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* DownerEnding: [[spoiler:Jakub dies to help the Outrider defeat Yagak, only for it to be [[SenselessSacrifice rendered pointless]] since Yagak just gets up and flees after his defeat, free to restart his genocidal plans. The expedition is a complete failure, as not only is there no way to stop the Anomaly, but literally ''the entire planet outside the Valley'' has been rendered a lifeless wasteland. All the Outrider and their few remaining allies can do is buckle down and continue to fight ultimately pointless battles to buy humanity a few more days as the last of the Valley's supplies and manpower slowly depletes. Pretty much the ''only'' positive of the ending is that the man [[GreaterScopeVillain responsible]] for causing Enoch's downfall is killed, and even that's iffy since by the time the Outrider kills him, he's been reduced to a crippled, senile and delusional old man.]]

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* DownerEnding: [[spoiler:Jakub dies to help the Outrider defeat Yagak, only for it to be [[SenselessSacrifice rendered pointless]] since Yagak just gets up and flees after his defeat, free to restart his genocidal plans. The expedition is a complete failure, as not only is there no way to stop the Anomaly, but literally ''the entire planet outside the Valley'' has been rendered is revealed to be a lifeless wasteland.barren wasteland incapable of supporting life. All the Outrider and their few remaining allies can do is buckle down and continue to fight ultimately pointless battles to buy humanity a few more days as the last of the Valley's supplies and manpower slowly depletes. Pretty much the ''only'' positive of the ending is that the man [[GreaterScopeVillain responsible]] for causing Enoch's downfall is killed, and even that's iffy since by the time the Outrider kills him, he's been reduced to a crippled, senile and delusional old man.]]
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** In the Pyromancer Pax Skill Tree, one of the skills on the Pyromaniac branch is called [[Film/TenaciousDInThePickOfDestiny Master Exploder]].
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* DownerEnding: [[spoiler:Jakub dies to help the Outrider defeat Yagak, only for it to be [[SenselessSacrifice rendered pointless]] since Yagak just gets up and flees after his defeat, free to restart his genocidal plans. The expedition is a complete failure, as not only is there no way to stop the Anomaly, but literally ''the entire planet outside the Valley'' has been rendered a lifeless wasteland. All the Outrider and their few remaining allies can do is buckle down and continue to fight ultimately pointless battles to buy humanity a few more days as the last of the Valley's supplies and manpower slowly depletes...]]

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* DownerEnding: [[spoiler:Jakub dies to help the Outrider defeat Yagak, only for it to be [[SenselessSacrifice rendered pointless]] since Yagak just gets up and flees after his defeat, free to restart his genocidal plans. The expedition is a complete failure, as not only is there no way to stop the Anomaly, but literally ''the entire planet outside the Valley'' has been rendered a lifeless wasteland. All the Outrider and their few remaining allies can do is buckle down and continue to fight ultimately pointless battles to buy humanity a few more days as the last of the Valley's supplies and manpower slowly depletes...depletes. Pretty much the ''only'' positive of the ending is that the man [[GreaterScopeVillain responsible]] for causing Enoch's downfall is killed, and even that's iffy since by the time the Outrider kills him, he's been reduced to a crippled, senile and delusional old man.]]
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* DownerEnding: [[spoiler:Jakub dies to help the Outrider defeat Yagak, only for it to be [[SenselessSacrifice rendered pointless]] since Yagak just gets up and flees after his defeat, free to restart his genocidal plans. The expedition is a complete failure, as not only is there no way to stop the Anomaly, but literally ''the entire planet outside the Valley'' has been rendered a lifeless wasteland. All the Outrider and their few remaining allies can do is buckle down and continue to fight ultimately pointless battles to buy humanity a few more days as the last of the Valley's supplies and manpower slowly depletes...]]
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* AbsurdlyHighLevelCap: [[ZigZaggedTrope Zig-Zagged]]. On the one hand, the level cap of 30 isn't particularly high, and you will likely hit it before you even clear the campaign, even without doing all of the side-content. On the other hand, World Tiers and Challenge Tiers allow you to push the enemy levels higher while allowing you to equip higher-level gear, pushing the game's effective level cap to 50, which will require some serious endgame grinding to achieve.

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* AbsurdlyHighLevelCap: [[ZigZaggedTrope Zig-Zagged]]. On the one hand, the level cap of 30 isn't particularly high, and you will likely hit it before you even clear the campaign, even without doing all of the side-content. On the other hand, World Tiers and Challenge Tiers allow you to push the enemy levels higher while allowing you to equip higher-level gear, pushing the game's effective level cap to 50, which will require some serious endgame grinding to achieve. ''Worldslayer'' bumps it up to 75 with Apocalypse Tiers replacing the Challenge Tiers, and Ascension Levels that can go up to 200.
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* LevelScaling: Enemies will always scale with the player, however, the player has a degree fo control over how they scale. World Tiers and Challenge Tiers allow the player to scale enemies to their level, with a modifier that is dependant on that tier they selected. At world Tier 1, enemies will scale to be two levels below the player's level, while at World Tier 15 (the highest World Tier), enemies will be twelve levels ''above'' the player's level, and will drop gear that corresponds to this increase. At Challenge Tier 15, enemies will scale to level 50, and the player will be rewarded with level 50 gear.

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* LevelScaling: Enemies will always scale with the player, however, the player has a degree fo control over how they scale. World Tiers and Challenge Tiers allow the player to scale enemies to their level, with a modifier that is dependant on that tier they selected. At world Tier 1, enemies will scale to be two levels below the player's level, while at World Tier 15 (the highest World Tier), enemies will be twelve levels ''above'' the player's level, and will drop gear that corresponds to this increase. At Challenge Tier 15, enemies will scale to level 50, and the player will be rewarded with level 50 gear. ''Worldslayer'' upgrades it to Tier 40, allowing you to earn Level 75 gear.
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Not really a spoiler since it happens early in the game.


* HaveWeMet: [[spoiler: Upon rescuing Jakub from the Hounds in Chapter 1, he doesn't immediately recognise his old friend and asks if he and the protagonist have met before after the latter makes it apparent that they know Jakub. Justified as he hasn't seen them in 31 years and they might be wearing a face-obscuring helmet, the Outrider having been in cryosleep all that time and therefore still looking the same as they did when they first arrived on Enoch. When he finally realises who they are, he's ecstatic about seeing them again after so long.]]

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* HaveWeMet: [[spoiler: Upon rescuing Jakub from the Hounds in Chapter 1, he doesn't immediately recognise his old friend and asks if he and the protagonist have met before after the latter makes it apparent that they know Jakub. Justified as he hasn't seen them in 31 years and they might be wearing a face-obscuring helmet, the Outrider having been in cryosleep all that time and therefore still looking the same as they did when they first arrived on Enoch. When he finally realises realizes who they are, he's ecstatic about seeing them again after so long.]]
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* BoomHeadshot: Not only can heads be reduced to gory smears, there are Challenge tiers for it.

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* BoomHeadshot: Not only can heads be reduced to gory smears, there are Challenge tiers for it. The Outrider finishes off Bounty targets this way as a CoupDeGrace.
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I don't know why that had to be spoilered. He’s a Filler Villain.


* AGodIAmNot: After the Outrider [[spoiler:kills the Altered cult leader]] in the Divine Intervention subquest, his acolytes immediately start worshiping them instead, to their annoyance. After trying to snap them out of it, the Outrider loses their patience and tells them to "get the fuck out" of there instead.

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* AGodIAmNot: After the Outrider [[spoiler:kills kills the Altered cult leader]] leader in the Divine Intervention "Divine Intervention" subquest, his acolytes immediately start worshiping them instead, to their annoyance. After trying to snap them out of it, the Outrider loses their patience and tells them to "get the fuck out" of there instead.
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* BlackComedy: Enemies afflicted by a slow effect are animated in slow-motion throughout the effect's duration, making it easy to land accurate shots on them. Their deaths are ''also'' animated in slow-motion, which makes their [[LudicrousGibs usually-highly-brutal demises]] kinda funny to watch while everyone else is normally looking busy with the firefight.


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* RussianRoulette: Nick "Lucky" Walken plays this and has never lost. [[spoiler:This is because he has minor Altered powers that allow him to stop time for a few seconds, letting him shoot an empty cylinder at his head and then swap the cylinder out for a full one throughout the duration of his power. The Outrider defeats this by shooting themselves with the revolver, [[HealingFactor getting back up without too much fuss]], and forcing Lucky to shoot himself with the revolver again which kills him and clearly showed he didn't load a cylinder with a single bullet in it after he swaps them.]]
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* NamedAfterSomeoneFamous: Part of Kang's Fighters is a sniping Huntsman named Simo White, certainly a concept inspired by [[https://en.wikipedia.org/wiki/Simo_Häyhä Simo Häyhä, the White Death]].
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* SchizophrenicDifficulty: The mutated fauna of Enoch are generally much, ''much'' easier to manage than the various gun-toting factions you contend with, on account of being largely melee-only attackers in a shooter, compared to countless soldiers capable of using cover and sniping from across the map with extreme accuracy. Killing them is the easy part. The game constantly switches between which type you'll face over the course of the campaign.
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* GameplayAndStoryIntegration: In Trench Town, you unlock Hunts and Bounties. The former task you with killing dangerous wildlife across Enoch, while the latter task you with assassinating wanted criminals. In the Act 1 areas of the game, it's mostly bounties, because the area has been colonized and settled by the ECA and there aren't many places for wildlife to make dens or nests. In the Act 2 areas, there's a much more even mix, because you're on the fringes of human expansion on Enoch, where there's a lot more untamed wilderness. finally, in the Act 3 areas of the game, the bounties disappear entirely and you're left with only hunts because you're further than any human colonists have ventured before.

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* FlamethrowerBackfire: The Cremator enemies you encounter in the beginning of Chapter 1 can explode if you hit their flamers' fuel tanks.

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* EquipmentBasedProgression: While the game starts out with a relatively standard level-and-skill-tree-based model of RPG progression; after you hit the LevelCap of 30, progression becomes solely gear-based. World Tiers and Challenge Tiers allow the player to increase enemy levels while also increasing the maximum level of loot that you can equip, up to a maximum of level 50, allowing a player to push their stats much higher to contend with the enemies.
* FlamethrowerBackfire: The Cremator enemies you encounter in at the beginning of Chapter 1 can explode if you hit their flamers' fuel tanks.


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* LevelScaling: Enemies will always scale with the player, however, the player has a degree fo control over how they scale. World Tiers and Challenge Tiers allow the player to scale enemies to their level, with a modifier that is dependant on that tier they selected. At world Tier 1, enemies will scale to be two levels below the player's level, while at World Tier 15 (the highest World Tier), enemies will be twelve levels ''above'' the player's level, and will drop gear that corresponds to this increase. At Challenge Tier 15, enemies will scale to level 50, and the player will be rewarded with level 50 gear.

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On November 16th, 2021, the game received an Update, [[https://www.youtube.com/watch?v=dJC_zT2Xzkc New Horizons]], which added new Expeditions, a Transmog System, and several quality of life updates (such as a rework to Expeditions that removed the timer). An expansion titled "Worldslayer" was also announced and will release on June 30th, 2022.

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On November 16th, 2021, the game received an Update, [[https://www.youtube.com/watch?v=dJC_zT2Xzkc New Horizons]], which added new Expeditions, a Transmog System, and several quality of life updates (such as a rework to Expeditions that removed the timer). timer).

An expansion titled "Worldslayer" was also announced and will release on June 30th, 2022.
2022, ringing with it a new campaign, reworks to the endgame, new progression systems, new Expeditions, and a new endgame activity.


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* AbsurdlyHighLevelCap: [[ZigZaggedTrope Zig-Zagged]]. On the one hand, the level cap of 30 isn't particularly high, and you will likely hit it before you even clear the campaign, even without doing all of the side-content. On the other hand, World Tiers and Challenge Tiers allow you to push the enemy levels higher while allowing you to equip higher-level gear, pushing the game's effective level cap to 50, which will require some serious endgame grinding to achieve.


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* EmptyLevels: Not all levels give you skill points, some levels only grant a small boost to your base stats.

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On November 16th, 2021, the game received an Update, [[https://www.youtube.com/watch?v=dJC_zT2Xzkc New Horizons]], which added new Expeditions, a Transmog System, and several quality of life updates (such as a rework to Expeditions that removed the timer). An expansion titled "Worldslayer" was also announced for a 2022 release.

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On November 16th, 2021, the game received an Update, [[https://www.youtube.com/watch?v=dJC_zT2Xzkc New Horizons]], which added new Expeditions, a Transmog System, and several quality of life updates (such as a rework to Expeditions that removed the timer). An expansion titled "Worldslayer" was also announced for a 2022 release.
and will release on June 30th, 2022.


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* [[https://www.youtube.com/watch?v=BSH1c9Pugq8 Worldslayer Trailer]]
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* GiantSpaceFleaFromNowhere: The Chrysaloid - a massive, malformed monster that attacks the convoy as soon as it enters the Forest, is immediately fought and killed in a boss fight with no lead-up or fanfare, and is never mentioned before or after.
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* WakeUpCallBoss: Captain Reiner for many players - although he is only the target of an early sidequest, its positioning makes it likely he's the first Captain you encounter (and in fact the sidequest is written to introduce the concept). This makes him your first fight against an Altered opponent who not only doesn't melt under your firepower and abilities, but has his own, including Wandering Flame, which is a death sentence to any player who still relies on cover.
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* UndergroundMonkey: Other than hostile wildlife, you encounter four or five enemy groups, each with the same spread of enemy types (mook with rifle, mook with shotgun, mook with melee weapons, mook with sniper rifle, tough mook with minigun, miniboss variant of one of the other with Altered powers), though each groups adds some unique touches and variants.
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* BreadEggsMilkSquick: One of the loading screen tips reads "Some Altered are able to read minds, most are immortal, and a few urinate sulphuric acid."

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* BreadEggsMilkSquick: One of the loading screen tips reads "Some Altered are able to read minds, most are immortal, and a few urinate sulphuric acid."" [[spoiler:It's suspected in-game that an Insurgent Captain you killed during the "Marshal's Bunker" Expedition was the source of the 'acid urine' rumour.]]

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** The initial codex unlocks summarize the ApocalypseHow that forced humans to escape Earth and colonize Enoch: tectonic activity destroyed the Earth civilization, and 500000 settlers were put on the colony ship ''Flores'' and sent to Enoch.

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** The initial codex unlocks summarize the ApocalypseHow that forced humans to escape Earth and colonize Enoch: tectonic activity destroyed the Earth civilization, and 500000 500,000 settlers were put on the colony ship ''Flores'' and sent to Enoch.



* AllForNothing: Channa's dream of [[spoiler: reuniting with the protagonist in a field of flowers turns out to be a vision of a ''picture'' of a field of flowers on a TV screen]].

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* AllForNothing: Channa's dream of [[spoiler: reuniting with the protagonist in a field of flowers turns out to be a vision of a ''picture'' of a field of flowers on a TV screen]].bank of monitors]].



* AGodAmI: * AGodAmI: As Seth mentions to the protagonist in their second encounter, some of the Altered consider themselves gods, and the Exiles worship them accordingly. The Outrider mocks Seth, telling him he's playing God. Seth immediately [[CurbStompBattle makes quick work]] of him/her, and says, "I am ''not'' playing."

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* AGodAmI: * AGodAmI: As Seth mentions to the protagonist in their second encounter, some of the Altered consider themselves gods, and the Exiles worship them accordingly. The Outrider mocks Seth, telling him he's playing God. Seth immediately [[CurbStompBattle makes quick work]] of him/her, and says, "I am ''not'' playing."



** Lord Seth name-drops [[NamesToRunAwayFromReallyFast Moloch]] as this after you defeat Gauss. He claims that Moloch is the most powerful and most evil of the Altered and it's Seth's business to defeat him, while the Protagonist should focus on guiding the ECA. [[spoiler: Subverted in that Moloch stomps Seth and turns out to be the WakeUpCallBoss, but is merely the first major obstacle faced by the Outrider on his journey.]]
** [[spoiler: Monroy, the leader of the ''Caravel'' expedition which arrived on Enoch six years before the ''Flores'']], turns out to be inadvertently responsible for both the Altered and the planet Enoch's current state, but has no role in opposing you in the game itself [[spoiler: being a harmless old man living alone in the wreckage of the ''Caravel'' .]]

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** Lord Seth name-drops [[NamesToRunAwayFromReallyFast Moloch]] as this after you defeat Gauss. He claims that Moloch is the most powerful and most evil of the Altered and it's Seth's business to defeat him, while the Protagonist should focus on guiding the ECA. [[spoiler: Subverted in that Moloch stomps curbstomps Seth and turns out to be the WakeUpCallBoss, but is merely the first major obstacle faced by the Outrider on his journey.]]
** [[spoiler: Monroy, the leader of the restored ''Caravel'' expedition which arrived managed to arrive on Enoch six years before the ''Flores'']], turns out to be inadvertently responsible for both the Altered and the planet Enoch's current state, but has no role in opposing you in the game itself [[spoiler: being a harmless old man living alone in the wreckage of the ''Caravel'' .]]



** Tricksters heal by killing enemies at short range. They heal less health than other classes, but generate shield charge in the process.

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** Tricksters heal by killing enemies at short range. They heal less health than other classes, but generate shield charge in the process. Their other abilities can also be modified to generate shield in certain circumstances.



** Finally, there's the universal ''Weapon Leech'' and ''Skill Leech'' qualities, which grant healing from damage dealt with a weapon and with skills respectively.



* HumanPopsicle: The protagonist, after Shira shoves them into a cryo-pod in the prologue. They emerge thirty-one years later, right in the middle of a war.

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* HumanPopsicle: The protagonist, All of the colonists, for the trip to Enoch - and then the protagonist gets a second stay, after Shira shoves them into a cryo-pod in the prologue. They emerge thirty-one years later, right in the middle of a war.



* HumanResources: [[spoiler:The key ingredient for Dr. Surlock's antidote to the highly lethal fungus is fresh human bone marrow, who's been harvesting it from refugees fleeing the ECA-Insurgent war.]]
* HaveWeMet: [[spoiler: Upon rescuing Jakub from the Hounds in Chapter 1, he doesn't immediately recognise his old friend and asks if he and the protagonist have met before after the latter makes it apparent that they know Jakub. Justified as he hasn't seen them in 31 years, the Outrider having been in cryosleep all that time and therefore still looking the same as they did when they first arrived on Enoch. When he finally realises who they are, he's ecstatic about seeing them again after so long.]]
* ImpaledWithExtremePrejudice: the trailers show a shot of the protagonist getting skewered with a piece of rebar - this happens in the opening of Chapter 1. But don't worry - [[HealingFactor they immediately get better]] thanks to their newfound space magic powers.

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* HumanResources: [[spoiler:The key ingredient for Dr. Surlock's Scurlock's antidote to the highly lethal fungus is fresh human bone marrow, who's been harvesting it from refugees fleeing the ECA-Insurgent war.]]
* HaveWeMet: [[spoiler: Upon rescuing Jakub from the Hounds in Chapter 1, he doesn't immediately recognise his old friend and asks if he and the protagonist have met before after the latter makes it apparent that they know Jakub. Justified as he hasn't seen them in 31 years, years and they might be wearing a face-obscuring helmet, the Outrider having been in cryosleep all that time and therefore still looking the same as they did when they first arrived on Enoch. When he finally realises who they are, he's ecstatic about seeing them again after so long.]]
* ImpaledWithExtremePrejudice: the trailers show a shot of the protagonist getting skewered with a piece of rebar - this happens in the opening of Chapter 1. But don't worry - [[HealingFactor they immediately get better]] thanks to their newfound space magic powers. [[spoiler:The Alchemist, an Altered scientist responsible for creating Moloch, gets a long line of rebar through the head, too. Then Jakub later gets run through with a spear, and doesn't fare so well.]]



* LaserGuidedKarma: [[spoiler: Lt. [=McCain=], whom you can rescue in a side mission after defeating Gauss, is trapped under some rubble and is rescued by the enemy, whom he thanks by shooting him in the back. He ''immediately'' dies right after this.]]

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* LaserGuidedKarma: [[spoiler: Lt. [=McCain=], whom you can rescue in a side mission after defeating Gauss, is trapped under some rubble and is rescued by the enemy, whom he thanks by shooting him in the back. He ''immediately'' dies right after this.back and tossing a grenade down the hole to finish off the rest. The Lieutenant gets maybe two more lines and is then unceremoniously dropped by an Exile sniper mid-sentence.]]



* {{MagiTek}}: In addition to the Technomancer magically summoning heavy armaments like turrets, mortars and rocket launchers, Trickster and Pyromancer have the ability to enhance the ammo for their weapons with anomaly power, either making it incendiary in case of the Pyromancer or massively increasing damage dealt by the Trickster.

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* {{MagiTek}}: In addition to the Technomancer magically summoning heavy armaments like turrets, mortars and rocket launchers, Trickster and Pyromancer have the ability to enhance the ammo for their weapons with anomaly power, either making it incendiary in case of the Pyromancer Pyromancer, or massively increasing damage dealt by the Trickster.



* PlayingWithSyringes: An Altered MadScientist known as the Alchemist was tasked by the ECA with research on the Altered, and supplied with a number of prisoners to experiment on. After the ECA backed out, he kept going with the experiments... [[spoiler: Until Moloch killed him and EscapedFromTheLab.]]
* PlotIrrelevantVillain: None of the major antagonists, including the FinalBoss, that the Outrider faces on their journey have any real connection to the Outrider or their party, or anything to do with the events that led to Enoch's current state and the failure of the ''Flores'' expedition. In fact the closest thing the game has to a BigBad is [[spoiler: Monroy, the man responsible for the planet's current state, who is now a harmless old man with no military resources to speak of, who only blames you for arriving late to his supposed rescue. Too bad that your party just had an extended tour of his atrocities and seeing how much of an unrepentant jerk he is, Channa [[BoomHeadshot has enough.]]]]

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* PlayingWithSyringes: An Altered MadScientist known as the Alchemist was tasked by the ECA with research on the Altered, and supplied with a number of prisoners to experiment on. Originally he was just another scientist, but somehow ended up becoming Altered himself - and went increasingly crazy from both his powers and the isolation. After the ECA backed out, he kept going with the experiments... [[spoiler: Until experiments, using anyone unfortunate enough to stumble too close to his lair... [[spoiler:until Moloch killed him and EscapedFromTheLab.]]
* PlotIrrelevantVillain: None of the major antagonists, including the FinalBoss, that the Outrider faces on their journey have any real connection to the Outrider or their party, or anything to do with the events that led to Enoch's current state and the failure of the ''Flores'' expedition. In fact the closest thing the game has to a BigBad is [[spoiler: Monroy, [[spoiler:Monroy, the man responsible for the planet's current state, who is now a harmless crazy old man with no military resources to speak of, who only blames you for arriving late to his supposed rescue. Too bad that your party just had an extended tour of his atrocities and seeing how much of an unrepentant jerk he is, Channa [[BoomHeadshot has enough.]]]]


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* XRayVision: A common side-effect of Trickster powers is that the target's skin, muscles, organs, and other soft tissues are temporarily rendered transparent, leaving only their skeletons (and certain other hard tissue) visible, mottled and brown as if ancient - keeping with the "time manipulation" theme. This doesn't seem to impede them much if it's not a killing blow, though enemies that die within Slow Trap will be StrippedToTheBone.
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On November 16th, 2021, the game received an Update, [[https://www.youtube.com/watch?v=dJC_zT2Xzkc New Horizons]], which added new Expeditions, a Transmog System, and several quality of life updates (such as a rework to Expeditions that removed the timer). An expansion titled "Worldslayer" was also announced for a 2022 release.
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Outriders is a 2021 Action RPG Looter Shooter developed by People Can Fly and published by Square Enix.

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Outriders is a 2021 Action RPG Looter Shooter LooterShooter developed by People Can Fly and published by Square Enix.
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* RealityEnsues: [[spoiler: After rescuing Jakub from the Hounds, he doesn't immediately recognize his savior as the friend he hasn't seen in three decades who looks exactly the same as the day they last saw each other. Because really, who would?]]
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* GuideDangIt: There's a fairly important mechanic that the game never tells you about. Your Average Item Level is an actual stat, and confers a rather potent bonus to your max HP and your Anomaly Power. Many players who were unaware of this may find themselves wondering why they feel so underpowered, only to learn about this mechanic and then realize that they had a highly-underleveled piece of gear massively dragging their Average Item Level down.

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* GuideDangIt: There's a fairly important mechanic that the game never tells you about. Your Average Item Level is an actual stat, and confers a rather potent bonus to your max HP and your Anomaly Power. Many players who were unaware of this may find themselves wondering why they feel so underpowered, only to learn about this mechanic and then realize that they had a highly-underleveled piece of gear massively dragging their Average Item Level down. Just to make things even more confusing, it doesn't start taking effect until after Level 30; if you notice it before then with all your gear at max level, it'll still show bonuses of 0, so you might conclude it's glitched and doesn't do anything.

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* AGodAmI: As Seth mentions to the protagonist in their second encounter, some of the Altered consider themselves gods, and the Exiles worship them accordingly. He even asks why the protagonist ''doesn't'' consider themselves a god with their new abilities.



* AGodAmI: The Outrider mocks Seth, telling him he's playing God. Seth immediately [[CurbStompBattle makes quick work]] of him/her, and says, "I am ''not'' playing."

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* AGodAmI: * AGodAmI: As Seth mentions to the protagonist in their second encounter, some of the Altered consider themselves gods, and the Exiles worship them accordingly. The Outrider mocks Seth, telling him he's playing God. Seth immediately [[CurbStompBattle makes quick work]] of him/her, and says, "I am ''not'' playing."
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* AGodAmI: The Outrider mocks Seth, telling him he's playing God. Seth immediately [[CurbStompBattle makes quick work]] of him/her, and says, "I am ''not'' playing."
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* BlackAndGreyMorality: The war between the ECA and the Insurgents is sort of this, although it's really more 'dark grey and even darker grey'. Both sides have a horrendous history of atrocities and are run by people who range from 'flawed but well-intentioned' to 'sadistic psychopaths', and it's clear that it would be much better for humanity if they could find some way to put their differences aside rather than grinding their species into extinction through selfishness and mutual loathing, but the ECA is incrementally more sympathetic during the time of the story thanks to having a slightly higher proportion of sane long-term thinkers in its ranks, making it slightly better equipped to get the human race out of its present rut. [[spoiler:The independent enclave the protagonists set up at the end contains defectors and refugees from both sides, but the ECA leadership are presently the only ones it has cordial diplomatic relations with.]]

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* BlackAndGreyMorality: The war between the ECA and the Insurgents is sort of this, although it's really more 'dark grey and even darker grey'. Both sides have a horrendous history of atrocities and are run by people who range from 'flawed but well-intentioned' to 'sadistic psychopaths', and it's clear that it would be much better for humanity if they could find some way to put their differences aside rather than grinding their species into extinction through selfishness and mutual loathing, but the ECA is incrementally more sympathetic during the time of the story thanks to having a slightly higher proportion of sane long-term thinkers in its ranks, making it slightly better equipped to get the human race out of its present rut. [[spoiler:The independent enclave the protagonists set up at the end of the main story contains defectors and refugees from both sides, but the ECA leadership are presently the only ones it has cordial diplomatic relations with.]]
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* BlackAndGreyMorality: The war between the ECA and the Insurgents is sort of this, although it's really more 'dark grey and even darker grey'. Both sides have a horrendous history of atrocities and are run by people who range from 'flawed but well-intentioned' to 'sadistic psychopaths', and it's clear that it would be much better for humanity if they could find some way to put their differences aside rather than grinding their species into extinction through selfishness and mutual loathing, but the ECA is incrementally more sympathetic during the time of the story thanks to having a slightly higher proportion of sane long-term thinkers in its ranks, making it slightly better equipped to get the human race out of its present rut.

to:

* BlackAndGreyMorality: The war between the ECA and the Insurgents is sort of this, although it's really more 'dark grey and even darker grey'. Both sides have a horrendous history of atrocities and are run by people who range from 'flawed but well-intentioned' to 'sadistic psychopaths', and it's clear that it would be much better for humanity if they could find some way to put their differences aside rather than grinding their species into extinction through selfishness and mutual loathing, but the ECA is incrementally more sympathetic during the time of the story thanks to having a slightly higher proportion of sane long-term thinkers in its ranks, making it slightly better equipped to get the human race out of its present rut. [[spoiler:The independent enclave the protagonists set up at the end contains defectors and refugees from both sides, but the ECA leadership are presently the only ones it has cordial diplomatic relations with.]]
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* BlackAndGreyMorality: The war between the ECA and the Exiles. The Exiles are clearly the bad guys, ruthlessly killing prisoners of war and considering DeadGuyOnDisplay a common decoration (as you pass hundreds of hanged, impaled and crucified corpses as you're carted out of the Exiles' base in the beginning of Chapter 1), the ECA isn't much better, blatantly ignoring the Hounds gang running contraband and killing people right under their noses (with Shira claiming that the contraband improves the soldiers' morale in the beginning of the mission where you save Jakub).

to:

* BlackAndGreyMorality: The war between the ECA and the Exiles. The Exiles Insurgents is sort of this, although it's really more 'dark grey and even darker grey'. Both sides have a horrendous history of atrocities and are clearly the bad guys, ruthlessly killing prisoners of war run by people who range from 'flawed but well-intentioned' to 'sadistic psychopaths', and considering DeadGuyOnDisplay a common decoration (as you pass hundreds of hanged, impaled it's clear that it would be much better for humanity if they could find some way to put their differences aside rather than grinding their species into extinction through selfishness and crucified corpses as you're carted out of the Exiles' base in the beginning of Chapter 1), mutual loathing, but the ECA isn't much better, blatantly ignoring is incrementally more sympathetic during the Hounds gang running contraband and killing people right under their noses (with Shira claiming that the contraband improves the soldiers' morale in the beginning time of the mission where you save Jakub).story thanks to having a slightly higher proportion of sane long-term thinkers in its ranks, making it slightly better equipped to get the human race out of its present rut.

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