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* MakeMeWannaShout: Clyde can use a sonic scream to attack enemies in the segments where you control him.


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* SuperScream: Clyde can use a sonic scream to attack enemies in the segments where you control him.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/9575a59d_af78_4253_9036_54a883385a48.png]]

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png [[{{Tagline}} It's your world, eat it!]]]]
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''Pac-Man World 3'' is the third installment in the ''VideoGame/PacManWorld'' series. It was released in 2005 for UsefulNotes/PlayStation2, UsefulNotes/{{Xbox}}, UsefulNotes/NintendoGameCube, UsefulNotes/MicrosoftWindows PC, UsefulNotes/PlayStationPortable and the UsefulNotes/NintendoDS.

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''Pac-Man World 3'' is the third installment in the ''VideoGame/PacManWorld'' series. It was released in 2005 for UsefulNotes/PlayStation2, UsefulNotes/{{Xbox}}, UsefulNotes/NintendoGameCube, UsefulNotes/MicrosoftWindows Platform/PlayStation2, Platform/{{Xbox}}, Platform/NintendoGameCube, Platform/MicrosoftWindows PC, UsefulNotes/PlayStationPortable Platform/PlayStationPortable and the UsefulNotes/NintendoDS.
Platform/NintendoDS.
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* ActionizedSequel: ''Pac-Man World 3'' emphasizes action and combat while still preserving most of the platforming elements from the previous entries.
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%% * GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.

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* HeroicMime: [[AvertedTrope Not this time.]] See SuddenlySpeaking below.



* SuddenlyVoiced: Pac-Man, after many years of being a HeroicMime, is finally given a voice for this game.

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* SuddenlyVoiced: SuddenlySpeaking: Pac-Man, after many years of being a HeroicMime, is finally given a voice for this game.
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An evil genius by the name of Erwin has found a way to suck energy from the spectral realm (the world of the ghosts), which threatens to collapse the realm into Pac-Land, causing a massive catastrophe in the process. This causes Orson, the main antagonist from the first game to teleport Pac-Man to the spectral realm during his birthday party in order to save it, as well as rescue the ghosts, several of which have been kidnapped. While Pac isn't exactly pleased with this turn of events, he happily obliges.

It is now up to him, Orson, Pinky and Blinky (Clyde), the few ghosts who aren't kidnapped to join forces and stop Erwin's evil plans from coming to fruition.


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An evil genius by the name of Erwin has found a way to suck energy from the spectral realm Spectral Realm (the world of the ghosts), which threatens to collapse the realm into Pac-Land, causing a massive catastrophe in the process. This causes Orson, the main antagonist from the first game to teleport Pac-Man to the spectral realm during his birthday party in order to save it, as well as rescue the ghosts, several of which have been kidnapped. stop Erwin's plans. While Pac isn't exactly pleased with this turn of events, given that it happened on his birthday, he happily obliges.

It is now up to him, Orson, Pinky and Blinky (Clyde), the few ghosts who aren't kidnapped by Erwin to join forces and stop Erwin's evil plans from coming to fruition.

fruition and to save both of their worlds.

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''Pac-Man World 3'' is the third installment in the ''VideoGame/PacManWorld'' series. It was released in 2005 for UsefulNotes/PlayStation2, UsefulNotes/{{Xbox}}, UsefulNotes/NintendoGameCube, PC, UsefulNotes/PlayStationPortable and the UsefulNotes/NintendoDS.

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''Pac-Man World 3'' is the third installment in the ''VideoGame/PacManWorld'' series. It was released in 2005 for UsefulNotes/PlayStation2, UsefulNotes/{{Xbox}}, UsefulNotes/NintendoGameCube, UsefulNotes/MicrosoftWindows PC, UsefulNotes/PlayStationPortable and the UsefulNotes/NintendoDS.
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''Pac-Man World 3'' is the third installment and final platformer in the ''VideoGame/PacManWorld'' series. It was released in 2005 for UsefulNotes/PlayStation2, UsefulNotes/{{Xbox}}, UsefulNotes/NintendoGameCube, PC, UsefulNotes/PlayStationPortable and the UsefulNotes/NintendoDS.

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''Pac-Man World 3'' is the third installment and final platformer in the ''VideoGame/PacManWorld'' series. It was released in 2005 for UsefulNotes/PlayStation2, UsefulNotes/{{Xbox}}, UsefulNotes/NintendoGameCube, PC, UsefulNotes/PlayStationPortable and the UsefulNotes/NintendoDS.
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''Pac-Man World 3'' is the third and final installment in the ''VideoGame/PacManWorld'' trilogy. It was released in 2005 for UsefulNotes/PlayStation2, UsefulNotes/{{Xbox}}, UsefulNotes/NintendoGameCube, PC, UsefulNotes/PlayStationPortable and the UsefulNotes/NintendoDS.

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''Pac-Man World 3'' is the third and final installment and final platformer in the ''VideoGame/PacManWorld'' trilogy.series. It was released in 2005 for UsefulNotes/PlayStation2, UsefulNotes/{{Xbox}}, UsefulNotes/NintendoGameCube, PC, UsefulNotes/PlayStationPortable and the UsefulNotes/NintendoDS.
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''Pac-Man World 3'' is the third installment in the ''VideoGame/PacManWorld'' and the final platformer in the series. It was released in 2005 for UsefulNotes/PlayStation2, UsefulNotes/{{Xbox}}, UsefulNotes/NintendoGameCube, PC, UsefulNotes/PlayStationPortable and the UsefulNotes/NintendoDS.

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''Pac-Man World 3'' is the third and final installment in the ''VideoGame/PacManWorld'' and the final platformer in the series.trilogy. It was released in 2005 for UsefulNotes/PlayStation2, UsefulNotes/{{Xbox}}, UsefulNotes/NintendoGameCube, PC, UsefulNotes/PlayStationPortable and the UsefulNotes/NintendoDS.

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[[redirect:VideoGame/PacManWorld]]

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[[redirect:VideoGame/PacManWorld]][[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/9575a59d_af78_4253_9036_54a883385a48.png]]

''Pac-Man World 3'' is the third installment in the ''VideoGame/PacManWorld'' and the final platformer in the series. It was released in 2005 for UsefulNotes/PlayStation2, UsefulNotes/{{Xbox}}, UsefulNotes/NintendoGameCube, PC, UsefulNotes/PlayStationPortable and the UsefulNotes/NintendoDS.

An evil genius by the name of Erwin has found a way to suck energy from the spectral realm (the world of the ghosts), which threatens to collapse the realm into Pac-Land, causing a massive catastrophe in the process. This causes Orson, the main antagonist from the first game to teleport Pac-Man to the spectral realm during his birthday party in order to save it, as well as rescue the ghosts, several of which have been kidnapped. While Pac isn't exactly pleased with this turn of events, he happily obliges.

It is now up to him, Orson, Pinky and Blinky (Clyde), the few ghosts who aren't kidnapped to join forces and stop Erwin's evil plans from coming to fruition.


The game is notable for a few things. One, it notably shifts away from the pure platforming of the first two games, instead having a bigger emphasis on combat, two, it is the first entry in the series to give Pac-Man a voice (courtesy of Creator/MartinSherman) and three, it is the only title in the ''World'' series to not be released in Japan, due to low sales of the previous two games.

!!''Pac-Man World 3'' contains the following examples:
* ABirthdayNotABreak: As with the first game, its story takes place on Pac-Man's birthday. This time, it's his 25th.
* AbortedArc: Pinky appears to have completely gotten over her crush on Pac-Man since the last game.
* AdvancedAncientAcropolis: The Ancients, who built many of the ruins that a few levels take place in. They were destroyed when their lust for power drove them to try and siphon energy from the Spectral Realm. Erwin's big plan? Do it ''right'' this time.
* BigBad: Erwin is the EvilGenius behind the plot to siphon energy from Pac-Land and the Spectral Realm to fuel his conquests.
* BashBrothers: Pac and Clyde towards the game's end. While it starts as obvious TeethClenchedTeamwork, the two end up manning the same mecha to take down a literal ''army'' and generally spending the rest of the adventure tagging out with each other to dish out punishment.
* CharacterDevelopment: It took a while, but this game finally provided a defined personality for Pac-Man - it turns out he's quite the DeadpanSnarker.
* ContinuityNod: When Orson's initial attempts to teleport Pac-Man in instead send him all over the town, Pac-Man grumbles that at least it was still better than his 20th birthday.
* DarkerAndEdgier: Compared to the rest of the trilogy. The levels have a much more gritty feel in this game, and Erwin is the most evil Pac-Man villain to date, with the fate of both Pac-World and the Spectral Realm hanging in the balance.
** Somewhat more subtly, the sound effects (or at least the ones that aren't traditionally in every Pac-Man game) are less cartoonish. Compare the "butt-bounce" sound in this game to the one from ''Pac-Man World 2''.
** Also, the game's art style is noticeably bleaker and more realistic than the colorful, cartoony style of the first two games.
* DeadpanSnarker: Pac-Man.
* DistressedDude: Inky and Blinky are captured and held captive by Erwin thoughout the game.
* EndOfTheWorldAsWeKnowIt: What will happen if Pac-Man doesn't stop Erwin's Energy Syphons in time, for both Pac-World and the Spectral Realm.
* EnemyMine: Pac-Man has to work together with the ghosts he fights in every other game in order to stop Erwin's plan. [[spoiler:Once the mission's complete and Pac is returned home, the brief alliance is finally over and Pac-Man decides to have the ghosts for dinner...literally.]]
* {{Expy}}: Since the ghosts are working with Pac, the role of "enemy that is invincible until you eat a Power Pellet" is filled by even more ethereal creatures simply called Spectrals.
%% * GettingCrapPastThe Radar: Due to overwhelming and persistent misuse, GCPTR is on-page examples only until 01 June 2021. If you are reading this in the future, please check the trope page to make sure your example fits the current definition.
* GoodOldFisticuffs: Pac finally puts those boxing gloves he's been wearing for twenty-five years to proper use.
* GottaCatchEmAll: The trading cards. One can be found in each level, and you can get another by collecting all of one type of fruit in a level. Unlike ''World 2'', however, Pac-Dots just add to your score and are not required.
* HeelFaceTurn: Orson has reformed since his last appearance in ''Pac-Man World'', and now serves as Pac-Man's MissionControl. [[spoiler:It is unknown what happens to Orson's alliance with Pac-Man following Erwin's defeat.]]
* HollywoodHacking: Orson manages to simplify hacking into Erwin's Energy Syphons by turning it into a classic-style Pac-Man maze.
* MadScientist: Erwin, who smells of clams and hates kittens and chocolate.
* MakeMeWannaShout: Clyde can use a sonic scream to attack enemies in the segments where you control him.
* MiniMecha: The new Toc-Man, described by Orson as being "15 tons of the most state-of-the-art bad guy-smushing technology ever balanced on legs". When Clyde's in the copilot seat, it gains a sonic scream cannon.
* MissionControl: Orson. A few other characters join in on occasion.
* {{Mordor}}: The Spectral Realm, although there are hints that it looks different to everybody.
* {{Retcon}}: In the first two games, the ghosts live on Ghost Island. Here, it is stated that they live in the Spectral Realm.
* ShockwaveStomp: Pac's Butt-Bounce is upgraded to have one of these every third bounce. As well, a certain powerup gives a greatly-amplified version.
* SuddenlyVoiced: Pac-Man, after many years of being a HeroicMime, is finally given a voice for this game.
* TakeYourTime: With the exception of the TimedMission, you can go through the game at whatever pace you want despite [[TheEndOfTheWorldAsWeKnowIt the fabric of space collapsing around you]].
* ThinDimensionalBarrier: A new BigBad named Erwin is creating energy siphons to drain energy from the Spectral Realm. In theory, these siphons can be set up anywhere, but one particular area where he'd set up a siphon is later explained by MissionControl as making a kind of sense, as the barrier between dimensions was thin there. This doesn't seem to have any effect other than to make the siphon's operation easier for Erwin, though.
* TimedMission: The end of the second Gogekka level, which has an enormous bomb that needs to be defused before it blows up the whole tower.
* UnexpectedGameplayChange: Level ten has Pac-Man and Clyde fighting off Erwin's forces invading Orson's base in the new Toc-Man mecha.
* YouCouldHaveUsedYourPowersForGood: Pac-Man tells Erwin he should have used his "death machines, world conquest plans and rampaging insanity" for good instead of evil.
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[[redirect:VideoGame/PacManWorld]]

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