldier, and repeals an AlienInvasion.]]



* BoringButPractical: Both the Civilian Crossbow and its upgraded version the Double Crossbow: It doesn't have a ChargedAttack, and it's not the best weapon in terms of sheer DPS, but it has a long range and can be manually aimed, which gives it a lot of uses in both combat and exploration.



* DifficultButAwesome:
** [[KnockbackEvasion Ukemi]]. Available from the start of the game, but difficult to practice in the heat of battle. Widely used by speedrunners.
** Twice-Cooked Mystery Meat. You get the raw meat from critters, who are abundant. Each unit takes 2 seconds to eat. And one full stack lets you heal a whooping 96 hp. But it's one of the most difficult items to cook in the whole game.



* DiscOneNuke: The second you go to Cosette--which can even be earlier than intended due to the way the Franways work--you have access to a (somewhat hidden) sidequest that lets you fight an Arboar. [[spoiler: If you use SaveScumming to ensure you get Arboar Meat from it, you can very quickly finish the chef's quest in Daea that unlocks the Elixir--the game's most powerful healing item. Arboar Meat is otherwise only available from a secret endgame dungeon.]]

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* DiscOneNuke: DiscOneNuke:
**
The second you go to Cosette--which can even be earlier than intended due to the way the Franways work--you have access to a (somewhat hidden) sidequest that lets you fight an Arboar. [[spoiler: If you use SaveScumming to ensure you get Arboar Meat from it, you can very quickly finish the chef's quest in Daea that unlocks the Elixir--the game's most powerful healing item. Arboar Meat is otherwise only available from a secret endgame dungeon.]] ]]
** Once you get the Sonic Spear in the castle dungeons, you can return to Atri in the Ouroboros hideout and, providing you collected at least 2 Ouroboros Scrolls, she'll teach you the [[ChargedAttack Spear Bomb]] technique. This weapon + ability provides some of the best dps in the game, and may well carry you through to the endgame. Can be made even more useful by being trained by Master Teraka in the Daea Dojo (which halves the time it takes to charge your attacks) and by Aella (Which lets you store your charged attack).



* FriendlyRival: After you restore Aella's memory, she reveals that she considers Gail a rival and challenged her to spar. Gail wins, to Aella's dismay, but Aella bounces back from it and decides to teach Gail the Temperance ability that lets her store her ChargedAttack.

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* FriendlyRival: After you restore Aella's memory, she reveals that she considers Gail a rival and challenged challenges her to spar. Gail wins, to Aella's dismay, but Aella bounces back from it and decides to teach Gail the Temperance ability that lets her Gail store her ChargedAttack.



* KnockbackEvasion: The Ukemi mechanic: by pressing a button just before you hit the ground, you can avoid being stunned by enemy attacks or long falls.



* SteppingStoneSword: The javelin.

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* SteppingStoneSword: The javelin.Sonic Spear.

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Fixed some awkward wording and added some new tropes.


* AdaptationalNiceGuy: In the flash game, [[DistressedDude Prince Leo]] was a RoyalBrat who was [[EmbarrassingRescue insulted over being rescued by a girl]]. In this, though still somewhat careless with names, he is significantly more mature and responsible, showing Gail genuine gratitude and promising to keep the Panselo Orphanage well funded and maintained once he returns to the throne. He also shows considerable mental fortitude, not giving up intel to his Kobold captors despite undergoing a beating.

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* ActionGirl: [[TheHero Gail]], [[FriendlyRival Aella]], [[OldSoldier Hilde]], Kiyoshi, [[OldMaster Atri]] and about half of all the humanoid enemies you can encounter.
* AdaptationalNiceGuy: In the flash game, [[DistressedDude Prince Leo]] was a RoyalBrat who was [[EmbarrassingRescue insulted over being rescued by a girl]]. In this, though still somewhat careless with names, he is significantly more mature and responsible, showing responsible. He shows Gail genuine gratitude and promising promises to keep the Panselo Orphanage well funded and maintained once he returns to the throne. He also shows considerable mental fortitude, not giving up intel to his Kobold captors despite undergoing a beating.



* BadassAdorable: Gail is a small, unassuming RoseHairedSweetie. Over the course of the game, she defeats several foes several times her size and eventually [[spoiler: repeals an AlienInvasion after being revealed to be a genetically-engineered SuperSoldier]]



* CloseKnitCommunity: Implied with Panselo. If you talk to the villagers prior to the mass alien abduction, most of them clearly know and like Gail. After the abduction, the remaining children band together to take care of one another while you're away. And former residents of the village, like Thomas and Lisa, choose to return as soon as you tell them what happened.



* CrapsaccharineWorld: [[SubvertedTrope Subverted]]. The world is beautiful and whimsical, but it also hosts many dangerous creatures and is the product of a brutal world war and a nuclear apocalypse. That said, the people are generally kind and society as a whole have made great efforts to avoid repeating the mistakes of the past.



* FriendlyRival: After you restore Aella's memory, she reveals that she considers Gail a rival and challenged her to spar. Gail wins, to Aella's dismay, but Aella bounces back from it and decides to teach Gail the Temperance ability that lets her store her ChargedAttack.



* HardWorkHardlyWorks: After Gail restores Aella's memory, Aella laments that she can't match Gail in martial arts: No matter how hard Aella works, Gail surpasses her through sheer talent. [[spoiler: [[JustifiedTrope Justified]], in that Gail is a genetically-engineered SuperSoldier.]]



* OrphanageOfLove: Implied with the Panselo orphanage. The orphans are generally not left wanting, and are free to mingle with the other kids in the village. Notably, despite being an orphanage, none of the children there express any particular desire to be adopted. [[spoiler: A flashback in E.D.E.N shows that Nana had originally opened the orphanage after adopting Gail and Kitt. She had specifically set out to care for children who don't have anyone else.]]



* RoseHairedSweetie: Gail is implied to be a NiceGirl by most sidequests and actions you can do, and has a naturally pink hair.



* SuperSoldier: [[spoiler: Gail herself is one--she was broken out of the vaults as a baby and brought to Panselo by as-yet unknown forces.]]

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* SuperSoldier: [[spoiler: Gail herself is one--she was broken out of the vaults as a baby and brought to Panselo by as-yet unknown forces. Her abducted twin brother Kitt is almost certainly one too, which is most likely why he prominently features in the SequelHook.]]


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* VagueAge: Gail is likely one of the oldest orphans in the Panselo orphanage alongside her twin Kitt, but she still lives in the orphanage. She has several close friends who were old enough to leave and travel the world. One of the older ladies in Panselo teases her about when she'd find a boyfriend/husband. She needs Lisa's ID to buy alcohol at the bar in Atai. All of this seems to imply that she's somewhere in her mid to late teens, but nothing certain.

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* ConsummateProfessional: In-universe, the Kobolds, [[VideoGame/StarFox a race of space-bound, wolf-like, howling mercenaries]], are so well-known for this that their mere presence on a planet is a good sign that someone else is up to something covert.

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* ConsummateProfessional: In-universe, the Kobolds, [[VideoGame/StarFox a race of space-bound, wolf-like, howling mercenaries]], are so well-known for this that their mere presence on a planet is a good sign that someone else is up to something covert. [[SubvertedTrope Subverted]] with their leader Katash, who is smug and vindictive, and declares that ItsPersonal with Gail after she defeats him.


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* TheDitz: [[DownplayedTrope Downplayed]] with [[MissionControl Bart]]. He screws up his attempts to disable the mainframe in the Royal Archives, and in the Mul Caverns he briefly forgets he is in a remote-controlled robot body and therefor in no real danger. But otherwise he provides useful advice and hints and doesn't get in your way too much.

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* HundredPercentCompletion: You get an achievement for finding all of the Heart Rubies, Emeralds, Moonstones, weapons, and secret techniques in the game. Finding all 55 heart rubies is also necessary to take on the BonusBoss.



* AdaptationalNiceGuy: In the flash game, [[DistressedDude Prince Leo]] was a Main/RoyalBrat who was [[Main/EmbarrassingRescue insulted over being rescued by a girl]]. In this, though still somewhat careless with names, he is significantly more mature and responsible, showing Gail genuine gratitude and promising to keep the Panselo Orphanage well funded and maintained once he returns to the throne. He also shows considerable mental fortitude, not giving up intel to his Kobold captors despite undergoing a beating.

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* AdaptationalNiceGuy: In the flash game, [[DistressedDude Prince Leo]] was a Main/RoyalBrat RoyalBrat who was [[Main/EmbarrassingRescue [[EmbarrassingRescue insulted over being rescued by a girl]]. In this, though still somewhat careless with names, he is significantly more mature and responsible, showing Gail genuine gratitude and promising to keep the Panselo Orphanage well funded and maintained once he returns to the throne. He also shows considerable mental fortitude, not giving up intel to his Kobold captors despite undergoing a beating.


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* BonusBoss: [[spoiler: The Phalanx, which you're not even allowed to fight until you've found every Heart Ruby and maxed your health. There's no technical reward for beating it, though you get a SequelHook after the credits if you do so.]]


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* OptionalBoss: You can escape the Mul Caves without ever fighting its boss. Even if you walk into the room where the boss lives, you can just walk right back out again. You get a Heart Ruby for beating it, though.
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* CriticalAnnoyance: Averted - there is a warning sound whenever Gale has less than 10 HP left, but it quickly fades away.
* CuteBruiser: Gale, judging by several [=NPCs=]' comments.

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* CriticalAnnoyance: Averted - there is a warning sound whenever Gale Gail has less than 10 HP left, but it quickly fades away.
* CuteBruiser: Gale, Gail, judging by several [=NPCs=]' comments.



* DoomedHometown: All the adults (and a few of the kids) in Panselo are abducted by aliens early in the game, forcing the children to run the village while Gale seeks aid. Somewhat subverted by the trope standards, the hometown survives unscathed, and the children who remained had to take matters into hands about surviving on a farm community. [[spoiler: The ending shows the town being worse for wear after the battle between the aliens and the Phoenixes, but everyone seems to have survived.]]

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* DoomedHometown: All the adults (and a few of the kids) in Panselo are abducted by aliens early in the game, forcing the children to run the village while Gale Gail seeks aid. Somewhat subverted by the trope standards, the hometown survives unscathed, and the children who remained had to take matters into hands about surviving on a farm community. [[spoiler: The ending shows the town being worse for wear after the battle between the aliens and the Phoenixes, but everyone seems to have survived.]]



* TheGlomp: Gale gets one of these from Lisa after setting her free.

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* TheGlomp: Gale Gail gets one of these from Lisa after setting her free.



* HeroicMime: Gale. Downplayed in that several conversations have her choose dialogue options, and she still talks offscreen..
* HoistByHisOwnPetard: Any enemy with an explosion-based attack can have said attack turned against it (or its allies) somehow. The most glaring example is [[spoiler: harpies, which can be take massive damage by setting off bombs they're still carrying.]] Additionally, Gale can be injured by being too close her own bombs when they go off.

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* HeroicMime: Gale. Gail. Downplayed in that several conversations have her choose she does say item descriptions when you examine something, has occasional dialogue options, and she still talks offscreen..
offscreen, but beyond that, she's a silent protagonist.
* HoistByHisOwnPetard: Any enemy with an explosion-based attack can have said attack turned against it (or its allies) somehow. The most glaring example is [[spoiler: harpies, which can be take massive damage by setting off bombs they're still carrying.]] Additionally, Gale Gail can be injured by being too close her own bombs when they go off.



* SuperDrowningSkills: Touching any body of water before acquiring the Lifesaver will hurt you and warp you to the last solid ground you were standing on, dealing one point of damage (originally, drowning would cost five HP). Justified and [[LampshadeHanging lampshaded]] when one of the kids reminds Gale that she is the worst swimmer in Panselo.

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* SuperDrowningSkills: Touching any body of water before acquiring the Lifesaver will hurt you and warp you to the last solid ground you were standing on, dealing one point of damage (originally, drowning would cost five HP). Justified and [[LampshadeHanging lampshaded]] when one of the kids reminds Gale Gail that she is the worst swimmer in Panselo.



* TraumaInn: Sleeping at Gale's house or an inn fully heals her.

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* TraumaInn: Sleeping at Gale's Gail's house or an inn fully heals her.
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* AdaptationalNiceGuy: In the flash game, [[DistressedDude Prince Leo]] was a Main/RoyalBrat who was [[Main/EmbarrassingRescue insulted over being rescued by a girl]]. In this, though still somewhat careless with names, he is significantly more mature and responsible, showing Gail genuine gratitude and promising to keep the Panselo Orphanage well funded and maintained once he returns to the throne. He also shows considerable mental fortitude, not giving up intel to his Kobold captors despite undergoing a beating.
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Oops! Got the name wrong.


* MistakenForDating: One NPC in the game is an old man watching a pair of youngsters converse. He says he admires their youthful romance and admires their "sparks." They're actually cousins catching up on family happenings.

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* MistakenForDating: MistakenForRomance: One NPC in the game is an old man watching a pair of youngsters converse. He says he admires their youthful romance and admires their "sparks." They're actually cousins catching up on family happenings.
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* HoYay: InUniverse. In Daea, two men are both trying to impress the same girl, and constantly brag to one another about how awesome they are. The very amused woman in question notes that they're "basically flirting with each other" instead.


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* MistakenForDating: One NPC in the game is an old man watching a pair of youngsters converse. He says he admires their youthful romance and admires their "sparks." They're actually cousins catching up on family happenings.
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updated drowning damage


* SuperDrowningSkills: Touching any body of water before acquiring the Lifesaver will hurt you and warp you to the last solid ground you were standing on, dealing five points of damage (which is a whooping sixth of your health at the start of the game). Justified and [[LampshadeHanging lampshaded]] when one of the kids reminds Gale that she is the worst swimmer in Panselo.

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* SuperDrowningSkills: Touching any body of water before acquiring the Lifesaver will hurt you and warp you to the last solid ground you were standing on, dealing five points one point of damage (which is a whooping sixth of your health at the start of the game).(originally, drowning would cost five HP). Justified and [[LampshadeHanging lampshaded]] when one of the kids reminds Gale that she is the worst swimmer in Panselo.
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fixed spoiler for aftertheend


* AfterTheEnd: Downplayed; most of Earth recovered pretty nicely by the time the game begins, with the notable exception of [[spoilers:the Scorched Lands, a post apocalyptic city populated by [[KillerRobot killer robots]]. Towards the end of the game, [[spoiler: it is discovered that the scientists behind the Phoenixes were also responsible for engineering lifeforms that could survive the harsh conditions of the razed earth and make it suitable to be inhabited by humans once again.]]

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* AfterTheEnd: Downplayed; most of Earth recovered pretty nicely by the time the game begins, with the notable exception of [[spoilers:the [[spoiler:the Scorched Lands, a post apocalyptic city populated by [[KillerRobot killer robots]]. robots]]]]. Towards the end of the game, [[spoiler: it [[spoiler:it is discovered that the scientists behind the Phoenixes were also responsible for engineering lifeforms that could survive the harsh conditions of the razed earth and make it suitable to be inhabited by humans once again.]]

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* BlackComedyBurst: After helping out a young couple in Cosette, the girl's grandfather states that he has to plan their wedding. And after that, the next big event in his grandchildren's lives: His funeral. (He then clarifies that he's just joking, and doesn't plan on dying until [[IWantGrandkids he's met his great-grandkids.]]



* CallARabbitASmeerp: Pookis (sheep) and Perros (chickens). Humanoid robots are called Golems. Averted by animal enemies.

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* CallARabbitASmeerp: Pookis (sheep) and Perros (chickens). Humanoid robots are called Golems. Averted by animal enemies.[[spoiler: It's later revealed that they aren't exactly sheep and chickens, but genetically enhanced sheep and chickens designed to better survive AfterTheEnd.]]



* DoomedHometown: All the adults (and a few of the kids) in Panselo are abducted by aliens early in the game, forcing the children to run the village while Gale seeks aid. Somewhat subverted by the trope standards, the hometown survives unscathed, and the children who remained had to take matters into hands about surviving on a farm community. [[spoiler: The ending shows the town being worse for wear after the battle between the aliens and the Phoenixes, but everyone seems to have survived]]

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* DoomedHometown: All the adults (and a few of the kids) in Panselo are abducted by aliens early in the game, forcing the children to run the village while Gale seeks aid. Somewhat subverted by the trope standards, the hometown survives unscathed, and the children who remained had to take matters into hands about surviving on a farm community. [[spoiler: The ending shows the town being worse for wear after the battle between the aliens and the Phoenixes, but everyone seems to have survived]]survived.]]
* DoorToBefore: Several dungeons, especially in the later games, include quick exits back to the overworld about midway through.


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* DreamingOfThingsToCome: One sidequest in Cosette has you helping a young couple who have recently grown distant. Both confess to you it's because they've had terrible dreams about the future of their relationship: The young man has dreamed that he'll meet a red-haired woman and fall in love with her, being unfaithful, while the young woman has dreamed that her husband will die fetching her [[FlowerFromTheMountaintop a rare fruit from a distant tree.]] [[spoiler: You destroy the monstrous creature protecting the tree, making it safe, and you dye your hair red so the young man stops being afraid of red-haired women. Adorably, you later learn from the young woman that she herself has always wanted to dye her hair red.]]


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* FlyingBrick: [[spoiler: Gail herself, though not in-game. The credits sequence, however, shows that she's learned how to fly, and is using it to defend her village as a superhero.]]


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* OneWomanArmy: Gail can take on hoards of monsters, soldiers, and robots all by herself. Many characters remark on how much stronger she is than she looks. [[spoiler: It's revealed that she's actually a SuperSoldier who was stolen out from the vaults, which is why she's so much stronger than an ordinary human.]]


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* SuperSoldier: [[spoiler: Gail herself is one--she was broken out of the vaults as a baby and brought to Panselo by as-yet unknown forces.]]


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* TragicKeepsake: Hilde, a general at the Last Wall, wants you to collect the dogtags of fallen soldiers so that they can be returned to their families as a last memento of their loved ones. [[spoiler: If you collect all of them, it turns out that one of the tags was that of [[TheLostLenore her own deceased wife,]] and part of her asking you to collect the tags was in the hope that you might find her beloved Alba's.]]

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* BonusDungeon: Each region, roughly, has one hidden optional dungeon. The first region has [[spoiler: the second half of the Anuri Temple,]] the second has [[spoiler: the hidden vault]], the third and fourth together share [[spoiler: the waterways and underground caverns]], and the final regions have [[spoiler: the path to Terrelum, the hidden MonsterTown.]]



** The Arboar you fight as part of one sidequest in Cosette later becomes an ordinary foe in [[spoiler: the secret dungeon leading to Terrelum.]]



* DiscOneNuke: The second you go to Cosette--which can even be earlier than intended due to the way the Franways work--you have access to a (somewhat hidden) sidequest that lets you fight an Arboar. [[spoiler: If you use SaveScumming to ensure you get Arboar Meat from it, you can very quickly finish the chef's quest in Daea that unlocks the Elixir--the game's most powerful healing item. Arboar Meat is otherwise only available from a secret endgame dungeon.]]



* MythologyGag: In the original game, the Ghouls were extremely fast-moving and deadly enemies that mercilessly pursued Gail. In this game, however, they're much slower and easiler to beat. However: [[spoiler: In one room in the Scorched Lands, a fast-moving Ghoul jumps out of a box to attack you, in reference to a notorious JumpScare from the original.]]

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* MythologyGag: In the original game, the Ghouls were extremely fast-moving and deadly enemies that mercilessly pursued Gail. In this game, however, they're much slower and easiler easier to beat. However: [[spoiler: In one room in the Scorched Lands, a fast-moving Ghoul jumps out of a box to attack you, in reference to a notorious JumpScare from the original.]]

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* HeKnowsTooMuch : Thomas, when you first meet him, thinks you are a Peace Minister and are there to silence him because of his scientific work.

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* HeKnowsTooMuch : HeKnowsTooMuch: Thomas, when you first meet him, thinks you are a Peace Minister and are there to silence him because of his scientific work.work.
* HelpfulMook: The Drakesnare plants will chomp on Gail until you [[SmashingSurvival mash Attack enough to break free.]] However, when they ''do'' let go, they spit you high in the air. This can be useful for reaching high places. [[spoiler: If you have Stinkroot in your inventory, they'll spit you out right away, meaning you'll take minimal damage, too.]]


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* MonsterTown: [[spoiler: The hidden village of Terrelum is inhabited by friendly Trolls and Harpies.]]


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* MythologyGag: In the original game, the Ghouls were extremely fast-moving and deadly enemies that mercilessly pursued Gail. In this game, however, they're much slower and easiler to beat. However: [[spoiler: In one room in the Scorched Lands, a fast-moving Ghoul jumps out of a box to attack you, in reference to a notorious JumpScare from the original.]]


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* SmashingSurvival: Whenever you become trapped, such as being eaten by a Drakesnare or paralyzed by electricity, you can hit the attack button to break out faster.
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Frickin' Laser Beams entry amended in accordance with this Trope Repair Shop Thread.


* EnergyWeapon: Used by the Kobolds and most robotic enemies.



* FrickinLaserBeams: Used by the Kobolds and most robotic enemies.
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Typos, typos... ^^;


* DevelopersForesight: You're supposed to gain access to the Cosette region after saving Prince Leo and learning the royal family's song from him, which will make the guard at the Cosette checkpoint let you pass. However, if you're dedicated in your Moonstone collecting and turning-in, it's not too hard to unlock the [[WarWhistle Franway]] leading into Cosette. If you do this and try to leave backwards through the checkpoint, the guard has special dialogue where he assumes you're a resident of the region and lets you pass freely.

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* DevelopersForesight: You're supposed to gain access to the Cosette region after saving Prince Leo and learning the royal family's song from him, which will make the guard at the Cosette checkpoint let you pass. However, if you're dedicated in your Moonstone collecting and turning-in, it's not too hard to unlock the [[WarWhistle [[WarpWhistle Franway]] leading into Cosette. If you do this and try to leave backwards through the checkpoint, the guard has special dialogue where he assumes you're a resident of the region and lets you pass freely.
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* DevelopersForesight: You're supposed to gain access to the Cosette region after saving Prince Leo and learning the royal family's song from him, which will make the guard at the Cosette checkpoint let you pass. However, if you're dedicated in your Moonstone collecting and turning-in, it's not too hard to unlock the [[WarWhistle Franway]] leading into Cosette. If you do this and try to leave backwards through the checkpoint, the guard has special dialogue where he assumes you're a resident of the region and lets you pass freely.

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Added a couple more tropes


* BatterUp: Gale's main weapon is a baseball bat.

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* BadassBoast: [[spoiler:During the second phase of the final battle, the Kobold leader Katash says "This isn't even my full power!"]]
* BatterUp: Gale's Gail's main weapon is a baseball bat.bat. She can also buy more powerful bats later in the game.


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* ThatPoorCat: Happens twice in the game. [[spoiler: The first instance occurs in an area in the Scorchlands, when you trick a Wrecker into breaking a hole in the ground revealing the ancient GEO base below, destroying itself in the process. The second happens after you defeat the Phalanx.]]
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** [[spolier:Billy is replaced by Bart, who plays much the same role for most of the game but is a genuinely good guy who has no plans to betray you. A conversation late in the game implies that Billy still exists as Bart's brother, and is a lot less nice than him.]]

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** [[spolier:Billy [[spoiler:Billy is replaced by Bart, who plays much the same role for most of the game but is a genuinely good guy who has no plans to betray you. A conversation late in the game implies that Billy still exists as Bart's brother, and is a lot less nice than him.]]



* YouALLLookFamiliar: There are several identical little girls, old men, old ladies, guards, men in turbans, and innkeepers.

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* YouALLLookFamiliar: There are several identical little girls, old men, old ladies, guards, men in turbans, and innkeepers. There are also a few identical merchant NPCs where you can actually select "You look familiar..." as a dialogue option when speaking to them.

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* OneGenderRace: [[spoiler:Orcs(all-male) and harpies (all-female)]].
* OurOrcsAreDifferent: [[spoiler: The orcs in this game are more of the Blizzard variety, though not all of them are violence loving brutes. It is later revealed that they (and harpies) were genetically engineered by humans to be used as weapons in the Great War]].

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* OneGenderRace: [[spoiler:Orcs(all-male) [[spoiler:Trolls (all-male) and harpies Harpies (all-female)]].
* OurOrcsAreDifferent: [[spoiler: The orcs Trolls in this game are more of the Blizzard variety, though not all of them are violence loving brutes. It is later revealed that they (and harpies) were genetically engineered by humans to be used as weapons in the Great War]].



* ProudWarriorRaceGuy: [[spoiler: The orcs and harpies outside of Terulum are revealed to be this. Attacking you is essentially their way of saying hello.]]

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* ProudWarriorRaceGuy: [[spoiler: The orcs Trolls and harpies Harpies outside of Terulum Terelum are revealed to be this. Attacking you is essentially their way of saying hello.]]



* ShoutOut: [[spoiler:In the Royal Archive, there is a secret room which references Space Invaders. Small robot enemies spawn from the top of the screen and slowly make their way down while periodically shooting directly below.
There are a few barriers towards the bottom of the room which serve as cover from the lasers, and you have to destroy all the enemies to get the prize hidden in the room.]]

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* ShoutOut: [[spoiler:In the Royal Archive, there is a secret room which references Space Invaders. Small robot enemies spawn from the top of the screen and slowly make their way down while periodically shooting directly below. \n There are a few barriers towards the bottom of the room which serve as cover from the lasers, and you have to destroy all the enemies to get the prize hidden in the room.]]

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** A different version appears in the Scorched Lands: this one pops out of the ground or ceiling when you get too close, and it starts rolling in whatever direction you're in until it hits something, not only exploding but spraying fireballs all over the place. They can be weaponized against the local [[KillerRobot ghouls]].
** One of the bugs in Mul Caves will explode and spray acid when damaged or when getting too close to Gail.

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** A different version appears in the Scorched Lands: this one pops out of the ground or ceiling when you get too close, and it starts rolling in whatever direction you're in until it hits something, not only exploding but spraying fireballs fiery shrapnel all over the place. They can be weaponized against the local [[KillerRobot ghouls]].
** One of the bugs bug species found in Mul Caves will explode and spray acid when damaged or when getting too close to Gail.



* AirborneMook: Several, including bats, giant bees, giant wasps, money stealing vultures, flying robots, and [[spoiler: harpies]].

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* AirborneMook: Several, including bats, giant bees, giant wasps, money stealing vultures, flying shrimps, flying robots, and [[spoiler: harpies]].



* AnAxeToGrind: Male bandits and [[spoiler:mind-controlled Daea guards]] will use axes to attack you.

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* AnAxeToGrind: Male Ouroboros bandits and [[spoiler:mind-controlled Daea guards]] will use axes to attack you.



* BittersweetEnding: Downplayed. [[spoiler:Bart and Gail successfully find the Phoenixes and use them to repel the invasion from the Galactic Federation. However, they were not completely cowed by defeat, and now desire the power of the Phoenix for themselves. There is also still no sign of the kidnapped villagers.]]

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* BittersweetEnding: Downplayed. [[spoiler:Bart and Gail successfully find the Phoenixes and use them to repel the invasion from the Galactic Federation.Astral Empire. However, they were not completely cowed by defeat, and now desire the power of the Phoenix for themselves. There is also still no sign of the kidnapped villagers.]]



* DownTheDrain: The Water Line, a sewer and water transporting system beneath Daea City.

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* DownTheDrain: The Water Aqua Line, a sewer and water transporting system beneath Daea City.



* TheEmpire: [[spoiler: The Galactic Federation. It wants to harvest the earth of its resources, though we never find out their rationale for this.]]

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* TheEmpire: [[spoiler: The Galactic Federation. Astral Empire. It rules through power and military expansion, and wants to harvest the earth of its resources, though we never find out their rationale for this.resources.]]



* GalacticSuperpower: All of the known universe is controlled by either the Galactic Federation or the Free Space Confederacy.

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* GalacticSuperpower: All of the known universe is controlled by either the Galactic Federation or the Free Space Confederacy.Astral Empire.



* HeKnowsTooMuch : Thomas, when you first meet him, thinks you are there to silence him because of his scientific work.

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* HeKnowsTooMuch : Thomas, when you first meet him, thinks you are a Peace Minister and are there to silence him because of his scientific work.



* InfinityPlusOneSword: The Morningstar, which deals double the damage of your starting weapon. To get it, you must perform a long [[ChainOfDeals trading quest]] which begins with [[spoiler: giving a turtle to a man in the Geo Club and ends with giving the Dream Ore to the blacksmith in Daea]].

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* InfinityPlusOneSword: The Morningstar, Night Star, which deals double the damage of your starting weapon. To get it, you must perform a long [[ChainOfDeals trading quest]] which begins with [[spoiler: giving a turtle to a man in the Geo Club and ends with giving the Dream Ore to the blacksmith in Daea]].



* PlanetLooters: [[spoiler: Bart says that this is why the Galactic Federation is invading Earth.]]

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* PlanetLooters: [[spoiler: Bart says that this is why the Galactic Federation Astral Empire is invading Earth.]]



* ShiftingSandLand: Atai and the Bandits' Hideout.

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* ShiftingSandLand: Atai Atai, the Sand Drifts, and the Bandits' Hideout.Hideout.
* ShoutOut: [[spoiler:In the Royal Archive, there is a secret room which references Space Invaders. Small robot enemies spawn from the top of the screen and slowly make their way down while periodically shooting directly below.
There are a few barriers towards the bottom of the room which serve as cover from the lasers, and you have to destroy all the enemies to get the prize hidden in the room.]]



* SpacePeople: [[The Stellanites aren't actual aliens, but rather humans who took to the stars after the Great War rather than hide in vaults. Their elvish features is a result of genetically modifying themselves to survive the harsh conditions of space.]]

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* SpacePeople: [[The [[spoiler:The Stellanites aren't actual aliens, but rather humans who took to the stars after the Great War rather than hide in vaults. Their elvish features is a result of genetically modifying themselves to survive the harsh conditions of space.]]



* SuperDrowningSkills: Touching any body of water before buying the Lifesaver will hurt you and warp you to the last solid ground you were standing on, dealing five points of damage (which is a whooping sixth of your health at the start of the game). Justified and [[LampshadeHanging lampshaded]] when one of the kids reminds Gale that she is the worst swimmer in Panselo.

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* SuperDrowningSkills: Touching any body of water before buying acquiring the Lifesaver will hurt you and warp you to the last solid ground you were standing on, dealing five points of damage (which is a whooping sixth of your health at the start of the game). Justified and [[LampshadeHanging lampshaded]] when one of the kids reminds Gale that she is the worst swimmer in Panselo.



* TheVeryDefinitelyFinalDungeon: [[spoiler: E.D.E.N., a massive underwater research facility housing the Phoenix, filled with terminals showing you the diaries of the scientists who worked there and are responsible for the state of the world in the present.]]



* TheVeryDefinitelyFinalDungeon: [[spoiler: E.D.E.N., a massive underwater research facility housing the Phoenix, filled with terminals showing you the diaries of the scientists who worked there and are responsible for the state of the world in the present.]]

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* TheVeryDefinitelyFinalDungeon: [[spoiler: E.D.E.N., a massive underwater research facility housing UncertainDoom: [[spoiler:Depending on the Phoenix, filled with terminals showing you the diaries outcome of the scientists who worked there final battle, Kobold boss Katash gets beaten up by either Gail or a Phoenix awakened by Bart. When this happens, Katash is flung offscreen, and are responsible for the state of the world in the present.there's no indication as to whether he survived this incident.]]



*** The Kobold General from the original game received similar treatment; he is named [[spoiler:Katash]], has a fleshed-out personality, and [[spoiler:even shows up again at the end of the game looking to pick a fight with Gail.]]



*** Additionally, the Artifact, a tool from the original game, was reworked to be an upgrade to the flute; it can do everything the flute can do, but is also able to control high-tech devices that only respond to sound signals from the Artifact.



** [[Billy is replaced by Bart, who plays much the same role for most of the game but is a genuinely good guy who has no plans to betray you. A conversation late in the game implies that Billy still exists as Bart's brother, and is a lot less nice than him.]]
** [[The ending changes significantly. In addition Bart replacing Billy, the final area goes from a dark and decrepit lab to a brightly lit and still intact research facility. Gail's nature as a Phoenix is revealed by Mother Computer, the AI in charge of the facility, who becomes one of the final bosses. The game ends with Bart using the Phoenixes to successfully repel the invaders, and an alliance being formalized between Stellanites and Humans, though the villagers are still missing.]]

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** [[Billy [[spolier:Billy is replaced by Bart, who plays much the same role for most of the game but is a genuinely good guy who has no plans to betray you. A conversation late in the game implies that Billy still exists as Bart's brother, and is a lot less nice than him.]]
** [[The [[spoiler:The ending changes significantly. In addition Bart replacing Billy, the final area goes from a dark and decrepit lab to a brightly lit and still intact research facility. Gail's nature as a Phoenix is revealed by Mother Computer, the AI in charge of the facility, who becomes one of the final bosses. The [[AdvancingBossOfDoom chase sequence with Unit 66]] has been replaced with a rematch against Katash, leader of the Kobolds. The game ends with Bart using the Phoenixes to successfully repel the invaders, and an alliance being formalized between Stellanites and Humans, though the villagers are still missing.]]
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* BonusBoss: The Big Robot in the basement of a house in [[spoiler:the Forgotten Forest]]. It's basically the same as the one in Thomas' Lab, but it drops a line of bombs when it charges at you, making it harder to damage.
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Created the page for this game. Copied the original article and tweeked as needed. Deleted most of the character tropes, as I intend to make a separate character page.

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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/phoenotopia_awakening_switch_hero.jpg]]

Centuries ago, the Earth saw a war of unseen before proportions. Humanity nearly tore itself apart as they used both machines and biological weapons to do their best to destroy each other. When all hope of peace seemed lost, a final weapon was unleashed: the Phoenix, which ended the Great War in a single night. However, it was too late to save the planet, and the Earth was rendered nearly uninhabitable to humans. The survivors went into hiding in metal vaults, ready to exit them once the earth recovered.

Today, [[AfterTheEnd Earth]] [[SubvertedTrope did indeed recover]], and the descendants of the survivors live in [[SchizoTech quasi-medieval]] kingdoms on the surface. Gail, an orphan girl living in the farming village of Panselo, is tasked with bringing home for dinner the kids that went playing in the nearby forest... narrowly escaping [[AlienAbduction aliens abducting]] everyone that was still in the village. As the oldest of the people left behind, Gail must go on a journey to find out what happened to the villagers. The only clue left behind? The mysterious, broken head of a robot that crash landed in the forest earlier in the day...

''Phoenotopia : Awakening'', released on August 20, 2020, for the UsefulNotes/NintendoSwitch, is a remake of the 2014 flash game simply called ''VideoGame/{{Phoenotopia}}''. Created by studio Cape Cosmic, it is a 2D action-adventure that draws inspiration from ''VideoGame/CaveStory'' and ''Franchise/TheLegendOfZelda'' series. In addition to improved graphics and music, the remake makes many additions to gameplay, including making the world map [[OverworldNotToScale free-roaming]] rather than restricted to [[PointAndClickMap just the levels]], the ability to fish and to cook food to increase its effectiveness, and altered story elements.

----
!! This game provides examples of:

* ActionBomb:
** One of the Kobolds' weapons is a flying bomb droid that will chase you when you get close until its timer expires, it hits you, or it's caught in an explosion, and then... well, explode.
** A different version appears in the Scorched Lands: this one pops out of the ground or ceiling when you get too close, and it starts rolling in whatever direction you're in until it hits something, not only exploding but spraying fireballs all over the place. They can be weaponized against the local [[KillerRobot ghouls]].
** One of the bugs in Mul Caves will explode and spray acid when damaged or when getting too close to Gail.
* AdvancedAncientAcropolis: Ancient Earth is seen as one of these by modern humans; the planet recovered, but technology did not. The Peace Ministers carefully monitor new technologies, with the intent of stopping any other tragedy like the great war.
* AfterTheEnd: Downplayed; most of Earth recovered pretty nicely by the time the game begins, with the notable exception of [[spoilers:the Scorched Lands, a post apocalyptic city populated by [[KillerRobot killer robots]]. Towards the end of the game, [[spoiler: it is discovered that the scientists behind the Phoenixes were also responsible for engineering lifeforms that could survive the harsh conditions of the razed earth and make it suitable to be inhabited by humans once again.]]
* AirborneMook: Several, including bats, giant bees, giant wasps, money stealing vultures, flying robots, and [[spoiler: harpies]].
* AlienAbduction: Happens to all the adults in Panselo, as well as a few kids.
* AnAxeToGrind: Male bandits and [[spoiler:mind-controlled Daea guards]] will use axes to attack you.
* BatterUp: Gale's main weapon is a baseball bat.
* BeeAfraid: Giant bees are normally non-aggressive, simply following preset paths and dealing contact damage if you happen to touch one. If you kill one, however, all the others on screen will [[TurnsRed turn red]] and chase after you. Overworld encounters close to Sunflower Road will have bees that already start the fight angry at you.
* BioluminescenceIsCool: The flora and fauna of the Mul Caverns have a lot of this.
* BittersweetEnding: Downplayed. [[spoiler:Bart and Gail successfully find the Phoenixes and use them to repel the invasion from the Galactic Federation. However, they were not completely cowed by defeat, and now desire the power of the Phoenix for themselves. There is also still no sign of the kidnapped villagers.]]
* BleakLevel: [[spoiler:The Scorched Lands.]]
* BonusBoss: The Big Robot in the basement of a house in [[spoiler:the Forgotten Forest]]. It's basically the same as the one in Thomas' Lab, but it drops a line of bombs when it charges at you, making it harder to damage.
* BratsWithSlingshots: The first weapon you can get, other than the bat. Justified as you get it from a kid.
* BraggingRightsReward: Invoked with [[spoiler: [[BrutalBonusBoss the Phalanx]]. Beating it gives no tangible gameplay reward other than a badge. Talking to the golem guarding the way has it literally say that the only reward is "bragging rights". However, getting the badge and then finishing the game with all moonstones, heart rubies, and stamina gems gives a SequelHook in the form of an after credits artwork.]]
* BubblegloopSwamp: The Moonlight Ravine.
* CallARabbitASmeerp: Pookis (sheep) and Perros (chickens). Humanoid robots are called Golems. Averted by animal enemies.
* CartoonBomb: One of the tools you can get.
* CollapsingCeilingBoss: The sand drake and the century toad both have an attack that sends rubble raining down from the ceiling.
* ConsummateProfessional: In-universe, the Kobolds, [[VideoGame/StarFox a race of space-bound, wolf-like, howling mercenaries]], are so well-known for this that their mere presence on a planet is a good sign that someone else is up to something covert.
* CriticalAnnoyance: Averted - there is a warning sound whenever Gale has less than 10 HP left, but it quickly fades away.
* CuteBruiser: Gale, judging by several [=NPCs=]' comments.
* DegradedBoss:
** Smaller version of the Slargummy can be found all over the game.
** The [[spoiler:Kobold]] in charge of the Prison is the same as the regular enemies in the ''very next area''.
** A few Wreckers can be found in the [[spoiler: Scorched Lands]].
* DestructibleProjectiles: You can destroy some projectiles like axes or arrows with your projectile weapons. Some projectiles can also be attacked with your melee weapon if they're moving horizontally, but you can't stop projectiles from EnergyWeapons.
* DiscOneFinalDungeon: [[spoiler: The White Towers. Its music and setting is suitably epic, its boss is a big difficulty spike, and completing it changes the overarching goal of the game from finding out what happened to the villagers to finding the Phoenix to stop the coming invasion.]]
* DoomedHometown: All the adults (and a few of the kids) in Panselo are abducted by aliens early in the game, forcing the children to run the village while Gale seeks aid. Somewhat subverted by the trope standards, the hometown survives unscathed, and the children who remained had to take matters into hands about surviving on a farm community. [[spoiler: The ending shows the town being worse for wear after the battle between the aliens and the Phoenixes, but everyone seems to have survived]]
* DownTheDrain: The Water Line, a sewer and water transporting system beneath Daea City.
* EmptyRoomPsych: [[spoiler: A few in the Scorched Lands]].
* EverythingFades: Defeated enemies turn black, and slowly shrink until disappearing in a puff of smoke. Thankfully, several things imply Gail is not killing them when this happens to human enemies, and simply knocked them out.
* TheEmpire: [[spoiler: The Galactic Federation. It wants to harvest the earth of its resources, though we never find out their rationale for this.]]
* FallingChandelierOfDoom: In the [[spoiler:White Towers, hitting chandeliers with your ranged weapons is the easiest way to take out Kobolds]].
* FrickinLaserBeams: Used by the Kobolds and most robotic enemies.
* GalacticSuperpower: All of the known universe is controlled by either the Galactic Federation or the Free Space Confederacy.
* GiantSpider: In Sunflower Road and the Moonlight Ravine. [[spoiler: Ariadne, an optional boss found in Mul Caves is an even bigger example.]]
* TheGlomp: Gale gets one of these from Lisa after setting her free.
* GradualRegeneration: The Life Ring slowly regenerates health whenever you have any amount missing.
* GreenHillZone: Doki Forest.
* GuideDangIt: Several of the song stone puzzles have answers that aren't intuitive at all, to say the least.
* HarpingOnAboutHarpies: Not AlwaysChaoticEvil, though the ones that ''are'' [[DemonicSpiders more than make up for it]].
* HeKnowsTooMuch : Thomas, when you first meet him, thinks you are there to silence him because of his scientific work.
* HeroicMime: Gale. Downplayed in that several conversations have her choose dialogue options, and she still talks offscreen..
* HoistByHisOwnPetard: Any enemy with an explosion-based attack can have said attack turned against it (or its allies) somehow. The most glaring example is [[spoiler: harpies, which can be take massive damage by setting off bombs they're still carrying.]] Additionally, Gale can be injured by being too close her own bombs when they go off.
* HyperactiveMetabolism: Health can be regained by consuming food. Several of them will have additional effects as well, like a temporary boost to damage and stamina regeneration.
* InfinityPlusOneSword: The Morningstar, which deals double the damage of your starting weapon. To get it, you must perform a long [[ChainOfDeals trading quest]] which begins with [[spoiler: giving a turtle to a man in the Geo Club and ends with giving the Dream Ore to the blacksmith in Daea]].
* JavelinThrower: One of the tools you can get. It creates a platform every time it's embedded into a wall. You can also get an upgrade that makes it able to explode.
* JumpScare: [[spoiler: An empty room in the Scorched Lands will have a ghoul sprint at you from beyond the screen and attack you. This room has no other purpose.]]
* KillerRobot: The Ghouls and Wendigos, according to both NPC dialogue and [[DemonicSpiders first-hand experience]].
* LaserGuidedAmnesia: Your friend Aella suffers from one; there is a sidequest to restore her memory.
* LethalChef: Messing up the cooking process will result in "food", which damages you by five points when consumed. It can be given to Mr. Planto for use as fertilizer.
* LockedInTheDungeon: A rare voluntary example with [[spoiler: the Prisons in Daea, with several guards locking themselves inside the cells to avoid being mind controlled by the Kobolds.]]
* LostTechnology: Much of the technology of the ancients has been lost to the ages. The Peace Ministers carefully monitor their reintroduction to society, and have allowed things like Golems and the Recycler.
* MultiMookMelee: In the Bandits' hideout and the Prisons.
* OneGenderRace: [[spoiler:Orcs(all-male) and harpies (all-female)]].
* OurOrcsAreDifferent: [[spoiler: The orcs in this game are more of the Blizzard variety, though not all of them are violence loving brutes. It is later revealed that they (and harpies) were genetically engineered by humans to be used as weapons in the Great War]].
* OverworldNotToScale: The overworld is a miniature version of the world, that unlike the original game, Gail can freely roam, with many side and secret areas added as a result.
* PatchworkMap: Partially justified by the Great Walls, which close off a section that ancient humans didn't want monsters getting out of - [[spoiler:or, rather, didn't want humans getting into]] - and has stood for centuries. No in-universe justification exists for the rest of the map, however.
* PlanetLooters: [[spoiler: Bart says that this is why the Galactic Federation is invading Earth.]]
* ProudWarriorRaceGuy: [[spoiler: The orcs and harpies outside of Terulum are revealed to be this. Attacking you is essentially their way of saying hello.]]
* SchizoTech: [[JustifiedTrope Justified]] - humanity was clearly very advanced before the invasion, and much of their technology was [[LostTechnology lost]] during the war. The Peace Ministers carefully control which newly rediscovered technology of the Ancients should be accessible by the public, which results in strange things like semi-sapient robots alongside medieval looking farming villages.
* SequelHook:
** [[spoiler: The invaders were repelled, but they now seek the power of the Phoenixes for themselves. There is still no sign of the missing villagers.]]
** [[spoiler: It is unknown what happened to Ava, the woman who brought Gail and Kitt to Panselo.]]
** [[spoiler: Completing the game with the Light Wing and Dark Wings badge, as well as all moonstones, heart rubies, and energy gems, shows a post-credits artwork depicting Kitt and Rutea on an alien planet.]]
** [[spoiler: Two Phoenixes grew angel wings like Adam, and going by statues in the Royal Archives, escaped E.D.E.N. and left their mark on the outside world. The Dark Wings badge suggests one of them became the leaders of the Kobolds, while the other one may be depicted in the Zophiel statues.]]
* ShiftingSandLand: Atai and the Bandits' Hideout.
* SkeleBot9000: [[spoiler:[[ExactlyWhatItSaysOnTheTin The skeletal ghouls]].]]
* SpacePeople: [[The Stellanites aren't actual aliens, but rather humans who took to the stars after the Great War rather than hide in vaults. Their elvish features is a result of genetically modifying themselves to survive the harsh conditions of space.]]
* SteppingStoneSword: The javelin.
* SuperDrowningSkills: Touching any body of water before buying the Lifesaver will hurt you and warp you to the last solid ground you were standing on, dealing five points of damage (which is a whooping sixth of your health at the start of the game). Justified and [[LampshadeHanging lampshaded]] when one of the kids reminds Gale that she is the worst swimmer in Panselo.
* SuperiorSpecies: [[spoiler:Stellanites to humans. Justified - Stellanites are the descendants of the ancient humans who went to space, and they had to genetically engineer themselves to survive.]]
* ThereAreNoAdults: In Panselo after the abduction.
* TraumaInn: Sleeping at Gale's house or an inn fully heals her.
* TurnsRed: The giant bees do this if you kill one.
* UltimateLifeForm: [[spoiler:Adam, the specimen from which the Phoenix Weapons were created. The Phoenix Weapons themselves may also count.]]
* TheVeryDefinitelyFinalDungeon: [[spoiler: E.D.E.N., a massive underwater research facility housing the Phoenix, filled with terminals showing you the diaries of the scientists who worked there and are responsible for the state of the world in the present.]]
* VideoGameRemake: In addition to updated graphics and sounds, the remake has many additions and differences with the original:
** Perhaps the biggest gameplay change is that the world map is now free roaming instead of limited to just moving between levels. Overworld encounters and secret areas have been added, as well as a teleportation system to make travel faster.
** Many antagonists had their character expanded. For example, the Ouroboros in the original were rather generic desert bandits who may or may not be sand drake activist. Here, they are a tribe of desert nomads who have the sand drake as their sacred animal, and only became outlaws under the agressiveness of their newest leader, Birdy, who replaces the unnamed "Bandit Leader" from the original.
** Some food items can be cooked in a minigame that involves pressing the right button at the right time. Cooked food will heal more and take less time to eat.
** A fishing rod was added, allowing you to... well... fish, giving you a convenient source of food in places with water.
** A flute was added, which can play up to six melodies with certain effects, like opening doors or healing you. There are also many optional doors that require unique melodies to open. A puzzle must be solved to figure out the melody, which will lead to goodies like money, moonstones, heart rubies, and energy gems.
** Gail now has a twin brother, Kitt, who is abducted with the other villagers at the start of the game. [[spoiler:His nature as a Phoenix, and a post credits artwork shown to 100% completionists suggest he will likely be the protagonist of the sequel.]]
** In the original, the Earth was devastated by aliens, while here it was the humans who destroyed themselves, and aliens don't show up until the events of the game. [[spoiler: It's later revealed that the Phoenixes were the ones to raze the earth, with the origin of this order being unclear.]]
** [[Billy is replaced by Bart, who plays much the same role for most of the game but is a genuinely good guy who has no plans to betray you. A conversation late in the game implies that Billy still exists as Bart's brother, and is a lot less nice than him.]]
** [[The ending changes significantly. In addition Bart replacing Billy, the final area goes from a dark and decrepit lab to a brightly lit and still intact research facility. Gail's nature as a Phoenix is revealed by Mother Computer, the AI in charge of the facility, who becomes one of the final bosses. The game ends with Bart using the Phoenixes to successfully repel the invaders, and an alliance being formalized between Stellanites and Humans, though the villagers are still missing.]]
* WellIntentionedExtremist: The Peace Ministers. Their intention in controlling technology is to prevent another disaster like the great war to happen again, but by doing so their also restricts genuinely useful technologies like teleporters (though even then, their reasoning that those would disrupt the economy and destroy many jobs is not without merit). [[spoiler: In the ending scene, Bart says that they will ease of on the restrictions to face the coming challenges.]]
* WolfMan: [[spoiler:The Kobolds look like anthropomorphic wolves.]]
* YouALLLookFamiliar: There are several identical little girls, old men, old ladies, guards, men in turbans, and innkeepers.
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