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Crosswicking.

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* RoaringRampageOfRomance: Gwendolyn and Oswald, which is very, very loosely based on Wagner's ''Theatre/DerRingDesNibelungen''. They meet on a battlefield and between the two of them have stormed cities and [[ToHellAndBack literally]] gone to hell and back for each other. [[CannotSpitItOut Without even knowing how the other feels.]]
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** ProtagonistCenteredMorality: How Ingway is portrayed in each campaign he appears heavily plays off this. In Cornelius' campaign he's a snide JerkAss who curses Cornelius so that he can't be with his sister Velvet. Then he appears in Mercedes' campaign, where he's far more likable, even becoming a love interest for her. Then he appears in Velvet's campaign, where he's back to being a JerkAss, but is portrayed far more tragically as his and Velvet's backstories are fleshed out.

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** * ProtagonistCenteredMorality: How Ingway is A number of characters are at odds with each other (such as Mercedes and Odin,) so how they're portrayed differs between campaigns. For example, Ingway, in each campaign he appears heavily plays off this. In Cornelius' campaign he's campaign, is a snide JerkAss who curses Cornelius so that he can't be with his sister Velvet. Then he appears in Mercedes' campaign, where he's far more likable, even becoming a love interest for her. Then he appears in Velvet's campaign, where he's back to being a JerkAss, but is portrayed far more tragically as his and Velvet's backstories are fleshed out.
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** ProtagonistCenteredMorality: How Ingway is portrayed in each campaign he appears heavily plays off this. In Cornelius' campaign he's a snide JerkAss who curses Cornelius so that he can't be with his sister Velvet. Then he appears in Mercedes' campaign, where he's far more likable, even becoming a love interest for her. Then he appears in Velvet's campaign, where he's back to being a JerkAss, but is portrayed far more tragically as his and Velvet's backstories are fleshed out.
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** The story is split amongst 5 campaigns with {{Time Skip}}s galore, and it would be an absolute nightmare trying to keep track of what's going on were it not for a handy cutscene theater that sorts all cutscenes both by character and in overall chronological order, even providing brief synopses of each one.
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** Cornelius needs to face [[spoiler:the Demon Beast Darkova, a forcibly transformed Ingway. Darkova can only be defeated with a specific type of weapon, and as it happens, Cornelius is holding the same sword his father used to defeat a similar Demon Beast years ago, which is why only Cornelius can defeat this beast.]]

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** Cornelius needs to face [[spoiler:the Demon Beast Darkova, a forcibly transformed Ingway. Darkova can only be defeated with a specific type of weapon, and as it happens, Cornelius is holding the same sword his father used to defeat a similar Demon Beast years ago, which is why only Cornelius A prophecy states that "no man" can defeat this beast.]]Darkova. Cornelius, fortunately, is not a man at the time, he's a ''Pooka'', so he can defeat the beast. (Unfortunately the game does not really specify why a ''woman'' cannot defeat the beast, you're supposed to assume that "no man" means you're supposed to use a Pooka.)]]
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** Oswald needs to face [[spoiler:Gallon, the King of the Netherworld. King Gallon thinks he's invincible because he can only be killed by a) Titanian royalty, and b) someone with Odette's poewr, who therefore can break Gallon's regenerating curse. In Oswald's case, not only does he have Odette's power, but he's also secretly Titanian royalty himself--he's the son of Edgar, who Gallon banished, and a peasant woman. So Oswald's the only one who fits both requirements.]]

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** Oswald needs to face [[spoiler:Gallon, the King of the Netherworld. King Gallon thinks he's invincible because he can only be killed by a) Titanian royalty, and b) someone with Odette's poewr, power, who therefore can break Gallon's regenerating curse. In Oswald's case, not only does he have Odette's power, but he's also secretly Titanian royalty himself--he's the son of Edgar, who Gallon banished, and a peasant woman. So Oswald's the only one who fits both requirements.]]
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** Oswald needs to face [[spoiler:Gallon, the King of the Netherworld. King Gallon thinks he's invincible because he can only be killed by Titanian royalty, and while Cornelius qualifies, Cornelius isn't strong enough to get past the curse that regenerates Gallon. But in Oswald's case, not only is he strong enough, but he's also secretly Titanian royalty himself--he's the son of Edgar, who Gallon banished, and a peasant woman. So Oswald's the only one who fits both requirements.]]

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** Oswald needs to face [[spoiler:Gallon, the King of the Netherworld. King Gallon thinks he's invincible because he can only be killed by a) Titanian royalty, and while Cornelius qualifies, Cornelius isn't strong enough to get past the curse that regenerates Gallon. But in b) someone with Odette's poewr, who therefore can break Gallon's regenerating curse. In Oswald's case, not only is does he strong enough, have Odette's power, but he's also secretly Titanian royalty himself--he's the son of Edgar, who Gallon banished, and a peasant woman. So Oswald's the only one who fits both requirements.]]

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* FramingDevice: The story is portrayed as a series of books that a little girl (Alice) is reading in her attic.

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* FramingDevice: The story is portrayed as a series of books that a little girl (Alice) is reading in her attic. [[spoiler:However, Alice eventually turns out to be a much more important framing device than usual--because ''she'' finds the very last coin that Cornelius and Velvet need to return to their human forms, so Alice is responsible for Cornelius and Velvet finally getting a happy ending.]]


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* GuideDangIt: Getting the best ending requires that you pick exactly the right playable character to defeat each of the five disasters, and knowing which character needs to face which disaster requires that you know some very obscure information. Here's the list:
** Gwendolyn needs to face [[spoiler:Leventhen the Last Dragon. The dragon can only be permanently defeated by someone who knows its weakness, and Griselda told Gwendolyn to "knock down the crown", because the dragon is getting its power from King Valentine's crown, which is lodged on one of its horns. Only Gwendolyn can win this fight because she's the only one Griselda told about the crown.]]
** Cornelius needs to face [[spoiler:the Demon Beast Darkova, a forcibly transformed Ingway. Darkova can only be defeated with a specific type of weapon, and as it happens, Cornelius is holding the same sword his father used to defeat a similar Demon Beast years ago, which is why only Cornelius can defeat this beast.]]
** Mercedes needs to face [[spoiler:the Inferno King Onyx. A prophecy has foretold that Onyx can only be stopped by the World Tree, so Onyx thinks he's unstoppable since there don't seem to be any jumbo-sized trees around. However, as it happens, fairies don't reveal their true names until they die, and Mercedes' true name is Yggdrasil--a.k.a. ''the World Tree'', so she's the only one who can successfully kill Onyx.]]
** Oswald needs to face [[spoiler:Gallon, the King of the Netherworld. King Gallon thinks he's invincible because he can only be killed by Titanian royalty, and while Cornelius qualifies, Cornelius isn't strong enough to get past the curse that regenerates Gallon. But in Oswald's case, not only is he strong enough, but he's also secretly Titanian royalty himself--he's the son of Edgar, who Gallon banished, and a peasant woman. So Oswald's the only one who fits both requirements.]]
** Velvet needs to face [[spoiler:the Cauldron. She's the one who knows how to disable the Cauldron, and King Valentine will not finish her off after she does so because King Valentine will recognize Princess Ariel in her and stop.]]
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* OurGargoylesRock: One of the enemies encountered in Nebulapolis are small Gargoyles that can only be engaged in combat by getting near their statues.

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* OurGargoylesRock: One Some of the enemies encountered in Nebulapolis are small Gargoyles that can only be engaged in combat by getting near their statues.
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* FinalBossPreview: An interesting example. [[spoiler:Inferno King Onyx and the Darkova are fought as the {{Final Boss}}es of Oswald and Velvet's stories respectively, but they serve as the preview to their appearances during the BossBonanza of the final book, where they show up with upgraded stats and new moves]].
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* OurGargoylesRock: One of the enemies encountered in Nebulapolis are small Gargoyles that can only be engaged in combat by getting near their statues.
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* GlowingWeapon: All Psyphers are attached with red or blue crystals that occasionally glow. Though it becomes more evident as the player absorbs Phozons - the crystals visibly shine.
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* LiterallyShatteredLives: Upon defeat, the Vulcans will [[TakenForGranite turn to stone]]. And since all of them float, even when turned into stone, gravity will pull them down, shattering them into bits.
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* ActionBomb: There are enemies fought in the fire stage that attempt to blow themselves up once their HP reaches zero. While getting near them causes your character to take Burn damage, what makes them annoying is the fact that while their HP reaches zero, they can still move and jump towards your character in an attempt for a suicide attack. Fortunately, there is a visible animated cue before they blow up, and the proper way to deal with them even while they have zero HP is to hit them once, and immediately jump back.
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* NoOntologicalInertia: Plants wither once their fruits have been harvested.
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** HP does not gradually decrease after battles in the fire and ice stages, allowing the player to patch themselves up, or harvest food items without worries.

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** HP does not gradually decrease after battles in the fire and ice stages, allowing the player to patch themselves up, or harvest food items without worries. Likewise, HP won't decrease in the final boss areas of said stages, as the player is already presented with a much more difficult foe at hand.
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** HP does not gradually decrease after battles in the fire and ice stages, allowing the player to patch themselves up, or harvest food items without worries.
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* RandomDropBooster: The Luck Stone equipment increases item drop rates.


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* RewatchBonus: Surely, you'd want to access the Story option from the pause menu, it allows you to view all cutscenes that you've previously unlocked, as well as displaying a chronological timeline to tell which cutscene runs concurrently with another. In other words, the menu puts together all scenes in a cohesive manner, like assembled jigsaw puzzles of a complex plot.
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* LevelGrinding: In the original, this can be done in two ways as the HP and Attack (Psypher) levels are increased by separate gauges:
** As mentioned in BoringButPractical, equipping the Spirit Stone, casting Phozon Release, and re-absorbing all released Phozons allow the player to quickly increase their Psypher Levels with a full Psypher gauge. The bright side is that it can be done even if there are no enemies.
** Hoarding recipe materials allows the player to spend a lot of time in the Pooka restaurants, eating the high-EXP foods for increasing their maximum HP. It also helps that there are shopkeepers just outside the restaurant (or that you can teleport between the Pooka Village and your home base in some of the chapters) that sell some of the rarest ingredients - You can essentially go back and forth between buying stuff and eating stuff as you grind for HP levels. If the Yogurt is used in dungeons, this can also be done after combat.


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* LifeDrain: The Vampiric Ring allows you to absorb HP by attacking enemies.


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* NonCombatEXP: In this game, you ''don't gain EXP'' by simply killing enemies - You absorb Phozons to increase your Psypher Levels (attack power) and you eat food to increase your HP levels.
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* ElementalPowers: The remake adds a variety of elemental-based skills for all playable characters, with one character focusing on a single element; Ice for Gwendolyn, Lightning for Cornelius, Light for Mercedes, Dark for Oswald, and Fire for Velvet.


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* {{Fanservice}}: Evident for the three female playable characters. Ingway also counts as he has a ripped abdomen.


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* GradualRegeneration: The Psypher Heal skill heals 1% of your max HP per second, but your character remains stationary while it is in effect. However, this can be interrupted by enemy attacks, or done deliberately by the player upon pressing other buttons or moving the character.
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* AnimationBump: ''Leifthrasir'' improves the existing attack animations of the playable characters compared to the original, while adding dozens of new skills. And the game runs at 60 FPS to boot!


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* {{Combo}}: Just like any side-scroller RPG, this game allows you to chain combos by repeatedly pressing the attack button. There's also the chance that the final hit of the combo deals increased damage. However, enemies can interrupt your combos if you get damaged enough.


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* CutAndPasteEnvironments: The background of the stages you visit in a certain location all look suspiciously similar.


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* DifficultySpike: The final book, Armageddon. While you can easily tackle the character's individual story books by level 35 or so, don't expect the same on the last book. The five disasters all have high HP and deal higher amounts of damage. Expect some LevelGrinding after finishing all first five books so that you can comfortably go through the sixth one.
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* AnachronicOrder: One would easily think that each book is a sequel to the previous, but no. The story runs on simultaneous, interconnected arcs. Fortunately, the Story menu provides a chronological order of all cutscenes so that the player won't get lost in understanding the story's complex timeline.
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* GameGourmet: Have fun cooking up all kinds of salads, soups, omelets, snacks, desserts and so on!
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** The Phozon Release skill does not offer anything in combat (either offensively or defensively) other than releasing a new batch Phozons. If the player has a full Psypher gauge, they can simply spam this skill and re-absorb the released Phozons for some Psypher LevelGrinding. However, this cannot be perfectly abused as the skill requires a full Psypher gauge per cast and that re-absorbing would only restore up to 60% of the gauge, which means that the gauge will eventually deplete and players cannot indefinitely spam this in one area. Phozon Release can also be used as a substitute for the Rosemile plant and offers a way to grow the planted seeds should the area be drained from Phozons.

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** The Phozon Release skill does not offer anything in combat (either offensively or defensively) other than releasing a new batch Phozons. If the player has a full Psypher gauge, they can simply spam this skill and re-absorb the released Phozons for some Psypher LevelGrinding.LevelGrinding, especially if Spirit Stone is equipped. However, this cannot be perfectly abused as the skill requires a full Psypher gauge per cast and that re-absorbing would only restore up to 60% of the gauge, which means that the gauge will eventually deplete and players cannot indefinitely spam this in one area. Phozon Release can also be used as a substitute for the Rosemile plant and offers a way to grow the planted seeds should the area be drained from Phozons.
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* DeathOrGloryAttack: The Variance Potion makes the next attack deal a value of 5x(Current HP – 1). It is surely devastating against bosses if you have high amounts of HP before unleashing the powered attack. The catch? Your HP will be [[HPToOne set to 1]] afterwards, making it risky if you are surrounded by enemies.

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* DeathOrGloryAttack: The Variance Potion makes the next attack deal a value of 5x(Current 5x (Current HP – 1). It is surely devastating against bosses if you have high amounts of HP before unleashing the powered attack. The catch? Your HP will be [[HPToOne set to 1]] afterwards, making it risky if you are surrounded by enemies.
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* DeathOrGloryAttack: The Variance Potion makes the next attack deal a value of 5x(Current HP – 1). It is surely devastating against bosses if you have high amounts of HP before unleashing the powered attack. The catch? Your HP will be [[HPToOne set to 1]] afterwards, making it risky if you are surrounded by enemies.
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* BossSubtitles: Before fighting the final bosses of each stage, their name will be displayed on-screen, followed by a title such as "Oswald, Shadow Knight" or "Velvet, Forest Witch"
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** In ''Leifthrasir'', Gwendolyn's Ultimate Move greatly resembles Lenneth Valkyrie's Nibelung Velasti from ''VideoGame/ValkyrieProfile''. For bonus points, both games are heavily inspired by Norse Mythology and feature playable Valkyries.

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** In ''Leifthrasir'', Gwendolyn's Ultimate Move greatly resembles Lenneth Valkyrie's Nibelung Velasti Valesti from ''VideoGame/ValkyrieProfile''. For bonus points, both games are heavily inspired by Norse Mythology and feature playable Valkyries.
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** In ''Leifthrasir'', Gwendolyn's Ultimate Move greatly resembles Lenneth Valkyrie's Nibelung Velasti from ''VideoGame/ValkyrieProfile''. For bonus points, both games are heavily inspired by Norse Mythology and feature playable Valkyries.
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* DestructibleProjectiles: Thankfully, this trope applies, otherwise it would be BulletHell. You can destroy any magical or elemental projectile fired at your enemy, conventional thrown weaponry such as axes and bombs, will be deflected instead.

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