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An MMO Naval Tactical Simulator, Navyfield has a simple premise: take the various warships developed and used during UsefulNotes/WorldWar2, let players customise them as they see fit, then unleash them on the open ocean. A player starts with a generic frigate and, as their sailors level, will get access to better ships (destroyers, cruisers, battleships and carriers) and better hardware (cannons, torpedoes, mines, depth charges, scout aircraft, fighters and bombers).

Originally only featuring the big four naval powers (Germany, Japan, America and the UK); a later update added the French navy, then another added the Soviet navy, and the Italian navy is due who-knows-when.

Like its ground based younger cousin ''VideoGame/WorldOfTanks'', the game doesn't care what nation you pick when it comes to battling and just tosses everyone together.
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An [[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/navyfield.png]]
''Navyfield'' is an
MMO Naval Tactical Simulator, Navyfield has Simulator for [[UsefulNotes/IBMPersonalComputer PC]], with a simple premise: take the various warships developed and used during UsefulNotes/WorldWar2, let players customise them as they see fit, then unleash them on the open ocean. A player starts with a generic frigate and, as their sailors level, will get access to better ships (destroyers, cruisers, battleships and carriers) and better hardware (cannons, torpedoes, mines, depth charges, scout aircraft, fighters and bombers).

Originally It launched on 18th August, 2006 and at first only featuring featured the big four naval powers (Germany, Japan, America and the UK); a later update added the French navy, then another added the Soviet navy, and the Italian navy is due who-knows-when.

Like its ground based younger cousin ''VideoGame/WorldOfTanks'', the game doesn't care what nation you pick when it comes to battling and just tosses everyone together.
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who-knows-when.



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Provides examples of:

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Provides !!Provides examples of:
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Outdated coding.


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<<|MassivelyMultiplayerOnlineRolePlayingGame|>>

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<<|MassivelyMultiplayerOnlineRolePlayingGame|>>
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Added namespaces.


An MMO Naval Tactical Simulator, Navyfield has a simple premise: take the various warships developed and used during WorldWar2, let players customise them as they see fit, then unleash them on the open ocean. A player starts with a generic frigate and, as their sailors level, will get access to better ships (destroyers, cruisers, battleships and carriers) and better hardware (cannons, torpedoes, mines, depth charges, scout aircraft, fighters and bombers).

to:

An MMO Naval Tactical Simulator, Navyfield has a simple premise: take the various warships developed and used during WorldWar2, UsefulNotes/WorldWar2, let players customise them as they see fit, then unleash them on the open ocean. A player starts with a generic frigate and, as their sailors level, will get access to better ships (destroyers, cruisers, battleships and carriers) and better hardware (cannons, torpedoes, mines, depth charges, scout aircraft, fighters and bombers).



Like its ground based younger cousin [[WorldOfTanks World of Tanks]], the game doesn't care what nation you pick when it comes to battling and just tosses everyone together.

to:

Like its ground based younger cousin [[WorldOfTanks World of Tanks]], ''VideoGame/WorldOfTanks'', the game doesn't care what nation you pick when it comes to battling and just tosses everyone together.
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Added DiffLines:

** As the game enters steady decline in recent years, however, it is increasingly being less of this trope. General increase of exp gain, combined with events after events that shower players with exp boosts, otherwise-paid items or in some cases the premium currency itself makes leveling up a usable crew much easier than it used to be. On the other hand, the newly-introduced World at War gamemode, where most sailor ability caps are either lifted or raised, remains a safe haven for players who heavily invest in the game to duke it out with each other and eat free players for breakfast.


Added DiffLines:

** Scout aircraft. They're slow, generally unable to shoot down enemy aircraft, incapable of directly attacking enemy ships and quite easy to get shot down, but has a very large sight radius and can be carried by most battleships, where they are absolutely essential as all battleship guns vastly outrange the ship's own sight radius and require scouts for maximum efficiency.


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** With appropriate crew, battleships can maintain the said high-speed dashes for several minutes before having to slow down, making them temporary LightningBruiser when it is active.
** It is played more straight by players who install massive amount of extra deck armor on their battleships, a process that requires sacrificing speed and sometimes firepower to achieve, but results in a ship so tough that most normal shells fired by other battleships hardly scratch off its paint.
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* GameBreaker:
** The Kuma series of torpedo cruisers is still considered this by some -- the final upgrade can launch as many as 40 long-range, high-damage, hard-to-spot torpedoes in one salvo, and reload in under 30 seconds. Somewhat balanced in that small ships can dodge the torps while the big ones can take enough bulge armour to absorb the damage, while the ships themselves are fairly fragile and are often target #1 for any battleships.
** During the recent in-game anniversary period, they were giving away superhedgehogs left and right, resulting in everyone and their grandmother having a preposterously powerful close-in anti-ship weapon.
* GermansLoveDavidHasselhoff: The game is very popular in Russia, to point they have a version in Russian.



* ShipToShipCombat: ItMakesSenseInContext
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** The Kuma series of torpedo cruisers is still considered this by some -- the final upgrade can launch as many as 40 long range, high damage, hard-to-spot torpedoes in one salvo, and reload in under 30 seconds. Somewhat balanced in that small ships can dodge the torps while the big ones can take enough bulge armour to absorb the damage, while the ships themselves are fairly fragile and are often target #1 for any battleships.
** During the recent in-game anniversary period, they were giving away superhedgehogs left and right, resulting in everyone and their grandmother having a preposterously powerful, close-in, anti-ship weapon.

to:

** The Kuma series of torpedo cruisers is still considered this by some -- the final upgrade can launch as many as 40 long range, high damage, long-range, high-damage, hard-to-spot torpedoes in one salvo, and reload in under 30 seconds. Somewhat balanced in that small ships can dodge the torps while the big ones can take enough bulge armour to absorb the damage, while the ships themselves are fairly fragile and are often target #1 for any battleships.
** During the recent in-game anniversary period, they were giving away superhedgehogs left and right, resulting in everyone and their grandmother having a preposterously powerful, close-in, powerful close-in anti-ship weapon.
Is there an issue? Send a MessageReason:
None


An MMO Naval Tactical Simulator, Navyfield has a simple premise -- take the various warships developed and used during WorldWar2, let players customise them as they see fit, then unleash them on the open ocean. A player starts with a generic frigate and, as their sailors level, will get access to better ships (destroyers, cruisers, battleships and carriers) and better hardware (cannons, torpedoes, mines, depth charges, scout aircraft, fighters and bombers).

Originally only featuring the big four naval powers (Germany, Japan, America and the UK); a later update added the French navy, then another added the Soviet navy, and the Italian navy is due who knows when.

to:

An MMO Naval Tactical Simulator, Navyfield has a simple premise -- premise: take the various warships developed and used during WorldWar2, let players customise them as they see fit, then unleash them on the open ocean. A player starts with a generic frigate and, as their sailors level, will get access to better ships (destroyers, cruisers, battleships and carriers) and better hardware (cannons, torpedoes, mines, depth charges, scout aircraft, fighters and bombers).

Originally only featuring the big four naval powers (Germany, Japan, America and the UK); a later update added the French navy, then another added the Soviet navy, and the Italian navy is due who knows when.
who-knows-when.
Is there an issue? Send a MessageReason:
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Technically called a MMO Naval Tactical Simulator, Navyfield has a simple premise -- take the various warships developed and used during WorldWar2, let players customise them as they see fit, then unleash them on the open ocean. A player starts with a generic frigate, and as their sailors level, will get access to better ships (destroyers, cruisers, battleships and carriers) and better hardware such as cannons, torpedoes, and aircraft (scouts and attack craft).

Originally only featuring the big 4 naval powers (Germany, Japan, America and the UK), a recent update added the French navy, the Russians released even more recently, and the Italian navy is due who knows when.

to:

Technically called a An MMO Naval Tactical Simulator, Navyfield has a simple premise -- take the various warships developed and used during WorldWar2, let players customise them as they see fit, then unleash them on the open ocean. A player starts with a generic frigate, and frigate and, as their sailors level, will get access to better ships (destroyers, cruisers, battleships and carriers) and better hardware such as cannons, (cannons, torpedoes, mines, depth charges, scout aircraft, fighters and aircraft (scouts and attack craft).

bombers).

Originally only featuring the big 4 four naval powers (Germany, Japan, America and the UK), UK); a recent later update added the French navy, then another added the Russians released even more recently, Soviet navy, and the Italian navy is due who knows when.

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Types Of Naval Ships is not a trope. Make sure trope entries have examples! And not just, \"This video,\" either!


* GameBreaker: The Kuma series of torpedo cruisers is still considered this by some -- the final upgrade can launch as many as 40 long range, high damage, hard-to-spot torpedoes in one salvo, and reload in under 30 seconds. Somewhat balanced in that small ships can dodge the torps while the big ones can take enough bulge armour to absorb the damage, while the ships themselves are fairly fragile and are often target #1 for any battleships.

to:

* GameBreaker: GameBreaker:
**
The Kuma series of torpedo cruisers is still considered this by some -- the final upgrade can launch as many as 40 long range, high damage, hard-to-spot torpedoes in one salvo, and reload in under 30 seconds. Somewhat balanced in that small ships can dodge the torps while the big ones can take enough bulge armour to absorb the damage, while the ships themselves are fairly fragile and are often target #1 for any battleships.



* SeaMine

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* SeaMineSeaMine: Players can set them.



* ThereIsNoKillLikeOverkill: [[http://www.youtube.com/watch?v=1ee3njtFnmk&feature=related This video]]
* TypesOfNavalShips

to:

* ThereIsNoKillLikeOverkill: [[http://www.youtube.com/watch?v=1ee3njtFnmk&feature=related This video]]
* TypesOfNavalShips
Some surface ships take out their aggression on a submersible.]]
Is there an issue? Send a MessageReason:
\"It\'s a trap!\" is not a trope.


* [[MemeticMutation It's a Trap!]]: And HOW! I think [[http://uncyclopedia.wikia.com/wiki/Navy_FIELD this]] uncyclopedia article put it best. In fact, it's just about all you need to know about the game.
** as the link is broken, this can be best summed up as "Charge forward, CRAP! BATTLESHIP!"

Changed: 2432

Removed: 980

Is there an issue? Send a MessageReason:
Editing to present a single voice.


Technically called a MMO Naval Tactical Simulator, Navyfield has a simple premise- take the various warships developed and used during WorldWar2, let players customise them as they see fit, then unleash them on the open ocean. A player starts with a generic frigate, and as their sailors level, will get access to better ships (destroyers, cruisers, battleships and carriers) and better hardware such as cannons, torpedoes, and aircraft (scouts and attack craft).

Originally only featuring the big 4 naval powers (Germany, Japan, American and the UK) a recent update added the French navy, the Russians released even more recently, and the Italian navy is due who knows when.

Like its ground based younger cousin WorldofTanks, the game doesn't care what nation you pick when it comes to battling and just somewhat tosses everything together in a rather haphazard way.

to:

Technically called a MMO Naval Tactical Simulator, Navyfield has a simple premise- premise -- take the various warships developed and used during WorldWar2, let players customise them as they see fit, then unleash them on the open ocean. A player starts with a generic frigate, and as their sailors level, will get access to better ships (destroyers, cruisers, battleships and carriers) and better hardware such as cannons, torpedoes, and aircraft (scouts and attack craft).

Originally only featuring the big 4 naval powers (Germany, Japan, American America and the UK) UK), a recent update added the French navy, the Russians released even more recently, and the Italian navy is due who knows when.

Like its ground based younger cousin WorldofTanks, [[WorldOfTanks World of Tanks]], the game doesn't care what nation you pick when it comes to battling and just somewhat tosses everything together in a rather haphazard way.everyone together.



* AllegedlyFreeGame - Ranting aside, until very recently, players were actually forced to pay in order to continue playing after level 30. For those unfamiliar with the game, that's not long.
** mind you its still not terribly Free, as the best players have premium accounts because a premium account entitles you to a mimimum of +1000 experience and a x10 exp multiplier overall for battles
* BoringButPractical - The [=FFs=] and [=DDs=], beginner ships with little in the way of firepower or armour, but their speed and small size make them very hard to hit. They can also spot enemy submarines while submerged and can hit them with torpedoes and depth charges, making them the best anti-sub defence for the big ships
** Load of nonsense, experienced BB drivers one shot [=DDs=] because it amuses them and everyone is too much of a pansy to actually engage, Jutland-style.
* CoolBoat - All the end game battleships
* GameBreaker - The Kuma series of torpedo cruisers is still considered this by some- the final upgrade can launch as many as 40 long range, high damage, hard-to-spot torpedoes in one salvo, and reload in under 30 seconds. Somewhat balanced in that small ships can dodge the torps while the big ones can take enough bulge armour to absorb the damage, while the ships themselves are fairly fragile and are often target #1 for any battleships

to:

* AllegedlyFreeGame - AllegedlyFreeGame: Ranting aside, until very recently, players were actually forced to pay in order to continue playing after level 30. For (For those unfamiliar with the game, that's not long.
** mind you its still not terribly Free, as the best
long.) Some players have premium accounts because a premium account it entitles you to a mimimum minimum of +1000 experience and a x10 exp multiplier overall for battles
battles.
* BoringButPractical - BoringButPractical: The [=FFs=] and [=DDs=], beginner ships with little in the way of firepower or armour, but their speed and small size make them very hard harder to hit. They can also spot enemy submarines while submerged and can hit them with torpedoes and depth charges, making them the best anti-sub defence for the big ships
** Load of nonsense, experienced BB drivers one shot [=DDs=] because it amuses them and everyone is too much of a pansy to actually engage, Jutland-style.
ships.
* CoolBoat - CoolBoat: All the end game battleships
end-game battleships.
* GameBreaker - GameBreaker: The Kuma series of torpedo cruisers is still considered this by some- some -- the final upgrade can launch as many as 40 long range, high damage, hard-to-spot torpedoes in one salvo, and reload in under 30 seconds. Somewhat balanced in that small ships can dodge the torps while the big ones can take enough bulge armour to absorb the damage, while the ships themselves are fairly fragile and are often target #1 for any battleshipsbattleships.



* GermansLoveDavidHasselhoff - The game is very popular in Russia, to point they have a version in Russian
* GlassCannon - Ships that are all guns and engine, and no armour. Very fast with plenty of firepower, but will often die from the first salvo fired at them
** Many players go so far as to completely neglect armor and just go with Bulkhead and Bulge, which are Endurance and Toughness respectively, one lets you keep fighting no matter how badly you're banged up, and the other lets you soak up torpedoes before you actually die.
* [[MemeticMutation It's a Trap!]] - And HOW! I think [[http://uncyclopedia.wikia.com/wiki/Navy_FIELD this]] uncyclopedia article put it best. In fact, it's just about all you need to know about the game.

to:

* GermansLoveDavidHasselhoff - GermansLoveDavidHasselhoff: The game is very popular in Russia, to point they have a version in Russian
Russian.
* GlassCannon - GlassCannon: Ships that are all guns and engine, and no armour. Very fast with plenty of firepower, but will often die from the first salvo fired at them
**
them. Many players go so far as to completely neglect armor and just go with Bulkhead and Bulge, which are Endurance and Toughness respectively, respectively -- one lets you keep fighting no matter how badly you're banged up, and the other lets you soak up torpedoes before you actually die.
* [[MemeticMutation It's a Trap!]] - Trap!]]: And HOW! I think [[http://uncyclopedia.wikia.com/wiki/Navy_FIELD this]] uncyclopedia article put it best. In fact, it's just about all you need to know about the game.



* MightyGlacier - Most battleships, with exceptional armour and heavy guns, but a large turning circle. Surprisingly, not all that slow either, capable of short high-speed dashes. And improbably maneuverable, as they can roughly turn on a dime
* MacrossMissileMassacre - But with torpedoes... see GameBreaker
** Not only can the Japanese Kitakami do this, but the Russian destroyers can too.
* PointDefenseless - Dependant on the ability of the sailors and pilots involved- an elite AA gunner on a battleship can take down a full squadron of rookie torpedo bombers in seconds, while a rookie gunner on a destroyer will probably not even get a hit against low-flying elite fighter pilots.

to:

* MightyGlacier - MightyGlacier: Most battleships, with exceptional armour and heavy guns, but a large turning circle. Surprisingly, not all that slow either, capable of short high-speed dashes. And improbably maneuverable, as they can roughly turn on a dime
dime.
* MacrossMissileMassacre - MacrossMissileMassacre: But with torpedoes... torpedoes; see GameBreaker
**
GameBreaker. Not only can the Japanese Kitakami do this, but the Russian destroyers can too.
* PointDefenseless - Dependant PointDefenseless: Dependent on the ability of the sailors and pilots involved- involved -- an elite AA gunner on a battleship can take down a full squadron of rookie torpedo bombers in seconds, while a rookie gunner on a destroyer will probably not even get a hit against low-flying elite fighter pilots.



* ShipToShipCombat - ItMakesSenseInContext
* ThereIsNoKillLikeOverkill - [[http://www.youtube.com/watch?v=1ee3njtFnmk&feature=related This video]]

to:

* ShipToShipCombat - ShipToShipCombat: ItMakesSenseInContext
* ThereIsNoKillLikeOverkill - ThereIsNoKillLikeOverkill: [[http://www.youtube.com/watch?v=1ee3njtFnmk&feature=related This video]]



* WaterLevel - Duh!

to:

* WaterLevel - WaterLevel: Duh!
Is there an issue? Send a MessageReason:
None


Like its ground based younger cousin World of Tanks, the game doesn't care what nation you pick when it comes to battling and just somewhat tosses everything together in a rather haphazard way.

to:

Like its ground based younger cousin World of Tanks, WorldofTanks, the game doesn't care what nation you pick when it comes to battling and just somewhat tosses everything together in a rather haphazard way.

Added: 193

Changed: 72

Is there an issue? Send a MessageReason:
None


Technically called a MMO Naval Tactical Simulator, Navyfield has a simple premise- take the various warships developed and used during WorldWar2, let players customise them as they see fit, then unleash them on the open ocean. A player starts with a generic frigate, and as their sailors level, will get access to better ships (destroyers, cruisers, battleships and carriers) and better hardware such as cannons, torpedoes, and aircraft (scouts and attack craft)

Originally only featuring the big 4 naval powers (Germany, Japan, American and the UK) a recent update added the French navy, and the Russian and Italian navies are due for release soon.

to:

Technically called a MMO Naval Tactical Simulator, Navyfield has a simple premise- take the various warships developed and used during WorldWar2, let players customise them as they see fit, then unleash them on the open ocean. A player starts with a generic frigate, and as their sailors level, will get access to better ships (destroyers, cruisers, battleships and carriers) and better hardware such as cannons, torpedoes, and aircraft (scouts and attack craft)

craft).

Originally only featuring the big 4 naval powers (Germany, Japan, American and the UK) a recent update added the French navy, the Russians released even more recently, and the Russian and Italian navies are navy is due for release soon.
who knows when.

Like its ground based younger cousin World of Tanks, the game doesn't care what nation you pick when it comes to battling and just somewhat tosses everything together in a rather haphazard way.



** Load of nonsense, experienced BB drivers one shot DDs because it amuses them and everyone is too much of a pansy to actually engage, Jutland-style.

to:

** Load of nonsense, experienced BB drivers one shot DDs [=DDs=] because it amuses them and everyone is too much of a pansy to actually engage, Jutland-style.

Added: 1154

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not thorough enough


** mind you its still not terribly Free, as the best players have premium accounts because a premium account entitles you to a mimimum of +1000 experience and a x10 exp multiplier overall for battles



** Load of nonsense, experienced BB drivers one shot DDs because it amuses them and everyone is too much of a pansy to actually engage, Jutland-style.



** During the recent in-game anniversary period, they were giving away superhedgehogs left and right, resulting in everyone and their grandmother having a preposterously powerful, close-in, anti-ship weapon.



** Many players go so far as to completely neglect armor and just go with Bulkhead and Bulge, which are Endurance and Toughness respectively, one lets you keep fighting no matter how badly you're banged up, and the other lets you soak up torpedoes before you actually die.



* MightyGlacier - Most battleships, with exceptional armour and heavy guns, but a large turning circle. Surprisingly, not all that slow either, capable of short high-speed dashes.

to:

** as the link is broken, this can be best summed up as "Charge forward, CRAP! BATTLESHIP!"
* MightyGlacier - Most battleships, with exceptional armour and heavy guns, but a large turning circle. Surprisingly, not all that slow either, capable of short high-speed dashes. And improbably maneuverable, as they can roughly turn on a dime


Added DiffLines:

** Not only can the Japanese Kitakami do this, but the Russian destroyers can too.

Added: 204

Changed: 191

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None



to:

* AllegedlyFreeGame - Ranting aside, until very recently, players were actually forced to pay in order to continue playing after level 30. For those unfamiliar with the game, that's not long.


Added DiffLines:

* [[MemeticMutation It's a Trap!]] - And HOW! I think [[http://uncyclopedia.wikia.com/wiki/Navy_FIELD this]] uncyclopedia article put it best. In fact, it's just about all you need to know about the game.
Is there an issue? Send a MessageReason:
None


* LightningBruiser - Ships that are all guns and engine, and no armour. Very fast with plenty of firepower, but will often die from the first salvo fired at them

to:

* LightningBruiser GlassCannon - Ships that are all guns and engine, and no armour. Very fast with plenty of firepower, but will often die from the first salvo fired at them

Added: 295

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Is there an issue? Send a MessageReason:
DNDR- needs examples


* BoringButPractical - The [=FFs=] and [=DDs=]

to:

* BoringButPractical - The [=FFs=] and [=DDs=][=DDs=], beginner ships with little in the way of firepower or armour, but their speed and small size make them very hard to hit. They can also spot enemy submarines while submerged and can hit them with torpedoes and depth charges, making them the best anti-sub defence for the big ships



* DidNotDoTheResearch - Happens sometimes

to:

* DidNotDoTheResearch GameBreaker - Happens sometimesThe Kuma series of torpedo cruisers is still considered this by some- the final upgrade can launch as many as 40 long range, high damage, hard-to-spot torpedoes in one salvo, and reload in under 30 seconds. Somewhat balanced in that small ships can dodge the torps while the big ones can take enough bulge armour to absorb the damage, while the ships themselves are fairly fragile and are often target #1 for any battleships



* MacrossMissileMassacre - Actually ''torpedo massacre''

to:

* MacrossMissileMassacre - Actually ''torpedo massacre''But with torpedoes... see GameBreaker
* PointDefenseless - Dependant on the ability of the sailors and pilots involved- an elite AA gunner on a battleship can take down a full squadron of rookie torpedo bombers in seconds, while a rookie gunner on a destroyer will probably not even get a hit against low-flying elite fighter pilots.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GermansLoveDavidHasselhoff - The game is very popular in Russia, to point they have a version in Russian

Added: 279

Changed: 56

Is there an issue? Send a MessageReason:
None


* BoringButPractical - The [=FFs=] and [=DDs=]



* DidNotDoTheResearch - Happens sometimes




to:

* MacrossMissileMassacre - Actually ''torpedo massacre''
* SeaMine
* ShipToShipCombat - ItMakesSenseInContext
* ThereIsNoKillLikeOverkill - [[http://www.youtube.com/watch?v=1ee3njtFnmk&feature=related This video]]
* TypesOfNavalShips
* WaterLevel - Duh!

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None


Click the edit button to start this new page.

to:

Click Technically called a MMO Naval Tactical Simulator, Navyfield has a simple premise- take the edit button various warships developed and used during WorldWar2, let players customise them as they see fit, then unleash them on the open ocean. A player starts with a generic frigate, and as their sailors level, will get access to start this new page. better ships (destroyers, cruisers, battleships and carriers) and better hardware such as cannons, torpedoes, and aircraft (scouts and attack craft)

Originally only featuring the big 4 naval powers (Germany, Japan, American and the UK) a recent update added the French navy, and the Russian and Italian navies are due for release soon.

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Provides examples of:

* CoolBoat - All the end game battleships
* LightningBruiser - Ships that are all guns and engine, and no armour. Very fast with plenty of firepower, but will often die from the first salvo fired at them
* MightyGlacier - Most battleships, with exceptional armour and heavy guns, but a large turning circle. Surprisingly, not all that slow either, capable of short high-speed dashes.

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<<|MassivelyMultiplayerOnlineRolePlayingGame|>>

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