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* DamnYouMuscleMemory: Bash has been remapped to make room for the three equippable abilities. "Launch" functions like Bash, so it becomes less of a problem with that ability equipped, but it is only acquired late in the game, where Bash is acquired very early, so you'll have to overcome any reflexes from ''Blind Forest''.
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* TheWorfEffect: the first boss is a giant wolf named Howl, who you can’t actually defeat, but rather fend off temporarily. Instead of a rematch, you find their corpse petrified by the decay.

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* TheWorfEffect: the first boss is a giant wolf named Howl, who you can’t can't actually defeat, but rather fend off temporarily. Instead of a rematch, you find their corpse petrified by the decay.
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* TookALevelInBadass: Without Sein to fend off enemies, Ori has to rely on their own skills to defend themselves, gaining the ability to summon a variety of spiritual weapons.

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* TookALevelInBadass: Without Sein to fend off enemies, Ori has to rely on their own skills to defend themselves, gaining the ability to summon a variety of spiritual weapons.weapons, courtesy of Niwen's collection of ancestral tree.



* TheWorfEffect: the first boss is a giant wolf named Howl, who you can’t actually defeat, but rather fend off temporarily. Instead of a rematch, you find their corpse petrified by the decay.

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* TheWorfEffect: the first boss is a giant wolf named Howl, who you can’t can’t actually defeat, but rather fend off temporarily. Instead of a rematch, you find their corpse petrified by the decay.
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* TheWorfEffect: the first boss is a giant wolf named Howl, who you can’t actually defeat, but rather fend off temporarily. Instead of a rematch, you find their corpse petrified by the decay.
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* CubCuesProtectiveParent: In the flashback to [[spoiler:Shriek's childhood, the owl chicks are more curious than anything regarding her deformity, but soon their parents come and forcefully separate them.]]
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* CallBack: The final reward of the ChainOfDeals quest is a Map Stone Fragment, the same that were all over the first game. But since you don't need it to obtain maps this time (in fact, by the time you complete the quest you should already have every map but the last one), finding and activating the Map Stone instead marks every single remaining secret on your map.

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* CallBack: The final reward of the ChainOfDeals quest is a Map Stone Fragment, the same that were all over the first game. But since you don't need it to obtain maps this time (in fact, by the time you complete the quest you should already have every map but the last one), finding and activating the Map Stone instead marks every single remaining secret on your map. Also, the NPC who sells you maps? Wherever he appears, there's usually a map stone nearby in the background.
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* BagOfSpilling: Ori only starts the game with normal movement, jump and walljump, and without explanation of why all other abilities (aside those given by Sein) are gone.
* BeatTheCurseOutOfHim: [[spoiler: The GiantSpider you fight in the Mouldwood Depths comes to her senses after you defeat her, thanking you for freeing her from the corruption. The Stink Spirit you encounter in the Wellspring also [[BrainwashedAndCrazy takes control of Kwolok]] in the Luma Pools and you have to fight him. Unfortunately, while beating Kwolok gives him his senses back enough to crush the thing that was controlling him, he's left with no strength to keep living afterwards.]]

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* BagOfSpilling: Ori only starts the game with normal movement, jump jump, and walljump, and without the wall jump, with no explanation of for why all other abilities (aside those given by Sein) are gone.
* BeatTheCurseOutOfHim: [[spoiler: The GiantSpider you fight in [[GiantSpider Mora the Mouldwood Depths Spider]] comes to her senses after you defeat her, thanking you for freeing her from the corruption. The Stink Spirit you encounter in the Wellspring also [[BrainwashedAndCrazy takes control of Kwolok]] in the Luma Pools and you have to fight him. Unfortunately, while beating Kwolok gives him his senses back enough a chance to crush the thing that was controlling him, he's left with no strength to keep living afterwards.]]



** [[spoiler: When Shriek was hatched, she struggled to learn to walk as she wandered from her dead parents. Upon her defeat, Shriek flies back to the Silent Forest whilst on the verge of death, [[WhereItAllBegan straggling back to the corpse of her parents and eventually dying in their embrace]].]]
** [[spoiler: At the end of the story, long after Ori becomes Niwen's new Spirit Tree, the shot focuses on a single silver leaf that is blown away from the branch and into the wind, mirroring the beginning of ''Videogame/OriAndTheBlindForest'' where Ori is torn away from Nibel's Spirit Tree by the storm.]]

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** [[spoiler: When Shriek was hatched, she struggled to learn to walk as she wandered from her dead parents. Upon her defeat, Shriek flies back to the Silent Forest whilst on the verge of death, [[WhereItAllBegan straggling struggling back to the corpse corpses of her parents and eventually dying in their embrace]].]]
** [[spoiler: At the end of the story, long after Ori becomes Niwen's new Spirit Tree, the shot focuses on a single silver leaf that is blown away from the a branch and into the wind, mirroring the beginning of ''Videogame/OriAndTheBlindForest'' where Ori is torn away from Nibel's Spirit Tree by the storm.]]



* CriticalHit: The Finesse shard gives up to a 10%/20% chance to deal 1.5x damage.

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* CriticalHit: The Finesse shard gives up to a 10%/20% chance to deal 1.5x damage.



* DisabledBadass: Ku has a malformed wing and fails to fly until Gumo grafts her mother's feather on her wing. [[spoiler: Her wing is healed at the end, however, allowing Ku to fly without the feather.]]

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* DisabledBadass: Ku has a malformed wing and fails to fly until Gumo grafts ties her mother's feather on onto her wing. [[spoiler: Her wing is healed at the end, however, allowing Ku to fly without the feather.]]



* DropTheHammer: A heavier weapon alternative Ori can purchase with Spirit Light is a hammer which swings much slower than the Spirit Edge, but hits much harder and can be used to break many things. Its downward attack also recreates the Pound attack from the first game.

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* DropTheHammer: A heavier weapon alternative Ori can purchase with Spirit Light is a hammer which swings much slower than the Spirit Edge, but hits much harder and can be used to break many things. Its downward attack also recreates the Pound Stomp attack from the first game.



* EquipmentUpgrade: Some spirit shards and abilities can be upgraded to increase their effectiveness or provide additional perks.

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* EquipmentUpgrade: Some Many spirit shards and abilities can be upgraded to increase their effectiveness or provide additional perks.



** [[spoiler:Doubles as a RewatchBonus. At the very beginning when the narrator is describing the birth of Ku, they mention that "We named her Ku." This seems like an oddly personal line for the otherwise distant narrator, but then you reach the end of the game and learn that the narrator is actually Ori, reborn as the new Spirit Tree, revealing that "we" referred to Naru, Gumo, and Ori themselves.]]
** [[spoiler:There is also the menu that shows your progress, its in the shape of a single-trunked tree, unlike the doubled-trunked tree of Niwen.]]

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** [[spoiler:Doubles as a RewatchBonus. At the very beginning when the narrator is describing the birth of Ku, they mention that "We named her Ku." This seems like an oddly personal line for the otherwise distant narrator, but then you reach the end of the game and learn that the narrator is actually Ori, reborn as the a new Spirit Tree, revealing that "we" referred to Naru, Gumo, and Ori themselves.]]
** [[spoiler:There is also the menu that shows your progress, its progress. It's in the shape of a single-trunked tree, unlike the doubled-trunked tree of Niwen.]]



* GrandFinale: [[spoiler:The game ends with Ori becoming the new Spirit Tree of Niwen and his adopted family growing old and living out their final days together happily. While the game does leave off open-ended enough for the potential of one of Ori's children to be the protagonist of the next game, this game is the definitive end to Ori's story specifically.]]

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* GrandFinale: [[spoiler:The game ends with Ori becoming the new Spirit Tree of Niwen and his adopted family growing old and living out their final days together happily. While the game does leave off open-ended enough for the potential of one of Ori's children to be the protagonist of the next game, this game is the definitive end to Ori's story specifically.story.]]



* HighAltitudeBattle: [[spoiler: Shriek as the FinalBoss will eventually destroy the entire battlefield, forcing the player to constantly Bash off a rain of projectiles just to stay alive.]]

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* HighAltitudeBattle: [[spoiler: Shriek [[spoiler:Shriek as the FinalBoss will eventually destroy the entire battlefield, forcing the player to constantly Bash off a rain of projectiles just to stay alive.]]



* NarratorAllAlong: [[spoiler:The end of the game reveals that the narrator had been Ori, many years in the future after they "embraced the light" and became Niwen's Spirit Tree.]]
* NintendoHard: Similar to the last game, while players still get to choose the difficulty, it by no means it is an easy game. Boss fights can be tough and require several retries and god forbid if a boss fight has several phases since if a player dies during a later phase of a boss fight, they may have to restart the whole boss fight from the first phase which will frustrate many players. In addition, the chase sequences are also very difficult such as the Luma Pools chase scene to Windtorn Ruins as players are usually given a small margin for error and few to none checkpoints in the chase sequences. If one mistake is made, players may have to restart the whole chase sequence, especially if they died before reaching the end of the chase.

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* NarratorAllAlong: [[spoiler:The end of the game reveals that the narrator had been is Ori, many years in the future after they "embraced the light" and became Niwen's Spirit Tree.]]
* NintendoHard: Similar to the last game, while players still get to choose the difficulty, it by no means it is ''Ori and the Will of the Wisps'' an easy game. Boss fights can be tough and require several retries and retries; god forbid if a boss fight has several phases phases, since if a player dies during a later phase of a boss fight, they may have to restart the whole boss fight from the first phase which will frustrate many players. phase. In addition, the chase sequences are also very difficult such as the Luma Pools chase scene to Windtorn Ruins difficult, as players are usually given only a small margin for error and few to none no checkpoints in the chase sequences. If one mistake is made, players may have to restart the whole chase sequence, especially even if they died just before reaching the end of the chase.



* PowerUpMagnet: With the Magnet shard equipped, orbs within a certain range will be drawn to Ori.

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* PowerUpMagnet: With the Magnet shard equipped, orbs pickups within a certain range will be drawn to Ori.



* SelfDisposingVillain: [[spoiler: The giant sandworm in the Windtorn Ruins is never fought unlike many enemies in this game but at the end of the chase sequence, its emergence from the ground causes several large stones to get knocked loose and come down on top of it, presumably crushing it to death.]]

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* SelfDisposingVillain: [[spoiler: The Unlike many enemies in this game, the giant sandworm in the Windtorn Ruins is never fought unlike many enemies in this game but fought; at the end of the chase sequence, its emergence from the ground causes several large stones to get knocked loose and come down on top of it, presumably crushing it to death.]]



* TragicVillain: [[spoiler:Destructive and terrifying though she might be in the present, Shriek was born the last of her colony and was ostracized for her [[AnimalisticAbomination strange and sinister appearance]], leaving her bitter and alone with no conception of love. After being defeated by Ori, she is last seen cuddling up with the corpses of her parents and eventually perishing in the decay.]]

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* TragicVillain: [[spoiler:Destructive and terrifying though she might be in the present, Shriek was born the last of her colony and was ostracized for her [[AnimalisticAbomination strange and sinister appearance]], leaving her bitter and alone with no conception concept of love. After being defeated by Ori, she is last seen cuddling up with the corpses of her parents and eventually perishing in the decay.Decay.]]



* UngratefulBastard: [[spoiler: Shortly after Seir is completed again, on their way to the remains of the Spirit Willow, Shriek attempts to attack Ori, only to be repelled by Seir and knocked off her feet. Seir's clearly getting ready to kill Shriek in Ori's defense - and Shriek's clearly expecting to get fried alive - but Ori holds Seir back and tries to befriend Shriek. Shriek... screeches in Ori's face and flies away, attacking Seir and Ori again later on.]]

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* UngratefulBastard: [[spoiler: Shortly after Seir is completed again, on made whole, Shriek attempts to attack Ori and Seir as they make their way to the remains of the Spirit Willow, Shriek attempts to attack Ori, only to be repelled by Seir and knocked off her feet. Seir's clearly getting ready to kill Shriek in Ori's defense - and Shriek's clearly expecting to get fried alive - but Ori holds Seir back and tries to befriend Shriek. Shriek... screeches in Ori's face and flies away, attacking Seir and Ori again later on.]]



* WhamLine: [[spoiler:"When my name was Ori."]] Delivered by [[spoiler:the narrator]] during the game's ending sequence, revealing that [[spoiler:just as the first game was narrated by the Spirit Tree of Nibel, so is the second - but in this case, the Spirit Tree of Niwen is ''Ori'', far in the future.]]

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* WhamLine: [[spoiler:"When my name was Ori."]] Delivered by [[spoiler:the narrator]] [[spoiler:[[NarratorAllAlong the narrator]]]] during the game's ending sequence, revealing that [[spoiler:just as the first game was narrated by the Spirit Tree of Nibel, so is the second - but in this case, the Spirit Tree of Niwen is ''Ori'', far in the future.]]

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* {{Foreshadowing}}: [[spoiler:Doubles as a RewatchBonus. At the very beginning when the narrator is describing the birth of Ku, they mention that "We named her Ku." This seems like an oddly personal line for the otherwise distant narrator, but then you reach the end of the game and learn that the narrator is actually Ori, reborn as the new Spirit Tree, revealing that "we" referred to Naru, Gumo, and Ori themselves.]]

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* {{Foreshadowing}}: {{Foreshadowing}}:
**
[[spoiler:Doubles as a RewatchBonus. At the very beginning when the narrator is describing the birth of Ku, they mention that "We named her Ku." This seems like an oddly personal line for the otherwise distant narrator, but then you reach the end of the game and learn that the narrator is actually Ori, reborn as the new Spirit Tree, revealing that "we" referred to Naru, Gumo, and Ori themselves.]]
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* AllOfTheOtherReindeer: [[spoiler:Shriek was ostracized by all other races because she was the [[TheCorruptionDecay]] carrier, leading her to grow up alone without a concept of love and warping her into the merciless force of destruction she is in the game.]]

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* AllOfTheOtherReindeer: [[spoiler:Shriek was ostracized by all other races because she was the [[TheCorruptionDecay]] [[TheCorruption Decay]] carrier, leading her to grow up alone without a concept of love and warping her into the merciless force of destruction she is in the game.]]
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* AllOfTheOtherReindeer: [[spoiler:Shriek was ostracized by all other races because she was the [[MysteryPlague Decay]] carrier, leading her to grow up alone without a concept of love and warping her into the merciless force of destruction she is in the game.]]

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* AllOfTheOtherReindeer: [[spoiler:Shriek was ostracized by all other races because she was the [[MysteryPlague Decay]] [[TheCorruptionDecay]] carrier, leading her to grow up alone without a concept of love and warping her into the merciless force of destruction she is in the game.]]



* AlwaysABiggerFish: Early on in the game, Ori is hunted by Howl, a giant wolf monster in the Inkwater Marsh. [[spoiler: When Howl treads into [[OmniousOwl Shriek]]'s territory in the Silent Woods later, however, the owl monster intercepts him, and Ori and Ku soon come across Howl's petrified corpse, evidently having been turned to stone by Shriek.]]

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* AlwaysABiggerFish: Early on in the game, Ori is hunted by Howl, a giant wolf monster in the Inkwater Marsh. [[spoiler: When Howl treads into [[OmniousOwl [[OminousOwl Shriek]]'s territory in the Silent Woods later, however, the owl monster intercepts him, and Ori and Ku soon come across Howl's petrified corpse, evidently having been turned to stone by Shriek.]]
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* FightingSpirit: Spirit Trials allow you to compete with the "ghosts" of other players to see if you can beat their speed records.
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Crosswicking

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* AllTheWorldsAreAStage: The final dungeon, Willow's End, is a multiple-choice final exam stage, reusing design elements of the Wellspring, Midnight Burrows, Silent Woods, Baur's Reach, and Windswept Wastes, as well as the Ginso Tree and Mount Horu from the first game.
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* HeadbuttOfLove: During the BigDamnReunion Ori and Ku invoke this trope.
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Added the foil trope, in a similar way to how the Blind Forest page had a foil trope.

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* {{Foil}}: Gumo to [[spoiler:Shriek]]. [[spoiler:Both were seemingly the last of their species, barely surviving a disaster caused by the loss of the local Spirit Trees' light. Both only find loneliness and eventually embrace "darkness and fear". Both are also spared by Ori from a potentially gruesome fate even after Ori has every reason to allow them to die. They differ in how they react to forgiveness. Gumo jumps at the chance of redemption, and eventually fully integrates into Ori's FamilyOfChoice. Shriek completely rejects the forgiveness, leading her to become the final boss.]]

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Added more detail regarding the Bookends in terms of music and corrected some details regarding Ori's gender and Shriek's nature


* BittersweetEnding: Slightly more bitter this time around. [[spoiler: The only way to save Ku and all of Niwen is for Ori to sacrifice their existence as a leaf spirit and become a new spirit tree. Gumo, Ku and Naru mourn that the Ori they knew is gone, but they lovingly care for the tree Ori's been reborn as, continuing to live and grow as a family. Many, many, ''many'' years later, Ori has fully grown into a new tree, and a silver leaf is blown away by the wind, implied to be their offspring.]]

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* BittersweetEnding: Slightly more bitter this time around. [[spoiler: The only way to save Ku and all of Niwen is for Ori to sacrifice their existence as a leaf spirit and become a new spirit tree. Gumo, Ku and Naru mourn that the Ori they knew is gone, but they lovingly care for the tree Ori's been reborn as, continuing to live and grow as a family. Many, many, ''many'' years later, Ori has fully grown into a new tree, and a silver glowing leaf is blown away by the wind, implied to be their offspring.]]



** [[spoiler:A part of the music in that scene resembles "Ori, Lost in the Storm", the first song in ''Blind Forest''.]]
** [[spoiler:Shortly before that is another CallBack to ''Blind Forest''. At the end of the prologue Ori picks their way through spiky bushes and rocky terrain, clearly at death's door, collapsing in exhaustion just as the Spirit Tree saves him. At the end of ''Will of the Wisps'', the last thing that Ori does is...pick their way through spiky bushes and rocky terrain, clearly at death's door, only this time Ori does not get revived.]]
*** [[spoiler: ...Instead, he's reborn as a blossoming new tree sprout, with a similar riff as the flower that bloomed when the tree revived him.]]

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** [[spoiler:A part [[spoiler:The music for the last scene, "Ori, Embracing the Light", is a massive one for the prologue of ''Ori and the Blind Forest''. After a brief section that is not a reference to anything outside of the music in that scene resembles series' leitmotif, there is a calmer version of the ending section of "Inspiriting", and the last section of "Ori, Embracing the Light" references the first section of "Ori, Lost in the Storm", the first song in ''Blind Forest''.Storm".]]
** [[spoiler:Shortly before that is another CallBack to ''Blind Forest''. At the end of the prologue Ori picks their way through spiky bushes and rocky terrain, clearly at death's door, collapsing in exhaustion just as the Spirit Tree saves him. At the end of ''Will of the Wisps'', the last thing that Ori does is... pick their way through spiky bushes and rocky terrain, clearly at death's door, only this time Ori does not get revived.]]
*** [[spoiler: ...
revived. Instead, he's they're reborn as a blossoming new tree sprout, with a similar riff as the flower that bloomed when the tree revived him.]]



** The first game began with the Spirit Tree narrating that Naru "embraced [his] light" (Ori), whilst the second game ends with [[spoiler: Ori (as the new Spirit Tree) narrating how he "embraced the light" (Seir).]]

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** The first game began with the Spirit Tree narrating that Naru "embraced [his] light" (Ori), whilst the second game ends with [[spoiler: Ori (as the new Spirit Tree) narrating how he they "embraced the light" (Seir).]]



* ChaseScene: Just like the first game, there's a few sections where Ori is being pursued by an enemy. Once by Howl at the game's beginning, twice by the Stink Spirit ([[spoiler:once with it having possessed Kwolok]]), briefly in the boss fight against the GiantSpider, and multiple times by Shriek.
* ContrastingSequelAntagonist: Kuro went evil as part of a RoaringRampageOfRevenge, but she realized that the way she was going about things would have destroyed what she was trying to protect, and thus made a final sacrifice to save the egg that would hatch into Ku. Shriek went evil because [[AllOfTheOtherReindeer she was rejected by the other owls and by Niwen for her decayed appearance]], has absolutely nothing to protect, and [[RedemptionRejection spurns Ori's kindness out of fear]], shortly before becoming the game's final boss.
* CriticalHit: The Finesse shard gives up to a 20% chance to deal 1.5x damage.

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* ChaseScene: Just like the first game, there's a few sections where Ori is being pursued by an enemy. Once by Howl at the game's beginning, twice by the Stink Spirit ([[spoiler:once with it having possessed Kwolok]]), briefly in the boss fight against Mora the GiantSpider, and multiple times by Shriek.
* ContrastingSequelAntagonist: Kuro went evil as part of a RoaringRampageOfRevenge, but she realized that the way she was going about things would have destroyed what she was trying to protect, and thus made a final sacrifice to save the egg that would hatch into Ku. Ku, and thus is never fought. Shriek went evil because [[AllOfTheOtherReindeer she was rejected by the other owls and by Niwen for her decayed appearance]], has absolutely nothing to protect, and [[RedemptionRejection spurns Ori's kindness out of fear]], shortly before becoming the game's final boss. Ori repays the favour as the game's final boss.
* CriticalHit: The Finesse shard gives up to a 20% 10%/20% chance to deal 1.5x damage.



* {{Foreshadowing}}: [[spoiler:Doubles as a RewatchBonus. At the very beginning when the narrator is describing the birth of Ku, they mention that "We named her Ku." This seems like an oddly personal line for the otherwise distant narrator, but then you reach the end of the game and learn that the narrator is actually Ori, reborn as the new Spirit Tree, revealing that "we" referred to Naru, Gumo, and Ori themself.]]
** [[spoiler:There is also the menu that shows your progress, its in the shape of a spirit tree]]

to:

* {{Foreshadowing}}: [[spoiler:Doubles as a RewatchBonus. At the very beginning when the narrator is describing the birth of Ku, they mention that "We named her Ku." This seems like an oddly personal line for the otherwise distant narrator, but then you reach the end of the game and learn that the narrator is actually Ori, reborn as the new Spirit Tree, revealing that "we" referred to Naru, Gumo, and Ori themself.themselves.]]
** [[spoiler:There is also the menu that shows your progress, its in the shape of a spirit tree]]single-trunked tree, unlike the doubled-trunked tree of Niwen.]]



* HighAltitudeBattle: [[spoiler: Shriek as the FinalBoss will eventually destroy the entire battlefield, forcing you to constantly Bash off a rain of projectiles just to stay alive.]]

to:

* HighAltitudeBattle: [[spoiler: Shriek as the FinalBoss will eventually destroy the entire battlefield, forcing you the player to constantly Bash off a rain of projectiles just to stay alive.]]



* JawDrop: Near the end, [[spoiler:Tokk opens his beak in awe as he witnesses Ori merging with Seir in the distance]].

to:

* JawDrop: Near the end, [[spoiler:Tokk opens his beak in awe as he [[spoiler:Most of the Wellspring Glades inhabitants invoke this trope witnesses Ori merging with Seir in the distance]].



* NintendoHard: Similar to the last game, while players still get to choose the difficulty, it by no means it is an easy game. Boss fights can be tough and require several retries and god forbid if a boss fight has several phases since if a player dies during a later phase of a boss fight, they may have to restart the whole boss fight from the first phase which will frustrate many players. In addition, the chase sequences are also very difficult such as the Luma Pools chase scene to Windtorn ruins as players are usually given a small margin for error and few to none checkpoints in the chase sequences.If one mistake is made, players may have to restart the whole chase sequence, especially if they died before reaching the end of the chase.

to:

* NintendoHard: Similar to the last game, while players still get to choose the difficulty, it by no means it is an easy game. Boss fights can be tough and require several retries and god forbid if a boss fight has several phases since if a player dies during a later phase of a boss fight, they may have to restart the whole boss fight from the first phase which will frustrate many players. In addition, the chase sequences are also very difficult such as the Luma Pools chase scene to Windtorn ruins Ruins as players are usually given a small margin for error and few to none checkpoints in the chase sequences.sequences. If one mistake is made, players may have to restart the whole chase sequence, especially if they died before reaching the end of the chase.



* OminousOwl: Shriek, albeit with massive growths on her wings that she uses as legs.

to:

* OminousOwl: Shriek, albeit with massive growths on the ability to retract her feathers and use her wings that she uses as legs.



* TookALevelInBadass: Without Sein to fend off enemies, Ori has to rely on their own skills to defend themself, gaining the ability to summon a variety of spiritual weapons.
* TragicVillain: [[spoiler:Destructive and terrifying though she might be in the present, Shriek was born the last of her kind and was ostracized for her [[AnimalisticAbomination strange and sinister appearance]], leaving her bitter and alone with no conception of love. After being defeated by Ori, she is last seen cuddling up with the corpses of her parents and eventually perishing in the decay.]]

to:

* TookALevelInBadass: Without Sein to fend off enemies, Ori has to rely on their own skills to defend themself, themselves, gaining the ability to summon a variety of spiritual weapons.
* TragicVillain: [[spoiler:Destructive and terrifying though she might be in the present, Shriek was born the last of her kind colony and was ostracized for her [[AnimalisticAbomination strange and sinister appearance]], leaving her bitter and alone with no conception of love. After being defeated by Ori, she is last seen cuddling up with the corpses of her parents and eventually perishing in the decay.]]
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** [[spoiler:There is also the menue that shows your progress, its in the shape of a spirit tree]]

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** [[spoiler:There is also the menue menu that shows your progress, its in the shape of a spirit tree]]
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** [[spoiler:There is also the menue that shows your progress, its in the shape of a spirit tree]]
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* AlwaysABiggerFish: Early on in the game, Ori is hunted by Howl, a giant wolf monster in the Inkwater Marsh. [[spoiler: When Howl treads into [[OmniousOwl Shriek]]'s territory in the Silent Woods later, however, the owl monster intercepts him, and Ori and Ku soon come across Howl's petrified corpse, evidently having been turned to stone by Shriek.]]
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None


But a vicious storm soon separates the two, dropping Ori into the distant land of Niwen. Much like Nibel before it, the forest of Niwen is cursed with a vicious blight and tormented by a fearsome owl monster. Now Ori must track down his wayward friend, and will discover his own epic destiny in the process.

to:

But a vicious storm soon separates the two, dropping Ori into the distant land of Niwen. Much like Nibel before it, the forest of Niwen is cursed with a vicious blight and tormented by a fearsome owl monster. Now Ori must track down his its wayward friend, and will discover his its own epic destiny in the process.
Is there an issue? Send a MessageReason:
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* JawDrop: Near the end, [[spoiler:Tokk opens his beak in awe as he witnesses Ori merging with Seir in the distance]].
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* DrivenToSuicide: One of the sidequests involves a Moki asking you to find his family so they can move into their new house in the Glades... but by the time you reach his old home, his wife and child have succumbed to the Decay. He does not take the news well: if you tell him, he disappears, and if you go back to the old house, there's now ''three'' statues there.


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* HighAltitudeBattle: [[spoiler: Shriek as the FinalBoss will eventually destroy the entire battlefield, forcing you to constantly Bash off a rain of projectiles just to stay alive.]]
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* CallBack: The final reward of the ChainOfDeals quest is a Map Stone Fragment, the same that were all over the first game. But since you don't need it to obtain maps this time (in fact, by the time you complete the quest you should already have every map but the last one), finding and activating the Map Stone instead marks every single remaining secret on your map.
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* GrandFinale: [[spoiler:The game ends with Ori becoming the new Spirit Tree of Niwen and his adopted family growing old and living out their final days together happily. While the game does leave off open-ended enough for the potential of a new Spirit Leaf to be the protagonist of the next game, this game is the definitive end to Ori's story specifically.]]

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* GrandFinale: [[spoiler:The game ends with Ori becoming the new Spirit Tree of Niwen and his adopted family growing old and living out their final days together happily. While the game does leave off open-ended enough for the potential of a new Spirit Leaf one of Ori's children to be the protagonist of the next game, this game is the definitive end to Ori's story specifically.]]
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* GrandFinale: [[spoiler:The game ends with Ori becoming the new Spirit Tree of Niwen and his adopted family growing old and living out their final days together happily. While the game does leave off open-ended enough for the potential of a new Spirit Leaf to be the protagonist of the next game, this game is the definitive end to Ori's story specifically.]]
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But a vicious storm soon separates the two, dropping Ori into the distant land of Niwen. A land cursed with a vicious blight and a fearsome owl monster. Now Ori must track down his wayward friend, and will discover his own epic destiny in the process.

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But a vicious storm soon separates the two, dropping Ori into the distant land of Niwen. A land Much like Nibel before it, the forest of Niwen is cursed with a vicious blight and tormented by a fearsome owl monster. Now Ori must track down his wayward friend, and will discover his own epic destiny in the process.
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* NarratorAllAlong [[spoiler:The end of the game reveals that the narrator had been Ori, many years in the future after they "embraced the light" and became Niwen's Spirit Tree.]]

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* NarratorAllAlong NarratorAllAlong: [[spoiler:The end of the game reveals that the narrator had been Ori, many years in the future after they "embraced the light" and became Niwen's Spirit Tree.]]
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* AlasPoorVillain: [[spoiler:Shriek was last of her kind, and forsaken by all others, to the point she literally has no idea what love and kindness are. After losing against Ori, she is last seen cuddling up with the corpses of her parents. She is confirmed to have succumbed to the Decay soon after.]]

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* AlasPoorVillain: [[spoiler:Shriek was the last of her kind, and forsaken by all others, to the point she literally has no idea what love and kindness are. After losing against Ori, she is last seen cuddling up with the corpses of her parents. She is confirmed to have succumbed to the Decay soon after.]]
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The sequel to Moon Studios' ''VideoGame/OriAndTheBlindForest'', announced at E3 2017 and released on March 11, 2020, for UsefulNotes/XboxOne and Windows 10. Like its predecessor, it is a {{Metroidvania}} in which you play as the foxlike light creature Ori.

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The sequel to Moon Studios' ''VideoGame/OriAndTheBlindForest'', announced at E3 2017 and released on March 11, 2020, for UsefulNotes/XboxOne and Windows 10.10, with a UsefulNotes/NintendoSwitch port later on September 17 that same year. Like its predecessor, it is a {{Metroidvania}} in which you play as the foxlike light creature Ori.

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The sequel to Moon Studios' ''VideoGame/OriAndTheBlindForest'', announced at E3 2017 and released on March 11, 2020, for UsefulNotes/XboxOne and Windows 10. Like its predecessor, it is a {{Metroidvania}} in which you play as the foxlike light creature Ori, now exploring beyond Nibel to unravel Ori's true destiny.

See the teaser trailer [[https://www.youtube.com/watch?v=2kPSl2vyu2Y here]], the E3 2018 gameplay trailer [[https://www.youtube.com/watch?v=kd0zbNw1VOg here]], and the E3 2019 gameplay trailer [[https://www.youtube.com/watch?v=2reK8k8nwBc here]].

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The sequel to Moon Studios' ''VideoGame/OriAndTheBlindForest'', announced at E3 2017 and released on March 11, 2020, for UsefulNotes/XboxOne and Windows 10. Like its predecessor, it is a {{Metroidvania}} in which you play as the foxlike light creature Ori.

Things are peaceful in Nibel.
Ori, now exploring beyond Nibel to unravel Ori's true destiny.

See
Naru and Gumo are living happily after restoring the teaser trailer [[https://www.youtube.com/watch?v=2kPSl2vyu2Y here]], light, and raising Ku, the E3 2018 gameplay trailer [[https://www.youtube.com/watch?v=kd0zbNw1VOg here]], last hatchling of Kuro. But Ku longs to fly, a longing hampered by her malformed wing. Ori decided to remedy this with Kuro's feather, allowing the two to take flight.

But a vicious storm soon separates the two, dropping Ori into the distant land of Niwen. A land cursed with a vicious blight
and a fearsome owl monster. Now Ori must track down his wayward friend, and will discover his own epic destiny in the E3 2019 gameplay trailer [[https://www.youtube.com/watch?v=2reK8k8nwBc here]].process.



* AlasPoorVillain: [[spoiler:Shriek was last of her kind, and forsaken by all others, to the point she literally has no idea what love and kindness are. After losing against Ori, she is last seen cuddling up with the corpses of her parents. WordOfGod confirms she succumbed to the Decay soon after.]]

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* AlasPoorVillain: [[spoiler:Shriek was last of her kind, and forsaken by all others, to the point she literally has no idea what love and kindness are. After losing against Ori, she is last seen cuddling up with the corpses of her parents. WordOfGod confirms she She is confirmed to have succumbed to the Decay soon after.]]
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* OminousOwl: Shriek, albeit with massive growths on its wings that it uses as legs.

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* OminousOwl: Shriek, albeit with massive growths on its her wings that it she uses as legs.

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