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** TheCuckoolanderWasRight: One of the departments in the FBI above Puzzle Investigation is Big foot/Sasquatch Research, Which make Korka's conspiracy theory more realistic. But it is uncertain if Nelson is aware of their existence prior.
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** TheCuckoolanderWasRight: One [[spoiler:One of the departments in the FBI above Puzzle Investigation is Big foot/Sasquatch Research, Which make Korka's conspiracy theory more realistic. But it is uncertain if Nelson is aware of their existence prior.]]
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** [[spoiler:Multiple Government Polity: One of the floor in the FBI above Puzzle Investigation is Sasquatch/Big foot Research. Although it is uncertain if Nelson is aware of their existence in the first place.]]
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** TheCuckoolanderWasRight: One of the departments in the FBI above Puzzle Investigation is Big foot/Sasquatch Research, Which make Korka's conspiracy theory more realistic. But it is uncertain if Nelson is aware of their existence prior.
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Added little tidbit of One of the FBI floor and the ending of Puzzle Agent 2
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** [[spoiler:Multiple Government Polity: One of the floor in the FBI above Puzzle Investigation is Sasquatch/Big foot Research. Although it is uncertain if Nelson is aware of their existence in the first place.]]
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** The fuse puzzle in the first game is taken straight from Professor Provolone's Picto-Puzzle from [[WesternAnimation/TheSimpsons "Lisa The Simpson"]]
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** The fuse puzzle in the first game is taken straight from Professor Provolone's Picto-Puzzle from [[WesternAnimation/TheSimpsons "Lisa The Simpson"]]Simpson"]].
** On his first meeting with Korka, Nelson asks her for [[Franchise/{{Dragnet}} "Just the facts, ma'am"]].
** On his first meeting with Korka, Nelson asks her for [[Franchise/{{Dragnet}} "Just the facts, ma'am"]].
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* BeatItByCompulsion: Realizing Scoggins' residents were more or less addicted to puzzles, [[spoiler:Nelson throws a crossword puzzle at Sheriff Bahg when held a gunpoint. True to form, the compulsion has Bahg immediately going to do the crossword puzzle, allowing Nelson to escape]].
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* BeatItByCompulsion: Realizing Scoggins' residents were more or less addicted to puzzles, [[spoiler:Nelson throws a crossword puzzle CrosswordPuzzle at Sheriff Bahg when held a gunpoint. True to form, the compulsion has Bahg immediately going to do the crossword puzzle, allowing Nelson to escape]].
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* SevenMinuteLull: Played with: When Nelson is explaining his findings to Director Jennings -- who is drinking the milkshakes and therefore cannot hear most of what Nelson is saying--Nelson eventually screams, "THE ASTRONAUTS IN THE FOREST ARE MURDERING PEOPLE!" after everything had gone silent.
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* SevenMinuteLull: Played with: When Nelson is explaining his findings to Director Jennings -- who is drinking the milkshakes and therefore cannot hear most of noisily slurping a milkshake to drown out what Nelson is saying--Nelson saying -- Nelson eventually screams, "THE ASTRONAUTS IN THE FOREST ARE MURDERING PEOPLE!" after everything had gone silent.
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* NakedNutter: In the second game, [[spoiler:Nelson summons the Hidden People to speak to him so he can figure out how to fix the lunacy ray. When the game cuts back to reality, he's fixing the ray while only wearing his hat, his underwear and [[RuleOfFunny an inexplicable oven mitt.]]]]
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* NakedNutter: In the second game, [[spoiler:Nelson summons the Hidden People to speak to him so he can figure out how to fix destroy the lunacy ray. When the game cuts back to reality, he's fixing fiddling with the ray while only wearing his hat, his underwear and [[RuleOfFunny an inexplicable oven mitt.]]]]
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* NakedNutter: In the second game, [[spoiler:Nelson summons the Hidden People to speak to him so he can figure out how to fix the lunacy ray. When the game cuts back to reality, he's fixing the ray while only wearing his hat, his underwear and [[RuleOfFunny an inexplicable oven mitt.]]]]
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* CorruptHick: [[spoiler:Sheriff Bagh]]
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* TwoDVisualsThreeDEffects: The characters are 2D but some things are 3D, like landscapes and certain objects.
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** This is probably also a reference to ''SherlockHolmes''.
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** This is probably also a reference to ''SherlockHolmes''.''Literature/SherlockHolmes''.
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* ExactWords: In the sequel, "Issac Davner Does Not Exist." [[spoiler:Because his real name is Ed Davis.]]
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* ExactWords: In the sequel, "Issac "Isaac Davner Does Not Exist." [[spoiler:Because his real name is Ed Davis.]]
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* SequelHook: [[spoiler:At the end of the second game, Nelson gets a postcard from Issac and Glori from the Bermudas. Nelson asks, "What could possibly go wrong in Bermuda?"]]
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* SequelHook: [[spoiler:At the end of the second game, Nelson gets a postcard from Issac Isaac and Glori from the Bermudas. Nelson asks, "What could possibly go wrong in Bermuda?"]]
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* BeatItByCompulsion: Realizing Scoggins' residents were more or less addicted to puzzles, [[spoiler:Nelson throws a crossword puzzle at Sheriff Bahg when held a gunpoint. True to form, the compulsion has Bahg immediately going to do the crossword puzzle, allowing Nelson to escape]].
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* GoLookAtTheDistraction:
** A bad guy about to shoot you? Throw a crossword puzzle to the side, and he instantly jumps towards it.
** In the sequel, Nelson distracts a guard by throwing a rock at him. The guard looks around randomly for a while, then leaves inexplicably.
** A bad guy about to shoot you? Throw a crossword puzzle to the side, and he instantly jumps towards it.
** In the sequel, Nelson distracts a guard by throwing a rock at him. The guard looks around randomly for a while, then leaves inexplicably.
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* ThrowingTheDistraction:
** A bad guy about to shoot you? Throw a crossword puzzle to the side, and he instantly jumps towards it.
** In the sequel, Nelson distracts a guard by throwing a rock at him. The guard looks around randomly for a while, then leaves inexplicably.
** A bad guy about to shoot you? Throw a crossword puzzle to the side, and he instantly jumps towards it.
** In the sequel, Nelson distracts a guard by throwing a rock at him. The guard looks around randomly for a while, then leaves inexplicably.
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** MoonLogicPuzzle: [[ObligatoryJoke Sorry, the joke just had to be made.]]
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* MoonLogicPuzzle: [[ObligatoryJoke Sorry, the joke just had to be made.]]
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* XMeetsY: ''Film/{{Fargo}}'' meets ''Series/TwinPeaks''.
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* XMeetsY: JustForFun/XMeetsY: ''Film/{{Fargo}}'' meets ''Series/TwinPeaks''.
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* XMeetsY: ''Film/{{Fargo}}'' meets ''Series/TwinPeaks''.
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* BadassBookworm: Nelson does some surprisingly athletic stuff for a guy who spends most of his time in an office, chewing gum and solving crosswords. [[spoiler:His feats include breaking out of a sinking shack on an ice pond, blowing up an impassable garbage heap with a furnace, staring down an angry sheriff, and shooting three gnomes in the head with his eyes closed. Unfortunately, that last one leads to a BulletCatch.]]
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* BadassBookworm: Nelson does some surprisingly athletic stuff for a guy who spends most of his time in an office, chewing gum and solving crosswords. [[spoiler:His feats include breaking out of a sinking shack on an ice pond, blowing up an impassable garbage heap with a furnace, staring down an angry sheriff, and shooting three gnomes in the head with his eyes closed. Unfortunately, that last one leads to a BulletCatch.]]]][[BunnyEarsLawyer Unexpected as it may be,]] the Department of Puzzle Research is part of the FBI for a reason.
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-->"I like my office. It's warm in my office. It's quiet in my office. [[SugarWiki/FunnyMoments There are no]] [[spoiler:[[SugarWiki/FunnyMoments maniacal gnomes]]]] [[SugarWiki/FunnyMoments or]] [[spoiler:[[SugarWiki/FunnyMoments chainsaw-wielding waitresses]]]] [[SugarWiki/FunnyMoments in my office!]]"
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-->"I like my office. It's warm in my office. It's quiet in my office. [[SugarWiki/FunnyMoments There are no]] [[spoiler:[[SugarWiki/FunnyMoments maniacal gnomes]]]] [[SugarWiki/FunnyMoments or]] [[spoiler:[[SugarWiki/FunnyMoments chainsaw-wielding waitresses]]]] [[SugarWiki/FunnyMoments no [[spoiler:maniacal gnomes]] or [[spoiler:chainsaw-wielding waitresses]] in my office!]]"office!"
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-->"I like my office. It's warm in my office. It's quiet in my office. [[CrowningMomentOfFunny There are no]] [[spoiler:[[CrowningMomentOfFunny maniacal gnomes]]]] [[CrowningMomentOfFunny or]] [[spoiler:[[CrowningMomentOfFunny chainsaw-wielding waitresses]]]] [[CrowningMomentOfFunny in my office!]]"
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-->"I like my office. It's warm in my office. It's quiet in my office. [[CrowningMomentOfFunny [[SugarWiki/FunnyMoments There are no]] [[spoiler:[[CrowningMomentOfFunny [[spoiler:[[SugarWiki/FunnyMoments maniacal gnomes]]]] [[CrowningMomentOfFunny [[SugarWiki/FunnyMoments or]] [[spoiler:[[CrowningMomentOfFunny [[spoiler:[[SugarWiki/FunnyMoments chainsaw-wielding waitresses]]]] [[CrowningMomentOfFunny [[SugarWiki/FunnyMoments in my office!]]"
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need to add a Graham Annable page; Machine Of Death will also link to it, and then we'll also have a link to a not-yet-existing Grickle page...
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''Nelson Tethers: Puzzle Agent'' is an adventure/puzzle game by Creator/TelltaleGames, in collaboration with Graham Annable. It is the first game to come out of Telltale's pilot project and is based on Graham's [[https://www.youtube.com/user/Grickle Grickle series of short Flash cartoons]] and books. It was released on June 30, 2010.
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''Nelson Tethers: Puzzle Agent'' is an adventure/puzzle game by Creator/TelltaleGames, in collaboration with Graham Annable.Creator/GrahamAnnable. It is the first game to come out of Telltale's pilot project and is based on Graham's [[https://www.youtube.com/user/Grickle Grickle series of short Flash cartoons]] and books. It was released on June 30, 2010.
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* AlienFairFolk: [[spoiler: The Hidden People are actually some lunar spirits.]]
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* DeconstructiveParody: This game is basically ''ProfessorLayton'', but with the main character noticing the stupid amount of puzzles in-game and a much more serious reason why: [[spoiler:most of the town is in some sort of cult that worship gnomes. The gnomes' main method of communication is puzzles. This has caused the entire town to become pathologically addicted to puzzles.]]
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* DeconstructiveParody: This game is basically ''ProfessorLayton'', ''VideoGame/ProfessorLayton'', but with the main character noticing the stupid amount of puzzles in-game and a much more serious reason why: [[spoiler:most of the town is in some sort of cult that worship gnomes. The gnomes' main method of communication is puzzles. This has caused the entire town to become pathologically addicted to puzzles.]]
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** The fuse puzzle in the first game is taken straight from Professor Provolone's Picto-Puzzle from [[WesternAnimation/TheSimpsons "Lisa The Simpson"]]
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* CantGetInTroubleForNuthin: Agent Tethers never suffers any consequences for deliberately interfering with other government agencies, from Sheriff Bahg to the MenInBlack. The worst that happens is he gets locked in his hotel room, [[spoiler:whereas the guy who helped him is ReassignedToAntarctica.]]
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* CantGetInTroubleForNuthin: Agent Tethers never suffers any consequences for deliberately interfering with other government agencies, from Sheriff Bahg to the MenInBlack.TheMenInBlack. The worst that happens is he gets locked in his hotel room, [[spoiler:whereas the guy who helped him is ReassignedToAntarctica.]]
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moved to YMMV subpage as it's a subjective, Just For Fun wick
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* XMeetsY: The game is pretty much ''VideoGame/ProfessorLayton'' meets ''Film/{{Fargo}}'' and ''Series/TwinPeaks''.