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* PsychoKnifeNut: The undead in hockey masks and Dr. Ripper are all lunatics that use scalpels against you.
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* DualBoss: After chasing down the carriage in the second stage, the players have to deal with a hunchback rider and his [[EvilDoll haunted puppet]] as minibosses. Played with for the fourth boss fight; there are two spirit bodies, but they share the same vitality meter, and landing the lethal blow on one will immediately destroy the other.
to:
* DualBoss: After chasing down the carriage in the second stage, the players have to deal with a [[TheRenfield hunchback rider rider]] and his [[EvilDoll haunted puppet]] as minibosses. Played with for the fourth boss fight; there are two spirit bodies, but they share the same vitality meter, and landing the lethal blow on one will immediately destroy the other.
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* TheRenfield: The hunchback working for the Vampire Count and facing you in the second stage.
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Changed line(s) 32,33 (click to see context) from:
* MonsterMash: The game has the player fight all sorts of monsters. Regular enemies include zombies, werewolves, and knife-wielding psychos, while bosses include a MadScientist, a FrankensteinsMonster, a vampire, and TheGrimReaper.
* NinjaPirateZombieRobot: Jake Hunter is a psychic cyborg serving as a monster hunter.
* NinjaPirateZombieRobot: Jake Hunter is a psychic cyborg serving as a monster hunter.
to:
* MonsterMash: The game has the player fight all sorts of monsters. Regular enemies include zombies, werewolves, and knife-wielding psychos, while bosses include a MadScientist, a FrankensteinsMonster, a vampire, a mummy and TheGrimReaper.
*NinjaPirateZombieRobot: NinjaPirateZombieRobot:
** Jake Hunter is a psychic cyborg serving as a monsterhunter.hunter.
** Some of the monsters in charge of the classic enemies of urban fantasy are a mummy and two Aztec God statues.
** [[spoiler:King Zarutz, the demon king, is fighting in a robotic suit.]]
*
** Jake Hunter is a psychic cyborg serving as a monster
** Some of the monsters in charge of the classic enemies of urban fantasy are a mummy and two Aztec God statues.
** [[spoiler:King Zarutz, the demon king, is fighting in a robotic suit.]]
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* RockMonster: The boss of the second stage, who rises up to attack after a sphere takes control of its pile.
to:
* RockMonster: The boss of the second stage, who rises up to attack after a sphere takes control of its pile. It still can bleed.
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* BarrageOfBats: The Vampire Count boss can release at the player some bats from inside his heavy cloak.
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Knife Nut is no longer a trope.
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* KnifeNut: One of Dr. Ripper's attacks is throwing a scalpel at you.
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On reflection, that the creature from "Frankenstein" is technically a homunculus probably isn't well-known enough to include here.
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* BigBad: The main villain of the game is King Zarutz, an infernal spirit [[HauntedTechnology possessing a robot behemoth]] out to conquer the world by killing humanity with an army of monsters.
to:
* BigBad: The main villain of the game is King Zarutz, an infernal spirit king [[HauntedTechnology possessing a robot behemoth]] out to conquer the world by killing humanity with an army of monsters.
Changed line(s) 19 (click to see context) from:
* DiscOneFinalBoss: Done twice. The game at first sets it up like the Vampire Lord is the main villain. After the goal of sealing off the portals to the netherworld is completed, it then looks like TheGrimReaper will be the final boss, but he also turns out to be a subordinate. Ultimately, it's revealed that King Zarutz is the main villain.
to:
* DiscOneFinalBoss: Done twice. The game at first sets it up like the Vampire Lord is the main villain. villain, until netherworld gates are detected in Mexico and Australia. After the goal of sealing off the portals to the netherworld is completed, it then looks like TheGrimReaper will be the final boss, but he also turns out to be a subordinate.subordinate, [[TheDragon contracted to make monsters swarm the world]]. Ultimately, it's revealed that King Zarutz is the main villain.
Changed line(s) 21 (click to see context) from:
* DualBoss: After chasing down the carriage in the second stage, the players have to deal with a hunchback rider and his [[EvilDoll haunted puppet]] as minibosses.
to:
* DualBoss: After chasing down the carriage in the second stage, the players have to deal with a hunchback rider and his [[EvilDoll haunted puppet]] as minibosses. Played with for the fourth boss fight; there are two spirit bodies, but they share the same vitality meter, and landing the lethal blow on one will immediately destroy the other.
Changed line(s) 27 (click to see context) from:
* ImMelting: Some enemies' flesh melts away upon defeat with no explanation, most notably the first miniboss, who's human (and, except for all the blood he lost, with an intact corpse in the first part of the cutscene after destroying his Homunculus).
to:
* ImMelting: Some enemies' flesh melts away upon defeat with no explanation, most notably the first miniboss, who's human (and, except for all the blood he lost, with an intact corpse in the first part of the cutscene after destroying his Homunculus).creature).
Changed line(s) 31 (click to see context) from:
* MadScientist: The first stage's miniboss (apparently named Dr. Ripper if the second minigame is evidence), who's introduced slicing apart a zombie before approaching the players and offering to turn ''them'' into zombies. You then will have to battle a FrankensteinsMonster type homunculus (the stage's boss) after dealing with him.
to:
* MadScientist: The first stage's miniboss (apparently named Dr. Ripper if the second minigame is evidence), who's introduced slicing apart a zombie before approaching the players and offering to turn ''them'' into zombies. You then will have to battle a FrankensteinsMonster type homunculus creature (the stage's boss) after dealing with him.
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* SinisterCar: The carriage at the beginning of stage 2. While it won't attack, its purpose is to take the Vampire Lord to his castle. The players has to chase after it while battling the werewolves interfering with the progress.
to:
* SinisterCar: The carriage at the beginning of stage 2. While it won't attack, its purpose is to take the Vampire Lord to his castle. The players has to chase after it while battling the werewolves interfering with the their progress.
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Changed line(s) 5,6 (click to see context) from:
''Night Slashers'' is 1993 [[UsefulNotes/ArcadeGame arcade]] [[BeatEmUp beat 'em up]] developed by Creator/DataEast, and it's notable for two reasons: 1) It's one of the few beat 'em ups that deliberately utilize campy horror tropes, featuring all-favorite monsters such as zombies, werewolves, and psychotic killers. 2) Although beat 'em ups are never far from violence and blood, ''Night Slashers'' is surprisingly graphic, not afraid to show intestines spurting out as the enemies fall down. These made ''Night Slashers'' a class of its own, and it became one of the most sought Data East games after years.
to:
''Night Slashers'' is a 1993 [[UsefulNotes/ArcadeGame arcade]] [[BeatEmUp beat 'em up]] developed by Creator/DataEast, and it's notable for two reasons: 1) It's one of the few beat 'em ups that deliberately utilize campy horror tropes, featuring all-favorite monsters such as zombies, werewolves, and psychotic killers. 2) Although beat 'em ups are never far from violence and blood, ''Night Slashers'' is surprisingly graphic, not afraid to show intestines spurting out as the enemies fall down. These made ''Night Slashers'' a class of its own, and it became one of the most sought Data East games after years.
Changed line(s) 20 (click to see context) from:
* DragonsUpTheYinYang: Exemplified in Zhao Hong-Hua, a Shenxian Daoshi (i.e. Transcendent [[Taoism Daoist]] Sage) who wields the powers of the Fenghuang and the Long.
to:
* DragonsUpTheYinYang: Exemplified in Zhao Hong-Hua, a Shenxian Daoshi (i.e. Transcendent [[Taoism Daoist]] Daoist Sage) who wields the powers of the Fenghuang and the Long.
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* KnifeNut: One of Dr. Ripper's attacks is throwing a scalpel at you.
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Changed line(s) 20 (click to see context) from:
* DragonsUpTheYinYang: Exemplified in Zhao Hong-Hua, a Shenxian Daoshi (i.e. Transcendent [[UsefulNotes/Taoism Daoist]] Sage) who wields the powers of the Fenghuang and the Long.
to:
* DragonsUpTheYinYang: Exemplified in Zhao Hong-Hua, a Shenxian Daoshi (i.e. Transcendent [[UsefulNotes/Taoism [[Taoism Daoist]] Sage) who wields the powers of the Fenghuang and the Long.
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* AbandonedHospital: The first stage, refitted by [[MadScientist Dr. Ripper]] into a zombie factory.
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* BalanceSpeedStrengthTrio: Christopher Smith is a JackOfAllStats, Jake Hunter is a MightyGlacier, and Zhao Hong Hua is a FragileSpeedster.
to:
* BalanceSpeedStrengthTrio: Christopher Smith is a JackOfAllStats, Jake Hunter is a MightyGlacier, and Zhao Hong Hua Hong-Hua is a FragileSpeedster.
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* CarFu: The first stage opens up with the gang storming into a horde of zombies with a van.
to:
* CarFu: The first stage opens up with the gang storming into through a horde of zombies with a van.
* DragonsUpTheYinYang: Exemplified in Zhao Hong-Hua, a Shenxian Daoshi (i.e. Transcendent [[UsefulNotes/Taoism Daoist]] Sage) who wields the powers of the Fenghuang and the Long.
* FamilialFoe: In the Japanese (the English release has ''much'' briefer cutscenes), Christopher notes that the Vampire Lord who appears at the end of the first stage has had many clashes with his father and grandfather. The Vampire Lord even recognizes Christopher from when he was a young boy.
Changed line(s) 27 (click to see context) from:
* MadScientist: The first stage's miniboss (apparently named Dr. Ripper if the second minigame is evidence), who's introduced slicing apart a zombie before approaching the players. You then will have to battle a FrankensteinsMonster type homunculus (the stage's boss) after dealing with him.
to:
* MadScientist: The first stage's miniboss (apparently named Dr. Ripper if the second minigame is evidence), who's introduced slicing apart a zombie before approaching the players.players and offering to turn ''them'' into zombies. You then will have to battle a FrankensteinsMonster type homunculus (the stage's boss) after dealing with him.
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Changed line(s) 12,14 (click to see context) from:
* AnimatedArmor: The third stage's miniboss, who's controlled by an EvilWeapon. Defeating the armor destroys the blade somehow.
* BalanceSpeedStrengthTrio: Christopher Smith is JackOfAllStats, Jake Hunter is MightyGlacier, and Zhao Hong Hua is FragileSpeedster.
* BigBad: The main villain of the game is King Zarutz, some sort of skeletal robot behemoth out to conquer the world by killing humanity with an army of monsters.
* BalanceSpeedStrengthTrio: Christopher Smith is JackOfAllStats, Jake Hunter is MightyGlacier, and Zhao Hong Hua is FragileSpeedster.
* BigBad: The main villain of the game is King Zarutz, some sort of skeletal robot behemoth out to conquer the world by killing humanity with an army of monsters.
to:
* AnimatedArmor: The third stage's miniboss, who's controlled by an EvilWeapon. a [[EvilWeapon sword-demon]]. Defeating the armor destroys the blade somehow.
as well. An upgraded version appears as the fifth stage's miniboss.
* BalanceSpeedStrengthTrio: Christopher Smith is a JackOfAllStats, Jake Hunter is a MightyGlacier, and Zhao Hong Hua is a FragileSpeedster.
* BigBad: The main villain of the game is King Zarutz,some sort of skeletal an infernal spirit [[HauntedTechnology possessing a robot behemoth behemoth]] out to conquer the world by killing humanity with an army of monsters.
* BalanceSpeedStrengthTrio: Christopher Smith is a JackOfAllStats, Jake Hunter is a MightyGlacier, and Zhao Hong Hua is a FragileSpeedster.
* BigBad: The main villain of the game is King Zarutz,
Changed line(s) 16 (click to see context) from:
* CarFu: The first stage opens up with the gang storming into a horde of zombies.
to:
* CarFu: The first stage opens up with the gang storming into a horde of zombies.zombies with a van.
Changed line(s) 18 (click to see context) from:
* DiscOneFinalBoss: Done twice. The game at first sets it up like the vampire boss is the main villain. After the goal of sealing off the portals to the netherworld is completed, it then looks like TheGrimReaper will be the final boss, but he also turns out to be a subordinate. Ultimately, it's revealed that King Zarutz is the main villain.
to:
* DiscOneFinalBoss: Done twice. The game at first sets it up like the vampire boss Vampire Lord is the main villain. After the goal of sealing off the portals to the netherworld is completed, it then looks like TheGrimReaper will be the final boss, but he also turns out to be a subordinate. Ultimately, it's revealed that King Zarutz is the main villain.
* DubNameChange: Jake's family name is White in the original Japanese.
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* HammeredIntoTheGround: Doing a down air move can do this to most enemies to stun them. The player can kick em' while in that state. You gotta be careful, however, because most of them can still fight back while stuck.
* ImMelting: Some of the enemies' flesh melts off upon defeat with no explanation, most notably the first miniboss, who's human.
* ImMelting: Some of the enemies' flesh melts off upon defeat with no explanation, most notably the first miniboss, who's human.
to:
* HammeredIntoTheGround: Doing a down air move can do this to most enemies to stun them. The player can kick em' them while in that state. You gotta be Be careful, however, because most many of them can still fight back while stuck.
* ImMelting: Someof the enemies' flesh melts off away upon defeat with no explanation, most notably the first miniboss, who's human.human (and, except for all the blood he lost, with an intact corpse in the first part of the cutscene after destroying his Homunculus).
* ImMelting: Some
Changed line(s) 26 (click to see context) from:
* MadScientist: The first stage's miniboss, who's introduced slicing apart a zombie before approaching the players. You then will have to battle the FrankensteinsMonster (the stage's boss) after dealing with him.
to:
* MadScientist: The first stage's miniboss, miniboss (apparently named Dr. Ripper if the second minigame is evidence), who's introduced slicing apart a zombie before approaching the players. You then will have to battle the a FrankensteinsMonster type homunculus (the stage's boss) after dealing with him.
Changed line(s) 28 (click to see context) from:
* NinjaPirateZombieRobot: Jake Hunter is a psychic cyborg serving as monster hunter.
to:
* NinjaPirateZombieRobot: Jake Hunter is a psychic cyborg serving as a monster hunter.
Changed line(s) 31 (click to see context) from:
* SinisterCar: The carriage at the beginning of stage 2. While it won't attack, its purpose is to take the vampire to another location. The players has to chase after it while battling the werewolves interfering with the progress.
to:
* SinisterCar: The carriage at the beginning of stage 2. While it won't attack, its purpose is to take the vampire Vampire Lord to another location.his castle. The players has to chase after it while battling the werewolves interfering with the progress.
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to:
----
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Deleted line(s) 23 (click to see context) :
* RockMonster: The boss of the second stage, who rises up to attack after a sphere takes control of its pile.
* RockMonster: The boss of the second stage, who rises up to attack after a sphere takes control of its pile.
Changed line(s) 34,36 (click to see context) from:
-->'''Hunters''': It's safe in here. Leave the rest to us!
-->'''Citizen''': Who...Who are you?
-->'''Hunters''': Us? I'll tell you who we are...
-->'''Citizen''': Who...Who are you?
-->'''Hunters''': Us? I'll tell you who we are...
to:
-->'''Hunters''': It's safe in here. Leave the rest to us!
-->'''Citizen''':us!\\
'''Citizen''': Who...Who areyou?
-->'''Hunters''':you?\\
'''Hunters''': Us? I'll tell you who we are...
-->'''Citizen''':
'''Citizen''': Who...Who are
-->'''Hunters''':
'''Hunters''': Us? I'll tell you who we are...
Deleted line(s) 38 (click to see context) :
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Forever Entertainment, the same people behind ''VideoGame/PanzerDragoon [[VideoGameRemake Remake]]'' and the upcoming ''Panzer Dragoon II Zwei: Remake'', are working together with G-Mode to make a remake of this game for all consoles. No release date has been announced yet.
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Changed line(s) 32 (click to see context) from:
-->'''Citizen''': Who... Who are you?
to:
-->'''Citizen''': Who... Who are you?
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Changed line(s) 20 (click to see context) from:
* HammeredIntoTheGround: Jake's air move can do this to an enemy to stun them. The player can kick em' while in that state.
to:
* HammeredIntoTheGround: Jake's Doing a down air move can do this to an enemy most enemies to stun them. The player can kick em' while in that state. You gotta be careful, however, because most of them can still fight back while stuck.
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More fitting trope.
Changed line(s) 10 (click to see context) from:
* BalancePowerSkillGimmick: Christopher Smith is JackOfAllStats, Jake Hunter is MightyGlacier, and Zhao Hong Hua is FragileSpeedster.
to:
* BalancePowerSkillGimmick: BalanceSpeedStrengthTrio: Christopher Smith is JackOfAllStats, Jake Hunter is MightyGlacier, and Zhao Hong Hua is FragileSpeedster.
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Removed unnecessary new line
Changed line(s) 22,23 (click to see context) from:
* LargeHam: The voice acting is generally this. Notable one is this speech from Christopher every time he gets up
after knock down:
after knock down:
to:
* LargeHam: The voice acting is generally this. Notable one is this speech from Christopher every time he gets up
up after knock down:
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Changed line(s) 20 (click to see context) from:
* Hammered into the Ground: Jake's air move can do this to an enemy to stun them. The player can kick em' while in that state.
to:
* Hammered into the Ground: HammeredIntoTheGround: Jake's air move can do this to an enemy to stun them. The player can kick em' while in that state.
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* Hammered into the Ground: Jake's air move can do this to an enemy to stun them. The player can kick em' while in that state.
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Changed line(s) 20 (click to see context) from:
* ImMelting: Some of the enemies' flesh melts off upon defeat with no explanation, most notably the first miniboss.
to:
* ImMelting: Some of the enemies' flesh melts off upon defeat with no explanation, most notably the first miniboss.miniboss, who's human.
Changed line(s) 24 (click to see context) from:
* MadScientist: The first stage's miniboss, who's introduced slicing apart a zombie before approaching the players. You then will have to deal with the FrankensteinsMonster after dealing with him.
to:
* MadScientist: The first stage's miniboss, who's introduced slicing apart a zombie before approaching the players. You then will have to deal with battle the FrankensteinsMonster (the stage's boss) after dealing with him.
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* AnimatedArmor: The third stage's miniboss, who's controlled by an EvilWeapon. Defeating the armor destroys the blade somehow.
Changed line(s) 15 (click to see context) from:
* {{Expy}}: Some players noted that Christopher looks like [[DavidBowie a certain musician]].
to:
* {{Expy}}: Some DualBoss: After chasing down the carriage in the second stage, the players noted that Christopher looks like [[DavidBowie have to deal with a certain musician]].hunchback rider and his [[EvilDoll haunted puppet]] as minibosses.
Changed line(s) 17 (click to see context) from:
* LargeHam: The voice acting is generally this. Notable one is this speech from Christopher every time he gets up after knock down:
to:
-->'''Player upon getting food:''': Delicious!!
* RockMonster: The boss of the second stage, who rises up to attack after a sphere takes control of its pile.
* ImMelting: Some of the enemies' flesh melts off upon defeat with no explanation, most notably the first miniboss.
* LargeHam: The voice acting is generally this. Notable one is this speech from Christopher every time he getsup up
after knock down:
* RockMonster: The boss of the second stage, who rises up to attack after a sphere takes control of its pile.
* ImMelting: Some of the enemies' flesh melts off upon defeat with no explanation, most notably the first miniboss.
* LargeHam: The voice acting is generally this. Notable one is this speech from Christopher every time he gets
after knock down:
Added DiffLines:
* MadScientist: The first stage's miniboss, who's introduced slicing apart a zombie before approaching the players. You then will have to deal with the FrankensteinsMonster after dealing with him.
Added DiffLines:
* NoCelebritiesWereHarmed: Some players noted that Christopher looks like [[Music/DavidBowie a certain musician]].
* SinisterCar: The carriage at the beginning of stage 2. While it won't attack, its purpose is to take the vampire to another location. The players has to chase after it while battling the werewolves interfering with the progress.
* SinisterCar: The carriage at the beginning of stage 2. While it won't attack, its purpose is to take the vampire to another location. The players has to chase after it while battling the werewolves interfering with the progress.
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Added DiffLines:
* {{Expy}}: Some players noted that Christopher looks like [[DavidBowie a certain musician]].
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Added image.
Added line(s) 5 (click to see context) :
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/night_slashers_game.png]]
Deleted line(s) 5 (click to see context) :
----
Changed line(s) 24 (click to see context) from:
--->NIGHT SLASHERS
to:
--->NIGHT SLASHERSSLASHERS
----
----
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Changed line(s) 10 (click to see context) from:
* BossBanter: You have time to exchange a word or two with bosses.
to:
* BigBad: The main villain of the game is King Zarutz, some sort of skeletal robot behemoth out to conquer the world by killing humanity with an army of monsters.
* BossBanter:You have time to exchange The player character has a word or two conversation with bosses.the boss before every battle.
* BossBanter:
Added DiffLines:
* DiscOneFinalBoss: Done twice. The game at first sets it up like the vampire boss is the main villain. After the goal of sealing off the portals to the netherworld is completed, it then looks like TheGrimReaper will be the final boss, but he also turns out to be a subordinate. Ultimately, it's revealed that King Zarutz is the main villain.
Added DiffLines:
* MonsterMash: The game has the player fight all sorts of monsters. Regular enemies include zombies, werewolves, and knife-wielding psychos, while bosses include a MadScientist, a FrankensteinsMonster, a vampire, and TheGrimReaper.
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* GameGourmet: Features cake, curry, gyoza, hot dogs, lychees, roast beef, and soup to heal yourself with.
* LargeHam: The voice acting is generally this. Notable one is this speech from Christopher every time he gets up after knock down:
-->'''Christopher''': You caught me off guard!
* NinjaPirateZombieRobot: Jake Hunter is a psychic cyborg serving as monster hunter.
* LargeHam: The voice acting is generally this. Notable one is this speech from Christopher every time he gets up after knock down:
-->'''Christopher''': You caught me off guard!
* NinjaPirateZombieRobot: Jake Hunter is a psychic cyborg serving as monster hunter.
Changed line(s) 17,20 (click to see context) from:
--->NIGHT SLASHERS
* LargeHam: The voice acting is generally this. Notable one is this speech from Christopher every time he gets up after knock down:
-->'''Christopher''': You caught me off guard!
* NinjaPirateZombieRobot: Jake Hunter is a psychic cyborg serving as monster hunter.
* LargeHam: The voice acting is generally this. Notable one is this speech from Christopher every time he gets up after knock down:
-->'''Christopher''': You caught me off guard!
* NinjaPirateZombieRobot: Jake Hunter is a psychic cyborg serving as monster hunter.
to:
--->NIGHT SLASHERS
* LargeHam: The voice acting is generally this. Notable one is this speech from Christopher every time he gets up after knock down:
-->'''Christopher''': You caught me off guard!
* NinjaPirateZombieRobot: Jake Hunter is a psychic cyborg serving as monster hunter.SLASHERS
* LargeHam: The voice acting is generally this. Notable one is this speech from Christopher every time he gets up after knock down:
-->'''Christopher''': You caught me off guard!
* NinjaPirateZombieRobot: Jake Hunter is a psychic cyborg serving as monster hunter.
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Added line(s) 9 (click to see context) :
* AdjustableCensorship: For those not too fond of the gore, ''Night Slashers'' offers optional dip switch setting to replace them with tamer version, which paints the blood to green and simplifies the gory animation.
Changed line(s) 9 (click to see context) from:
* {{Bowdlerise}}: For those not too fond of the gore, ''Night Slashers'' offers optional dipswitch setting to replace them with tamer version, which paints the blood to green and simplifies the gory animation.
to:
* {{Bowdlerise}}: For those not too fond of the gore, ''Night Slashers'' offers optional dipswitch setting BossBanter: You have time to replace them exchange a word or two with tamer version, which paints the blood to green and simplifies the gory animation.bosses.
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Changed line(s) 7 (click to see context) from:
* AffectionateParody: ''Night Slashers'' is likely a product of homage to various cheeky horrrr films from ''Franchise/EvilDead'' to ''Film/{{Braindead}}''.
to:
* AffectionateParody: ''Night Slashers'' is likely a product of homage to various cheeky horrrr horror films from ''Franchise/EvilDead'' to ''Film/{{Braindead}}''.
Added DiffLines:
* CriticalHit: Occasionally your attack will land on enemies with WrittenSoundEffect "SLASH!" or "CRASH!", which will deal great damage on them (and is usually a fatal blow on most normal enemies).
Added DiffLines:
* LargeHam: The voice acting is generally this. Notable one is this speech from Christopher every time he gets up after knock down:
-->'''Christopher''': You caught me off guard!
-->'''Christopher''': You caught me off guard!
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Changed line(s) 7 (click to see context) from:
* AffectionateParody: ''Night Slashers'' is likely a homage to various cheeky horrer films from ''Franchise/EvilDead'' to ''Film/{{Braindead}}''.
to:
* AffectionateParody: ''Night Slashers'' is likely a product of homage to various cheeky horrer horrrr films from ''Franchise/EvilDead'' to ''Film/{{Braindead}}''.
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None
Added DiffLines:
* AffectionateParody: ''Night Slashers'' is likely a homage to various cheeky horrer films from ''Franchise/EvilDead'' to ''Film/{{Braindead}}''.
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Changed line(s) 9 (click to see context) from:
* CarFu: The first game opens up with the gang storming into a horde of zombies.
to:
* CarFu: The first game stage opens up with the gang storming into a horde of zombies.
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''Night Slashers'' is 1993 [[UsefulNotes/ArcadeGame arcade]] [[BeatEmUp beat 'em up]] developed by Creator/DataEast, and it's notable for two reasons: 1) It's one of the few beat 'em ups that deliberately utilize campy horror tropes, featuring all-favorite monsters such as zombies, werewolves, and psychotic killers. 2) Although beat 'em ups are never far from violence and blood, ''Night Slashers'' is surprisingly graphic, not afraid to show intestines spurting out as the enemies fall down. These made ''Night Slashers'' a class of its own, and became one of the most sought Data East games after years.
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''Night Slashers'' is 1993 [[UsefulNotes/ArcadeGame arcade]] [[BeatEmUp beat 'em up]] developed by Creator/DataEast, and it's notable for two reasons: 1) It's one of the few beat 'em ups that deliberately utilize campy horror tropes, featuring all-favorite monsters such as zombies, werewolves, and psychotic killers. 2) Although beat 'em ups are never far from violence and blood, ''Night Slashers'' is surprisingly graphic, not afraid to show intestines spurting out as the enemies fall down. These made ''Night Slashers'' a class of its own, and it became one of the most sought Data East games after years.
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It's been three months since the city became overrun by monsters, mutants and the walking dead. With armies overwhelmed and supplies running low, it seems the humans are running out of hope... It's only up to three brave hunters to stop this madness once and for all.
''Night Slashers'' is 1993 [[UsefulNotes/ArcadeGame arcade]] [[BeatEmUp beat 'em up]] developed by Creator/DataEast, and it's notable for two reasons: 1) It's one of the few beat 'em ups that deliberately utilize campy horror tropes, featuring all-favorite monsters such as zombies, werewolves, and psychotic killers. 2) Although beat 'em ups are never far from violence and blood, ''Night Slashers'' is surprisingly graphic, not afraid to show intestines spurting out as the enemies fall down. These made ''Night Slashers'' a class of its own, and became one of the most sought Data East games after years.
----
!!''Night Slashers'' provide examples of:
* BalancePowerSkillGimmick: Christopher Smith is JackOfAllStats, Jake Hunter is MightyGlacier, and Zhao Hong Hua is FragileSpeedster.
* {{Bowdlerise}}: For those not too fond of the gore, ''Night Slashers'' offers optional dipswitch setting to replace them with tamer version, which paints the blood to green and simplifies the gory animation.
* CarFu: The first game opens up with the gang storming into a horde of zombies.
* TitleDrop: The opening during the demo.
-->'''Hunters''': It's safe in here. Leave the rest to us!
-->'''Citizen''': Who... Who are you?
-->'''Hunters''': Us? I'll tell you who we are...
--->NIGHT SLASHERS
* NinjaPirateZombieRobot: Jake Hunter is a psychic cyborg serving as monster hunter.
''Night Slashers'' is 1993 [[UsefulNotes/ArcadeGame arcade]] [[BeatEmUp beat 'em up]] developed by Creator/DataEast, and it's notable for two reasons: 1) It's one of the few beat 'em ups that deliberately utilize campy horror tropes, featuring all-favorite monsters such as zombies, werewolves, and psychotic killers. 2) Although beat 'em ups are never far from violence and blood, ''Night Slashers'' is surprisingly graphic, not afraid to show intestines spurting out as the enemies fall down. These made ''Night Slashers'' a class of its own, and became one of the most sought Data East games after years.
----
!!''Night Slashers'' provide examples of:
* BalancePowerSkillGimmick: Christopher Smith is JackOfAllStats, Jake Hunter is MightyGlacier, and Zhao Hong Hua is FragileSpeedster.
* {{Bowdlerise}}: For those not too fond of the gore, ''Night Slashers'' offers optional dipswitch setting to replace them with tamer version, which paints the blood to green and simplifies the gory animation.
* CarFu: The first game opens up with the gang storming into a horde of zombies.
* TitleDrop: The opening during the demo.
-->'''Hunters''': It's safe in here. Leave the rest to us!
-->'''Citizen''': Who... Who are you?
-->'''Hunters''': Us? I'll tell you who we are...
--->NIGHT SLASHERS
* NinjaPirateZombieRobot: Jake Hunter is a psychic cyborg serving as monster hunter.