Follow TV Tropes

Following

History VideoGame / NocturneRPGMaker

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CooldownManipulation: The Accelerate passive skill can randomly cool down a skill instantly. Some sorceries and gear, such as the Full Moon Sword, have a stackable SCT reduction effect.
Is there an issue? Send a MessageReason:
Moving to ymmv


* DifficultySpike: After Luna officially joins the party, the party can finally go up to four active members. Unfortunately, the bosses become a lot harder to compensate for the advantage of an extra healer.
Is there an issue? Send a MessageReason:
None


** The Counter passive allows the user to counterattack physical attacks, with the chance of countering increasing with the skill's level.
** The FinalBoss is a DualBoss with an interesting take on this mechanic. [[spoiler:Khaos]] will cast Illusory Barrier, allowing him and his partner to counter on the other's behalf when their partner has significantly lower HP than them. The only way to avoid triggering the counterattack is to damage both bosses evenly or destroy the barrier with Eye of Souls.

to:

** The Counter passive allows the user to counterattack counter attack physical attacks, with the chance of countering increasing with the skill's level.
** The Laguz Lake boss, Keinaz Ruins boss, and the FinalBoss can cast a barrier on themselves that allows them to counter specific actions, which will be indicated by the "Reflex" text. The lake boss will counter both physical and magic attacks and the ruins boss will counter item usage. The FinalBoss is a DualBoss with an interesting take on this mechanic. [[spoiler:Khaos]] will cast Illusory Barrier, allowing him and his that has a boss counter whenever their partner to counter on the other's behalf when is attacked, but only if their partner has significantly much lower HP than them. The only way All of these barriers can be broken to avoid triggering the counterattack is to damage both bosses evenly or destroy the barrier with Eye of Souls.prevent counter attacks.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CounterAttack:
** The Counter passive allows the user to counterattack physical attacks, with the chance of countering increasing with the skill's level.
** The FinalBoss is a DualBoss with an interesting take on this mechanic. [[spoiler:Khaos]] will cast Illusory Barrier, allowing him and his partner to counter on the other's behalf when their partner has significantly lower HP than them. The only way to avoid triggering the counterattack is to damage both bosses evenly or destroy the barrier with Eye of Souls.
Is there an issue? Send a MessageReason:
None


* SoloCharacterRun: The developer actually accounted for solo attempts by including the Falling Star formation, which is a formation that only affects Reviel solo, in contrast to other formations that only work with two or more characters.
Is there an issue? Send a MessageReason:
None


** The BonusBoss is [[TheCameo team of main characters]] from ''Cross of the World'', a ''VideoGame/RPGMaker'' game made by one of the staff.

to:

** The BonusBoss is [[TheCameo team of main characters]] from ''Cross of the World'', a ''VideoGame/RPGMaker'' another UsefulNotes/RPGMaker game that was made by one of the staff.
Is there an issue? Send a MessageReason:
Correcting a link's namespace.


''Nocturne'' is an VideoGame/RPGMaker game made by Cogwheel/Shou and was originally released in Japanese. The original RPG Maker 2000 version was made in 2002 and the ''Nocturne: Rebirth'' RPG Maker XP remake was made in 2009 and translated to English by eplipswich in 2015. The remake has nearly the same story as the original, but extended for one more dungeon.

to:

''Nocturne'' is an VideoGame/RPGMaker UsefulNotes/RPGMaker game made by Cogwheel/Shou and was originally released in Japanese. The original RPG Maker 2000 version was made in 2002 and the ''Nocturne: Rebirth'' RPG Maker XP remake was made in 2009 and translated to English by eplipswich in 2015. The remake has nearly the same story as the original, but extended for one more dungeon.



[[SimilarlyNamedWorks Not to be confused]] with ''{{Videogame/Nocturne}}'', a survival horror game, or the ''Shin Megami Tensei'' game usually called ''[[VideoGame/ShinMegamiTenseiIIINocturne Nocturne]]'' for short. It also has no relation to the 2007 French/Spanish animated film ''WesternAnimation/{{Nocturna}}''.


to:

[[SimilarlyNamedWorks Not to be confused]] with ''{{Videogame/Nocturne}}'', a survival horror SurvivalHorror game, or the ''Shin Megami Tensei'' game usually called ''[[VideoGame/ShinMegamiTenseiIIINocturne Nocturne]]'' for short. It also has no relation to the 2007 French/Spanish animated film ''WesternAnimation/{{Nocturna}}''.

Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AllSwordsAreTheSame: Reviel and Luna's attack animations are the same no matter which weapons they equip. This is especially blatant in Reviel's case, since he can dual-wield daggers, katanas, [[OneHandedZweihander two-handed swords]], etc with equal skill. That said, there are some distinctions between the types of swords, since the type of the sword determines which stats it specializes in.

Changed: 192

Removed: 269

Is there an issue? Send a MessageReason:
None


* ExtraTurn:
** The Speed Star formation gives player characters a small chance of getting consecutive turns. The enemy skill, Overclock, gives the same effect to the user, but with a higher activation rate.
** Several skills, such as Shadow Ripper, can deplete the target's ATB bar.

to:

* ExtraTurn:
**
ExtraTurn: The Speed Star formation gives player characters a small chance of getting consecutive turns. The enemy skill, Overclock, gives the same effect to the user, but with a higher activation rate.
** Several skills, such as Shadow Ripper, can deplete the target's ATB bar.
rate.

Added: 269

Changed: 186

Is there an issue? Send a MessageReason:
None


* ExtraTurn: The Speed Star formation gives player characters a small chance of getting consecutive turns. The enemy skill, Overclock, also gives the user a chance of performing consecutive actions.

to:

* ExtraTurn: ExtraTurn:
**
The Speed Star formation gives player characters a small chance of getting consecutive turns. The enemy skill, Overclock, also gives the user same effect to the user, but with a chance of performing consecutive actions.higher activation rate.
** Several skills, such as Shadow Ripper, can deplete the target's ATB bar.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ExtraTurn: The Speed Star formation gives player characters a small chance of getting consecutive turns. The enemy skill, Overclock, also gives the user a chance of performing consecutive actions.
Is there an issue? Send a MessageReason:
None


''Nocturne'' is an RPG Maker game made by Cogwheel/Shou and was originally released in Japanese. The original RPG Maker 2000 version was made in 2002 and the ''Nocturne: Rebirth'' RPG Maker XP remake was made in 2009 and translated to English by eplipswich in 2015. The remake has nearly the same story as the original, but extended for one more dungeon.

to:

''Nocturne'' is an RPG Maker VideoGame/RPGMaker game made by Cogwheel/Shou and was originally released in Japanese. The original RPG Maker 2000 version was made in 2002 and the ''Nocturne: Rebirth'' RPG Maker XP remake was made in 2009 and translated to English by eplipswich in 2015. The remake has nearly the same story as the original, but extended for one more dungeon.
Is there an issue? Send a MessageReason:
None


* BigBad: At first, Ristill seems to be the most antagonistic figure to Reviel by setting a barrier around Algiz to weaken him. [[spoiler:Then it turns out Khaos was the one who made the barrier as a way to make Reviel and Ristill's conflict more interesting and to alert the others to his real plan of destroying and reconstructing the world.]]
* BitterSweetEnding: [[spoiler:The world is saved, but Khaos ends up committing suicide despite the party's efforts to save him. And while Luna is accepted back into the village, Reviel leaves because he knows his misdeeds can't be forgiven that easily, though he plans to return to Algiz someday. Shylphiel is left without her master and decides to take care of Khaos's cabin for the rest of her life, but she at least has Ristill to lend her mana.]]

to:

* BigBad: At first, In the original game, Ristill seems to be Eva Mizants is the most antagonistic figure and TheRival to Reviel by setting a [[AntiHero Reviel]], and she appears to be the one behind the elemental barrier around Algiz that weakens him, as well as a Dark Chains curse to weaken him. [[spoiler:Then him further. In the remake, [[spoiler:[[DiscOneFinalBoss it turns out out]] she was only behind the Dark Chains curse while Khaos was the one who made behind the barrier as a way elemental barrier, and Khaos turns out to be aiding Ristill in order to make the rivalry between her and Reviel and Ristill's conflict more interesting and to alert distract them from/alert the others to his real plan. After Reviel defeats Ristill, Khaos attacks the village of Algiz and reveals his plan of destroying to destroy and reconstructing reconstruct the world.]]
world, forcing the two into an EnemyMine to stop him]].
* BitterSweetEnding: BittersweetEnding: [[spoiler:The world is saved, but Khaos ends up committing suicide despite the party's efforts to save him. And while Luna is accepted back into the village, Reviel leaves because he knows his misdeeds can't be forgiven that easily, though he plans to return to Algiz someday. Shylphiel is left without her master and decides to take care of Khaos's cabin for the rest of her life, but she at least has Ristill to lend her mana.]]

Added: 4

Changed: 124

Is there an issue? Send a MessageReason:
None


Not to be confused with ''{{Videogame/Nocturne}}'', a survival horror game, or the ''Shin Megami Tensei'' game usually called ''[[VideoGame/ShinMegamiTenseiIIINocturne Nocturne]]'' for short.


to:

[[SimilarlyNamedWorks Not to be confused confused]] with ''{{Videogame/Nocturne}}'', a survival horror game, or the ''Shin Megami Tensei'' game usually called ''[[VideoGame/ShinMegamiTenseiIIINocturne Nocturne]]'' for short.

short. It also has no relation to the 2007 French/Spanish animated film ''WesternAnimation/{{Nocturna}}''.




* YourPrincessIsInAnotherCastle: The game almost seems to have an ending after the party defeats [[DiscOneFinalBoss Ristill]] and Reviel prepares to say his goodbyes to the village. However, the maid in the inn hints that there's someone else who needs to be saved. [[spoiler:Then Khaos attacks the village and challenges the party to stop his plan to destroy the world.]]

to:

* YourPrincessIsInAnotherCastle: The game almost seems to have an ending after the party defeats [[DiscOneFinalBoss Ristill]] and Reviel prepares to say his goodbyes to the village. However, the maid in the inn hints that there's someone else who needs to be saved. [[spoiler:Then Khaos attacks the village and challenges the party to stop his plan to destroy the world.]]]]
----
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Luna's Berserk Curse increases the target's offensive abilities and doubles their speed, but sets their physical and magical defenses to 0.
Is there an issue? Send a MessageReason:
None


* TheCaligula: The Revolutionary War from eight years ago was fought to depose Gilbard, the mad ruler of the region around Algiz.

to:

* TheCaligula: The Revolutionary War from eight years ago was fought to depose Gilbard, the mad ruler of the region around Algiz. According to Luna, the nation would have eventually collapsed under his continued rule.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TheCaligula: The Revolutionary War from eight years ago was fought to depose Gilbard, the mad ruler of the region around Algiz.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ArtificialStupidity:
** During certain segments of the game, Luna is controlled by an AI to defend or heal wounded party members with items. It's rare but possible for her to use an item right after the last enemy has been killed.
** The FinalBoss will sometimes use Elemental Raid multiple times in a row to change their weakness, which is a relief for the player if the boss does this while in the Overdrive state, since this wastes their chances of getting consecutive turns.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* PuzzleBoss:
** The Serpent Lord, Rock Mold, [[spoiler:Shylphiel]], and the FinalBoss all have barriers that require specific elements or skills to break. Most of these barriers also allow them to counter certain actions until they're broken.
** The first match against the bonus boss team was clearly intended to be beaten with Eye of Illusion spam, otherwise a non-silenced Main will use Twilight to give his team a huge advantage.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* HealingHerb: Story-wise, Khaos grows several herbs that can be used to dispel curses. Gameplay-wise, herbs can be used to apply a GradualRegeneration effect on the target, unlike potions that heal instantaneously, but recovers less HP per unit.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TakingYouWithMe: Mystic Flame and Mystic Ice have Final Flame and Eternal Freeze respectively, which allows them to deal high elemental damage to an entire party at the cost of being knocked-out. Some bosses will summon palette swaps of these two, which will immediately try to cast a spell version of these self-destruct skills.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DifficultButAwesome: If two spells are cast at around the same time, the second one can continue the hit counter and the enemy's formation won't be reset in-between spells, potentially allowing smaller AOE spells to hit more targets than usual. The timing to chain two spells is very difficult to grasp, but pulling off this technique can wreck {{Wolfpack Boss}}es.
Is there an issue? Send a MessageReason:
None


* AlwaysAccurateAttack: {{Limit Break}}s (other than Eye skills due to status immunity) never miss a target, though sufficiently high evasion allows them to avoid critical hits, [[spoiler:as shown when Khaos uses Laplace's Demon to give himself unparalleled evasion]].

to:

* AlwaysAccurateAttack: {{Limit Break}}s (other than Eye skills due to status immunity) never miss a target, though sufficiently high evasion allows them to avoid critical hits, [[spoiler:as shown when Khaos uses Laplace's Demon to give himself unparalleled evasion]]. However, physical limit breaks can still be blocked by the Parry passive.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AlwaysAccurateAttack: {{Limit Break}}s (other than Eye skills due to status immunity) never miss a target, though sufficiently high evasion allows them to avoid critical hits, [[spoiler:as shown when Khaos uses Laplace's Demon to give himself unparalleled evasion]].
Is there an issue? Send a MessageReason:
None


** Jackson Boer is a SocialDarwinist who tries to claim that his status as a vampire means he's entitled to kill humans on a whim. This is turned back on him when Reviel, a vampire Ancestor, starts a CurbStompBattle against him.

to:

** Jackson Boer is a SocialDarwinist who tries to claim that his status as a vampire means he's entitled to kill humans on a whim. This is turned back on him when Reviel, a vampire Ancestor, starts a CurbStompBattle against him. He tries to run away, only to be finished off by Idith [[spoiler:who also turns out to be higher than Jackson on the vampire food chain.]]

Added: 728

Changed: 251

Is there an issue? Send a MessageReason:
None


** Enemies rarely, if ever, use the guard command like the players can. It would be difficult to get much damage out of a LimitBreak otherwise.



* DeathIsASlapOnTheWrist: Getting killed by random enemies and bosses that "lack killing intent" will result in the party being booted back to the dungeon's entrance, with Reviel and Luna left at 1 HP. Bosses with killing intent will cause a game over upon the player's defeat.

to:

* DeathIsASlapOnTheWrist: DeathIsASlapOnTheWrist:
**
Getting killed by random enemies and bosses that "lack killing intent" will result in the party being booted back to the dungeon's entrance, with Reviel and Luna left at 1 HP. Bosses with killing intent will cause a game over upon the player's defeat.
** Downplayed with {{Familiar}}s, who can't be revived in combat without equipping a Phoenix Feather accessory. Otherwise, they can only be revived by using a red or blue crystal to restore their Core Object. Fortunately, their current EXP is retained and their Sorceries and accessories are automatically unequipped when they die.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AreaOfEffect: Character position on the battle screen isn't arbitrary and skills that have AOE have different ranges. For some skills, their ranged is increased as their level is increased.
Is there an issue? Send a MessageReason:
None


* RequiredSecondaryPowers: Sorcerous swords will deal elemental damage to the wielder, making them impractical to use unless the wielder can resist the sword's element.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* RequiredSecondaryPowers: Sorcerous swords will deal elemental damage to the wielder, making them impractical to use unless the wielder can resist the sword's element.

Added: 144

Changed: 292

Removed: 444

Is there an issue? Send a MessageReason:
None


* ForegoneVictory: In the second part of the Hypnosis boss battle, the party members will immediately revive to full health if they're defeated.



* HopelessBossFight:
** There's only one hopeless battle in the game if you anger Minto from the DevelopersRoom, who summons a bunch of rabbits. Although they look like the weakest random encounters, each one is a KillerRabbit that spams the strongest spell of the FinalBoss. Luckily, losing won't cause a game over.
** Inverted in the second part of the battle against Hypnosis. If any party member falls in battle, they'll automatically be restored to full health.

to:

* HopelessBossFight:
**
HopelessBossFight: There's only one hopeless battle in the game if you anger Minto from the DevelopersRoom, who summons a bunch of rabbits. Although they look like the weakest random encounters, each one is a KillerRabbit that spams the strongest spell of the FinalBoss. Luckily, losing won't cause a game over.
** Inverted in the second part of the battle against Hypnosis. If any party member falls in battle, they'll automatically be restored to full health.
over.

Top