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The first game in the ''VideoGame/PhantasyStar'' series, published in 1987. It was Sega's answer to ''VideoGame/DragonQuest'' for their UsefulNotes/SegaMasterSystem, with a ScienceFantasy aesthetic.

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The first game in the ''VideoGame/PhantasyStar'' series, published in 1987. It was Sega's answer to ''VideoGame/DragonQuest'' for their UsefulNotes/SegaMasterSystem, Platform/SegaMasterSystem, with a ScienceFantasy aesthetic.



The game was later remade for the UsefulNotes/PlayStation2 as ''Phantasy Star Generation 1'', which prominently features updated visuals with a vastly expanded story and content alongside a remixed (and [[BrokenBase polarizing]]) soundtrack. It was released alongside the remake of [[VideoGame/PhantasyStarII its sequel]], but it unfortunately both games [[NoExportForYou failed to see the light of day outside of Japan.]] Curiously, out of the entire tetralogy, ''Phantasy Star I'' tends to get skipped over for re-releases, but was later upgraded into an UpdatedRerelease on the UsefulNotes/NintendoSwitch under SEGA and M3's ''SEGA AGES'' banner.

Not to be confused with ''VideoGame/FantasyZone'', another UsefulNotes/SegaMasterSystem game.

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The game was later remade for the UsefulNotes/PlayStation2 Platform/PlayStation2 as ''Phantasy Star Generation 1'', which prominently features updated visuals with a vastly expanded story and content alongside a remixed (and [[BrokenBase polarizing]]) soundtrack. It was released alongside the remake of [[VideoGame/PhantasyStarII its sequel]], but it unfortunately both games [[NoExportForYou failed to see the light of day outside of Japan.]] Curiously, out of the entire tetralogy, ''Phantasy Star I'' tends to get skipped over for re-releases, but was later upgraded into an UpdatedRerelease on the UsefulNotes/NintendoSwitch Platform/NintendoSwitch under SEGA and M3's ''SEGA AGES'' banner.

Not to be confused with ''VideoGame/FantasyZone'', another UsefulNotes/SegaMasterSystem Platform/SegaMasterSystem game.



** This is fixed in the UsefulNotes/GameBoyAdvance version where he's always referred to as male. Oddly, this fix isn't used for the Switch port, bringing this issue back.

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** This is fixed in the UsefulNotes/GameBoyAdvance Platform/GameBoyAdvance version where he's always referred to as male. Oddly, this fix isn't used for the Switch port, bringing this issue back.



* UpdatedRerelease: ''SEGA AGES Phantasy Star'' for the UsefulNotes/NintendoSwitch. It features Ages Mode, which allows you to toggle on most of the difficulty-reducing modifications added in the SEGA Saturn release simultaneously, a [[MonsterCompendium Monster Codex]], auto-mapping for dungeons as an AntiFrustrationFeature, and an exhaustive glossary detailing every item and ability in the game. There is also an FM Sound Unit that lets you listen to the game's music, and the Japanese version also includes the Hiragana text option that originally appeared in ''Phantasy Star Collection''.

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* UpdatedRerelease: ''SEGA AGES Phantasy Star'' for the UsefulNotes/NintendoSwitch.Platform/NintendoSwitch. It features Ages Mode, which allows you to toggle on most of the difficulty-reducing modifications added in the SEGA Saturn release simultaneously, a [[MonsterCompendium Monster Codex]], auto-mapping for dungeons as an AntiFrustrationFeature, and an exhaustive glossary detailing every item and ability in the game. There is also an FM Sound Unit that lets you listen to the game's music, and the Japanese version also includes the Hiragana text option that originally appeared in ''Phantasy Star Collection''.
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Per TRS. Bishonen is a Definition-Only fan-speak term used only for Japanese/East-Asian media. Examples or audience reactions are not allowed. Moving In Universe acknowledgements/relevance to Pretty Boy. Removing any ZCE or misuse.


* {{Bishonen}}: Noah, which probably led to the AmbiguousGender translation errors.
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* LaserBlade: The [[StarWars Lightsaber]].

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* LaserBlade: The [[StarWars [[Franchise/StarWars Lightsaber]].
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* ActionGirl: Seeing as this has been around since the start of both ''VideoGame/DragonQuest'' and ''Franchise/FinalFantasy'' - Alis is one of the earliest female heroines of gaming, alongside [[VideoGame/StreetFighter Chun Li]] and [[Franchise/{{Metroid}} Samus Aran]].
* AntiFrustrationFeatures: Both its VideoGameRemake and UpdatedRerelease (on the Nintendo Switch) incoporate an auto-mapping feature; the former featured a limited-use item that would map the dungeon for 100 steps, while the latter features it as a permanent part of the UI that can be toggled, saving the player the trouble of having to draw his own maps.

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* ActionGirl: Seeing as this has been around since the start of both ''VideoGame/DragonQuest'' and ''Franchise/FinalFantasy'' - Alis is one of the earliest female heroines of in gaming, alongside [[VideoGame/StreetFighter [[VideoGame/StreetFighterI Chun Li]] and [[Franchise/{{Metroid}} Samus Aran]].
* AntiFrustrationFeatures: Both its VideoGameRemake and UpdatedRerelease (on the Nintendo Switch) incoporate an auto-mapping feature; the former featured a limited-use item that would map the dungeon for 100 steps, while the latter features it as a permanent part of the UI that can be toggled, saving the player the trouble of having to draw his their own maps.
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The first game in the ''VideoGame/PhantasyStar'' series was Sega's answer to ''VideoGame/DragonQuest'' for their UsefulNotes/SegaMasterSystem, with a space opera aesthetic.

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The first game in the ''VideoGame/PhantasyStar'' series series, published in 1987. It was Sega's answer to ''VideoGame/DragonQuest'' for their UsefulNotes/SegaMasterSystem, with a space opera ScienceFantasy aesthetic.



* It was one of the earliest games to feature a lead ''heroine'' -- as noted below in the ActionGirl entry, Alis is right up there with [[VideoGame/StreetFighter Chun Li]] and [[Franchise/{{Metroid}} Samus]].

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* It was one of the earliest games to feature a lead ''heroine'' -- as noted below in the ActionGirl entry, Alis is right up there ''heroine'', along with [[VideoGame/StreetFighter Chun Li]] and [[Franchise/{{Metroid}} Samus]].
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The first game in the ''VideoGame/PhantasyStar'' series was Sega's answer to ''VideoGame/DragonQuest'' for their UsefulNotes/SegaMasterSystem, and with a heavy SciFi twist.

It tells the story of Alis Landale, a young woman seeking to avenge the death of her brother at the hands of the [[PresidentEvil corrupt ruler]] Lassic. However, as Alis gains allies and seeks out legendary weapons needed to destroy Lassic, it soon becomes apparent that there is a secret power behind Lassic, one that is already working on finding a new pawn in the events Lassic is defeated.

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The first game in the ''VideoGame/PhantasyStar'' series was Sega's answer to ''VideoGame/DragonQuest'' for their UsefulNotes/SegaMasterSystem, and with a heavy SciFi twist.

space opera aesthetic.

It tells the story of Alis Landale, a young woman seeking to avenge the death of her brother at the hands of the [[PresidentEvil corrupt ruler]] Lassic. However, as Alis gains allies and seeks out legendary weapons needed to destroy Lassic, it soon becomes apparent that there is a secret power behind Lassic, one that is already working on finding a new pawn in the events should Lassic is be defeated.
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Added DiffLines:

* ExcusePlot: Comes part and parcel with the capabilities of game storytelling in its day, but the inciting incident is this: Alis' brother dies, she swears vengeance. And it doesn't get much deeper than that.
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** Reaching the level cap of 30. It's nice knowing your party is as strong as it can be, but the last few levels barely give any stat or health boosts, making it more like a waste of time.

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Removed: 289

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* DubNameChange:
** Of the main characters, Alisa/Alyssa became Alis, Tylon/Tyrone became Odin, Lutz became Noah and [=LaShiec=] became Lassic. (Only Myau remains the same.) In addition, most of the monster and spell names were changed to fit size restrictions.
** [[spoiler:Dark Phallus became Dark Falz.]]

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* DubNameChange:
** Of the main characters, Alisa/Alyssa became Alis, Tylon/Tyrone became Odin, Lutz became Noah and [=LaShiec=] became Lassic. (Only Myau remains the same.) In addition, most of the monster and spell names were changed to fit size restrictions.
** [[spoiler:Dark Phallus became Dark Falz.]]
DubNameChange: [[DubNameChange/PhantasyStarI Now has its own page]].
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* DegradedBoss: Every boss except Doc Mad, Saccubus, Medusa, Lassic's Shadow, Lassic and [[spoiler: Dark Falz]] reappear as common enemies.

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* DegradedBoss: Every boss except Doc Mad, Saccubus, Blue Dragon, Medusa, Lassic's Shadow, Lassic and [[spoiler: Dark Falz]] reappear as common enemies.

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Changed: 223

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* CashGate: At the beginning, you need to collect 200 meseta for a road pass, then an additional 100 for a passport. You also need to upgrade your starting equipment to fight anything other than monsters just outside the city's exit.

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* CashGate: CashGate:
**
At the beginning, you need to collect 200 meseta for a road pass, then an additional 100 for a passport. You also need to upgrade your starting equipment to fight anything other than monsters just outside the city's exit.
** Much later in the game, the Ice Digger must be used to get an important item. It can be bought for a mere 12,000 meseta.

Added: 430

Changed: 7

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-->"I'm sorry I have a shop in such a such a place. Shortcake for 1000 mesetas!"[[note]]There are six swords in the game. The InfinityMinusOneSword costs 2980. The one before that costs 1120. That's one expensive shortcake.[[/note]]

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-->"I'm sorry I have a shop in such a such a place. Shortcake for 1000 mesetas!"[[note]]There are six swords in the game. The InfinityMinusOneSword costs 2980. The one before that costs 1120. That's one expensive shortcake.[[/note]][[/note]]
* EarlyGameHell: One of the hardest early games, even for the time. Your first level is by far the most difficult to gain, with no magic, no party members, earning minuscule amounts of money and experience, and only being able to survive the weakest enemies in the game (Monster Flies), you'll be SaveScumming constantly. After about twenty battles, you'll have enough money to buy equipment that won't get you killed in two hits.

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Added Didn't Think This Through, and replaced What An Idiot with it in the Dumb Muscle entry


* DidntThinkThisThrough: Zig-zagged with Odin. He did remember to bring a bottle of Alsulin in case he got petrified, but he left it with Myau, who can't open the bottle on his own.



* DumbMuscle: Odin, apparently. In addition to the WhatAnIdiot entry, he's the only character unable to use magic.

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* DumbMuscle: Odin, apparently. In addition to the WhatAnIdiot entry, DidntThinkThisThrough example, he's the only character unable to use magic.

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[[quoteright:320:https://static.tvtropes.org/pmwiki/pub/images/ps_ps1_478.gif]]
[[caption-width-right:320:Alis, ready for action.]]

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[[quoteright:320:https://static.%%
%%Image selected per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=16640897850.29757900
%%Please don't change or remove without starting a new thread.
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[[quoteright:350:https://static.
tvtropes.org/pmwiki/pub/images/ps_ps1_478.gif]]
[[caption-width-right:320:Alis, ready for action.]]
org/pmwiki/pub/images/rsz_424856_sega_ages_2500_vol_1_phantasy_star_generation_1_playstation_3_front_cover.png]]
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* It was one of the earliest games to feature a lead ''heroine'' -- as noted below in the ActionGirl entry, Alis is right up there with [[VideoGame/{{StreetFighter}} Chun Li]] and [[Franchise/{{Metroid}} Samus]].

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* It was one of the earliest games to feature a lead ''heroine'' -- as noted below in the ActionGirl entry, Alis is right up there with [[VideoGame/{{StreetFighter}} [[VideoGame/StreetFighter Chun Li]] and [[Franchise/{{Metroid}} Samus]].



* ActionGirl: Seeing as this has been around since the start of both ''VideoGame/DragonQuest'' and ''Franchise/FinalFantasy'' - Alis is one of the earliest female heroines of gaming, alongside [[{{StreetFighter}} Chun Li]] and [[Franchise/{{Metroid}} Samus Aran]].

to:

* ActionGirl: Seeing as this has been around since the start of both ''VideoGame/DragonQuest'' and ''Franchise/FinalFantasy'' - Alis is one of the earliest female heroines of gaming, alongside [[{{StreetFighter}} [[VideoGame/StreetFighter Chun Li]] and [[Franchise/{{Metroid}} Samus Aran]].
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Added Creative Closing Credits

Added DiffLines:

* CreativeClosingCredits: The credits appear on walls in an automatic 3D maze dungeon sequence. Since it plays in the same engine as the rest of the game, the [=AGES=] port has some extra creativity by marking credit walls on the minimap with [[VideoGame/AlexKidd Alex Kidd]]'s face.
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* It debuted in America before ''Final Fantasy'' and ''Dragon Quest''. IT was also released in Europe well before either of those franchises made their debuts there.

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* It debuted in America before ''Final Fantasy'' and ''Dragon Quest''. IT It was also released in Europe well before either of those franchises made their debuts there.
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* It debuted in America before ''Final Fantasy'' and ''Dragon Quest''.

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* It debuted in America before ''Final Fantasy'' and ''Dragon Quest''. IT was also released in Europe well before either of those franchises made their debuts there.
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* FauxFirstPerson3D

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* FauxFirstPerson3DFauxFirstPerson3D: The game only shows the corridor directly ahead. The dungeons may seem animated on turns, but it's a fakery: The turning animation only shows a corridor until it finishes, then properly renders the corridor having branches and ending walls pop-in.
Tabs MOD

Removed: 83

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misuse


* ItIsPronouncedTroPAY: Myau is pronounced like "meow", thus making it a PunnyName.
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** Due to the game's shoddy translation (it was the 80s after all), a lot of the hints and instructions given by [=NPCs=] are more obtuse or misleading than they should be.

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** Due to the game's shoddy translation (it was the 80s after all), a lot of the clues and hints and instructions given by [=NPCs=] are more obtuse or misleading than they should be.

Added: 664

Changed: 567

Removed: 549

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Merged per TRS


* UselessUsefulSpell: The Wall and Protect ("Prot") spells are pretty useless since they never work on enemies strong enough to make the player want to use them ([[spoiler:with the exception of Doc Mad]]).
** They can be fairly useful during regular encounters with lots of decently strengthed enemies. They can allow the party to avoid a lot of damage if they're lucky enough for it to last many turns.

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* UselessUsefulSpell: The Wall and Protect ("Prot") spells are pretty useless since they never work on enemies strong enough UnintentionallyUnwinnable:
** If your inventory is full, you're given the option to discard an item if you find another in a chest. If you decline
to make room for a plot-important item, however, it will [[PermanentlyMissableContent disappear and you will be left unable to finish the player want game]].
** In the endgame, [[spoiler:after you defeat Lassic, you need
to use them ([[spoiler:with the exception of Doc Mad]]).
** They can be fairly useful during regular encounters with lots of decently strengthed enemies. They can allow
Fly spell or a Transer item to leave the party castle and return to avoid a lot the surface of damage if they're lucky Palma. If you have no Transers, and you don't have enough for it MP to last many turns.cast Fly, you'll be stuck on Lassic's castle.]]



* UnwinnableByMistake:
** If your inventory is full, you're given the option to discard an item if you find another in a chest. If you decline to make room for a plot-important item, however, it will [[PermanentlyMissableContent disappear and you will be left unable to finish the game]].
** In the endgame, [[spoiler:after you defeat Lassic, you need to use the Fly spell or a Transer item to leave the castle and return to the surface of Palma. If you have no Transers, and you don't have enough MP to cast Fly, you'll be stuck on Lassic's castle.]]


Added DiffLines:

* UselessUsefulSpell: The Wall and Protect ("Prot") spells are pretty useless since they never work on enemies strong enough to make the player want to use them ([[spoiler:with the exception of Doc Mad]]).
** They can be fairly useful during regular encounters with lots of decently strengthed enemies. They can allow the party to avoid a lot of damage if they're lucky enough for it to last many turns.
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* ZombiePukeAttack: One Ghoul attack.

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* ZombiePukeAttack: One Ghoul attack.
The attack animation of the Zombie/Ghoul/Batalion enemies.

Changed: 14

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* It was one of the very earliest games to feature a lead ''heroine'' (as noted below in the ActionGirl entry--Alis is right up there with [[VideoGame/{{StreetFighter}} Chun Li]] and [[Franchise/{{Metroid}} Samus]]).

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* It was one of the very earliest games to feature a lead ''heroine'' (as -- as noted below in the ActionGirl entry--Alis entry, Alis is right up there with [[VideoGame/{{StreetFighter}} Chun Li]] and [[Franchise/{{Metroid}} Samus]]).
Samus]].
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** Due to the game's shoddy translation (it was the 80s after all), a lot of the hints and instructions given by [=NPCs=] are more ambiguous or misleading than they should be.

to:

** Due to the game's shoddy translation (it was the 80s after all), a lot of the hints and instructions given by [=NPCs=] are more ambiguous obtuse or misleading than they should be.
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Added DiffLines:

* FlatCharacter: As was the norm in [=JRPGs=] of the time, none of the characters get any character development.
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* ReallyRoyaltyReveal: After [[spoiler:Dark Falz]] is defeated and dies, [[spoiler: Alis is very suddenly and undramaticly revealed to be the daughter to the former king of the Algol star system and the rightful ruler. Whether or not she assumes this position is up to you.]]

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* ReallyRoyaltyReveal: After [[spoiler:Dark Falz]] is defeated and dies, [[spoiler: Alis is very suddenly and undramaticly revealed to be the daughter to the former king of the Algol star system and the rightful ruler. Whether or not she assumes this position is up to you.]]
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* It featured animated enemy sprites, used photos of characters along with text boxes to tell the story, and rich full-screen backgrounds depicting the current environment in battles.

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* It featured animated enemy sprites, used photos of characters along with text boxes to tell the story, and had rich full-screen backgrounds depicting the current environment in battles.battle backgrounds.
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* It starred one of the very earliest games to feature a lead ''heroine'' (as noted below in the ActionGirl entry--Alis is right up there with [[VideoGame/{{StreetFighter}} Chun Li]] and [[Franchise/{{Metroid}} Samus]]).

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* It starred was one of the very earliest games to feature a lead ''heroine'' (as noted below in the ActionGirl entry--Alis is right up there with [[VideoGame/{{StreetFighter}} Chun Li]] and [[Franchise/{{Metroid}} Samus]]).

Added: 120

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* It featured animated enemy sprites and used photos of characters along with text boxes to tell the story
* It featured 3D dungeons (dropped from later games)

Probably the single greatest legacy left by this entry was the fact that it was one of the very earliest games to feature a lead ''heroine'' (as noted below in the ActionGirl entry--Alis is right up there with [[VideoGame/{{StreetFighter}} Chun Li]] and [[Franchise/{{Metroid}} Samus]] ). Furthermore, hers wasn't a quest driven by the need to explore, follow a heroic love interest, or treasure hunting... hers was a quest driven by straight up [[{{Revenge}} vengeance]]. She could still serve to hand out some lessons to RPG heroines today.

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* It featured animated enemy sprites and sprites, used photos of characters along with text boxes to tell the story
story, and rich full-screen backgrounds depicting the current environment in battles.
* It featured 3D dungeons (dropped from later games)

Probably the single greatest legacy left by this entry was the fact that it was
games), a first for console [=RPGs=].
* It starred
one of the very earliest games to feature a lead ''heroine'' (as noted below in the ActionGirl entry--Alis is right up there with [[VideoGame/{{StreetFighter}} Chun Li]] and [[Franchise/{{Metroid}} Samus]] ). Furthermore, hers wasn't a quest driven by the need to explore, follow a heroic love interest, or treasure hunting... hers was a quest driven by straight up [[{{Revenge}} vengeance]]. She could still serve to hand out some lessons to RPG heroines today.
Samus]]).


Added DiffLines:

** A particularly egregious mistranslation was Nightmare becoming "Saccubus", despite having nothing to do with succubi.

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