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* DefeatMeansFriendship: In Dawn of Dreams, you have to fight each member of your party before they join up with you. Gotta love that ConflictBall.

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* DefeatMeansFriendship: In Dawn of Dreams, you have to fight each member of your party party
* DemonKingNobunaga: At his Best/Worst.
before they join up with you. Gotta love that ConflictBall.



* HistoricalVillainUpgrade: Every game's BigBad gets this treatment. The real OdaNobunaga was feared for his brutality (the burning of the temples on Mt. Hiei actually happened, for example), but this series makes him out to be an actual demon. ToyotomiHideyoshi gets treated with even less respect, and Munenori gets the absolute worst of it by being [[{{Flanderization}} flanderized]] beyond all recognition. We can only imagine what they'll do to TokugawaIeyasu.

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* HistoricalVillainUpgrade: Every game's BigBad gets this treatment. The real OdaNobunaga UsefulNotes/OdaNobunaga was feared for his brutality (the burning of the temples on Mt. Hiei actually happened, for example), but this series makes him out to be an [[DemonKingNobunaga actual demon. ToyotomiHideyoshi demon]]. UsefulNotes/ToyotomiHideyoshi gets treated with even less respect, and Munenori gets the absolute worst of it by being [[{{Flanderization}} flanderized]] beyond all recognition. We can only imagine what they'll do to TokugawaIeyasu.



** In the second game, despite not appearing, TakedaShingen is revealed to be on the Genma side.

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** In the second game, despite not appearing, TakedaShingen UsefulNotes/TakedaShingen is revealed to be on the Genma side.



* OdaNobunaga: At his Best/Worst
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Two spin-off ''Onimusha'' titles exist: ''Onimusha Tactics'', a spinoff for the GameBoyAdvance - a turn-based strategy game featuring a new oni warrior named Onimaru, with returning characters Ekei, Magoichi and Kotaro from the second game, and ''Onimusha Blade Warriors'', a [[AlternateContinuity non-canonical]] fighting game in the style of ''SuperSmashBros'' for the [[PlaystationTwo Playstation 2]]. It features characters from the first two games (as well as Gargant, who first appears in the third game). The original ''Onimusha'' was also ported to the Xbox under the title of '''''Genma Onimusha'''''.

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Two Three spin-off ''Onimusha'' titles exist: ''Onimusha Tactics'', a spinoff for the GameBoyAdvance - a turn-based strategy game featuring a new oni warrior named Onimaru, with returning characters Ekei, Magoichi and Kotaro from the second game, and game; ''Onimusha Blade Warriors'', a [[AlternateContinuity non-canonical]] fighting game in the style of ''SuperSmashBros'' for the [[PlaystationTwo Playstation 2]]. It 2]], which features characters from the first two games (as well as Gargant, who first appears in the third game).game); and ''Onimusha Soul'', a browser-based simulation RPG taking place during the Warring States era. The original ''Onimusha'' was also ported to the Xbox under the title of '''''Genma Onimusha'''''.
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* WhiteHairedPrettyBoy: Gogandantess - well, White And Red Haired Pretty Boy, perhaps, but it is mostly white.
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minor grammar fix from \"him\" to \"he\".


* {{BFS}}: Enryuu and Rekka Ken from the first and second games are large broadswords with fire powers. The third game has Kuga, a nodachi with RazorWind powers, and the final Onimusha Sword and Genma Samonji. In Dawn of Dreams, Soki's entire arsenal is composed of these, some of them being so encumbering that even him can barely lift them. Some enemy monsters wield these as well, for example Marcellus.

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* {{BFS}}: Enryuu and Rekka Ken from the first and second games are large broadswords with fire powers. The third game has Kuga, a nodachi with RazorWind powers, and the final Onimusha Sword and Genma Samonji. In Dawn of Dreams, Soki's entire arsenal is composed of these, some of them being so encumbering that even him he can barely lift them. Some enemy monsters wield these as well, for example Marcellus.

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* PowerOfFriendship: An actual play mechanic in ''Onimusha 2'' and a major theme of ''Dawn of Dreams''.


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* PowerOfFriendship: An actual play mechanic in ''Onimusha 2'' and a major theme of ''Dawn of Dreams''.
* PowerPalms: Jubei Yagyu's left hand in the second title.


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* TrickedOutGloves: The Oni Gauntlet.
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* JidaiGeki - Mostly set in the last years of the Sengoku period, except for the third game, where half of the story is set in Paris, year 2002.

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* JidaiGeki - Mostly set in the last years of the Sengoku period, except for the third game, where half of the story is set in Paris, year 2002.2004.



* SceneryPorn: Especially so in ''3''. Beautifully rendered recreations of The Arc de Triomphe, Mont-Saint-Michel and the Eiffel Tower adorn the game. And they're incredibly accurate to their real-life counterparts too. [

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* SceneryPorn: Especially so in ''3''. Beautifully rendered recreations of The Arc de Triomphe, Mont-Saint-Michel and the Eiffel Tower adorn the game. And they're incredibly accurate to their real-life counterparts too. [



* ZergRush: A combat tactic Genma forces uses. It worked in the 1500s in Japan against samurai and it worked against French troops and gendarmeries in 2004 in France.

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* ZergRush: A combat tactic Genma forces uses. It worked in the 1500s in Japan against samurai and it worked against French troops and gendarmeries gendarmes in 2004 in France.
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* MismatchedEyes: Jubei in ''Dawn of Dreams'', because one of her eyes possesses the red Demon Eye.

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* RecycledInSpace: The majority of the franchise can be summed up as ''ResidentEvil'' in JidaiGeki.
* RecycledSoundtrack: In ''Onimusha 3'', the "Demon Forest" theme (the area after Jacques obtains the Enja whip) sounds similar to the "Infiltration" theme in ''VideoGame/ResidentEvil4'', although "Demon Forest" has a more "asian" tone.



* RecycledSoundtrack: In ''Onimusha 3'', the "Demon Forest" theme (the area after Jacques obtains the Enja whip) sounds similar to the "Infiltration" theme in ''VideoGame/ResidentEvil4'', although "Demon Forest" has a more "asian" tone.

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'''''Onimusha 3: Demon Siege''''' (2004) returns to having Samanosuke as the protagonist. In 1582 he leads an attack on Nobunaga's stronghold and slay Nobunaga himself, but before he can deal the final blow, the Genma open a portal that, ala SamuraiJack, sends Samanosuke into the future. In France circa 2004, French policeman Jacques Blanc is attempting to aid the French military in holding back the demon hordes. When Samanosuke arrives on the scene, the time portal reopens, and Jaqcues is sent back to about a week before Samanosuke left. The player switches back and forth between the two characters and eras, each attempting to defeat the demons. At the end Samanosuke defeats Nobunaga and absorbs his soul, preventing him from returning again.

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'''''Onimusha 3: Demon Siege''''' (2004) returns to having Samanosuke as the protagonist. In 1582 he leads an attack on Nobunaga's stronghold and slay Nobunaga himself, but before he can deal the final blow, the Genma open a portal that, ala SamuraiJack, sends Samanosuke into the future. In France circa 2004, French policeman [=DGSE=] agent Jacques Blanc is attempting to aid the French military in holding back the demon hordes. When Samanosuke arrives on the scene, the time portal reopens, and Jaqcues is sent back to about a week before Samanosuke left. The player switches back and forth between the two characters and eras, each attempting to defeat the demons. At the end Samanosuke defeats Nobunaga and absorbs his soul, preventing him from returning again.



* CheeseEatingSurrenderMonkeys: Averted. Although the citizens of Paris are brutally slaughtered in a surprise attack in the opening cutscene of ''3'', the French Army are quick to respond...even if they aren't well equipped to deal with taking down demons.

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* CheeseEatingSurrenderMonkeys: Averted. Although the citizens of Paris are brutally slaughtered in a surprise attack in the opening cutscene of ''3'', the French Army are quick to respond...even if they aren't well equipped to deal with taking down demons. This is justified since there were overwhelmed.


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* GaulsWithGrenades: The French military was deployed to take on the Genmas. They were able to hold off the initial invasion until they were overwhelmed, leading to massive casualties.


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* ZergRush: A combat tactic Genma forces uses. It worked in the 1500s in Japan against samurai and it worked against French troops and gendarmeries in 2004 in France.
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* InformedFlaw - In the manual of the third game, it's mentioned in Ranmaru's info sheet that he's often mistaken for a woman due to his looks. This never, ever happens in game.

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* AnyoneCanDie

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* AnyoneCanDieAnnoyingArrows: One of the monsters from the third game has arrows sticking out of the body. It doesn't affect its fighting style at all.
* AnyoneCanDie: In the second game, for example, two of your four possible companions can meet their doom depending on your actions, [[spoiler: one of them by your hand.]]



* AuthorityEqualsAsskicking

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* AuthorityEqualsAsskickingAuthorityEqualsAsskicking: Nobunaga, king of the Genma, is, not surprisingly, the strongest of them.



* {{BFS}}: Enryuu and Rekka Ken from the first and second games are large broadswords with fire powers. The third game has Kuga, a nodachi with RazorWind powers, and the final Onimusha Sword and Genma Samonji. In Dawn of Dreams, Soki's entire arsenal is composed of these, some of them being so encumbering that even him can barely lift them. Some enemy monsters wield these as well, for example Marcellus.



* BladeOnAStick: A surprisingly high number of characters will be spear-wielders, including Ekei, Heihachi and Tenkai Nankobo. Sakon Shima on the villainous side wields an humongous one was his weapon of choice, complete with SpikesOfVillainy.



* BowAndSwordInAccord: The main protagonists can switch to a bow & arrow on the fly.

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* BowAndSwordInAccord: The main protagonists can switch to a bow & arrow on the fly. Jubei can do this in the second game



* ElaborateEqualsEffective: Used with the Oni weapons in the first three games.

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* ElaborateEqualsEffective: Used with the Oni weapons in the first three games. This is dropped in the fourth game, which has much more weapons and seems to rely on CallBack instead (if you look, most of the weapons are actually old weapons from the previous games.)



* EvilOverlord

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* EvilOverlordEvilOverlord - Nobunaga in the first three games, Hideyoshi in the fourth.



* FromNobodyToNightmare: Tokichiro Kinoshita, later Hideyoshi Toyotomi: goes from a wimpy sack of slime and bootlicker to Nobunaga and ends up being the genuinely dangerous villain and lord of the Genma.
* GameplayAndStoryIntegration: Most of the things done by Samanosuke in the game's opening of the third game (except for all the acrobatics) can also be done in-game.



* GiantMook: Several, usually slow and wielding either axes or clubs. The Gacha type monsters from the third and fourht games are an excellent example.



* AnIcePerson: The Hyoujin Yari and Hyousai weapons

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** In the second game, despite not appearing, TakedaShingen is revealed to be on the Genma side.
* IAmAHumanitarian: The Genma aren't shy about their tastes. They even refer to historical battles as "hunting expeditions", implying that the Genma participating to them are awarded with corpses to eat. Even stated that they historically give people power and technology in exchange for human sacrifices.
* AnIcePerson: The Hyoujin Yari and Hyousai weaponsweapons: their magic will turn Genma into ice statues before shattering them.



* JidaiGeki

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** It returns in the third game, along with the Ultimate Whip for Jacques.
* JidaiGekiJidaiGeki - Mostly set in the last years of the Sengoku period, except for the third game, where half of the story is set in Paris, year 2002.



* KillItWithFire: Enryuu, Rekka Ken and Enja swords allow you to burn enemies to ashes

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* KillItWithFire: Enryuu, Rekka Ken and Enja swords allow you to burn enemies to ashesashes.



* LizardFolk: In the second game, the typical zombie mooks are changed into crocodilian lizard men who averall behaves in the same way. From the following game onward they return to the standard zombie mooks.



* MechanicalMonster: The Golden Evil Statue, which acts as the final boss of the second game.

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* MechanicalMonster: The Golden Evil Statue, which acts as the final boss of the second game. Other examples include genma robots in the second game and Brainstern from the third.



** On the villainous side there are Vega Donna and Ophelia. Averted with Jujudormah, who looks like one at first and firmly believes to be one, but is actually and ugly old crone.



** All games have ninja-like genma acting as though, fast enemies. High-level ones can even throw knives and leaves afterimages behind.



* OneHitKill: The ''Issen'' is a common theme in the games, wherein the player can counterattack an enemy at the last possible second. Said target/s are obliterated instantly, and it is possible to chain multiple ''Issen''s in a row to mow down an entire screenful of enemies.

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* OneHitKill: The ''Issen'' is a common theme in the games, wherein the player can counterattack an enemy at the last possible second. Said target/s are obliterated instantly, and it is possible to chain multiple ''Issen''s in a row to mow down an entire screenful of enemies. In the fourht game you can even switch characters to hit a enemy twice with the counterattack. However, Issen used with parries, chain or combined attacks are weaker than their true blue counterpart.
** DangerousForbiddenTechnique: The Black Necklace in the second game (hidden in a secret room requiring three special keys to unlock) and the Black Vest in the third (obtainable by successfully ending the Critical tutorial) will turn every single attack from Jubei/Samanosuke/Jaques into an Issen, istantly killing enemies and seriously damaging bosses. However, each blow is CastFromHitPoints, meaning that if you're not careful you can end up killing yourself by mistake.


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* RedHerring - In the second game, you can understand pretty easily the side character's main tastes in gifts. However, certain gifts that may look suitable for one character actually aren't. For example, Ekei loves alcohol and food, but will be disgusted by dark beer, and Magoichi will decline if you offer him the fairy tail book or the erotic novel.


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* TakenForGranite: In the second game there's a special dust which is used to turn some poor miners into stone statues. You have to rescue them by finding the powder antidote. If your friendship with Magoichi is high enough, Jubei will be petrified by Tokichiro, forcing Magoichi to find the powder and save him.


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* WarriorMonk: Ekei, who's also a fallen monk, and Tenkai, who's a more virtuous version.


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* ZombieApocalypse: Implied, as many low-ranked Genma looks like undead people. In the fourth game the village you stumble across in Kyushu has suffered one, as you only encounter traditional zombies of all sizes in there.
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*** Eventually cleared in the upcoming ''Soul'', where Ieyasu himself is actually on the side of the Oni. However, his son Hidetada his sided with the Genma.

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* AnyoneCanDie



* AxCrazy: Ranmaru - ''especially'' after [[spoiler:being transformed into a Genma]]. Munenori and Ginghamphatts also count.

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* AxCrazy: Ranmaru - ''especially'' Ranmaru, after [[spoiler:being transformed into a Genma]]. Munenori and Ginghamphatts also count.



* CameBackWrong: Any humans or Oni who are killed and brought back to life as Genma, such as Marcellus and [[spoiler:Ranmaru]]. (The latter was not pleasant as a human, but [[AxCrazy after the transformation]]...)



* DeathIsCheap: Only in the case of [[spoiler:Henri]], when the power of the Oni gauntlet brings him back from the dead.



* {{Ninja}}: Kaede, Samanosuke's female sidekick, and Kotaro from the second game.
** Interestingly, the prologue to ''Onimusha 3'' shows Samonoske wearing ninja garb instead of his usual armor. (He's [[DramaticUnmask masked]], even.)

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* {{Ninja}}: Kaede, Samanosuke's female sidekick, Kaede and Kotaro from the second game.
** Interestingly,
Kotaro. Also, the prologue to ''Onimusha 3'' shows Samonoske wearing ninja garb instead of his usual armor. (He's [[DramaticUnmask masked]], even.)



** You could just throw in the ENTIRETY of Dawn of Dreams. More complex character development system, more emphasis on [[LevelGrinding level grinding]], combined with hordes of strong enemies and marathon boss battles, easily makes it the hardest game in the series.

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** You could just throw in the ENTIRETY of Dawn of Dreams. More complex character development system, more emphasis on [[LevelGrinding level grinding]], combined with hordes of strong enemies and marathon boss battles, easily makes it the hardest game in the series.



* PrecisionFStrike: Soki [[spoiler:when Fortinbras asks him to recognize his godhood. Doubles as DidYouJustFlipOffCthulhu? and CrowningMomentofAwesome]]

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* PrecisionFStrike: Soki [[spoiler:when Fortinbras asks him to recognize his godhood. ]] Doubles as DidYouJustFlipOffCthulhu? and CrowningMomentofAwesome]]CrowningMomentofAwesome.



* RecurringBoss: In the second game, both Gogandantess and Ginghamphatts are fought three times each over the course of the story.

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* RecurringBoss: In the second game, both Gogandantess and Ginghamphatts [[RuleOfThree are fought three times each over the course of the story.story]].


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** Ranmaru also proves that he would when [[spoiler:he murders Henri right in front of Jacques and Michelle]] [[ForTheEvulz for shits and giggles]]. [[spoiler:Henri is resurrected, but still...]]

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* BigDamnKiss: Jubei and Oyu towards the end of ''Samurai's Destiny'' (provided his goodwill with her is high enough).



* OrbitalKiss / LastKiss: Jubei and Oyu towards the end of ''Samurai's Destiny'' (provided his goodwill with her is high enough).
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* BlockingStopsAllDamage: Played realistically: Blocking will save you from harm and even break the attack of certain enemies. However, stronger attacks will break your defense leaving you open for the following attack and knocking you back. A handful of attacks can't be blocked at all.
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* MundaneMadeAwesome: In the first game, breaking the genma barrier. Sure, you need the right equipments (Great Bow and Great Arrow), which involved two FetchQuest and a BossBattle. The mundane? Just fire the Great Arrow using the Great Bow. The awsome? It was a cutscene, and [[RepeatCut it was shown from every angle possible]], and we haven't even mentioned the [[CrowningMusicofAwesome music]].
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*** [[WildMassGuessing Or perhaps Ohatsu was just guessing about the blood-tie and her powers were actually a result of being infected by the Genma Insects.]]

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*** [[WildMassGuessing Or perhaps Ohatsu was just guessing about the blood-tie blood-tie, and in reality, her powers were actually a result side-effect of being having been infected by the Genma Insects.]]



** How did Munenori receive his Demon Eye, which is said to be a rare trait among the Yagyu clan, from his mother if the Yagyu clan (excluding old-Jubei) had previously been wiped out in the second game?

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** How did Munenori receive his Demon Eye, which is said to be a rare trait among the Yagyu clan, from his mother if the Yagyu clan (excluding old-Jubei) had previously been wiped out in the second game?game? (Aside from the [[ParentalIncest obvious answer]], of course.)
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* ChekovsSkill: There are two of them, all involving Samanosuke:

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* ChekovsSkill: ChekhovsSkill: There are two of them, all involving Samanosuke:
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* ChekovsSkill: There are two of them, all involving Samanosuke:
** In the very first scene of his introduction in the first game, he is seen to be capable of using a spear. Three games later, it became his main weapon.
** In the opening scene of the third game, when fighting the two boar-like genmas, Samanosuke cut off one of their spears and used it as an impromptu second sword. Later in the game, the first weapon you got is a pair of swords.
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Shallow Love Interest is being renamed and misuse and bitching purged


* {{Chickification}}: Although Oyu starts off the second game as a capable, take-no-nonsense swordswoman in the face of boorish louts, she quickly degenerates into a fairly weak ShallowLoveInterest who needs to be saved by Jubei [[spoiler:(or, in one case, Gogandantess)]] all the time. Unusual, [[CutsceneIncompetence considering she is very able to hold her own against hoardes of demon soldiers during gameplay]].

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* {{Chickification}}: Although Oyu starts off the second game as a capable, take-no-nonsense swordswoman in the face of boorish louts, she quickly degenerates into a fairly weak ShallowLoveInterest SatelliteLoveInterest who needs to be saved by Jubei [[spoiler:(or, in one case, Gogandantess)]] all the time. Unusual, [[CutsceneIncompetence considering she is very able to hold her own against hoardes of demon soldiers during gameplay]].
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* BodyHorror: Giving you're facing the Genma, you'll find examples of this here and there.
* BodyOfBodies: Flying Genma monsters composed of nothing but purple skulls.
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* HijackedByGanon: [[spoiler:While the fourth game features (almost) all new characters, the final boss is Fortinbras, the BigBad from Onimusha 1.]]

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* HijackedByGanon: [[spoiler:While the fourth game While ''Dawn of Dreams'' features an (almost) all new characters, entirely original cast, the final boss is Fortinbras, [[spoiler:Fortinbras, the BigBad antagonist from Onimusha 1.the original ''Onimusha''.]]
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'''''Onimusha''''' ("demon warrior") is a series of action-adventure games by Capcom [[JidaiGeki set in feudal Japan]] released primarily for the {{PlayStation 2}}. The story begins with infamous real life Japanese warlord OdaNobunaga being felled by an arrow in the midst of his greatest triumph. However, Nobunaga's skill and brutality had already caught the eyes of the demon king Fortinbras who offers a deal to Nobunaga: he can come back to life if he agrees to conquer Japan on behalf of the Genma demon clan and turn it into, in effect, a massive feeding ground. Nobunaga accepts, and events get off and running.

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'''''Onimusha''''' ("demon ("ogre warrior") is a series of action-adventure games by Capcom [[JidaiGeki set in feudal Japan]] released primarily for the {{PlayStation 2}}. The story begins with infamous real life Japanese warlord OdaNobunaga being felled by an arrow in the midst of his greatest triumph. However, Nobunaga's skill and brutality had already caught the eyes of the demon king Fortinbras who offers a deal to Nobunaga: he can come back to life if he agrees to conquer Japan on behalf of the Genma demon clan and turn it into, in effect, a massive feeding ground. Nobunaga accepts, and events get off and running.
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'''''Onimusha''''' (oni warrior) is a series of action-adventure games by Capcom [[JidaiGeki set in feudal Japan]] released primarily for the {{PlayStation 2}}. The story begins with infamous real life Japanese warlord OdaNobunaga being felled by an arrow in the midst of his greatest triumph. However, Nobunaga's skill and brutality had already caught the eyes of the demon king Fortinbras who offers a deal to Nobunaga: he can come back to life if he agrees to conquer Japan on behalf of the Genma demon clan and turn it into, in effect, a massive feeding ground. Nobunaga accepts, and events get off and running.

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'''''Onimusha''''' (oni warrior) ("demon warrior") is a series of action-adventure games by Capcom [[JidaiGeki set in feudal Japan]] released primarily for the {{PlayStation 2}}. The story begins with infamous real life Japanese warlord OdaNobunaga being felled by an arrow in the midst of his greatest triumph. However, Nobunaga's skill and brutality had already caught the eyes of the demon king Fortinbras who offers a deal to Nobunaga: he can come back to life if he agrees to conquer Japan on behalf of the Genma demon clan and turn it into, in effect, a massive feeding ground. Nobunaga accepts, and events get off and running.



* PowerOfFriendship: A major theme of ''Dawn of Dreams''.

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* PowerOfFriendship: A An actual play mechanic in ''Onimusha 2'' and a major theme of ''Dawn of Dreams''.



* RecycledSoundtrack: In ''Onimusha 3'', after Jacques obtains the Enja to cuts down some "Genma weeds" that block a path, the theme music for this area is the same music used for some of the stages of ''VideoGame/ResidentEvil4'', though the version in this game has a more "asian" tone. Shinji Mikami confirmed that ''Onimusha 3'' served as a testing ground for ''[=RE4=]'''s game mechanics.

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* RecycledSoundtrack: In ''Onimusha 3'', the "Demon Forest" theme (the area after Jacques obtains the Enja whip) sounds similar to cuts down some "Genma weeds" that block a path, the "Infiltration" theme music for this area is the same music used for some of the stages of in ''VideoGame/ResidentEvil4'', though the version in this game although "Demon Forest" has a more "asian" tone. Shinji Mikami confirmed that ''Onimusha 3'' served as a testing ground for ''[=RE4=]'''s game mechanics.tone.
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A series of four action-adventure samurai games by Capcom [[JidaiGeki set in feudal Japan]]. The series begins with infamous real life Japanese warlord OdaNobunaga being felled by an arrow in the midst of his greatest triumph. However, Nobunaga's skill and brutality had already caught the eyes of the demon king Fortinbras who offers a deal to Nobunaga: he can come back to life if he agrees to conquer Japan on behalf of the Genma demon clan and turn it into, in effect, a massive feeding ground. Nobunaga accepts, and events get off and running.

'''''Onimusha: Warlords''''' sees protagonist Samanosuke racing to attempt to rescue a princess of the Saito clan, who has written to him of strange disappearances and events around their castle, and how she suspects demonic involvement. When he arrives, the castle is already under mass attack from demons and the princess has been kidnapped to be sacrificed as part of the ritual for resurrecting Nobunaga. Initially at a severe disadvantage against the demons, Samanosuke receives a power up from a demon clan that rivals the one backing Nobunaga, and one which has been virtually destroyed. This allows him the use of a supernatural gauntlet which sucks the souls out of defeated demons and uses their power to aid him. He eventually confronts and kills the Genma king, Fortinbras; The epilogue, however, reveals that [[SequelHook Nobunaga managed to come back to life anyway]], and conquers the Saito clan territory while Samanosuke vanishes and is presumed dead.

'''''Onimusha 2: Samurai's Destiny''''' has fewer survival horror elements and more pure action-adventure. Nobunaga is solidifying his hold on Japan at the head of a demon army, making rapid and cruel conquests. One of these conquests is [[DoomedHometown Yagyu village]], which causes YagyuJubei, (not the historical Jubei but his grandfather; In the game, the name Jubei is a title given to the head of the Yagyu clan) the half-demon head of the Yagyu clan and a renowned swordsman, to swear vengeance on Nobunaga. This game also features a supporting cast of four characters, each an outstanding warrior in his or her own way (or at least important to the plot) who, depending on the relationships Jubei forges with them, may be important in aiding him in his quest, or have the potential to be an enemy. Despite seemingly being bested by Jubei, Nobunaga swears to return and continue to wreak havoc.

'''''Onimusha 3: Demon Siege''''' returns to having Samanosuke as the protagonist. In 1582 he leads an attack on Nobunaga's stronghold and slay Nobunaga himself, but before he can deal the final blow, the Genma open a portal that, ala SamuraiJack, sends Samanosuke into the future. In France circa 2004, French policeman Jacques Blanc is attempting to aid the French military in holding back the demon hordes. When Samanosuke arrives on the scene, the time portal reopens, and Jaqcues is sent back to about a week before Samanosuke left. The player switches back and forth between the two characters and eras, each attempting to defeat the demons. At the end Samanosuke defeats Nobunaga and absorbs his soul, preventing him from returning again.

In the fourth installment, '''''Shin Onimusha: Dawn of Dreams''''', Nobunaga's chief general, Toyotomi Hideyoshi, takes his place. He unifies Japan and spreads demons everywhere. However, his illegitimate son, known as Soki, takes up arms to defeat him with his friends. Dawn of Dreams expanded the RPG elements and gameplay depth, moving away from the "tank controls" the previous games had used to something more manageable, while removing many of the annoying puzzles to make a more satisfying experience.

Two spin-off ''Onimusha'' titles exist: ''Onimusha Tactics'', a strategy for the GameboyAdvance - a side story featuring a new oni warrior named Onimaru, with returning characters Ekei, Magoichi and Kotaro from the second game, and ''Onimusha Blade Warriors'', a [[AlternateContinuity non-canonical]] fighting game in the style of ''SuperSmashBros'' for the [[PlaystationTwo Playstation 2]]. It features characters from the first two games (as well as Gargant, who first appears in the third game).

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A '''''Onimusha''''' (oni warrior) is a series of four action-adventure samurai games by Capcom [[JidaiGeki set in feudal Japan]]. Japan]] released primarily for the {{PlayStation 2}}. The series story begins with infamous real life Japanese warlord OdaNobunaga being felled by an arrow in the midst of his greatest triumph. However, Nobunaga's skill and brutality had already caught the eyes of the demon king Fortinbras who offers a deal to Nobunaga: he can come back to life if he agrees to conquer Japan on behalf of the Genma demon clan and turn it into, in effect, a massive feeding ground. Nobunaga accepts, and events get off and running.

'''''Onimusha: Warlords''''' (released in 2000 as one of the [=PS2=]'s launch titles) sees protagonist Samanosuke racing to attempt to rescue a princess of the Saito clan, who has written to him of strange disappearances and events around their castle, and how she suspects demonic involvement. When he arrives, the castle is already under mass attack from demons and the princess has been kidnapped to be sacrificed as part of the ritual for resurrecting Nobunaga. Initially at a severe disadvantage against the demons, Samanosuke receives a power up from a demon clan that rivals the one backing Nobunaga, and one which has been virtually destroyed. This allows him the use of a supernatural gauntlet which sucks the souls out of defeated demons and uses their power to aid him. He eventually confronts and kills the Genma king, Fortinbras; The epilogue, however, reveals that [[SequelHook Nobunaga managed to come back to life anyway]], and conquers the Saito clan territory while Samanosuke vanishes and is presumed dead.

'''''Onimusha 2: Samurai's Destiny''''' (released in 2002) has fewer survival horror elements and more pure action-adventure. Nobunaga is solidifying his hold on Japan at the head of a demon army, making rapid and cruel conquests. One of these conquests is [[DoomedHometown Yagyu village]], which causes YagyuJubei, (not the historical Jubei but his grandfather; In the game, the name Jubei is a title given to the head of the Yagyu clan) the half-demon head of the Yagyu clan and a renowned swordsman, to swear vengeance on Nobunaga. This game also features a supporting cast of four characters, each an outstanding warrior in his or her own way (or at least important to the plot) who, depending on the relationships Jubei forges with them, may be important in aiding him in his quest, or have the potential to be an enemy. Despite seemingly being bested by Jubei, Nobunaga swears to return and continue to wreak havoc.

'''''Onimusha 3: Demon Siege''''' (2004) returns to having Samanosuke as the protagonist. In 1582 he leads an attack on Nobunaga's stronghold and slay Nobunaga himself, but before he can deal the final blow, the Genma open a portal that, ala SamuraiJack, sends Samanosuke into the future. In France circa 2004, French policeman Jacques Blanc is attempting to aid the French military in holding back the demon hordes. When Samanosuke arrives on the scene, the time portal reopens, and Jaqcues is sent back to about a week before Samanosuke left. The player switches back and forth between the two characters and eras, each attempting to defeat the demons. At the end Samanosuke defeats Nobunaga and absorbs his soul, preventing him from returning again.

In the fourth installment, '''''Shin Onimusha: Dawn of Dreams''''', Dreams''''' (2006), Nobunaga's chief general, Toyotomi Hideyoshi, takes his place. He unifies Japan and spreads demons everywhere. However, his illegitimate son, known as Soki, takes up arms to defeat him with his friends. Dawn of Dreams expanded the RPG elements and gameplay depth, moving away from the "tank controls" the previous games had used to something more manageable, while removing many of the annoying puzzles to make a more satisfying experience.

Two spin-off ''Onimusha'' titles exist: ''Onimusha Tactics'', a spinoff for the GameBoyAdvance - a turn-based strategy for the GameboyAdvance - a side story game featuring a new oni warrior named Onimaru, with returning characters Ekei, Magoichi and Kotaro from the second game, and ''Onimusha Blade Warriors'', a [[AlternateContinuity non-canonical]] fighting game in the style of ''SuperSmashBros'' for the [[PlaystationTwo Playstation 2]]. It features characters from the first two games (as well as Gargant, who first appears in the third game).
game). The original ''Onimusha'' was also ported to the Xbox under the title of '''''Genma Onimusha'''''.

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In the fourth installment, ''Dawn of Dreams'', Nobunaga's chief general, Toyotomi Hideyoshi, takes his place. He unifies Japan and spreads demons everywhere. However, his illegitimate son, known as Soki, takes up arms to defeat him with his friends. Dawn of Dreams expanded the RPG elements and gameplay depth, moving away from the "Tank-style" control methods the previous games had used to something more manageable, while removing many of the annoying puzzles to make a more satisfying experience.

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In the fourth installment, ''Dawn '''''Shin Onimusha: Dawn of Dreams'', Dreams''''', Nobunaga's chief general, Toyotomi Hideyoshi, takes his place. He unifies Japan and spreads demons everywhere. However, his illegitimate son, known as Soki, takes up arms to defeat him with his friends. Dawn of Dreams expanded the RPG elements and gameplay depth, moving away from the "Tank-style" control methods "tank controls" the previous games had used to something more manageable, while removing many of the annoying puzzles to make a more satisfying experience.



* SequelDifficultySpike: Issen appears to have been {{Nerf}}ed in ''3'' to make it harder to spam. This in itself is not a big deal, except that acquiring the Ako's Black Vest means completing the Critical tutorial: enemies can '''only''' be killed via Critical hits. Deflect criticals are much easier, since your character is at least protected from the blow. However, this tutorial requires that you leave yourself wide open to attack. Not for nothing is this considered the trickiest level of any ''Onimusha'' game.

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* SequelDifficultySpike: Issen appears to have been {{Nerf}}ed {{nerf}}ed in ''3'' to make it harder to spam. This in itself is not a big deal, except that acquiring the Ako's Black Vest means completing the Critical tutorial: enemies can '''only''' be killed via Critical critical hits. Deflect criticals are much easier, since your character is at least protected from the blow. However, this tutorial requires that you leave yourself wide open to attack. Not for nothing is this considered the trickiest level of any ''Onimusha'' game.


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* TrilogyCreep: ''Onimusha 3'' was meant to be the final game in the series. And then along came ''Shin Onimusha''. Subverted in that ''Shin Onimusha'' is currently the last console release of the series, since there has yet to be another entry since 2006.
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* RecycledSoundtrack: In ''Onimusha 3'', after Jacques obtains the Enja to cuts down some "Genma weeds" that block a path, the theme music for this area is the same music used for some of the stages of ''ResidentEvil4'', though the version in this game has a more "asian" tone. Shinji Mikami confirmed that ''Onimusha 3'' served as a testing ground for ''[=RE4=]'''s game mechanics.

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* RecycledSoundtrack: In ''Onimusha 3'', after Jacques obtains the Enja to cuts down some "Genma weeds" that block a path, the theme music for this area is the same music used for some of the stages of ''ResidentEvil4'', ''VideoGame/ResidentEvil4'', though the version in this game has a more "asian" tone. Shinji Mikami confirmed that ''Onimusha 3'' served as a testing ground for ''[=RE4=]'''s game mechanics.
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* BowAndSwordInAccord: The main protagonists can switch to a bow & arrow on the fly.
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* DastardlyWhiplash: The Genma are quite happy with their roles as Black Hats, laughing maniacally and twirling their mustaches. Nobunaga is not immune from this, though he is depicted as more introspective than other tyrants.
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* CoolTrain: In ''Demon Siege'', the Genma construct an undersea track stretching from the coast of Japan to Normandy, ''France''.


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* TookAShortcut: For a franchise founded on RuleOfCool, this is par for the course. However, it gets a bit out of hand in ''Demon Siege'', when Jacques keeps running into Heihachi while traveling beteen feudal Japan and ''France''. (Though it is conceivable that Heihachi departed from the same train, but how did he board it?)

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