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* ObliviousAdoption: Towards the end Ball Father reveals Hero Dash was an abandoned baby whom he saved and adopted.
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* DidNotGetTheGirl: Happens with half of the love interests.
** Igumori dies towards the end of the story for failing her deal with the Baseball God. The best Hero Dash can do is to let her pass away happily.
** Sakura is actually Hero Dash's sister. Either Ball Father forces the boy to break up with her without telling the truth or Hero Dash finds the truth and breaks up with Sakura in a rather terrible way.
** Momoko is the projection of a tree, and stops appearing as Hero Dash [[InvisibleToNormals grows older]].



* GuideDangIt: The Card Baseball system is just simple enough that if a Western player manage to understand the gist of it and get out of the tutorial, they should beat the game without much trouble.

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* GuideDangIt: GuideDangIt:
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The Card Baseball system is just simple enough that if a Western player manage manages to understand the gist of it and get out of the tutorial, they should beat the game without much trouble.trouble.
** ''Hell Dungeon'' is more difficult to get the hang of without understanding Japanese, as the inventory isn't illustrated.

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* BrotherSisterIncest: One of the love interests, Sakura, is really the protagonist's lost twin sister. If Hero Dash dates her and doesn't discover the truth, he breaks up with her at his father's request. If he does discover the truth, then he also breaks up with her... by putting on a harsh JerkassFacade and driving her away without explaining anything.



* DungeonBypass: You might fall on holes to the next floor in ''Hell Dungeon''. You take damage and you might be unprepared for what happens next, but at least you spare a key.

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* DungeonBypass: You might [[LuckBasedMission might]] fall on holes through crumbling tiles to the next floor in ''Hell Dungeon''. You will take damage and you might be unprepared for what happens next, but at least you you'll spare a key.


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* ExpositoryHairstyleChange: On Sakura's true (read: bad) ending, she gets a messy tomboyish haircut and adopts a bitter personality after Hero Dash breaks her heart.


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* VideoGameCrueltyPotential: To date Sakura you must first get your friend Usu rejected by her. Nothing good comes out of this.

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* AntiGrinding: ''Hell Dungeon'' runs on a time limit, a hunger meter and has equipment durability, so you can't just level grind to your heart's content.



** You only get one shot to clear the second half of ''Hell Dungeon'' and obtain a special skill.

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** You only get one shot to clear the optional second half of ''Hell Dungeon'' and obtain a special skill.skill. Furthermore, the game will start wrecking your inventory as you lose continues.


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* EarnYourBadEnding: It is actually hard to run out of time in ''Hell Dungeon'' by mistake. But you need that game over to complete the Gallery.


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* SongsInTheKeyOfPanic: ''Hell Dungeon'''s theme slows down if Hero Dash gets hungry and is replaced by a tense song when he's [[CriticalAnnoyance low on HP]].

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** Hero Dash leads his team to victory, but his father passes away anyway.

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** Hero Dash leads his team to victory, but his father passes away anyway. Unless...



* EarnYourHappyEnding: ''Hell Dungeon'' ends with Hero Dash reuniting with his dead parents. ''Pawapoke 14'' later reveals Ball Father got his human form back via UnexplainedRecovery.

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* EarnYourHappyEnding: ''Hell Dungeon'' ends with Hero Dash reuniting with the ghosts of his dead parents. ''Pawapoke 14'' later reveals Ball Father got parents, and a secret ending in ''Ball Father'' shows the Baseball God restoring his father to human form back via UnexplainedRecovery.form.


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* GoldenEnding: After [[OneHundredPercentCompletion filling the whole Gallery]], every subsequent playthrough of ''Ball Father'' will end with the Baseball God finally meeting his end of the deal.
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** ''Hell Dungeon'' has a fairly generous time limit, but it has a hunger meter on top of it.

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** ''Hell Dungeon'' has a fairly generous time limit, but it has a hunger meter on top of it. Oh, if time runs out the game erases your save file even if you still have continues.
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* GuideDangIt: The Card Baseball system is just simple enough that if a Western player manage to understand the gist of it and get out of the tutorial, they should beat the game without much trouble.
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* VideoGameTutorial: When the [[UnexpectedGameplayChange Card Baseball]] interface comes up for the first time, Hero Dash has [[LampshadeHanging no idea what he's looking at]], and Ball Father has to teach him the ropes. This tutorial is skipped from the second playthrough on.
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* TogetherInDeath: Hero Dash's are living together in the underworld during ''Hell Dungeon''.

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* TogetherInDeath: Hero Dash's parents are living together in the underworld during ''Hell Dungeon''.
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* LuckBasedMission: The new year minigame in this installment is ''that'' automated path-swapping ladder thing. Naturally, you can't accurately guess which path will lead to the best result. Especially because the monkeys on the way to the top are another factor that causes the protagonist to swap paths.


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* TogetherInDeath: Hero Dash's are living together in the underworld during ''Hell Dungeon''.
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* InformedEquipment: When you equip stuff in ''Hell Dungeon'' only a generic sword and shield appear on Hero Dash's sprite.

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* InformedEquipment: When you You can equip stuff helmets, shoes and armor in ''Hell Dungeon'' but only a generic sword and shield will appear on Hero Dash's sprite.
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* InformedEquipment: When you equip stuff in ''Hell Dungeon'' only a generic sword and shield appear on Hero Dash's sprite.
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* DungeonBypass: You might fall on holes to the next floor in ''Hell Dungeon''. You take damage and you might be unprepared for what happens next, but at least you spare a key.


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* LockAndKeyPuzzle: To progress through ''Hell Dungeon'' you need keys that are spent everytime you access a new floor. This is to prevent the player from both rushing through the adventure and from repeatedly reloading floors.
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* AIBreaker: Say you are batting and the best card you have only matches 4 of the pitcher's 5. Choosing another card that fills the missing spot will work most of the time.
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* EscapeRoute: One item in ''Hell Dungeon'' warps you back to floor 1. Keep one for using after defeating the BonusBoss, as the bottom of the dungeon is a dead end.

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* EscapeRoute: EscapeRope: One item in ''Hell Dungeon'' warps you back to floor 1. Keep one for using after defeating the BonusBoss, as the bottom of the dungeon is a dead end.

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* EarnYourHappyEnding: ''Hell Dungeon'' ends with Hero Dash reuniting with his parents. ''Pawapoke 14'' later reveals Ball Father got his human form back via UnexplainedRecovery.

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* EarnYourHappyEnding: ''Hell Dungeon'' ends with Hero Dash reuniting with his dead parents. ''Pawapoke 14'' later reveals Ball Father got his human form back via UnexplainedRecovery.UnexplainedRecovery.
* EscapeRoute: One item in ''Hell Dungeon'' warps you back to floor 1. Keep one for using after defeating the BonusBoss, as the bottom of the dungeon is a dead end.



* MotiveDecay: Hero Dash must focus on being a Baseball champion, so doing anything unrelated to Baseball causes Ball Father to slowly fade away.

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* KidHero: Hero Dash is the first elementary schooler in the series.
* MotiveDecay: Hero Dash must focus on being becoming a Baseball champion, so doing anything unrelated to Baseball causes Ball Father to slowly fade away.



* ShowsDamage: The more the Heaven gauge is filled, the more faded Ball Father becomes, [[GameOver until...]]

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* ShowsDamage: The more the Heaven gauge is filled, the more faded Ball Father becomes, becomes [[GameOver until...]]


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* StrongFleshWeakSteel: Need to get walls out of the way in ''Hell Dungeon''? Just punch them a bunch of times. Hitting walls with weapons will not just decrease their durability but also apply stat losses to them.
* TimedMission:
** The goal for each year of ''Ball Father'' is to have enough teammates to keep the Baseball club running. So at first you've got to focus on meeting and befriending the entire supporting cast.
** ''Hell Dungeon'' has a fairly generous time limit, but it has a hunger meter on top of it.

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* ContinuingIsPainful: You get a few continues in either 2 hours long story mode. Run out and back to the beginning you go.

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* ContinuingIsPainful: ContinuingIsPainful:
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You get a few continues in either 2 hours long story mode. Run out and back to the beginning you go.go.
** You only get one shot to clear the second half of ''Hell Dungeon'' and obtain a special skill.


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* PuzzleBoss: The final boss in ''Hell Dungeon'' most likely can't be defeated by normal means. When its psysical attack becomes super strong it must pause and recharge every six turns. So walk six steps around it, slap it, and repeat until it is done. For the [[BonusBoss buffed-up version]] at the bottom of the dungeon, watch out so you don't walk away from it, or it will hit you with an energy blast.
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* ShowsDamage: The more the Heaven gauge is filled, the more faded Ball Father becomes, [[GameOver until...]]

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* BossBanter: There is dialogue during matches in ''Ball Father''. No other game in the series does this for some reason.



* MotiveDecay: Doing anything unrelated to Baseball causes Ball Father to slowly fade away.

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* MotiveDecay: Doing Hero Dash must focus on being a Baseball champion, so doing anything unrelated to Baseball causes Ball Father to slowly fade away.away.
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Despite the game being produced after ''8'', this story is set between ''7'' and ''8''.
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[[quoteright:289:https://static.tvtropes.org/pmwiki/pub/images/pawapokedashboxart.jpg]]


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Incidentally, ''Pawapoke Koshien'' and its follow ups [[CanonDiscontinuity do not count]] as proper ''Pawapoke'' games.

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* CompanionCube: Momoko the peach tree manifests as a girl only Hero Dash can see.

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* CompanionCube: CompanionCube:
** The titular Ball Father is one to his son.
**
Momoko the peach tree manifests as a girl only Hero Dash can see.



* ThePromise: When dating Momoko, you must visit her just once per month on a specific week. Forget it once and she will ditch you.

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* ThePromise: When dating Momoko, you must visit her just once per month on a specific week. Forget it once and she will ditch you.
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* CompanionCube: Momoko the peach tree manifests as a girl only Hero Dash can see.


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* ThePromise: When dating Momoko, you must visit her just once per month on a specific week. Forget it once and she will ditch you.
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* AllThereInTheManual: The game comes with a recap of all previous games. This includes the ten recently-released ''8'', but its plot and characters aren't explained in detail.

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* AllThereInTheManual: The game comes with a recap of all previous games. This includes the ten then recently-released ''8'', but its plot and characters aren't explained in detail.

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In it, the pitcher and the batter pick cards worth certain fractions of the strike zone. If they match, the batter makes the contact and the result is then decided via a roulette. If the cards don't match, it is a strike out for the pitcher. This system was made an optional mode the player could choose for the Outer Successes from ''Pawapoke 9'' to ''12''. The RPG mode featured in this game is also unique for being the only roguelike in the series.

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In it, the pitcher and the batter pick cards worth certain fractions of the strike zone. If they match, the batter makes the contact and the result is then decided via a roulette. If the cards don't match, it is a strike out for the pitcher. This system was made an optional mode the player could choose for the Outer Successes from ''Pawapoke 9'' to ''12''. The RPG mode featured in this game is also unique for being the only roguelike in the series.


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* AllThereInTheManual: The game comes with a recap of all previous games. This includes the ten recently-released ''8'', but its plot and characters aren't explained in detail.


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* OddballInTheSeries: Lacks the Baseball simulator and the Pennant mode.


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* SoundTest: From here on, the Sound Test menu is available from the beginning.
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''Pawapoke Dash'' is a 2006 visual novel + card game + roguelike RPG developed by Pawapuro Productions, formerly Diamond Head, and published by Konami for the UsefulNotes/GameBoyAdvance. It is a spinoff released after ''Pawapoke 8'' for the Nintendo DS, but story-wise it is connected to all previous installments and is regularly referenced afterwards. The game does not feature a Baseball simulator or any real life teams, and instead introduces the Card Baseball system.

In it, the pitcher and the batter pick cards worth certain fractions of the strike zone. If they match, the batter makes the contact and the result is then decided via a roulette. If the cards don't match, it is a strike out for the pitcher. This system was made an optional mode the player could choose for the Outer Successes from ''Pawapoke 9'' to ''12''. The RPG mode featured in this game is also unique for being the only roguelike in the series.

!!!Outer Success Mode: Ball Father Edition
A young "Hero Dash" and his father are watching uncle Suguru Mizuki playing for the Moglars when suddenly a home run hit from him slams Hero Dash's father in the head, instantly killing him. The boy has a vision of the Baseball God, who lets the father live on as the baseball that struck him and challenges the boy to become the best elementary school Baseball player in 5 years if he wants his father to become human again.

!!!Inner Success Mode: Hell Dungeon Edition
While Hero Dash is visiting his father's grave the ground collapses under him and he falls into the underworld. Can he find a way out?
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!!This game features the following tropes:
* BittersweetEnding:
** Hero Dash leads his team to victory, but his father passes away anyway.
** Igumori is doomed to die, but her friendship with Hero Dash can allow her to pass away peacefully.
* BreakableWeapons: Every weapon and piece of armor in ''Hell Dungeon'' has durability.
* ChestMonster: The only way to detect one in ''Hell Dungeon'' is to shoot arrows on every chest you see, but those are precious resources.
* ContinuingIsPainful: You get a few continues in either 2 hours long story mode. Run out and back to the beginning you go.
* DyingAlone: Igumori's fate if you fail to befriend her. ''Geez''.
* EarnYourHappyEnding: ''Hell Dungeon'' ends with Hero Dash reuniting with his parents. ''Pawapoke 14'' later reveals Ball Father got his human form back via UnexplainedRecovery.
* EvilUncle: Downplayed with Suguru. After his wife died in an accident and he accidentally killed his brother-in-law, he was left in despair and began to present himself as a evil man to his nephew Hero Dash. They eventually reconcile and he adopts the boy until Ball Father's human form is restored.
* MotiveDecay: Doing anything unrelated to Baseball causes Ball Father to slowly fade away.
* NoNameGiven: Hero Dash's father is never called by name.
* PettingZooPeople: Igumori says she's human but has dog ears and her dates involve playing playing with her like she's one. In really she was an actual dog who got run over by a car. The Baseball God gave her a hybrid form and some more years to live for a Baseball career challenge similar to the one he presented Hero Dash with.
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