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* CampGay: There's a reason Ustvestia gives men a discount on the Musik technique... This got [[HideYourGays removed]] in the translation, though.
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* OneBadMother: Mother Brain.
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** [[spoiler:Worse yet, [[DrivenToSuicide Darum impales himself with his sword]] after he discovers this fact too late.]]
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* WhatTheHellHero: See TooDumbToLive above. It wouldn't have killed Rolf and the party for them to speak up to Darum that they have just rescued Tiem from the outlaws, so they're not exempt from the blame either.
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It looks like lightning, but the manual describes it as concentrating Algo\'s light into a laser beam.


** ShockAndAwe: The Tsu/Thu techs

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** ShockAndAwe: LightEmUp: The Tsu/Thu techs
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* FlatCharacter: Pretty much all of the protagonists; the game was less concerned with CharacterDevelopment than it was with just having them witness events. ''Generation 2'' tries to reconcile this with more dialogue during plot events as well as a [[NowWhereWasIGoingAgain party talk]] option.
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* WalkingTechBane: Kain weaponizes it.

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sinkhole


* ItGotWorse: Almost every victory you obtain in the game is accompanied by a tragedy. End the biomonster infestation? You'll lose your closest friend in the process. Save Motavia from flooding? Palma becomes space dust. Pry Motavia from the corrupt supercomputer controlling it? Society will collapse as a result.


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* PyrrhicVictory: Almost every victory you obtain in the game is accompanied by a tragedy. End the biomonster infestation? You'll lose your closest friend in the process. Save Motavia from flooding? Palma becomes space dust. Pry Motavia from the corrupt supercomputer controlling it? Society will collapse as a result.
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* CastFromHitPoints: Rolf's Megrid technique is an interesting variant. It takes half the HP from the rest of the party and deals damage based on the total.
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** Algol to Algo
** Motavia to Mota
** Palma to Palm
** Dezoris to Dezo
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* DubNameChange
** Alisa/Alyssa to Alis
** La Shiec to Lassic
** Eusis to Rolf
** Rudger Steiner to Rudolf "Rudo" Steiner
** Anne Saga to Amy Sage
** Huey Reane to Hugh Thompson
** Amia Amirski to Anna Zirski
** Kainz Ji An to Josh Kain
** Shilka Levinia to [[PunnyName Shir Gold]]
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* BarrierWarrior: Amy


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* WhiteMagicianGirl[=/=]TheMedic: Amy
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** GravityMaster: The Gra techs


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* SquishyWizard: Amy and Hugh
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* Elemental Powers

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* Elemental PowersElementalPowers

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* BlowYouAway: The Zan techs.



* Elemental Powers
** BlowYouAway: The Zan techs
** KillItWithFire: The Foi techs
** ShockAndAwe: The Tsu/Thu techs



* KillItWithFire: The Foi techs.
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* BlowYouAway: The Zan techs.


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* KillItWithFire: The Foi techs.
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** A screen displaying the planets of the Algo system spell the names as Parma, Motabia, and Dezolis. This is also the only place in the game where the planets are referred to by their full names.
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* RichBitch: Her bio describes Shir as being "well-to-do," but she steals for fun and excitement.
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* ActionGirl: Nei and Anna and, to a lesser extent, Amy and Shir.


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* {{BFG}}: Rudo's preferred weapon.
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** More than her leveling faster than the others (her stats are pretty crappy and she doesn't get too many techs), her equipment is ridiculously strong for the point in the game she gets them.
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* AmericanKirbyIsHardcore: The presumed reason why Rolf and Nei look about 10 years older on the US box than anywhere in the game.

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* AmericanKirbyIsHardcore: The presumed reason why Rolf and Nei look about 10 years older on the US box than anywhere in the game. Also the artwork is realistic-looking rather than the manga look of the Japanese box.
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* AmericanKirbyIsHardcore: The presumed reason why Rolf and Nei look about 10 years older on the US box than anywhere in the game.


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** The US box crosses this with CriticalResearchFailure. Not only do Rolf and Nei look about 10 years older than in game, Mother Brain is portrayed as [[ExactlyWhatItSaysOnTheTin a giant brain with a single eye]].
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** A slight correction: enemy attacks miss a lot, regardless of whether they're melee or a special attack. As the game progresses, though, they do miss less and less.

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Renaming \"Humans are Bastards\". Called the humans \"Earthlings\" since there are also humans in Algo.


* [[HumansAreTheRealMonsters Earthlings Are The Real Monsters]]: The Earthmen, true human beings from Earth, are all presented as the [[OutsideContextVillain Outside Context Villains]] of the game. Though Darkforce was likely brainwashing them into the plan to destroy Algo, they still were forced to leave Earth because they destroyed its environment.



* HumansAreBastards: The Earthmen, true human beings from Earth, are all presented as the [[OutsideContextVillain Outside Context Villains]] of the game. Though Darkforce was likely brainwashing them into the plan to destroy Algo, they still were forced to leave Earth because they destroyed its environment.
ccoa MOD

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* SparedByTheAdaptation: One CAN save Nei in the UpdatedRerelease ''Phantasy Star Generation 2'' ([[NoExportForYou Only in Japan]]), but it requires that you have a saved game from ''Phantasy Star Generation 1'' after beating the final boss, get every discussion scene and to unlock absolutely every dialog in the game and saving and then playing ''again''. This [[CanonShadow makes no change to the plot]] except for a single picture of her in the ending.

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* SparedByTheAdaptation: One CAN save Nei in the UpdatedRerelease ''Phantasy Star Generation 2'' ([[NoExportForYou Only in Japan]]), but it requires that you have a saved game from ''Phantasy Star Generation 1'' after beating the final boss, get every discussion scene and to unlock absolutely every dialog in the game and saving and then playing ''again''. This [[CanonShadow [[GameplayAndStorySegregation makes no change to the plot]] except for a single picture of her in the ending.
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* JustBeforeTheEnd: [[ExactlyWhatItSaysOnTheTin As the subtitle indicates]], this is the end of Algol's golden age. Palm is an ivory-tower world where the wealthy spend their lives in an idle paradise. Mota's great cities are equally idyllic, but the rest of the world is beginning to collapse into anarchy due to the breakdown of the Biosystems Lab and Climatrol, and space travel is forbidden. Later, Palm is destroyed when Mother Brain suddenly {{Colony Drop}}s the Gaira satellite on it. Rolf and his party eventually have to destroy Mother Brain to save what's left of Algolian humanity, ending the technological Golden Age that she made possible and knocking technology back to a lower level than it had been in the PSI era.

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* JustBeforeTheEnd: [[ExactlyWhatItSaysOnTheTin As the subtitle indicates]], this is the end of Algol's golden age. Palm is an ivory-tower world where the wealthy spend their lives in an idle paradise. Mota's great cities are equally idyllic, but the rest of the world is beginning to collapse into anarchy due to the breakdown of the Biosystems Lab and Climatrol, and space travel is forbidden. Later, Palm is destroyed when Mother Brain suddenly {{Colony Drop}}s the Gaira satellite on it. Rolf and his party eventually have to destroy Mother Brain to save what's left of Algolian humanity, ending the technological Golden Age that she made possible and knocking technology back to a lower level than it had been in the PSI era. [[spoiler: PSIV reveals that this event became known as the "Great Collapse", where roughly 90% of the population in Algo died because they didn't know how to take care of themselves after living so long under the control of a supercomputer.]]
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* LiveItem: Tiem, after you rescue her from the Tower of Nido.
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* MacrossMissileMassacre: The Sonomech and its ilk perform these as their attack animation.
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* SparedByTheAdaptation: One CAN save Nei in the UpdatedRerelease ''Phantasy Star Generation 2'', but it requires that you get every discussion scene and to unlock absolutely every dialog in the game and then do a NewGamePlus. This [[CanonShadow makes no change to the plot]] except for a single picture of her in the ending.

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* SparedByTheAdaptation: One CAN save Nei in the UpdatedRerelease ''Phantasy Star Generation 2'', 2'' ([[NoExportForYou Only in Japan]]), but it requires that you have a saved game from ''Phantasy Star Generation 1'' after beating the final boss, get every discussion scene and to unlock absolutely every dialog in the game and saving and then do a NewGamePlus.playing ''again''. This [[CanonShadow makes no change to the plot]] except for a single picture of her in the ending.
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[[quoteright:320:http://static.tvtropes.org/pmwiki/pub/images/ps_ps2_1402.gif]]

''PhantasyStarII: The End of the Lost Age'' is the second game in {{Sega}}'s long-running ''PhantasyStar'' series of science fiction/fantasy {{Eastern RPG}}s. This is the first entry in the series released for the SegaGenesis, and it is widely considered the [[NintendoHard most difficult]]. It was also hailed as the best RPG on the system, only unseated by ''PhantasyStarIV'' five years down the line.

''Phantasy Star II'' takes place a [[ViciousCycle thousand years]] after the original ''Phantasy Star'', and in the intervening centuries the people of the Algo(l) system mastered {{terraform}}ing, using complex control systems to transform Mota(via), the original game's [[SingleBiomePlanet desert planet]], into their breadbasket. But the normally automated control systems are starting to go haywire. Our protagonist, Rolf Landale, a government agent (and descendant of ''PS1'' heroine Alis, as it happens,) is sent to investigate. Accompanied by his [[MysteriousWaif mysterious]] friend Nei, they find themselves caught up in a plot to destroy the entire solar system. They stop the plot, but not without great losses.

'''Caution.''' It's nearly impossible to explain the plot without giving away spoileriffic details; even the titles of many of the tropes are spoilers. Therefore, '''UNMARKED SPOILERS ahead.''' '''''You have been warned.'''''

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!!Provides Examples Of:
* AIIsACrapshoot: Subverted. It turns out Mother Brain is working just fine. It's just working for the enemy.
* AmazonianBeauty: Nei, particularly on the Japanese box art. She looks somewhat less muscular in-game.
* ArtificialHuman: Nei and Neifirst.
* BackFromTheDead: ''[[TheRemake Phantasy Star Generation 2]]'' allows you a chance to bring Nei back after she dies.
** Which is kind of a letdown, since the revival process is exactly the same as if she had been flatlined by a mook monster, giving the impression it was tacked on as an afterthought more than anything.
* BolivianArmyEnding: When the party is attacked by the Earthlings at the end. In the original Japanese, it's clearly stated that Rolf and co. won; in the English release, the game ends ambiguously.
* ChestMonster: Dark Force.
* ClimaxBoss: Neifirst.
* ColonyDrop: The Gaira satellite was dropped on Palma, leading to an EarthShatteringKaboom.
* CoversAlwaysLie: The box art shows Nei with a {{BFG}}. In-game, that's [[TheBigGuy Rudo's]] specialty. Nei uses [[WolverineClaws tiger claws]].
* CrutchCharacter: Nei levels twice as fast as anyone else, but only learns a handful of techniques compared to the others. This is so that she can carry the rest of the party until they're strong enough to go on by themselves... which, if you're careful about LevelGrinding, should be just in time for her demise.
* CuteMonsterGirl: Nei
* DebutQueue: Remember, every time you reach a new town, go back to Rolf's house. Someone will be waiting to join the party.
* DifficultySpike: While the game is already hard enough, things suddenly become ''much'' more difficult once you start facing robots in battle after completing roughly one-third of the game. Most of them hit harder and are much more resistant to damage than the biomonsters you were (finally) destroying with ease due to being sufficiently geared / leveled. The shops don't sell anything new, and you won't be coming across any new ones for quite a while, which means that your only resort is to find better upgrades in the dams. If this wasn't bad enough, it comes right after you've lost your heaviest-hitting character. Good luck.
** And it further spikes once more when you first reach Dezoris about two-thirds through the game. The spaceport isn't too difficult, though rarely you may face a few powerful robot types there that you haven't previously. Once you step foot on the surface, you'll inevitably be confronted by biomonsters far higher in power than anything that was on Motavia. They are the ''easy'' ones... the dungeons have even ''more powerful'' biomonsters that are capable of decimating your party and often attack in groups, much like the Blaster example from very early in the game. Also, depending on where you are, robots may show up from time to time which have absurdly high HP and defense and can take a very long time to kill, but usually aren't as threatening as the biomonsters.
* DiscOneFinalDungeon: Climatrol.
* DoingInTheWizard: ''PSII'' replaces the vast majority of magical elements in ''PSI'' with science fiction; magic is replaced with Techniques that the manual describes with a heavy dose of {{Technobabble}} and may be PsychicPowers, resurrection at churches is replaced with Clone Labs, and all monsters on Motavia are either [[GeneticEngineeringIsTheNewNuke genetically engineered]] or [[MechaMooks robots]]. Dezoris retains some magical elements, but in general they're limited to the Espers and creatures under the influence of Dark Force.
* DownerEnding: The party succeeds in saving the world by [[NiceJobBreakingItHero ushering it into a new technological dark age]], and has its own BolivianArmyEnding to boot. And shortly before the ending, the original game's main planet blows up, [[KillEmAll killing most of humanity]].
* DownInTheDumps: Roron, an abandoned waste management facility that is home to a group of Motavians, who enjoy living in an environment of rotting garbage and junk.
* EndOfAnAge: See JustBeforeTheEnd.
* EarthShatteringKaboom: Palma.
* FantasticRacism: Nei has to deal with this due to her being half human, half animal.
* HijackedByGanon: Dark Force, the GiantSpaceFleaFromNowhere from ''VideoGame/PhantasyStar'', is indirectly behind Mother Brain. He's behind the Earthlings, too, but this is less of an example as the Earthlings' role is revealed after Dark Force is defeated.
* HopelessBossFight: Nei finds an evil version of herself that's exponentially more powerful. Defying reason, she insists on fighting it alone. She dies. Even if Nei were [[LevelGrinding sufficiently leveled]] to the point she could take the boss out, ''[[ButThouMust she will still die afterwards]]'' because Nei was originally [[EnemyWithin part of Neifirst]].
** After inserting the keycard of the final dam into its console, the party is attacked by three Army Eyes which are normally impossible to defeat. They have 3000 HP each (usual enemy HP at that point range in the 100's at most), and after a set number of turns, they will end the fight by trapping you in plasma rings, to be transported as prisoners to Gaila. [[GameBreakingBug Defeating them before they do so will yield a mere 2 EXP, and leave you stuck in the Dam, with no way to advance the plot further.]]
* HumansAreBastards: The Earthmen, true human beings from Earth, are all presented as the [[OutsideContextVillain Outside Context Villains]] of the game. Though Darkforce was likely brainwashing them into the plan to destroy Algo, they still were forced to leave Earth because they destroyed its environment.
* GeneticEngineeringIsTheNewNuke: Mota's Biomonster problem is a result of an accident at the Biosystems Lab. Because of this, Motavian monsters tend to be giant-sized simple lifeforms, such as insects, worms, amoebae and bacterial colonies. The exceptions, of course, are the two {{Artificial Human}}s who are the source of the problem.
* GuideDangIt: Amusingly, the game came with a strategy guide in the box. [[NintendoHard You'll need it.]]
* ItGotWorse: Almost every victory you obtain in the game is accompanied by a tragedy. End the biomonster infestation? You'll lose your closest friend in the process. Save Motavia from flooding? Palma becomes space dust. Pry Motavia from the corrupt supercomputer controlling it? Society will collapse as a result.
* JustBeforeTheEnd: [[ExactlyWhatItSaysOnTheTin As the subtitle indicates]], this is the end of Algol's golden age. Palm is an ivory-tower world where the wealthy spend their lives in an idle paradise. Mota's great cities are equally idyllic, but the rest of the world is beginning to collapse into anarchy due to the breakdown of the Biosystems Lab and Climatrol, and space travel is forbidden. Later, Palm is destroyed when Mother Brain suddenly {{Colony Drop}}s the Gaira satellite on it. Rolf and his party eventually have to destroy Mother Brain to save what's left of Algolian humanity, ending the technological Golden Age that she made possible and knocking technology back to a lower level than it had been in the PSI era.
* JustifiedExtraLives: Thanks to the Clone Labs.
* KilledOffForReal: Nei.
** Can be averted if you do a special quest in ''Phantasy Star Generations II''. If you have just have the original however...
* MasterComputer: Mother Brain.
* MechaMooks: Once Rolf and his party are pursued by the Motavian government after blowing up Climatrol, enemy encounters turn exclusively into these. They share space with biological enemies on Dezo, though.
* MonsterLord: Neifirst is the humanoid master of the Biomonsters of Motavia, and by far the most powerful.
* NintendoHard: This one is the most brutal in the main series in terms of difficulty. All characters you obtain start at level 1 with sucky stats and equipment and there's no LeakedExperience ever. Equipment is generally expensive. Enemies hit hard and their melee attacks never miss while your attacks (and spells) miss frequently. Except for hospitals, there's no way to replenish mana points, which you don't get a lot of in the first place. Enemies can ambush your party, but you can't ambush enemies. Later monsters tend to be resistant to non-gun melee attacks (meaning most of your characters can barely do double-digit damage to them) while their attacks can kill a character in a few strikes. And the dungeons are extremely complex, even if you have access to maps.
* NoEnding: The Earthlings who had been trying to ''destroy the world'' in the BolivianArmyEnding of PSII were never mentioned in PSIII or PSIV. It's stated in one of the {{Universe Bible}}s that Rolf's TrueCompanions defeated the Earthlings, but for those of us outside Japan, there's no clue whatsoever whether they won, lost, or won a PyrrhicVictory and died stopping them... Damn you, Sega!
** Anyone who played PSIV probably figured out the Earthlings lost, since the Earthlings stated they'd build another Mother Brain, but that never happened.
* PlotlineDeath: Nei's, but the FridgeLogic part is averted: The party immediately tries to get her cloned back to life. Unfortunately, she's DeaderThanDead.
** [[VoodooShark The argument the game gives makes little sense though]], since it states non-humans cannot be cloned ever, but Nei was clonable just fine before beating Climatrol.
*** The Japanese plot makes more sense, as it says that Nei can't be revived after beating Climatrol because her non-human parts are completely destroyed. It becomes acceptable if one considers that the DNA samples to create the biomonster parts (including Nei/Neifirst) were stored in the Climatrol after Neifirst stole them, [[NoPlansNoPrototypeNoBackup and after Climatrol's destruction, the clone labs could not use the information to repair Nei's non-human parts anymore]].
* PrisonShip: Gaila.
* PsychicPowers: Techniques
* PsychoPrototype: Neifirst
* ShootTheDog: Destroying Mother Brain, and incidentally destroying technological civilization throughout the Algo system.
* SoiledCityOnAHill: Algo's civilization became too dependent on Mother Brain, and the people grew fat and lazy in paradise. Mother Brain was destroyed and took civilization down with her.
* SpellMyNameWithAnS: Occurs on this very page. Is it Gaila or Gaira?
* SparedByTheAdaptation: One CAN save Nei in the UpdatedRerelease ''Phantasy Star Generation 2'', but it requires that you get every discussion scene and to unlock absolutely every dialog in the game and then do a NewGamePlus. This [[CanonShadow makes no change to the plot]] except for a single picture of her in the ending.
* {{Stripperiffic}}: Nei's "battle teddy." In the Japanese box art, it shows a visible camel toe, even ''viewed from the side''.
* TerminallyDependentSociety: Motavia's terraforming depends on Mother Brain, and in addition, robots make it so everyone can live in paradise. When she's destroyed, Motavia goes to hell. All of this was, of course, [[BatmanGambit planned]] by the Earthlings who introduced her into the system in order to make Motavian society lethargic and weak.
* TooDumbToLive: Tiem rushing out to meet her father Darum while still veiled; would it have killed her to take it off? [[spoiler:Because it certainly killed her to leave it on.]]
* WeNeedToGetProof: Your first assigned mission at the start.
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