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''Phantom Dust'' is a highly original [[ActionRPG action-RPG]] brought into the world by [[Creator/MicrosoftStudios Microsoft Game Studios]] for the UsefulNotes/{{Xbox}}, directed by ''VideoGame/PanzerDragoon'' series creator Yukio Futatsugi. The core gameplay consists of building "[[CollectibleCardGame arsenals]]," each composed of thirty different skills of your choice. There are 320 such skills to choose from, plus the mandatory aura capsules you need to insert in your arsenal to use these skills. Like TabletopGame/MagicTheGathering, most skills require a specific amount of aura to use. Once the skill is used, your aura level goes down and starts to recharge. This is to prevent mad spamming of powerful skills. [[JustifiedTutorial With the exception of the beginning of the game]], you are randomly given four of these skills to each of your four main buttons (A, B, X, Y), plus three more random ones positioned near your spawn point that you can switch out with skills that you can't use at the moment or have been used up. Once you use one of the three, another random one will appear in its place until you've had access to all thirty of your skills/aura capsules.

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''Phantom Dust'' is a highly original [[ActionRPG action-RPG]] 2005 ActionRPG brought into the world by [[Creator/MicrosoftStudios Microsoft Game Studios]] for the UsefulNotes/{{Xbox}}, directed by ''VideoGame/PanzerDragoon'' series creator Yukio Futatsugi. The core gameplay consists of building "[[CollectibleCardGame arsenals]]," each composed of thirty different skills of your choice. There are 320 such skills to choose from, plus the mandatory aura capsules you need to insert in your arsenal to use these skills. Like TabletopGame/MagicTheGathering, most skills require a specific amount of aura to use. Once the skill is used, your aura level goes down and starts to recharge. This is to prevent mad spamming of powerful skills. [[JustifiedTutorial With the exception of the beginning of the game]], you are randomly given four of these skills to each of your four main buttons (A, B, X, Y), plus three more random ones positioned near your spawn point that you can switch out with skills that you can't use at the moment or have been used up. Once you use one of the three, another random one will appear in its place until you've had access to all thirty of your skills/aura capsules.
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Reboot is a disambig.


At E3 2014, it was suddenly announced that the game would be given a multiplayer-only {{reboot}} for the UsefulNotes/XboxOne by Darkside Game Studios, but was cancelled in 2015 due to budget constraints, which also resulted in Darkside closing down. Microsoft still planned to release the game, but after years of DevelopmentHell, it was revealed at E3 2016 that a [[UpdatedRerelease port of the game]] was in the works, and was released in May 2017 for UsefulNotes/XboxOne and Windows 10 as a free-to-play title, with [=XBox=] Play Anywhere support.

to:

At E3 2014, it was suddenly announced that the game would be given a multiplayer-only {{reboot}} ContinuityReboot for the UsefulNotes/XboxOne by Darkside Game Studios, but was cancelled in 2015 due to budget constraints, which also resulted in Darkside closing down. Microsoft still planned to release the game, but after years of DevelopmentHell, it was revealed at E3 2016 that a [[UpdatedRerelease port of the game]] was in the works, and was released in May 2017 for UsefulNotes/XboxOne and Windows 10 as a free-to-play title, with [=XBox=] Play Anywhere support.
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[[caption-width-right:275:This game was forged in a fire fueled by [[ContemplateOurNavels philosophy books]], [[WhatDoYouMeanItWasntMadeOnDrugs illicit]] [[MindScrew substances]], [[NintendoHard the tears of frustrated players]], and leftover [[MagicTheGathering Magic]] cards.]]

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[[caption-width-right:275:This game was forged in a fire fueled by [[ContemplateOurNavels philosophy books]], [[WhatDoYouMeanItWasntMadeOnDrugs illicit]] [[MindScrew substances]], [[NintendoHard the tears of frustrated players]], and leftover [[MagicTheGathering [[TabletopGame/MagicTheGathering Magic]] cards.]]



''Phantom Dust'' is a highly original [[ActionRPG action-RPG]] brought into the world by [[Creator/MicrosoftStudios Microsoft Game Studios]] for the UsefulNotes/{{Xbox}}, directed by ''VideoGame/PanzerDragoon'' series creator Yukio Futatsugi. The core gameplay consists of building "[[CollectibleCardGame arsenals]]," each composed of thirty different skills of your choice. There are 320 such skills to choose from, plus the mandatory aura capsules you need to insert in your arsenal to use these skills. Like [[MagicTheGathering Magic: The Gathering]], most skills require a specific amount of aura to use. Once the skill is used, your aura level goes down and starts to recharge. This is to prevent mad spamming of powerful skills. [[JustifiedTutorial With the exception of the beginning of the game]], you are randomly given four of these skills to each of your four main buttons (A, B, X, Y), plus three more random ones positioned near your spawn point that you can switch out with skills that you can't use at the moment or have been used up. Once you use one of the three, another random one will appear in its place until you've had access to all thirty of your skills/aura capsules.

to:

''Phantom Dust'' is a highly original [[ActionRPG action-RPG]] brought into the world by [[Creator/MicrosoftStudios Microsoft Game Studios]] for the UsefulNotes/{{Xbox}}, directed by ''VideoGame/PanzerDragoon'' series creator Yukio Futatsugi. The core gameplay consists of building "[[CollectibleCardGame arsenals]]," each composed of thirty different skills of your choice. There are 320 such skills to choose from, plus the mandatory aura capsules you need to insert in your arsenal to use these skills. Like [[MagicTheGathering Magic: The Gathering]], TabletopGame/MagicTheGathering, most skills require a specific amount of aura to use. Once the skill is used, your aura level goes down and starts to recharge. This is to prevent mad spamming of powerful skills. [[JustifiedTutorial With the exception of the beginning of the game]], you are randomly given four of these skills to each of your four main buttons (A, B, X, Y), plus three more random ones positioned near your spawn point that you can switch out with skills that you can't use at the moment or have been used up. Once you use one of the three, another random one will appear in its place until you've had access to all thirty of your skills/aura capsules.
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* BlindIdiotTranslation: Lots of dangling participles, confused syntax, and non-sequiturs.
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* BigEater: Implied with Chunky, who spends much of the game trying to secure additional rations or complaining about the scarcity of rations. In spite of this and his namesake, he's not even fat.
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* ChronicBackstabbingDisorder: Sammah goes on a covert scout killing spree that ends with him ambushing and being defeated by the player character. He openly plots revenge and takes every opportunity to attack or sabotage the player.
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* Alleged Lookalikes: The enemy referred to as "redhead" is mistaken for Freia, despite the former's monstrous appearance and the troublesome little detail that Freia's hair is platinum-colored.

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* Alleged Lookalikes: AllegedLookalikes: The enemy referred to as "redhead" is mistaken for Freia, despite the former's monstrous appearance and the troublesome little detail that Freia's hair is platinum-colored.
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* Alleged Lookalike: The enemy referred to as "redhead" is mistaken for Freia, despite the former's monstrous appearance and the troublesome little detail that Freia's hair is platinum-colored.

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* Alleged Lookalike: Lookalikes: The enemy referred to as "redhead" is mistaken for Freia, despite the former's monstrous appearance and the troublesome little detail that Freia's hair is platinum-colored.
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* Alleged Lookalike: The enemy referred to as "redhead" is mistaken for Freia, despite the former's monstrous appearance and the troublesome little detail that Freia's hair is platinum-colored.
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* WithGreatPowerComesGreatInsanity: Cuff Button notes that powerful espers are often unstable in one form or another. Almost every NPC esper is deeply dysfunctional.
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* MoneyForNothing: An in-universe example. Credits weren't used for anything before the invention of the arsenal, meaning Espers are paid in a useless currency. Chunky states it was just satisfying to watch money pile up.
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''Phantom Dust'' is a highly original [[ActionRPG action-RPG]] brought into the world by [[MicrosoftStudios Microsoft Game Studios]] for the UsefulNotes/{{Xbox}}, directed by ''VideoGame/PanzerDragoon'' series creator Yukio Futatsugi. The core gameplay consists of building "[[CollectibleCardGame arsenals]]," each composed of thirty different skills of your choice. There are 320 such skills to choose from, plus the mandatory aura capsules you need to insert in your arsenal to use these skills. Like [[MagicTheGathering Magic: The Gathering]], most skills require a specific amount of aura to use. Once the skill is used, your aura level goes down and starts to recharge. This is to prevent mad spamming of powerful skills. [[JustifiedTutorial With the exception of the beginning of the game]], you are randomly given four of these skills to each of your four main buttons (A, B, X, Y), plus three more random ones positioned near your spawn point that you can switch out with skills that you can't use at the moment or have been used up. Once you use one of the three, another random one will appear in its place until you've had access to all thirty of your skills/aura capsules.

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''Phantom Dust'' is a highly original [[ActionRPG action-RPG]] brought into the world by [[MicrosoftStudios [[Creator/MicrosoftStudios Microsoft Game Studios]] for the UsefulNotes/{{Xbox}}, directed by ''VideoGame/PanzerDragoon'' series creator Yukio Futatsugi. The core gameplay consists of building "[[CollectibleCardGame arsenals]]," each composed of thirty different skills of your choice. There are 320 such skills to choose from, plus the mandatory aura capsules you need to insert in your arsenal to use these skills. Like [[MagicTheGathering Magic: The Gathering]], most skills require a specific amount of aura to use. Once the skill is used, your aura level goes down and starts to recharge. This is to prevent mad spamming of powerful skills. [[JustifiedTutorial With the exception of the beginning of the game]], you are randomly given four of these skills to each of your four main buttons (A, B, X, Y), plus three more random ones positioned near your spawn point that you can switch out with skills that you can't use at the moment or have been used up. Once you use one of the three, another random one will appear in its place until you've had access to all thirty of your skills/aura capsules.
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->''"Nobody remembers anything. Not when the [[CrapsackWorld world]] [[TheEndOfTheWorldAsWeKnowIt changed]]...nor why."''

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->''"Nobody remembers anything. Not when the [[CrapsackWorld world]] [[TheEndOfTheWorldAsWeKnowIt changed]]... nor why."''
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At E3 2014, it was suddenly announced that the game would be given a multiplayer-only {{reboot}} for the UsefulNotes/XboxOne by Darkside Game Studios, but was cancelled in 2015 due to budget constraints, which also resulted in Darkside closing down. Microsoft still planned to release the game, but after years of DevelopmentHell, it was revealed in April 2017 that a [[UpdatedRerelease port of the game]] was in the works, and was released the following month for UsefulNotes/XboxOne and Windows 10 as a free-to-play title, with [=XBox=] Play Anywhere support.

to:

At E3 2014, it was suddenly announced that the game would be given a multiplayer-only {{reboot}} for the UsefulNotes/XboxOne by Darkside Game Studios, but was cancelled in 2015 due to budget constraints, which also resulted in Darkside closing down. Microsoft still planned to release the game, but after years of DevelopmentHell, it was revealed in April 2017 at E3 2016 that a [[UpdatedRerelease port of the game]] was in the works, and was released the following month in May 2017 for UsefulNotes/XboxOne and Windows 10 as a free-to-play title, with [=XBox=] Play Anywhere support.



** Arsenal building is introduced earlier in the single player campaign

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** Arsenal building is introduced earlier in the single player campaigncampaign.



** Skills can also be obtained by starting up the game and logging in, with a special skill if the player logs in four times within a weekly time frame. Said skills can also be purchased as DLC.

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** Skills can also be obtained by starting up the game and logging in, in daily, with a special skill if the player logs in four times within a weekly time frame. Said skills can also be purchased as paid DLC.
Is there an issue? Send a MessageReason:
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Phantom Dust is a highly original [[ActionRPG action-RPG]] brought into the world by [[MicrosoftStudios Microsoft Game Studios]] for the UsefulNotes/{{Xbox}}, directed by ''VideoGame/PanzerDragoon'' series creator Yukio Futatsugi. The core gameplay consists of building "[[CollectibleCardGame arsenals]]," each composed of thirty different skills of your choice. There are 320 such skills to choose from, plus the mandatory aura capsules you need to insert in your arsenal to use these skills. Like [[MagicTheGathering Magic: The Gathering]], most skills require a specific amount of aura to use. Once the skill is used, your aura level goes down and starts to recharge. This is to prevent mad spamming of powerful skills. [[JustifiedTutorial With the exception of the beginning of the game]], you are randomly given four of these skills to each of your four main buttons (A, B, X, Y), plus three more random ones positioned near your spawn point that you can switch out with skills that you can't use at the moment or have been used up. Once you use one of the three, another random one will appear in its place until you've had access to all thirty of your skills/aura capsules.

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Phantom Dust ''Phantom Dust'' is a highly original [[ActionRPG action-RPG]] brought into the world by [[MicrosoftStudios Microsoft Game Studios]] for the UsefulNotes/{{Xbox}}, directed by ''VideoGame/PanzerDragoon'' series creator Yukio Futatsugi. The core gameplay consists of building "[[CollectibleCardGame arsenals]]," each composed of thirty different skills of your choice. There are 320 such skills to choose from, plus the mandatory aura capsules you need to insert in your arsenal to use these skills. Like [[MagicTheGathering Magic: The Gathering]], most skills require a specific amount of aura to use. Once the skill is used, your aura level goes down and starts to recharge. This is to prevent mad spamming of powerful skills. [[JustifiedTutorial With the exception of the beginning of the game]], you are randomly given four of these skills to each of your four main buttons (A, B, X, Y), plus three more random ones positioned near your spawn point that you can switch out with skills that you can't use at the moment or have been used up. Once you use one of the three, another random one will appear in its place until you've had access to all thirty of your skills/aura capsules.
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** All skills in multiplayer are available to purchase from the beginning, when originally they were tied to progress in the main campaign.

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** All skills in multiplayer are available to purchase from the beginning, when originally they were their availability was tied to the progress made in the main campaign.

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At E3 2014, it was suddenly announced that the game would be given a multiplayer-only {{reboot}} for the UsefulNotes/XboxOne by Darkside Game Studios, but was cancelled in 2015 due to budget constraints, which also resulted in Darkside closing down. Microsoft still planned to release the game, but after years of DevelopmentHell, it was [[https://twitter.com/XboxP3/status/847917839327481856/photo/1 revealed in April 2017]] that a port of the game was in the works and is slated to be released in the same year for UsefulNotes/XboxOne and Windows 10.

to:

At E3 2014, it was suddenly announced that the game would be given a multiplayer-only {{reboot}} for the UsefulNotes/XboxOne by Darkside Game Studios, but was cancelled in 2015 due to budget constraints, which also resulted in Darkside closing down. Microsoft still planned to release the game, but after years of DevelopmentHell, it was [[https://twitter.com/XboxP3/status/847917839327481856/photo/1 revealed in April 2017]] 2017 that a [[UpdatedRerelease port of the game game]] was in the works works, and is slated to be was released in the same year following month for UsefulNotes/XboxOne and Windows 10.10 as a free-to-play title, with [=XBox=] Play Anywhere support.



* AntiFrustrationFeatures: The UpdatedRerelease introduces a few of these.
** Failing three times in a mission allows players to skip it.
** Arsenal building is introduced earlier in the single player campaign
** All skills in multiplayer are available to purchase from the beginning, when originally they were tied to progress in the main campaign.
** Skills can also be obtained by starting up the game and logging in, with a special skill if the player logs in four times within a weekly time frame. Said skills can also be purchased as DLC.



* DownloadableContent: The remaster features both paid and free DLC that grant players with additional skills.



* PlayingWithFire: The nature skill set contains a few fire-based techiques.

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* PlayingWithFire: The nature skill set contains a few fire-based techiques.techniques.



* TheseAreThingsManWasNotMeantToKnow: Halfway through the game the Visions learn that [[spoiler: they and ''all remaining life on Earth'' is nothing more than copies created by the titular dusts and the final living human's memory of past civilizations.]] This discovery quite literally [[spoiler: causes the Vision leaders who witnessed the memory box to cease to exist. The player was spared because it his form had MUCH more detail put into it making him more resistant to the truth.]]

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* TheseAreThingsManWasNotMeantToKnow: Halfway through the game the Visions learn that [[spoiler: they and ''all remaining life on Earth'' is nothing more than copies created by the titular dusts and the final living human's memory of past civilizations.]] This discovery quite literally [[spoiler: causes the Vision leaders who witnessed the memory box to cease to exist. The player was spared because it his form had MUCH more detail put into it making him more resistant to the truth.]]
Is there an issue? Send a MessageReason:
None


Phantom Dust is a highly original [[ActionRPG action-RPG]] brought into the world by [[MicrosoftStudios Microsoft Game Studios]] for the {{Xbox}}, directed by ''VideoGame/PanzerDragoon'' series creator Yukio Futatsugi. The core gameplay consists of building "[[CollectibleCardGame arsenals]]," each composed of thirty different skills of your choice. There are 320 such skills to choose from, plus the mandatory aura capsules you need to insert in your arsenal to use these skills. Like [[MagicTheGathering Magic: The Gathering]], most skills require a specific amount of aura to use. Once the skill is used, your aura level goes down and starts to recharge. This is to prevent mad spamming of powerful skills. [[JustifiedTutorial With the exception of the beginning of the game]], you are randomly given four of these skills to each of your four main buttons (A, B, X, Y), plus three more random ones positioned near your spawn point that you can switch out with skills that you can't use at the moment or have been used up. Once you use one of the three, another random one will appear in its place until you've had access to all thirty of your skills/aura capsules.

to:

Phantom Dust is a highly original [[ActionRPG action-RPG]] brought into the world by [[MicrosoftStudios Microsoft Game Studios]] for the {{Xbox}}, UsefulNotes/{{Xbox}}, directed by ''VideoGame/PanzerDragoon'' series creator Yukio Futatsugi. The core gameplay consists of building "[[CollectibleCardGame arsenals]]," each composed of thirty different skills of your choice. There are 320 such skills to choose from, plus the mandatory aura capsules you need to insert in your arsenal to use these skills. Like [[MagicTheGathering Magic: The Gathering]], most skills require a specific amount of aura to use. Once the skill is used, your aura level goes down and starts to recharge. This is to prevent mad spamming of powerful skills. [[JustifiedTutorial With the exception of the beginning of the game]], you are randomly given four of these skills to each of your four main buttons (A, B, X, Y), plus three more random ones positioned near your spawn point that you can switch out with skills that you can't use at the moment or have been used up. Once you use one of the three, another random one will appear in its place until you've had access to all thirty of your skills/aura capsules.



At E3 2014, it was suddenly announced that the game would be given a multiplayer-only {{reboot}} for the XboxOne by Darkside Game Studios, but was cancelled in 2015 due to budget constraints, which also resulted in Darkside closing down. Microsoft still planned to release the game, but after years of DevelopmentHell, it was [[https://twitter.com/XboxP3/status/847917839327481856/photo/1 revealed in April 2017]] that a port of the game was in the works and is slated to be released in the same year for XboxOne and Windows 10.

to:

At E3 2014, it was suddenly announced that the game would be given a multiplayer-only {{reboot}} for the XboxOne UsefulNotes/XboxOne by Darkside Game Studios, but was cancelled in 2015 due to budget constraints, which also resulted in Darkside closing down. Microsoft still planned to release the game, but after years of DevelopmentHell, it was [[https://twitter.com/XboxP3/status/847917839327481856/photo/1 revealed in April 2017]] that a port of the game was in the works and is slated to be released in the same year for XboxOne UsefulNotes/XboxOne and Windows 10.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TheseAreThingsManWasNotMeantToKnow: Halfway through the game the Visions learn that [[spoiler: they and ''all remaining life on Earth'' is nothing more than copies created by the titular dusts and the final living human's memory of past civilizations.]] This discovery quite literally [[spoiler: causes the Vision leaders who witnessed the memory box to cease to exist. The player was spared because it his form had MUCH more detail put into it making him more resistant to the truth.]]
Is there an issue? Send a MessageReason:
I'm probably misspelling her name. I'll check later

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* SurvivorGuilt: [[spoiler:Tsubutaki's intense guilt over an unforgivable sin she can't remember ends up being a case of this.]]
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At E3 2014, it was announced that there will be a {{Reboot}} for the XboxOne, developed by Double Helix Games.

to:

At E3 2014, it was suddenly announced that there will the game would be given a {{Reboot}} multiplayer-only {{reboot}} for the XboxOne, developed XboxOne by Double Helix Games.Darkside Game Studios, but was cancelled in 2015 due to budget constraints, which also resulted in Darkside closing down. Microsoft still planned to release the game, but after years of DevelopmentHell, it was [[https://twitter.com/XboxP3/status/847917839327481856/photo/1 revealed in April 2017]] that a port of the game was in the works and is slated to be released in the same year for XboxOne and Windows 10.
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* AfterTheEnd: The whole world is dead baring horrifying abominations that defy most of the normal rules of what defines life. The world is so screwed up in places that the laws of physics and gravity are starting to break down. And this is before [[spoiler: You find out this is a recreation of the world. Humanity went extinct thousands of years ago leaving only a greyis white dust covering the planet which Edgar found after returning from his time in space, the dust gives humans godlike powers to create anything they want but slowly poisons them to death. Everyone alive is made of it and the person who created them all is dead.]]
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Added Futatsugi\'s name


Phantom Dust is a highly original [[ActionRPG action-RPG]] brought into the world by [[MicrosoftStudios Microsoft Game Studios]] for the {{Xbox}}. The core gameplay consists of building "[[CollectibleCardGame arsenals]]," each composed of thirty different skills of your choice. There are 320 such skills to choose from, plus the mandatory aura capsules you need to insert in your arsenal to use these skills. Like [[MagicTheGathering Magic: The Gathering]], most skills require a specific amount of aura to use. Once the skill is used, your aura level goes down and starts to recharge. This is to prevent mad spamming of powerful skills. [[JustifiedTutorial With the exception of the beginning of the game]], you are randomly given four of these skills to each of your four main buttons (A, B, X, Y), plus three more random ones positioned near your spawn point that you can switch out with skills that you can't use at the moment or have been used up. Once you use one of the three, another random one will appear in its place until you've had access to all thirty of your skills/aura capsules.

to:

Phantom Dust is a highly original [[ActionRPG action-RPG]] brought into the world by [[MicrosoftStudios Microsoft Game Studios]] for the {{Xbox}}.{{Xbox}}, directed by ''VideoGame/PanzerDragoon'' series creator Yukio Futatsugi. The core gameplay consists of building "[[CollectibleCardGame arsenals]]," each composed of thirty different skills of your choice. There are 320 such skills to choose from, plus the mandatory aura capsules you need to insert in your arsenal to use these skills. Like [[MagicTheGathering Magic: The Gathering]], most skills require a specific amount of aura to use. Once the skill is used, your aura level goes down and starts to recharge. This is to prevent mad spamming of powerful skills. [[JustifiedTutorial With the exception of the beginning of the game]], you are randomly given four of these skills to each of your four main buttons (A, B, X, Y), plus three more random ones positioned near your spawn point that you can switch out with skills that you can't use at the moment or have been used up. Once you use one of the three, another random one will appear in its place until you've had access to all thirty of your skills/aura capsules.
Is there an issue? Send a MessageReason:
None


* CastFromHitPoints: Several Faith spells require you to lose health in order to cast powerful spells.
* DeflectorShields: Many of the defense techniques.

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* CastFromHitPoints: Several Faith spells require you to lose sacrifice health in order to cast powerful spells.
* DeflectorShields: Many of the defense Optical Defense techniques.



* MercyInvincibility: For both you and enemies after getting knocked down. Once you get up you'll spend a couple seconds flashing a bright color before you are vulnerable once again.

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* MercyInvincibility: For both you and enemies after getting knocked down. Once you get up you'll spend a couple seconds flashing a bright color before you are vulnerable once again. However, there is ''one'' exception; the Pursuit skill can hurt an enemy that is face down on the floor.
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* CastFromHitPoints: Several Faith spells require you to lose health in order to cast powerful spells.
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At E3 2014, it was announced that there will be a {{Reebot}} for the XboxOne, developed by Double Helix Games.

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At E3 2014, it was announced that there will be a {{Reebot}} {{Reboot}} for the XboxOne, developed by Double Helix Games.

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Phantom Dust is a highly original [[ActionRPG action-RPG]] brought into the world by [[MicrosoftStudios Microsoft Game Studios]] for the {{Xbox}}. Since it's an Xbox RPG-like game that wasn't created by [[BioWare Bio Ware]], [[SugarWiki/NeedsMoreLove it will never see a sequel]]. The core gameplay consists of building "[[CollectibleCardGame arsenals]]," each composed of thirty different skills of your choice. There are 320 such skills to choose from, plus the mandatory aura capsules you need to insert in your arsenal to use these skills. Like [[MagicTheGathering Magic: The Gathering]], most skills require a specific amount of aura to use. Once the skill is used, your aura level goes down and starts to recharge. This is to prevent mad spamming of powerful skills. [[JustifiedTutorial With the exception of the beginning of the game]], you are randomly given four of these skills to each of your four main buttons (A, B, X, Y), plus three more random ones positioned near your spawn point that you can switch out with skills that you can't use at the moment or have been used up. Once you use one of the three, another random one will appear in its place until you've had access to all thirty of your skills/aura capsules.

to:

Phantom Dust is a highly original [[ActionRPG action-RPG]] brought into the world by [[MicrosoftStudios Microsoft Game Studios]] for the {{Xbox}}. Since it's an Xbox RPG-like game that wasn't created by [[BioWare Bio Ware]], [[SugarWiki/NeedsMoreLove it will never see a sequel]]. The core gameplay consists of building "[[CollectibleCardGame arsenals]]," each composed of thirty different skills of your choice. There are 320 such skills to choose from, plus the mandatory aura capsules you need to insert in your arsenal to use these skills. Like [[MagicTheGathering Magic: The Gathering]], most skills require a specific amount of aura to use. Once the skill is used, your aura level goes down and starts to recharge. This is to prevent mad spamming of powerful skills. [[JustifiedTutorial With the exception of the beginning of the game]], you are randomly given four of these skills to each of your four main buttons (A, B, X, Y), plus three more random ones positioned near your spawn point that you can switch out with skills that you can't use at the moment or have been used up. Once you use one of the three, another random one will appear in its place until you've had access to all thirty of your skills/aura capsules.


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At E3 2014, it was announced that there will be a {{Reebot}} for the XboxOne, developed by Double Helix Games.
Is there an issue? Send a MessageReason:


Phantom Dust is a highly original [[ActionRPG action-RPG]] brought into the world by [[MicrosoftStudios Microsoft Game Studios]] for the {{Xbox}}. Since it's an Xbox RPG-like game that wasn't created by [[BioWare Bio Ware]], [[NeedsMoreLove it will never see a sequel]]. The core gameplay consists of building "[[CollectibleCardGame arsenals]]," each composed of thirty different skills of your choice. There are 320 such skills to choose from, plus the mandatory aura capsules you need to insert in your arsenal to use these skills. Like [[MagicTheGathering Magic: The Gathering]], most skills require a specific amount of aura to use. Once the skill is used, your aura level goes down and starts to recharge. This is to prevent mad spamming of powerful skills. [[JustifiedTutorial With the exception of the beginning of the game]], you are randomly given four of these skills to each of your four main buttons (A, B, X, Y), plus three more random ones positioned near your spawn point that you can switch out with skills that you can't use at the moment or have been used up. Once you use one of the three, another random one will appear in its place until you've had access to all thirty of your skills/aura capsules.

to:

Phantom Dust is a highly original [[ActionRPG action-RPG]] brought into the world by [[MicrosoftStudios Microsoft Game Studios]] for the {{Xbox}}. Since it's an Xbox RPG-like game that wasn't created by [[BioWare Bio Ware]], [[NeedsMoreLove [[SugarWiki/NeedsMoreLove it will never see a sequel]]. The core gameplay consists of building "[[CollectibleCardGame arsenals]]," each composed of thirty different skills of your choice. There are 320 such skills to choose from, plus the mandatory aura capsules you need to insert in your arsenal to use these skills. Like [[MagicTheGathering Magic: The Gathering]], most skills require a specific amount of aura to use. Once the skill is used, your aura level goes down and starts to recharge. This is to prevent mad spamming of powerful skills. [[JustifiedTutorial With the exception of the beginning of the game]], you are randomly given four of these skills to each of your four main buttons (A, B, X, Y), plus three more random ones positioned near your spawn point that you can switch out with skills that you can't use at the moment or have been used up. Once you use one of the three, another random one will appear in its place until you've had access to all thirty of your skills/aura capsules.

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* HospitalHottie: Mikkan runs what is often referred to as the clinic of the Visions. Based on the extremely filthy and downright dangerous accomodations and the fact that she neither does nor can know anything about medicine, one can assume she got the job just because she looked good in the outfit.

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* HospitalHottie: Mikkan runs what is often referred to as the clinic of the Visions. Based on the extremely filthy and downright dangerous accomodations accommodations and the fact that she neither does nor can know anything about medicine, one can assume she got the job just because she looked good in the outfit.NaughtyNurseOutfit.



* LaserBlade: The long-range focused optical school has laser blades as one of their only means of close-range offense. Psycho has psycho blades, swords evidentally made from psychokinetic energy, and the faith school has abilities like muramasa, blades made from God knows what.

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* LaserBlade: The long-range focused optical school has laser blades as one of their only means of close-range offense. Psycho has psycho blades, swords evidentally evidently made from psychokinetic energy, and the faith school has abilities like muramasa, blades made from God knows what.what.
* LaserGuidedAmnesia: Everyone.
* MeaningfulRename: Spokesman suggests a number of meaningful names for you to adopt at the beginning of the game, as almost everyone has lost their real names and taken on new ones that they like the sound of. If you refuse all of them, he snaps and dubs you Nanashi, which means literally "nameless" or "no-name."
* MercyInvincibility: For both you and enemies after getting knocked down. Once you get up you'll spend a couple seconds flashing a bright color before you are vulnerable once again.


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* RedOniBlueOni: Your character is the Blue to Edgar's Red.
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[[quoteright:275:http://static.tvtropes.org/pmwiki/pub/images/phantomdust_286.jpg]]
[[caption-width-right:275:This game was forged in a fire fueled by [[ContemplateOurNavels philosophy books]], [[WhatDoYouMeanItWasntMadeOnDrugs illicit]] [[MindScrew substances]], [[NintendoHard the tears of frustrated players]], and leftover [[MagicTheGathering Magic]] cards.]]

->''"Nobody remembers anything. Not when the [[CrapsackWorld world]] [[TheEndOfTheWorldAsWeKnowIt changed]]...nor why."''
-->--Freia

Phantom Dust is a highly original [[ActionRPG action-RPG]] brought into the world by [[MicrosoftStudios Microsoft Game Studios]] for the {{Xbox}}. Since it's an Xbox RPG-like game that wasn't created by [[BioWare Bio Ware]], [[NeedsMoreLove it will never see a sequel]]. The core gameplay consists of building "[[CollectibleCardGame arsenals]]," each composed of thirty different skills of your choice. There are 320 such skills to choose from, plus the mandatory aura capsules you need to insert in your arsenal to use these skills. Like [[MagicTheGathering Magic: The Gathering]], most skills require a specific amount of aura to use. Once the skill is used, your aura level goes down and starts to recharge. This is to prevent mad spamming of powerful skills. [[JustifiedTutorial With the exception of the beginning of the game]], you are randomly given four of these skills to each of your four main buttons (A, B, X, Y), plus three more random ones positioned near your spawn point that you can switch out with skills that you can't use at the moment or have been used up. Once you use one of the three, another random one will appear in its place until you've had access to all thirty of your skills/aura capsules.

The basics of combat are relatively simple, but it takes dozens of hours of gameplay practice to discover how each skill can be used and how each skill can best benefit your arsenal as a whole. At it's simplest, the fights consist of the you (and usually a [[NonPlayerCharacter teammate]]) locking on and fighting against one to two opponents in various arenas; all with their own arsenals. The skills themselves cover a wide range of abilities, from [[StatusBuff buffs]], to various projectiles, to [[LaserBlade energy blades]], to super-powered melee attacks, to erasing other players skills, to abilities that affect everyone's gameplay. Additionally, each skill has an optimal range to be used at.

Like the combat engine, the story of Phantom Dust seems simple but hides a lot of depth. The game starts off by explaining that everyone in the world, save one person, has lost their memories thanks to the eponymous substance. The phantom dust, poisonous particles that have the potential to erase peoples' memories and very identities, now covers the earth, forcing people to flee to underground cities to escape the dust and the monsters that came with it. Thankfully, the dust isn't all bad. [[SuperpowerfulGenetics Certain people]], when exposed to it, can transform their will into energy. These people, called Espers, search the surface world for clues to what happened to humanity and to find a way for humans to resettle the surface so the human race won't go extinct from something as pathetic as rickets. In the opening cutscene, several Espers fight their way to two cryogenic capsules on ledges hanging over a gigantic crater. Inside these capsules [[HeroicMime the protagonist]] and an apparent acquaintance of his, named Edgar, sleep. Once they are brought down to this group of Espers' underground base, it is discovered that they are exceptionally gifted at controlling the dust ([[SarcasmMode who saw that coming?!]]) and they are initiated in to the Espers' organization. The rest of the story is told via missions various characters give the protagonist and through certain memory boxes containing background information, which are obtained by beating missions.

Although it was a budget game, the unique gameplay of Phantom Dust earned it a cult following thanks to multiplayer via Xbox Live, which sadly ended coverage for all original Xbox games in April, 2010.
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!!''Phantom Dust'' contains examples of:

* BloodMagic: Many faith based skills require you to sacrifice health in addition to the standard aura cost. A basic but effective faith strategy is to use health absorbing skills to compensate.
* DeflectorShields: Many of the defense techniques.
* EnergyAbsorption: More like "projectile absorption." Depending on the skill, it can either turn the absorbed energy into health or aura.
* FireBalls: Bullet of fire is the first skill the player ever uses.
* FlamingSword: Swords of fire, lightning, and ice are in the nature skill set. You can see one in action in the opening video.
* HellFire: A few faith skills, like demon's flame and fire of gehenna. Both cost health to cast and deal more damage than standard fire skills.
* HospitalHottie: Mikkan runs what is often referred to as the clinic of the Visions. Based on the extremely filthy and downright dangerous accomodations and the fact that she neither does nor can know anything about medicine, one can assume she got the job just because she looked good in the outfit.
* KiAttacks: The ki school, which consists of the most close-ranged skills out of any other school and allows for superhuman martial arts and energy attacks.
* LaserBlade: The long-range focused optical school has laser blades as one of their only means of close-range offense. Psycho has psycho blades, swords evidentally made from psychokinetic energy, and the faith school has abilities like muramasa, blades made from God knows what.
* MoreDakka: Octolaser, predictably, shoots eight lasers. It's the most projectiles any single skill can put on the screen at once.
* PlayingWithFire: The nature skill set contains a few fire-based techiques.
* ShockAndAwe: Lightning skills are within the nature set. They're usually single-use abilities that inexplicably erase enemy skills.
* StaticStunGun: paralyze and paralyze barrier may count, though they're optic skills instead of part of the standard nature skill set. When afflicted, enemies jerk about in place while being zapped by electrical currents.
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