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''[[https://www.newgrounds.com/portal/view/615863 no-one has to die.]]'' is a VisualNovel and PuzzleGame from Sammy Madafiglio on Flash game site Website/{{Newgrounds}}.

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''[[https://www.newgrounds.com/portal/view/615863 no-one has to die.]]'' is a VisualNovel and PuzzleGame from Sammy Madafiglio on Flash game site Website/{{Newgrounds}}.
Platform/{{Newgrounds}}.
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This is misuse, as all four endings are simultaneously canon. The reason why the visitor is from Lionel's timeline is because it's the only one where he steps into the machine.


* CuttingOffTheBranches: While all four endings lead to the OmegaEnding, the Visitor in the final timeline is explicitly the one from Lionel's route.
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* AccidentalMurder: Christina's mother unintentionally died at the hands of Fenix Corporations during an experiment, leading her vengeful daughter to get a job there and try to burn down the company.


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* CassandraTruth:
** In Troy's ending, he reveals that he's been through a loop of watching everyone die five times, and in every timeline, nobody believed him when he tried when he tried telling them about it.
** In Lionel's ending, he will stick to his word and tell the visitor that his company's true interest is time travel. The visitor is skeptical at first, but later believes him when proven.


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* ImplausibleDeniability: In Steve's ending, he's so upset at Christina sacrificing herself for him that he deludes himself into thinking she's somehow alive, despite being outright told that she is dead.


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* LiarRevealed:
** The player finds out that Troy was lying about being the arsonist in an effort to get himself killed so that someone else is saved in his ending. The characters however (save for Christina, who knew he was lying because she was the true culprit) don't find out until the GoldenEnding.
** The GoldenEnding also shows that Christina lied to Steve about the cause of her mother's death, telling him that she died of a tumor when she was actually killed in an experiment.


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* YouKilledMyMother: Christina started working at Fenix Corporations after her mother died in one of their experiments in order to put an end to it.
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* BigBad: Troy is set up to be the one behind the fire and the guards being killed, but he's actually not. It was Christina.


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* GreaterScopeVillain: Technically, Fenix Corps. as a whole, as them causing Christina's mother's death is what sets up the events of the game.
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* MeaningfulEcho: In the ending where you save Troy, he begins explaining his odd behavior by saying "I've been here before.", referring to him having lived through five different timelines where everyone except him died. Later in the GoldenEnding, Christina repeats this line to reveal she has already been to a timeline where everyone lived, and she's jumping in the TEMPEST machine again to try and find her mother again.

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* EverybodyDiesEnding: Both bad endings end with everyone dead, as there is no way to save the two remaining people (Christina and Lionel).



* FalseConfession: It turns out that Troy was lying when he claimed to be the arsonist. He's actually trapped in a GroundhogDayLoop and is trying to provoke you into killing him so someone else can survive.



* ILied: It turns out that Troy was lying when he claimed to be the arsonist. He's actually trapped in a GroundhogDayLoop and is trying to provoke you into killing him so someone else can survive.



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** Steve's ending involves him finding the papers for the cockatiel experiment and deluding into thinking Christina survived, right before he loses connection with the Visitor.

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** Steve's ending involves him finding the papers for the cockatiel experiment and deluding himself into thinking Christina survived, right before he loses connection with the Visitor.
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The setup is simple: you are the NoNameGiven protagonist, referred to in-game as the "Visitor". While making a delivery to the Fenix Corporation, you find the security guards dead and a fire breaking out, endangering the lives of four people; employees Steve, Christina and Troy, as well as CEO Lionel. You assume control of the security system to try to save them, but due to the limitations of the system, you must decide who lives and who dies as the fire spreads. Communications between The Visitor and the four main characters is done through text chat, and reveals more and more of the story, and the Fenix Corporation's true purpose.

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The setup is simple: you are the NoNameGiven protagonist, referred to in-game as the "Visitor". While making a delivery to the Fenix Corporation, you find the security guards dead and a fire breaking out, endangering the lives of four people; people: employees Steve, Christina and Troy, as well as CEO Lionel. You assume control of the security system to try to save them, but due to the limitations of the system, you must decide who lives and who dies as the fire spreads. Communications between The Visitor and the four main characters is done through text chat, and reveals more and more of the story, and the Fenix Corporation's true purpose.

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