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* TheReveal: During the game's ending, Juno turns her back to the player's party, which reveals [[spoiler:Gran valves identical to the ones seen on Gigantes]].
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* BiggerBad: [[spoiler:Nova, the supermassive Gigantes encasing the surface of the true planet Machia.]]
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** [[ResonanceOfFate Leanne/Reanbell]] is among the few special crew members you can acquire for the the Delta Valiant[[note]]Using the password "EoEreanbell" in the Cold Sleep Counter[[/note]]. She sports her outfit from her game and unique voice clips, and her voice actor is properly named in the credits.

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** [[ResonanceOfFate [[VideoGame/ResonanceOfFate Leanne/Reanbell]] is among the few special crew members you can acquire for the the Delta Valiant[[note]]Using the password "EoEreanbell" in the Cold Sleep Counter[[/note]]. She sports her outfit from her game and unique voice clips, and her voice actor is properly named in the credits.
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* BossRush: "Last Date", an optional Quest unlocked by [[spoiler:reaching maximum friendship with Fildia.]] [[BonusLevelOfHell You have 40 minutes to slay every Gigantes in the game, boss and mini-boss alike, sequentially.]] [[TheComputerIsACheatingBastard They're also all Level 102, higher than the standard level cap.]]

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* BossRush: "Last Date", an optional Quest unlocked by [[spoiler:reaching maximum friendship with Fildia.]] [[BonusLevelOfHell You have 40 minutes to slay every Gigantes in the game, boss and mini-boss alike, sequentially.]] [[TheComputerIsACheatingBastard They're also all Level 102, higher than the standard original level cap.]]cap,]] though as of 1.05 you can grind past 100 all the way to level 200 and over-level the encounters.
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* NoExportForYou: Much like PSO2, it is not released outside of Japan and Asia. If you have a hacked PSP and a downloaded copy, there is an English patch available.
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* ShortRangeLongRangeWeapon: Ranger has skills when equipped do more damage the closer in you are. Additionally, the range on the twin machine guns normal attack is surprisingly terrible.
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** Rangers have a skill that does extra damage to an enemies' head. Note that the head is usually not directly targetable via lock on, meaning you'll have to do some creative maneuvering to make sure you're hitting it.

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** Several of the last missions you unlock are actually arenas in which the objective is to survive for a certain length of time. Clear enough of the waves, and you'll come across a bunch of [[MetalSlime rappies]].

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** Several of the last missions you unlock are actually arenas in which the objective is to survive for a certain length of time. Clear enough of the waves, and you'll come across a bunch of [[MetalSlime rappies]]. Also, these arenas collect a large number of normal enemies in one place, giving you a better spot to grind for the RandomDrop required to craft that one piece of equipment you may need.


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* RandomDrop: Every piece of equipment, every mod, every costume - they all require drops from enemies.

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* ForcedLevelGrinding: Averted for most of the main game, as you aren't required to go out of your way too much. Played ''painfully'' straight post-update, as the starting recommended level for Super Hard content starts at Level 110, and there's a '''massive''' EXP gap between Level 100 (the original LevelCap) and Level 110, made even more painstaking by the lack of reliable methods of post-Level 100 level grinding. (It takes approximately 4 million XP to get to level 100. Level '''101'''? One million XP. It get worse.)

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* ForcedLevelGrinding: Averted for most of the main game, as you aren't required to go out of your way too much. Played ''painfully'' straight post-update, as the starting recommended level for Super Hard content starts at Level 110, and there's a '''massive''' EXP gap between Level 100 (the original LevelCap) and Level 110, made even more painstaking by the lack of reliable methods of post-Level 100 level grinding. (It takes approximately 4 million XP to get to level 100. Level '''101'''? One million XP. It get gets worse.)



** Several of the last missions you unlock are actually arenas in which the objective is to survive for a certain length of time.

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** Several of the last missions you unlock are actually arenas in which the objective is to survive for a certain length of time. Clear enough of the waves, and you'll come across a bunch of [[MetalSlime rappies]].
* MetalSlime: The rappies. Rare to appear, they don't attack, but if you kill one you get a bunch of rare drops.

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* ForcedLevelGrinding: Averted for most of the main game, as you aren't required to go out of your way too much. Played ''painfully'' straight post-update, as the starting recommended level for Super Hard content starts at Level 110, and there's a '''massive''' EXP gap between Level 100 (the original LevelCap) and Level 110, made even more painstaking by the lack of reliable methods of post-Level 100 level grinding.

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* ForcedLevelGrinding: Averted for most of the main game, as you aren't required to go out of your way too much. Played ''painfully'' straight post-update, as the starting recommended level for Super Hard content starts at Level 110, and there's a '''massive''' EXP gap between Level 100 (the original LevelCap) and Level 110, made even more painstaking by the lack of reliable methods of post-Level 100 level grinding. (It takes approximately 4 million XP to get to level 100. Level '''101'''? One million XP. It get worse.)


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** Several of the last missions you unlock are actually arenas in which the objective is to survive for a certain length of time.
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* GroundhogDayLoop: The EndgamePlus is justified as [[spoiler:an alternate universe where the Delta Valiant is trapped in a time loop that repeats the day before they fight Reven and Nova.]]

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* CameraScrew: Due to the size of a Gigantes when locked on it can be almost impossible to see under your feet, making dodging the red circles indicating incoming fire all the more difficult.



** Everything has an exaggerated bounce not just breasts: hair (especially long ponytails on women), earrings, tails, flowing clothing, even the skirts on certain outfits.



* NintendoHard: Not for the main scenario, which can be completed without having to go out of your way too much. [[EndgamePlus After that,]] ''then'' the game starts taking itself seriously.


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* NintendoHard: Not for the main scenario, which can be completed without having to go out of your way too much. [[EndgamePlus After that,]] ''then'' the game starts taking itself seriously.
* NoExportForYou: Much like PSO2, it is not released outside of Japan and Asia. If you have a hacked PSP and a downloaded copy, there is an English patch available.
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''Phantasy Star Nova'' is the second ''VideoGame/PhantasyStar'' installment for TheEighthGenerationOfConsoleVideoGames after the popular {{MMORPG}} ''VideoGame/PhantasyStarOnline2'', and a GaidenGame to said title. It was developed by Creator/TriAce for the UsefulNotes/PSVita and published by Sega, and released in Japan on November 27th, 2014, and elsewhere in Asia on March 26, 2015.

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''Phantasy Star Nova'' is the second ''VideoGame/PhantasyStar'' installment for TheEighthGenerationOfConsoleVideoGames UsefulNotes/TheEighthGenerationOfConsoleVideoGames after the popular {{MMORPG}} ''VideoGame/PhantasyStarOnline2'', and a GaidenGame to said title. It was developed by Creator/TriAce for the UsefulNotes/PSVita and published by Sega, and released in Japan on November 27th, 2014, and elsewhere in Asia on March 26, 2015.
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* CuteKitten: There exists a series of rare, cat-themed Attachments, in pudgy, adorable cat face and cat tail varieties. The cat faces in particular have the unique distinction of causing your weapon to emit a "meow" sound whenever it strikes with an attack. That normally sounds adorable, but you can also stick it on [[MoreDakka Rifes and TMGs]], which will play the meow for ''every bullet that connects.''
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* AntiFrustrationFeatures: Once you enter post-Level 100 post-game, Kisara will grant a set of new Promise Orders that allows you to exchange some Gran Pieces for Memory Fragments, from varieties of A to E. This means that you do not have to go back to the starting Quests to farm for early-game Memory Fragments for Arts/Techs you missed leveling up.
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* MultipleEndings: Although minor, Lutina's monologue during the epilogue will change depending on how many of the individual character stories you've completed. If you get OneHundredPercentCompletion (which can only be done in EndgamePlus), you'll get a different monologue, and the normally-black endslate after the ending will change to [[spoiler:an image of Juno and Reven watching the Delta Valiant depart.]]
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* PowerUpLetdown: Possibly owing to how crazy powerful it is pre-Level 100, all upgrades to Glory Rain between Lv. 21 and Lv. 25 add exactly 1 Power per Level and a GP cost reduction. It gets a marginal upgrade from Lv. 26 onward, but is still the hardest-hit PowerCreep victim in the post-Level 100 game.

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The Dev Team Thinks Of Everything is now called Developers Foresight. One of these entries was misuse because it wasn't a programmed instance for unlikely player input; it was just attention to detail and consistence.


* TheDevTeamThinksOfEverything:
** One Quest involves leading a Galation though a network of walls so you can bait it to break down the walls for you. If you happen to defeat the Galation before completing the task, any walls that haven't been broken will fall apart automatically when you approach them.
** [[spoiler:After you receive the Morning Red as a reward for clearing Fildia's friendship Quest, it subsequently disappears from her grave, because it's in your inventory.]]

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* TheDevTeamThinksOfEverything:
**
DevelopersForesight: One Quest involves leading a Galation though a network of walls so you can bait it to break down the walls for you. If you happen to defeat the Galation before completing the task, any walls that haven't been broken will fall apart automatically when you approach them.
** [[spoiler:After you receive the Morning Red as a reward for clearing Fildia's friendship Quest, it subsequently disappears from her grave, because it's in your inventory.]]
them.

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* LostForever: Defied with any of the special Partner weapons you can get from Lutina, Sail, Izuna, [[spoiler:and Fildia]]. If you ever wind up discarding any of them, you can do a Promise Order to acquire another copy, [[GameplayAndStorySegregation plot be damned.]] These Orders will remain even if you're holding onto one of the weapons, so you can potentially acquire multiple copies to customize.


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* PermanentlyMissableContent: Defied with any of the special Partner weapons you can get from Lutina, Sail, Izuna, [[spoiler:and Fildia]]. If you ever wind up discarding any of them, you can do a Promise Order to acquire another copy, [[GameplayAndStorySegregation plot be damned.]] These Orders will remain even if you're holding onto one of the weapons, so you can potentially acquire multiple copies to customize.
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How To Create A Works Page explicitly says "No bolding is used for work titles."


'''''Phantasy Star Nova''''' is the second ''VideoGame/PhantasyStar'' installment for TheEighthGenerationOfConsoleVideoGames after the popular {{MMORPG}} ''VideoGame/PhantasyStarOnline2'', and a GaidenGame to said title. It was developed by Creator/TriAce for the UsefulNotes/PSVita and published by Sega, and released in Japan on November 27th, 2014, and elsewhere in Asia on March 26, 2015.

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'''''Phantasy ''Phantasy Star Nova''''' Nova'' is the second ''VideoGame/PhantasyStar'' installment for TheEighthGenerationOfConsoleVideoGames after the popular {{MMORPG}} ''VideoGame/PhantasyStarOnline2'', and a GaidenGame to said title. It was developed by Creator/TriAce for the UsefulNotes/PSVita and published by Sega, and released in Japan on November 27th, 2014, and elsewhere in Asia on March 26, 2015.
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** They are guaranteed spawns in MultiMookMelee Quests, which makes them fantastic places to start LevelGrinding.

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* InvincibleMinorMinion: Sumara Kuritoro from "Hard: Exterminate the Source of Gran". Well, supposedly. Upon first encounter in Very Hard, they're a whopping ''Level 115'', about twenty levels higher than the recommended level for the quest. They have absurd amounts of health for a while... Unless you level grind a little, upon which you discover that not only can they be killed, they actually have ''less'' HP than an ''actual'' Level 115 Sumara Kuritoro. The game [[TheDevTeamThinksOfEverything accounts for this]] by then spawning another Sumara Kuritoro, this time with at least an additional thirty levels. However, this one is also entirely possible to kill, and still has less HP than the same enemy of the same level. This repeats until you've killed six, at which point they stop spawning. However, this is played straight in the Super Hard version of the quest, where the final level of the Sumara Kuritoro ends up being ''215'', and they only take ScratchDamage from anything, making them truly NighInvulnerable.

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* InvincibleMinorMinion: InvincibleMinorMinion:
** One Quest involves breaking through waves of G Darkers while outrunning a Boosted Gran Wolgahda, who is this.
** Hyperion's friendship Quest involves mooks that are practically impervious to damage.
**
Sumara Kuritoro from "Hard: Exterminate "Extreminate the Source of Gran". Well, supposedly. Upon first encounter in Very Hard, they're Gran" is a whopping ''Level 115'', about twenty levels higher than subversion. They outlevel the recommended level for the quest. They have absurd amounts Quest by a factor of health for a while... Unless you level grind a little, upon which you discover that not only can they be killed, 20 and deal {{One Hit Kill}}s, but they're entirely killable. In fact, they actually have ''less'' HP health than an ''actual'' Level 115 Sumara Kuritoro. The game [[TheDevTeamThinksOfEverything accounts for this]] by then spawning another Sumara Kuritoro, this time with at least an additional thirty levels. However, this one is also entirely possible to kill, and still has less HP than the same enemy of the same level. This repeats until you've killed six, at which point they stop spawning. However, level encountered in Super Hard difficulty. For each one you kill, another one of a much higher level spawns, but the same rules apply. The only one of these that are actually this is played straight in are the Level 215 versions from the Super Hard version of the quest, where the final level of the Sumara Kuritoro ends up being ''215'', and they difficulty, which only take ScratchDamage from anything, making them truly NighInvulnerable.ScratchDamage.


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* PeninsulaOfPowerLeveling: The aforementioned "Exterminate the Source of Gran" is a fantastic level grinding spot. This is because while the HP of the Sumara Kuritoro is vastly scaled down, the EXP they give isn't. That means you can slay a Level 195 enemy that has about as much health as an enemy 100 Levels lower and get the same EXP as you would if you had actually slain a Lv. 195 enemy.
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** The [[TitleDrop Nova]] series of weapons, which have the highest ATK in the game.

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** The [[TitleDrop Nova]] series of weapons, which have weapons are 15★ weapons whose stats far exceed other weapons of their caliber; all of them typically break the highest ATK in realm of '''''9000+ ATK!''''' For comparison's sake, the game.next-highest weapon only approaches ''6000+ ATK.''

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* BonusBoss: [[spoiler:Nemethgeist, an upgraded version of Ravegeist encountered in Extra Hard difficulty.]]



** The fastest way to increase RelationshipValues with [=NPCs=] is to just accept and complete cheap, low-grade Promise Orders repeatedly, then take a Quest to refresh the list and do it again.

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** The fastest way to increase RelationshipValues with [=NPCs=] is to just accept and complete cheap, low-grade Promise Orders repeatedly, then take a Quest to refresh the list and do it again. This does not work with certain [=NPCs=] such as Orcus and Sail, who don't give out TwentyBearAsses type Quests.
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* BossRush: [[spoiler:Fildia's]] friendship Quest, the final Quest in the game pre-update. [[BonusLevelOfHell You have 40 minutes to slay every Gigantes in the game, boss and mini-boss alike, sequentially.]] [[TheComputerIsACheatingBastard They're also all Level 102, higher than the standard level cap.]]

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* BossRush: [[spoiler:Fildia's]] "Last Date", an optional Quest unlocked by [[spoiler:reaching maximum friendship Quest, the final Quest in the game pre-update. with Fildia.]] [[BonusLevelOfHell You have 40 minutes to slay every Gigantes in the game, boss and mini-boss alike, sequentially.]] [[TheComputerIsACheatingBastard They're also all Level 102, higher than the standard level cap.]]

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