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Changed line(s) 13 (click to see context) from:
* CirclesOfHell: Each corresponding to the five stages of grief.
to:
%% * CirclesOfHell: Each corresponding to the five stages of grief.
Changed line(s) 16,24 (click to see context) from:
* EmotionEater: Implied with the Four Demons of Grief, but it is possible they are just [[{{Sadist}} sadists]].
* FireAndBrimstoneHell: Chapter 2.
* FiveStagesOfGrief: The realms are designed based on this.
* FlunkyBoss: Solace.
* FogOfWar: Interestingly implemented in a 2D Platformer.
* HeartSymbol: Obviously. Every enemy and boss in the game are modeled using hearts.
* IdiosyncraticEpisodeNaming
* IronicHell
* IronicName: Each of the Four Demons of Grief has one.
* FireAndBrimstoneHell: Chapter 2.
* FiveStagesOfGrief: The realms are designed based on this.
* FlunkyBoss: Solace.
* FogOfWar: Interestingly implemented in a 2D Platformer.
* HeartSymbol: Obviously. Every enemy and boss in the game are modeled using hearts.
* IdiosyncraticEpisodeNaming
* IronicHell
* IronicName: Each of the Four Demons of Grief has one.
to:
%% * EmotionEater: Implied with the Four Demons of Grief, but it is possible they are just [[{{Sadist}} sadists]].
%% * FireAndBrimstoneHell: Chapter 2.
%% * FiveStagesOfGrief: The realms are designed based on this.
%% * FlunkyBoss: Solace.
%% * FogOfWar: Interestingly implemented in a 2D Platformer.
%% * HeartSymbol: Obviously. Every enemy and boss in the game are modeled using hearts.
%% * IdiosyncraticEpisodeNaming
%% * IronicHell
%% * IronicName: Each of the Four Demons of Grief has one.
%% * FireAndBrimstoneHell: Chapter 2.
%% * FiveStagesOfGrief: The realms are designed based on this.
%% * FlunkyBoss: Solace.
%% * FogOfWar: Interestingly implemented in a 2D Platformer.
%% * HeartSymbol: Obviously. Every enemy and boss in the game are modeled using hearts.
%% * IdiosyncraticEpisodeNaming
%% * IronicHell
%% * IronicName: Each of the Four Demons of Grief has one.
Changed line(s) 28,30 (click to see context) from:
* RosesAreRedVioletsAreBlue: This is the first line of the story, it's true.
* SnakesAreSinister: The boss of Chapter 3.
* SpidersAreScary: Solace, the demon of depression.
* SnakesAreSinister: The boss of Chapter 3.
* SpidersAreScary: Solace, the demon of depression.
to:
%% * RosesAreRedVioletsAreBlue: This is the first line of the story, it's true.
%% * SnakesAreSinister: The boss of Chapter 3.
%% * SpidersAreScary: Solace, the demon of depression.
%% * SnakesAreSinister: The boss of Chapter 3.
%% * SpidersAreScary: Solace, the demon of depression.
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Changed line(s) 12 (click to see context) from:
* CardiovascularLove: Played with. The hearts are used in the first cutscene to represent Stuart's love, but shortly after his big gold heart is ripped in two ([[IncrediblyLamePun heart''break'']]). Then in the game proper, all the heart creatures are trying to, and will, kill you.
to:
* CardiovascularLove: Played with. The hearts are used in the first cutscene to represent Stuart's love, but shortly after his big gold heart is ripped in two ([[IncrediblyLamePun heart''break'']]).(heart''[[IncrediblyLamePun break]]''). Then in the game proper, all the heart creatures are trying to, and will, kill you.