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Changed line(s) 51 (click to see context) from:
* DyingAlone: Wanko's fate if you fail to befriend her, after she pretends she's just moving to another school far way.
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* DyingAlone: Wanko's fate if you fail to befriend her, after she pretends she's just moving to another school far way.away.
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Changed line(s) 27 (click to see context) from:
** Igumori is doomed to die, but her friendship with Hero Dash can allow her to pass away peacefully.
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** Igumori Wanko Memori is doomed to die, but her friendship with Hero Dash can allow her to pass away peacefully.
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** Igumori dies towards the end of the story for failing her deal with the Baseball God. The best Hero Dash can do is to let her pass away happily.
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** Igumori Wanko dies towards the end of the story for failing her deal with the Baseball God. The best Hero Dash can do is to let her pass away happily.
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* DyingAlone: Igumori's fate if you fail to befriend her. ''Geez''.
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* DyingAlone: Igumori's Wanko's fate if you fail to befriend her. ''Geez''.her, after she pretends she's just moving to another school far way.
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* FurryDenial: Igumori says she's human but has dog ears and her dates involve playing playing with her like she's one. In fact she was an actual dog who got run over by a car. The Baseball God gave her a hybrid form and some more years to live for a Baseball career challenge similar to the one he presented Hero Dash with.
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* FurryDenial: Igumori Wanko says she's human but has dog ears and her dates involve playing playing with her like she's one. In fact she was an actual dog who got run over by a car. The Baseball God gave her a hybrid form and some more years to live for a Baseball career challenge similar to the one he presented Hero Dash with.
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** Igumori dies alone as her deal with the Baseball God expires, while the narrator remarks she could never make a bond with anyone in her short life.
** Rika and her mother are sent away to some island. A letter she sends to Hero Dash makes it seem like they're at peace, but the first character of each line reveals a cry for help that implies they're forced into IndenturedServitude and became addicted to drugs like the people in Happiness Island were.
** Rika and her mother are sent away to some island. A letter she sends to Hero Dash makes it seem like they're at peace, but the first character of each line reveals a cry for help that implies they're forced into IndenturedServitude and became addicted to drugs like the people in Happiness Island were.
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** Igumori Wanko dies alone as her deal with the Baseball God expires, while the narrator remarks she could never make a bond with anyone in her short life.
**Rika Rurika and her mother are sent away to some island. island by a debt collector. A letter she sends to Hero Dash makes it seem like they're at peace, but the first character column of each line characters in it reveals a cry for help that implies they're forced into IndenturedServitude and became addicted to drugs like the people in Happiness Island were.
**
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* MultipleEndings: Both the love interests and team mates in ''Ball Father'' have good and bad endings. Seeing every ending and game over condition in both scenarios is required to unlock the GoldenEnding in which Ball Father is revived.
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* AntiFrustrationFeatures: The emulated version for the Nintendo Switch by [=M2=] has a save state function.
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Changed line(s) 30 (click to see context) from:
* {{Bowdlerise}}: Even though the ''Power Pro-kun Pocket R'' remake of the first two games got the series' age rating finally bumped to a CERO B (12 years and up), the port of ''Pawapoke Dash'' it included as a pre-order bonus for it [[https://twitter.com/tsumori_/status/1465828088646881287 has censored dialogue]].
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* {{Bowdlerise}}: Even though the ''Power Pro-kun Pocket R'' remake of the first two games got the series' age rating finally bumped to a CERO B (12 years and up), the port of ''Pawapoke Dash'' it included as a pre-order bonus for it [[https://twitter.com/tsumori_/status/1465828088646881287 has censored dialogue]].
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Changed line(s) 30 (click to see context) from:
* {{Bowdlerise}}: Even though the age rating for the ''Power Pro-kun Pocket R'' remake of the first two games got the series' age rating finally bumped to a CERO B (12 years and up), the port of ''Pawapoke Dash'' it included as a pre-order bonus for it [[https://twitter.com/tsumori_/status/1465828088646881287 has censored dialogue]].
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* {{Bowdlerise}}: Even though the age rating for the ''Power Pro-kun Pocket R'' remake of the first two games got the series' age rating finally bumped to a CERO B (12 years and up), the port of ''Pawapoke Dash'' it included as a pre-order bonus for it [[https://twitter.com/tsumori_/status/1465828088646881287 has censored dialogue]].
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* {{Bowdlerise}}: Even though the age rating for the ''Power Pro-kun Pocket R'' remake of the first two games got the series' age rating finally bumped to a CERO B (12 years and up), the port of ''Pawapoke Dash'' it included as a pre-order bonus for it [[https://twitter.com/tsumori_/status/1465828088646881287 has censored dialogue]].
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JustForFun/TheOneWith a poltergeist ball dad. And incest themes.
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Deleted line(s) 91 (click to see context) :
* StandardStatusEffects: ''Hell Dungeon'' has Sleep (unable to act for some turns or until being attacked), Paralysis (unable to act for some turns), Poison (takes damage every turn until healing it) and Petrification (instantly kills the player if not healed within a random number of turns).
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* StatusEffects: ''Hell Dungeon'' has Sleep (unable to act for some turns or until being attacked), Paralysis (unable to act for some turns), Poison (takes damage every turn until healing it) and Petrification (instantly kills the player if not healed within a random number of turns).
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Changed line(s) 45 (click to see context) from:
* DiscontinuityNod: The game does not include ''Pawapoke Koshien'' in its series chronology, presumably because it had a standalone non-canon story. Later in 2006, Konami even removed ''Pawapoke Koshien'' from the series' homepage without an official statement and went on to not market the next ''Power Pro-kun Koshien'' games as part of the ''Pawapoke'' series.
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* DiscontinuityNod: The game does not include ''Pawapoke Koshien'' in its series chronology, presumably because it had a standalone non-canon story. Later in 2006, Konami even removed ''Pawapoke Koshien'' from the series' homepage without an official statement and went on to not market the next ''Power Pro-kun Koshien'' games as part of the ''Pawapoke'' series. This was reaffirmed in 2021 when Konami made ''Dash'' a pre-order DLC for ''R'' and published the [=OSTs=] for the entire series online without ever mentioning ''Pawapoke Koshien''.
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''Pawapoke Dash'' is a 2006 visual novel + card game + roguelike RPG developed by Pawapuro Productions, formerly Diamond Head, and published by Konami for the UsefulNotes/GameBoyAdvance. It is a spinoff released after ''Pawapoke 8'' for the Nintendo DS, but story-wise it is connected to all previous installments and is regularly referenced afterwards. The game does not feature a Baseball simulator or any real life teams, and instead introduces the Card Baseball system.
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''Pawapoke Dash'' is a 2006 visual novel dating sim + card game + roguelike RPG developed by Pawapuro Productions, formerly Diamond Head, and published by Konami for the UsefulNotes/GameBoyAdvance. It is a spinoff released after ''Pawapoke 8'' for the Nintendo DS, but story-wise it is connected to all previous installments and is regularly referenced afterwards. The game does not feature a Baseball simulator or any real life teams, and instead introduces the Card Baseball system.
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The game was featured as a pre-order DLC for ''Power Pro-kun Pocket R'' remake of the series' first two entries in 2021.
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Changed line(s) 62 (click to see context) from:
** The Card Baseball system is just simple enough that if a Western player manages to understand the gist of it and get out of the tutorial, they should beat the game without much trouble.
to:
** The Card Baseball system is just simple enough that if a Western player who can't read Japanese manages to understand the gist of it and get out of the tutorial, they should beat the game without much trouble.
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Changed line(s) 67 (click to see context) from:
** Igumuri dies alone as her deal with the Baseball God expires, while the narrator remarks she could never make a bond with anyone in her short life.
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** Igumuri Igumori dies alone as her deal with the Baseball God expires, while the narrator remarks she could never make a bond with anyone in her short life.
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* ItsAWonderfulFailure: Other than the game over outcomes, every love interest and the teammates have a terrible ending if the protagonist fails to help them.
** Igumuri dies alone as her deal with the Baseball God expires, while the narrator remarks she could never make a bond with anyone in her short life.
** Rika and her mother are sent away to some island. A letter she sends to Hero Dash makes it seem like they're at peace, but the first character of each line reveals a cry for help that implies they're forced into IndenturedServitude and became addicted to drugs like the people in Happiness Island were.
** Igumuri dies alone as her deal with the Baseball God expires, while the narrator remarks she could never make a bond with anyone in her short life.
** Rika and her mother are sent away to some island. A letter she sends to Hero Dash makes it seem like they're at peace, but the first character of each line reveals a cry for help that implies they're forced into IndenturedServitude and became addicted to drugs like the people in Happiness Island were.
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per Trope Repair Shop, Jerkass Facade is being cut in favor of Hidden Heart Of Gold / Jerk With A Heart Of Gold.
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* BrotherSisterIncest: One of the love interests, Sakura, is really the protagonist's lost twin sister. If Hero Dash dates her and doesn't discover the truth, he breaks up with her at his father's request. If he does discover the truth, then he also breaks up with her... by putting on a harsh JerkassFacade and driving her away without explaining anything.
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* BrotherSisterIncest: One of the love interests, Sakura, is really the protagonist's lost twin sister. If Hero Dash dates her and doesn't discover the truth, he breaks up with her at his father's request. If he does discover the truth, then he also breaks up with her... by putting on a harsh JerkassFacade {{Jerkass}} act and driving her away without explaining anything.
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* DeathByNewberyMedal: Yes, the dog-girl in this coming of age story dies at the end no matter what, and [[ItsAWonderfulFailure miserably]], too, unless she's successfully romanced.
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Changed line(s) 93 (click to see context) from:
* TitleScreen: A different voice than usual shouts the game's title.
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* TitleScreen: TitleScream: A different voice than usual shouts the game's title.
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Changed line(s) 74 (click to see context) from:
* OffModel: There's a strange mistake in the quick time event minigame -- Hero Dash's portrait in the corner of the screen has him wearing a cap marked with a "H" from Hanamaru Highschool instead of a baseball.
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* OffModel: OffModel:
** There's a strange mistake in the quick time event minigame -- Hero Dash's portrait in the corner of the screen has him wearing a cap marked with a "H" from Hanamaru Highschool instead of abaseball. baseball.
** The final boss in ''Hell Dungeon'' is a Gundar Golem piloted by Kameda as usual, but Kameda's dialogue portraits are just Usu's.
** There's a strange mistake in the quick time event minigame -- Hero Dash's portrait in the corner of the screen has him wearing a cap marked with a "H" from Hanamaru Highschool instead of a
** The final boss in ''Hell Dungeon'' is a Gundar Golem piloted by Kameda as usual, but Kameda's dialogue portraits are just Usu's.
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* FadeToWhite: If you clear a love interest's questline, the screen fades to white. If you're rejected, it [[FadeToBlack fades to black]].
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* TheMaze: One of the minigames is a randomly-generated first-person dungeon crawler.
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* TheMaze: One of the minigames is a randomly-generated first-person dungeon crawler. It is made a bit annoying by how there are monsters in the way that teleport you upon being touched (and you must walk up to them), but you get some markers to drop on your way.
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* AllThereInTheManual: The game comes with a recap of all previous games. This includes the then recently-released ''8'', but its plot and characters aren't explained in detail.
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* AllThereInTheManual: The game comes with a recap of all previous games. games, character profiles and some trivia. This includes information from the then recently-released ''8'', but its plot and characters aren't explained in detail.
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* SoundTest: Like in ''Pawapoke 8'', the Sound Test menu is available from the beginning. All tracks are unlocked by default.
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* SoundTest: Like in ''Pawapoke 8'', the Sound Test menu is available from the beginning. All tracks are unlocked by default. There are also a few tracks from the previous games in the recap gallery, except for ''8''.
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Changed line(s) 53 (click to see context) from:
* EvilUncle: Downplayed with Suguru. After his wife died in an accident and he accidentally killed his brother-in-law, he was left in despair and began to present himself as a evil man to his nephew Hero Dash. They eventually reconcile and he adopts the boy until Ball Father's human form is restored.
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* EvilUncle: Downplayed with Suguru. After his wife died in an accident and he accidentally killed his brother-in-law, he was left in despair and began to present himself as a evil man an aloof rival to his nephew Hero Dash. They eventually reconcile and he adopts the boy until Ball Father's human form is restored.
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* TitleScreen: A different voice than usual shouts the game's title.
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Changed line(s) 66,67 (click to see context) from:
* LuckBasedMission:
** ''Hell Dungeon'' is a roguelike RPG, so randomness is a given.
** ''Hell Dungeon'' is a roguelike RPG, so randomness is a given.
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* LuckBasedMission:
**LuckBasedMission: ''Hell Dungeon'' is a roguelike RPG, so randomness in many aspects is a given.
**
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Changed line(s) 90 (click to see context) from:
** ''Hell Dungeon'' has a fairly generous time limit, but it has [[WizardNeedsFoodBadly a hunger meter]] on top of it. Oh, if time runs out the game erases your save file even if you still have continues.
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** ''Hell Dungeon'' has a fairly generous time limit, "time" limit determined by steps taken, but it has [[WizardNeedsFoodBadly a hunger meter]] on top of it. Oh, if time runs out the game erases your save file even if you still have continues.
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* {{Bookends}}: A short melancholy version of the first main theme in ''Ball Father'' plays during its ending scene.
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* SoundTest: Like in ''Pawapoke 8'', the Sound Test menu is available from the beginning.
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* SoundTest: Like in ''Pawapoke 8'', the Sound Test menu is available from the beginning. All tracks are unlocked by default.
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Changed line(s) 79 (click to see context) from:
* SkillScoresAndPerks: In ''Hell Dungeon'' the various positive and negative Baseball perks that typically have no effects in the series' visual novel modes do change the protagonist's attributes.
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* SkillScoresAndPerks: In ''Hell Dungeon'' the various positive and negative Baseball perks that typically have no effects in the series' visual novel modes do change the protagonist's attributes. In the Card Baseball, some of them are passive and activated by certain conditions as usual and others must be activated by spending points.
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* SkillScoresAndPerks: In ''Hell Dungeon'' the various positive and negative Baseball perks that typically have no effects in the series' visual novel modes do change the protagonist's attributes.
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* PowerUpFood: In ''Hell Dungeon'', enemies can drop CartoonMeat items. By eating them at less than 235 fullness you have a 15% chance of acquiring a skill unique to each item, 5% of getting a negative skill and 10% of cancelling negative skills. Those percentages are modified by the blessing and curse statuses. The {{cap}} on skills is CharacterLevel divided by 4.
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Changed line(s) 36 (click to see context) from:
* CursedItem: Blassed items in ''Hell Dungeon'' have improved effects and cursed items have inverted effects. Only the AutoRevive item has no cursed or blessed status. Cursed equipment won't have stat changes but [[StuckItems cannot be removed]] until blessed or broken.
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* CursedItem: Blassed Blessed items in ''Hell Dungeon'' have improved effects and cursed items have inverted effects. Only the AutoRevive item has no cursed or blessed status. Cursed equipment won't have stat changes but [[StuckItems cannot be removed]] until blessed or broken.
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* BreakablePowerup: Usable items in ''Hell Dungeon'' are divided in three kinds and there are traps in the dungeon that will break a random one of a certain kind in your inventory if stepped on.
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* BreakablePowerup: Usable items in ''Hell Dungeon'' are divided in three kinds categories and there are traps in the dungeon that will break a random one of a certain kind in your inventory if stepped on.
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* BreakablePowerups: Usable items in ''Hell Dungeon'' are divided in three kinds and there are traps in the dungeon that will break a random one of a certain kind in your inventory if stepped on.
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* BreakablePowerups: BreakablePowerup: Usable items in ''Hell Dungeon'' are divided in three kinds and there are traps in the dungeon that will break a random one of a certain kind in your inventory if stepped on.