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''Omega Race'' is a 1981 arcade game programmed by Ron Haliburton and manufactured by [[Creator/MidwayGames Bally/Midway]]. It was ported to the Platform/{{Atari 2600}} (which came with a special Booster Grip joystick adapter), the UsefulNotes/ColecoVision, the [[Platform/VIC20 Commodore VIC-20]], and the Platform/Commodore64.
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''Omega Race'' is a 1981 arcade game programmed by Ron Haliburton and manufactured by [[Creator/MidwayGames Bally/Midway]]. It was ported to the Platform/{{Atari 2600}} (which came with a special Booster Grip joystick adapter), the UsefulNotes/ColecoVision, Platform/ColecoVision, the [[Platform/VIC20 Commodore VIC-20]], and the Platform/Commodore64.
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''Omega Race'' is a 1981 arcade game programmed by Ron Haliburton and manufactured by [[Creator/MidwayGames Bally/Midway]]. It was ported to the UsefulNotes/{{Atari 2600}} (which came with a special Booster Grip joystick adapter), the UsefulNotes/{{ColecoVision}}, the [[UsefulNotes/VIC20 Commodore VIC-20]], and the UsefulNotes/{{Commodore 64}}.
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''Omega Race'' is a 1981 arcade game programmed by Ron Haliburton and manufactured by [[Creator/MidwayGames Bally/Midway]]. It was ported to the UsefulNotes/{{Atari Platform/{{Atari 2600}} (which came with a special Booster Grip joystick adapter), the UsefulNotes/{{ColecoVision}}, UsefulNotes/ColecoVision, the [[UsefulNotes/VIC20 [[Platform/VIC20 Commodore VIC-20]], and the UsefulNotes/{{Commodore 64}}.
Platform/Commodore64.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/omega_race.png]]
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* WrapAround: Averted except in the [=ColecoVision=] version, where there is a tunnel the player can use to travel from one end of the screen to the other.
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* WrapAround: Averted except in the [=ColecoVision=] version, where there is a tunnel the player can use to travel from one end of the screen to the other.other.
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* TheGoldenAgeOfVideoGames
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'''Omega Race''' is a 1981 arcade game programmed by Ron Haliburton and manufactured by [[Creator/MidwayGames Bally/Midway]]. It was ported to the UsefulNotes/{{Atari 2600}} (which came with a special Booster Grip joystick adapter), the UsefulNotes/{{ColecoVision}}, the [[UsefulNotes/VIC20 Commodore VIC-20]], and the UsefulNotes/{{Commodore 64}}.
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* ShootEmUp: Similar to ''VideoGame/{{Asteroids}}''.
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* ShootEmUp: Similar to ''VideoGame/{{Asteroids}}''.''VideoGame/{{Asteroids}}'', only in a confined space.
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* VectorGame: The only one released by [=Bally/Midway=]
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* VectorGame: The only one released by [=Bally/Midway=][=Bally/Midway=]
* WrapAround: Averted except in the [=ColecoVision=] version, where there is a tunnel the player can use to travel from one end of the screen to the other.
* WrapAround: Averted except in the [=ColecoVision=] version, where there is a tunnel the player can use to travel from one end of the screen to the other.
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'''Omega Race''' is a 1981 arcade game programmed by Ron Haliburton and manufactured by [[Creator/MidwayGames Bally/Midway]]. It was ported to the UsefulNotes/{{Atari 2600}} (which came with a special Booster Grip joystick adapter), the UsefulNotes/{{ColecoVision}}, the Commodore VIC-20, and the Commodore 64.
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'''Omega Race''' is a 1981 arcade game programmed by Ron Haliburton and manufactured by [[Creator/MidwayGames Bally/Midway]]. It was ported to the UsefulNotes/{{Atari 2600}} (which came with a special Booster Grip joystick adapter), the UsefulNotes/{{ColecoVision}}, the [[UsefulNotes/VIC20 Commodore VIC-20, VIC-20]], and the Commodore 64.
UsefulNotes/{{Commodore 64}}.
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'''Omega Race''' is a 1981 arcade game programmed by Ron Haliburton and manufactured by [[Creator/MidwayGames Bally/Midway]]. It was ported to the UsefulNotes/{{Atari 2600}} (which came with a special Booster Grip joystick adapter), the UsefulNotes/{{ColecoVision}}, the Commodore VIC-20, and the Commodore 64.
Set in the year 2003, the game involves using a spaceship to destroy enemy droid ships. The player's ship is controlled using a spinner to rotate the ship's direction, a button for thrusting, and a button for firing lasers. The enemies that the player must destroy or avoid are drone ships, commander ships, two types of space mines, and shooting star ships.
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!!This game provides examples of
* EndlessGame: You play until you run out of ships.
* TheGoldenAgeOfVideoGames
* PlayerVersusPlayer: The [=ColecoVision=] version allowed two players to play together on the same screen at the same time.
* ScoringPoints: For destroying enemy droid ships, space mines, and shooting star ships.
* ShootEmUp: Similar to ''VideoGame/{{Asteroids}}''.
* VectorGame: The only one released by [=Bally/Midway=]
Set in the year 2003, the game involves using a spaceship to destroy enemy droid ships. The player's ship is controlled using a spinner to rotate the ship's direction, a button for thrusting, and a button for firing lasers. The enemies that the player must destroy or avoid are drone ships, commander ships, two types of space mines, and shooting star ships.
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!!This game provides examples of
* EndlessGame: You play until you run out of ships.
* TheGoldenAgeOfVideoGames
* PlayerVersusPlayer: The [=ColecoVision=] version allowed two players to play together on the same screen at the same time.
* ScoringPoints: For destroying enemy droid ships, space mines, and shooting star ships.
* ShootEmUp: Similar to ''VideoGame/{{Asteroids}}''.
* VectorGame: The only one released by [=Bally/Midway=]