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On January 25th 2018, [[https://www.epicgames.com/paragon/en-US/news/paragon-to-close-on-april-26 it was announced]] that Epic Games was shutting Paragon down due to low playercount. However, they made the assets open-source, and a new and much-improved version of Paragon was eventually released, called [[https://www.predecessorgame.com/ Predecessor].
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On January 25th 2018, [[https://www.epicgames.com/paragon/en-US/news/paragon-to-close-on-april-26 it was announced]] that Epic Games was shutting Paragon down due to low playercount. However, they made the assets open-source, and a new and much-improved version of Paragon was eventually released, called [[https://www.predecessorgame.com/ Predecessor].
Predecessor]].
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On January 25th 2018, [[https://www.epicgames.com/paragon/en-US/news/paragon-to-close-on-april-26 it was announced]] that Epic Games was shutting Paragon down due to low playercount.
to:
On January 25th 2018, [[https://www.epicgames.com/paragon/en-US/news/paragon-to-close-on-april-26 it was announced]] that Epic Games was shutting Paragon down due to low playercount.
playercount. However, they made the assets open-source, and a new and much-improved version of Paragon was eventually released, called [[https://www.predecessorgame.com/ Predecessor].
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[[caption-width-right:350:[[TagLine Start a Fight]]]]
A ThirdPersonShooter-[[MultiplayerOnlineBattleArena MOBA]]/HeroShooter made by Creator/EpicGames of ''VideoGame/UnrealTournament'' fame, running on the Unreal Engine 4. Has a [[Characters/{{Paragon}} character page]].
A ThirdPersonShooter-[[MultiplayerOnlineBattleArena MOBA]]/HeroShooter made by Creator/EpicGames of ''VideoGame/UnrealTournament'' fame, running on the Unreal Engine 4. Has a [[Characters/{{Paragon}} character page]].
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A ThirdPersonShooter-[[MultiplayerOnlineBattleArena MOBA]]/HeroShooter made by Creator/EpicGames of ''VideoGame/UnrealTournament'' fame, running on the Unreal Engine 4. Has a
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Namespacing Needs Wiki Magic Love, and deleting instances that are not appropriate links
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A ThirdPersonShooter-[[MultiplayerOnlineBattleArena MOBA]]/HeroShooter made by Creator/EpicGames of ''VideoGame/UnrealTournament'' fame, running on the Unreal Engine 4. Has a [[Characters/{{Paragon}} character page]], and definitely NeedsWikiMagicLove.
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A ThirdPersonShooter-[[MultiplayerOnlineBattleArena MOBA]]/HeroShooter made by Creator/EpicGames of ''VideoGame/UnrealTournament'' fame, running on the Unreal Engine 4. Has a [[Characters/{{Paragon}} character page]], and definitely NeedsWikiMagicLove.
page]].
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* NoPlotNoProblem: increasingly averted over time. True, very little is still known about the majority of the characters outside of 3 facts per each and the occasional fun fact on loading screens; but at the moment of writing, there're two official short stories released about Countess and Phase (the latter featuring Shinbi as well), and apparently there's more to come.
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* NoPlotNoProblem: increasingly averted over time. True, very little is still known about the majority of the characters outside of 3 facts per each and the occasional fun fact on loading screens; but at the moment of writing, there're two official short stories released about Countess and Phase (the latter featuring Shinbi as well), and apparently there's well). With the cancellation of the main game, more lore is unlikely to come.be released, however voice lines have been datamined from the games files (The game was technically in beta for its whole existence, so voice lines were never implemented) which can offer some more minor insight into the characters.
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On January 25th 2018, [[https://www.epicgames.com/paragon/en-US/news/paragon-to-close-on-april-26it was announced]] that Epic Games was shutting Paragon down due to low playercount.
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On January 25th 2018, [[https://www.epicgames.com/paragon/en-US/news/paragon-to-close-on-april-26it com/paragon/en-US/news/paragon-to-close-on-april-26 it was announced]] that Epic Games was shutting Paragon down due to low playercount.
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A ThirdPersonShooter-[[MultiplayerOnlineBattleArena MOBA]]/HeroShooter made by Creator/EpicGames of VideoGame/UnrealTournament fame, as well as running on the Unreal 4 Engine. Has a [[Characters/{{Paragon}} character page]], and definitely NeedsWikiMagicLove.
On January 25th 2018 it was announced [[https://www.epicgames.com/paragon/en-US/news/paragon-to-close-on-april-26]] that Epic Games was shutting Paragon down due to low playercount.
On January 25th 2018 it was announced [[https://www.epicgames.com/paragon/en-US/news/paragon-to-close-on-april-26]] that Epic Games was shutting Paragon down due to low playercount.
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A ThirdPersonShooter-[[MultiplayerOnlineBattleArena MOBA]]/HeroShooter made by Creator/EpicGames of VideoGame/UnrealTournament ''VideoGame/UnrealTournament'' fame, as well as running on the Unreal 4 Engine.Engine 4. Has a [[Characters/{{Paragon}} character page]], and definitely NeedsWikiMagicLove.
On January 25th2018 it was announced 2018, [[https://www.epicgames.com/paragon/en-US/news/paragon-to-close-on-april-26]] com/paragon/en-US/news/paragon-to-close-on-april-26it was announced]] that Epic Games was shutting Paragon down due to low playercount.
On January 25th
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On January 25th 2018 it was announced [[https://www.epicgames.com/paragon/en-US/news/paragon-to-close-on-april-26]] that Epic Games
was shutting Paragon down due to low playercount.
was shutting Paragon down due to low playercount.
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On January 25th 2018 it was announced [[https://www.epicgames.com/paragon/en-US/news/paragon-to-close-on-april-26]] that Epic Games
Games was shutting Paragon down due to low playercount.
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Added DiffLines:
On January 25th 2018 it was announced [[https://www.epicgames.com/paragon/en-US/news/paragon-to-close-on-april-26]] that Epic Games
was shutting Paragon down due to low playercount.
was shutting Paragon down due to low playercount.
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** Assassin: Very good at 1v1'ing lone enemies that are caught alone and in a vulnerable position.
** Attacker: Deal sustained damge per second (dps) with powerful basic attacks.
** Burst: Deal large chunks of damage from abilities, in contrast to attacakers.
** Controllers: Possess lots of crowd control (cc) and other abilites that disrupt, displace, or just generally harass enemies.
** Attacker: Deal sustained damge per second (dps) with powerful basic attacks.
** Burst: Deal large chunks of damage from abilities, in contrast to attacakers.
** Controllers: Possess lots of crowd control (cc) and other abilites that disrupt, displace, or just generally harass enemies.
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** Assassin: Very good at 1v1'ing lone enemies that are caught alone and and/or in a vulnerable position.
** Attacker: Deal sustaineddamge damage per second (dps) with powerful basic attacks.
** Burst: Deal large chunks of damage from abilities, in contrast toattacakers.
Attackers.
** Controllers: Possess lots of crowd control(cc) (CC) and other abilites that disrupt, displace, or just generally harass enemies.
** Attacker: Deal sustained
** Burst: Deal large chunks of damage from abilities, in contrast to
** Controllers: Possess lots of crowd control
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** Ganker: Able to safley secure kills on enemies in the early stages of a game.
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** Ganker: Able to safley safely secure kills on enemies in the early stages of a game.
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* ColorCodedWizardry: Items are made as cards, which in turn are split into the five colors from Magic: the Gathering - Order (White), Knowledge (Blue), Death (Black), Chaos (Red), and Growth (Green).
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* ColorCodedWizardry: Items are made as cards, which in turn are split into the five colors from Magic: the Gathering - Affinities: Order (White), Knowledge (Blue), Death (Black), (Purple), Chaos (Red), and Growth (Green).
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* ColorCodedWizardry: Items are made as cards, which in turn are split into the five colors from Magic: the Gathering; Order (White), Intellect (Blue), Corruption (Black), Fury (Red), and Growth (Green).
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* ColorCodedWizardry: Items are made as cards, which in turn are split into the five colors from Magic: the Gathering; Gathering - Order (White), Intellect Knowledge (Blue), Corruption Death (Black), Fury Chaos (Red), and Growth (Green).
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** Seiger: Can kill minion waves easily (farm) and quickly attack enemy towers even in early stages of a game (pushing).
** Wild: Very good at clearing nuetraal minion camps that spawn between lanes in the early game (jungling)
** Wild: Very good at clearing nuetraal minion camps that spawn between lanes in the early game (jungling)
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** Seiger: Can kill Sieger: Capable of killing minion waves easily (farm) and quickly attack assaulting enemy towers even in early stages of a game (pushing).
** Wild: Very good at clearingnuetraal neutral minion camps that spawn between lanes in the early game (jungling)
** Wild: Very good at clearing
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* NoPlotNoProblem: Very little ingame plot is stated outside of 3 facts per character and the occasional fun fact on loading screens.
to:
* NoPlotNoProblem: Very increasingly averted over time. True, very little ingame plot is stated still known about the majority of the characters outside of 3 facts per character each and the occasional fun fact on loading screens.screens; but at the moment of writing, there're two official short stories released about Countess and Phase (the latter featuring Shinbi as well), and apparently there's more to come.
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* ColorCodedWizardry: Items are made as cards, which in turn are split into the five colors from Magic: the Gathering; Order (White), Intellect (Blue), Corruption (Black), Fury (Red), and Growth (Green).
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* ColorCodedWizardry: Items are made as cards, which in turn are split into the five colors from Magic: the Gathering; Order (White), Intellect (Blue), Corruption (Black), Fury (Red), and Growth (Green).
to:
* ColorCodedWizardry: Items are made as cards, which in turn are split into NoPlotNoProblem: Very little ingame plot is stated outside of 3 facts per character and the five colors from Magic: the Gathering; Order (White), Intellect (Blue), Corruption (Black), Fury (Red), and Growth (Green).occasional fun fact on loading screens.
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A ThirdPersonShooter-[[MultiplayerOnlineBattleArena MOBA]]/HeroShooter made by Creator/EpicGames of VideoGame/UnrealTournament fame, as well as running on the Unreal 4 Engine. Has a [[Characters/{{Paragon}} character page]], and definitely NeedsWikiMagicLove
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A ThirdPersonShooter-[[MultiplayerOnlineBattleArena MOBA]]/HeroShooter made by Creator/EpicGames of VideoGame/UnrealTournament fame, as well as running on the Unreal 4 Engine. Has a [[Characters/{{Paragon}} character page]], and definitely NeedsWikiMagicLove
NeedsWikiMagicLove.
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A ThirdPersonShooter-[[MultiplayerOnlineBattleArena MOBA]] made by Creator/EpicGames of VideoGame/UnrealTournament fame, as well as running on the Unreal 4 Engine. Has a [[Characters/{{Paragon}} character page]], and definitely NeedsWikiMagicLove
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A ThirdPersonShooter-[[MultiplayerOnlineBattleArena MOBA]] MOBA]]/HeroShooter made by Creator/EpicGames of VideoGame/UnrealTournament fame, as well as running on the Unreal 4 Engine. Has a [[Characters/{{Paragon}} character page]], and definitely NeedsWikiMagicLove
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* AnAdventurerIsYou: But rather than putting characters into broad, general roles, Paragon has "traits" that certain heroes possess that give specific definitons of their kits and playstyle, such as Zoners that can easily control space, Marauders that play as traditional carries with good scaling and item potential, Initiators that can start fights easily, etc.
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* AnAdventurerIsYou: But rather than putting characters into broad, general roles, Paragon has "traits" that certain heroes possess that give specific definitons of their kits and playstyle, such as Zoners playstyle:
**Assassin: Very good at 1v1'ing lone enemies that are caught alone and in a vulnerable position.
**Attacker: Deal sustained damge per second (dps) with powerful basic attacks.
**Burst: Deal large chunks of damage from abilities, in contrast to attacakers.
**Controllers: Possess lots of crowd control (cc) and other abilites that disrupt, displace, or just generally harass enemies.
**Durable: Have lots of health, resistances, and means of quickly healing themselves up.
**Elusive: Highly mobile and capable of getting out of fights should they turn out of your favor.
**Ganker: Able to safley secure kills on enemies in the early stages of a game.
**Initiator: Very good at getting into fights and can easilycontrol space, Marauders tip battles in your favor, in contrast to elusive heroes.
**Marauders: Have attacks and abilities thatplay as traditional carries scale in power with items, giving them immense power in the late game and usually securing kills and victories (carrying)
**Seiger: Can kill minion waves easily (farm) and quickly attack enemy towers even in early stages of a game (pushing).
**Wild: Very goodscaling and item potential, Initiators at clearing nuetraal minion camps that can start fights easily, etc.spawn between lanes in the early game (jungling)
**Zoner: Capable of controlling spaces that either limit enemy choices or give you more options (usually both)
**Assassin: Very good at 1v1'ing lone enemies that are caught alone and in a vulnerable position.
**Attacker: Deal sustained damge per second (dps) with powerful basic attacks.
**Burst: Deal large chunks of damage from abilities, in contrast to attacakers.
**Controllers: Possess lots of crowd control (cc) and other abilites that disrupt, displace, or just generally harass enemies.
**Durable: Have lots of health, resistances, and means of quickly healing themselves up.
**Elusive: Highly mobile and capable of getting out of fights should they turn out of your favor.
**Ganker: Able to safley secure kills on enemies in the early stages of a game.
**Initiator: Very good at getting into fights and can easily
**Marauders: Have attacks and abilities that
**Seiger: Can kill minion waves easily (farm) and quickly attack enemy towers even in early stages of a game (pushing).
**Wild: Very good
**Zoner: Capable of controlling spaces that either limit enemy choices or give you more options (usually both)
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Minor correction.
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* ColorCodedWizardry: Items are made as cards, which in turn are split into the 6 colors from Magic: the Gathering; Order (White), Intellect (Blue), Corruption (Black), Fury (Red), and Growth (Green).
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* ColorCodedWizardry: Items are made as cards, which in turn are split into the 6 five colors from Magic: the Gathering; Order (White), Intellect (Blue), Corruption (Black), Fury (Red), and Growth (Green).
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[[caption-width-right:350:[[TagLine Start A Fight]]]]
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[[caption-width-right:350:[[TagLine Start A a Fight]]]]
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[[caption-width-right:335:[[TagLine Start A Fight]]]]
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[[caption-width-right:335:[[TagLine Start A Fight]]]]
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* FantasyKitchenSink: Oh yes. Characters range from interstellar soldiers using futuristic guns to wizards throwing around magic.
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* AnAdventurerIsYou: But rather than putting characters into broad, general roles, Paragon has "traits" that certain heroes possess that give specific definitons of their kits and playstyle, such as Zoners that can easily control space, Marauders that play as traditional carries with good scaling and item potential, Initiators that can start fights easily, etc.
* FantasyKitchenSink: Oh yes. Characters range from interstellar soldiers using futuristic guns to wizards throwing aroundmagic.magic.
* ColorCodedWizardry: Items are made as cards, which in turn are split into the 6 colors from Magic: the Gathering; Order (White), Intellect (Blue), Corruption (Black), Fury (Red), and Growth (Green).
* FantasyKitchenSink: Oh yes. Characters range from interstellar soldiers using futuristic guns to wizards throwing around
* ColorCodedWizardry: Items are made as cards, which in turn are split into the 6 colors from Magic: the Gathering; Order (White), Intellect (Blue), Corruption (Black), Fury (Red), and Growth (Green).
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I will try to add as much as I can to this page and the character page, but help is always appreciated.
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A Third-Person Shooter-MOBA made by Epic Games of the Unreal Tournament fame, as well as running on the Unreal 4 Engine
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[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/paragonvideogameimage.jpg]]
AThird-Person Shooter-MOBA ThirdPersonShooter-[[MultiplayerOnlineBattleArena MOBA]] made by Epic Games Creator/EpicGames of the Unreal Tournament VideoGame/UnrealTournament fame, as well as running on the Unreal 4 EngineEngine. Has a [[Characters/{{Paragon}} character page]], and definitely NeedsWikiMagicLove
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!''Paragon'' provides examples of:
* FantasyKitchenSink: Oh yes. Characters range from interstellar soldiers using futuristic guns to wizards throwing around magic.
A
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!''Paragon'' provides examples of:
* FantasyKitchenSink: Oh yes. Characters range from interstellar soldiers using futuristic guns to wizards throwing around magic.
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need more love
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A Third-Person Shooter-MOBA made by Epic Games of the Unreal Tournament fame, as well as running on the Unreal 4 Engine