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Nights of Azure 2: Bride of the New Moon (Yoru No Nai Kuni 2 in Japan) is a [=JRPG=] created by Gust Co. Ltd. for the Platform/PlayStation4, Platform/NintendoSwitch, and [=PC=] and is the [[{{Sequel}} sequel]] to ''VideoGame/NightsOfAzure''. The game was released on August 31, 2017 in Japan and on October 24, 2017 in North America.

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Nights ''Nights of Azure 2: Bride of the New Moon (Yoru Moon'' (''Yoru No Nai Kuni 2 2'' in Japan) is a [=JRPG=] created by Gust Co. Ltd. for the Platform/PlayStation4, Platform/NintendoSwitch, and [=PC=] and is the [[{{Sequel}} sequel]] to ''VideoGame/NightsOfAzure''. The game was released on August 31, 2017 in Japan and on October 24, 2017 in North America.



Soon after, Aluche awakes and is surprised to find out that she has been turned into a [[HalfHumanHybrid Half-Demon]] by a brilliant doctor named Camilla. Camilla fills Aluche in on what has transpired since her death and she tells the latter that they have been ordered by the Curia to find Liliana, who has gone missing, and proceed with the plan of sacrificing her to the Moon Queen. The two of them head back to Aluche and Liliana's childhood home of Eurulm in order to search for clues for Liliana's whereabouts. During this time, they are joined once again by Ruenheid who is surprised yet happy to see Aluche alive and well. However, despite this joyous reunion, Aluche is plagued by a nightmare of an Azure Moon bringing about the Eternal Night, and she is shocked to find out that the Azure Moon has appeared in the sky over Eurulm as well. Aluche's mission to find Liliana now becomes a race against time to prevent the Azure Moon from becoming a new moon and bringing about the Night. As she progresses further with her quest, Aluche finds evidence regarding Malvasia's true motives as well as signs indicating that the [[LegendaryInTheSequel legendary half-demon Arnice]] is around...and she's not happy.

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Soon after, Aluche awakes and is surprised to find out that she has been turned into a [[HalfHumanHybrid Half-Demon]] by a brilliant doctor named Camilla. Camilla fills Aluche in on what has transpired since her death and she tells the latter that they have been ordered by the Curia to find Liliana, who has gone missing, and proceed with the plan of sacrificing her to the Moon Queen. The two of them head back to Aluche and Liliana's childhood home of Eurulm in order to search for clues for Liliana's whereabouts. During this time, they are joined once again by Ruenheid who is surprised yet happy to see Aluche alive and well. However, despite this joyous reunion, Aluche is plagued by a nightmare of an Azure Moon bringing about the Eternal Night, and she is shocked to find out that the Azure Moon has appeared in the sky over Eurulm as well. Aluche's mission to find Liliana now becomes a race against time to prevent the Azure Moon from becoming a new moon and bringing about the Night. As she progresses further with her quest, Aluche finds evidence regarding Malvasia's true motives as well as signs indicating that the [[LegendaryInTheSequel legendary half-demon Arnice]] is around... and she's not happy.
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Nights of Azure 2: Bride of the New Moon (Yoru No Nai Kuni 2 in Japan) is a [=JRPG=] created by Gust Co. Ltd. for the UsefulNotes/PlayStation4, UsefulNotes/NintendoSwitch, and [=PC=] and is the [[{{Sequel}} sequel]] to ''VideoGame/NightsOfAzure''. The game was released on August 31, 2017 in Japan and on October 24, 2017 in North America.

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Nights of Azure 2: Bride of the New Moon (Yoru No Nai Kuni 2 in Japan) is a [=JRPG=] created by Gust Co. Ltd. for the UsefulNotes/PlayStation4, UsefulNotes/NintendoSwitch, Platform/PlayStation4, Platform/NintendoSwitch, and [=PC=] and is the [[{{Sequel}} sequel]] to ''VideoGame/NightsOfAzure''. The game was released on August 31, 2017 in Japan and on October 24, 2017 in North America.



!! Nights of Azure 2/Yoru No Nai Kuni 2 contains examples of:

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!! Nights ''Nights of Azure 2/Yoru No Nai Kuni 2 2'' contains examples of:of:



* VersionExclusiveContent: The UsefulNotes/PlayStation4 and UsefulNotes/PlayStationVita versions received costume DLC based on [[VideoGame/{{Deception}} Millennia]]; the UsefulNotes/NintendoSwitch port had a costume based on [[VideoGame/FatalFrameMaidenOfBlackWater Yuri Kozutaka]].

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* VersionExclusiveContent: The UsefulNotes/PlayStation4 Platform/PlayStation4 and UsefulNotes/PlayStationVita Platform/PlayStationVita versions received costume DLC based on [[VideoGame/{{Deception}} Millennia]]; the UsefulNotes/NintendoSwitch Platform/NintendoSwitch port had a costume based on [[VideoGame/FatalFrameMaidenOfBlackWater Yuri Kozutaka]].
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TRS has turned Gainaxing into a definition only page. Removing examples.


* {{Gainaxing}}: The smallest movement sends the characters' rather sizable assets bouncing.
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An Axe To Grind is no longer a trope


* AnAxeToGrind: Once again, not a usable weapon but it is an item that can be equipped to certain characters in order to increase their attack potential.
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* StandardStatusEffects: Just like the first game, both the player's party and the enemies can be afflicted by status effects. The effects present in this game are charm, poison, burn, shock, freeze, and stun. Muveil's sidequests involve inflicting these on enemies.

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* StandardStatusEffects: StatusEffects: Just like the first game, both the player's party and the enemies can be afflicted by status effects. The effects present in this game are charm, poison, burn, shock, freeze, and stun. Muveil's sidequests involve inflicting these on enemies.
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YMMV. Moved.


* SequelDifficultySpike: [[DownplayedTrope Downplayed]]. While the game is as simple as the first game, the removal of Servans with Healing Bursts forces players to play more carefully lest they end up back at Hotel Eterna early, thus wasting the night. On the other hand, prior to the 1.01 patch, Aluche's time limit did ''not'' disappear during boss fights, forcing players to deal as much damage as they can possibly dish out before Aluche is forced to retreat back to the Hotel Eterna.

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* DifficultySpike: Similar to the first game, the majority of the game is simple enough. However, the fight against Moon Queen Malvasia at the end of the game is a sequential boss fight and her third form can shred through Aluche's party quickly. And unlike in the first game, there are no Servans with healing Bursts anymore.



* MostCommonSuperpower: The only member of the party who isn't stacked is Eleanor, who is younger than everyone else.

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* ModestyBedsheet: Aluche has this to cover her up during the third chapter.
* MostCommonSuperpower: The Almost everyone with the only member of the party who isn't stacked is being Eleanor, who is younger than everyone else.



* RelationshipValues: Lilies gain more abilities as their relationship with Aluche progresses.

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* RelationshipValues: Lilies gain more abilities as their relationship with Aluche progresses. Maxing out her relationship with each Lily is required to view their respective epilogues in the GoldenEnding.
* SequelDifficultySpike: [[DownplayedTrope Downplayed]]. While the game is as simple as the first game, the removal of Servans with Healing Bursts forces players to play more carefully lest they end up back at Hotel Eterna early, thus wasting the night. On the other hand, prior to the 1.01 patch, Aluche's time limit did ''not'' disappear during boss fights, forcing players to deal as much damage as they can possibly dish out before Aluche is forced to retreat back to the Hotel Eterna.
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* VersionExclusiveContent: The UsefulNotes/PlayStation4 and UsefulNotes/PlayStationVita versions received costume DLC based on [[VideoGame/Deception Millennia]]; the UsefulNotes/NintendoSwitch port had a costume based on [[VideoGame/FatalFrameMaidenOfBlackWater Yuri Kozutaka]].

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* VersionExclusiveContent: The UsefulNotes/PlayStation4 and UsefulNotes/PlayStationVita versions received costume DLC based on [[VideoGame/Deception [[VideoGame/{{Deception}} Millennia]]; the UsefulNotes/NintendoSwitch port had a costume based on [[VideoGame/FatalFrameMaidenOfBlackWater Yuri Kozutaka]].
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* VersionExclusiveContent: The UsefulNotes/PlayStation4 and UsefulNotes/PlayStationVita versions received costume DLC based on [[VideoGame/Deception Millennia]]; the UsefulNotes/NintendoSwitch port had a costume based on [[VideoGame/FatalFrameMaidenOfBlackWater Yuri Kozutaka]].

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Given that there's a summary of the first game, in the description, that's a much better place...


'''WARNING: LATE ARRIVAL SPOILERS FROM THE FIRST GAME ARE UNMARKED'''



'''WARNING: LATE ARRIVAL SPOILERS FROM THE FIRST GAME ARE UNMARKED'''
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* YouAreTooLate: In the true ending, [[spoiler:Liliana reveals that the Endless Night began at the end of the prologue, with Liliana's power the only thing keeping it contained - and she's running out of the strength to do so. So Aluche and Liliana are forced to make a HeroicSacrifice to seal Malvasia away permanently to prevent the Endless Night from spreading.]]
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* NewGamePlus: Comes with a number of bonuses. First, the moon stops fading after what would be the final night in a given chapter, allowing extra time for grinding and subquest completion. Second, depending on the ending received and/or the number of times completed, additional accessories, granting extra Blood, AP, or SP, are provided.


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* RelationshipValues: Lilies gain more abilities as their relationship with Aluche progresses.
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* HopelessBossBattle: The first fight against the Moon Queen is impossible to win - the consequences of Aluche losing the fight set the rest of the game in motion.

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* HopelessBossBattle: HopelessBossFight: The first fight against the Moon Queen is impossible to win - the consequences of Aluche losing the fight set the rest of the game in motion.
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* HopelessBossBattle: The first fight against the Moon Queen is impossible to win - the consequences of Aluche losing the fight set the rest of the game in motion.
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** [[spoiler:Arnice]] is revealed to be going on a journey eastward [[spoiler:to search for [[LoveInterest Lilysse]]]] with [[spoiler:Christophorus]] accompanying her.

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** [[spoiler:Arnice]] is revealed to be going on a journey eastward [[spoiler:to search for [[LoveInterest Lilysse]]]] with [[spoiler:Christophorus]] accompanying her. She also mentions to her friend that once that's done, they might want to [[spoiler:find and rescue Aluche and Liliana from the time bubble they sealed themselves in.]]
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* AllYoutPowersCombined: In the true ending, [[spoiler:Aluche drinks Liliana's blood, gaining her ability to alter the flow of time, and combines it with the power to get energy from emotion that she received from drinking Ruenheid's blood earlier. Then she seals herself, Liliana and Malvasia in a bubble of slowed time. Because of those combined powers, so long as Aluche and Liliana love each other, they will have the power they need to maintain the bubble of slowed time, keeping Malvasia imprisoned.]]

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* AllYoutPowersCombined: AllYourPowersCombined: In the true ending, [[spoiler:Aluche drinks Liliana's blood, gaining her ability to alter the flow of time, and combines it with the power to get energy from emotion that she received from drinking Ruenheid's blood earlier. Then she seals herself, Liliana and Malvasia in a bubble of slowed time. Because of those combined powers, so long as Aluche and Liliana love each other, they will have the power they need to maintain the bubble of slowed time, keeping Malvasia imprisoned.]]
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* AllYoutPowersCombined: In the true ending, [[spoiler:Aluche drinks Liliana's blood, gaining her ability to alter the flow of time, and combines it with the power to get energy from emotion that she received from drinking Ruenheid's blood earlier. Then she seals herself, Liliana and Malvasia in a bubble of slowed time. Because of those combined powers, so long as Aluche and Liliana love each other, they will have the power they need to maintain the bubble of slowed time, keeping Malvasia imprisoned.]]

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Fixing indentation.


* BloodKnight: Muveil enjoys fighting strong opponents and her Lily sidequests involve helping her deal with demons that issue challenges to her.

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* BloodKnight: BloodKnight:
**
Muveil enjoys fighting strong opponents and her Lily sidequests involve helping her deal with demons that issue challenges to her.



* DevelopersForesight: A few examples:

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* DevelopersForesight: A few examples:DevelopersForesight:



* HumansAreBastards: Still present as one of the themes in the game. In fact, none of the events of the game would've happened had [[spoiler:humanity simply been more tolerant of the relationship between Malvasia and Alstromeria. Had they simply accepted the love between a demon and a human, Alstromeria wouldn't have killed herself and Malvasia wouldn't have followed in the old Nightlord's footsteps and decide to bring about the [[TheNightThatNeverEnds Eternal Night]] again]].

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* HumansAreBastards: HumansAreBastards:
**
Still present as one of the themes in the game. In fact, none of the events of the game would've happened had [[spoiler:humanity simply been more tolerant of the relationship between Malvasia and Alstromeria. Had they simply accepted the love between a demon and a human, Alstromeria wouldn't have killed herself and Malvasia wouldn't have followed in the old Nightlord's footsteps and decide to bring about the [[TheNightThatNeverEnds Eternal Night]] again]].



* OfficialCouple: This game reveals that the GoldenEnding from the first game is the canon one, meaning that Arnice and Lilysse get together. Christophorus further [[spoiler:reveals to Aluche that Arnice and Lilysse are/were explicitly lovers, and Arnice herself refers to Lilysse as her "beloved" and "the most important person to [her]". Arnice even gave Lilysse a ring with the engraving "From A, to L"]].

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* OfficialCouple: OfficialCouple:
**
This game reveals that the GoldenEnding from the first game is the canon one, meaning that Arnice and Lilysse get together. Christophorus further [[spoiler:reveals to Aluche that Arnice and Lilysse are/were explicitly lovers, and Arnice herself refers to Lilysse as her "beloved" and "the most important person to [her]". Arnice even gave Lilysse a ring with the engraving "From A, to L"]].
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* AbsurdlyHighLevelCap: The max level in the game is 50. Playing through the first two playthroughs will have players beating the FinalBoss at level 35 at the most. Reaching the level cap is only possible in NewGamePlus and beyond due to the first playthrough being a TimedMission.
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* DownerEnding: Alstromeria's story as revealed by Christophorus. In official records, Alstromeria was a Knight honored by humanity for her bravery and for striking down a demon in one blow. Chris reveals that the truth is something else: Alstromeria [[spoiler:was in fact the lover of the demon she struck down and she didn't want to kill the demon to begin with but was forced to because of pressure from her fellow humans. Alstromeria planned for a murder-suicide but that failed and she was instead celebrated as a hero. Losing all hope, Alstromeria [[DrivenToSuicide hung herself]] soon after, leaving her demon lover alone. This event is what turned Alstromeria's lover, Malvasia, into the coldhearted Moon Queen that she is in the game.]]

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* DownerEnding: Alstromeria's story as revealed by Christophorus. In official records, Alstromeria was a Knight honored by humanity for her bravery and for striking down a demon in one blow. Chris reveals that the truth is something else: Alstromeria [[spoiler:was in fact the lover of the demon she struck down and she didn't want to kill the demon to begin with but was forced to because of pressure from her fellow humans. Alstromeria planned for a murder-suicide but that failed and she was instead celebrated as a hero. Losing all hope, Alstromeria [[DrivenToSuicide hung hanged herself]] soon after, leaving her demon lover alone. This event is what turned Alstromeria's lover, Malvasia, into the coldhearted Moon Queen that she is in the game.]]
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* AntiGrinding: There are a finite number of fiends to fight on any given day, and unless you are playing NewGamePlus, only a finite numer of days to fight them on.


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** Aluche and Arnice notice that their stories have a lot of similarities, and openly wonder if they'll have the same ending to their stories [[spoiler:(becoming the very demon they set out to fight)]].
** Upon being reunited with Aluche, Lilliana comments that she wishes that she could stop time just for the two of them.
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** In the default ending, [[spoiler:Aluche dies during her fight against the Moon Queen but the Moon Queen is ultimately stopped. However, Liliana, Ruenheid, Camilla, and the others are all mourning Aluche's untimely demise by the game's end]].

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** In the default ending, [[spoiler:Aluche dies during her fight against kills the Moon Queen Queen, but ends up becoming her successor. Rue is forced to use the Moon Queen is ultimately stopped. However, self-destruct on Aluche's heart to stop her from claiming Liliana as the Bride of Time, killing her. The Eternal Night has been prevented, but Liliana, Ruenheid, Camilla, and the others are all mourning Aluche's untimely demise by the game's end]].
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* TimedMission: On two levels. First, after the prologue Aluche is only capable of exploring dungeons for a certain amount of time before needing to return to Hotel Eterna. On the second level, the party can only leave the hotel so many times before the new moon in any given chapter, providing a deadline to complete the chapter. The second limit tends to be more constraining than the first - after a while Aluche gains enough levels and skills to increase the mission time to the point where you can explore 100% of a dungeon, kill everything, and still have time to spare, but as the chapters go on, there are more sidequests than there are nights to complete them, many of them mutually exclusive even if they take place in the same dungeon ("Go to point A in dungeon B with character X" cannot be done on the same night as "Go to point C in dungeon B with character Y", because Lilies cannot be swapped without returning to Hotel Eterna and ending the night).

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* TimedMission: On two levels. First, after the prologue Aluche is only capable of exploring dungeons for a certain amount of time before needing to return to Hotel Eterna. On the second level, the party can only leave the hotel so many times before the new moon in any given chapter, providing a deadline to complete the chapter. The second limit tends to be more constraining than the first - after a while Aluche gains enough levels and skills to increase the mission time to the point where you can explore 100% of a dungeon, kill everything, and still have time to spare, but as the chapters go on, there are more sidequests than there are nights to complete them, many of them mutually exclusive even if they take place in the same dungeon ("Go to point A in dungeon B with character X" cannot be done on the same night as "Go to point C in dungeon B with character Y", because Lilies cannot be swapped without returning to Hotel Eterna and ending the night). After the 1.01 patch for the game, the new moon time limit no longer applies on NewGamePlus and onward, giving Aluche all the time she needs to do everything she wants.
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* {{Nerf}}: A lot of tactics that players can employ from the first game no longer apply as much in this game like farming blood over and over again from one spot as the night actually progresses, or that there are no Servans who can heal players. Not to mention, only two Servans are allowed per trip compared to the first game where Arnice can have up to four Servans out at a time and can be in different decks.

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* ImprobablyFemaleCast: Some of the fiends and Servans might be male, but all major cast members are female.



* StandardStatusEffects: Just like the first game, both the player's party and the enemies can be afflicted by status effects. The effects present in this game are charm, poison, burn, shock, freeze, and stun.

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* StandardStatusEffects: Just like the first game, both the player's party and the enemies can be afflicted by status effects. The effects present in this game are charm, poison, burn, shock, freeze, and stun. Muveil's sidequests involve inflicting these on enemies.



** TakeYourTime: Since there is no bonus for completing a level or chapter early, it is in the player's best interests to search as much of a level as possible on each visit even if all allowable quests have been completed, and to spend most of the chapter completing sidequests and only complete the final stage of the main mission at the last possible day.

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** TakeYourTime: Since there is no bonus for completing a level or chapter early, it is in the player's best interests to search as much of a level as possible on each visit even if all allowable quests have been completed, completed to kill as many enemies as possible, and to spend most of the chapter completing sidequests and only complete the final stage of the main mission at the last possible day.


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* TwentyBearAsses: Eleanor's sidequests center around gathering random drops from the enemies for her to sell.

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* JustInTime: Since there is no bonus for completing a chapter early, it is in the player's best interests to complete chapters on the last night possible, and use the extra nights for grinding and completing sidequests.


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** TakeYourTime: Since there is no bonus for completing a level or chapter early, it is in the player's best interests to search as much of a level as possible on each visit even if all allowable quests have been completed, and to spend most of the chapter completing sidequests and only complete the final stage of the main mission at the last possible day.

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* BloodKnight: Muveil enjoys fighting strong opponents and her Lily sidequests involve helping her deal with demons that issue challenges to her.
** [[spoiler:Arnice]] has grown into one, admitting that she enjoys fighting as well but she is still shown to be the nice person that she was from [[spoiler:the first game]].
* ChickMagnet: Continuing on from [[VideoGame/NightsOfAzure Arnice's example]], Aluche is one in this game as well as no less than six girls are shown to be interested in her.



* DevelopersForesight: In Chapter 6, if you bring any other companion apart from [[spoiler:Ruenheid]] during the fight against the chapter boss, the post-battle cutscene will show [[spoiler:Ruenheid being kidnapped at Hotel Eterna]]. If you decide to bring [[spoiler:Ruenheid]] with you during the boss fight, a scene will play after the battle showing [[spoiler:Vallderossa grabbing Ruenheid in the boss arena and then teleporting away with her to the Eclipse Palace]].
* DifficultySpike: Similar to the first game, the majority of the game is simple enough. However, the fight against Moon Queen Malvasia at the end of the game is a sequential boss fight and her third form can shred through Aluche's party quickly. And unlike in the first game, there are no Servans with healing Servan Bursts anymore.

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* DevelopersForesight: A few examples:
**
In Chapter 6, if you bring any other companion apart from [[spoiler:Ruenheid]] during the fight against the chapter boss, the post-battle cutscene will show [[spoiler:Ruenheid being kidnapped at Hotel Eterna]]. If you decide to bring [[spoiler:Ruenheid]] with you during the boss fight, a scene will play after the battle showing [[spoiler:Vallderossa grabbing Ruenheid in the boss arena and then teleporting away with her to the Eclipse Palace]].
** In Chapter 7, [[spoiler:Christophorus]] is shown to have made her way to the [[spoiler:Eclipse Palace]] and she will hold a conversation with Aluche before she presses onward to confront the Moon Queen. If Aluche is accompanied by [[spoiler:Arnice]] during that conversation, there will be some extra dialogue between [[spoiler:Arnice and Christophorus]] with the latter blaming the former for turning her into a softie.
* DifficultySpike: Similar to the first game, the majority of the game is simple enough. However, the fight against Moon Queen Malvasia at the end of the game is a sequential boss fight and her third form can shred through Aluche's party quickly. And unlike in the first game, there are no Servans with healing Servan Bursts anymore.



* {{Gainaxing}}: The smallest movement sends the characters' rather sizable assets bouncing.



* {{Tsundere}}: Ruenheid when it comes to Aluche.
* WhereAreTheyNowEpilogue:

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* {{Tsundere}}: Ruenheid when it comes to Aluche.
Aluche although not to extreme examples.
* WhereAreTheyNowEpilogue:WhereAreTheyNowEpilogue: Each Lily, with [[spoiler:the exception of Liliana as she performs a HeroicSacrifice along with Aluche]], each have one when their Affinity levels have been maxed out:

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