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* AnAesop: The game hammers this ''quite'' hard.
** Being yourself is not a crime; it is merely signifying that you have your humanity. Other people who try to alter what you think and what you desire are not your friends.
** In life, there will always be inevitable struggle and strife. However, instead of engaging in a fit of self-destruction and ''constant'' toxic {{Escapism}}, you have to shrug off the despair and stand against them head on without giving up.
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''Persona Q2: New Cinema Labyrinth'' is the DungeonCrawler sequel to ''VideoGame/PersonaQShadowOfTheLabyrinth'' for the UsefulNotes/Nintendo3DS. It was released in Japan on November 29th, 2018, as well as in North America and Europe on June 4, 2019. Unlike the previous games of the series, however, there is no English dub for this game.

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''Persona Q2: New Cinema Labyrinth'' is the DungeonCrawler sequel to ''VideoGame/PersonaQShadowOfTheLabyrinth'' for the UsefulNotes/Nintendo3DS.Platform/Nintendo3DS. It was released in Japan on November 29th, 2018, as well as in North America and Europe on June 4, 2019. Unlike the previous games of the series, however, there is no English dub for this game.
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** Teddie: Teddie is unanimously just "Ted", despite him wanting names like "[[{{Bishonen}} Pretty Boy]]" or "Beloved Lad."

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** Teddie: Teddie is unanimously just "Ted", despite him wanting names like "[[{{Bishonen}} Pretty Boy]]" "PrettyBoy" or "Beloved Lad."
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** ''Persona 5'': [[spoiler:Goro Akechi will betray the Phantom Thieves after the completion of the Casino Palace heist, and then seemingly die to a Cognitive doppelgänger in the Luxury Liner Palace. He'll be revealed to have survived the following winter, but only because Joker wished he would and Takuto Maruki brought him back to life by granting everyone's desires. Justine and Caroline will eventually realize they are two halves of the same being.]]

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** ''Persona 5'': [[spoiler:Goro Akechi will betray the Phantom Thieves after the completion of the Casino Palace heist, and then seemingly die to a Cognitive doppelgänger in the Luxury Liner Palace. He'll be revealed to have survived the following winter, but only because Joker wished he would and Takuto Maruki brought him back to life by granting everyone's desires.desires, and he seemingly dies for good after reality is restored. Justine and Caroline will eventually realize they are two halves of the same being.]]
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** ''Persona 5'': [[spoiler:Goro Akechi will betray the Phantom Thieves after the completion of the Casino Palace heist, and then seemingly die to a Cognitive doppelgänger in the Luxury Liner Palace. Justine and Caroline will eventually realize they are two halves of the same being.]]

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** ''Persona 5'': [[spoiler:Goro Akechi will betray the Phantom Thieves after the completion of the Casino Palace heist, and then seemingly die to a Cognitive doppelgänger in the Luxury Liner Palace. He'll be revealed to have survived the following winter, but only because Joker wished he would and Takuto Maruki brought him back to life by granting everyone's desires. Justine and Caroline will eventually realize they are two halves of the same being.]]
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split trope


** During one of the conversations in the main hub during ''Junessic Land'', Haru mentions she likes ''[[Film/{{Saw}} Zaw]]'', which is the movie you watch with her in ''VideoGame/Persona5''.

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** During one of the conversations in the main hub during ''Junessic Land'', Haru mentions she likes ''[[Film/{{Saw}} ''[[Film/SawI Zaw]]'', which is the movie you watch with her in ''VideoGame/Persona5''.

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** Almighty skills which cost HP such as Shinkuuha no longer get empowered by ChargedAttack skills Power Charge/Fury Order, though they can still be buffed by other means.
** The physical skill Myriad Arrows (6 - 8 hits of light Phys damage with somewhat low accuracy) no longer hit all enemies, just 1 target.

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** Megido line of spells no longer have a chance of knocking enemies down.
** Almighty skills which cost HP such as Shinkuuha no longer get empowered by ChargedAttack skills Power Charge/Fury Order, though they can still be buffed by other means.
Order (which triples the power of attack skills which cost HP).
** The physical skill Myriad Arrows (6 - 8 hits of light Phys damage with somewhat low accuracy) no longer hit all enemies, just 1 target.
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Added DiffLines:

** The physical skill Myriad Arrows (6 - 8 hits of light Phys damage with somewhat low accuracy) no longer hit all enemies, just 1 target.
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** The Omnipotent Orb is, again, your reward for completing the battle against all the Velvet Room attendants. At this point, there's nothing left in the game that can challenge you anymore.

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** The Omnipotent Orb is, again, your reward for completing the battle against all the Velvet Room attendants. At this point, there's nothing left in the game that can challenge you anymore. Lampshaded by Caroline after the fight, where she says outright "Nothing else here could ever be a threat to you now".
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''Persona Q2: New Cinema Labyrinth'' is the DungeonCrawler sequel to ''VideoGame/PersonaQShadowOfTheLabyrinth'' for the UsefulNotes/Nintendo3DS. It was released in Japan on November 29th, 2018 as well as in North America and Europe on June 4, 2019. Unlike the previous games of the series, however, there is no English dub for this game.

to:

''Persona Q2: New Cinema Labyrinth'' is the DungeonCrawler sequel to ''VideoGame/PersonaQShadowOfTheLabyrinth'' for the UsefulNotes/Nintendo3DS. It was released in Japan on November 29th, 2018 2018, as well as in North America and Europe on June 4, 2019. Unlike the previous games of the series, however, there is no English dub for this game.



Like in the first game, design and gameplay are taken directly from the ''VideoGame/EtrianOdyssey'' series. ''Q2'' compounds on the original game with new mechanics based on ''Persona 5'''s battle system, including the Nuke and Psychokinesis elements as well as the Baton Pass ability. In addition, there is no character selection in this game and the Phantom Thieves are the main focal point.

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Like in the first game, design and gameplay are taken directly from the ''VideoGame/EtrianOdyssey'' series. ''Q2'' compounds on the original game with new mechanics based on ''Persona 5'''s battle system, including the Nuke and Psychokinesis elements as well as the Baton Pass ability. In addition, there is no character selection in this game game, and the Phantom Thieves are the main focal point.



* AdaptationalBadass: While Slipping Hableries are just typical mooks that you will fight at the start of the game in the past, in this game they appear as ''level 50'' midbosses in groups of 3 alongside a level 53 Regal Mother as a midboss in the fourth labyrinth.

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* AdaptationalBadass: While Slipping Hableries are just typical mooks that you will fight at the start of the game in the past, in this game they appear as ''level 50'' midbosses in groups of 3 three alongside a level 53 Regal Mother as a midboss in the fourth labyrinth.



** Being yourself is not a crime; It is merely signifying that you have your humanity. Other people who try to alter what you think and what you desire are not your friends.

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** Being yourself is not a crime; It it is merely signifying that you have your humanity. Other people who try to alter what you think and what you desire are not your friends.



* AIIsACrapshoot: The "main protagonist" of A.I.G.I.S. is an overlord AI overseeing a city where all robots are the same.

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* AIIsACrapshoot: The "main protagonist" of A.''A.I.G.I.S. '' is an overlord AI overseeing a city where all robots are the same.



* AnotherSideAnotherStory: Averted, unlike the first game; there are not separate campaigns for each of the groups involved. Instead, there is only one story route where the Phantom Thieves and the ''P3'' female protagonist take center stage.

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* AnotherSideAnotherStory: Averted, unlike the first game; there are not separate campaigns for each of the groups involved. Instead, there is there's only one story route where campaign, centering around the Phantom Thieves and the ''P3'' ''Persona 3 Portable'''s female protagonist take center stage.protagonist, rather than one for each group.



** The shading for the character artwork of this game is noticably heavier compared to the original ''Q''.

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** The shading for the character artwork of this game is noticably noticeably heavier compared to the original ''Q''.



* AscendedMeme: Junpei's "Oteakezamurai" CatchPhrase (which was LostInTranslation and [[{{Woolseyism}} Woolseyed]] into the "Junpei, Ace Detective" gag in the English version) was a popular meme in Japan and was eventually released as part of the official [=LINE=] sticker set. The same is done for Morgana's CatchPhrase, "Let's not do that today", and Dinosaur Yosuke.

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* AscendedMeme: Junpei's "Oteakezamurai" CatchPhrase (which was LostInTranslation and [[{{Woolseyism}} Woolseyed]] into the "Junpei, Ace Detective" gag in the English version) was a popular meme in Japan and was eventually released as part of the official [=LINE=] sticker set. The same is done for Morgana's CatchPhrase, "Let's not do that today", and Dinosaur Yosuke.Yosukesaurus.



** In ''A.I.G.I.S.'', the ''P3'' male protagonist dropped his evoker in the start of the labyrinth and was captured by the Overseer alongside Aigis. They tried to make an escape only to be cornered by a massive group of KNS-1000 security drone [=FOE=]s.

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** In ''A.I.G.I.S.'', the ''P3'' male protagonist dropped his evoker in at the start of the labyrinth and was captured by the Overseer alongside Aigis. They tried to make an escape only to be cornered by a massive group of KNS-1000 security drone [=FOE=]s.F.O.E.s.



* BigEater: One ticket event involves Chie and Yusuke being excited to take down Chicken Kid, an [=FOE=] from ''Kamoshidaman'', because they want to eat his club, a giant fried drumstick.

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* BigEater: One ticket event involves Chie and Yusuke being excited to take down Chicken Kid, an [=FOE=] F.O.E. from ''Kamoshidaman'', because they want to eat his club, a giant fried drumstick.



** The first major enemy that the party encounters is an [=FOE=] called Chicken Kid, resembling a large man in a chicken outfit. The final boss is [[spoiler:Enlil, a giant, white, muscular eagle god; you start the game being chased by a chicken and end it by fighting an eagle.]]
** The confrontation against Kamoshidaman and [[spoiler:Enlil]] also have a similar execution. They all start with Joker sending the calling card to them, then they get angered and fight the party in human form. Once the fight ends, someone persuades them to give up their ControlFreak plans which seemingly gets through and receives the approval of the masses, cognition or otherwise. However, during this time the boss freaks out and is surrounded by a red aura -- In which they enter a VillainousBreakdown and assume their OneWingedAngel form to mercilessly attack the party.
** The P3 female protagonist is the first person to join your default party, while, along with [[spoiler:Aigis]], the P3 male protagonist is [[spoiler:the last]].

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** The first major enemy that the party encounters is an [=FOE=] F.O.E. called Chicken Kid, resembling a large man in a chicken outfit. The final boss is [[spoiler:Enlil, a giant, white, muscular eagle god; you start the game being chased by a chicken and end it by fighting an eagle.]]
** The confrontation against Kamoshidaman and [[spoiler:Enlil]] also have a similar execution. They all start with Joker sending the calling card to them, then they get angered and fight the party in human form. Once the fight ends, someone persuades them to give up their ControlFreak plans which seemingly gets through and receives the approval of the masses, cognition or otherwise. However, during this time the boss freaks out and is surrounded by a red aura -- In aura--in which they enter a VillainousBreakdown and assume their OneWingedAngel form to mercilessly attack the party.
** The P3 ''P3'' female protagonist is the first person to join your default party, while, along with [[spoiler:Aigis]], the P3 ''P3'' male protagonist is [[spoiler:the last]].



** A rendition of ''Memories of You'' is played during the first meeting between both ''P3'' protagonists and during their farewell.

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** A rendition of ''Memories "Memories of You'' You" is played during the first meeting between both ''P3'' protagonists and during their farewell.



** The [=P3P=] Heroine's left eye turns red when she summons Orpheus in an animated cutscene similar to her male counterpart whose eyes turn blue (both in the ''FES'' cutscene and left only in the movie) when he first sumons his Orpheus.

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** The [=P3P=] Heroine's left eye turns red when she summons Orpheus in an animated cutscene cutscene, similar to her male counterpart counterpart, whose eyes turn blue (both in the ''FES'' cutscene and left only in the movie) when he first sumons summons his Orpheus.



** When Joker first introduces himself to the P4 protagonist, one of the options is, "Nice to meet you, ho." If you choose that one, he will respond with "[[VideoGame/PersonaQShadowOfTheLabyrinth ME EAT YOU WHOLE]]", which is the same exact thing he said when greeting the P3 protagonist. Even better, the P3 female protagonist joins in on the odd "Wild Card" language.

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** When Joker first introduces himself to the P4 protagonist, one of the options is, "Nice to meet you, ho." If you choose that one, he will respond with "[[VideoGame/PersonaQShadowOfTheLabyrinth ME EAT YOU WHOLE]]", which is the same exact thing he said when greeting the P3 ''P3'' protagonist. Even better, the P3 ''P3'' female protagonist joins in on the odd "Wild Card" language.



* TheCameo: Like before, Nanako makes a short apperance at the end of the game. During the credits, there is also a surprise apperance of a Hanakosaurus.

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* TheCameo: Like before, Nanako makes a short apperance appearance at the end of the game. During the credits, there is also a surprise apperance appearance of a Hanakosaurus.



* ChangingChorus: The game's opening theme, "Road Less Taken." While retaining the same metaphors and general theme of individuality, the first and second choruses have some slightly different lyrics. The third time the chorus is sung, it's based on the second one, but has a new perspective and changes "you" to "we" (i.e. "the road less taken could be where you're meant to be" becomes "the road less taken could be where we're meant to be").

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* ChangingChorus: The game's opening theme, "Road Less Taken." While retaining the same metaphors and general theme of individuality, the first and second choruses have some slightly different lyrics. The third time the chorus is sung, it's based on the second one, but has a new perspective and changes "you" to "we" (i.e. "the road less taken / could be where you're meant to be" becomes "the road less taken / could be where we're meant to be").



* CodeName: When the P4 cast find out you have code names, they want them too. Unfortunately, Naoto suggests they don't use them. When you meet the P3 cast, they want code names too, and it serves as an opportunity for the ''P3'' female protagonist to connect with the other S.E.E.S.

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* CodeName: When the P4 ''P4'' cast find out you have code names, they want them too. Unfortunately, Naoto suggests they don't use them. When you meet the P3 ''P3'' cast, they want code names too, and it serves as an opportunity for the ''P3'' female protagonist to connect with the other S.E.E.S.



** When the group runs into Yosukesaurus for the first time, the P4 protagonist suggests that if he likes eating raw grass so much, he should get cabbage next time. This references the RunningGag in ''VideoGame/Persona4'' about cabbages, which was subject to MemeticMutation.

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** When the group runs into Yosukesaurus for the first time, the P4 ''P4'' protagonist suggests that if he likes eating raw grass so much, he should get cabbage next time. This references the RunningGag in ''VideoGame/Persona4'' about cabbages, which was subject to MemeticMutation.



** In the 4th movie, Hikari asks for Joker's favorite movie. You have a choice between "[[Film/TheDarkKnightRises The Cake Knight Rises]]", "[[Film/LoveActually Love Definitely]]", and "[[Theatre/LesMiserables Mes Miserable]]", all of which are movies that you can watch in his home game.

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** In the 4th fourth movie, Hikari asks for Joker's favorite movie. You have a choice between "[[Film/TheDarkKnightRises ''[[Film/TheDarkKnightRises The Cake Knight Rises]]", "[[Film/LoveActually Rises]]'', ''[[Film/LoveActually Love Definitely]]", Definitely]]'', and "[[Theatre/LesMiserables ''[[Theatre/LesMiserables Mes Miserable]]", Miserable]]'', all of which are movies that you can watch in his home game.



** In a side quest involving fishing, Joker can mention his skills are not on the same level as his teacher Kawakami. Likewise, the P4 protagonist states the things he's managed to fish up range from a bus stop sign and the Sea Guardian (one of the items needed to complete the Hermit Social Link in ''Persona 4'').

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** In a side quest involving fishing, Joker can mention his skills are not on the same level as his teacher Kawakami. Likewise, the P4 ''P4'' protagonist states the things he's managed to fish up range from a bus stop sign and the Sea Guardian (one of the items needed to complete the Hermit Social Link in ''Persona 4'').



* {{Crossover}}: The casts of the third, fourth and fifth games team trying to navigate a strange new cinema based labyrinth, resulting in a combined ''28-man'' roster.[[note]]11 from S.E.E.S (both protagonists, Junpei, Yukari, Akihiko, Mitsuru, Fuuka, Aigis, Ken, Shinjiro and Koromaru), 8 from the Investigation Team (''P4'' Hero, Yosuke, Chie, Yukiko, Kanji, Teddie, Rise, Naoto) and 9 from the Phantom Thieves (Joker, Ryuji, Morgana, Ann, Yusuke, Makoto, Futaba, Haru and Akechi).[[/note]]

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* {{Crossover}}: The casts of the third, fourth and fifth games team trying to navigate a strange new cinema based labyrinth, resulting in a combined ''28-man'' roster.[[note]]11 from S.E.E.S S. (both protagonists, Junpei, Yukari, Akihiko, Mitsuru, Fuuka, Aigis, Ken, Shinjiro and Koromaru), 8 from the Investigation Team (''P4'' Hero, Yosuke, Chie, Yukiko, Kanji, Teddie, Rise, Naoto) and 9 from the Phantom Thieves (Joker, Ryuji, Morgana, Ann, Yusuke, Makoto, Futaba, Haru and Akechi).[[/note]]



* CuteMachines: The robots in A.I.G.I.S. are all absolutely adorable.

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* CuteMachines: The robots in A.''A.I.G.I.S. '' are all absolutely adorable.



** "Kamoshidaman" focuses on the titular superhero, a beacon of absolute justice who nobody is allowed to question on pain of death.
** "Junessic Land" focuses on a pack of herbivores trying to exile one of their own for voicing their own opinion.
** "A.I.G.I.S." focuses on an AI overlord trying to brainwash a robot back into the fold after it develops individuality.

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** "Kamoshidaman" ''Kamoshidaman'' focuses on the titular superhero, a beacon of absolute justice who nobody is allowed to question on pain of death.
** "Junessic Land" ''Junessic Land'' focuses on a pack of herbivores trying to exile one of their own for voicing their own opinion.
** "A.''A.I.G.I.S." '' focuses on an AI overlord trying to brainwash a robot back into the fold after it develops individuality.



** "Kamoshidaman" casts you, the Phantom Thieves of Hearts as the villains destroying Kamoshidaman's utopia, ignoring the fact that you didn't do anything other than land in his city.
** "Junessic Land" builds up the mighty carnivorous dinosaurs as dangerous threats, but it ultimately casts a "different" dinosaur as the villain for voicing his own opinion.
** "A.I.G.I.S." casts a robot as the villain after it develops individuality.

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** "Kamoshidaman" ''Kamoshidaman'' casts you, the Phantom Thieves of Hearts as the villains destroying Kamoshidaman's utopia, ignoring the fact that you didn't do anything other than land in his city.
** "Junessic Land" Land'' builds up the mighty carnivorous dinosaurs as dangerous threats, but it ultimately casts a "different" dinosaur as the villain for voicing his own opinion.
** "A.''A.I.G.I.S." '' casts a robot as the villain after it develops individuality.



** Each party composition has unique dialog with each other during battle, moreso than the first game. The characters from ''3'' and ''4'' also make sure to call the ''5'' cast by their code names during battle, something you would expect to be overlooked. Even your navigators have unique interactions with each other, such as after battle the one you have set to battle support commenting as they hand the exploration side to the other one.

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** Each party composition has unique dialog with each other during battle, moreso more so than the first game. The characters from ''3'' and ''4'' also make sure to call the ''5'' cast by their code names during battle, something you would expect to be overlooked. Even your navigators have unique interactions with each other, such as after battle the one you have set to battle support commenting as they hand the exploration side to the other one.



** The ''P3'' protagonists start out with their respective versions of Orpheus, but are given different Ultimate Personas. The male protagonist gets Orpheus Telos, while the female protagonist gets Messiah. While both characters have Fire as their elemental specialty, they learn entirely different skill sets -- the female protagonist is focused around {{Combos}} through Link attacks, while the male protagonist is a well-rounded JackOfAllTrades.

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** The ''P3'' protagonists start out with their respective versions of Orpheus, but are given different Ultimate Personas. The male protagonist gets Orpheus Telos, while the female protagonist gets Messiah. While both characters have Fire as their elemental specialty, they learn entirely different skill sets -- the sets--the female protagonist is focused around {{Combos}} through Link attacks, while the male protagonist is a well-rounded JackOfAllTrades.



** Yukiko and Ann are both Fire-based mages, so Ann gets a stronger Fire focus with Fire boost and Fire Amp, while Yukiko has better healing moves and support skills.

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** Yukiko and Ann are both Fire-based mages, so Ann gets a stronger Fire focus with Fire boost Boost and Fire Amp, while Yukiko has better healing moves and support skills.



** Naoto and Akechi both specialize in Bless, Curse, and Almighty skills with a smattering of support skills. In this game, Akechi takes a Bless specialization to contrast Joker's Curse focus, while Naoto gets both Eigaon and Kougaon but lacks their multi-target variants.
** With Akechi now taking the Bless specialist niche, Ken's moveset now has a bit of everything, between physical skills, some Link synergy, and healing. Meanwhile, Koromaru leans harder into the Curse specialist moveset than Joker does, gaining Mudoon which Joker doesn't learn while Joker uses gunplay in his physical skill set.

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** Naoto and Akechi both specialize in Bless, Curse, and Almighty skills with a smattering of support skills. In this game, Akechi takes a Bless specialization to contrast Joker's Curse focus, while Naoto gets both Eigaon and Kougaon Kougaon, but lacks their multi-target variants.
** With Akechi now taking the Bless specialist niche, Ken's moveset now has a bit of everything, between physical skills, some Link synergy, and healing. Meanwhile, Koromaru leans harder into the Curse specialist moveset than Joker does, gaining Mudoon which Joker doesn't learn learn, while Joker uses gunplay in his physical skill set.



* DoNotSpoilThisEnding: Atlus has warned players during this game's Japanese release not to reveal any footage of the 4th labyrinth and beyond. A few videos of the endgame were uploaded to [=YouTube=] for the first 2 weeks but they were all quickly deleted.

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* DoNotSpoilThisEnding: Atlus has warned players during this game's Japanese release not to reveal any footage of the 4th fourth labyrinth and beyond. A few videos of the endgame were uploaded to [=YouTube=] for the first 2 two weeks but they were all quickly deleted.



* {{Dubtitle}}: Despite lacking a dub, all dialogue in the English version is still written as if the game was dubbed to keep it consistent with previous games -- this results in things like hearing characters obviously refer to Futaba's code name as "Navi" while the subtitles read "[[DubNameChange Oracle]]", Mitsuru's [[GratuitousEnglish English interjections]] subtitled as her speaking French, and characters referring to each other with first names in subtitles while the audio clearly has them saying last names.

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* {{Dubtitle}}: Despite lacking a dub, all dialogue in the English version is still written as if the game was dubbed to keep it consistent with previous games -- this games--this results in things like hearing characters obviously refer to Futaba's code name as "Navi" while the subtitles read "[[DubNameChange Oracle]]", Mitsuru's [[GratuitousEnglish English interjections]] subtitled as her speaking French, and characters referring to each other with first names in subtitles while the audio clearly has them saying last names.



** As before, the casts of ''P3'' and ''P4'' will not remember meeting each other untill ''VideoGame/Persona4Arena''.

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** As before, the casts of ''P3'' and ''P4'' will not remember meeting each other untill until ''VideoGame/Persona4Arena''.



** A.I.G.I.S greatly foreshadows the events that will eventually happen to the cast of ''Persona 3''. Namely, the robot who gains individuality takes the form of Aigis, similar how the actual Aigis becomes more human near the end of the game. Similarly, the AI behind the robot society resembles SEES' advisor, Shuji Ikutsuki, [[spoiler:foreshadowing his true nature]].

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** A.''A.I.G.I.S S.'' greatly foreshadows the events that will eventually happen to the cast of ''Persona 3''. Namely, the robot who gains individuality takes the form of Aigis, similar how the actual Aigis becomes more human near the end of the game. Similarly, the AI behind the robot society resembles SEES' S.E.E.S.' advisor, Shuji Ikutsuki, [[spoiler:foreshadowing his true nature]].



** The French quote at the start of the game is "We do not go astray because we do not know, but because we think we know" by Creator/JeanJacquesRousseau. This ultimately ties to [[spoiler:the ''P3'' female protagonist believing that the S.E.E.S. that she encounters are her comrades only to end up with a sense of confusion, isolation and disappointment when she realizes those "comrades" don't actually recognize her, Hikari believing that her father hated her for the sole reason of a [[TraumaButton trigger phrase]] that he used to express genuine concern over her crippling depression, the people trapped by the BigBad thinking that they cannot leave the Cinemas even though she lets them leave all the time, and her deluded salvation plan that she genuinely and obliviously believes is helping humanity by trapping them in twisted LotusEaterMachine cinemas but in fact isn't.]]

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** The French quote at the start of the game is "We do not go astray because we do not know, but because we think we know" by Creator/JeanJacquesRousseau. This ultimately ties to [[spoiler:the ''P3'' female protagonist believing that the S.E.E.S. that she encounters are her comrades only to end up with a sense of confusion, isolation isolation, and disappointment when she realizes those "comrades" don't actually recognize her, Hikari believing that her father hated her for the sole reason of a [[TraumaButton trigger phrase]] that he used to express genuine concern over her crippling depression, the people trapped by the BigBad thinking that they cannot leave the Cinemas even though she lets them leave all the time, and her deluded salvation plan that she genuinely and obliviously believes is helping humanity by trapping them in twisted LotusEaterMachine cinemas but in fact isn't.]]



** [[spoiler:Hikari is this in-universe. The 4th cinema portrays her as an abnormal horrible person who disobeys the social status quo, even though she never did anything wrong (making this a subversion).]]
** [[spoiler:Played straight with the people shown in the 4th Cinema (except Hikari’s Father) who all bullied her for being different and being the cause of her mental breakdown.]]

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** [[spoiler:Hikari is this in-universe. The 4th cinema fourth movie portrays her as an abnormal horrible person who disobeys the social status quo, even though she never did anything wrong (making this a subversion).]]
** [[spoiler:Played straight with the people shown in the 4th Cinema fourth movie (except Hikari’s Father) who all bullied her for being different and being the cause of her mental breakdown.]]



** Because she came of a parallel universe, SEES doesn't recognize the ''[=P3P=]'' Heroine but sense a familiarity with her. Even Fuuka's Lucia mistaken her for the male protagonist and Aigis is determine to protect her as well. When both protagonists meet, they do can't help feeling that they are know each other somehow.

to:

** Because she came of a parallel universe, SEES S.E.E.S. doesn't recognize the ''[=P3P=]'' Heroine but sense a familiarity with her. Even Fuuka's Lucia mistaken her for the male protagonist and Aigis is determine to protect her as well. When both protagonists meet, they do can't help feeling that they are know each other somehow.



* HumanResources: The humans in the movie world of A.I.G.I.S. are believed to be extinct from a resultant war but Naoto and Akechi discuss the possibilities that any surviving humans are being kept as resources for the robot city.

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* HumanResources: The humans in the movie world of A.''A.I.G.I.S. '' are believed to be extinct from a resultant war war, but Naoto and Akechi discuss the possibilities that any surviving humans are being kept as resources for the robot city.



* InfinityPlusOneSword: Acquiring the Akashic Records in the penultimate floor of the final labyrinth opens up recipes for the strongest weapons and armors in the game for each character -- each weapon reduces HP costs and give a large stat boost, while each armor either nullifies all ailments or all binds. These equipment recipes also require FOE drops to complete.

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* InfinityPlusOneSword: Acquiring the Akashic Records in the penultimate floor of the final labyrinth opens up recipes for the strongest weapons and armors in the game for each character -- each character--each weapon reduces HP costs and give a large stat boost, while each armor either nullifies all ailments or all binds. These equipment recipes also require FOE drops to complete.



* JurassicFarce: Junessic Land, the 2nd dungeon, is a Jurassic Park parody.

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* JurassicFarce: Junessic Land, ''Junessic Land'', the 2nd dungeon, second movie, is a Jurassic Park blatant ''Film/JurassicPark'' parody.



* LighterAndSofter: While the game is mostly DarkerAndEdgier thatn the first ''Persona Q'', the endgame is the opposite. [[spoiler:The fourth labyrinth concludes with Hikari finally coming to terms with her feelings about her father and becomes an EleventhHourRanger of sorts to the party, whereas in the first game, Rei was unable to accept her own Shadow, was horrified to realize that she was dead and was abducted by the Shadows. The ending has Hikari return to life and eventually make a movie, whereas Zen and Rei pass on.]] Notably, the mood of the party members in the endgame of the second game is lighter than the first, and the cinema's background music evokes hope and determination rather than the eerie theme used in the first game after the fourth labyrinth is completed.

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* LighterAndSofter: While the game is mostly DarkerAndEdgier thatn than the first ''Persona Q'', the endgame is the opposite. [[spoiler:The fourth labyrinth concludes with Hikari finally coming to terms with her feelings about her father and becomes an EleventhHourRanger of sorts to the party, whereas in the first game, Rei was unable to accept her own Shadow, was horrified to realize that she was dead and was abducted by the Shadows. The ending has Hikari return to life and eventually make a movie, whereas Zen and Rei pass on.]] Notably, the mood of the party members in the endgame of the second game is lighter than the first, and the cinema's background music evokes hope and determination rather than the eerie theme used in the first game after the fourth labyrinth is completed.



* LostInTranslation: An early conversation between the heroes and Nagi has her tell them they call the strange Shadow like doll Doe. Ryuji mistakes the word doe for dough, as in, cookie dough. This joke is supposed to be about GratuitousEnglish and how there are many words in English that are pronounced the same but are spelled differently and mean different things. The joke falls flat in English because by translating it, it makes it obvious what the intent was, as Doe refers to John Doe, something Akechi points out since it's rare to hear in Japan except for police work. An alternate reason why the strange shadow-like creature is called Doe is that [[spoiler:it comes from "'''Do'''ushite Omae Ha Sounanda," which roughly translates to "Why are you like this." When people were about to flip out on Hikari, they always say this in a nearly-identical phrasing, making it her trigger word. Hikari's father said exactly that to her at the worst time possible because he was concerned about his daughter withdrawing herself, which obviously caused her to snap instead. This is translated universally as "Why '''do''' you have to be like that," but it might still not be obvious at first glance.]]

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* LostInTranslation: An early conversation between the heroes and Nagi has her tell them they call the strange Shadow like Shadowlike doll Doe. Ryuji mistakes the word doe for dough, as in, cookie dough. This joke is supposed to be about GratuitousEnglish and how there are many words in English that are pronounced the same but are spelled differently and mean different things. The joke falls flat in English because by translating it, it makes it obvious what the intent was, as Doe refers to John Doe, something Akechi points out since it's rare to hear in Japan except for police work. An alternate reason why the strange shadow-like creature is called Doe is that [[spoiler:it comes from "'''Do'''ushite Omae Ha Sounanda," which roughly translates to "Why are you like this." When people were about to flip out on Hikari, they always say this in a nearly-identical phrasing, making it her trigger word. Hikari's father said exactly that to her at the worst time possible because he was concerned about his daughter withdrawing herself, which obviously caused her to snap instead. This is translated universally as "Why '''do''' you have to be like that," but it might still not be obvious at first glance.]]



** The movies are not wrong in their premise at all; They all follow the same tropes and scriptwriting as those movie genres represent. They just twist them into insane, perverse variations.

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** The movies are not wrong in their premise at all; They they all follow the same tropes and scriptwriting as those movie genres represent. They just twist them into insane, perverse variations.



** Persona Q songs has the song ''Tea Break'', while ''Persona Q2'' has the song Coffee Break.

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** Persona Q songs ''Persona Q'''s soundtrack has the a song ''Tea Break'', called "Tea Break", while ''Persona Q2'' has the a song Coffee Break.called "Coffee Break".



* StealthPun: Dinosaur Yosuke is an herbivore, giving rise to him being called an "herbivore man" (a Japanese slang term basically describing him as a "beta", or taking a passive role in relationships).

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* StealthPun: Dinosaur Yosuke Yosukesaurus is an herbivore, giving rise to him being called an "herbivore man" (a Japanese slang term basically describing him as a "beta", or taking a passive role in relationships).



* TimeTravel: Implied to be the reason for the gathering of the casts from all three games, as S.E.E.S (from 2009) and the Investigation Team (from 2011) are still in their school uniforms even though they should had graduated by the time of ''Persona 5'' (from 20XX[[note]]''P5''[='s=] in-game calendar as well as some referenced continuity (e.g. a news report mentioning that Rise, who was 15-16 years old in ''P4'', is now 20) all but outright indicate that it's 2016[[/note]]). As with the original game, the teams are seemingly taken from different points in time from their respective games:

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* TimeTravel: Implied to be the reason for the gathering of the casts from all three games, as S.E.E.S S. (from 2009) and the Investigation Team (from 2011) are still in their school uniforms even though they should had graduated by the time of ''Persona 5'' (from 20XX[[note]]''P5''[='s=] in-game calendar as well as some referenced continuity (e.g. a news report mentioning that Rise, who was 15-16 years old in ''P4'', is now 20) all but outright indicate that it's 2016[[/note]]). As with the original game, the teams are seemingly taken from different points in time from their respective games:



* UnflinchingWalk: All-out Attacks are played as a BigBallOfViolence like in the original ''Persona Q'', but this time if your All-out Attack manages to annihilate the enemy party, you are rewarded with a shot of the party dramatically walking away from the exploded enemies afterwards.

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* UnflinchingWalk: All-out All-Out Attacks are played as a BigBallOfViolence like in the original ''Persona Q'', but this time if your All-out All-Out Attack manages to annihilate the enemy party, you are rewarded with a shot of the party dramatically walking away from the exploded enemies afterwards.



* WakeUpCallBoss: Once you take down Kamoshidaman's statue, his attacks become laughably ineffective. However, when he reveals his true form, he doesn't play around -- he can move twice per turn, and his carrot guns can easily wipe out a member of your party in just one turn. In addition to this, while his carrots both have weaknesses that are commonplace his carrot Gatling gun attacks multiple targets, potentially eliminating any boosts which will further drain party resources. Since he resists your attacks, you have to destroy his guns first. Once you do, he sets up fire resistance to block his one weakness- showcasing why it can be a good idea to not spam All-Out Attacks- and he can still move twice per turn.

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* WakeUpCallBoss: Once you take down Kamoshidaman's statue, his attacks become laughably ineffective. However, when he reveals his true form, he doesn't play around -- he around--he can move twice per turn, and his carrot guns can easily wipe out a member of your party in just one turn. In addition to this, while his carrots both have weaknesses that are commonplace commonplace, his carrot Gatling gun attacks multiple targets, potentially eliminating any boosts which will further drain party resources. Since he resists your attacks, you have to destroy his guns first. Once you do, he sets up fire resistance to block his one weakness- showcasing weakness--showcasing why it can be a good idea to not spam All-Out Attacks- and Attacks--and he can still move twice per turn.



* YourMagicsNoGoodHere: The Phantom Thieves are armed with airsoft guns that become functional in the Metaverse as a side effect of YourMindMakesItReal. When they enter the world of movies, one of the first things they realize is that their guns are no longer effective, as evidenced when Ryuji pulls out his shotgun and pulls the trigger to no effect. This tips them off that they have exited Mementos altogether, and the Metaverse by extension. This is likely a case of GameplayAndStorySegregation, as the ''P3'' and ''P4'' casts (sans Aigis and Naoto) do not use firearms. Morgana still uses slingshots instead of sabers, however. This also doesn't seem to stop Akechi's laser swords from working like the real thing even though they're still said in the item descriptions to be toys and props.

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* YourMagicsNoGoodHere: The Phantom Thieves are armed with airsoft guns that become functional in the Metaverse as a side effect of YourMindMakesItReal. When they enter the world of movies, one of the first things they realize is that their guns are no longer effective, as evidenced when Ryuji pulls out his shotgun and pulls the trigger to no effect. This tips them off that they have exited Mementos altogether, and the Metaverse by extension. This is likely a case of GameplayAndStorySegregation, as the ''P3'' and ''P4'' casts (sans Aigis and Naoto) do not use firearms. Morgana still uses slingshots instead of sabers, however. This also and this doesn't seem to stop Akechi's laser swords from working like the real thing either, even though they're still said in the item descriptions to be toys and props.
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** Akechi, from a gameplay standpoint. He was only a part-time party member is his core game, before [[spoiler:betraying the Phantom Thieves]], but in this game is playable the entire time. Same with Shinjiro, but arguably less so due to being fully playable in the first ''Q'' as well.

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** Akechi, from a gameplay standpoint. He was only a part-time party member is his core game, before [[spoiler:betraying the Phantom Thieves]], Thieves and not rejoining until well after his initial tenure in the UpdatedRerelease]], but in this game is playable the entire time. Same with Shinjiro, but arguably less so due to being fully playable in the first ''Q'' as well.
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* YourMagicsNoGoodHere: The Phantom Thieves are armed with airsoft guns that become functional in the Metaverse as a side effect of YourMindMakesItReal. When they enter the world of movies, one of the first things they realize is that their guns are no longer effective, as evidenced when Ryuji pulls out his shotgun and pulls the trigger to no effect. This tips them off that they have exited Mementos altogether, and the Metaverse by extension. This is likely a case of GameplayAndStorySegregation, as the ''P3'' and ''P4'' casts (sans Naoto) do not use firearms. Morgana still uses slingshots instead of sabers, however. This also doesn't seem to stop Akechi's laser swords from working like the real thing even though they're still said in the item descriptions to be toys and props.

to:

* YourMagicsNoGoodHere: The Phantom Thieves are armed with airsoft guns that become functional in the Metaverse as a side effect of YourMindMakesItReal. When they enter the world of movies, one of the first things they realize is that their guns are no longer effective, as evidenced when Ryuji pulls out his shotgun and pulls the trigger to no effect. This tips them off that they have exited Mementos altogether, and the Metaverse by extension. This is likely a case of GameplayAndStorySegregation, as the ''P3'' and ''P4'' casts (sans Aigis and Naoto) do not use firearms. Morgana still uses slingshots instead of sabers, however. This also doesn't seem to stop Akechi's laser swords from working like the real thing even though they're still said in the item descriptions to be toys and props.

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