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* {{Medusa}}: A boss, though by the time you reach her you're usually strong enough that she's no big deal. ''Getting'' to her is often more challenging than actually defeating her, since she has a unique level that requires the player to cross large bodies of water to reach her on her island, and the water is infested with sea monsters than can drag you in and drown you.

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* {{Medusa}}: A boss, though by the time you reach her you're usually strong enough that she's no big deal. ''Getting'' to her is often more challenging than actually defeating her, since she has a unique level that requires the player to cross large bodies of water to reach her on her island, and the water is infested with sea monsters than that can drag you in and drown you.
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Crosswicking new trope.

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* RandomLootExchanger: The lets players use wands of polymorph on piles of loot on the ground. If you're lucky, it will turn it into other loot of a similar category (weapon, armor, food, scrolls, wands). If you're unlucky, the junk will fuse into a hostile {{Golem}} instead.
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By TRS decision Whip It Good is now a disambiguation page. Moving entries to appropriate tropes when possible.


* DoNotDropYourWeapon: You can un-equip enemies with a [[WhipItGood bullwhip]], ala Franchise/IndianaJones. One of the few useful applications for a bullwhip, since it is a pretty lousy weapon. Enemies can do the same, so if Magicbane is your only source of magic resistance, stay alert...

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* DoNotDropYourWeapon: You can un-equip enemies with a [[WhipItGood bullwhip]], bullwhip, ala Franchise/IndianaJones. One of the few useful applications for a bullwhip, since it is a pretty lousy weapon. Enemies can do the same, so if Magicbane is your only source of magic resistance, stay alert...
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** If you tell a vault guard your name is Croesus, he will assume you are ''the'' Croesus, his boss, and (if the real Croesus is still alive) will let you get back to stealing all his gold. Even if you're the wrong gender and/or the wrong ''species'' to pass as Croesus. This is justified by the ability to change form and gender being present and common enough that the master of Fort Ludios would have it as his disposal. You can also deter the guard by being unable to speak (he leaves, saying "I'll be back when you're ready to speak to me!") or by eating a mimic corpse while hallucinating, which disguises you as an orange: [[RuleOfFunny "Hey! Who left that orange in here?"]].

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** If you tell a vault guard your name is Croesus, he will assume you are ''the'' Croesus, his boss, and (if the real Croesus is still alive) will let you get back to stealing all his gold. Even gold, even if you're the wrong gender and/or the wrong ''species'' to pass as Croesus. This is justified by the ability to change form and gender being present and common enough that the master of Fort Ludios would have it as at his disposal. You can also deter the guard by being unable to speak (he leaves, saying "I'll be back when you're ready to speak to me!") or by eating a mimic corpse while hallucinating, which disguises you as an orange: [[RuleOfFunny "Hey! Who left that orange in here?"]].
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* AllThereInTheManual: The in game guide is a remarkable collection of quotes and information, not all of which is entirely accurate in describing game mechanics.

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* AllThereInTheManual: The in game in-game guide is a remarkable collection of quotes and information, not all of which is entirely accurate in describing game mechanics.
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* NoCanOpener: The game has edible "tins" and with a tinning kit you can even make your own canned food [[{{Squick}} from monster corpses]]. Opening them can be tricky. If you're wielding a tin opener, dagger, or axe, or if the tin is "blessed," it pops right open. If not, you spend a lot of turns--during which monsters may sneak up on you, or you might pass out from hunger--desperately trying to squeeze it open, and if you're insufficiently strong/dexterous, the can will probably remain sealed.
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* TomatoInTheMirror: "Who do you think you are, [[spoiler:War]]?"

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* TomatoInTheMirror: When you talk to one of the [[HorsemenOfTheApocalypse Riders]] in the endgame (of which only Famine, Pestilence, and Death appear as enemies), they say "Who do you think you are, [[spoiler:War]]?"[[spoiler:War]]?" The AmbiguousSyntax makes the meaning unclear, but a comment in the source code spells it out - only three of the horsemen appear as enemies because the ''player'' is War.
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Optional Sexual Encounter now uses an image from Hades rather than NetHack


* OptionalSexualEncounter: Succubi and incubi again. The page image for that trope is from this game.

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* OptionalSexualEncounter: Succubi and incubi again. The former page image for that trope is was from this game.
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* DivinePunishment: Praying to your god when he is displeased with you, and too frequently, will first [[BoltOfDivineRetribution strike you by lighting]], and if that doesn't work, a wide angle disintegration beam.
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Renamed, cutting ZCEs, low-context potholes and non-examples.


* AnachronismStew: Let's see... playable characters include an Franchise/IndianaJones-inspired AdventurerArchaeologist, a Franchise/ConanTheBarbarian-style BarbarianHero, a [[OneMillionBC caveman]], a [[EverythingsBetterWithSamurai Samurai]], and a HawaiianShirtedTourist complete with a credit card (used to pick locks). Items and enemies include traditional staples like [[OurDragonsAreDifferent Dragons]], [[OurDemonsAreDifferent Demons]] and [[OurGiantsAreBigger Giants]], but also included are things like [[Film/{{Tron}} Grid Bugs]], Quantum Mechanics, and Jabberwocks. Finally, plastic, while fairly uncommon, isn't unknown either.

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* AnachronismStew: Let's see... playable characters include an Franchise/IndianaJones-inspired AdventurerArchaeologist, a Franchise/ConanTheBarbarian-style BarbarianHero, a [[OneMillionBC caveman]], caveman, a [[EverythingsBetterWithSamurai Samurai]], and a HawaiianShirtedTourist complete with a credit card (used to pick locks). Items and enemies include traditional staples like [[OurDragonsAreDifferent Dragons]], [[OurDemonsAreDifferent Demons]] and [[OurGiantsAreBigger Giants]], but also included are things like [[Film/{{Tron}} Grid Bugs]], Quantum Mechanics, and Jabberwocks. Finally, plastic, while fairly uncommon, isn't unknown either.
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Death By Sex is no longer a trope per this TRS thread Zero Context Examples and examples that do not fit existing tropes will be deleted.


* DeathBySex: The Succubus takes off your gloves. You [[TakenForGranite turn to stone]] because the gloves are the only thing protecting you from the petrifying capabilities of the corpse you're holding. The Succubus takes off your [[WalkOnWater water-walking]] boots. You drown. Also, a level drain when you're at level 1 will end you.

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* ElementalPlane: The late game.

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* ElementalPlane: The late game.game consists of making your way through the four Elemental Planes (Earth, Air, Fire, and Water) in order to reach the Astral Plane (which is where gods and angels reside). Each plane has a quirk to it that fits the theme of its element:
** Earth is solid rock with caves scattered inside, with most of the enemies being creatures that can tunnel through stone. The player will need to dig through the walls in order to transverse this level.
** Air is open air with massive clouds generating at random; while inside a cloud, there's a high chance of being hit by lightning and stunned, making you easy prey for monsters. Unless you can fly or levitate, you'll be tossed around at random by the wind.
** Fire is a giant expanse of darkness and rivers of lava, which randomly spew toxic gas. There are tons of fire traps on the seemingly safe ground, and all monsters that generate are either resistant or immune to fire damage.
** Water is completely underwater, with giant air bubbles that drift through it being the only safe zones for most players. The enemies for this level are water elementals and sea monsters, and the portal to the Astral Plane is in one of the other bubbles that drifts around the level; since it moves, this makes it one of the hardest portals to find.



** Between 10 pm and 6 am, some creatures are slightly more dangerous.

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** Between 10 pm and 6 am, some creatures are slightly more dangerous. Gremlins, for instance, gain a 1/10 chance of stealing one of your intrinsics like telepathy or an elemental resistance each time one hits you.



* {{Medusa}}: A boss.

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* {{Medusa}}: A boss.boss, though by the time you reach her you're usually strong enough that she's no big deal. ''Getting'' to her is often more challenging than actually defeating her, since she has a unique level that requires the player to cross large bodies of water to reach her on her island, and the water is infested with sea monsters than can drag you in and drown you.



* PetInterface: a surprising amount for tame monsters.

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* PetInterface: a A surprising amount for tame monsters.



* UnexpectedGameplayChange: The Rogue Level, which is a level that resembles ''VideoGame/{{Rogue}}''.
* {{Unicorn}}s of varying alignment.

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* UnexpectedGameplayChange: The Rogue Level, which is a level that resembles ''VideoGame/{{Rogue}}''.
''VideoGame/{{Rogue}}''. The graphics become entirely monocrome, doors cannot be locked or closed, and monsters are all represented as uppercase letters.
* {{Unicorn}}s {{Unicorn}}: There are three different types: black (chaotic), grey (neutral), and white (lawful); each will be friendly to characters of varying alignment.their coresponding alignment and hostile to other alignments. They increase your luck when given gems, can teleport, and their horns can cure most of the bad status conditions in the game.
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* TerminalTransformation: When a creature without the ability to control its transformations is hit by the polymorph spell or trap, there's a small chance it will experience "system shock" from the strain of the sudden transformation. This kills monsters instantly, while the player will take a random amount of damage between 1 and 30 (which can still kill you if you were at low HP or just very unlucky).
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* BigfootSasquatchAndYeti: Sasquatch and Yeti are both hostile creatures you can encounter in the dungeon. An eaten Yeti corpse can supply your character with cold resistance.
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* BinomiumRidiculus: [[WesternAnimation/WileECoyoteAndTheRoadRunner Coyotes]] in the game are naturally labeled in this fashion.

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* BinomiumRidiculus: [[WesternAnimation/WileECoyoteAndTheRoadRunner Coyotes]] in the game are naturally labeled in this fashion. However, cancelling them turns the name into the real species name, ''Canis latrans''.
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Less confusing


* EatingTheEnemy: One way to neutralize a troll's HealingFactor is to eat, or have your pet eat the corpse before the troll regenerates from it.

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* EatingTheEnemy: One way to neutralize a troll's HealingFactor is to eat, for you or have your pet to eat the corpse before the troll regenerates from it.
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Wiki/ namespace clean up.


* SuperWeight: You start at [[ActionSurvivor zero]] or occasionally [[BadassNormal one]] on Wiki/TVTropes' scale. You spend the game [[TookALevelInBadass climbing the scale]].

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* SuperWeight: You start at [[ActionSurvivor zero]] or occasionally [[BadassNormal one]] on Wiki/TVTropes' Website/TVTropes' scale. You spend the game [[TookALevelInBadass climbing the scale]].
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put in https link to official site


Still, for a [[http://nethack.org free game]] (in the sense of both "free beer" and "free speech") that can take up to a decade to beat for the first time, you could do worse.

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Still, for a [[http://nethack.org [[https://nethack.org/ free game]] (in the sense of both "free beer" and "free speech") that can take up to a decade to beat for the first time, you could do worse.
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* MailerDaemon: A literal one; it delivers messages from other users on the system. The daemon normally appears and disappears within one turn without giving a chance for the player to interact with it. However, a CrazyPrepared player [[LordBritishPostulate can kill it]], preventing further messages from being delivered; to do this, the player needs to [[spoiler:stone-to-flesh a statue of a mail daemon, which is not something that occurs naturally but needs to be wished for, and to be prepared to kill the resulting daemon in one turn as it otherwise disappears with a cry of "I'm late!"]].
Tabs MOD

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YMMV


* BasiliskAndCockatrice: Cockatrices appear here. If you hear the cockatrice's hiss or are touched by a living cockatrice, there's a chance that you'll slowly start [[TakenForGranite turning to stone]]; this can be cancelled by [[spoiler:eating a lizard corpse or eating/drinking something acid]]. Touching a cockatrice (living or dead) with your bare skin will ''[[OneHitKill instantly]]'' turn you to stone. Gloved characters can take advantage of this by picking up a cockatrice corpse [[ImprovisedWeapon and using it to bash monsters]] (in which case ''[=NetHack=]'' players will call it a [[FanNickname "rubber chicken"]]). But keep in mind that gloved monsters can ''also'' pick up a cockatrice corpse and use it against you.

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* BasiliskAndCockatrice: Cockatrices appear here. If you hear the cockatrice's hiss or are touched by a living cockatrice, there's a chance that you'll slowly start [[TakenForGranite turning to stone]]; this can be cancelled by [[spoiler:eating a lizard corpse or eating/drinking something acid]]. Touching a cockatrice (living or dead) with your bare skin will ''[[OneHitKill instantly]]'' turn you to stone. Gloved characters can take advantage of this by picking up a cockatrice corpse [[ImprovisedWeapon and using it to bash monsters]] (in which case ''[=NetHack=]'' players will call it a [[FanNickname "rubber chicken"]]).monsters]]. But keep in mind that gloved monsters can ''also'' pick up a cockatrice corpse and use it against you.



* SdrawkcabName: The Wizard of Yendor is [[FanNickname affectionately referred to as]] Rodney.
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Namespace


[[DescribeTopicHere What would you like to identify first? nethack]]@@

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[[DescribeTopicHere [[JustForFun/DescribeTopicHere What would you like to identify first? nethack]]@@

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* AscendToAHigherPlaneOfExistence: [[spoiler:What happens when you win.]]


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* AscendToAHigherPlaneOfExistence: [[spoiler:What happens when you win.]]
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* DevelopersForesight: The former {{Trope Namer|s}}. It even has its [[DevelopersForesight/NetHack own page]]. See also the [[https://nethack.org/v364/bugs.html bugs list]], for things the Dev Team didn't think of.

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* DevelopersForesight: The former {{Trope Namer|s}}. It even has its [[DevelopersForesight/NetHack own page]]. See also the [[https://nethack.org/v364/bugs.html bugs list]], here]] for things the Dev Team didn't think of.{{aver|ted trope}}sions.
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** One of which is [[TVTropesWillRuinYourLife "TV Tropes ruined my life"]]

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** One of which is [[TVTropesWillRuinYourLife [[ShoutOut "TV Tropes ruined my life"]]
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** Those records have since been bested on NAO (though in version 3.6.6 rather than 3.4.3) by Tariru, won 61 times in a row.

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** Those records have since been bested on NAO (though in version 3.6.6 rather than 3.4.3) by Tariru, who won 61 times ''61 times'' in a row.
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** Those records have since been bested on NAO (though in version 3.6.6 rather than 3.4.3) by Tariru, won 61 times in a row.

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Crosswicking.


* VagueHitPoints: The game doesn't show hit points of enemies at all, nor how much damage you deal to them. (You can probe enemy HP with wands, spells, or a stethoscope, but that's the only way to find out).



* WizardNeedsFoodBadly: In an exception to BottomlessBladder, the PC needs to eat, with the PC fainting if s/he gets hungry enough, and eventually dying of starvation. If your character class is a Wizard or Valkyrie, or your character race is Elf, the game will actually use this phrase, in one of the game's many [[ShoutOut Shouts Out]].

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* WizardNeedsFoodBadly: In an exception to BottomlessBladder, the PC needs to eat, with the PC fainting if s/he gets hungry enough, and eventually dying of starvation. If your character class is a Wizard or Valkyrie, or your character race is Elf, the game will actually use this phrase, in one of the game's many [[ShoutOut Shouts Out]].{{Shout Out}}s.

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* {{Pun}}

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* {{Pun}}{{Pun}}:


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* PunBasedCreature: Fire ants [[PlayingWithFire can set the character on fire]].
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** The "protection racket," an opening strategy where you dive to Minetown as quickly as you can while your level is low while gathering enough gold to buy divine protection from the priest through donations. This is risky in that trying to dive that far without killing any monsters has a huge chance of getting ''you'' killed, and there might not even be a priest in Minetown when you arrive, but again, it's a strong opening if you pull it off.[[note]]If you're a gnome healer, then this is less of a forbidden technique and more of a standard practice, since many of the dangers of the Gnomish Mines don't apply to you.[[/note]]

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** The "protection racket," an opening strategy where you dive to Minetown as quickly as you can while your level is low low, while gathering enough gold to buy divine protection from the priest through donations. This is risky in that trying to dive that far without killing any monsters has a huge chance of getting ''you'' killed, and there might not even be a priest in Minetown when you arrive, but again, it's a strong opening if you pull it off.[[note]]If you're a gnome healer, then this is less of a forbidden technique and more of a standard practice, since many of the dangers of the Gnomish Mines don't apply to you.[[/note]]
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Crosswicking.

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* NonHealthDamage: Mind Flayers, drain intelligence by eating a target's brains, which takes their intelligence to 0 and kills them by the StatDeath of "brainlessness", and not even an [[AutoRevive Amulet of Life Saving]] will save you, you are DeaderThanDead.

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