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* MoraleMechanic: Like other Total War games, units in "Napoleon" possess morale which will determine how much a unit can endure in battle until it routs from the field. There are many factors which can positively/negatively affect morale, such as generals increasing morale or flanks causing units to decrease morale. Too much routing will ensure they're shattered and cannot return to the battle, sometimes even causing the unit to disband if the army it was in loses the battle.


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** This is played straight with certain infantry, mostly with the Ottoman musketeers as they will pull out their swords during a melee fight.
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''Napoleon: Total War'' is a 2010 RealTimeStrategy game in the ''VideoGame/TotalWar'' series. Somewhere between an immediate sequel and stand-alone expansion to ''[[VideoGame/EmpireTotalWar Empire: Total War]]'', this entry in the series follows the [[UsefulNotes/TheNapoleonicWars military campaigns]] of UsefulNotes/NapoleonBonaparte around the turn of the 19th century. Unlike other ''Total War'' games, the single player mode is not centred around one particular grand campaign, but around a number of smaller ones. The player may control Napoleon's armies and lead them to victory, or side with his enemies and help check the French advance. Scenarios include the Italian campaigns of 1796-97, Napoleon's invasion of Egypt and the Wars of the Coalition after Napoleon's self-coronation as [[TheEmperor Emperor]], with the Peninsular Campaign added as a DLC. The "historical battles" mode allows the player to recreate such conflicts as Arcole, the Battle of The Pyramids, Austerlitz, Borodino and Waterloo.

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''Napoleon: Total War'' is a 2010 RealTimeStrategy strategy game in the ''VideoGame/TotalWar'' series. Somewhere between an immediate sequel and stand-alone expansion to ''[[VideoGame/EmpireTotalWar Empire: Total War]]'', this entry in the series follows the [[UsefulNotes/TheNapoleonicWars military campaigns]] of UsefulNotes/NapoleonBonaparte around the turn of the 19th century. Unlike other ''Total War'' games, the single player mode is not centred around one particular grand campaign, but around a number of smaller ones. The player may control Napoleon's armies and lead them to victory, or side with his enemies and help check the French advance. Scenarios include the Italian campaigns of 1796-97, Napoleon's invasion of Egypt and the Wars of the Coalition after Napoleon's self-coronation as [[TheEmperor Emperor]], with the Peninsular Campaign added as a DLC. The "historical battles" mode allows the player to recreate such conflicts as Arcole, the Battle of The Pyramids, Austerlitz, Borodino and Waterloo.
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''Napoleon: Total War'' is a 2010 strategy game in the ''VideoGame/TotalWar'' series. Somewhere between an immediate sequel and stand-alone expansion to ''[[VideoGame/EmpireTotalWar Empire: Total War]]'', this entry in the series follows the [[UsefulNotes/TheNapoleonicWars military campaigns]] of UsefulNotes/NapoleonBonaparte around the turn of the 19th century. Unlike other ''Total War'' games, the single player mode is not centred around one particular grand campaign, but around a number of smaller ones. The player may control Napoleon's armies and lead them to victory, or side with his enemies and help check the French advance. Scenarios include the Italian campaigns of 1796-97, Napoleon's invasion of Egypt and the Wars of the Coalition after Napoleon's self-coronation as [[TheEmperor Emperor]], with the Peninsular Campaign added as a DLC. The "historical battles" mode allows the player to recreate such conflicts as Arcole, the Battle of The Pyramids, Austerlitz, Borodino and Waterloo.

to:

''Napoleon: Total War'' is a 2010 strategy RealTimeStrategy game in the ''VideoGame/TotalWar'' series. Somewhere between an immediate sequel and stand-alone expansion to ''[[VideoGame/EmpireTotalWar Empire: Total War]]'', this entry in the series follows the [[UsefulNotes/TheNapoleonicWars military campaigns]] of UsefulNotes/NapoleonBonaparte around the turn of the 19th century. Unlike other ''Total War'' games, the single player mode is not centred around one particular grand campaign, but around a number of smaller ones. The player may control Napoleon's armies and lead them to victory, or side with his enemies and help check the French advance. Scenarios include the Italian campaigns of 1796-97, Napoleon's invasion of Egypt and the Wars of the Coalition after Napoleon's self-coronation as [[TheEmperor Emperor]], with the Peninsular Campaign added as a DLC. The "historical battles" mode allows the player to recreate such conflicts as Arcole, the Battle of The Pyramids, Austerlitz, Borodino and Waterloo.
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''Napoleon: Total War'' is a game in the ''VideoGame/TotalWar'' series of strategy games. Somewhere between an immediate sequel and stand-alone expansion to ''[[VideoGame/EmpireTotalWar Empire: Total War]]'', this entry in the series follows the [[UsefulNotes/TheNapoleonicWars military campaigns]] of UsefulNotes/NapoleonBonaparte around the turn of the 19th century. Unlike other ''Total War'' games, the single player mode is not centred around one particular grand campaign, but around a number of smaller ones. The player may control Napoleon's armies and lead them to victory, or side with his enemies and help check the French advance. Scenarios include the Italian campaigns of 1796-97, Napoleon's invasion of Egypt and the Wars of the Coalition after Napoleon's self-coronation as [[TheEmperor Emperor]], with the Peninsular Campaign added as a DLC. The "historical battles" mode allows the player to recreate such conflicts as Arcole, the Battle of The Pyramids, Austerlitz, Borodino and Waterloo.

to:

''Napoleon: Total War'' is a 2010 strategy game in the ''VideoGame/TotalWar'' series of strategy games.series. Somewhere between an immediate sequel and stand-alone expansion to ''[[VideoGame/EmpireTotalWar Empire: Total War]]'', this entry in the series follows the [[UsefulNotes/TheNapoleonicWars military campaigns]] of UsefulNotes/NapoleonBonaparte around the turn of the 19th century. Unlike other ''Total War'' games, the single player mode is not centred around one particular grand campaign, but around a number of smaller ones. The player may control Napoleon's armies and lead them to victory, or side with his enemies and help check the French advance. Scenarios include the Italian campaigns of 1796-97, Napoleon's invasion of Egypt and the Wars of the Coalition after Napoleon's self-coronation as [[TheEmperor Emperor]], with the Peninsular Campaign added as a DLC. The "historical battles" mode allows the player to recreate such conflicts as Arcole, the Battle of The Pyramids, Austerlitz, Borodino and Waterloo.
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* ThenLetMeBeEvil: As France, you start the Grand Campaign either at war with major powers or with historical greviances against your "allies". And your goal is to conquer a whole lot of provinces, meaning earning further diplomatic penalty for territorial expansion. Since everyone hates you and the rest will start to hate you along the way, you might as well ignore diplomacy and simply wage war in all directions.

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* ThenLetMeBeEvil: As France, you start the Grand Campaign either at war with major powers or with historical greviances against your "allies". And your goal is to conquer a whole lot of provinces, meaning earning further diplomatic penalty for territorial expansion. Since everyone hates you and the rest will start to hate you along the way, you might as well ignore diplomacy and simply wage war in all directions. In fact, there is even an achievement for going to war with ''everyone'' in the very first turn, as eventually all countries will turn into enemies anyway.
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* FrontlineGeneral: Averted. Unlike most other TW games, this one takes place in an age where nearly all troops have firearms and artillery is exceptionally devastating. This means you generally want to keep your army's commanding officer well away from the front lines, as it is very easy for him to be wounded or killed by a stray bullet or cannon ball even if enemy troops are not aiming at him deliberately.

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* FrontlineGeneral: Averted. Unlike most other TW games, this one takes place in an age where nearly all troops have firearms and artillery is exceptionally devastating. This means you generally want to keep your army's commanding officer well away from the front lines, as it is very easy for him to be [[MurphysBullet wounded or killed by a stray bullet or cannon ball cannonball]] even if enemy troops are not aiming at him deliberately.
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''Napoleon: Total War'' is a game in the ''VideoGame/TotalWar'' series of strategy games. Somewhere between an immediate sequel and stand-alone expansion to ''[[VideoGame/EmpireTotalWar Empire: Total War]]'', this entry in the series follows the [[UsefulNotes/TheNapoleonicWars military campaigns of Napoleon Bonaparte]] around the turn of the 19th century. Unlike other ''Total War'' games, the single player mode is not centred around one particular grand campaign, but around a number of smaller ones. The player may control Napoleon's armies and lead them to victory, or side with his enemies and help check the French advance. Scenarios include the Italian campaigns of 1796-97, Napoleon's invasion of Egypt and the Wars of the Coalition after Napoleon's self-coronation as Emperor, with the Peninsular Campaign added as a DLC. The "historical battles" mode allows the player to recreate such conflicts as Arcole, the Battle of The Pyramids, Austerlitz, Borodino and Waterloo.

to:

''Napoleon: Total War'' is a game in the ''VideoGame/TotalWar'' series of strategy games. Somewhere between an immediate sequel and stand-alone expansion to ''[[VideoGame/EmpireTotalWar Empire: Total War]]'', this entry in the series follows the [[UsefulNotes/TheNapoleonicWars military campaigns campaigns]] of Napoleon Bonaparte]] UsefulNotes/NapoleonBonaparte around the turn of the 19th century. Unlike other ''Total War'' games, the single player mode is not centred around one particular grand campaign, but around a number of smaller ones. The player may control Napoleon's armies and lead them to victory, or side with his enemies and help check the French advance. Scenarios include the Italian campaigns of 1796-97, Napoleon's invasion of Egypt and the Wars of the Coalition after Napoleon's self-coronation as Emperor, [[TheEmperor Emperor]], with the Peninsular Campaign added as a DLC. The "historical battles" mode allows the player to recreate such conflicts as Arcole, the Battle of The Pyramids, Austerlitz, Borodino and Waterloo.
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* GameplayAllyImmortality: All of the five main factions have one general - those being Napoleon, the Duke of Wellington, Gebhard von Blücher, Karl von Österreich-Teschen and Mikhail Kutuzov - can only be wounded, even in the event of a successful "assassination" attempt -- they simply respawn later at their national capital. If they are wounded on the battlefield, however, their unit loses his special abilities and aura for that battle, essentially putting them out of action for the duration of the engagement.

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* GameplayAllyImmortality: All of the five main factions have one general - those being Napoleon, the Duke of Wellington, Gebhard von Blücher, Karl von Österreich-Teschen and Mikhail Kutuzov - that can only be wounded, even in the event of a successful "assassination" attempt -- they simply respawn later at their national capital. If they are wounded on the battlefield, however, their unit loses his special abilities and aura for that battle, essentially putting them out of action for the duration of the engagement.

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