Follow TV Tropes

Following

History VideoGame / MushroomKingdomFusion

Go To

OR

Added: 172

Removed: 48

Is there an issue? Send a MessageReason:
None


* MrExposition: [[VideoGame/RoboticOperatingBuddy Professor Hector]], who not only informs of the crisis that the worlds are facing, but also explains the game's mechanics.



* NintendoHard: The game can be quite difficult.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* HungryJungle: Rotten Eden in Gehenna is a dark and corrupted jungle that tries to kill the player. Throughout the level there are invincible deadly spores that float in the air.
Is there an issue? Send a MessageReason:
None


''Mushroom Kingdom Fusion'' is a (as yet unfinished: v0.85) non-profit fan-made platforming video game that is based on ''Franchise/SuperMarioBros'' It is a CrossOver with elements, characters, and settings from a multitude of other video games.

to:

''Mushroom Kingdom Fusion'' is a (as yet unfinished: v0.85) 875) non-profit fan-made platforming video game that is based on ''Franchise/SuperMarioBros'' It is a CrossOver with elements, characters, and settings from a multitude of other video games.
Is there an issue? Send a MessageReason:
None


* IKnowMaddenKombat: Waluigi's fire flower power-up allows him to throw soccer balls at enemies.

to:

* IKnowMaddenKombat: Waluigi's fire flower power-up allows him to throw kick soccer balls at enemies.



** There's even a Cacobirdo (mash-up between a Birdo and a [[VideoGame/{{Doom}} Cacodemon]]) as the World 4 boss.

to:

** There's even a Cacobirdo (mash-up between a Birdo and a [[VideoGame/{{Doom}} Cacodemon]]) as the World 4 5 boss.



* SecretCharacter: [[spoiler: [[Franchise/{{Castlevania}} Simon Belmont]], [[VideoGame/MegaManX Vile, Zero]], [[VideoGame/SuperMarioBros1 Classic Mario, Classic Luigi]].]]

to:

* SecretCharacter: [[spoiler: [[Franchise/{{Castlevania}} Simon Belmont]], [[VideoGame/MegaManX Vile, Zero]], [[VideoGame/SuperMarioBros1 Classic Mario, Classic Luigi]].]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*ArtStyleClash: ZigZagged: The game uses graphics taken from several different games, so this is a given. Though, for the most part, the graphics use a similar 16-bit art style. However, certain enemies and levels deliberately use a different art style to call back to older games.
Is there an issue? Send a MessageReason:
None


* World 5 - Gehenna: Featuring mostly original levels set in a sort of limbo between worlds that's linked to TheBermudaTriangle.

to:

* World 5 - Gehenna: Featuring mostly original levels set in a sort of limbo between worlds that's linked to TheBermudaTriangle.worlds.
Is there an issue? Send a MessageReason:
None


* World 7 - Isle of Genesis: Featuring levels based on the Sonic the Hedgehog series and other Sega Genesis games.

to:

* World 7 - Isle of Genesis: Featuring levels based on the Sonic the Hedgehog series and other Sega Genesis games.
Is there an issue? Send a MessageReason:
None


* World 9 - Edge of Beyond: Featuring levels based on games set in space.

to:

* World 9 - Edge of Beyond: Featuring levels based on Sci-Fi themed games and games set in space.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* World 0 - Twisted Reality: The final world of the game. Currently unavailable and kept under wraps.
Is there an issue? Send a MessageReason:
None


* Franchise/TheLegendOfZelda: Link [[note]]An version of Link from older versions of the game with more Mario styled gameplay is also playable under the name "Link (Suit Style)"[[/note]]

to:

* Franchise/TheLegendOfZelda: Link [[note]]An [[note]]A version of Link from older versions of the game with more Mario styled gameplay is also playable under the name "Link (Suit Style)"[[/note]]
Is there an issue? Send a MessageReason:
None


* Franchise/TheLegendOfZelda: Link

to:

* Franchise/TheLegendOfZelda: LinkLink [[note]]An version of Link from older versions of the game with more Mario styled gameplay is also playable under the name "Link (Suit Style)"[[/note]]



* World 5 - Gehenna: Featuring mostly original levels set in a strange world.

to:

* World 5 - Gehenna: Featuring mostly original levels set in a strange world.sort of limbo between worlds that's linked to TheBermudaTriangle.
Is there an issue? Send a MessageReason:
None


* DivergentCharacterEvolution: Luigi controls similarly to Mario, but carries nearly an entirely different powerup set. Generally, Mario has the VideoGame/SuperMarioBros3 powerup set, while Luigi carries similar items from across the series. Amusingly, this means he gets items like the [[VideoGame/SuperMarioLand the Superball]] and [[VideoGame/SuperMarioLand2 Bunny Hood]] - from games in which he never even appeared.

to:

* DivergentCharacterEvolution: Luigi controls similarly to Mario, but carries nearly an entirely different powerup set. Generally, Mario has the VideoGame/SuperMarioBros3 powerup set, while Luigi carries similar items from across the series. Amusingly, this means he gets items like the [[VideoGame/SuperMarioLand the Superball]] and [[VideoGame/SuperMarioLand2 [[VideoGame/SuperMarioLand2SixGoldenCoins Bunny Hood]] - from games in which he never even appeared.
Is there an issue? Send a MessageReason:
None


** There's even a Cacobirdo (mash-up between a Birdo and a [[VideoGame/{{Doom}} Cacodemon]]) as a mini-boss.

to:

** There's even a Cacobirdo (mash-up between a Birdo and a [[VideoGame/{{Doom}} Cacodemon]]) as a mini-boss.the World 4 boss.
Is there an issue? Send a MessageReason:
None


''Mushroom Kingdom Fusion'' is a (as yet unfinished: v0.81) non-profit fan-made platforming video game that is based on ''Franchise/SuperMarioBros'' It is a CrossOver with elements, characters, and settings from a multitude of other video games.

to:

''Mushroom Kingdom Fusion'' is a (as yet unfinished: v0.81) 85) non-profit fan-made platforming video game that is based on ''Franchise/SuperMarioBros'' It is a CrossOver with elements, characters, and settings from a multitude of other video games.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* VideoGame/{{Metroid}}: Samus Aran

Added: 37

Changed: 54

Is there an issue? Send a MessageReason:
None


* VideoGame/NinjaGaiden: Ryu Hayabusa



* World 8 - Nintendo Subspace: Featuring levels based on classic Nintendo games.

to:

* World 8 - Nintendo Subspace: Avenue of Memories: Featuring levels based on classic retro games, mostly Nintendo games.ones.
Is there an issue? Send a MessageReason:
None


* UnexpectedCharacter: The roster of EliteMooks in the Mushroom Kingdom includes [[VideoGame/MarioAndLuigiPartnersInTime the Shroobs]], whose laser attack carries directly from their home game. Later levels feature [[VideoGame/{{Mother}} the New Age Retro Hippie]] in a similar role.
Is there an issue? Send a MessageReason:
None


UnexpectedCharacter: The roster of EliteMooks in the Mushroom Kingdom includes [[VideoGame/MarioAndLuigiPartnersInTime the Shroobs]], whose laser attack carries directly from their home game. Later levels feature [[Franchise/{{Mother}} the New Age Retro Hippie]] in a similar role.

to:

* UnexpectedCharacter: The roster of EliteMooks in the Mushroom Kingdom includes [[VideoGame/MarioAndLuigiPartnersInTime the Shroobs]], whose laser attack carries directly from their home game. Later levels feature [[Franchise/{{Mother}} [[VideoGame/{{Mother}} the New Age Retro Hippie]] in a similar role.
Is there an issue? Send a MessageReason:
None


UnexpectedCharacter: The roster of EliteMooks in the Mushroom Kingdom includes [[VideoGame/MarioAndLuigiPartnersInTime the Shroobs]], whose laser attack carries directly from their home game. Later levels feature [[Franchise/{{Mother}} the New Age Retro Hippie]) in a similar role. [[AbnormalAmmo They throw toothbrushes!]]

to:

UnexpectedCharacter: The roster of EliteMooks in the Mushroom Kingdom includes [[VideoGame/MarioAndLuigiPartnersInTime the Shroobs]], whose laser attack carries directly from their home game. Later levels feature [[Franchise/{{Mother}} the New Age Retro Hippie]) Hippie]] in a similar role. [[AbnormalAmmo They throw toothbrushes!]]role.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

UnexpectedCharacter: The roster of EliteMooks in the Mushroom Kingdom includes [[VideoGame/MarioAndLuigiPartnersInTime the Shroobs]], whose laser attack carries directly from their home game. Later levels feature [[Franchise/{{Mother}} the New Age Retro Hippie]) in a similar role. [[AbnormalAmmo They throw toothbrushes!]]
Is there an issue? Send a MessageReason:
TRS wick cleanupSurprise Creepy has been split and disambiguated


* SurpriseCreepy: Despite the Mario-theming in the title, there are a surprising amount of levels that would fit more in a horror game.

to:

* SurpriseCreepy: SurprisinglyCreepyMoment: Despite the Mario-theming in the title, there are a surprising amount of levels that would fit more in a horror game.
Is there an issue? Send a MessageReason:
None


Characters featured in ''MKF'' include Mario, Luigi, Wario and Waluigi plus a roster of characters from other video game franchises (such as ''VideoGame/SonicTheHedgehog'', ''Franchise/TheLegendOfZelda'', ''VideoGame/GhostsNGoblins'', and ''VideoGame/MegaMan'').

to:

Characters featured in ''MKF'' include Mario, Luigi, Wario and Waluigi plus a roster of characters from other video game franchises (such as ''VideoGame/SonicTheHedgehog'', ''Franchise/SonicTheHedgehog'', ''Franchise/TheLegendOfZelda'', ''VideoGame/GhostsNGoblins'', and ''VideoGame/MegaMan'').
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* IKnowMaddenKombat: Waluigi's fire flower power-up allows him to throw soccer balls at enemies.
Is there an issue? Send a MessageReason:
None

Added DiffLines:


[[folder:Playable characters]]
* Franchise/SuperMarioBros: Mario, Luigi, Wario, Waluigi, Classic Mario, Classic Luigi
* Franchise/SonicTheHedgehog: Sonic, Tails
* VideoGame/GhostsNGoblins: Arthur
* Franchise/MegaMan: Roll, Proto Man, Mega Man, Vile, Zero
* Franchise/TheLegendOfZelda: Link
* Franchise/{{Castlevania}}: Simon Belmont
[[/folder]]

[[folder:Worlds]]
* World 1 - The Mushroom Kingdom: Featuring levels based on the Super Mario Bros series and it's spin-offs
* World 2 - Alternate Earth: Featuring levels based on real-world locations and games set on Earth.
* World 3 - The Megaverse: Featuring levels based on the Mega Man series.
* World 4 - The Demon Realm: Featuring levels based on games with demonic themes.
* World 5 - Gehenna: Featuring mostly original levels set in a strange world.
* World 6 - Adventurer's Domain: Featuring levels based on fantasy-themed games.
* World 7 - Isle of Genesis: Featuring levels based on the Sonic the Hedgehog series and other Sega Genesis games.
* World 8 - Nintendo Subspace: Featuring levels based on classic Nintendo games.
* World 9 - Edge of Beyond: Featuring levels based on games set in space.
[[/folder]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CollectionSidequest: The so-called "100 treasures". Items from various video games that the player can find in treasure chests.

Added: 230

Changed: 7125

Removed: 6375

Is there an issue? Send a MessageReason:
some overall cleanup. removed some outdated information and rewrote some badly worded or zero-context examples.


''Mushroom Kingdom Fusion'' is a (as yet unfinished: v0.8) non-profit fan-made platforming video game that is based on ''Franchise/SuperMarioBros'' It is a CrossOver with elements, characters, and settings from a multitude of other video games.

to:

''Mushroom Kingdom Fusion'' is a (as yet unfinished: v0.8) 81) non-profit fan-made platforming video game that is based on ''Franchise/SuperMarioBros'' It is a CrossOver with elements, characters, and settings from a multitude of other video games.



Characters featured in ''MKF'' include Mario, Luigi, and Wario plus a roster of characters from other video game franchises (such as ''VideoGame/SonicTheHedgehog'', ''Franchise/TheLegendOfZelda'', ''VideoGame/NinjaGaiden'', and ''VideoGame/MegaMan'').

The game design is influenced by franchises such as the ''Sonic'', ''VideoGame/{{Doom}}'', and ''Mega Man'' series and other Nintendo titles. Other game franchises featured include (but are not limited to) ''VideoGame/MetalSlug'', ''Franchise/{{Castlevania}}'', and ''VideoGame/GhostsNGoblins''; some obscure game titles represented are ''VideoGame/RType'' and ''VideoGame/EVOSearchForEden''.

[=JudgeSpear=], the game's founding developer, stepped down from the project due to increasingly polarized views of the game's content and the inclusion of many different game elements, far removing the game from the original concept of just Mario visiting other game worlds, plus several disagreements with the other team members. A spinoff fangame project, ''VideoGame/SuperMarioFusionRevival'', was founded to revive that original concept.

The game has had a troubled history; it's been cancelled, revived, then cancelled for good due to burnout, lack of free time, and the mess that the source is in. A fan started a remake in Game Maker: Studio, but [[http://www.fusiongameworks.net/smf/index.php/topic,2004.0.htmlthis too has been cancelled]]. However, a fan by the name of [=D-TurboKiller=] has since continued development of the game, with 0.6 "Vanilla Shroom" being released [[http://www.fusiongameworks.net/blog/2018/11/11/mushroom-kingdom-fusion-v0-6-vanilla-shroom-released/ here]]. Then they quit. Then other fans took up the project. It will. Not. DIE.

to:

Characters featured in ''MKF'' include Mario, Luigi, and Wario and Waluigi plus a roster of characters from other video game franchises (such as ''VideoGame/SonicTheHedgehog'', ''Franchise/TheLegendOfZelda'', ''VideoGame/NinjaGaiden'', ''VideoGame/GhostsNGoblins'', and ''VideoGame/MegaMan'').

The game design is influenced by franchises such as the ''Sonic'', ''VideoGame/{{Doom}}'', and ''Mega Man'' series and other various Nintendo titles. Other game franchises featured include (but are not limited to) ''VideoGame/MetalSlug'', ''Franchise/{{Castlevania}}'', and ''VideoGame/GhostsNGoblins''; ''VideoGame/{{Halo}}''; some obscure game titles represented are ''VideoGame/RType'' and ''VideoGame/EVOSearchForEden''.

[=JudgeSpear=], the The game's founding developer, Eddy (formerly [=JudgeSpear=]), stepped down from the project due to increasingly polarized views of the game's content and the inclusion of many different game elements, far removing the game from the original concept of just Mario visiting other game worlds, plus several disagreements with the other team members. A spinoff fangame project, ''VideoGame/SuperMarioFusionRevival'', was founded to revive that original concept.

The game has had a troubled history; it's been cancelled, revived, then cancelled for good again due to burnout, lack of free time, and the mess that the source is in. A fan started a remake in Game Maker: Studio, but [[http://www.fusiongameworks.net/smf/index.php/topic,2004.0.htmlthis too has been cancelled]]. However, a fan by the name of [=D-TurboKiller=] has since continued development of the game, with 0.6 "Vanilla Shroom" being released [[http://www.fusiongameworks.net/blog/2018/11/11/mushroom-kingdom-fusion-v0-6-vanilla-shroom-released/ here]]. Then they quit. Then other fans took up the project. It will. Not. DIE.



* AcidTripDimension: The Minus World, by virtue of representing games that don't fit into the other worlds.

to:

* AcidTripDimension: The Minus World, by virtue of representing abtly named Abstract Landscape is a level based on various abstract games that don't fit into the other worlds.like VideoGame/MarbleMadness and VideoGame/{{Qix}}.



* AllThereInTheManual: Most of the game's plot is this at the moment, as the game has yet to implement a majority of the cutscenes that will be in the story. The best places to read up on it (if you don't mind spoilers) are the Wiki and the forums.



** The Loggerhead sea turtle [[http://www.vetmed.ufl.edu/college/departments/sacs/research/seaturtletechniques/esophagus.htm has backward-facing spines in its esophagus]] to prevent its usual prey (jellyfish) from escaping. They probably could've thought of it that way instead of villi (structures in the small intestine).

to:

** The Loggerhead sea turtle [[http://www.vetmed.ufl.edu/college/departments/sacs/research/seaturtletechniques/esophagus.htm has backward-facing spines in its esophagus]] esophagus to prevent its usual prey (jellyfish) from escaping. They probably could've thought of it that way instead of villi (structures in the small intestine).



** Eggman, upon catching Solid Snake in his lair, pulls out the infamous "[[WesternAnimation/AdventuresOfSonicTheHedgehog Snooping as usual, I see!]]" line.
** Waluigi's victory pose when clearing a level in his Striker powerup is a crotch chop. He also dons Captain Falcon's suit to perform the [[MegatonPunch Falcon Punch]] and Falcon Kick.
** Morshu from VideoGame/TheLegendOfZeldaCDiGames functions as the shopkeeper.

to:

** Eggman, upon catching Solid Snake in his lair, pulls out the infamous "[[WesternAnimation/AdventuresOfSonicTheHedgehog Snooping as usual, I see!]]" line.
** Waluigi's victory pose when clearing a level in his Striker powerup is a crotch chop. He also dons Captain Falcon's suit to perform the [[MegatonPunch Falcon Punch]] and Falcon Kick.
Punch]].
** Morshu from VideoGame/TheLegendOfZeldaCDiGames functions as the shopkeeper.shopkeeper in world 8.



* AssistCharacter: Tango, for Roll. Replaces Mario's Tanooki suit, provides that function, and as a bonus is death on high-HP enemies who aren't bosses.
* AuthorAppeal: The now-defunct World 6 idea, SHMUPS Domain, along with the SHMUPS mechanic. [=JudgeSpear=] himself said the only reason why a whole ''world'' devoted to one genre was planned for the project was because he was a big fan of it.

to:

* AssistCharacter: Tango, for Roll. Replaces Mario's Roll's equivalent of the Tanooki suit, provides that function, and as a bonus is death on high-HP enemies who aren't bosses.
suit allows her to summon Tango.
* AuthorAppeal: The now-defunct World 6 idea, SHMUPS Domain, along with the SHMUPS mechanic. [=JudgeSpear=] Eddy himself said the only reason why a whole ''world'' devoted to one genre was planned for the project was because he was a big fan of it.



* BadassBoast: Every character gets one when confronting the TrueFinalBoss.



* BigBad: Originally the big bad was an original character named Legion. He's since been scrapped, with the Big Bad role being handed over to The Fusionist.

to:

* BigBad: Originally the big bad was an original character The main villain is a MadScientist named Legion. He's since been scrapped, with the Big Bad role being handed over to The Fusionist.



* BossInMookClothing: Covenant Elite in general, but especially the two blocking your path at the end of 8-4. You can, however, abuse MercyInvincibility to get by, making them a sort of SkippableBoss as well. [[note]](Killing the back one gets you the key to the secret exit, which leads to a goldmine of top-class powerups, so you should try to take them both down.)[[/note]]

to:

* BossInMookClothing: Covenant Elite in general, but especially the two blocking your path at the end of 8-4. You can, however, abuse MercyInvincibility to get by, making them a sort of SkippableBoss as well. [[note]](Killing the back one gets you the key to the secret exit, which leads to a goldmine of top-class powerups, so you should try to take them both down.)[[/note]]



* BossRush: ''VideoGame/MegaMan'' style...[[spoiler:and one at the final stage before the Abomination.]]



* BulletHell: [[Franchise/SuperMarioBros King Watinga's]] [[OneWingedAngel second]] [[PaletteSwap form]].

to:

* BottomlessPitRescueService: You can buy [[VideoGame/MegaManClassic Beat]] from the shop. Just like in his original series, he will save you if you fall into a pit.
* BulletHell: [[Franchise/SuperMarioBros In the level King Watinga's]] [[OneWingedAngel second]] [[PaletteSwap form]].Watinga's Revenge you fight a powered up version of [[VideoGame/MarioPaint King Watinga]] which is inspired by VideoGame/DoDonPachi. As such, there's a lot of bullets flying around for you to dodge.



* CheckpointStarvation: There are generally more checkpoints than in the original Mario games, but the added difficulty can give you this feeling in some levels.
* CrisisCrossover[=/=]ExcusePlot: Characters from different game franchises join forces to fight the [[BigBad the villains]] from those same franchises and more.
* DamnYouMuscleMemory: Part of the learning curve comes from having to relearn how to control favorite characters. Now subverted by ''Mega Man 10'' — Bass' dash jump controls just like this game's abnormal slide jump.

to:

* CheckpointStarvation: There are generally more checkpoints than in the original Mario games, but the added difficulty can give you this feeling in some levels.
* CrisisCrossover[=/=]ExcusePlot:
CrisisCrossover: Characters from different game franchises join forces to fight the [[BigBad the villains]] from those same franchises and more.
* DamnYouMuscleMemory: Part of the learning curve comes from having to relearn how to control favorite characters. Now subverted by ''Mega Man 10'' — Bass' dash jump controls just like this game's abnormal slide jump.
more.



* {{Dracula}}: The ''Franchise/{{Castlevania}}'' version, to be more exact.
* DropTheHammer: Aside from Mario's traditional Hammer Suit, we have Covenant Brute Wario's weapon and the awaited ''VideoGame/SonicAdvanceTrilogy''-style gameplay of Amy Rose.

to:

* {{Dracula}}: The ''Franchise/{{Castlevania}}'' version, to be more exact.
exact. He shows up as the world boss for world 6.
* DropTheHammer: Aside from Mario's traditional Hammer Suit, we have Covenant Brute Wario's weapon and the awaited ''VideoGame/SonicAdvanceTrilogy''-style gameplay of Amy Rose.Gravity Hammer.



* EldritchAbomination: [[spoiler:A disturbing mesh of all of the major villains' [[BodyHorror bodies]] serves as the game's TrueFinalBoss. [[MeaningfulName They didn't name it "The Abomination" for nothing.]]]]
* EldritchLocation: Twisted Reality, judging from its [[AllThereInTheManual description on the Wiki]]. The fact that the overworld map consists of ''nothing but static'' is a pretty good indicator of this.
* EverybodyKnewAlready: The secret characters, and the major plot points. Amusingly, the creators can't help but broadcast loudly and blatantly what the "secret" characters are, as well as their abilities and powerups — and in several cases, how to unlock them.
* FateWorseThanDeath: Near the end of the game, Legion's Finest [[spoiler:is merged into a fearsome chimera as a punishment for their failures]].
* FragileSpeedster: Roll is quite fast in the newer versions, but the maximum number of hits she can take is 3, excluding special suits.
%%* FungusHumongous: It's a Mario game at heart, so of ''course'' these were going to show up.
* GameMod: All sprites, music, and backgrounds are external, so anyone who can rename a file and has some skill with sprites can do some noticeable alterations to the game. Character skins and music changes are two of the most popular fan changes.

to:

* EldritchAbomination: [[spoiler:A disturbing mesh of all of the major villains' various characters' [[BodyHorror bodies]] serves as the game's TrueFinalBoss. [[MeaningfulName They didn't name it "The Abomination" for nothing.]]]]
* EldritchLocation: Twisted [[spoiler:Twisted Reality, judging from its [[AllThereInTheManual description on the Wiki]]. The fact that the overworld map consists of ''nothing but static'' is a pretty good indicator of this.
* EverybodyKnewAlready: The secret characters, and the major plot points. Amusingly, the creators can't help but broadcast loudly and blatantly what the "secret" characters are, as well as their abilities and powerups — and in several cases, how to unlock them.
* FateWorseThanDeath: Near the end of the game, Legion's Finest [[spoiler:is merged into a fearsome chimera as a punishment for their failures]].
final world.]]
* FragileSpeedster: Roll is quite fast in the newer versions, fast, but the maximum number of hits she can take is 3, excluding special suits.
%%* * FungusHumongous: It's a Mario game at heart, so of ''course'' these were going to show up.
* GameMod: All sprites, sound effects, music, character sprites and backgrounds are external, so anyone who can rename a file and has some skill with sprites can do some noticeable alterations to the game. Character skins and music changes are two of the most popular fan changes.



* GlassCannon: [[VideoGame/GhostsNGoblins Arthur]], [[VideoGame/MegaMan Proto Man]], and recently with Roll.
* TheGoomba: They're here, along with Metools and Shy Guys.
* GoombaStomp: ZigZagged because there are characters who can't do this, but they can gain a powerup to be able to do so.
* HeelFaceTurn: [[spoiler:Bowser does this at the end of World 1. He captures Peach as a method of protecting her from Legion.]]
** At the end of the game, [[spoiler:Bowser does a FaceHeelTurn and joins the Villain Alliance]].
* [[spoiler:HijackedByGanon: The Villain Alliance does one to Legion at the end of the game. One of their members is Ganondorf, so Legion should've seen that coming.]]
* InfiniteOneUps: The classic Mario tricks with shells or invincibility. Where these are possible, it's generally unintentional on the developers' parts — some enemies don't give escalating scores when struck by shells, after all.
** The Library has both of these. It's generally considered one of the more difficult stages, but this effectively means you're dealing with MeaninglessLives.
** Taken away from one NostalgiaLevel — the Transitway, World 1-1 of ''The Lost Levels'', had its Starman removed because of the ludicrous 1-up count Sonic and Tails could ring up with their great speed.
* JackOfAllStats: Averted; Mario (who this trope is usually applied to) amounts to the tank with his ''VideoGame/SuperMarioBros3'' damage progression, reserve items, and lack of knockback. Stats-wise, he's as average as ever.
* JamesBondage: Mega Man.
* JokeCharacter[=/=]LegacyCharacter: [[spoiler:Classic Mario.]]
* JumpPhysics: Many, many different ways...
* JustAKid: [[UnderestimatingBadassery Dr. Wily dismisses Tails as such.]] A standout example as he's been warned ahead of time.
* LethalJokeCharacter: Proto Man, being a far less modified ''VideoGame/MegaMan'' character, squeezes in here. Nigh unto useless at actual platforming? Check. Blows away the difficulty curve of some levels by shooting through walls? Check. Play him in "[[VideoGame/GearsOfWar Battle For Sera]]" and see it for yourself on both ends.
* LightningBruiser: Much like in his recent 3D outings, Sonic is tough enough to slam right through TheSpiny (while spinning) and deals relatively heavy damage with his GoombaStomp - and almost entirely lacks ranged attacks. Meta-Knight hits even harder and is more of a Glass Cannon variant. Several enemies qualify as well, especially [[VideoGame/GearsOfWar the Beserker]].
* LoadsAndLoadsOfLoading: It's made in ''Game Maker'' and took an obscene amount of time to start up (about 15-20 ''minutes'') followed by a lot of slowdown in-game, even on modern computers. Version 0.4 cut the slowdown issues by about 80-90%, with the game now taking about 90 '''seconds''' to load.
* MadeOfExplodium: Defeat a boss in this game, it explodes spectacularly. Averted by Mouser from ''VideoGame/SuperMarioBros2'', who just falls off the screen when he's defeated. {{Subverted|Trope}} by King Totomesu who, in his original appearance in the first ''VideoGame/SuperMarioLand'', exploded, while he '''doesn't''' explode in MKF. And then there's Air Man.
* MarathonLevel: Some levels are so long, they either have four digit time limits or none at all.
* MegaCrossover: There's so many damn games featured, it could be called an Ultra-Crossover. [[https://www.youtube.com/watch?v=Vp7Y_d636YI The Crossroads level]], in and of itself, is a MegaCrossover.
* MergedReality

to:

* GlassCannon: [[VideoGame/GhostsNGoblins Arthur]], [[VideoGame/MegaMan Proto Man]], and recently with Roll.
* TheGoomba: They're here, along with Metools Metools, Shy Guys, Waddle Dees and Shy Guys.
several others.
* GoombaStomp: ZigZagged because there are ZigZagged. Not all characters who can't can naturally do this, but they can gain a the Stomping Boots powerup to be able to do so.
* HeelFaceTurn: [[spoiler:Bowser does
grants this at the end of World 1. He captures Peach as a method of protecting her from Legion.]]
** At the end of the game, [[spoiler:Bowser does a FaceHeelTurn and joins the Villain Alliance]].
* [[spoiler:HijackedByGanon: The Villain Alliance does one
ability to Legion at the end of the game. One of their members is Ganondorf, so Legion should've seen that coming.]]
* InfiniteOneUps: The classic Mario tricks with shells or invincibility. Where these are possible, it's generally unintentional on the developers' parts — some enemies don't give escalating scores when struck by shells, after all.
** The Library has both of these. It's generally considered one of the more difficult stages, but this effectively means you're dealing with MeaninglessLives.
** Taken away from one NostalgiaLevel — the Transitway, World 1-1 of ''The Lost Levels'', had its Starman removed because of the ludicrous 1-up count Sonic and Tails could ring up with their great speed.
all characters.
* JackOfAllStats: Averted; Mario (who this trope is usually applied to) amounts to the tank with his ''VideoGame/SuperMarioBros3'' damage progression, reserve items, and lack of knockback. Stats-wise, As far as his other stats go, he's as average as ever.
* JamesBondage: Mega Man.
* JokeCharacter[=/=]LegacyCharacter: [[spoiler:Classic Mario. A version of Mario based on his appearance in the original Super Mario Bros. As such, his controls are much stiffer than regular Mario's. Also, he reverts back to small Mario on hit regardless of what powerup he currently has.]]
* JumpPhysics: Many, many different ways...
* JustAKid: [[UnderestimatingBadassery Dr. Wily dismisses Tails as such.]] A standout example as he's been warned ahead of time.
* LethalJokeCharacter: Proto Man, being a far less modified ''VideoGame/MegaMan'' character, squeezes in here. Nigh unto useless at actual platforming? Check. Blows away the difficulty curve of some levels by shooting through walls? Check. Play him in "[[VideoGame/GearsOfWar Battle For Sera]]" and see it for yourself on both ends.
* LightningBruiser: Much like in his recent 3D outings, Sonic is tough enough to slam right through TheSpiny (while spinning) and deals relatively heavy damage with his GoombaStomp - and almost entirely lacks ranged attacks. Meta-Knight hits even harder and is more of a Glass Cannon variant. Several enemies qualify as well, especially [[VideoGame/GearsOfWar the Beserker]].
variant.
* LoadsAndLoadsOfLoading: It's made in ''Game Maker'' and took an obscene amount of time to start up in older versions (about 15-20 ''minutes'') followed by a lot of slowdown in-game, even on modern computers. Version 0.4 cut the slowdown issues by about 80-90%, with the game now taking about 90 '''seconds''' to load.
* MadeOfExplodium: Defeat a boss in this game, it explodes spectacularly. Averted by Mouser from ''VideoGame/SuperMarioBros2'', who just falls off the screen when he's defeated. Most bosses explode spectacularly upon defeat. {{Subverted|Trope}} by King Totomesu who, in his original appearance in the first ''VideoGame/SuperMarioLand'', exploded, while he '''doesn't''' explode in MKF. And then there's Air Man.
MKF.
* MarathonLevel: Some levels are so long, they either have four digit time limits or none at all.
very long.
* MegaCrossover: MassiveMultiplayerCrossover: There's so many damn games featured, it could be called an Ultra-Crossover. [[https://www.youtube.com/watch?v=Vp7Y_d636YI featured. The Crossroads level]], level, in and of itself, is a MegaCrossover.
could count as an example.
* MergedRealityMergedReality: The story involves several video game universes merging together.



* MixAndMatchCritters: The [[http://youtu.be/fq_ITPF9f2Y Lab of the Fusionist]] level features fusions of enemies from throughout the different realms, such as a Goomba with a Piranha Plant on its head and an [[VideoGame/SonicTheHedgehog Orbinaut]] with Metal Slug cannons in place of spikes.
** There's even a Cacobirdo (mash-up between a Birdo and a [[VideoGame/{{Doom}} Cacodemon]]) as a mini-boss, [[spoiler:along with a [[http://youtu.be/YtLscpx-sn8#t=2m2s FloodCacobirdo]]]].

to:

* MixAndMatchCritters: The [[http://youtu.be/fq_ITPF9f2Y Lab of the Fusionist]] level features fusions of enemies from throughout the different realms, such as a Goomba with a Piranha Plant on its head and an [[VideoGame/SonicTheHedgehog Orbinaut]] with Metal Slug cannons in place of spikes.
realms.
** There's even a Cacobirdo (mash-up between a Birdo and a [[VideoGame/{{Doom}} Cacodemon]]) as a mini-boss, [[spoiler:along with a [[http://youtu.be/YtLscpx-sn8#t=2m2s FloodCacobirdo]]]].mini-boss.



* MutuallyExclusivePowerups
* [[spoiler:MyHeroZero: Wanna guess who?]]
* MythologyGag: Some of the {{Self Imposed Challenge}}s in the community are of this variety; for instance, "[[DoesntLikeGuns I wouldn't be caught dead with one of those!]]", an unarmed run as Sonic through a war zone, is named for a line from ''VideoGame/ShadowTheHedgehog''.
** [[spoiler:Roll's Nightmare stage is a darker version, and possibly a TakeThat as it's all about Roll and her expies being the eternal sidekick.]]

to:

* MutuallyExclusivePowerups
MutuallyExclusivePowerups: Most character use a powerup system inspired by Super Mario Bros.
* [[spoiler:MyHeroZero: Wanna MyHeroZero: [[spoiler:Wanna guess who?]]
* MythologyGag: Some of the {{Self Imposed Challenge}}s in the community are of this variety; for instance, "[[DoesntLikeGuns I wouldn't be caught dead with one of those!]]", an unarmed run as Sonic through a war zone, is named for a line from ''VideoGame/ShadowTheHedgehog''.
** [[spoiler:Roll's Nightmare stage is a darker version, and possibly a TakeThat as it's all about Roll and her expies being the eternal sidekick.]]
who?]]



* NintendoHard: Unlike the [[HardLevelsEasyBosses Mario games]], this game has Hard Levels, Hard Bosses.
* {{Ninja}}: [[spoiler:[[VideoGame/NinjaGaiden Ryu Hayabusa]].]]
* NinjaPirateZombieRobot

to:

* NintendoHard: Unlike the [[HardLevelsEasyBosses Mario games]], this The game has Hard Levels, Hard Bosses.
* {{Ninja}}: [[spoiler:[[VideoGame/NinjaGaiden Ryu Hayabusa]].]]
* NinjaPirateZombieRobot
can be quite difficult.



* NoSell: See PuzzleBoss, below.
* NostalgiaLevel: Plenty of them... as well as [[NotHisSled subverted]]. Most Mario fangames include a remake of [[VideoGame/SuperMarioBros1 World 1-1]], but in ''MKF'' it's a remake of World 1-1 from ''Super Mario Bros. 2''-er, ''VideoGame/SuperMarioBrosTheLostLevels''.
* OneSteveLimit: The BigBad Legion is ''not'' from the ''Franchise/{{Castlevania}}'' series. [[TheGhost So far.]]

to:

* NoSell: See PuzzleBoss, below.
* NostalgiaLevel: Plenty of them... as well as [[NotHisSled subverted]]. Most Mario fangames include a remake of [[VideoGame/SuperMarioBros1 World 1-1]], but in ''MKF'' it's a remake of World 1-1 from ''Super Mario Bros. 2''-er, ''VideoGame/SuperMarioBrosTheLostLevels''.
* OneSteveLimit: The BigBad Legion is ''not'' from the ''Franchise/{{Castlevania}}'' series. [[TheGhost So far.]]



* PlatformGame: Erm...yeah.
* PoisonMushroom: The TropeNamer, and its {{Exp|y}}ies from the games it's based on, are here.
* PowerCreepPowerSeep: With interesting implications for characters from the same universe. [[spoiler:Since everyone's balanced with [[VideoGame/MegaMan Roll and Proto Man]], [[VideoGame/MegaManX Zero and Vile]] are awarded a GoombaStomp (an ability foreign to their original appearances) on top of their firepower, turning them into [[InfinityPlusOneSword Infinity Plus One Reploids]].]]
** It's merely temporary — as soon as the wall kick is coded in, they will lose their stomping ability.
* PoweredArmor: Samus Aran.
* PowerupLetdown: Averted in a couple of significant cases -- the Blue Shell powerup returns from ''VideoGame/NewSuperMarioBros'' and is slowed to a far more manageable pace, while Arthur's golden axe is death on any enemy without a damage cooldown and is less likely (because of the sprite scale) to simply crash into a wall. [[VideoGame/MegaMan Skull Man's weapon]] still sucks.

to:

* PlatformGame: Erm...yeah.
* PoisonMushroom: The TropeNamer, TropeNamer and its {{Exp|y}}ies from the games it's based on, on are here.
* PowerCreepPowerSeep: With interesting implications for characters from the same universe. [[spoiler:Since everyone's balanced with [[VideoGame/MegaMan Roll and Proto Man]], [[VideoGame/MegaManX Zero and Vile]] are awarded a GoombaStomp (an ability foreign to their original appearances) on top of their firepower, turning them into [[InfinityPlusOneSword Infinity Plus One Reploids]].]]
** It's merely temporary — as soon as the wall kick is coded in, they will lose their stomping ability.
* PoweredArmor: Samus Aran.
The [[VideoGame/{{Halo}} Spartan armor]] worn by Mario.
* PowerupLetdown: Averted in a couple of significant cases -- the Blue Shell powerup returns from ''VideoGame/NewSuperMarioBros'' and is slowed to a far more manageable pace, while Arthur's golden axe is death on any enemy without a damage cooldown and is less likely (because of the sprite scale) to simply crash into a wall. [[VideoGame/MegaMan Skull Man's weapon]] still sucks.



* QuirkyMinibossSquad: Legion's Finest.
* RandomlyDrops: Getting ahold of the particular weapon you want for either Arthur or Roll.

to:

* QuirkyMinibossSquad: Legion's The Fusionist's Finest.
* RandomlyDrops: Getting ahold of the particular weapon you want for either Arthur Enemies randomly drop money. Some character's have special drops they can get from enemies, health or Roll.weapons.



* RemilitarizedZone: The Scandinavian Campaign and Covenant Assault levels. Also the Military War Zone level, which is basically a war-torn city in ruins. Pretty much the majority of the later levels in World 2 (Alternate Earth) will be like this.

to:

* RemilitarizedZone: The Scandinavian Campaign and Covenant Assault levels. Also the Military War Zone level, which is basically a war-torn city in ruins. Pretty much the majority of the later levels in World 2 (Alternate Earth) will be are like this.



* RunningGag: How long will it take for the project to get completed? The fans aren't sure anymore due to the sheer amount of new content announced regularly. People have resorted to making jokes about how long it'll be for ''MKF'' to be completed, with estimates ranging from 2012 to 2020 (the project was started in '''2008''').
** The current forum banner has "Developed by Fusion Team (2008 - 20XX)" along the bottom.
* SaveThePrincess: [[spoiler:Played with. Kidnapping Peach is more or less just a way for Bowser to get the attention of Mario and Luigi.]]



* SecretCharacter: [[spoiler:R.O.B., [[Franchise/{{Castlevania}} Simon Belmont]], [[VideoGame/MegaManX Vile]], [[VideoGame/NinjaGaiden Ryu Hayabusa]], [[VideoGame/SuperMarioBros1 Classic Mario]].]] And that's just the ones that have been ''announced''.
* TheSmartGuy: Tails.
* TheSmurfettePrinciple: More or less a result of using an all-star cast of video game characters. Aside from Samus, some effort has been made to avert the trope -- this was part of the argument in favor of the now-scrapped OriginalGeneration character Agent M, and the inclusion of Roll over Mega Man owes itself in some part to defeating the trope. The forums tend to get behind female characters for {{Shotoclone}} status; [[VideoGame/SonicTheHedgehog Amy]] appears to have been confirmed, and support for [[VideoGame/NinjaGaiden Rachel]] appears every now and then.
* SoundtrackDissonance: Calliope the Clown is a whimsical and goofy clown boss that jumps around and punches the living daylights out of you with spring-loaded boxing gloves. His boss music? The serious ''VideoGame/{{Gradius}} V'' boss music.
* SpellMyNameWithAnS: Eggman goes by his old Robotnik moniker throughout, yet is played by [[VideoGame/SonicAdventure the late Deem Bristow]]. Go figure.

to:

* SecretCharacter: [[spoiler:R.O.B., [[spoiler: [[Franchise/{{Castlevania}} Simon Belmont]], [[VideoGame/MegaManX Vile]], [[VideoGame/NinjaGaiden Ryu Hayabusa]], Vile, Zero]], [[VideoGame/SuperMarioBros1 Classic Mario]].]] And that's just the ones that have been ''announced''.
* TheSmartGuy: Tails.
Mario, Classic Luigi]].]]
* TheSmurfettePrinciple: More or less a result of using an all-star cast of video game characters. Aside from Samus, some effort has been made to avert the trope -- this was part of the argument in favor of the now-scrapped OriginalGeneration character Agent M, and the inclusion of Roll over Mega Man owes itself in some part to defeating the trope. The forums tend to get behind female characters for {{Shotoclone}} status; [[VideoGame/SonicTheHedgehog Amy]] appears to have been confirmed, and support for [[VideoGame/NinjaGaiden Rachel]] appears every now and then.
* SoundtrackDissonance: Calliope the Clown is a whimsical and goofy clown boss that jumps around and punches the living daylights out of you with spring-loaded boxing gloves. His boss music? The serious ''VideoGame/{{Gradius}} V'' boss music.
* SpellMyNameWithAnS: Eggman goes by his old Robotnik moniker throughout, yet is played by [[VideoGame/SonicAdventure the late Deem Bristow]]. Go figure.
trope.



* SuperNotDrowningSkills: Yep, there's water levels. Even the characters who can't swim (like [[VideoGame/SonicTheHedgehog Sonic]]) have SuperNotDrowningSkills in this game, though they'll need a life jacket powerup to move through water easily.

to:

* SuperNotDrowningSkills: Yep, there's water levels. Even the characters who can't swim (like [[VideoGame/SonicTheHedgehog Sonic]]) have SuperNotDrowningSkills in this game, though they'll need a life jacket powerup to move through water easily.game.



** Isle of Mystery has an eerie atmosphere, being filled with fog and with it's music being some creepy ambiance sounds combined with singing from the Siren at the end of the level. Asides from her, the main area's completely devoid of any life save for some Gossipbushes recounting a deceased Toad's investigation of the island.

to:

** Isle of Mystery has an eerie atmosphere, being filled with fog and with it's music being some creepy ambiance sounds combined with singing from the Siren at the end of the level. Asides Aside from her, the main area's completely devoid of any life save for some Gossipbushes recounting a deceased Toad's investigation of the island.



* TrialAndErrorGameplay: The popular "Run!" segments are loaded with extra lives for a reason -- hazards will sometimes come at you faster than you can respond on a first run. [[spoiler:Heaven only knows how bad something called "Speedway Of Screams" will be...]] It's also tough to tell off the bat what will and won't damage certain bosses, or which attacks do how much damage to a specific boss opponent.

to:

* TrialAndErrorGameplay: The popular "Run!" segments are loaded with extra lives for a reason -- hazards will sometimes come at you faster than you can respond on a first run. [[spoiler:Heaven only knows how bad something called "Speedway Of Screams" will be...]] It's also tough to tell off the bat what will and won't damage certain bosses, or which attacks do how much damage to a specific boss opponent.



* UnexpectedShmupLevel: All of World 6 was going to be this, before it was changed to Adventurer's Domain.
* UnseenEvil: Legion, to the point that even the ''developers'' have no idea what he looks like ([[ScheduleSlip for obvious reasons]]). Though, they did come up with a base form for him.
* TheVeryDefinitelyFinalDungeon: [[spoiler:The Castle That Doesn't Make Sense.]]
* VillainTeamUp: The Villain Alliance.

to:

* UnexpectedShmupLevel: Some Levels play more like a Shmup, [[VideoGame/{{Gradius}} Interstellar Assault]] for instance. All of World 6 was going to be this, this originally, before it was changed to Adventurer's Domain.
* UnseenEvil: Legion, to the point that even the ''developers'' have no idea what he looks like ([[ScheduleSlip for obvious reasons]]). Though, they did come up with a base form for him.
* TheVeryDefinitelyFinalDungeon: [[spoiler:The Castle That Doesn't Make Sense.]]
* VillainTeamUp: The Villain Alliance.
Domain.



* WideOpenSandbox: The devs encourage players to play the levels in any order they choose, and choosing to play the worlds in numerical order can result in some ArcFatigue as World 1 is very long.
* WombLevel: Corpse of the Behemoth, Lair of the Leviathan, and The Castle of Meat.

to:

* WideOpenSandbox: The devs encourage players to play the levels worlds in any order they choose, and choosing to play the worlds in numerical order can result in some ArcFatigue as World 1 is very long.
* WombLevel: Corpse of the Behemoth, Behemoth and Lair of the Leviathan, and The Castle of Meat.Leviathan are like this.

Removed: 1807

Is there an issue? Send a MessageReason:
Per TRS, Classic Video Game Screw Yous was merged with Scrappy Mechanic. Removing due to a lack of context. Also, Image Links subpages are not tropes.


* ClassicVideoGameScrewYous: The developers do their best to avoid FakeDifficulty. That said, the difficulty's part of why the fanbase loves it so much.
** Instant Death Areas abound. BottomlessPits and crushers, being familiar building blocks of the Mario series, are the favorites. Some, such as the villi from "Corpse of the Behemoth", aren't self-evident; warning comes in the form of [[VideoGame/SuperMarioWorld info blocks]], so read them!
** Fixed scrolling levels. The [[SincerityMode ever-popular]] "RUN!" sections often have some sort of instant-kill obstacle following you and taking up a certain amount of space, and the high speed takes away any margin for error.
** For some characters ContinuingIsPainful, as they live by their powerups. Again, you don't have to pick them but if you're Samus, ''don't die!''
** PoisonMushroom, in many many forms.
** It's possible for some characters, especially Sonic and Tails, to be juggled to death. This may or may not be a bug or oversight.
* ImageLinks/CosplayFanArt:
** The Spartan Suit lets Mario dress up as [[Franchise/{{Halo}} Master Chief]], while Luigi dresses up as Bionic Commando. Also, they dress up as Mega Man and Proto Man for their Mega Man Suits.
** Roll wears Mega Man, Bass, [[VideoGame/MegaManLegends Tron Bonne]], and a [[Franchise/{{Halo}} Hunter's]] outfits for her Super Mushroom, Hammer Bro Suit, Mega Man Suit, and Halo Suit powers respectively.
** [[VideoGame/SonicTheHedgehog Sonic and Tails]] wear Quick Man's and Gyro Man's outfits for their Mega Man Suits.
** Wario is Guts Man in the Mega Man Suit and a Brute in the Halo Suit.
** Link is [[VideoGame/MegaManX Zero]] in the Mega Man Suit and the Arbiter in the Halo Suit.
** Mario's "Gunner" suit is [[VideoGame/MetalSlug Marco Rossi]]. Luigi's is [[Franchise/StreetFighter Guile]].

Added: 152

Removed: 144

Is there an issue? Send a MessageReason:
None


* AssistCharacter: Tango, for Roll. Replaces Mario's Tanooki suit, provides that function, and as a bonus is death on high-HP enemies who aren't bosses.



* CoolPet: Tango, for Roll. Replaces Mario's Tanooki suit, provides that function, and as a bonus is death on high-HP enemies who aren't bosses.

Added: 186

Removed: 188

Is there an issue? Send a MessageReason:
Ultimate Evil dewicked


* UltimateEvil: Legion, to the point that even the ''developers'' have no idea what he looks like ([[ScheduleSlip for obvious reasons]]). Though, they did come up with a base form for him.


Added DiffLines:

* UnseenEvil: Legion, to the point that even the ''developers'' have no idea what he looks like ([[ScheduleSlip for obvious reasons]]). Though, they did come up with a base form for him.
Is there an issue? Send a MessageReason:
Removed "Demoted to Extra" due to the fact that Mega Man is playable now due to (what I can tell from the first few levels) all power ups instead giving one of several random robot master weapons.

Top